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Why Game Exclusivity Deals Are Feeding the Hate

Parz writes "The recent announcement that the upcoming Ghostbusters game will be a timed PlayStation exclusive in the PAL territories — revealed a mere month before release — has set a nasty precedent which could have long-term repercussions for the industry. This Gameplayer article explores how this generation of gaming has spiraled into a tit-for-tat war on third-party exclusivity deals instigated by Sony and Microsoft, and the effect it is having on the psychology of the consumers. The Ghostbusters developers aren't pleased by Sony's deal, and the Guardian questions whether the game will be big enough to really affect console sales."

205 comments

  1. Stupid article by Anonymous Coward · · Score: 5, Insightful

    So when Sony does it, its bad; but when Microsoft does it, its ok?

    Seems like the author is just pissed that he has to wait for the game.

    Now you know how PS3 owners felt about Bioshock, Fallout 3 DLC, etc.

    1. Re:Stupid article by Anonymous Coward · · Score: 1, Insightful

      They are using this as an example where this gen is going. The summary clearly states, "a nasty precedent. . .instigated by Sony and Microsoft"

    2. Re:Stupid article by wampus · · Score: 0

      You forgot GTA IV DLC. It seems like a perfectly legitimate tool for driving demand for a console to me and it's why I have an XBox 360. That and the pricetag and Live and the more comfortable controller.

    3. Re:Stupid article by Steauengeglase · · Score: 2, Insightful

      BioShock had Xbox DLC? If I recall it was the PS3 that got the bonus levels, all 350 owners got was horse armor and post-it notes -er bonus plasmids and achievements.

    4. Re:Stupid article by im_thatoneguy · · Score: 4, Informative

      It was an Xbox360 exclusive for a year. I think that's what he's referring to. Not the DLC.

      Waiting a year but getting a couple of extra levels? I would take the earlier launch date.

    5. Re:Stupid article by LordVader717 · · Score: 4, Insightful

      This is very different. Bioshock for example was originally developed as a 360 game, which was later ported to the PS3, by a different developer. This is a situation where the games are finished, one month before release, and Sony decides they want to screw european gamers.
      And it's the regional nature too. If Sony had managed to secure a worldwide deal, I might have more understanding. But selectively screwing european gamers is just very poor.

      I never heard anyone praising cash-buyout exclusivity, apart from Sony fans defending screwy deals like this one.

    6. Re:Stupid article by KDR_11k · · Score: 2, Interesting

      I think he meant the game asa whole getting a big delay for the PS3 and the port being crap AFAIK. Dunno why you'd buy that for a console anyway, the PC version is a LOT cheaper...

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:Stupid article by OrangeTide · · Score: 1

      Screwing the entire world wouldn't make it any more right. I suspect Sony would have done it if they could have worked it out. Licensing and retail deals makes these kinds of deals complicated over multiple regions.

      --
      “Common sense is not so common.” — Voltaire
    8. Re:Stupid article by Anonymous Coward · · Score: 1, Insightful

      SecuROM

    9. Re:Stupid article by koinu · · Score: 2, Insightful

      No, this is generally NOT OK.

      I am really angry at many game companies. They make really cool games, but don't care to make them available everywhere.

      Game consoles have regional restrictions. The "EU PAL region", I am living in, gets cool games about 11 months after the US/NTSC region. And now I am still waiting for my game that was release in September last year in US. It won't come anymore, the company (well known) told me. Instead they released a boring childish one here as an alternative that the US region does not know.

      Great mess! I am watching videos of this game on youtube (where they are getting blocked, because "licensed content" and stupid shit like youtube is today, but that's another story) and I am seeing people playing it. I am jealous.

      I have always bought Nintendo consoles. They have removed regional restrictions temporarily. And now they are back. I say "fuck you" to Nintendo! You won't get any more cent from me. Go to hell! Really.

      And all of you, stupid game publishers, THINK ABOUT what you do! You hate gamers and buyers of consoles? Then live with it that you don't get any profit and everyone begins to copy and mod their consoles to get the content running they like.

      Money is there. Games are not there! Now what? I have still about 4 japanese games I would like to have. And? I will never get them to run. Fuck you, really!

    10. Re:Stupid article by Bert64 · · Score: 2, Interesting

      Well, then it means that those of us in europe will just have to import american copies of the game in order to play it... I travel on business quite a lot so that really isn't an issue for me.
      But in order to play copies we bought legitimately in the US, we have to have a modchip...
      But since we have a modchip anyway, it just becomes more convenient to download the us version rather than buy it.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    11. Re:Stupid article by Bert64 · · Score: 1

      I agree with you totally...
      This is 2009, not 1980, worldwide communication is common and affordable, as is worldwide travel. I have tons of people i speak to online who are in foreign countries, and i often use websites (slashdot being one) that have content contributed by people all over the world. If a game comes out somewhere else and it's any good i will come across people i know playing it, i don't want to be told i can't play this game because i'm a foreigner... That's racial discrimination and should be illegal...

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    12. Re:Stupid article by horza · · Score: 1

      They made mod chips illegal in the UK back in 2004, though they are legal in Spain and Italy.

      Phillip.

    13. Re:Stupid article by Anonymous Coward · · Score: 0

      See that comma thing in there? (the one that looks like this , ) That's used to separate items in a list. So one item is Bioshock. Another item is Fallout 3 DLC. Pretty difficult stuff. Maybe you should go back to 3rd grade English/Grammar.

    14. Re:Stupid article by KDR_11k · · Score: 1

      Since when is "but he's doing it too!" a valid defense?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    15. Re:Stupid article by KDR_11k · · Score: 1

      I have always bought Nintendo consoles. They have removed regional restrictions temporarily. And now they are back.

      When was that? AFAIK all the cart-based ones had different physical shapes for different regions and I know both disc based ones are locked (though trivial to circumvent). Were you thinking about the handhelds?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    16. Re:Stupid article by Narpak · · Score: 4, Insightful

      Now you know how PS3 owners felt about Bioshock, Fallout 3 DLC, etc.

      Or in regards to Fallout 3; those of us who bought the game via Steam and then wanted to buy the DLC as it arrived.

      For those that don't know Microsoft has retained exclusive distribution rights for Fallout DLC; which means that there are no DLC for PS3 what so ever (from what I have read and heard) and if want to buy the DLC for the PC version you have to do it through Games For Windows Live. Something that means (if you bought it the game through Steam) that you have to install the GFWL client stuff and mess around with that.

      My personal experience was that first the "Live" button inside the Fallout menus would send me to the xBox Marketplace and not give me ANY information on how to go to the PC Marketplace; eventually I start the client through Windows and get the correct list of software; I search through and find the Fallout DLC; but when I press the "buy Microsoft Points" button (yeah you can't pay with money directly for reasons that appear to be entirely motivated by the desire to suck more out of their customers) it sends me to my Hotmail inbox in another browser window (happend over and over). So you know what? I decide that the DLC is TOO much trouble. I wanted to play through Fallout 3 again with the DLC, but it just turns out of be more aggravation than it is worth; and because I now have a faulty GFWL program installed my Fallout 3 version now refuses to Save games until the GFWL servers start working properly and authenticates my KEY (and remember this is my legal version running through Steam that GFWL decided to "lock").

      In short, hurray for greed motivated distribution that directly hinders or counter a potential customers desire to enjoy a product.

    17. Re:Stupid article by digitig · · Score: 2, Informative

      "Mr Justice Laddie ruled that Ball had violated the European Union Copyright Directive, which came into UK law in 2003. He further found that the sale, advertising, use, or possession of such mods chips for commercial purposes was also illegal." Since Ball was done for selling them I'm not sure what the "also" is doing in that list, but although IANAL it looks to me as if it's not illegal to chip your console or to have a chipped console, you just have to get the stuff to do it from (or get it done) outside the UK.

      --
      Quidnam Latine loqui modo coepi?
    18. Re:Stupid article by billcopc · · Score: 1

      The whole PAL/NTSC issue is really caused by differing video standards - the frame rate is usually no biggie for games (the engine can adapt), but the resolution difference is a tricky one as it requires most bitmap data to be resized, ruining pixel-perfect graphics and fine details.

      The good thing about HDTV is the resolutions are now the same, only the framerates differ (50hz vs 60hz). This should greatly minimize the technical justification for region coding. It doesn't address the political reasons, but if the hardware is fully capable of running foreign software, it makes it much easier to debate the issue and tear these profiteering crooks a new asshole over it.

      --
      -Billco, Fnarg.com
    19. Re:Stupid article by Anonymous Coward · · Score: 0

      You have ... a MODCHIP ... for PS3 ????

      Care to share the details ?

    20. Re:Stupid article by billcopc · · Score: 0

      You've already paid for the game, now do yourself a favor and download the crack to rid yourself of this DRM hell.

      As someone who's Windows install got hosed by some rootkit-type DRM just a few weeks ago, I can quite frankly tell you that I'll never again buy installer game from [redacted] publisher, as long as they continue using the DRM that fucked up my PC. For once, the pirated copy is an upgrade from this invasive filth.

      --
      -Billco, Fnarg.com
    21. Re:Stupid article by morari · · Score: 1

      ow you know how PS3 owners felt about Bioshock, Fallout 3 DLC, etc.

      PS3 owners were pretty stupid to have bought those games on a console instead of the PC. They got what they deserved.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    22. Re:Stupid article by He+who+knows · · Score: 1

      How about call of duty 3. still not on PC. PC always looses out when games are made for consoles.

    23. Re:Stupid article by bangzilla · · Score: 2, Insightful

      "That's racial discrimination and should be illegal..."

      - Since Europe and the US have citizens from every race on the planet (and perhaps a few off-planet...) I don't know how you can say that. Perhaps you mean "geographical discrimination"?

      - "Should be illegal" - why? As an owner, you may decide how your work or art is displayed, sold, licensed etc. Why must you be forced to distribute it in a certain geographic region (especially when you have to cover the cost of manufacturing, distribution, merchandising etc)? Would get us rapidly to the point where nothing would be created as the cost of being forced to distribute it (as it would be "illegal" not to do so...) in every territory that wanted it would be prohibitively expensive.

      --
      Rich people are eccentric. Poor people are strange. Me, I'd be happy with odd.
    24. Re:Stupid article by cptnapalm · · Score: 1

      I was unaware that they had Fallout 3 for OpenBSD, nor did I know that Bioshock runs natively on Ubuntu.

    25. Re:Stupid article by Anonymous Coward · · Score: 0

      Dear Industry,

      Just a few thoughts for you guys...

      Get rid of the ridiculous "Region" vendor lock-in.

      In this day and age, there is no purpose, other than serving greed, that "Regions" need to exist for software, video, book, and audio distribution.

      Here are some rather simple tips for you to follow:

      Get rid of "Regions".

      Set prices on an even level world-wide; Base cost difference of media between regions is ridiculous. For instance, Europeans paying more for the same media even if they were produced there by a European company (UbiSoft games as an example).

      Reduce the total price level period; $60 games for instance, are ridiculous.

      Release the content world-wide, for all applicable devices on the same day.

      Get rid of the current split multiple-vendor lock-in crap.

      Get rid of DRM.

      Sincerely,

      Someone who formerly purchased your material @ retail.

    26. Re:Stupid article by Narishma · · Score: 1

      It's not a valid defense, but the article is implying that Sony started this, which isn't true.

      --
      Mada mada dane.
    27. Re:Stupid article by Narishma · · Score: 1

      It's actually a good thing they didn't release it on PC. That was the most crappy CoD game ever.

      --
      Mada mada dane.
    28. Re:Stupid article by Anonymous Coward · · Score: 0

      funny how no one complained when ace combat went from years of being Playstation only and then when 5 came out it was for xbox only... but do it the other way one between two titles, and the xbox fanbois get their panties all twisted.

    29. Re:Stupid article by Narishma · · Score: 1

      The game will be released on PS3 (and PS2) in Europe so there's no problem there. Besides, PS3 games aren't region locked.

      --
      Mada mada dane.
    30. Re:Stupid article by AbRASiON · · Score: 1

      and the GTA4 DLC
      Thank you for this post, I don't have mod points today so a response will have to do.

      I also own a PS3, I love it, I'm very happy with it but apparently if we get something exclusive then companies are EVIL yet ironically if Microsoft gets something exclusive they are business savvy!
      Jesus christ...

    31. Re:Stupid article by cliffski · · Score: 1

      That's just being silly.
      I make games, and they get a worldwide release on the first day.
      But *IF* I wanted to only sell my games to people who live in a specific geographical area, that's up to me. it's MY product, I made it, not you.
      if you cook some roast chicken, do I barge into your house and start telling you how much to put on which plate? of course not, it's YOUR meal.

      you might think I'd be stupid to only sell to specific groups of people, and you might be right, but I defend my right as the creator of a product to decide where it's sold.

      If you don't like it, make your own products, then you can do what you like.
      Games aren't food or shelter, they arent an essential good that should be supplied to people out of a basic human right.

      --
      DRM-free indie games for the PC and Mac: Positech Games
    32. Re:Stupid article by ucblockhead · · Score: 2

      Gee, I wonder why PC game sales are dropping.

      --
      The cake is a pie
    33. Re:Stupid article by LegionX · · Score: 1

      In europe we've had TV's for the last decade that does both standards...

    34. Re:Stupid article by powerlord · · Score: 2, Interesting

      This should greatly minimize the technical justification for region coding.

      It might also be why PS3 games are not region coded.

      In fact, there are already threads discussing importing the US version of FFXIII to the UK when its released, instead of waiting the inevitable 6-12 months for Square to finish all the language localizations for the Europe release.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    35. Re:Stupid article by Anonymous Coward · · Score: 0

      Why would you purposely NOT tell us the name of the publisher whose games include DRM rootkits that hose Windows installs? If the rest of the contents of your message are any indication, you would be glad for them to lose sales as a result of their shenanigans being known to the world, so why refuse to tell us?

    36. Re:Stupid article by Anonymous Coward · · Score: 0

      Your reasoning for why being forced to distribute in all regions is a bad thing is faulty. If you release a game on the Worldwide Web it costs you more to go back and cripple that so only one specific region has access to it. The only reason companies do this with information products is because you can gouge more money out of customers that way.

    37. Re:Stupid article by OrangeTide · · Score: 1

      Even book publishers deal with licensing in different regions. It's a nightmare when you have to talk to companies in 20 different countries to get permission to release an electronic version of your book.

      --
      “Common sense is not so common.” — Voltaire
    38. Re:Stupid article by Anonymous Coward · · Score: 1, Funny

      Dear consumer,

      Fuck you.

      Sincerely,
      the industry

    39. Re:Stupid article by Blublu · · Score: 1

      I got fed up with this region crap long ago. You would have thought now that there's no technical reason to do this, they would want to serve their customers in the best way they could. Of course not. That's why there's NO FUCKING WAY I'm getting a PAL anything anymore. Oh and since I'm venting, I might as well say; dear Sony, Microsoft and Nintendo. FUCK YOU RIGHT IN THE EYE SOCKET WITH A BIG FAT RUBBER DICK!

      --
      meh
    40. Re:Stupid article by Anonymous Coward · · Score: 0

      Well, it's not like us european gamers aren't used to being screwed over though. Sony especially habitually screws us over.

    41. Re:Stupid article by BlackBloq · · Score: 1, Interesting

      Almost as annoying as Retailer exclusive Audio tracks! Buy a CD from the wrong store and you've missed content! It's just a matter of time until this happens in games. I can see it now... "Buy call of duty 6 at walfart and get the big bad gun no one else can get, with darker Camo and a double exp for 3 months!". I thought they wanted to cut down on piracy...

    42. Re:Stupid article by koinu · · Score: 1

      Yes. I was talking about the handhelds.

    43. Re:Stupid article by sortius_nod · · Score: 1

      Firstly, the 50/60hz is a refresh rate, not a frame rate (frame rate is actuall 25 for PAL, and 30 for NTSC).

      Secondly, PAL is capable of running in either 50hz or 60hz nowerdays. All of this is controlled by the CONSOLE not the GAME. True, if you're running in 50hz mode you will get some "tearing", but only usually in complex scenes that require more processing - vsync tends to get a lower priority over maintaining graphics rendering quality in consoles.

      There is almost no cost these days for the difference between PAL & NTSC. The whole region thing is bullshit, we all know this. It's just a way for companies to fuck over gamers by charging them more for games released locally.

      Example, I live in Australia, I pay (on average) AU$100 per new release (some are upwards of $120, especially on the PS3), meanwhile, if I buy from STEAM (depending on the AU to US dollar cash rate) I pay between AU$60 and AU$75. Hell, when the aussie dollar was doing great I paid almost dollar for dollar and saved almost 1/2 the price on games. The ONLY game on steam that was changed for aussies was COD4, Activision realised we were paying only about AU$60 for the game, rather than the AU$100 in the shops so changed the price to US$80 for aussies.

      Quite simply, region locking and regionalistion is just another ploy to screw people over. I really can't blame people for pirating games to be honest, not when shit like this happens.

    44. Re:Stupid article by koinu · · Score: 1

      The different standards are not a real show stopper, really. I remember that I've had an Action Replay adapter on SNES that could make blocked US-versions and JP-versions of SNES modules run on my PAL TV. There is really no reason to block the regions. When I buy a Japanese game (and I know what I am doing, when I do this!) I WANT the Japanese game.

      Localization is not an argument btw. They can delay the translations indefinitely, if they want. I sometimes prefer the untranslated version. And why doesn't it run? ...

      One restriction that is valid is the law... you know, Germans are scared of blood and stuff like that. British are trying to close their eyes when weapons are on the screen etc. But come on... some of us are over 18, and I didn't say that I am waiting for games that have mostly no age restrictions at all in most countries in the world.

    45. Re:Stupid article by Anonymous Coward · · Score: 0

      It doesn't matter who does it.
      What's bad is bad, unless there are justifiable cause.

    46. Re:Stupid article by Baki · · Score: 1

      No you cannot be forced to distribute, but it could and should always be allowed for anyone to import yourself. Built-in region codes are clearly anti-competitive and generally an annoyance, and could be forbidden for this reason.

    47. Re:Stupid article by Dan541 · · Score: 1

      At least Microsoft don't bundle viruses with their product.

      --
      An SQL query goes to a bar, walks up to a table and asks, "Mind if I join you?"
    48. Re:Stupid article by Anonymous Coward · · Score: 0

      Yes it if fucking true look at all the PS1 titles that had exclusive deals.

    49. Re:Stupid article by prockcore · · Score: 1

      Actually, the refresh rate is directly related to the frame rate.

      Due to interlacing, a 60 Hz refresh rate gives you a 30 fps frame rate. Although with NTSC it's actually 59.94 Hz and 29.97 frame rate.

    50. Re:Stupid article by Dog-Cow · · Score: 1

      It's one thing to not sell to a specific person or group of people.

      It's quite another to prohibit such people from using your product if they obtain it from someone you do sell to.

      If you do the latter, you deserve to die painfully for being a shit-headed asshole. There's absolutely no reason beyond greed and selfishness to do such a thing.

    51. Re:Stupid article by brkello · · Score: 1

      No, when Nintendo does it, it is good. They are the ones that started it! (now I wait on someone to bring up atari or something like that)

      --
      Support a great indie game: http://www.abaddon360.com
    52. Re:Stupid article by Spatial · · Score: 1

      Are they? A persistent rumour, but nobody ever bothers to substantiate the point with any evidence.

      Retail PC sales are dropping in favour of digital services, which don't seem to release their sales figures. Any sources?

    53. Re:Stupid article by Gizzmonic · · Score: 1

      People who bought Fallout 3 on the PC are equally screwed...and they have to deal with DRM via Steam and Windows Live...scroll up in this thread to read about a poor guy who had his legit copy of Fallout 3 remotely de-activated because he tried to sign up and get the DLC through games for Windows Live.

      --
      (-1, Raw and Uncut is the only way to read)
    54. Re:Stupid article by sabre3999 · · Score: 1

      Seconded. I went PC with Fallout 3 because a mouse felt more natural. Well having a mouse didn't help when GFWL decided not to allow me to download DLC that I had already paid for. I unblocked ports, drowned in forums, and all other manners of searching for a solution to no avail. In the end, TPB delivered a perfectly functional copy - naturally DRM free, the way it should be. I went ahead and purchased the other two DLCs as well, still having that problem with GFWL, and still finding that TPB is there for the rescue. Here I note that I'll never buy another GFWL game that is available for a console. It's just too much trouble when you decide to wrap more than one DRM system around it. I haven't had my game locked out yet, but I now dread my attempts to log on and meeting with that friendly message.

  2. The whole deal is fanboy fodder by nschubach · · Score: 5, Insightful

    You're damned if you do and you're damned if you don't.

    I can't count the number of people complaining about lost exclusives and lack of obtaining them... now that they are stepping up, the stories come out on how it's bad...

    So you have a choice. Piss of fanboys by not getting exclusives or piss off fanboys for getting them and obtaining sales.

    I'm not a fan of exclusiveness in itself. It limits consumer choice. Choice in the best hardware to run their favorite games in this case. I personally think there's only one company right now that can win that war, and it's not Sony.

    --
    Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    1. Re:The whole deal is fanboy fodder by Anonymous Coward · · Score: 1, Funny

      yes.. in terms of 'best hardware', it would be PC.

    2. Re:The whole deal is fanboy fodder by Anonymous Coward · · Score: 0

      I'd be more interested on the effect this has on reasonable players, i.e. non-fanboys.

      If a game is released exclusively on one platform, will I run to the next store and get it? Definitely not. All it does, is encourage me to wait a few months until the game is available on my platform of choice. Added benefits are cheap deals and 2nd hand availability. Both of which isn't in the interest of the publisher.

      So from my point of view they are fueling their own demise :)

    3. Re:The whole deal is fanboy fodder by thetoadwarrior · · Score: 1

      I personally think there's only one company right now that can win that war, and it's not Sony.

      One company has already won it and it's Nintendo.

    4. Re:The whole deal is fanboy fodder by interkin3tic · · Score: 1

      I can't count the number of people complaining about lost exclusives and lack of obtaining them

      Can't count them but I'd estimate their number to be less than 5% of people who are annoyed by exclusives. You have to be REALLY into the pointless console wars to crow that people like you who bought console A get to play a game before people who bought console B. Most gamers actually aren't.

      The problem is that those people who are dumb enough to like it when they can play it and the other console cant, are also people who don't know when to shut up, or actually don't care but are trolling. People who don't like exclusives on the other hand generally realize most people feel the same.

    5. Re:The whole deal is fanboy fodder by Dogtanian · · Score: 2, Informative

      I can't count the number of people complaining about lost exclusives and lack of obtaining them

      Can't count them but I'd estimate their number to be less than 5% of people who are annoyed by exclusives. You have to be REALLY into the pointless console wars to crow that people like you who bought console A get to play a game before people who bought console B. Most gamers actually aren't.

      Exactly; fanboys always overestimate their own importance and how much of the market they make up. Or they think they "deserve" something for this downright sad and uni-directional loyalty to some corporate entity and a piece of hardware.

      Some people will latch onto anything for the tiniest sense of tribalism, but that doesn't make it any less pitiful.

      And if someone whines because their own pathetic sense of self-worth by proxy (not that it's about the console really anyway- that's just a means to an end) needs artificially boosting by such means, then fuck 'em.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  3. Re:While Sony & MS battle... by wampus · · Score: 0, Offtopic

    Which console does Apple sell again?

  4. Microsoft Invented It by ewhac · · Score: 4, Insightful
    Didn't Microsoft pull a morally-equivalent stunt when they bought Bungie/Halo all those years ago?

    Schwab

    1. Re:Microsoft Invented It by Korin43 · · Score: 1

      But it was already an xbox exclusive wasn't it? Not like they changed much. I guess they made sure Bungie didn't release it for Mac, but Macs don't exactly seem to have a big gaming market anyway..

    2. Re:Microsoft Invented It by Tom9729 · · Score: 5, Interesting

      Halo was going to be a Mac game until Microsoft bought Bungie. Then it was an Xbox exclusive for awhile and was later released on both PC and Mac.

    3. Re:Microsoft Invented It by KDR_11k · · Score: 2, Insightful

      Didn't Nintendo invent it with the NES publishing contract requiring that the game is NES-exclusive? Ironically they seem to do the least to bribe third parties into Wii exclusivity now though the different hardware still leads to plenty of exclusives.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:Microsoft Invented It by fyrewulff · · Score: 3, Insightful

      Halo also wasn't anywhere near being done the last time they showed it as a PC game in 2000, that demo was entirely scripted. Once the studio was bought by MS, the game actually got a deadline.

      --
      "We need to get over this notion, that, for Apple to win... Microsoft must lose." - Steve Jobs, 1997
    5. Re:Microsoft Invented It by thetoadwarrior · · Score: 1, Insightful

      Yeah it was likely rushed which is why Halo feels so repetitive.

    6. Re:Microsoft Invented It by thetoadwarrior · · Score: 1

      Considering the NES had no competition, probably not. I don't recall exclusives being an issue until the 16-bit area.

      Nintendo only forced companies to buy carts only from them and in certain quantities and they limited how many games a company could publish in hopes to keep the quality high. Which is what lead to Konami creating the Ultra brand.

    7. Re:Microsoft Invented It by pizzach · · Score: 1

      You have to understand, Bungie was one of the last great Mac developers and have proven themselves numerous times. Even if Halo was scripted at the time, it was a big carrot showing what was to come.

      --
      Once you start despising the jerks, you become one.
    8. Re:Microsoft Invented It by KDR_11k · · Score: 1

      Considering the NES had no competition, probably not.

      It did, people just forgot about it. For example I grew up with a C64 while a friend had a Master System. I heard there was something crappy available from Atari at the time, too.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:Microsoft Invented It by thetoadwarrior · · Score: 2, Informative

      I had a C64 too but I'd consider that more of a computer than a console just like the MSX which did share titles between itself and the NES. The other basically came about because Nintendo got people buying games consoles again.

      Given Nintendo's 2 year lead on the master system in Japan and it's year lead on the 7800 and the Master system meant they had more than enough time with no real competition establish the clear lead and in turn use it to do things like bully retailers.

      Which gets back to my original point in that Nintendo didn't really have to buy exclusive games because they gained control through other means making it stupid for developers not to work on the NES.

    10. Re:Microsoft Invented It by tepples · · Score: 1

      Didn't Nintendo invent it with the NES publishing contract requiring that the game is NES-exclusive?

      Yes, and Nintendo got in antitrust trouble for locking out NES developers from making titles for Sega Master System, Atari 7800, or TurboGrafx-16.

      Ironically they seem to do the least to bribe third parties into Wii exclusivity now though the different hardware still leads to plenty of exclusives.

      Among console makers, Microsoft makes it easy for a smaller game developer to publish on Xbox 360; Apple copied Microsoft's XNA model for its App Store. Nintendo, on the other hand, has stated on warioworld.com that it doesn't want to deal with the riff-raff.

    11. Re:Microsoft Invented It by Anonymous Coward · · Score: 0

      I heard something similar with Mechwarrior. In fact, since MS bought the series, I haven't seen new releases on the PC or late Mac ports, only for Xbox or maybe Xbox360.

    12. Re:Microsoft Invented It by twidarkling · · Score: 2

      How's this trolling? It's a valid complaint. Heck, Penny Arcade made that comment a bunch of times both in news posts and comic form. Hell, I couldn't play that game for all the same-same hallways.

      --
      Canada: The US's more awesome sibling.
    13. Re:Microsoft Invented It by KDR_11k · · Score: 1

      Among console makers, Microsoft makes it easy for a smaller game developer to publish on Xbox 360; Apple copied Microsoft's XNA model for its App Store. Nintendo, on the other hand, has stated on warioworld.com that it doesn't want to deal with the riff-raff.

      Which is all the same to me because that XNA marketplace doesn't exist in my country (wouldn't be surprised if that's because selling unrated games to minors is illegal and they can't be arsed to check the user's age so they just block the whole thing, after all they did the same to quite a few high profile retail games). From what I heard from those who do have access to it there's only garbage on there anyway so I'm not really sad about it.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    14. Re:Microsoft Invented It by R.Morton · · Score: 1

      Nintendo, on the other hand, has stated on warioworld.com that it doesn't want to deal with the riff-raff.

      Thats Because they did not want to suffer from poorly made games by third party developers that might ruin their brand name by people associating their name with poor quality.

      That was the reason for the Lockout chips, however if you bought a license to develop for the platform and the game was of Descent quality then there would be no problems.

      mainly the lock out chip was to keep unauthorized companies from ruining a good company name.

      (this comes from reasearch I did on the web, google: Nintendo history pirates)

      R.Morton

      --
      modded quote "what's that he's talking about? Windows , Never had a problem with Windows till I tried to use it."
    15. Re:Microsoft Invented It by thetoadwarrior · · Score: 1

      Some people just aren't intelligent enough to be given mod points.

    16. Re:Microsoft Invented It by tepples · · Score: 1

      That was the reason for the Lockout chips, however if you bought a license to develop for the platform and the game was of Descent quality then there would be no problems.

      Nintendo consoles weren't capable of Descent quality until the Nintendo 64. Even the Super NES with the Super FX coprocessor could barely handle Doom. But according to warioworld.com, even an game of amazing quality would be denied a license if developed in a home office.

    17. Re:Microsoft Invented It by Anonymous Coward · · Score: 0

      You're the fucken schwab.

  5. Re:While Sony & MS battle... by ShadesFox · · Score: 2, Insightful

    Which console does Apple sell again?

    iPhone. More a hand held really...

  6. Re:While Sony & MS battle... by __aaclcg7560 · · Score: 2, Interesting

    Called the iPhone/Touch console. Check out Touch Arcade for more info.

  7. Incredible, you don't say... by greentshirt · · Score: 5, Informative

    How is this news? Consoles were built on exclusive content, all gamers know that. You can't play Sonic on SNES, you can't play Mario on Sega Genesis, etc.

    1. Re:Incredible, you don't say... by Anonymous Coward · · Score: 0

      sonic is sega property
      mario is nintendo porperty

      ghostbusters is neithers property
      the exec who made that deal is an idiot

    2. Re:Incredible, you don't say... by Anonymous Coward · · Score: 0

      It's sony's property now, at least for a while.

    3. Re:Incredible, you don't say... by AnalPerfume · · Score: 1

      Exactly, every hardware vendor knows that exclusive titles can mean the customer buys more than one console if a game they REALLY want is only available one the one they don't currently have. Exclusive deals tend to be good news for vendors, not customers or game developers. If I spent a fortune developing a game and had to rely on a lot of sales to break even, let alone make a profit I sure as hell wouldn't be cutting off half of my potential customer base by signing an exclusive deal....unless at least half of my projected sales numbers were paid in advance, at which case I'm back to even. It's not as if the current generation games can be knocked up by a couple of blokes in a weekend, it's a huge investment and a lot of man-hours to get to release.

    4. Re:Incredible, you don't say... by jonwil · · Score: 4, Informative

      The films and the overall "Ghostbusters" IP are in fact owned by Sony and Columbia Tristar. (a division of Sony)

    5. Re:Incredible, you don't say... by MemoryDragon · · Score: 1

      Problem is this exclusive thing only works if it is on a worldwide scale. If sony tries to pull that off for Europe only, almost all the people interested into the game simply will get an iso of the PC version of the game from a torrent tracker!
      Sony after 15 years in the console business still has not understood a single thing how region zoning does not work and how does it work!
      The only ones getting really screwed by the deal are the developers! I hope sony paid Atari enough to recoup the losses by the increased pirated copy rate all over Europe!

    6. Re:Incredible, you don't say... by isaac338 · · Score: 1

      How come every sentence you write is punctuated with an exclamation point! Every sentence surely cannot be as important as the last!

    7. Re:Incredible, you don't say... by julesh · · Score: 1

      Exactly, every hardware vendor knows that exclusive titles can mean the customer buys more than one console if a game they REALLY want is only available one the one they don't currently have

      OTOH, timed exclusivity like this one (the other platforms will get the game within 6 months, apparently) are less likely to have this effect. I don't know about you, but there are few games I want enough that I'd shell out for a new console just to be able to get 'em 6 months earlier.

      Cheaper would be to buy a mod chip and import the US version. (I'm not a big console user these days, but I assume this is still possible).

    8. Re:Incredible, you don't say... by donaldm · · Score: 1

      Cheaper would be to buy a mod chip and import the US version. (I'm not a big console user these days, but I assume this is still possible).

      Why would you do this for the PS3 unless you want to pirate the game. All PS3 games are effectively region free and the only issue you would find is if you only had a standard Def TV but since the PS3 and the Xbox360 support High Def TV's there is no issue with importing PS3 games from anywhere in the world. Using a PS3 or Xbox360 on an SDTV IMHO is just a waste and in some cases the result is not that good.

      Personally I don't mind waiting for a game since PS3 and Xbox games normally drop in price by 50% or more within 6 months although the same cannot be said for Nintendo AAA games (I am still waiting for the "Twilight Princess" to drop at least 50% for the Gamecube). If a game is mediocre or poor then no matter which console the games is for they tend to drop in price fairly quickly and the Wii is getting plenty of those.

      Still the game that is being discussed is Ghostbusters which may do well although personally I don't think it will no matter what platform. From my own personal experience games based on movies or TV shows don't do all that well but in this case you never know.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    9. Re:Incredible, you don't say... by MemoryDragon · · Score: 1

      English is not my native language.

    10. Re:Incredible, you don't say... by thetoadwarrior · · Score: 1

      No he's smart because ghost busters was likely shit and he made a guaranteed bit of income out of Europe from Sony before the game has even been sold and in a year or so it can be published on the xbox to make more money.

    11. Re:Incredible, you don't say... by thetoadwarrior · · Score: 1

      The 360 is weak in Europe so this was probably the most cost effective way to attack MS and make some difference.

      Keep in mind MS's lead over Sony isn't *that* big considering the year lead over them. If Sony can start taking even more sales in territories where MS isn't that strong then they're left only have to go after America which will be easier after having the others.

    12. Re:Incredible, you don't say... by AnalPerfume · · Score: 1

      I do have a PS2 and a GameCube (which I bought mucho cheap second hand for Rogue Squadron & Rogue Leader alone). I'm not much of a gamer these days, I used to spend a HUGE chunk of my day gaming but I've grown out of that phase now. Now I like an occasional quick 10 min blast of something to pass the time before the footie starts etc, win, lose or draw it don't matter.

      Anyhoo, the last time the exclusivity deal hit me was Munch's Odysee, the "next gen" 3D version of Abe's Odysee which I loved. It was supposed to be exclusive to the PS2, which suited me as I was always a Sony person anyway....only to find it reversed and became an exclusive XBOX title instead. BASTARDS!!!! I was NOT amused. To this day I've never owned an XBOX, nor have I played that particular game, although I would have queued for it had it been available on the PS2. Knowing that Microsoft lose money on every XBOX sale has tempted me on a few occasions to consider buying one but the gesture would hurt me more than Microsoft so the urge usually passes.

      The 6 month delay is a compromise I suppose but it's still no fun if you have one of the consoles and not the other. It's the big guys shuffling bits around while the little guys are left bewildered and abused. Entertainment companies in general have little understanding of their customers as it is, so this type of business decision being seen as a "good idea" does not surprise me.

      I wonder what percentage of gamers rush out and buy a new game full price the week it hits the shelves. I reckon most gamers, specially the more experienced ones have enough self control to wait a few months till it plummets in price. The last game I bough on release day was MGS2, a LONG time ago.

    13. Re:Incredible, you don't say... by R.Morton · · Score: 1

      Sure you can if you wanna play a hacked SNES game with Sonic Sprites lol.

      it has been around for a while but I agree a legit Sonic game of the Era could only be had on the Game Gear or the Genesis or the 32x, Saturn, Dreamcast.

      hell I bought all the sonics I could find for my Wii.

      R.Morton

      --
      modded quote "what's that he's talking about? Windows , Never had a problem with Windows till I tried to use it."
  8. Re:PlayStation...?! by Anonymous Coward · · Score: 0

    Damn, if you aren't the most asinine, semantic-est motherfucker in the world.

  9. It really does all make sense. by Anonymous Coward · · Score: 0

    Quick, say the first word that comes to mind when you read the following phrase: "System Seller"

    You said Ghostbusters, didn't you?

    1. Re:It really does all make sense. by wampus · · Score: 1

      They got almost all of the original cast of the movies... I plan on getting it and am damned glad I have an NTSC XBox.

    2. Re:It really does all make sense. by donaldm · · Score: 1

      I plan on getting it and am damned glad I have an NTSC XBox.

      That's nice but what has that got to do with the article since there wasn't any mention of the US getting the Ghostbusters game exclusively. Having an Xbox (this is dead anyway) or Xbox360 NTSC or PAL will still require you waiting six months or more. I have said this many time before that having a HDTV sort of negates the NTSC or PAL formats unless you only have a SDTV and then why would you have a PS3 or an Xbox360? Of course the PS2 and the Wii (again at least another six months wait) is still either NTSC or PAL.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    3. Re:It really does all make sense. by KDR_11k · · Score: 1

      unless you only have a SDTV and then why would you have a PS3 or an Xbox360?

      For the games?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:It really does all make sense. by Anonymous Coward · · Score: 0

      Pedantry. The reason I post more in a week on other forums than I do here in a year.

  10. Re:PlayStation...?! by Anonymous Coward · · Score: 0

    That game is for the PS!???
    Sweet, so it's a PS1 / PS2 / PS3 / PC / Pandora exclusive!

  11. Exlusive vs ubiquitous by IntentionalStance · · Score: 1

    Going with the exclusive option as a developer means that you've got a well defined platform to target - major advantage. Trying to target multiple platforms is much harder but a mature game developer should have this covered. This story is pure corporate politics as it would appear the game's developers "Terminal Reality" are ready for multiple games consoles.

    Yep - corporates playing pissing matches at the expense of the developers and the players.

  12. Re:While Sony & MS battle... by wampus · · Score: 2, Interesting

    You are seriously comparing a AAA console title to tower defense and labyrinth?

  13. Re:PlayStation...?! by __aaclcg7560 · · Score: 1

    Not sure if I should take that as a compliment or a complaint. I am a writer after all. ;)

  14. Re:While Sony & MS battle... by __aaclcg7560 · · Score: 3, Funny

    I played Ghostbuster on the Commodore 64 when it first came out. No way in heck will that ever be AAA title. :P

  15. It's GHOSTBUSTERS... by blahplusplus · · Score: 1

    ... this is not a big deal. It's a move game, why would anyone really care if it's multi platform or not? Unless it is the best game in the universe (doubtful).

    Seriously from a developer standpoint unless Sony ponied up enough money for the dev team to never have to work again after completing the game, WHY would you ever go exclusive?

    1. Re:It's GHOSTBUSTERS... by LordVader717 · · Score: 1

      The developer might never see a penny from this deal, as the fact that they have spoken out against it suggests.

      And the reason why most Movie tie-ins suck is because they are developed hastily to time with movie releases and commissioned by the rights-holders. This game is from a 25 year old movie and started by game developers.

    2. Re:It's GHOSTBUSTERS... by MemoryDragon · · Score: 1

      The developer might never see a penny from this deal, as the fact that they have spoken out against it suggests.

      And the reason why most Movie tie-ins suck is because they are developed hastily to time with movie releases and commissioned by the rights-holders. This game is from a 25 year old movie and started by game developers.

      Im pretty sure the developers are heavily shafted due to this deal, because the number of pirated PC version copies will skyrocket in the PAL territory. So additionally to seeing the XBOX and PC sales within the PAL territory (which is combined the biggest one) later, the PC sales definitely and to some degree the XBOX sales will be way less than they could be because of this stunt and the obvious piracy enforcement this will bring on.
      Now my personal guess is that the devs get a share of each copy so they basically got stomped a boot into their face by Atari. No wonder they are against it!
      The only one really winning in this deal is Atari, neither Sony who probably wont see a single sale of one PS3 more than without it nor the developers who might get into serious trouble financially!

    3. Re:It's GHOSTBUSTERS... by tepples · · Score: 1

      It's a move game, why would anyone really care if it's multi platform or not? Unless it is the best game in the universe (doubtful).

      GoldenEye 007 for Nintendo 64 was a movie adaptation that didn't suck. But I will grant that it was an exception.

    4. Re:It's GHOSTBUSTERS... by LordVader717 · · Score: 1

      I don't think it will encourage piracy more than normal, as most potential customers won't go to the trouble, especially not a PC version. And the people who do play games on their PC would probably pirate the game anyway.

  16. Expectations by Translation+Error · · Score: 5, Insightful

    While most people generally find exclusives a bit annoying but acceptable, this particular case is different. This isn't Nintendo announcing the next Mario game--only on the Wii. This is a game that was already announced as being multiplatform and even had a release date, but suddenly it's become a timed exclusive for one system. The versions for the other systems will all be ready, but Sony's holding them back. Worse yet, this news is coming with almost no advance warning.

    A big, shiny prize was dangled in front of people and it's been snatched away at the last second. Of course people are going to be angry.

    --
    When someone says, "Any fool can see ..." they're usually exactly right.
    1. Re:Expectations by Tony+Hoyle · · Score: 0

      Just because the exclusive is for the Sony this time isn't an excuse to whine. This has happened lots of times before.

    2. Re:Expectations by echnaton192 · · Score: 1

      <quote> While most people generally find exclusives a bit annoying but acceptable, this particular case is different.  This isn't Nintendo announcing the next Mario game--only on the Wii.  This is a game that was already announced as being multiplatform and even had a release date, but suddenly it's become a timed exclusive for one system.  The versions for the other systems will all be ready, but Sony's holding them back. </quote>

      Do you remember Halo? Developed as the next killergame on the PC and other platforms, Microsoft bought the company, decides to finally kill the PC as a gaming platform and start selling XBOXs instead.

      They did quite well.

      I am angry too, but it won't do them any good. I talked peoply out of buying Sony products before - as the notebook repair prices are ridiculous - but I will intensify my efforts.

      You made me wait for Ghostbusters? This would have brought you roundabout 300 EUR for console and game if I would have bought this game on the console.

      I am personally aiming at talking people out of buying Sony products for at least 3000 EUR.

      And so should you. We are Nerds, right? We are the people others ask before buying hardware. Make Sony pay.

      Simple as that.

    3. Re:Expectations by Anonymous Coward · · Score: 0

      Anything that Sucks, is cause for whining.

      Just because something has happened before and you didn't complain about it, doesn't mean you can't whine. Maybe when it has happened before nobody really cared about the game. This is a game more people care about, so that is why you are hearing more whining.

      Democracy is about collecting the power of everyone whining and using it as a force for good.

    4. Re:Expectations by rxan · · Score: 2, Informative

      What about Halo? I believe it was originally a Mac only title, then Microsoft bought it. We could say that Microsoft wouldn't be where they are today without exclusivity deals.

    5. Re:Expectations by Anonymous Coward · · Score: 2, Insightful

      Give examples, or I'll assume you're full of shit. When has a multiplatform game turned timed exclusive a month before release?

      I have never seen anything like it in my entire life, so give me a list of the "lots of times". Really, go on.

    6. Re:Expectations by powerlord · · Score: 1

      What about Halo? I believe it was originally a Mac only title, then Microsoft bought it. We could say that Microsoft wouldn't be where they are today without exclusivity deals.

      Where are my mod points when I need them?

      +1 Insightful. (and probably +1 Incite-ful also :) )

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
  17. End result: waste by Anonymous Coward · · Score: 0

    Yep, end result: several boxes containing similar hardware, representing lots of redundant effort that could have been spent much more productively. I usually pretty much support the free market, but this is a clear case where it doesn't work, and it should be fixed somehow.
    Although it's difficult. For starters, the vendors have the bigger lobby at the moment and they wouldn't let any law get started. Any law regulating this would also have to deal with all kinds of technical crap. Vendor of platform A complains that game X isn't available for A even though it is for platform B. Vendor of B says: your platform isn't powerful enough / too different / brings an extra feature the game needs. Vendor A says: yes it is similar in power / a recompile with our headers and some minor tweaks suffices / just turn off the run-time dynamic anisotripic wizzymaps and it runs fine / the motiongloves were used in the game specifically to make it only run on B - it doesn't affect the gameplay at all. How are you going to draft a law dealing with this? Would you like to be the judge getting that kind of dogfood on his plate?

  18. I really don't get it by Anonymous Coward · · Score: 0

    Sony is fronting the money to publish the game, even on COMPETING consoles. Yet people are giving them crap for it? What the hell? Comparing them to Microsoft nonetheless? When has Microsoft ever published a PS3 (or PS2) game?

    1. Re:I really don't get it by twidarkling · · Score: 1

      They're not really fronting money to publish it. The game was already finished, with a release date. Had Sony done nothing, the game would have come out in each region on all consoles simultaneously. The only thing Sony did was buy themselves a last-minute head start in software sales. If they'd been involved from the start, you'd have a point. Sorry, try again later.

      --
      Canada: The US's more awesome sibling.
  19. Re:While Sony & MS battle... by AuMatar · · Score: 1

    Yeah, a phone where a tiny percentage of the userbase plays cheap flash games. If you want to make a decent point, use Nintendo who really is eating Sony and MS for lunch. Over 100M DSes and 50M Wiis sold. THat's more than 2x the PSP and almost as many as the 360 and PS3 combined for the Wii.

    --
    I still have more fans than freaks. WTF is wrong with you people?
  20. This will probably never change by bhunachchicken · · Score: 3, Interesting

    It could well be argued that the PS1 was the run-away success that it was because of exclusive Final Fantasy and Metal Gear Solid franchises. For the PS2, it was much the same, except that it had then gained Grand Theft Auto (yes, I know it came to the PC and 360 later, but by then it really was a one horse race).

    There were times when I looked at the games on the 360 and Wii, that weren't coming to the PS3, and wondered if I would be better off buying one of them instead of waiting for the PS3 to come down in price. It wasn't long though before Oblivion, Lost Planet, and Bioshock did actually come to the PS3, with the addition of features that trumped the original release.

    Rather ironically, I felt that only one of them was actually worth the wait, in the end...

    1. Re:This will probably never change by walshy007 · · Score: 4, Insightful

      It could well be argued that the PS1 was the run-away success that it was because of exclusive Final Fantasy and Metal Gear Solid franchises. For the PS2, it was much the same, except that it had then gained Grand Theft Auto (yes, I know it came to the PC and 360 later, but by then it really was a one horse race).

      PS1 succeeded because of rampant piracy, then network effects. every man and his dog mod chipped his ps1, and bought a few legit games and downloaded a lot. Also legitimate game prices, ps1 games were a lot cheaper being on cds than their cartridge equivalent.

    2. Re:This will probably never change by julesh · · Score: 1

      For the PS2, it was much the same, except that it had then gained Grand Theft Auto (yes, I know it came to the PC and 360 later, but by then it really was a one horse race).

      You seem to misremembering. GTA was released on PC first, and PS_1_ several months later. There was no xbox release.

    3. Re:This will probably never change by LordVader717 · · Score: 1

      He's talking about the PS2 games, not the first GTA.

    4. Re:This will probably never change by MemoryDragon · · Score: 1

      I second that, it is one of the known facts never admitted by Sony that the main reason the PS1 won was the easy pirating of CD games. It was just the correct middle ground between piracy and making it hard enough for enough users so that the games still sold well besides that the console was way cheaper than the Dreamcast which also was easy to get copied games for, but if you have two system with easily pirated games, people get the one being cheaper. The biggest looser was Nintendo who basically sunk their console due to their games not properly being piratable.

    5. Re:This will probably never change by donaldm · · Score: 1

      PS1 succeeded because of rampant piracy, then network effects. every man and his dog mod chipped his ps1, and bought a few legit games and downloaded a lot. Also legitimate game prices, ps1 games were a lot cheaper being on cds than their cartridge equivalent.

      Err no! Rampant piracy would kill the PS1 since software houses would not make games for this console because they would not make any money. People chipped their PS1's so they could play imported or region locked games. Sure there was piracy but this was fairly small since CD burners and even the media in the the mid to late 1990's were not that cheap.

      You are correct in that CD's were much cheaper than cartridges at the time but the CD could hold over 600MB compared to the Nintendo Cartridge of approx 30MB and many gaming houses made full use of that. In addition Sony in those days bent over backwards with supporting gaming houses unlike Nintendo who was quite arrogant and tried to dictate prices. Sounds familiar, when we fast forward to 2007 and the attitudes of Sony and Nintendo reversed.

      If we look at the PS2 which everyone will have to admit was an incredible success. Sony made the decision to make the reader DVD (single and double) as well as having the ability to read CD's and PS1 games. If you looked at the price of a DVD burner and media it was an expensive exercise to pirate early PS2 games although it certainly could be done since the copy protection was cracked fairly early in the consoles life.

      Even today with the PS3, pirating a PS3 game is not that easy and even if you could the price of the media is not cheap although it is certainly more robust then a DVD. Surprisingly you can actually buy BD burners for a lot less than US$200 and for those people who have a PC with a decent graphics card and 24" 1080p monitor (under US$250) you have a very nice entertainment centre although IMHO I would only rent BD movies rather then buy them (my sentiments with DVD as well) since I can rent BD at the same price of DVD's and I know BD's are going to be in much better condition than the equivalent DVD due to their protective surface.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    6. Re:This will probably never change by KDR_11k · · Score: 1

      Well, he said 360 so he was probably talking about GTA4... and wrong because it was released simultaneously on the PS3 and 360.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:This will probably never change by drinkypoo · · Score: 1

      I doubt it. Most people never chipped their playstation. CD burners still cost a lot and so did media (although of course a lot less than a game - but good media when the PS1 came out? Five bucks a piece for anything that might still be readable today, retail. so the average consumer was dissuaded.) Seriously, it was at this time that I got my FIRST burner, a Phillips SCSI drive the size of a desktop PC that had been upgraded to 2x... and then I got a SCSI OMNIwriter thereafter, a 6x2x2. I was a LITTLE behind the curve there, but not so far. The PS1 won the battle because it had all the games and all the capabilities. Nobody wanted to develop for the Saturn because it was twice as hard to get something that looked as good as it did on the PS, which unlike the Saturn had hardware for transparency. You could do it manually on the Saturn, but that meant flogging the second CPU that allegedly gave the Saturn its major advantage.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    8. Re:This will probably never change by rxan · · Score: 1

      As I understand, one of the main reasons Final Fantasy was exclusive for PS1 was because of the space available on CD media for cut scenes as opposed to cartridge media.

      Exclusivity is fine, but exclusivity DEALS are not. The Final Fantasy exclusivity was more because Square needed the technology. This is different from a deal, where there is no real reason for it besides the console maker's benefit.

    9. Re:This will probably never change by walshy007 · · Score: 1

      Err no! Rampant piracy would kill the PS1 since software houses would not make games for this console because they would not make any money.

      Even pirates sometimes buy games that they really like, even if they have it pirated. And I did not say that everyone pirated, just a considerable number. Not initially of course though, since when the console was new console and cd burner prices were high.

      You are correct in that CD's were much cheaper than cartridges at the time but the CD could hold over 600MB compared to the Nintendo Cartridge of approx 30MB and many gaming houses made full use of that.

      Nintendo just had different values than sony, load times were never an issue on N64 games for a reason. Although some ps1 games had a nice minigame or two while the actual game was loading, both neat and pretty pathetic.

      If we look at the PS2 which everyone will have to admit was an incredible success.

      Even though technically it was the weakest console hardware in many respects. Inertia counts for a lot. The success of the ps1 had almost guaranteed the success of the ps2, unless they botched it which they didn't.

      In regards to the ps3, it was/is essentially a stillborn. All that effort for such lackluster sales. So much put in for a return that was less than stellar. Two competitors started to see things swing their way, and it would be hard to argue this hasn't hurt sonys game devision to some extent.

    10. Re:This will probably never change by LordVader717 · · Score: 1

      He said PS2 so he was talking about the PS2 games - ehich were later released for the XBOX and the. He mentions this, so it really narrows it down to one platform.

  21. This is the stupidest move I have seen by MemoryDragon · · Score: 1

    In a long time, if it will be PS3 eclusive in Europe only, I imagine everyone in Europe will just download the PC version from the nearest Torrent tracker and additional person will by a PS3 for that. Besides that I hardly imagine Ghostbusters being an AAA title to justify the buying of a console!
    My condolescenses to the hard working developers who again got screwed up by another publisher after Activision had pulled a stunt on them earlier!

    1. Re:This is the stupidest move I have seen by donaldm · · Score: 1
      From the article:

      "Atari is committed to maximising the launch of the Ghostbusters videogame across Europe," offered Jim Wilson, VP of Worldwide Marketing for Atari.

      I don't know if you can read that the release of Ghostbusters is European only and even if it was you can import the PS3 version to any country in the world since it will be region free. The only problem you would find is the language or localisation, so you would have to be particular from which country you import the game from. The PS2 release will be locked to regions (it always was) so you have to be careful here.

      I imagine everyone in Europe will just download the PC version from the nearest Torrent tracker.

      If they were going to pirate the game they would do it anyway no matter if the game was released across all platforms.

      Besides that I hardly imagine Ghostbusters being an AAA title

      I definitely agree with you on this, since I have found that most games based on a movie or TV series don't do all that well. Still you never know.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
  22. slashdot, don't publish this fanboy nonsense by YesIAmAScript · · Score: 1, Informative

    After his asinine last article he comes back and writes a worse one explaining that Sony users are just mad because Sony isn't doing well for them this generation.

    Whoa, weren't these two whining articles written by an angry 360 fanboy, not a PS3 fanboy?

    This business has been going on since MS started moneyhatting developers to get a quick leg up on Sony's (at the time) deep roster of 1st party games (remember MS buying Bungie after Halo was first shown on a Mac?). It's not time to suddenly say it's turned to madness just because Sony's moves angers a few MS fanboys.

    Purchased exclusives worked great for MS this generation. Do you really expect Sony to stand by and take it? If MS fans are angry about purchased timed exclusives, they have only themselves to blame. They bought Rock Band 2 when it came out for 360 two months before PS3 de to a purchased timed exclusive. They bought BioShock in droves. They bought GTA4 for the 360 because the DLC was exclusive.

    MS fans, you've reaped what you've sown, stop whining that you've been victimized.

    And again slashdot, you shouldn't give this chump a forum to do his own hating.

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:slashdot, don't publish this fanboy nonsense by triffid_98 · · Score: 1

      This business has been going on since MS started moneyhatting developers to get a quick leg up on Sony's (at the time) deep roster of 1st party games (remember MS buying Bungie after Halo was first shown on a Mac?). It's not time to suddenly say it's turned to madness just because Sony's moves angers a few MS fanboys.

      It's apparently only turned to madness when Sony does it. Never mind the fact that they've done it plenty of times before (Final Fantasy, GTA, Metal Gear, Ridge Racer, etc.)

      All the current players are guilty of it, heck, I recall it going back to the NES, when Nintendo threatened to withhold the chips used to manufacture cartridges from developers who went multi-console.

    2. Re:slashdot, don't publish this fanboy nonsense by YesIAmAScript · · Score: 1

      Yeah, I guess by giving an example where MS did it I implied that MS invented it. I didn't really mean to do so. I don't have any real knowledge of Sony moneyhatting Square or NAMCO (to be honest, NAMCO is was pretty much in bed with Sony of their own accord during PS1 and PS2 days). But you have a very good point about GTA. At the VERY LEAST Sony gave significant financial consideration to Rockstar for Vice City and San Andreas, if not for all 3 in the GTA3 series.

      I never heard of the NES chips thing before, but it doesn't surprise me even one bit to hear it now. Games are a tough business.

      --
      http://lkml.org/lkml/2005/8/20/95
  23. retarded by stonewallred · · Score: 1

    I wonder when the console fanbois are going to wake up and smell the coffee. The point are the games, not the friggin box they play on. There is an opportunity for a generic, built with off the shelf components, console waiting to be developed. A mid-range video card, 500GB HD, Mid range chip, 2 to 4 GB of Ram, DVD drive and output for RCA/HMDI and standard VGA, universal(ie USB) control ports and a little bit of coding for GUI. And away we go, a generic console, which the game companies can code for easily, anyone could buy for around $200.00 USD, and even the most technologically challenged person could plug in and play. With something like this, we could see sane prices for games again, and have more content available by indie firms.

    1. Re:retarded by MemoryDragon · · Score: 1

      Actually this console exits it name is PC. The hardware update cycle has slowed down to that degree that if you count in the price difference console-pc the pc is up to par to a console or even cheaper if you do not run after the latest graphics card or highest power processor (which you wont need after about a year the last console generation has been released)
      Nowadays you can go for a mid to low range processor and a 100$ graphics card and you will get a system which stomps both the PS3 and the XBOX and to the best the next upate probably will be just another 100$ graphics card in about 2 years when the next generation consoles will hit the street!
      Between that are 30-40$ games while console owners pay up to 70-80$
      (It is even worse in Europe where companies constantly sell 1$ for 1â)

    2. Re:retarded by Anonymous Coward · · Score: 0

      That's never going to happen. Only a third party could create such an open console and the would be buried by MS, Sony and Nintendo. They have enough patents and marketing capital to keep any small competitor off the market.

    3. Re:retarded by Anonymous Coward · · Score: 0

      PCs are a horrible mess to develop games for. One giant advantage of consoles is the given hard- and software. Test on one or two console revisions and you are done.

      PCs are too heterogenous. A really large amount of time has to be spent on compatability issues (ATI, Nvidia, Intel, AMD, some driver extensions are support on one system but not another, Mac, Windows XP/Vista/7 SP1/2/3, Linux, etc.).

      The PC update cycle has slowed down because the driving factor (games) now focuses on year old console hardware.

    4. Re:retarded by Anonymous Coward · · Score: 0

      you can go for a mid to low range processor

      This is where normal people lose interest and buy a fucking console at Walmart.

      30-40$ games while console owners pay up to 70-80$

      That is a damned lie. All of it. PC games get cheaper faster, and average maybe $10 less than console with the current generation.

  24. Re:While Sony & MS battle... by julesh · · Score: 4, Funny

    I played Ghostbuster on the Commodore 64 when it first came out. No way in heck will that ever be AAA title. :P

    Also suspect there's no way in hell this new version will be as good.

  25. Ghost busters by Turn-X+Alphonse · · Score: 1

    I've been a huge fan pretty much since birth and all this makes me think is that I won't be buying the game. I picked the 360 because it had more games and content I wanted to play, I was quite looking forward to the game but a year+ delay just means by the time it has a 360 release I will be buying something else and the game will be long forgotten. It's a shame that Sony are trying to sell their console instead of selling a game, their first priority should be to making profit and making successful games, not to screw a game's sales over by desperately clawing at a failing console.

    The PS3 is in a bad position and is clearly in last place this generation, but they do themselves no favours by stealing a game from the 360, because they will lose far more in game sales (and reviving a franchise) than they will gain from getting a handful of new consoles sold. I don't really care for the fanboy crap and was tempted to buy a PSP for some games recently, but when I see Sony's commitment is to selling hardware and not selling great games, I question if I should be giving them money.

    --
    I like muppets.
    1. Re:Ghost busters by Narishma · · Score: 1

      I hope you said those same things all the times that Microsoft bought exclusivity either for games or DLC.

      --
      Mada mada dane.
    2. Re:Ghost busters by Anonymous Coward · · Score: 0

      Bawwwww. What's good for the goose is good for the gander. If you didn't whine like this every time Microsoft bought exclusivity, timed or otherwise, you're nothing more than a butthurt hypocrite.

      PROTIP: ALL console manufacturers are focusing on selling their consoles instead of selling the games, and with this generation Microsoft has been the biggest offender - see: rushing incomplete hardware out the door, exclusivity deals.

      Didn't you just admit that exclusive content is why you went ahead and purchased a 360? See, these bullshit tactics DO work.

  26. Same with Hulu by Lord+Lode · · Score: 4, Insightful

    Who outside U.S. cannot Hate Hulu for saying "this movie can't be played in your region".

    1. Re:Same with Hulu by MemoryDragon · · Score: 1

      Who outside U.S. cannot Hate Hulu for saying "this movie can't be played in your region".

      Easy to bypass as long as you know what you are doing, same goes for this Europe only Exclusive, the only users this will hurt are the XBOX ones, the PC gamers simply will download a pirated copy of the US version even before the PS3 exclusive version hits Europe.
      My personal opinion is that console only owners nowadays are pretty stupid. A decent PC graphics card which can do the latest games is around 100$ and the games usually are 20-30% cheaper.
      And if someone wants to pull a region stunt on the PC there is always Bittorrent, saying no...

    2. Re:Same with Hulu by Barny · · Score: 1

      I just get a friend from the states to buy the game on steam and send it to me as a gift :)

      But this will be one game I will likely skip.

      --
      ...
      /me sighs
    3. Re:Same with Hulu by Tony+Hoyle · · Score: 1

      You don't know how to bypass that? hand in your geek card at the door.

      It's a trivial protection designed for the masses, and to keep their content providers happy.

    4. Re:Same with Hulu by Anonymous Coward · · Score: 0

      Troll all you want, but console gaming is about an experience that is fun. Why do I like my ps3 more?
      - the drm is non intrusive
      - games aren't as error prone as the ones on the pc
      - you can play online without getting fragged by an script kiddie that found some hacks on the internet

      Not to mention the whole wide tv / joystick experience that really stands out.

      Do have fun playing on your 13 inch laptop.

    5. Re:Same with Hulu by stephanruby · · Score: 1

      Most free proxy servers get blacklisted. Eventually, you just have to pay for a reliable shell account in your target country. It's a hassle, if nothing else. And no, I don't need to do this for Hulu, but I know some that are doing it to get BBC content and British TV from the US.

    6. Re:Same with Hulu by Anonymous Coward · · Score: 0

      no all the XBOX owners will do is get someone nice to change their drive firmware and download it/buy it from asia when the RF asian copy comes out

    7. Re:Same with Hulu by Jeff+DeMaagd · · Score: 1

      But those that do hate Hulu for that are directing their hate at the wrong organization. But given that they've only been in full operation for just over a year, expecting them to operate in every country is too much. They need to set up organizations to solicit advertising for each additional country and get deals with the sublicensees on a country basis. Their objective is to make money, but they can't do that so well with the rights deals that have been in place, and they can't do that by just giving away playback to everyone either, they need to pay their server and infrastructure expenses.

    8. Re:Same with Hulu by Anonymous Coward · · Score: 0

      But how? Finding a reliable free open proxy seems to be very hard...

    9. Re:Same with Hulu by He+who+knows · · Score: 1

      Wish i had MOD points

    10. Re:Same with Hulu by pommiekiwifruit · · Score: 1
      A decent PC graphics card which can do the latest games is around 100$ and the games usually are 20-30% cheaper.

      Yeah, but some of us prefer not to pirate games, and pirated games are the only ones that *work* on the PC (because of the DRM for shop-bought games being so picky and borderline malware).

    11. Re:Same with Hulu by rhizome · · Score: 1

      But those that do hate Hulu for that are directing their hate at the wrong organization.

      Not they are not, they are directing it at the agent closest to them. This is natural, it happens all the time. It's Hulu's job to provide the content and to deal with the licensing and it's mere buck-passing to say that consumers should deal directly with the industry. This wouldn't work at the car-rental counter and it doesn't work with Hulu.

      Your comments about advertising and such are a red herring. You think Hulu is not ready, willing and able to go global?

      At the end of the day, though, these things are based on priciples. No one is suggesting that Hulu should just pack it in if they can't get global licensing. That would be perfectionist suicide the same as nobody saying anything to Hulu because the real problem is higher up. Hulu is the face of the industry in a certain segment, so that's where the complaints will be directed.

      You do elide the real reasons though: "Their objective is to make money, but they can't do that so well with the rights deals that have been in place." Passive voice aside, it's them and the studios who are responsible for the rights deals and it takes two to tango. The studios have no reason to listen to Hulu viewers' complaints, and in fact there is no mechanism by which to do so. Therefore, Hulu gets the brunt.

      --
      When I was a kid, we only had one Darth.
    12. Re:Same with Hulu by MemoryDragon · · Score: 1

      A decent PC graphics card which can do the latest games is around 100$ and the games usually are 20-30% cheaper.

      Yeah, but some of us prefer not to pirate games, and pirated games are the only ones that *work* on the PC (because of the DRM for shop-bought games being so picky and borderline malware).

      I thought so too before I picked up pc gaming again about a year ago when the next gen graphics cards became cheap. Actually the entire DRM issue while it is there is not that bad anymore. The only title having serious issues I recall was GTA4, a title I was not even interested into remotely! It really helps that most games nowadays come out on consoles first, so the console owners have to iron out the bugs. The entire PC situation has become way more interesting the last year, because the games are cheaper, they are not as bug ridden as they used to be and the hardware upgrade cycle has slowed down to the console upgrade cycle!

    13. Re:Same with Hulu by anjilslaire · · Score: 1

      My personal opinion is that console only owners nowadays are pretty stupid. A decent PC graphics card which can do the latest games is around 100$ and the games usually are 20-30% cheaper.

      Yes, but for those of us who don't run Windows, or simply prefer to game from the couch, or have families we don't want hogging your main PC, consoles are a much simpler option. Add in the cheaper cost of simply buying another controller for at-home multiplayer and it makes even more sense to go console.

    14. Re:Same with Hulu by Anonymous Coward · · Score: 0

      I live outside the US and I don't hate Hulu.

      I simply don't give a fuck about them or their products/services at all.

      There are others who are more deserving of my money.

      Yawn.

    15. Re:Same with Hulu by Nevyn · · Score: 1

      My personal opinion is that console only owners nowadays are pretty stupid. A decent PC graphics card which can do the latest games is around 100$ and the games usually are 20-30% cheaper.

      I had a friend tell me the exact same thing ... 10 years ago.

      --
      ustr: Managed string API with ave. 44% overhead over strdup(), for 0-20B
  27. Gargoyles?? by get+quad · · Score: 2, Funny

    I am the Gateskeeper, are you the Wiimaster?

    --
    "To err is human, to mod Funny divine."
  28. Who really gives a shiit, its a film game, by Anonymous Coward · · Score: 0

    and most players ignore those totally as they already know 99.9999% recurring are total pants and so will ignore it.. Its a pity the game makers dont realise this sad fact.

  29. It will still be available to all... by asdf7890 · · Score: 2, Interesting

    I can see why the developers are pissed off at this one.

    People who wanted it on the PC platform in the EU will have two choices now: wait until Sony dictates they can join the party or get a crafty copy from someone state-side over them there h'interwebs.

    The PAL/NTSC thing makes bugger all differece to people playing game on a PC so unless there were some local specific changes planned for the game (translations being the only likely one and that isn't a major draw as most of Europe, for instance, can speak English as well as many "natural" English speakers I could mention - at least well enough to enjoy a game in the language).

    Even those (the majority I would guess) that do wait may be lost sales. By the time it does come out for the PC their excitement may have diminished either because the game picked up so-so reviews or simply because the next big thing is just around the corner and they are thinking about that instead. There are also people like me - I now won't be buying unless I find a way of not buying it through a route that aids Sony (which means getting a 2nd hand copy later or finding one from another distribution territory without paying extra through delivery/duty fees). Of course Sony will blame these lost sales on piracy, not on the fuckwittery that is last-minute third-party exclusives...

    None of this is anything Sony will give a shit about. OK so as the distributor they will lose some money from the lost sales too, not just the developers and publishers, but that will be less important to them than the marketing potential of having an exclusive title for a time.

    A quick suggestion for those in affected areas: write a quick letter to you local daily papers about how a foreign company is being allowed to stop people playing a game unless it is on their platform. Over here the Mail and the Sun love this sort of shit. Let us see if we can't get some bad press for Sony out of this if nothing else. Drop a note to your local rabidly right-wing MPs (including, but not limited to ranty idiots like the BNP) too - people bother MPs for far more stupid things than this (and to be frank the right-wing nut-jobs aren't doing anything useful with their time otherwise anyway) and maybe any resulting noise will encourage the competition commission to peruse the situation (OK, the CC do have better things to be doing with their time so maybe not).

    1. Re:It will still be available to all... by seventhevening · · Score: 1

      Uh...this is more of a problem with the industry than just Sony. This example is just with Sony. With a game that isn't even some a-list title. I'm surprised you'd be so determined to work that hard to try to hurt Sony rather than devote your time towards something that might actually be productive. Either you must really really hate Sony, be one of the biggest fans of Ghostbusters ever, or you must devote a considerable amount of time futilely lashing out every time you're shafted by a company. Which would be every day of your life.

      To me, it seems pretty pointless. It might be more productive to start some media campaign against the high-prices of video games in the Eu/Au regions. More people would care, and with the amount of fervent hatred you must have, you might be able to get somewhere.

    2. Re:It will still be available to all... by asdf7890 · · Score: 1

      Uh...this is more of a problem with the industry than just Sony.

      Correct, but the discussion here is specifically about an incident regarding Sony who are one of my little pet peeves.

      With a game that isn't even some a-list title.

      To be honest I'm not all that bothered, though I might buy the game at some point - my inner child is interested.

      I'm surprised you'd be so determined to work that hard to try to hurt Sony rather than devote your time towards something that might actually be productive.

      I'm not planning to devote any time to it. If I see the game available in a way that bypasses Sony, I might buy it. If not, I probably won't. I'm not going searching.

      Either you must really really hate Sony

      Not so much hate, as don't trust them enough to let anything with their name on in my house or near any network I am responsible for. The whole rootkit thing, you see. That, and I was in the mood for a quick rant this morning (I find it a good idea to vent a little before going to the supermarket, life is safer for the general public that way...).

      and with the amount of fervent hatred you must have, you might be able to get somewhere.

      If you think that was hatred, you've not seen me in a proper mood!

      I personally don't care enough to do more than have typed the above text, but if someone else cared enough to make the fuss I described then I would be perfectly happy to grab a bag of popcorn, put my feet up, and watch where it goes.

    3. Re:It will still be available to all... by Narishma · · Score: 1

      Sony doesn't care about PCs. They're doing this to gain an advantage over the other consoles.

      --
      Mada mada dane.
  30. Re:While Sony & MS battle... by Stormwatch · · Score: 1

    I played Ghostbuster on the Commodore 64 when it first came out. No way in heck will that ever be AAA title. :P

    Man, that's really crap-looking. On the other hand, Ghostbusters for the Sega Genesis was pretty good.

  31. Hate Hulu ? Why ? by aepervius · · Score: 2, Interesting

    Don't hate hulu for having a business model and offering it, hate those you want to access the cvontent from and don't consider you (otuside the US) to be a valid target market.

    --
    C. Sagan : A demon haunted world:
    http://www.amazon.com/gp/product/0345409469/
    visit randi.org
    1. Re:Hate Hulu ? Why ? by Hatta · · Score: 2, Insightful

      Hulu is owned by NBC, News Corp, and Disney. The same people who own and control Hulu are the people who own and control the content. It's totally fair to hate on Hulu for arbitrary region restrictions.

      --
      Give me Classic Slashdot or give me death!
  32. If it makes sense... by Anonymous Coward · · Score: 0

    Then it doesn't bother me. I own all three consoles for their exclusive games.

    When I see a SONY game only for the PS3 like Killzone 2 or God of War III I'm not shocked. Same with a third party title like Metal Gear Solid 4 that was built specifically for PS3 hardware and is long associated with the Playstation brand. Same with a title like Valkyria Chronicles that was a PS3 exclusive, because Japan is a PS3 loaded territory, and Sega expected the game to sell the most copies in Japan so they focused on one console.

    When SONY got Virtua Fighter 5 as a PS3 exclusive they forced Sega to rush the port and it had no online play because Sega refused to allow the game online for fear that it would hurt arcade play in Japan. Microsoft then a year later asked Sega to port VF5 to the 360 and that version had online play because MS wanted the game played for the World Cyber Games. Sega didn't want the game online but Microsoft wouldn't back down. So now VF5 is online for the 360 with excellent net code.

    Does making the Fallout 3 DLC only 360 exclusive make sense? No, Bethesda ought to be ashamed for this. Does REZ only being on the XBL marketplace make sense? No, the developer even said that they want to make the game for other platforms (PS3). Was Virtua Fighter 5 being a PS3 exclusive nonsensical? Yes and it was ported to the 360 eventually.

  33. Re:You f4il 1t by Anonymous Coward · · Score: 0

    No, your sir, arew the one who fails. You disguise a link in a bunch of non humorous gibberish. In the hopes of tricking pewp0le into seeing a gaping anus. Yet /. puts the website address at the end of the link. Seriously you did not even use a service like tinyurl to diguise it. You get immediatly modded troll and the only people to see it are those browsing at -1.

    Please go and submit your brain for scientific testing. Remove the top of your skull walk into the local ER and then tear the squishy mess from your head and hurl it at a nurse. Remeber to have a friend post picks so we can all enjoy it.

    ~The Mast3r~

  34. Comment removed by account_deleted · · Score: 0

    Comment removed based on user account deletion

  35. Comment removed by account_deleted · · Score: 0

    Comment removed based on user account deletion

  36. Comment removed by account_deleted · · Score: 0

    Comment removed based on user account deletion

  37. Re:While Sony & MS battle... by Bert64 · · Score: 1

    The amiga version was pretty good too, couldnt find a video of the first one but ghostbusters 2 had much better music...

    http://www.youtube.com/watch?v=iv9mLcI8dlc

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  38. Re:While Sony & MS battle... by Bert64 · · Score: 2, Funny

    Of those sales of the 360, how many were due to people buying a replacement unit for one that failed?
    I know quite a few people who have done that...

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  39. Lets make a deal. by zerospeaks · · Score: 0

    I will gladly trade ghostbusters to xbox, for Ace combat for PS3!

    --
    http://wwww.zerospeaks.com
  40. There's nothing good about this by tkrotchko · · Score: 1

    Oh, exclusive games? That? Mostly a "who cares" these days. I think most serious gamers probably have 2 or 3 consoles since the used/refurb prices of them have now dropped enough to make it feasible to own at least two. For more casual gamers, they've made their choice of consoles, and they're probably happy. Exclusive games have been around since there's been game consoles. There's actually only a few exclusives these days, and they tend to break down based on the markets associated with each console.

    When I say "nothing good" I'm referring to the article and the summary. The article itself is a mishmash of ideas, and the author never explores why exclusives happen (there's a lot of good articles out there already that explain it. I found some in literally 10 seconds of googling). But people might not be aware of this stuff, so perhaps that might be an interesting story, so of course, he doesn't do that story. He's confused about economics, because he refers to consumers as a resource, and he seems to think game exclusives are done for "fanboy" reasons, when the driving factor is economics (or the lack thereof). The bottom line is that game producers will go wherever the money is. If MS, Sony, or Nintendo have enough market to justify exclusives (or are willing to pay the producer), then exclusives will occur. If there is more money to be made by porting it to several consoles, then that will happen.

    I'm really confused by the use of the word "hate" in this article. People will often use emotion to justify a reason to do something, but few companies become successful if they're driven by "hate". These decisions are driven by economics. There's a million games out there, I'm sure you'll find one to please you.

    The other awful thing is the summary here on slashdot. They took an admitted incomprehensible article and somehow made it even worse.

    After you read the summary and the article, it's one of those rare cases where you know less than when you started. This is something that everybody should be ashamed of.

    --
    You were mistaken. Which is odd, since memory shouldn't be a problem for you
    1. Re:There's nothing good about this by seventhevening · · Score: 1

      I agree with most of what you said. This new generation hasn't featured many exclusives, and most of them that do exist stem from markets. For example, the 360 has sold very very poorly in Japan, so some very Japanese games have been becoming PS3 exclusive, like the new Atelier, the new Siren, everything nippon ichi ever. The part I really disagree on is the part of owning multiple consoles. This generation has been wholly too expensive. I can't afford any of the three new consoles. I'm unsatisfied with this generation and I'm struggling to pick between the PS3 and the 360, since I have a hard time coming up with anything that makes one better than another, just different. But I can't afford both of them. Some super-awesome exclusive could go a long way for pushing me to buy one or the other. Of course, Ghostbusters is not that game.

  41. No moron by Snaller · · Score: 2, Insightful

    Its bad when anybody does it (especially Microsoft)

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  42. Making excuses, you are doing it right. by SmallFurryCreature · · Score: 1

    Sorry, no. It wasn't. It was FIRST supposed to be a PC shooter with a Mac client as well. NO x-box. That was in fact the reason Halo was seriously delayed, because MS insisted they suddenly re-develop the product to fit on the X-box. A major task as the x-box even at its peak was seriously underpowered compared to a PC.

    But hey, not only do you get the facts wrong. You also then still make excuses because Mac isn't that big a market and you handily skip the fact that the PC version was shipped ages later despite it being originally a PC project.

    Fanboyism, you are doing it right.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  43. Old hat. by seventhevening · · Score: 2, Insightful

    It's not anything new, although it might be more wide spread now. Last generation, Microsoft paid quite a lot of money to make Shenmue 2 an X-box exclusive, which really shafted fans of the game. In both Europe and Japan, Shenmue was released for dreamcast and players could transfer save files over into the new title. In the US, you would have needed to buy a new console to continue the multi-part game, and even then sacrifice the ability to continue with the same materials you left off with.

  44. Region coding by tepples · · Score: 1

    Why must you be forced to distribute it in a certain geographic region (especially when you have to cover the cost of manufacturing, distribution, merchandising etc)? Would get us rapidly to the point where nothing would be created as the cost of being forced to distribute it (as it would be "illegal" not to do so...) in every territory that wanted it would be prohibitively expensive.

    So you choose not to spend money on distributing a work in a given territory. In a free market, people in that territory could import the product from a territory where you do distribute it. Region locking is the only thing standing in the way of this. So how is it cost prohibitive not to region-lock a game, unless it's for Wii?

  45. Twilight Princess was part of the Wii jailbreak by tepples · · Score: 1

    Using a PS3 or Xbox360 on an SDTV IMHO is just a waste

    If you have 500 dollars/euros budgeted for a game console + controllers but not 1,100 dollars/euros for a console + controllers + a new TV, and not 1,800 dollars/euros for a set of PCs,[1] what should you buy?

    (I am still waiting for the "Twilight Princess" to drop at least 50% for the Gamecube)

    At GameStop, The Legend of Zelda: Twilight Princess stayed near full price used for so long because a buffer overflow in its saved game loader was used as part of the Wii jailbreak throughout the Wii Menu 3.x series. Likewise, the used prices of Grand Theft Auto: Liberty City Stories and Lumines were inflated while they were the primary vehicles for PSP jailbreaks. Nintendo finally defeated the Twilight Hack in Wii Menu 4.0, and the price for a used copy of Twilight Princess should start dropping once new Wii consoles ship with 4.0.

    [1] PC multiplayer games more often follow the handheld model, with each player using a separate PC.

    1. Re:Twilight Princess was part of the Wii jailbreak by Gizzmonic · · Score: 1

      If you have 500 dollars/euros budgeted for a game console + controllers but not 1,100 dollars/euros for a console + controllers + a new TV, and not 1,800 dollars/euros for a set of PCs,[1] what should you buy?

      That's easy, the TV. 360 and PS3 game developers are noticeably apathetic to how their game looks in SD. This leads to stuff like unreadable text, weird depth-of-vision stuff, etc. So get the TV first, or get a Wii where they still seem to care about the majority of people (those with SDTVs.)

      PS You can get a CRT HDTV for super cheap if you don't mind hauling a huge piece of glass around.

      --
      (-1, Raw and Uncut is the only way to read)
  46. No advertisers by tepples · · Score: 1

    It's totally fair to hate on Hulu for arbitrary region restrictions.

    Hulu is supported by advertisers. An advertiser in the United States doesn't want to advertise to German viewers if its product isn't ordinarily distributed outside North America.

  47. Consoles have composite out by tepples · · Score: 1

    Actually this console exits it name is PC.

    All video game consoles can output composite video to a standard-definition television set. PCs can output VGA video to an HDTV, but most don't come with the special video card needed to output composite. One can use a $50 adapter to downsample VGA signals into composite or S-Video, but most people don't know they exist because Walmart*, Target, and Best Buy don't carry such adapters. One can use a computer monitor, but fitting four people around one 19" PC monitor is a lot more cramped than fitting four people around one 27" TV, and buying four separate PCs is a heck of a lot more expensive. And Anonymous Coward is right that unless you target the lowest common denominator (Intel GMA), you'll unwittingly make your game on depend OpenGL extensions that not all popular video cards can handle.

    Nowadays you can go for a mid to low range processor and a 100$ graphics card

    You need four mid to low range processors and four 100$ graphics cards unless you want to take turns.

    Between that are 30-40$ games while console owners pay up to 70-80$

    It becomes a $120-$160 game unless you want to take turns.

    (It is even worse in Europe where companies constantly sell 1 USD for 1 EUR)

    Compared to the United States, sales tax in Europe is higher and more often included in the MSRP.

  48. Wow Sony, wow by Anonymous Coward · · Score: 0

    What Sony did is just in bad taste, just because MS likes to pull crap like this doesn't mean that Sony has to sink to their level. And any fanboy who says that "MS had this coming" can cram it in their ass.

  49. I can tell where this is going! by BlackBloq · · Score: 0

    This is almost as annoying as retailer exclusive Audio tracks! Buy a CD from the wrong store and you've missed content! It's just a matter of time until this happens in games. I can see it now... "Buy call of duty 6 at walfart and get the big bad gun no one else can get, with darker Camo and a double exp for 3 months!". I thought they wanted to cut down on piracy...

  50. Re:While Sony & MS battle... by Anonymous Coward · · Score: 0

    Probably cause because they 'modded' and voided warrenty. But following that line of reason its still cheaper to buy and mod a replacement than buy 4 or 5 new release titles.

  51. Re:While Sony & MS battle... by Merls+the+Sneaky · · Score: 1

    Those people are foolish then. MS will repair all consoles that failed due to RRoD.

  52. Re:While Sony & MS battle... by dangitman · · Score: 1

    Yeah, a phone where a tiny percentage of the userbase plays cheap flash games.

    Since when did the iPhone run Flash?

    --
    ... and then they built the supercollider.
  53. What does PAL mean anymore? by MobyDisk · · Score: 1

    Back in the days of Atari, when everything was timed according to the vsync, it made sense to distinguish PAL from NTSC gaming. Now, it all goes through an engine that can render at any variable FPS.

    Is a PAL PS3 and different from an NTSC PS3 these days? It seems like it should merely be a firmware setting and a different solder connection.

    1. Re:What does PAL mean anymore? by Anonymous Coward · · Score: 0

      It means "Phased Alternating Line"