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Nintendo Unconcerned By Motion-Control Competitors

The Guardian's games blog reports on comments by Nintendo discussing why it's not worried about competition from Microsoft and Sony after their recent motion-control announcements at E3. Nintendo's Reggie Fils-Aime said, "The only thing I'll say is a rhetorical question. Is it fun? If it's fun, then I tip my hat and say, 'Well done.' But what's happening sounds to me a lot like, 'Who's got the prettiest picture. Who's got high-definition. Who has the best processing power?' It sounds like technology, when the consumer wants to be entertained. Our focus is how do we take active play and make it entertainment. And that's what we're going to continue to focus on."

12 of 150 comments (clear)

  1. It's a tech demo by QuantumG · · Score: 4, Funny
    --
    How we know is more important than what we know.
  2. Games, games, games. by Max+Romantschuk · · Score: 5, Insightful

    Like with any console hardware... Games are the ultimate measure of success.

    If the games are good, the hardware fades away. There are great games for all three platforms. I'm happy with my Wii so far. Was a lot cheaper than the competition when I got it, and for me the family focus is a great asset. With four controllers I can have all kids entertained at the same time in something like Mario Kart Wii, and it's not like there aren't games for more mature gamers too... (Mad World, House of the Dead Overkill, Guitar Hero, I could go on.)

    There is no best or worst console out there at the moment. You should really just focus on what games you want to play and get a console or consoles based on that.

    --
    .: Max Romantschuk :: http://max.romantschuk.fi/
  3. If this is about what the consumer wants... by realcoolguy425 · · Score: 5, Interesting
    Stop sitting on quality games that have been released in Japan and release them elsewhere! I'm still waiting on fatal frame for the wii, and won't be buying another Nintendo game until I can purchase that! Tecmo hasn't had a problem releasing the other 3, and the sales have not been that bad in the states/Europe. UGH, I guess I'm still jaded that they're holding onto a shiny that I want, and am willing to part with money for.

    Anyway, where are the good wii games anyway? I walk through the store and look at the Wii releases, and it feels like I'm in the kids section. Not that there is anything wrong with that, I guess. There is no reason not to offer them if that's what your consumers want, but why Nintendo (not Nintendo in Japan apparently) won't you release your high quality games over here? Will it ruin your family system image that for whatever reason you're doing your best to keep? It still makes no sense, there are already other more violent games out there!

    Yeah yeah, the internationalization process... Tecmo has not had an issue, like I ranted earlier with the previous 3, and they were interested in having the 4th come out! Why is Nintendo sitting on it's hands? Why is Nintendo sitting on it's hands when people are willing to give them money? Especially when they have a couple of gems just sitting in their laps! They have so few 3rd party developers making quality games [most will max out their gfx capability on the PS3 or 360, at least when it comes to the AAA class titles, and many get exclusive with a certain console, Nintendo cannot afford not to support it's few quality 3rd party developers!

    There's a petition to get the game moving forward [I guess to show there is potential for sales]. I guess I should go sign up for it.... actually I forgot which one I saw first, there's at least 6 going on out there! so I won't link any specific one...

    Well I guess if they don't want to compete, and earn money, eventually economics will catch up with them. The NES/Super NES will remain the period in their legacy I guess. Minus the few gems out the 64 crowd, it has really gone downhill for Nintendo. I can't think of a spectacular game since the gamecube came out. Someone correct me if I'm wrong. Point being I think they should be marketing everything they have, unless they realize, that they are really just shoveling garbageware for the first few years, and only plan on releasing decent games after that phase has passed [if there were the must have games, people would not bother with the junk, at least most wouldn't.]

    Final warning to Nintendo: Compete or die. It's the law of economics... Unless you're GM...

    1. Re:If this is about what the consumer wants... by MemoryDragon · · Score: 3, Informative

      Stop sitting on quality games that have been released in Japan and release them elsewhere! I'm still waiting on fatal frame for the wii, and won't be buying another Nintendo game until I can purchase that! Tecmo hasn't had a problem releasing the other 3, and the sales have not been that bad in the states/Europe. UGH, I guess I'm still jaded that they're holding onto a shiny that I want, and am willing to part with money for.

      Anyway, where are the good wii games anyway? I walk through the store and look at the Wii releases, and it feels like I'm in the kids section. Not that there is anything wrong with that, I guess. There is no reason not to offer them if that's what your consumers want, but why Nintendo (not Nintendo in Japan apparently) won't you release your high quality games over here? Will it ruin your family system image that for whatever reason you're doing your best to keep? It still makes no sense, there are already other more violent games out there!

      The main issue is that there is an overpresence of kids games on the shelves while others clearly exist.
      Okami, Tenchu Shadow Assassins, MadWorld, Godfather Blackhand Edition, Resi4, Metroid, Okami, Sam and Max, Strong Bad, Excite Truck, Excite Bugs, Indiana Jones and the Staff of Kings, Red Steel, Disaster Day of Crisis, Endless Ocean, No More Heroes and many others I probably can dig up none of them I would call a kids game. The games are there, but if a Barby whatever game sells more all the sovelware gets the space!

  4. Re:Project natal by vux984 · · Score: 3, Insightful

    Force feedback is a hack.

    Not really more than 3D graphics are a hack.

    It was designed to try and help immerse people in games better but within the limitation that you still had to use a controller.

    Ditto for 3D graphics. Help immerse people in games better within the limitation that you still have to look at a screen.

    Similiar force feedback is trying to compensate for the fact that that you can't feel anything from the game world... when a rocket explodes, when your car crashes, when your jet is starting to stall, when you take a punch, when you foul a ball... force feedback can't (and in some cases [car crash] shouldn't be entirely realistic, but it helps. I like the way Need For Speed gives you different feedback for different driving surfaces... and how you can actually feel your tires start to skip as you make a tight turn. This is genuinely useful feedback on top of the audio and visual feedback.

    The whole idea of Natal is moving beyond the controller, immersing people in the game by allowing them to interact directly.

    You can't really interact directly without a sense of touch.

  5. Sony's offering rocks by Anenome · · Score: 4, Insightful

    I can't believe I'm saying this, but I'm the most excited about the motion-controls that Sony demoed. Just check this out: http://www.youtube.com/watch?v=qiX-26VL4bM

    It's hard not to be impressed by the demonstration of what gamers have been dying to be able to do for ages now: true 1:1 positional tracking, a sword and shield in-game, PERFECT.

    So, in my mind, Sony's got the lead on next gen just from that. Falling to last place has actually done some good in this case, it made Sony try.

    Behind Sony I'll place Nintendo. They need to up the ante for the next gen, but we can almost guarantee they'll have at least a decent offering, of not totally cutting edge, and that's fine. Sony may once against price themselves out of the market and make a horribly complex console--time will tell, but we know Nintendo won't make that mistake.

    Then there's Microsoft, with their faked Lionhead / Milo demo. The controller without a controller? It had better be perfect, or they're sunk.

    Lastly, we're all still waiting for someone to show off the final kicker: Johnny Lee style head-tracking for simulated 3d: (http://www.youtube.com/watch?v=Jd3-eiid-Uw)

    Whoever can pull that out of their hat AND positional input will capture the public's imagination. Can't wait for the next gen :)

    --
    "I Don't Have Enough Faith to be an Atheist"
  6. Re:Project natal by rbarreira · · Score: 4, Insightful

    However Nintendo should be worried, because of the lack of HD support and their absymal performance in the games area 2008 (which slowly is changing this year).

    In other words, they shouldn't be worried. Most people don't understand or care about HD. I'm sure you've seen people buying huge TVs and then connecting them with composite cables to their DVD player. They're happy about it too.

    Nintendo is still selling at more than 50% market share (even though total market share is not quite there yet), and they keep breaking PS2's sales records. The Wii is doing fine.

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    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
  7. Not for cat people by El_Muerte_TDS · · Score: 4, Funny

    Project Natal adds a new dimension for your cat to bother you while playing games.

  8. Re:rbarreira is an idiot by rbarreira · · Score: 4, Informative

    Actually invensense (the company behind the Wii sensors) has stated absolute position and orientation is possible by combining the IR with accelerometers and gyroscopes (i.e. MotionPlus):

    http://arstechnica.com/gaming/news/2008/08/wii-motion-sensor.ars

    "This value proposition was embraced by Nintendo. We don't manufacture the [MotionPlus] accessory--there's been some confusion about that--but we offer a multi-axis MEMS gyroscope to Nintendo that, when combined with the other sensors and the sensor bar, offers a true six-axis motion controller experience."

    Six axis meaning six degrees of freedom, i.e. absolute positioning and orientation.

    There's a lot of information if you combine these three things together... The gyroscopes give you angles, the IR gives you the distance from the TV and the accelerometers can help to improve the accuracy of the previous measurements.

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    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
  9. Johnny Lee is working on Natal by Funk_dat69 · · Score: 3, Informative

    Your post is a bit funny considering that Microsoft has actually contracted Johnny Lee to work on Natal.

    Check it out: http://procrastineering.blogspot.com/

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    FUNK!
  10. Re:DUH... by AvitarX · · Score: 4, Informative

    I'm lazy and just reposting an earlier comment, the gist is that Wii has fairly good attach rate, and great software sales when the lower rate is multiplied by the higher install base. Also that even with the game cube Nintendo was one of the largest software publishers world wide, in spite of the low install base. The company kicks the crap out of others in the sense that is makes huge amounts of cash, and that is the job of a corporation. Oh yeah, it starts out as a DS apologist, but does use real numbers too.

    I have not played a single DS game where the touch screen is a gimmick, it is almost always unused (e.g. Mario Cart DS), and alternate control method that may or may not be better (e.g. advanced wars), or a fantastic edition (e.g. tap for backup item in NSMB). The Wiimote is a different story though often it is used as a very fun gimmick.

    As for attach rates:
    http://vgchartz.com/aweekly.php [vgchartz.com]

    This is the American charts, it has the attach-rate at about the same as the PS3 and lower than the 360, of course arguments can be made to drop the Nintendo one by 1 or 2, it is still pretty fricken high in raw numbers of sales. If you subtract out 1 from the attach-rate (for Wii Sports) you end up with 150 million to XBOX 360's 170 Million, and PS3s 70 million. This is in the most 360 heavy region (North America).

    Where Nintendo really makes their money though is software. Taking out Wii-play and Wii-sports they still sell more than EA on many weeks, and without licensing fees. Nintendo dominates in total money in the industry by such a huge amount that it isn't even funny. As far as the games industry goes Nintendo is a shrewd company, that is miles ahead of the rest.

    Even with the Came Cube they were a major publisher by raw numbers, this is competing against companies selling for XBOX, PS2, and Computers.

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  11. And Nintendo also stated this as a P.S..... by gosand · · Score: 3, Insightful

    P.S. Nanny nanny boo boo we had the cool technology before you did.

    Seriously, we wouldn't be even talking about the wii if it didn't have the cool technology controls. Without that, many of their games would be re-hashed old ones, or not even possible.

    So it's all about entertainment - once you have the technology. And don't think that Nintendo isn't ALSO working on the technology aspect of it.

    --

    My beliefs do not require that you agree with them.