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Open Source FPS Game Alien Arena 2009 Released

Alienkillerrace writes "The open sourced, freeware FPS game Alien Arena 2009 has been released (Windows and Linux). The improvements to the game engine are very significant, and have surely raised the bar for free games of this genre. All surfaces in the game are now rendered using GLSL, not only improving the visual quality, but the performance as well. Interesting new effects like post-process distortions using GLSL have been implemented, as well as light volumes, better per-pixel lighting (reminiscent of UT3), and shaded water. Equally notable is that the sound system has been completely rewritten using OpenAL, allowing for effects such as Doppler, and adding Ogg Vorbis support. The game is free to play and available for download on its official website. It has a stats system and a built-in IRC client in its front-end game browser."

142 comments

  1. GLSL is .... ? by snotclot · · Score: 1

    I am a casual gamer and tech-average slashdotter, but what the heck is GLSL ???

    1. Re:GLSL is .... ? by KDR_11k · · Score: 3, Informative

      (Open)GL Shader Language.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:GLSL is .... ? by donscarletti · · Score: 4, Informative

      GLSL stands for openGL Shader Language. It's a high level way of specifying vertex programs (functions run on each vertex) and fragment programs (functions run on each pixel as it is drawn). Basically, it provides a language environment similar to c that can be used to program the GPU to do calculations that the CPU would otherwise have to do. Another similar technology is Microsoft HLSL which does something very similar for DirectX (though using slightly different terminology such as "vertex shaders", "pixel shaders" and "geometry shaders").

      --
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    3. Re:GLSL is .... ? by sopssa · · Score: 3, Insightful

      What is interesting is that how have they implemented a system to prevent cheaters and hackers? As Open Source game makes it possible to get the full game code and just make your cheats into it and build your own client, rather than going the harder route of debugging asm language. Have they implemented something to prevent cheating, or have they just totally ignored it?

    4. Re:GLSL is .... ? by Toonol · · Score: 1

      Does it REQUIRE OGSL capability? I've been a bit disappointed with the number of open-source games that require relatively cutting edge and expensive video hardware, with no fallback options. My current system only has drivers for OpenGL 1.4, which as far as I can tell doesn't support that capability.

    5. Re:GLSL is .... ? by xappax · · Score: 1

      Trusting the client allows cheating, whether it's open source or not. I don't need to hack assembly to cheat at a client-trusted game, I can just tamper with my outgoing network stream. I don't necessarily even need to look at the binary.

      I dunno if Alien Arena implements trusts the client or not, but the point is that security in games has nothing to do with whether the software is open source.

    6. Re:GLSL is .... ? by MaxToTheMax · · Score: 1

      No, it does not. Simply disable GLSL in the "video options" menu and you're good.

    7. Re:GLSL is .... ? by dyingtolive · · Score: 1

      You know, this is all it takes, yet so few companies will willingly let you disable advanced options like this, instead forcing you to not be able to play a game which would otherwise probably operate just fine on older hardware. If I didn't know better, I'd almost say there was some sort of collusion between hardware companies and the gaming companies.. but then again, I'm sure people say that about Microsoft as well.

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    8. Re:GLSL is .... ? by kalirion · · Score: 1

      How do you not "trust the client"? Even if virtually all the code was on the server, with the client only providing the user input, how is the server to know whether it's the user or a bot pointing and clicking to get the headshot?

    9. Re:GLSL is .... ? by archgoon · · Score: 1

      If you've got it down to the point where the bot needs to perform image recognition on a stream of images to figure out its targets and where it can move to, I'd say you're in pretty good shape.

  2. Nexuiz clone? by Anonymous Coward · · Score: 1, Insightful

    It looks, plays and feels just like Nexuiz!

    1. Re:Nexuiz clone? by Anonymous Coward · · Score: 0

      How many single player maps does it have?

    2. Re:Nexuiz clone? by Anonymous Coward · · Score: 0

      How many single player maps does it have?

      the old version had quite a few - I just played through about 6 levels (i.e. lots more than nexuiz)

    3. Re:Nexuiz clone? by legirons · · Score: 1

      How many single player maps does it have?

      the old version had quite a few - I just played through about 6 levels (i.e. lots more than nexuiz)

      if they wanted more levels, would it be possible to use the ones from tremulous?

    4. Re:Nexuiz clone? by MaxToTheMax · · Score: 1

      Alien Arena uses Quake 2 format maps, Tremulous uses Quake 3 format maps. It's possible to convert between them, but you could not just copy over the .bsp file.

    5. Re:Nexuiz clone? by KDR_11k · · Score: 1

      AFAIK they started around the same time. I haven't played Nexuiz but AA was pretty much new graphics on the old Q3A gameplay.

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      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  3. Slashdotted by KermodeBear · · Score: 4, Informative

    The main site seems to be slashdotted out of existence, but I was able to find a download link as GamersHell.

    --
    Love sees no species.
    1. Re:Slashdotted by KermodeBear · · Score: 4, Informative

      ModDB also has download links.

      --
      Love sees no species.
    2. Re:Slashdotted by mattyrobinson69 · · Score: 3, Informative

      here is another ( games.on.net )

    3. Re:Slashdotted by AlHunt · · Score: 3, Informative

      Parent link is to Window version.

      Here: http://www.gamershell.com/download_47540.shtml is the Linux version.

      --
      1 in 4 Maine children in struggle with hunger.
    4. Re:Slashdotted by Anonymous Coward · · Score: 0

      The main site seems to be slashdotted out of existence

      ehh?

      apt-get install alien-arena

    5. Re:Slashdotted by ElKry · · Score: 1

      Package alien-arena is not available, but is referred to by another package.
      This may mean that the package is missing, has been obsoleted, or
      is only available from another source
      E: Package alien-arena has no installation candidate

      Not in amd64 I take it.

    6. Re:Slashdotted by gbarules2999 · · Score: 1

      Old version.

    7. Re:Slashdotted by JackieBrown · · Score: 1

      It's the last version, but it is in sid (I am on amd64)

      $ apt-cache policy alien-arena
      alien-arena:
          Installed: (none)
          Candidate: 7.0-1
          Version table:
                7.0-1 0
                      500 http://ftp.de.debian.org/ sid/contrib Packages

  4. Wow, it has technical specs. by Chelloveck · · Score: 4, Insightful

    But is it fun?

    --
    Chelloveck
    I give up on debugging. From now on, SIGSEGV is a feature.
    1. Re:Wow, it has technical specs. by nomadic · · Score: 2, Insightful

      Since it's open source, the answer is: probably not.

    2. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 0

      What did you expect in a changelog? "Now with 23.7% more fun!" Duh.

        It's a multiplayer team-based first-person shooter. Like Unreal Tournament or the latter Quake games. If you like that sort of thing, this is one of those, and your individual preferences within that genre will determine if this one plays the way you like or not. If you don't like that sort of game, well, go play something else.

    3. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 0, Troll

      Wow, the bashing didn't take long.

      Everyone bashes anything that is free. From free t-shirts, to a free day camp for kids, to free FPS game. If it's free it is bashed. If it cost $10, it would not be nearly as criticized. There is some sort principle I've read explaining this concept somewhere.

    4. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 0

      0/10

      Try to troll better next time.

    5. Re:Wow, it has technical specs. by ZosX · · Score: 4, Insightful

      Perceived value. The value of something increases in peoples' minds with the cost. It all has to do with how informed the consumer is. A lesser informed consumer would see something that is free as worthless, otherwise, why would it be free?

    6. Re:Wow, it has technical specs. by gEvil+(beta) · · Score: 1

      Wow, the bashing didn't take long.

      So simply asking whether a game is any fun is considered "bashing"?!? Sounds like you have a slight persecution complex.

      --
      This guy's the limit!
    7. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 0, Informative

      He was talking about the troll post afterwords, dumbshit.

    8. Re:Wow, it has technical specs. by Lisandro · · Score: 5, Insightful

      Seriously. I hear that argument with OSS games every time - "yeah, it might be fun", but it looks like crap". Now we have a relatively good looking game, and we get this. It's a fairly classic multiplayer FPS - if you liked Quake 3 or the UT series, you'll be enjoying it.

      I find it funny no one seems to apply this argument to most commercial games lately. Most of them look glorious but are shit to play.

    9. Re:Wow, it has technical specs. by gbarules2999 · · Score: 1

      Only the engine is Open Source. Personally, I don't like the game very much.

    10. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 0

      But it is Open Source so you can make it fun!

    11. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 0

      People like hierarchical price structures.

      A 'good,better, best' system is the most common.

      If everything is the same price then it's up to the buyer to analyse every product, via personal experience and reviews, and decide which is best. Buyers don't really like doing that, especially for trivial products where it's too time consuming.

      They like to think 'Ok, this is not so important to me, I'll go for the cheapest', or 'I really care about this, give me the luxury edition'. This does not replace evaluating products, but it gives the buyer the *feeling* they have performed a cost/worth evaluation.

      Also, once you have the buyer considering your 'good, better, best', they tend to focus on choosing within that range, rather than evaluating a competitors product.

    12. Re:Wow, it has technical specs. by mariushm · · Score: 1

      I'm not stupid but I couldn't join any game... just can't figure out, each time I join a game it shows the console and stays there.

      The interface is horrible and inconsistent, in a hundred colors, with basic things anyone would expect missing. But it does have matrix style text in the console... meh.

      For example, there's no 1920x1080 or 1920x1200 setting in the video options but you have two boxes where apparently you have to enter manually the resolution.... but the first time you click on it you just type and overwrite the numbers in the box, the second time you click you actually have to press Backspace to clear the numbers...

      Instead of just going to game they had to bother with the ugly irc application that's pointless because nobody bothers chatting when they want to play...

    13. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 0

      I don't know. But TF2 is fun, and it cost me $30, but that was a long time ago, so to me, TF2 is free to (continue to) play.

    14. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 1, Informative

      But is it fun?

      I'll bite.

      Yes, it is fun. It is not "I'll log in every day and join a clan and become a regular" fun, but more like "I'll log in when I'm bored and chase people around and waste the day" fun. I've installed and uninstalled this game dozens of times. There is no backstory single player mode. Mostly just running around shooting people

      It's free. Why would you even ask if it is fun? It's like having a chef try to hand you a free sample to taste and saying "but is it yummy?".

    15. Re:Wow, it has technical specs. by KermodeBear · · Score: 5, Interesting

      I played for 15-20 minutes and, for me, it isn't all that fun for one simple reason: All of the weapons take only a few shots to kill someone, at most. Usually just one or two. So, it ends up being a twitch-fest. There's enough twitch games out there already.

      Half-life, now there is a game that had deathmatch down. It took a while to kill someone. There weren't a lot of insta-kill weapons. A little slower paced. The "thinking man's deathmatch" if you will.

      Graphically, it is pretty nice. For an open source game, it is fantastic.

      --
      Love sees no species.
    16. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 2, Informative

      I find it funny no one seems to apply this argument to most commercial games lately. Most of them look glorious but are shit to play.

      Wow, you're right! I've never heard anyone express this opinion of popular commercial games before, especially not in EVERY SINGLE GAMING DISCUSSION EVER!

    17. Re:Wow, it has technical specs. by V!NCENT · · Score: 1

      Well, it's the 12329429th online shooter incarnation. So uhm... nothing new there.

      The game is really polished. The quality of the graphics and the sound is really good. It isn't surround sound, but who the hell has a 5.1 surroundset for gaming anyway?

      The artwork is err... a bit outdated but good acceptable as in it doesn't feel like you are playing a 5 year old game.

      The entire feel and setting to this game is, well, a bit kiddy. No hardcore übergamer-style here. It is more targetted for 15 year old players and below. For these people the game is probably a blast, but for older people I would redirect you to Warsow.

      --
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    18. Re:Wow, it has technical specs. by gEvil+(beta) · · Score: 1

      Then maybe he should have posted his comment in response to that post, as opposed to the one simply asking if the game was any good, genius!

      --
      This guy's the limit!
    19. Re:Wow, it has technical specs. by LoverOfJoy · · Score: 2, Interesting

      I'd much rather a slashdot game summary link to a game review than a changelog. Sure, not everyone will agree with the review. There are individual preferences. But personal preferences aside, some games have design flaws that make it less fun for most people. Some games have unique quirks that make it more fun for more people. It'd be interesting to learn of some of those kinds of differences and I don't think there's anything wrong with asking about it.

    20. Re:Wow, it has technical specs. by Spaham · · Score: 1

      why mod this troll ??

      I find it funny, and/or insightful

    21. Re:Wow, it has technical specs. by Spaham · · Score: 1

      I won't try free samples if they don't look yummy...

    22. Re:Wow, it has technical specs. by nacturation · · Score: 2, Funny

      Wow, the bashing didn't take long.

      Everyone bashes anything that is free. From free t-shirts, to a free day camp for kids, to free FPS game. If it's free it is bashed. If it cost $10, it would not be nearly as criticized. There is some sort principle I've read explaining this concept somewhere.

      Okay, I think we've answered the question "Are you fun?" But the original question was whether or not the game was fun.

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    23. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 0

      I hear that argument with OSS games every time - "yeah, it might be fun", but it looks like crap"

      Really? I've never heard that - I've also yet to find many open source games that are fun OR pretty. I can count on one hand the number of games I've played more than three times, and they are among the worst looking. Koules is about the best open source game I've ever played, and it's an awfully steep drop from there.

      I HAVE heard the "it might be fun but it looks like crap" comments, but never referring to open source games - more like classic games, such as Master of Orion or Civilization.

    24. Re:Wow, it has technical specs. by MaxToTheMax · · Score: 1

      I remember Half-Life. It was nice, but it was a little boring. I was always falling asleep at the keyboard, waiting for the guy I was shooting at to finally die. I remember having the same problem with Halo. I don't play either game anymore.

    25. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 0

      TF2/L4D/CoD/GoW. These games are far more tactical than the shallow "boom headshot" games of yore. UT/QIII were fun nearly a decade ago, but I wouldn't trade today's games for them.

    26. Re:Wow, it has technical specs. by 4D6963 · · Score: 2, Interesting

      All of the weapons take only a few shots to kill someone, at most. Usually just one or two. So, it ends up being a twitch-fest. There's enough twitch games out there already.

      That's true that a lot of multiplayer FPSes these days give you less than a second from the time you see your enemy to kill or get killed, but making it so you have to empty a whole clip and a half into your opponent doesn't fix it. The solution isn't necessarily in a trade-off.

      Which reminds me of a very fun mod for CoD4 I've played lately. It's a paintball mod, a Simpsons mod (you play in 3D Springfield) and you can jump very high, there are few buildings you can't leap over in one bound. So basically, it's a huge bunny hopping map, but here's the fun thing : if you pick a grenade launcher, you can kill an enemy on the ground easily (takes lots of luck to hit a flying enemy with that), and you have a poor firing rate (one shot every 2-3 seconds).

      So what happens is you spot an enemy, let's say you're on the ground, not jumping. At first you don't shoot, because grenade launchers don't fire straight, and because you need to make the projectile hit the ground not the enemy to have a chance to kill the enemy on the ground. Your enemy is bunny hopping, all over the place. So what you do is start hopping too, but carefully you only start hopping when your target is about to reach the apex of his jump. Because what you want to do is be at a high point and be relatively stable while your enemy is near the ground to shoot him. So you jump, keep track of your enemy, and hopefully if it worked out well you get him in one shot while you're quite steady in the air by shooting at the point on the ground where you predict he's about to land. Optionally another quite fun option is to stand on land while your target is in the air, run to the point where you think he's going to land, and punch him dead when he lands right next to you.

      For short, it's fun because you first have to track down your enemy, you don't have to start aim and shooting mindlessly but rather carefully calculate your time of jumping, your time of shooting and where to shoot (which is not where your enemy appears to be but where you think he'll be, which makes it more fun), and if you're against a skilled bunny-hopper it can lead to an exciting jump-dogfight which outcome can be quite interesting, like for example the two jumping towards each other and punching or shooting each other at close range in mid-air. Alternatively it's also quite fun to pick out guys that are high perched and staying there by jumping high and shooting a paint grenade from a distance straight into them or their immediate surroundings.

      A shame these days we're sticking to a guy who runs all over the place and shoots supersonic bullets straight into his enemy when there's much room for trying alternatives that have wildly different gameplay results.

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    27. Re:Wow, it has technical specs. by jonaskoelker · · Score: 1

      All of the weapons take only [one or two] shots to kill someone.

      You might like Nexuiz (more), then. If you play just a little defensively and you don't overcrowd the map, you can typically survive quite a few shots from most weapons. Even with just the default 100 HP, you can survive a few shots from almost half the weapons.

      What's great: if you're close enough, you can hear what other players pick up, so you can gain an advantage by figuring out where on the map they are and where they're going (so you can ambush them).

    28. Re:Wow, it has technical specs. by Jedi+Alec · · Score: 1

      It isn't surround sound, but who the hell has a 5.1 surroundset for gaming anyway?

      Ehmm, you ever see those sets with a woofer and 5 or 7 small speakers? Don't cost a whole lot either...there's a reason pretty much all soundcards these days are 7.1

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    29. Re:Wow, it has technical specs. by Blakey+Rat · · Score: 1

      Just popping in to say that your description of the Simpsons mod sounds a lot like Tribes from back in the day. It's amazing the amount of depth that a rocketpack (crazy jumping) and slow-moving projectiles (the Tribes disc launcher) can add to a game.

    30. Re:Wow, it has technical specs. by kalirion · · Score: 1

      I played the previous version a couple years back, mainly because it could run on my Pentium 3 w/ TNT2. IIRC it was basically a Quake 3 clone using a heavily upgraded Quake 2 engine. Yes, it was fun.

    31. Re:Wow, it has technical specs. by Anonymous Coward · · Score: 0

      COD4 only takes one shot to kill someone a lot of the time. Just cause it takes more shots to kill someone doesn't mean there's more thought involved. It just means you have to be more careful about not being ambushed. I think it's a different type of thought.

    32. Re:Wow, it has technical specs. by brkello · · Score: 1

      I've never heard people complain about things being fun and looking like crap on Linux. It is more that they aren't fun or very many of them. The person didn't bash it, they just asked if it would be fun to play. Yet you guys flip out defending it as if they said it wasn't fun.

      And have you not read Slashdot ever? People complain all the time about pretty graphics and not having fun. But they tend to be the type of people who think it is cool to say everything sucks. There are tons of awesome commercial games out there right now.

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    33. Re:Wow, it has technical specs. by V!NCENT · · Score: 1

      I have yet to see somebody with a surroundset that's not utilised for watching DVD/BluRay movies, let alone plugged into a desktop computer.

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    34. Re:Wow, it has technical specs. by KDR_11k · · Score: 1

      Huh? Half-Life used to be "boom, surprise, you're dead!" when I played it on LAN. It could last slightly longer when neither player had a heavy weapon at hand but the SMG could kill a player pretty damn fast in most situations. I think Quake 3 was a nice balance, powerful enough that surprising the enemy was a major advantage but usually not a one-shot-kill unless you're wounded already.

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  5. OMG WHY NOT ON MAC? by TibbonZero · · Score: 1

    Sorry, had to ask. The Linux world always bitches when something ignores them. Just seemed right.

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    1. Re:OMG WHY NOT ON MAC? by Anonymous Coward · · Score: 1, Informative

      i believe it is on the mac as well... the linux client is listed as linux/unix, still downloading and waiting to test it for sure though

      for everyone else, here's another download link:
      http://games.on.net/file/27574/Alien_Arena_2009_7.30_for_LinuxUnix

    2. Re:OMG WHY NOT ON MAC? by Anonymous Coward · · Score: 0

      What, are you stupid? If it runs on linux it will run on your fucking toaster. You just have to install the OS.

    3. Re:OMG WHY NOT ON MAC? by wicks0r · · Score: 4, Informative
      There is a "unofficial" mac patch here, but I can't get it working on 10.5.7. Anyone else get it working?

      From the Alien Arena site:

      The official MacOS port has been indefinitely postponed. However, apparently someone has indeed ported Alien Arena to the Mac, and released a patch. Download the linux version above, then apply this patch. We cannot guarantee this will work.

    4. Re:OMG WHY NOT ON MAC? by Anonymous Coward · · Score: 1, Funny

      This site has a patch that will fix your issue.

    5. Re:OMG WHY NOT ON MAC? by MaxToTheMax · · Score: 1

      None of the developers have Macs, none are willing to buy one just to port the game. There was someone who was working on a Mac port, had it almost finished, then he disappeared without releasing so much as a header file. He was calling himself "Heisenburguncertain." If you ever run into him online you should ask him about it.

    6. Re:OMG WHY NOT ON MAC? by TheRaven64 · · Score: 1

      Most PCs come with Windows. Linux is free. Therefore, pretty much anyone can work on a Linux or Windows port. OS X is not available for third-party hardware, so if someone wants to work on the Mac port, they have to buy a new machine, which typically means that you only get a Mac port if someone actively wants to work on it. Combine this with the pain of building things like SDL on OS X, and irritating limitations of the Darwin linker / loader (e.g. no support for __thread variables) and you end up with something that is nontrivial and requires an investment in hardware. The code is there, and will probably build on OS X with only a little tweaking, so feel free to port it yourself...

      --
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  6. Windows installer totally broken by Blakey+Rat · · Score: 1, Interesting

    Just fair warning, if you let their crap-ass installer do its think it'll put the game on the root level of your C: drive. I don't know whether it's 32 or 64-bit, and since the installer's busted, I have absolutely no clue where to install it on my 64-bit Vista machine.

    Quality work, as always, from the open source game front.

    1. Re:Windows installer totally broken by KermodeBear · · Score: 4, Interesting

      I noticed that too. I also noticed that you can change the installation directory, as long as you have one of those input devices... What are they called now? Keyboards? Kids these days.

      That I didn't mind nearly as much as the search toolbar they try to get you to install after the game is installed. Can't blame the guys for trying to get some compensation for their work, but I, like everyone else I'm sure, avoid those toolbars like the plague. (o:

      --
      Love sees no species.
    2. Re:Windows installer totally broken by Kiffer · · Score: 1

      It also wants to Enhance My Browsing Experience by installing a browser tool bar... yippy

    3. Re:Windows installer totally broken by Blakey+Rat · · Score: 1

      I noticed that too. I also noticed that you can change the installation directory, as long as you have one of those input devices... What are they called now? Keyboards? Kids these days.

      The point is that I don't know what to change it to, because I have no idea if it's a 32-bit or 64-bit application. You know, the thing that non-retarded installers, knowing which type of application it is, normally does automatically.

    4. Re:Windows installer totally broken by KermodeBear · · Score: 1

      Would it kill you to try one, and if that doesn't work, then try the other, and then file a bug report?

      --
      Love sees no species.
    5. Re:Windows installer totally broken by Blakey+Rat · · Score: 3, Insightful

      Would it kill me? No.

      Do I feel any compulsion to help them fix bugs in a game that I'll never play, or even look at, again? No.

      Do I have any confidence that they give even the slightest shit about fixing bugs, since I saw approximately 50 of them in the first 5 minutes of running (or failing to run) the game? No.

      Look, the "Galaxy" dialog beeps every time you click on anything. Copy and paste doesn't work. The text is an unreadable color-combination. The actual game presents you with a mysterious prompt (using a different unreadable color-combination) with absolutely no instructions how to play. For God's sake, it tries to install spyware. Obviously the people making this game don't give a shit. So neither do I.

    6. Re:Windows installer totally broken by Anonymous Coward · · Score: 0

      How many open source games have you worked on?

    7. Re:Windows installer totally broken by Anonymous Coward · · Score: 0

      Ouch. Vista doesn't handle stuff under root well because of its security model.

      Found this out 2 years ago: every time I needed to save files or compile code under a non-User location the Cancel / Allow warning would come up for every single component that needed writing.

      Some programs don't make windows generate the popup warning and simply fail to save your stuff (compiling involves making lots of intermediate files in the folder)

      Manu C++ and java development apps, Apache, the JDK and other programs have deep-rooted "long filename fear issues." They may or may not allow you to choose their default dir, and go under a root location. Windows has provided a "Program Files" location since 1995, and 12 to 14 years later, developers still choose their own defaults.

      All that said, "C:\Program files\" works the same as C:\ with those warnings and failures. I have had to just install these pesky programs under C:\Users\Public\ because they can't otherwise even change their config files. Microsoft thought this would educate developers to start using the registry more, or to output stuff to user specific directories.

      I rarely do any development work on Vista as a result of the prior hassle, and don't know if they "fixed" this on SP1. This is one of the cases where the developer ignorance/lazyness "tax" is passed straight to the customers in the form of broken apps when you get a forced upgrade.

    8. Re:Windows installer totally broken by robot_love · · Score: 3, Funny

      Don't believe it, Kiffer. I have over 15 toolbars installed and if anything, I'd say my browsing experience is significantly degraded. However, I suspect that with just 5-10 more toolbars I'll be past the 'tipping-point' and my browsing experience is going to go stratospheric!!

      --
      .there is enough of everything for everyone.
    9. Re:Windows installer totally broken by Blakey+Rat · · Score: 1

      I rarely do any development work on Vista as a result of the prior hassle, and don't know if they "fixed" this on SP1.

      They didn't fix it because it's not a bug. You're supposed to do development in your user profile folder; that's why it's the default project location for Visual Studio, for example.

      This is one of the cases where the developer ignorance/lazyness "tax" is passed straight to the customers in the form of broken apps when you get a forced upgrade.

      That I agree with. The number of developers who will force their broken apps down your throat while blaming Microsoft for any problem they have is staggering.

    10. Re:Windows installer totally broken by Spaham · · Score: 3, Interesting

      welcome to the hasrh reality of end users !

    11. Re:Windows installer totally broken by Anonymous Coward · · Score: 0

      Would the game get something from you except for useless rants? No.
      Do the developers owe you something? No.
      Would you help improving this game? No.
      Would you bitch on the forums even if you decide to keep playing? Hell yes.

    12. Re:Windows installer totally broken by MaxToTheMax · · Score: 1

      "Galaxy" is an IRC client/server browser. I do agree that it sucks, but you don't have to use it. As for the "CLI" you got, that's the ingame console, which basically all games (Quake 1-4, Doom 3, ET:QW, UT 1-3, etc) have. You should have been able to get out by hitting "escape." If you didn't think to use "esc" you obviously haven't been using computers long enough to know that button's universally understood and respected function. If you want to skip galaxy, try the "quickplay" icon which should also have been installed.

    13. Re:Windows installer totally broken by Blakey+Rat · · Score: 1

      "Galaxy" is an IRC client/server browser. I do agree that it sucks, but you don't have to use it.

      If it sucks, why is it the default option? The thing most users are likely to see first? "Hey, I know! Let's make sure users see the crummiest thing we have first, before entering the graphically intense, super-fun, awesome video game!"

      Is it some kind of test you're supposed to pass? "You are not geeky enough to play this game! You have not passed the Galaxy test!" Fuck that.

      As for the "CLI" you got, that's the ingame console, which basically all games (Quake 1-4, Doom 3, ET:QW, UT 1-3, etc) have.

      I understand that, but how come it shows up when I'm trying to enter a game? And not, for example, when I'm already in a game and hit ~? And apparently there was some secret formula I had to type in there to join, and hell if I know what it is, so.

      You should have been able to get out by hitting "escape." If you didn't think to use "esc" you obviously haven't been using computers long enough to know that button's universally understood and respected function.

      And if I hit escape, what happens? Jack shit. It just sits there, doing nothing. I gave it at least a full minute before giving up.

      Look, the game has awful usability, terrible quality, and obviously the makers of it simply do not give a shit. If this is the *best* user experience they can offer, I'm saying no thanks.

    14. Re:Windows installer totally broken by MaxToTheMax · · Score: 1

      If it sucks, why is it the default option? The thing most users are likely to see first? "Hey, I know! Let's make sure users see the crummiest thing we have first, before entering the graphically intense, super-fun, awesome video game!"

      How am I supposed to know? I didn't make the game, I have in the past suggested that galaxy be removed from the game, and to be honest your experiences with it are a very good argument that I could use in favor of its removal-- but the way you phrased it really doesn't come off as convincing or helpful.

      I understand that, but how come it shows up when I'm trying to enter a game? And not, for example, when I'm already in a game and hit ~? And apparently there was some secret formula I had to type in there to join, and hell if I know what it is, so.

      And if I hit escape, what happens? Jack shit. It just sits there, doing nothing. I gave it at least a full minute before giving up.

      Okay, that really ought not to have happened and could have been a bug. I never ran into something like this. Then again, I haven't used galaxy in about a year. My experience with it is outdated. But once again, there's really no way anyone with your attitude is going to be taken seriously, especially by the developers.

      Look, the game has awful usability, terrible quality, and obviously the makers of it simply do not give a shit. If this is the *best* user experience they can offer, I'm saying no thanks.

      Some of your complaints are actually valid, but since you are so rude about them, it really nullifies any chance of anyone really being willing to resolve them. You seem to ignore, out of hand, any possibility that the developers might actually be open to suggestions (which in my experience they are.) You could have described what your experience was WITHOUT going off on that whole rant. It would have taken less typing on your part. Instead of writing this, right now I'd probably be helping you to get the game working. Instead, you chose to bash the game and flame. You've decided that the entire game is defined by a few things you don't like, AND THAT THE GAME WILL ALWAYS BE THAT WAY, thus the game will always suck. Keep in mind that you did this without even actually playing.

      To be honest, I'm glad you decided not to play. Last thing we need is someone like you bitching over every last thing, during online play, in the IRC channel, or on the forums, and generally pissing everyone off.

    15. Re:Windows installer totally broken by Blakey+Rat · · Score: 1

      Some of your complaints are actually valid, but since you are so rude about them, it really nullifies any chance of anyone really being willing to resolve them. You seem to ignore, out of hand, any possibility that the developers might actually be open to suggestions (which in my experience they are.)

      It pisses me off when they waste my time releasing something that sucks, that they *know* must suck (I don't believe for an instant that nobody on the entire Alien Arena team hasn't ever seen a decent game UI before), and yet there's this post on Slashdot saying, "hey it's awesome! Try it out! It doesn't suck!"

      If the developers gave half a shit, they wouldn't have dropped that turd on the computer-using public. Showing this to a single person (outside the project) and asking them to do some basic testing would have caught the vast majority of the bugs I hit. They just don't care.

      Make the fucking thing work, *then* ask me to try it out. I'd be a lot more receptive to it then.

      (And that's ignoring the whole "every time I submit a bug to a open source project nobody ever reads them so I don't even bother anymore" factor.)

      Keep in mind that you did this without even actually playing.

      Yah, that would be because it does not fucking work. Maybe you missed that point.

    16. Re:Windows installer totally broken by Anonymous Coward · · Score: 0

      Blakey, seems like you're just a complete moron. You shouldn't be blaming the game on your own stupidity. The fact that you are too stupid to use something as easy to use as Galaxy just shows that you're also probably too stupid to live. Maybe it's time to give up computers and move on to something else, like paint huffing. Hmm let's see, the game defaults to c:/Alien Arena 2009 when I install it. Gee, ok, that is fine. Hmm, I don't want to use Galaxy, lemme try this "quickplay" icon instead, oooh, looky there! The game fires right up without the little irc client and server browser thingy. That was SOOOO hard :/

    17. Re:Windows installer totally broken by MaxToTheMax · · Score: 1

      Don't know what to say, I have never personally encountered any of your problems, nor have I ever heard of anyone encountering those problems. Could have something to do with the Slashdot effect (I know whenever Icculus goes down, Galaxy starts up slower because it can't get the newsfeed from that server.) To be honest though, pretty much everyone else has gotten the game to work. Maybe it has usability issues, but its a fun game, and myself and thousands of others just manage to get by... somehow.

    18. Re:Windows installer totally broken by Vohar · · Score: 1

      You should have been able to get out by hitting "escape." If you didn't think to use "esc" you obviously haven't been using computers long enough to know that button's universally understood and respected function.

      Escape generally is used to cancel or exit something. I wouldn't have thought to use it as a method of progression either. Same boat as this other guy--I'd be thinking that I had to enter the right command to run or search for servers or something in order to play the game, not exit out of what it was giving me.

    19. Re:Windows installer totally broken by Anonymous Coward · · Score: 0

      ESC is universally used amongst most every FPS game for getting to the menu. Right command for searching for servers? As in every other online game, click 'refresh'. Select a server and double click on it. It's really not rocket science, and it's really the same in most every single online FPS game I've ever seen.

    20. Re:Windows installer totally broken by Endo13 · · Score: 1

      Normally I'd be more inclined to agree with you, but I think the main problem here for Blakey is that he didn't sign up to help test a beta and report bugs. He downloaded something that was supposed to be a complete working package, ready for anyone to use. Whether it is free or open source or not is really irrelevant. If it's still a beta (and it sounds like it is) then it should be posted as such.

      --
      There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
  7. Bzzzzzzt - WRONG by Anonymous Coward · · Score: 0

    No, actually, I think you'll find that its *Windows* that is broken - Windows simply isn't ready for Linux software, and doesn't have the resources to be installed 'properly', as it would be on a Linux system.

  8. Oh wow, it gets worse. by Blakey+Rat · · Score: 5, Informative

    Not only does the installer pick the wrong folder to install in, it tries to install a spyware toolbar for IE. (What is this, 2001? Seriously, guys.)

    Then when you run the game, it presents a poorly-designed dialog in which you're forced to type a username. Well, fair enough-- then you end up in something called "Galaxy." Is this the game? I thought it was an FPS! All I get is unreadable green-on-blue gibberish. (I tried to copy and paste some of the gibberish, but of course copy and paste doesn't work.)

    I refresh servers, it's impossible to sort by number of players. Oh and every time you click in the window, it beeps for some reason. Now my screen blanked and I'm looking at some kind of green-screen CLI or something? I have absolutely no clue what to do here.

    I've yet to see any way of changing the screen resolution, putting the game in windowed mode, setting the controls-- hell I've been at this a few minutes and I've yet to see a single 3D model!

    I tried typing "Run" into the green-screen CLI-ish thing, "unknown command." So I tried typing "play", and got "use STOPSOUND". WTF!

    And now I give up. Congratulations, you've made Battlefield: 2142 look like a paragon of video game quality. Hell, America's Army 3 has a better user experience, and I've yet to successfully log on to it.

    1. Re:Oh wow, it gets worse. by Anonymous Coward · · Score: 5, Funny

      Clearly, Windows is not ready for gaming.

    2. Re:Oh wow, it gets worse. by Anonymous Coward · · Score: 0

      That sounds like a ludicrously complicated game - you have to "win" just to get it started. I think I'll stick with Zork.

      > go n
      Oh no! You have walked into the slavering fangs of a lurking grue!

      **** You have died ****
      >shit
      You can't even do that.

      Sounds about like the CLI for this new game, huh?

    3. Re:Oh wow, it gets worse. by GimpAlien · · Score: 2, Informative

      Tries to install toolbar, wow, I found a way around it! I unchecked the friggin box!! Woohoo! And let me say, if you are having Galaxy issues, look to your router\firewall or your settings. OR even read why some issues may occur. All this crap over a free game, FREE, that you are whining about just shows immature reactions and impatience. And if you'd simply hit esc, you would have gotten into the game very easily. That's why SOME have enough sense to read before jumping into something. Well, most can take some time and have the intelligence to figure things out. Had you played with shape blocks as a toddler, you may have better luck and patience now. For others who read this, trust me, the game is great, especially for FREE. To complain about something that gives you what Alien Arena does, have no patience and make it sound SOOO bad is beyond ridiculous and while everyone has preferences, may not like the game which is fine but going off like you paid for it, lol, childish.

    4. Re:Oh wow, it gets worse. by QuoteMstr · · Score: 1

      [It] tries to install toolbar, wow, I found a way around it! I unchecked the friggin box!

      Yet more of this defense-of-authority attitude. Come on. Nobody wants this thing, and the default should be off.

    5. Re:Oh wow, it gets worse. by GimpAlien · · Score: 1

      Ok, let's then just talk about the toolbar, there are numerous PAID for software that DO THE SAME THING. Not to mention it's hard to find a freeware that doesn't, they do exist but not many. Norton was one of them that had this even though you pay an arm and a leg for their crap. Comodo has free security software and they are far more sneaky about their ask.com toolbar. So yeah, maybe no one wants it, so don't leave it CHECKED, lol. Did a hand come out of the screen and slap you when you tried to uncheck it, forcing you to leave it? lol.

    6. Re:Oh wow, it gets worse. by necro2607 · · Score: 1

      So, basically, what you're saying is... It's just as well that it's not succesfully ported to OS X? :P Sounds like usability epic failsauce, to me.

      Maybe if they hadn't ignored the Mac platform and checked out some of Apple's industry-leading guidelines on usability, UI and "UX", it wouldn't have turned out that horrible. Seriously, I believe strong adherence to good guidelines will make every aspect of your software of a higher quality.

      Then again, I wager this game was developed by coders, with graphics/audio and "design sense" (thus usablity/UI) taking a back-burner position.

    7. Re:Oh wow, it gets worse. by QuoteMstr · · Score: 1

      So it's all right because others do it? That's a bullshit argument. It's still a tricky way of getting unwanted software onto unsuspecting people's computers. If people actually wanted this software, vendors wouldn't have to pay to have it piggybacked onto completely unrelated programs. It's deliberately deceptive, and just because you know enough to uncheck the box doesn't mean that everyone does, or should have to, know to do that.

      Why the hell do people like you continually advocate for the interests of faceless corporations over your own?

    8. Re:Oh wow, it gets worse. by MaxToTheMax · · Score: 1

      Boils right down to this-- In order to get a Macintosh with enough power to run this game, you'd have to shell out at least a thousand dollars. None of the developers have that kind of money to throw around right now, as far as I know. And did you actually play the game? How can you judge the usability, graphics, audio, and whatever else without playing it, just because it doesn't support OS X? Obviously I'm not saying you should install another OS just to play the game, but don't judge.

    9. Re:Oh wow, it gets worse. by necro2607 · · Score: 1

      What do you mean? Did they develop the game for Win/Linux on 500mhz Pentium IIIs? If they can't afford a $1000 Mac, they can't afford a $1000 Windows PC. Since you can run OS X on Intel x86, these guys could be theoretically running OS X on the very same machine they're developing in Windows on. There's just no longer the argument that "We can't afford Macs, so we can't make Mac software"...

    10. Re:Oh wow, it gets worse. by MaxToTheMax · · Score: 1

      There's really no way you can pretend that Macintoshes are at all equivalently-priced to home-assembled PCs. And it isn't legal to run OS X on a non-Mac.

    11. Re:Oh wow, it gets worse. by GimpAlien · · Score: 1

      Nope, not saying I couldn't do without it either. Do I like them? No. But at least free software has an excuse. Most software isn't a simple app like it used to be where many could write one out in little time and give it away. Many are very complicated now, take a lot of time and yes... $$. Donations are great but they are not dependable. In order to keep free software alive, this may be one of the only ways to do so. So tell me, will you fund all this freeware from YOUR pocket to save us all from toolbar damnation? If so, I will personally begin petitions to remove them.

  9. not much love from you guys by Anonymous Coward · · Score: 0

    From changelog ...

    17. New player model, Slashbot.
    I thought it to be funny.

    Furthermore,it`s free. Ill try it.

    I wish everybody would give their time and knowledge for free,
    ( as opposed to charging someone 80.000 $ for 1 !! mp3 because we need an example and someone felt cheated )
    the world would be so much more beautifull and people might actualy be happy and feel good about them self and each other.
    I bet these guys feel pretty good.

  10. Re:Slashdotted - torrent by Anonymous Coward · · Score: 1, Informative

    there's also a torrent available of the windows version:

    http://www.mininova.org/tor/2701466

  11. A Quake clone? by Mishotaki · · Score: 1

    I just watched the video, and all i saw was a Quake clone... so they worked so hard to make us play their own version of Quake arena?

    1. Re:A Quake clone? by Anonymous Coward · · Score: 0

      If multiplayer arena fps == Quake clone, then yes.

      People don't seem to like fps that involve movement and shooting these days. :'(

    2. Re:A Quake clone? by Agent+ME · · Score: 1

      The game also has "Arena" in the title, so it is kinda hard to take it seriously as anything but a cheap Quake clone. (Coming from a long-time fan of Quake and older FPS games.)

    3. Re:A Quake clone? by GimpAlien · · Score: 1

      It's hard to take seriously because "ARENA" is in the title??? Are you for real?? That's up there with one of the most idiotic reasons I've heard yet! I can't believe how many ppl cut down a free game! You don't have to play it or like it but COME ON! Sheesh! Look at most of the crap you pay for and get crap out of. Although I wonder how many are FANBOYS of other games and\or developers looking to knock Alien Arena out of the way, not all but makes ppl wonder when all the effort to knock out a free game is put forth.

    4. Re:A Quake clone? by Agent+ME · · Score: 1

      Quake 3 Arena
      Open Arena
      Rocket Arena
      Team Arena
      Generations Arena
      etc...
      Maybe I've spent too much time in the past playing many different Quake mods, but after a while everything fitting the name * Arena runs together in my head.

    5. Re:A Quake clone? by 4D6963 · · Score: 1

      But hey, at least it's free!

      Yes, people who can take all the design risks they want would rather give up that freedom of trying something new to make yet another fucking Quake-clone. I'll blame it on people doing it for the "I did it, and it's free!" factor rather for trying a cool new idea they imagined.

      Strangely enough, not so many people have any good new ideas that they want to follow.

      --
      You just got troll'd!
    6. Re:A Quake clone? by GimpAlien · · Score: 1

      I understand but let's face it, if I had nothing to do with anything with shoot, horror, kill, blue, red , green, delicious, free, refreshing, cool, hot, time, babe, spicy, etc.... the list goes on...and on... and on.... so because I have heard these words for 40 years, do I hate everything that is associated with them?

  12. OpenAL by unifyingtheory · · Score: 1

    Unfortunately pulseaudio has significant problems rendering sound from OpenAL apps such as the RTS game Glest. Sound is very choppy and maxes the processor making the game unplayable. Hopefully either pulseaudio gets its shit together or "mainstream" Linux distributions dump it altogether.

    1. Re:OpenAL by LingNoi · · Score: 1

      They should dump it. Building an application to manage the sound API is completely backwards and makes linux look poorly designed.

    2. Re:OpenAL by TheRaven64 · · Score: 1

      Unfortunately pulseaudio has significant problems

      You could have just stopped there.

      --
      I am TheRaven on Soylent News
  13. Doesn't work by mnemonic_ · · Score: 1

    I just tried running it on Ubuntu 9.04 and it segfaults on sound initialization. Meanwhile, my sound works perfectly well in anything else I try. It's stupid problems like this why linux isn't ready for the desktop. Don't give me excuses about searching for howto's or configuring it right. If I run a mainstream distro, on extremely common hardware (Dell Inspiron laptop), everything should be fucking flawless.

    1. Re:Doesn't work by Anonymous Coward · · Score: 0

      Actually, it's not Linux (or your distro), it's the damn program it self. It sucks on Windows. It sucks on Linux.

    2. Re:Doesn't work by koiransuklaa · · Score: 1

      If I run ... Dell ..., everything should be fucking flawless.

      You really need to lower your expectations buddy, no operating system is going to fulfill that one.

  14. Doesn't work on Fedora 11 by smartin · · Score: 1

    when I try to run it, all I get is command not found stangely enough even though the executable is there

    % ./crx
    ./crx: Command not found.
    Exit 1

    --
    The difference between Canada and the USA is that in Canada healthcare is a right and gun ownership is a privilege.
    1. Re:Doesn't work on Fedora 11 by ZeroNullVoid · · Score: 1

      did you extract with permissions? try chmod +x crx

    2. Re:Doesn't work on Fedora 11 by jroysdon · · Score: 1

      I used unzip and it kept the +x permission just fine. I have a different error:
      $ ./crx ./crx: error while loading shared libraries: libopenal.so.1: cannot open shared object file: No such file or directory

      I have openal installed (and installed the openal-devel package just to test):
      $ rpm -qa | grep openal
      openal-devel-0.0.9-0.17.20060204cvs.fc11.i586
      openal-0.0.9-0.17.20060204cvs.fc11.i586

      Looks like F11 doesn't have the latest/right version of libopenal:
      $ locate libopenal.so /usr/lib/libopenal.so.0 /usr/lib/libopenal.so.0.0.0

  15. OpenAL by arQon · · Score: 4, Interesting

    Ignoring for a moment that doppler has been supported in Q3 engines since 2000 anyway, it really makes me cringe to see uninformed people touting OAL as an "upgrade" to ANYTHING, just because of its name. Pasting from a post of mine from our engine forum about a year ago:

    (apologies for Wall Of Text if it comes out that way: /. seems to want to use HTML whitespace consolidation even in POT mode)

    >>>

    As some of you have noticed, over the years we've gone from "openal is off by default" to "openal is excluded from builds" to, finally, "openal is removed completely".

    In many ways, this irritates me a lot. I like the CONCEPT of openal, and I especially like the idea that we could have HRTF etc in hardware someday "for free", and ideally I'd like to make oal the ONLY sound backend we supported and get rid of the "ugly" direct-DMA stuff.

    There's just one tiny problem: openal simply isn't very good.

    As I mentioned in the 1.43 notes, we've made some very significant speedups in the last year or so, and sound is one of the key contributors to that (aside from actually, yknow, WORKING properly now too :P). With my standard config, there's now NO difference in timedemo rates between having full sound and disabling it completely. If you've been around Q3 for a while, that's pretty staggering. Even if I drop to a quarter of that resolution and essentially take the graphics card out of the equation, the numbers are 478 fps with sound disabled, and ... 474 with it on.
    That's 96 channels, and they're ALL used when timedemoing "four".

    I tried one of the openal test programs, and clocked it at ~6% CPU, which I'd probably just about be willing to accept, except that it was only mixing 64 channels, and the entire thing was static (i.e. this is an absolute "best possible case", where it could potentially pre-mix to an absurd degree because it wasn't doing any dynamic spatialisation).

    6% CPU vs 0% CPU, for 64 channels rather than 96, puts it *at a minimum* at ~10% CPU overhead when you're talking apples to apples, and that's not very encouraging. I don't expect it to MATCH cnq3's sound code by any stretch, but that's a pretty big difference and it's even worse if it IS using lazy spatialisation.

    There are also questions about how "timely" it is. If positioning etc only updates 30 times a second, or sounds don't actually start playing until 50-100ms after they're added, that's fine for WoW but absolutely shit for Q3. There's no guarantees in the oal spec, or even ANY documented indication of what the "reference" implementation's behavior is, which means we'd have to wade through a bunch of (frankly, pretty sloppy and mediocre) code to actually find out. I have no intention of moving to oal just to end up spending weeks fixing it for Creative.

    There are several other issues too: the bug that Q4 has with looped sounds is a direct result of bad design that would have to be worked around at the app level; likewise, oal requires app-level culling of sounds despite the fact that the app CANNOT do so correctly because only the oal implementation actually knows what the 0-volume falloff distance for any given sound is. That's just utterly incompetent design/implementation.

    [snip]

    Happily, Timbo (ioq3's developer) was kind enough to run the tests for me, and the numbers very nicely match the observations I've made here:
    131.6 fps 2.0/7.6/35.0/3.6 ms no sound
    113.5 fps 3.0/8.8/82.0/5.4 ms dma
    104.1 fps 3.0/9.6/72.0/5.7 ms openal

    So, "normal" Q3 sound (with some of our fixes from 141/142) is about 16% slower than no sound, which is historically what you'd expect; and oal is another 9% slower than that (while mixing only 2/3 as many channels, so the truth is more like 14%, for a total of ~30% slower than cnq3).

    And that's why we no longer support oal at all.

    I MAY someday revisit this. I doubt there are too many cases where the "missing" 32 channels are actually going to matter, simply beca

  16. You mean like Assault Cube? by msimm · · Score: 1

    I played Alien Arena for a month or so and at the time there wasn't a problem with cheating. I run a server for Assault Cube now and here it's about as bad as it was with the last big commercial game I played (Team Fortress 2). Playing on a well admined server with any game helps tremendously.

    --
    Quack, quack.
  17. Works perfect for me by ZeroNullVoid · · Score: 1

    This works perfect on Ubuntu for me after...

    I had a seg fault on boot until I installed libopenal-dev as found on their forum.
    http://corent.proboards.com/index.cgi?board=crarena&action=display&thread=4026

    I also found on some resolutions I would always look up.
    Another forum post also fixed that issue.
    http://corent.proboards.com/index.cgi?board=crarena&action=display&thread=4025

    Everyone having issues look at forums.

    Plays great on my Dell Inspiron e1505 and looks great for FOSS/x-platform

  18. All games are free if you know where to shop by Anonymous Coward · · Score: 0

    PirateBay is where I do all my shopping.

  19. The value of time by nacturation · · Score: 2, Informative

    It's free. Why would you even ask if it is fun?

    Well Timmy... here in the adult world, we tend to value our time. There are many things that are free and are definitely fun that we adults could be doing. This game has to compete with the other free, fun things that we already do. If very few of our peers find it fun, why bother wasting the time when we'd likely come to the same conclusion? We'd rather keep doing our other free, fun things. Or perhaps new free things that our peers have found to be fun.

    --
    Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    1. Re:The value of time by Anonymous Coward · · Score: 0

      here in the adult world, we tend to value our time.

      Ah! So that's why you're responding to comments on Slashdot =)

    2. Re:The value of time by KDR_11k · · Score: 1

      It's not exactly a time demanding game, you could just try it out for a few minutes to see if it fits your definition of fun and then decide if you want to spend further time on it.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  20. Cheating? by Scot+Seese · · Score: 1

    Does this game have multiplayer cheats available for it?

    I was excited when I installed Urban Terror for the first time a few weeks ago, and enjoyed it for a day or so.. before noticing that some guys were pulling off unbelievable sniper rifle kills, suspiciously high head-shot percentages and the like. Five minutes with Google confirmed the worst- There is a wallhack + aimbot available for both Windows & Linux, it's absurdly easy to find and operate, and works like nobody's business. It just sucked the enjoyment out of the game.

    Part of the problem with all these multi-platform games built on the id software open-sourced engines is that.. bots have been available for those engines for years, and the bot coders have very little updating to do in order to make new bots for the latest X, Y and Z mods running on those id engines. The people making the new games or mods have limited time or resources to put into staying ahead of the bot coders. Sad panda.

    --
    THIS SPACE INTENTIONALLY LEFT BLANK.
  21. Help missing by SEWilco · · Score: 1

    Someone forgot to include instructions. There's no listing of keys/commands. At least they remembered to classify it as a game. (I saw an object at WalMart recently whose box didn't give any hint what it was used for...)

    1. Re:Help missing by Anonymous Coward · · Score: 0

      In the game menu under Game Options click customize controls. Not that hard to find...

  22. slashbot by arnodf · · Score: 1

    lol: added new player model slashbot

  23. Re:Slashdotted - torrent by JackieBrown · · Score: 1

    is the keygen included?

  24. A quick note for those having any problems. by Anonymous Coward · · Score: 0

    The main site got slashdotted, literally to the brink of death. COR has moved the site to a temporary location until things calm down and the original site at Icculus is back up. Because of this, the Galaxy client takes a bit longer to launch, as it's timing out trying to get a news feed off of Icculus. So if you're a windows user, just click on "Alien Arena Quickplay", and use the in-game browser(which is a better browser now anyway).

  25. Mirror list by Nomaxxx · · Score: 1

    There's a list of mirrors offering the latest version here: http://alienarena.arcadebelgium.be/

  26. Freeware?? by Sam+Douglas · · Score: 1

    Come on, can we get our terminology straight. Is it freeware or free software (open source)? There is a big fucking difference. In my view so many of these 'free' games have shot themselves in the foot by licensing the engine under a free software license (i.e. GPL) but not also licensing the game artwork under a similarly free license. Tremulous is an example of this, as is Warsow (perhaps they have fixed this by now). If you choose to be loose with your licensing, you will find it quite hard to get included in most GNU/Linux distributions' official, (free software) repositories. You are costing yourself potential users, many of which are short on choice when it comes to easily accessible games, thus are likely to increase the user community, and possibly introduce others to the game who would otherwise not know about it.

  27. Domain-specific, no loops, not similar to C by jonaskoelker · · Score: 1

    it provides a language environment similar to c

    There's no goto. There's no implicit goto. Your only "control flow" is conditional assignment (x = a ? b : c).

    Among the primitive operations are matrix multiplication, matrix inversion and 1/length(vector), but no integer arithmetic.

    It's about as similar to C as SQL is: not at all, really.

  28. Doesn't work at all by Anonymous Coward · · Score: 0

    in Ubuntu Hardy Heron - at least it doesn't for me.
    Also it is not at all obvious how the Mac patch is supposed to be implemented in OS X.
    and just for good measure:
    Windows sucks.

  29. Challenge Quake3 Download Links Broken by Anonymous Coward · · Score: 0

    The download links for the binaries and source to the current version (V1.43) of Challenge Quake3 are broken. Please re-upload the files to FileFront and some mirrors.

  30. Best free FPS game I've played by Anonymous Coward · · Score: 0

    Running on Ubuntu 9.10, game plays wonderfully smooth compared to previous versions. Much nicer looking than the other free fps games out there, and play is really fun. I wish they'd do more with the menus, but that's a minor complaint, otherwise this looks alot more professional and polished than Warsow or Nexuiz. Big step up, I was about to give up on this game ever playing well with settings turned on. This realese plays alot faster.

  31. Bottom line to complainers by GimpAlien · · Score: 1

    The bottom line is, it's free, it's an awesome game. If you don't like it, shut up and don't use it. Why waste time battering something no one is FORCING you to use? Did someone say you HAD to use it? You HAD to install it? No? Then shut up. Didn't like it? Uninstall it, and shut up. I do take time to defend it, it's better than running freeware into the ground. Will you donate all your free time and money to the charities the toolbar and such brings in? No? Then you have no room to complain at ALL, so shut up!

  32. Nice by lsdi · · Score: 1

    Really enjoy. But sometimes I feel like I'm on wheels - not walking/running. Anyways, great work, it's nice to play.