Atari Sub-Sub-Contractor Used ScummVM For Wii Game
MBCook writes "In several recent releases, it seems that Atari published games for the Wii based on ScummVM, which was released under the GPL. Atari contracted Majesco, who contracted a company named Mistic Software with offices in the Ukraine. When the fact that the GPL was being violated was brought to Atari's attention, they were kind at first until it was discovered that Nintendo doesn't allow open source software to be used with the Wii SDK, so updated documentation mentioning the GPL wasn't an available solution. So, what happens to the games? 'There is a period of time in which all current copies have to be sold. Any copies beyond this period or any reprints get fined with quite high fine for each new/remaining copy. The remaining stock has to be destoryed [sic].' Atari and Majesco seem to have been very cooperative about this whole thing, but had their hands tied by the agreement with Nintendo."
Nintendo literally hates open source. Guess I'll skip that DSi.
Not that I care if people by the DSi or not but I have to ask you three questions. 1. Are you a developer? 2. Are you involved in any open source project in any other capacity than an end user? 3. How would being friendly or not to open source change anything given that games are typically not downloaded but rather come on a physical product for the DS?
Are you one of those open source fanboys who does not even contribute a single penny to any project but still feel it important to voice your righteous indignation? If this is true, then your words are hollow as the very act of downloading an open source product without contributing back towards their development/hosting through either donations or ad revenue means that you are siphoning off what little funding they have in bandwidth costs.
Words posted on slashdot to not pay the bills. Nintendo is obviously concerned about the viral nature of GPL'ed code.
Jesus was a compassionate social conservative who called individuals to sin no more.