Slashdot Mirror


Sega Not Giving Up On Mature Wii Games

Sega has recently taken a few attempts at developing games for the Wii that were targeted at adults rather than kids. House of the Dead: Overkill and Madworld haven't been incredibly popular, but they've done well enough to turn a profit. In Sega's eyes, this makes mature-themed games for the Wii a successful experiment, or at least one they're willing to continue. Other companies are looking to get into the act as well. EA will be releasing M-rated Dead Space: Extraction for the Wii, and Bethesda has a project in the works too.

92 comments

  1. Mature Games? by Anonymous Coward · · Score: 0, Funny

    I like games with experience. I always find myself spending my evenings at the game store. The younger, less mature games are always trying to "play games" with me. Last night, I picked up the game "Cougar Hunter". The graphics were a bit dated, but it kept me all night with it's compelling features!

    1. Re:Mature Games? by WilyCoder · · Score: 1

      Nice try, but this is /. and you aren't fooling anyone.

  2. New From Sega! by fuzzyfuzzyfungus · · Score: 2, Funny

    Custer's Revenge II!

    1. Re:New From Sega! by Opportunist · · Score: 1

      I do NOT want to imagine how you have to move the Wiimote to play that!

      Though I'm fairly sure a lot of geeks would instantly beat the game at expert level...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  3. Speaking of mature... by hal2814 · · Score: 3, Funny

    Nintendo's next system will cater exclusively to mature games. It'll be called the MiiLF. It won't have the same mature marketshare as the upcoming Atari Cougar though.

    1. Re:Speaking of mature... by xtracto · · Score: 1

      Bah,

      Nothing like a video-game for the Missus

      Not that a lot of people here know what that means...

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
  4. Good Fun by samael · · Score: 4, Interesting

    House of the Dead: Overkill was great fun. Recommended for two player zombie-killing action, 70s style!

    1. Re:Good Fun by NightWhistler · · Score: 1

      I have to second that, I absolutely lived the over-the-top B-movie atmosphere. The only thing missing were boobies ;)

      I also picked up the House of the Dead II and III for the Wii, mostly for the extra gun... so I've been having a great time shooting zombies with the mrs... looking forward to what else Sega comes up with!

      --
      PageTurner Reader: open-source e-reader for Android with cloudsync. http://pageturner-reader.org
    2. Re:Good Fun by Fex303 · · Score: 1

      Have to agree with you (and the other poster agreeing). Overkill was fantastic two player action with laugh out loud funny cutscenes.

      It's already been said, but I'm saying it too in case people are unsure about picking it up.

    3. Re:Good Fun by Anonymous Coward · · Score: 0

      I have to second that, I absolutely lived the over-the-top B-movie atmosphere. The only thing missing were boobies ;)

      I also picked up the House of the Dead II and III for the Wii, mostly for the extra gun... so I've been having a great time shooting zombies with the mrs... looking forward to what else Sega comes up with!

      There were boobies. When Varla Guns rides in on her motorcycle, there's a close-up shot. The magic of boobie physics allows them to continue moving even when the rest of her isn't.

  5. Wiimote = sword? by Aggrajag · · Score: 3, Insightful

    Some sort of hack and slash type game might be great with wiimote.

    1. Re:Wiimote = sword? by Gordonjcp · · Score: 2, Informative

      What, like Red Steel?

    2. Re:Wiimote = sword? by Aggrajag · · Score: 1

      Well, that might be ok but I was thinking more like fantasy type of game or Conan (Barbarian, not O'Brien)

    3. Re:Wiimote = sword? by Aladrin · · Score: 1

      Everyone thought that, and every single game to date has sucked because the original WiiMote does not have 1-to-1 tracking. The WiiPlus supposedly adds that, and maybe then we'll finally get some fun hack and slash games... But I wouldn't hold my breath.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    4. Re:Wiimote = sword? by Anonymous Coward · · Score: 0

      No, I think he meant a game that didn't suck ass.

    5. Re:Wiimote = sword? by El+Gigante+de+Justic · · Score: 1

      Dragon Quest Swords is probably the best attempt at this so far, but as others have pointed out the lack of true 1:1 tracking has been the biggest hindrance.

      Red Steel had great potential but was seriously flawed, and not just in the implementation of the swordplay. Hopefully Ubisoft seriously listens to all of the complaints as they are finishing up the sequel.

    6. Re:Wiimote = sword? by DriedClexler · · Score: 3, Insightful

      Red Steel was fun, but it's not what most people like the GP was referring to. I think he meant games with a more one-to-one mapping between the Wiimote's motions and then sword's motions, which should be possible with the Wii Motion Plus or whatever (which IMHO should have been part of functionality at launch).

      In Red Steel, when you swing the Wiimote, it just maps it to one of a handful of basic sword moves, plus it allows a few combos.

      Not to say it isn't fun though. Red Steel lets you shoot weapons out of enemies' hands so they surrender. If you do it to a leader, his whole group surrenders. It's pretty satisfying to charge in, make the leader surrender, and then "clank, clank, ... clankclankclankclank" as all the underlings drop their weapons.

      --
      Information theory is life. The rest is just the KL divergence.
    7. Re:Wiimote = sword? by KDR_11k · · Score: 1

      Noone will do 1:1 sword movement because players will just swing the controller in ways a sword could never move. Red Steel 2 (was demoed at E3) has 1:1 until you do a slash, then it slashes on a straight line and only returns control to you after the slash is completed, I think that makes the most sense since you'd have no valid reason to move in a different direction mid-slash.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:Wiimote = sword? by ookaze · · Score: 2, Insightful

      Everyone thought that, and every single game to date has sucked because the original WiiMote does not have 1-to-1 tracking. The WiiPlus supposedly adds that, and maybe then we'll finally get some fun hack and slash games... But I wouldn't hold my breath.

      But what you say is BS.
      Most Wii games are not simulations, they're games.
      1 to 1 is just too much precision for most games, so they're forced to tone it down.
      The point of the Wiimote is not to reproduce reality perfectly.
      Saying every single game to date has sucked is just stupid anyway, especially when you have 1+ year old games still selling higher than new releases, just from word of mouth. This isn't the behaviour of games that suck.

    9. Re:Wiimote = sword? by AnalogyShark · · Score: 1

      I'd prefer Conan O'Brien in a barbarian adventure.

  6. Re:Controller by Rosco+P.+Coltrane · · Score: 3, Interesting

    Quite frankly, that's the first thing that went through my mind when the Wii came out: here you have this console with a wireless remote that vibrate and senses accelerations, and nobody has come up with a massively multiplayer online gangbang sort of game yet? It can't be that hard to make a dildo sleeve for the wiimote (and a snatch-shaped attachment for Sir) and come up with a piece of software that transmits accelerations and make faraway wiimotes vibrate accordingly.

    --
    "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
  7. It's about time. by SSgt.+Lagface · · Score: 5, Insightful

    While I'm no Sega/EA fanboy, I'm honestly getting sick of all the kiddie titles and messed-up ports when I pass the Wii section. My Wii is dusting right now, as the only games I ever play seriously with it are SSBB and Metroid Prime 3. From what I've seen, the "targeting family/casual/new gamer" stuff has gone overboard, with a lot of game companies getting tunnel vision in trying to get new audiences and as a result have abandoned the old.

    1. Re:It's about time. by Anonymous Coward · · Score: 0

      Sounds similar to the scene one might find on the iPhone AppStore. Wolfenstein 3d and Rogue are about the only games worth buying for me among the throng of puzzle and whack-a-mole clones.

    2. Re:It's about time. by failedlogic · · Score: 1

      I had a GameCube way back. I found the problem with it was the lack of mature titles as well. The other problem with the Wii is that it does not serve as a "media console". The 360 and PS3 play DVDs and MP3s out of the box. The Wii can't play anything but its own games.

      The Wiimote is just a gimmick. If the Sony or MS did a Wiimote type controller and made games to go with (assuming the console prices and games were lower), I'm sure that if the remote is the selling point, Sony and MS would wipe Nintendo's sales off the map.

    3. Re:It's about time. by MBGMorden · · Score: 2, Interesting

      My brother has hit the same problem. At first the whole Wii-mote concept seemed cool. Looked gimmicky to me so I skipped on it and bought an Xbox 360 (despite me traditionally being a Nintendo person - I've literally owned every home console they've made up until the Wii. I've owned lots of the others too, but I ALWAYS had the latest Nintendo system).

      He liked it for a while. WiiFit was cool and such and he got a few more games like that (Resident Evil 4 he liked), but now the system is just sitting in a corner at his house unused every time I go over there. Any time a new video game commercial shows that looks cool he always makes the comment "You know that looks awesome. Wait till we get to the end of the commercial; I bet it's out on 360 and PS3 but not Wii.". And he's always right. He's not a hardcore gamer by any stretch of the imagination. Even when he's got a game he wants to play through he might put in an hour or two per week tops. Still though, the Wii's kiddified games eventually just don't cut it. It'd be like if every movie that came out from now on were from Pixar. Sure they're "fun for the whole family!", and I can say that I enjoy them quite a bit, but realistically SOMETIMES I want something that's a bit more mature (say, "In Bruges", which if you haven't seen you really should).

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    4. Re:It's about time. by ookaze · · Score: 0, Troll

      I had a GameCube way back. I found the problem with it was the lack of mature titles as well. The other problem with the Wii is that it does not serve as a "media console". The 360 and PS3 play DVDs and MP3s out of the box. The Wii can't play anything but its own games.

      and Gamecube games, and NES games, and SNES games, and Genesis games, and Neo Geo games, ...
      The ignorance you display is amazing.
      BTW, the Wii is the console with the least problem for now, as newsflash, it's the market leader crushing the HD consoles.
      This without being a "media console".

      The Wiimote is just a gimmick. If the Sony or MS did a Wiimote type controller and made games to go with (assuming the console prices and games were lower), I'm sure that if the remote is the selling point, Sony and MS would wipe Nintendo's sales off the map.

      I'm not surprised you believe that, given how ignorant you are of the actual situation.
      The same argument was made with price of the XB360, that once it would be below Wii's price, it would destroy it in sales, and would forced Nintendo to cut the Wii's price.
      Actually, there's a XB360 cheaper than the Wii, and the Wii still vastly outsells it everywhere in the world, and the Wii's price still hasn't been cut.
      I can predict your scenario is bound to fail miserably too.
      Basically, the remote alone is not the selling point of the Wii, as the price alone is not the selling point of the Wii either.

    5. Re:It's about time. by MBGMorden · · Score: 1

      It's funny how every single post from MS astroturfers (or anti Wii trolls, whatever) start all exactly in the same way : I'm the biggest Nintendo fanboy of all, but this time, I magically passed on Nintendo just because. Yours starts exactly as these astroturfers posts.

      News at 11: people finding fault with an item often fault the same thing. It's like there might be an actual problem or something!?!?! Nah. That can't be. If multiple people are experiencing the same thing it must just be a conspiracy.

      And I am by no means some MS fanboi. As I said I owned every other Nintendo console system previously. I've owned a lot of others too, but I usually bought them later, and certainly missed a few (didn't have a Saturn or a PS1. Did have Dreamcast and PS2. Skipped on PS3). I mean really: is it so hard to believe that some people found the Wii-mote gimmicky? That sometimes more mature games can be fun? Naw. Such a thought must surely mean that I'm a Microsoft plant trying to sully the good name of the sacred Wii.

      So he's part of the strange minority of Wii owners whose Wii is collecting dust because they noticed every cool game on the HD consoles, but managed to miss all the games supposedly made for them on the Wii, like the OP's mentionned MadWorld or HotD Overkill.
      You can't imagine how stupid these gamers look, managing to miss the games made for them. Especially when the people that don't know anything about gaming are the ones buying a lot of games for the Wii. With the few games people like your brother buy, that means the people clueless to gaming are buying lots of games to compensate, and for the Wii to reach its insane number of games sold.
      I guess they will be pleased to remove the dust on their Wii as lots of games for them are out this year already, and a lot are to come yet.
      I guess he went to buy the Conduit, MadWorld, HotD..., right?
      If your brother is real, his Wii is not collecting dust anymore since a long time ago. So why did you forgot to mention that?

      I've not heard of any of those games. I'm not sure if he has or not, but I can say that the last two games my brother bought for the Wii was WiiFit and the Gillian Michaels fitness game (I'm not sure of the title). Nothing else has tempted him enough to buy it, but I know that he's certainly noticed games on the other systems that he wanted to play. The games he's wanting to play? Bioshock, Assassin's Creed, and most particularly, Resident Evil 5.

      What is the problem? The Wii is your brother's console, and you are the one who bought an HD console, so why the complaining?

      I'm not complaining about a thing. I'm fine with my current console. I'm observing a phenomenon and commenting though. That's how a discussion works. Everything need not dissolve down to such simplified notions of only how things directly affect one's self. I personally have observed the current state of Wii gaming to be lacking as an outside observer (which is why I haven't bought one). I state my brother's case simply as an example of the same feelings by an actual owner of the system.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    6. Re:It's about time. by Hellsbells · · Score: 1

      It's not the controls, it's the lack of quality games by 3rd parties publishers.

      The Wii has an excellent controller for FPS and RTS games, and I find it very hard to go back to using a normal controller after using the Wii-mote, as they're just so clumsy in comparison. It's just a pity that there are so few of these types of games being released.

      (At least there's a few decent ones - The Conduit, Resident Evil 4, Metroid Prime, but that not many since for a console that's been out almost 3 years).

      It's very hard to understand why there is such a reluctance to release games like this for the Wii, when Resident Evil 4 sold so many copies.

  8. Mature? Targetted at adults? by Anonymous Coward · · Score: 0

    House of the dead? wtf?

  9. Re:Controller by xtracto · · Score: 1

    It can't be that hard to make a dildo sleeve for the wiimote

    I saw what you did there!

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
  10. Sequels by donaggie03 · · Score: 1

    It is great that they are finally going to make decent games for the wii, but Dead Space: Extraction? Really? I don't want a sequel to a game that only came out on the other consoles.

    --
    Three days from now?? Thats tomorrow!! ~Peter Griffin
  11. Re:Controller by Opportunist · · Score: 1

    So "you can stick it", it's no longer an insult but actually an invitation for a multiplayer session?

    I dunno if I wanted to play that with my friends, though. You don't know where they've been...

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  12. Nintendo should be taking the lead by Xest · · Score: 2, Interesting

    Really, I'm amazed it's taking companies like Sega to take the lead on this.

    Nintendo captured the casual market this console generation with an innovative controller style whilst Sony and Microsoft have fought over the hardcore market who tend to prefer these type of games.

    Both Sony and Microsoft have announced their competing products to the Wii mote, and both certainly appear better than the Wii mote, although perhaps not with the Wii motion plus addon. They've also taken strides to increase their casual offerings (i.e. Microsoft's investment in games like Lips on the 360). It's clear Microsoft and Sony realise that whilst the hardcore market has more cash in it, it doesn't have enough when they're fighting each over over it so to make the kind of profits Nintendo has with the Wii they seem to understand they've got to start taking from Nintendo's market too.

    The problem is Nintendo doesn't seem to recognise this, and are sticking with their casual market despite the fact it'll slowly start getting eaten away. It's hard to know if they have a trick up their sleeves or if they've become complacent with their success, but certainly I'm suprised they haven't pushed more mature games themselves to try and pull in some of the hardcore gamers from Sony and Microsoft. The problem for Nintendo is it's not as if this is the first time they've had a massive success and then just fallen back into obscurity for a few years, with something like the Wii I think many had wondered if they'd finally broken this cycle and had moved into a new era of innovation to stay permanently ahead, but right now, particularly judging by their rather weak E3 showing where they basically just showed more of the same that doesn't look like it's the case.

    I suppose though historically we should probably not be suprised that it's Sega taking the lead here and not Nintendo, whilst Sega dropped out of the hardware market they always seemed to produce generally more mature games than Nintendo, so perhaps Sega are even doing it as part of a deal with Nintendo that Nintendo will remain a producer of casual games and Sega make mature games. Who knows, hopefully they're not that blind to the competition and do have a trick or two up their sleeves, but at face value this seems to absolutely not be the case right now.

    1. Re:Nintendo should be taking the lead by KDR_11k · · Score: 2, Interesting

      Nintendo is trying to work on the core market, the problem I see is that they're failing to leverage the Wii's primary strength to outmaneuver MS and Sony, instead producing Gamecube 1.5 games that obviously end up being nothing that'll impress HD console owners. IMO they should lower the investment into straight sequels to last gen games and instead invest in games that actually drive the point home that the Wii is the step in the right direction even for those who currently buy core games. I don't think that's impossible, games like the many xPS games on the HD consoles are massively improved by the Wiimote.

      On the other hand I doubt MS and Sony have a chance at claiming the expanded market, Sony sees motion controls as a way to appeal more to the hardcore gamers while MS is going for a relaunch that will probably result in a massive backlash from their core audience which I doubt they have the guts to swallow. Natal is unsuitable for core game designs, unlike the Wiimote it's not a controller that's being improved with new features, it loses the controller completely and thereby loses all possibilities that cannot be offered by body motion detection (e.g. walking around). Natal cannot be easily added to core games since full body control needs to have the whole game designed around it so they can't have Natal-core hybrid games to appease their core audience, Natal will have to go all out casual in its software offerings and I doubt third parties will really help in that arena.

      However, what's more important than arguing about technology is the software they'll offer and we haven't seen ANY software (that could be sold at retail) for either system. The Wii didn't claim the "casual" market because of the controller but because of Wii Sports and Wii Fit. Third parties are struggling severely at making games that resonate like those two with the audience and I haven't seen any evidence that MS or Sony would be more competent at that job.

      Sean Malstrom suspects that Nintendo invested in the wrong direction with a focus on user generated content and only realized too late that that direction is futile, scrapping a lot of already done work and having to quickly make up something new for E3. Well, at least they have 2D Mario which is about as big a seller as Wii Fit (3D Mario doesn't come close).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Nintendo should be taking the lead by Anonymous Coward · · Score: 0

      Nintendo is taking the lead! They plan to release a new generation of "mature" titles in the coming year. There's a preview available here: http://www.newgrounds.com/portal/view/476976

      Awesome, huh?

    3. Re:Nintendo should be taking the lead by seebs · · Score: 1

      Nintendo's focused on bridging the gap between the markets -- producing slightly more involved games which nonetheless appeal to new players. They're doing fine -- and intentionally leaving some niches for third parties, so that the third parties can rake in money while Nintendo avoids confusing their market image of 100% accessible gaming.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    4. Re:Nintendo should be taking the lead by KDR_11k · · Score: 1

      Noone expects Nintendo to take the lead in "mature" titles but they should at least take the lead in pushing the motion controls in every segment of the market instead of making them look like some toy for casual gamers while "real" gamers keep pushing their crosshairs around with the elegance of a supermarket trolley in the recent flood of games using an analog stick for aiming.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:Nintendo should be taking the lead by Anonymous Coward · · Score: 0

      You didn't even look at the link, did you? >:'b

  13. Rated "M" for... (ahem!) by zarmanto · · Score: 1

    Okay... so I read this posting, and then I go on over to the sega.com website to see what their current offerings are... and "Daisy Fuentes Pilates" pops up as the initially displayed game. Is there no end to the irony around here?

    1. Re:Rated "M" for... (ahem!) by game+kid · · Score: 1

      I'm already saving for the sequel, Daisy Fuentes® I'd Hit That(TM) Cardio Workout.

      --
      You can hold down the "B" button for continuous firing.
  14. I actually enjoyed MadWorld by Benanov · · Score: 1

    ...and it's unfortunate that last I checked the soundtrack was unavailable in the US.

    Doesn't seem from TFA that MadWorld turned a profit...only House of the Dead Overkill.

  15. "Adult" themed eh? by guero · · Score: 1

    Leisure Suit Larry for the Wii? Giggity.

  16. Re:Controller by FauxPasIII · · Score: 4, Insightful

    > Do more mature games require a different style controller? Move over Guitar Hero, it's time for Adult Hero.

    You might not be from the U.S... things are different here. In the U.S. "mature" means over-the-top, distracting levels of violence. Sex is not allowed at any ratings level.

    --
    25% Funny, 25% Insightful, 25% Informative, 25% Troll
  17. Re:Controller by mrchaotica · · Score: 1

    In all seriousness, the hard part would be getting Nintendo to license it.

    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  18. Was Wii Ever About Adult Games? by RobotRunAmok · · Score: 1

    I never assumed Wii would ever have any titles other than for kids or yoga-moms, and, being neither, never bought a Wii. I have not yet had cause to regret that decision. Did Nintendo ever market the console as a zombie-basher?

    1. Re:Was Wii Ever About Adult Games? by SSgt.+Lagface · · Score: 2, Insightful

      I don't think Nintendo never marketed it as such. It only said that game devs can now reach out to a broader audience, and I think that the devs have taken that suggestion too far. As for zombie-bashing, I've heard rumors about a watered-down Dead Rising for the Wii.

    2. Re:Was Wii Ever About Adult Games? by pizzach · · Score: 1

      Maybe. But by that logic the Atari 2600 would have never been blessed with it's porno games as I doubt it was marketed as such. You expect at least a little diversity.

      --
      Once you start despising the jerks, you become one.
  19. Re:Controller by Anonymous Coward · · Score: 0

    You said 'hard part' fnarr fnarr.

  20. can we stop calling super violent games "mature"? by syrinx · · Score: 2, Insightful

    Most people grow out of finding tons of gratuitous blood "cool" when they're about 17.

    Most of these games are 15-year-old boy games, not "mature" or "adult" games. (Not even going with the "adult = pr0n" thing there, since really porn is pretty immature too.)

    --
    Quidquid latine dictum sit, altum sonatur.
  21. Madworlds popularity by ActionJesus · · Score: 0, Redundant

    Could the reason that madworld wasnt popular just be that it was a crap game? Its nothing to do with key demos or the expected market share of the wii. Honestly, I played madworld for about 5 minutes and got bored out my mind.

    Ive said before, the best game Ive played on the wii to date has been super mario galaxy, for the sole reason that its a freaking awesome game. Nothing else should really matter, but it seems people get focused on other things. How about instead of a "mature-themed game", you just make a GOOD game, and worry about its theme after?

    I know plenty hardcore gamers that have a wii (often as well as other consoles), so its not like a good "mature" game wouldnt sell.

    1. Re:Madworlds popularity by ravenshrike · · Score: 1

      If MadWorld had a better save system, it would be tolerable.

  22. Re:Controller by Paranatural · · Score: 1

    For Sir eh?

  23. Re:Controller by Just+Justin · · Score: 1

    Making babies is natural but killing people is not, so that's what I never understood about the ratings system here. If anything, for any violent tv show, movie, or game, they should get a worse rating if the violence is unrealistic. If you see someone get shot, and then they're up and running 5 seconds later, like Arnold in commando, that should be an instant X rating. I've never been shot before, but I can imagine it friggin hurts.

  24. Re:Controller by Hatta · · Score: 1

    Making babies is natural but killing people is not

    What makes you think killing people is not natural? Making war is a fundamental part of human nature, and even that of our close ape relatives.

    --
    Give me Classic Slashdot or give me death!
  25. No AO allowed by tepples · · Score: 1

    here you have this console with a wireless remote that vibrate and senses accelerations, and nobody has come up with a massively multiplayer online gangbang sort of game yet?

    Nintendo, Sony, and Microsoft all refuse to digitally sign AO-rated games to run on retail consoles.

  26. Sequel to game on other console by tepples · · Score: 2, Informative

    I don't want a sequel to a game that only came out on the other consoles.

    Apparently, over 9.8 million people who bought Final Fantasy VII, a sequel on a Sony console to three or six games (depending on region) that had come out on Nintendo consoles, disagreed with you.

    1. Re:Sequel to game on other console by Mursk · · Score: 1

      Except that FF games are well known for not having "true" sequels (with one exception quite a bit later on in the series). Assuming the other game mentioned will be a true, direct sequel, this is not a valid comparison at all.

      --
      "This thing does science so hard, you say, 'I've never seen that much science.'" -Sam
    2. Re:Sequel to game on other console by ookaze · · Score: 1

      Apparently, over 9.8 million people who bought Final Fantasy VII, a sequel on a Sony console to three or six games (depending on region) that had come out on Nintendo consoles, disagreed with you.

      Unfortunately for you, the mainline Final Fantasy games never were sequels of each other. So FFVII is not a sequel of FFVI, which is not a sequel of FFV, ...
      So basically you're wrong.

    3. Re:Sequel to game on other console by KDR_11k · · Score: 1

      More people will be annoyed by Extraction being a spinoff since it's in another genre.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  27. Re:can we stop calling super violent games "mature by Millennium · · Score: 1

    But... but then how will aspiring fratboys "prove" their "maturity" to themselves without that sweet, sweet hormonal rush? Everyone knows these are rated M because playing them makes you mature.

  28. Speaking of "mature" by 2obvious4u · · Score: 1

    The controller lends itself well to a 'masturbation' game. With Nintendo being all Japanese you'd think they'd have a Bukkake game or something...

    -- I found out about Bukkake when trying to find out what type of Udon noodles I wanted for lunch, when looking up Bukkake on the wiki my appetite waned.

  29. Prepare yourself! by pizzach · · Score: 1

    The classic graphics gimmick VS the controller gimmick comparison. Fight!

    Hardware breakdown!!

    • The controller isn't sensitive enough vs the graphics make the console overheat and die/be larger then necessary/very loud with fans.
    • The graphics gimmick is more traditional than the controller gimmick and more accepted.
    • Controller gimmick can potentially (but not necessarily) improve game-play through more precise, intuitive controls.
    • Graphics gimmick can potentially (but not necessarily) improve game-play through better, more intuitive imagined worlds.

    Kick ass! Yeah!

    --
    Once you start despising the jerks, you become one.
  30. Madworld by Quiet_Desperation · · Score: 2, Interesting

    Madworld was interesting, but I returned the rental after beating the first boss. The controls weren't so hot. All the game did was make me miss the right stick for controlling the camera. I kept approaching enemies in round about ways to get the camera oriented the way I wanted (at a spike wall, for example) when I grabbed them. The monochromatic graphics were cool initially, but they made the eyes weary after a while.

  31. Mature... by Anonymous Coward · · Score: 0

    A game where you kill everyone (or everything that is) doesn't seem to me very mature but just very childish.

    I remember clearly that when I was a child I wanted to destroy everything...

  32. It's new! It's fresh! It's got moxie! by Quiet_Desperation · · Score: 1

    You is geniuss!

  33. Waiting for Custer's Revenge by bryan1945 · · Score: 1

    But only if it keeps the original graphics! Too disturbing if a photo-realistic Ron Jeremy was involved.

    In seriousness, more 'mature' games may bring in some new customers. I don't know anything about the ones that have been released. There is a need to make the mature games compelling and easy to use. I don't see a 'Halo' type game playing well with the remote unit.

    --
    Vote monkeys into Congress. They are cheaper and more trustworthy.
  34. Flashback by Quiet_Desperation · · Score: 1

    Bethesda has a project in the works too.

    I heard there were two. Ravin' Cliff Racers and House Hlaalu Party. There's a minigame in one of them where you waggle the Wiimote to string random letters together to create names for newly discovered Daedric ruins.

  35. Sega by __aacsae5008 · · Score: 1

    I'd see rather Sega focusing more on the gameplay rather than just trying to experiment with the M-rated audiences. Isn't targeting a "general" audience more important than an exclusive one? Granted, some M-rated gamers can't be drawn in by the general audience game, but The Conduit by Sega just came out for the Wii and its T-rated. It's pretty mild, but still some fun to mess in both story mode and online multiplayer. Just work on making a good FPS and I'm sure people will buy it.

  36. Sega, Blah Rubbish. by Icegryphon · · Score: 1

    Sega had their time, Now I can't look at them the same way after what they did to Guilty Gear Series.
    Crapcom has also Dissapointed me with a number of Titles like DMC4 and
    Destroying the MegaMan Series after the first few good NES ones.
    Also capcom where is my Sengoku Basara X cross and Fate Unlimited Codes, both for PS2-US ?

    Now as for companies I have to say Namco/Bandai (Love Tekken 6 Demos and Arcade)
    has only let me down with the 2 minor problems. SoulCalibur 4 while fun kind of didn't live up to the Other Versions,
    Also the time they waste on Naruto Games. But They haven't made me RAGE like the other two.
    Arc sys and Smaller Companies seem to be the newest group where Failures and Wonderful Games come from.

  37. Re:Controller by FauxPasIII · · Score: 1

    I'll rephrase what I think might have been the GP's point, and what was certainly the point I was sardonically driving at.

    Sex is a normal, healthy activity that most well-adjusted adults will and should engage in. Violence, while I grant your point that it's natural, is _not_ something we should expect most well-adjusted adults to be a part of.

    That sex should be considered offensive, and in fact more offensive than violence, is to my view a sign of a very sick culture. Personally, I blame religion.

    --
    25% Funny, 25% Insightful, 25% Informative, 25% Troll
  38. On my list by HalAtWork · · Score: 3, Informative

    I've got MadWorld, The Conduit, No More Heroes, Scarface, The Godfather, Medal of Honor: Heroes 2, Sam & Max, Resident Evil 4 & Umbrella Chronicles, Okami, Trauma Center, Excite Truck, Zelda, Blast Works.

    These are all great games for hard core gamers. I admit, the Wii doesn't have every base covered, but for a bunch of games that work well with motion controls and are fun for hard core gamers, they have a decent spread. And if you wrote off games like Excite Truck or Okami, as many did, give them a second look.

    1. Re:On my list by SSgt.+Lagface · · Score: 1

      Wow, it's weird how forgot about Medal of Honor: Heroes 2 and Okami, especially since I have the former and my girlfriend often talks about the latter. But yes, they are really good games. However, what I find sad is that for every Okami and the likes out there, there's upwards of 20 or more gimmicky or worse games out there. I know a couple of kids who stopped playing with their Wii since not even they could find a decent game with all the cheap stuff that's flooding the market.

    2. Re:On my list by mqduck · · Score: 1

      Man, shit must have really changed since I left the console world (after the PSX/N64 era) if Zelda games are now considered to be for "hard core gamers".

      --
      Property is theft.
    3. Re:On my list by KDR_11k · · Score: 1

      Yeah, ever since the Wii came out everyone who's ever touched a console before then has rebranded himself as "hardcore" even the people who only play Halo and the yearly edition of Madden.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:On my list by mqduck · · Score: 1

      Apparently. If I recall correctly, Zelda 64 (er, Ocarina of Time) was about the definition of a game targeted to "everyone" (not to say that it wasn't a really good game (though not half as good as A Link to the Past)).

      --
      Property is theft.
    5. Re:On my list by Anonymous Coward · · Score: 0

      Man, you're pretty jaded. Zelda was always for core gamers, since the NES.

  39. Like MadWorld's chainsaw? by Anonymous Coward · · Score: 0

    In MadWorld you can use the WiiMote to swing your chainsaw. Works pretty accurately in that game, and it's a hack'n'slash beat'em-up. You just pull the trigger and swing, and it will let you cut people up. However you don't need to be swinging the remote everywhere if you don't want to, there are plenty of moves that use it and plenty of moves that don't. You can switch it up with punching, kicking, throwing, etc., but the chainsaw is definitely a guilty pleasure in that game.

  40. Well, except... by Anonymous Coward · · Score: 0

    Just sticking a mature rating on something does not guarantee value or quality. Houses of the Dead: Overkill was loads of fun... for a whole hour and 10 minutes. But with only 6 scenarios to the whole game, it's a rip off. Given the style of game, I would expect at least 15-20 scenarios, and then some easter eggs to increase replayability. As is, it plays more like a demo.

  41. House of the Dead is adult? More like idiotic by Anonymous Coward · · Score: 0

    That and "Dead Can Rising" can eat my ass.

    Resident Evil 4 is a hell of a lot of fun, they use the remote perfectly in it to shoot and to slash people with a knife.

  42. This game is a biohazard by tepples · · Score: 1

    Except that FF games are well known for not having "true" sequels

    OK, bad example. But are the Resident Evil games closer to true sequels? The first few were for Sony's PlayStation consoles, and then Capcom put out Resident Evil 4 as a timed exclusive initially on the Nintendo GameCube.

  43. Only on PSX? Now I can't make Ultra Mega Mega Man by tepples · · Score: 1

    Unfortunately for you, the mainline Final Fantasy games never were sequels of each other.

    But is Mega Man 8 (PlayStation) a sequel to Mega Man through Mega Man 7 (NES, Super NES)? And are Mega Man X4-8 (PlayStation; PlayStation 2) sequels to Mega Man X through Mega Man X3?

  44. Re:Controller by Hatta · · Score: 2, Interesting

    Oh, I'd agree with that. I just get tired of the assumption many people have that natural==good.

    --
    Give me Classic Slashdot or give me death!
  45. DOAX3 by Anonymous Coward · · Score: 0

    Make DOAX3 for the Wii, with volleyball, blackjack and hookers.

    In fact, forget the volleyball!

  46. Dual Wield Too... but a question... by Anonymous Coward · · Score: 0

    Awesome. 1 Player. 2 Guns. Sometimes you screw up when you consciously release that you've been unconsciously operating 2 guns independently. Very strange (and more than slightly psychotic) feeling.

    But, can 2 players with 4 Wiimotes both play Dual Wield?

    Maybe it's me... but I nearly wet myself laughing playing it.

    Burnttoys.

  47. Re:Controller by Kittenman · · Score: 1
    That caught me as well - when I heard about 'Adult games' on the Wii, I thought something that wasn't geared towards the youth market. Not random killing, etc. Maybe something on the Stock market, or geopolitical situation...

    Oh well.

    --
    "The greatest lesson in life is to know that even fools are right sometimes" - Winston Churchill
  48. Re:can we stop calling super violent games "mature by PaganRitual · · Score: 1

    It sounds like a side-effect from the games-are-for-kids mentality. Only 10 year olds want to play games, then you find some tedium like MadWorld - just follow the endless QTEs to watch a violent action via a cut scene, ad infitium - which is much more like the gore-porn / slasher flicks that late teens enjoy watching and therefore it's 'mature', apparently.

  49. Re:can we stop calling super violent games "mature by KDR_11k · · Score: 1

    Blame the ESRB for calling the rating that. No better way to make children completely disregard the rating than to make the label a positive word. Most European systems just print the age on the box, not some vague term like "mature".

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  50. Re:Only on PSX? Now I can't make Ultra Mega Mega M by Anonymous Coward · · Score: 0

    Yes, they are. There is story continuity in the Mega Man universe, not so in the Final Fantasy universe. Nice try though.