Just because something is useless doesn't mean evolution will remove it - its only when it becomes actually detrimental and individuals start removing themselves from the reproduction chain that things change.
Could the reason that madworld wasnt popular just be that it was a crap game? Its nothing to do with key demos or the expected market share of the wii. Honestly, I played madworld for about 5 minutes and got bored out my mind.
Ive said before, the best game Ive played on the wii to date has been super mario galaxy, for the sole reason that its a freaking awesome game. Nothing else should really matter, but it seems people get focused on other things. How about instead of a "mature-themed game", you just make a GOOD game, and worry about its theme after?
I know plenty hardcore gamers that have a wii (often as well as other consoles), so its not like a good "mature" game wouldnt sell.
Its so easy to get into. Download, install, then create a character. Once all thats done, hit the play game button and get "could not find a suitable server". So you try again, and the same happens. And again. So you create a different character, but that doesnt help either.
Ive been playing for about an hour, and ive not had a bad moment - no dying to crits, no random grenade killing me, no teammates being assholes, nothing! All games should just replace the actual game with "could not connect you", then theyre would be no whining about class imbalance, or anyhting like that.
It seems to me that everyone I know has a pirated copy of windows: the few people people that have legal copies have them because they were bundled with the computer they bought. When was the last time someone actually went out specifically to bought a copy?
Right, lets say your playing space invaders. (Programmers may take issue with this, but its as simple an explanation I can muster offhand.)
You start the game, and you create a "player" and 40 "invaders", each takes 10kb of memory, so you are using 410kb.
The player shoots 5 invaders. The invaders are removed from the games.
Garbage collection happens, and the memory allocated to those invaders is freed up. You are now using 360kb of memory.
Continue until all invaders are dead, and then respawn a new wave of invaders (putting you back at 410kb).
In the real world it'd probably be more efficient to simply toggle "on" and "off" switches rather than creating and destroying invaders every round, but you (hopefully) get the general idea.
Just remove all rewards gained from the user created content (XP, Gold, whatever). Perhaps the reason to play the modules should be fun? I realise the concept of "fun" in an MMO might conflict with the work ethic most players seem to have, but it seems obvious that allowing players to set rewards is going to end up abused. Itd be like allowing employees to set their own pay.
Perhaps once the "best" content comes through, the dev team could check it themselves and award XP and loot.
Ive played NS quite a bit, and while it works in theory, several things can completely knacker a game: the most obvious of which is getting a noob commander in the comm chair. By the time people have realised the commander sucks and voted him out, its often too late for marines to recover.
Also, your argument only really works for NS_ maps: CO_ maps are horribly, horribly unbalanced, and unless the marines can get an early game spawncamp set up, aliens will pretty much always win. I realise that co_ maps arent "proper" NS, but theyre still popular: sometimes you just dont want to play a game that lasts ~2 hours.
Fwiw, I was there for that, and all I saw of the attack on open citys was a few fellguard mobs spawned in city locations, boosted to about 500% size and no ability for players to respawn on death. The idea was nice, but the whole thing felt just a little underwhelming.
Sorry, but you clearly don't understand how technology works. If it wasnt possible to have a wireless gamecube controller 7 years ago, why should it be possible now?
The problem I have with the wii currently is that I can count the number of games which I have enjoyed on one finger. (Fyi, super mario galaxy.)
The problem seems to be that for every "serious" game on the wii, 100 "fun/party" games are released. Sure, it was cute at first, but ~2 years later and I've pretty much not touched the wii since. Sure, a few party games are kinda fun (wii sports for example), but most of them fall into the category of "do something silly with the wii remote for a few seconds, and not much else". To say nothing of the fact that I DONT SPEND EVERY MOMENT OF MY LIFE SOCIALISING WITH FRIENDS. (I know, i know, typical slashdot crowd...)
Now, I realise that these games are probably selling left, right and centre, but it doesnt mean that you're not allowed to make decent, single player games. For chrissakes, I use the wii more as a gamecube emulator than anything else these days.
The wii is clearly capable of running halfway decent games, but unfortunately it seems no-one is interested in producing them.
*other note: im not including wiiware in this rant, as Im well aware that several smaller/indie developers have released stunning games, such as world of goo. But frankly, if I wanted a console with online capabilities that didnt suck, I would've bought an xbox.
Im sure that many aspiring dictators are foiled by the internet. Rather than stage political coups, they're all too busy trolling and participating in 4chan...
As long as its freshly caught. After a few days, it starts to go off. Weird thing too, freezing doesnt seem to work properly.
Best option, go haggis hunting yourself and get a nice big one.
Welcome to Windows!
Looks like you need to install a browser. Would you like:
A) Internet Explorer, the latest and most secure browser from Microsoft
B) Firefox, a browser made by terrorists that want access to your computer.
In other news, humans still have an appendix.
Just because something is useless doesn't mean evolution will remove it - its only when it becomes actually detrimental and individuals start removing themselves from the reproduction chain that things change.
Could the reason that madworld wasnt popular just be that it was a crap game? Its nothing to do with key demos or the expected market share of the wii. Honestly, I played madworld for about 5 minutes and got bored out my mind.
Ive said before, the best game Ive played on the wii to date has been super mario galaxy, for the sole reason that its a freaking awesome game. Nothing else should really matter, but it seems people get focused on other things. How about instead of a "mature-themed game", you just make a GOOD game, and worry about its theme after?
I know plenty hardcore gamers that have a wii (often as well as other consoles), so its not like a good "mature" game wouldnt sell.
Its so easy to get into. Download, install, then create a character. Once all thats done, hit the play game button and get "could not find a suitable server". So you try again, and the same happens. And again. So you create a different character, but that doesnt help either.
Ive been playing for about an hour, and ive not had a bad moment - no dying to crits, no random grenade killing me, no teammates being assholes, nothing! All games should just replace the actual game with "could not connect you", then theyre would be no whining about class imbalance, or anyhting like that.
It seems to me that everyone I know has a pirated copy of windows: the few people people that have legal copies have them because they were bundled with the computer they bought. When was the last time someone actually went out specifically to bought a copy?
Obviously you've never watched TV.
I submit exhibits A:
http://www.vgcats.com/comics/?strip_id=61
"I just wrote a game. Heres some techy stuff to get it posted on slashdot. Yay advertising!"
Right, lets say your playing space invaders. (Programmers may take issue with this, but its as simple an explanation I can muster offhand.)
You start the game, and you create a "player" and 40 "invaders", each takes 10kb of memory, so you are using 410kb.
The player shoots 5 invaders. The invaders are removed from the games.
Garbage collection happens, and the memory allocated to those invaders is freed up. You are now using 360kb of memory.
Continue until all invaders are dead, and then respawn a new wave of invaders (putting you back at 410kb).
In the real world it'd probably be more efficient to simply toggle "on" and "off" switches rather than creating and destroying invaders every round, but you (hopefully) get the general idea.
Just remove all rewards gained from the user created content (XP, Gold, whatever). Perhaps the reason to play the modules should be fun? I realise the concept of "fun" in an MMO might conflict with the work ethic most players seem to have, but it seems obvious that allowing players to set rewards is going to end up abused. Itd be like allowing employees to set their own pay.
Perhaps once the "best" content comes through, the dev team could check it themselves and award XP and loot.
3..2..1..
Ive played NS quite a bit, and while it works in theory, several things can completely knacker a game: the most obvious of which is getting a noob commander in the comm chair. By the time people have realised the commander sucks and voted him out, its often too late for marines to recover.
Also, your argument only really works for NS_ maps: CO_ maps are horribly, horribly unbalanced, and unless the marines can get an early game spawncamp set up, aliens will pretty much always win. I realise that co_ maps arent "proper" NS, but theyre still popular: sometimes you just dont want to play a game that lasts ~2 hours.
Fwiw, I was there for that, and all I saw of the attack on open citys was a few fellguard mobs spawned in city locations, boosted to about 500% size and no ability for players to respawn on death. The idea was nice, but the whole thing felt just a little underwhelming.
Sorry, but you clearly don't understand how technology works. If it wasnt possible to have a wireless gamecube controller 7 years ago, why should it be possible now?
Is to battle the giant flaming cocks of planet PEENZOR.
Which will no doubt make up 90% of the user generated missions (judging by pretty much all other user genrated content available in any game)
Can let me know who the 5% that arent signed up are so I can transfer over to them? If i wanted censored internet, Id move to China.
According to one of the comments in linked article, the manager for Games for windows has been recently fired.
Im glad to see someone taking the fallout for such a mess!
Sorry, Ill go back to my corner now.
The problem I have with the wii currently is that I can count the number of games which I have enjoyed on one finger. (Fyi, super mario galaxy.)
The problem seems to be that for every "serious" game on the wii, 100 "fun/party" games are released. Sure, it was cute at first, but ~2 years later and I've pretty much not touched the wii since. Sure, a few party games are kinda fun (wii sports for example), but most of them fall into the category of "do something silly with the wii remote for a few seconds, and not much else". To say nothing of the fact that I DONT SPEND EVERY MOMENT OF MY LIFE SOCIALISING WITH FRIENDS. (I know, i know, typical slashdot crowd...)
Now, I realise that these games are probably selling left, right and centre, but it doesnt mean that you're not allowed to make decent, single player games. For chrissakes, I use the wii more as a gamecube emulator than anything else these days.
The wii is clearly capable of running halfway decent games, but unfortunately it seems no-one is interested in producing them.
*other note: im not including wiiware in this rant, as Im well aware that several smaller/indie developers have released stunning games, such as world of goo. But frankly, if I wanted a console with online capabilities that didnt suck, I would've bought an xbox.
Im sure that many aspiring dictators are foiled by the internet. Rather than stage political coups, they're all too busy trolling and participating in 4chan...
-nt-
The biggest difference is that 8-bit is funny. (or at least, used to be. previous few comics are kindof eh.. still better than this cack though)
On slashdot? O_o
Your IP is [blah] which resolves to host: [moreblah].cable.ubr03.dund.blueyonder.co.uk.
The country this IP is from (England) has won the World Cup 1 times (+1)
Since when is dundee in england?
(oblig note for all the non-brits: dundees in scotland)
(oblig note for all the americans: scotlands not in england either)
Actually, if you google age of ornithology, several things pop up, least of all this: http://www.phobe.com/sfi/ornithology.html
Watch as I summon the Titan TUX, who will bring death and destruction upon my heathen enemies!
His mighty flipper-prints will be testament to the path of destruction.