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Playing a First-Person Shooter Using Real Guns

Blake writes "A group called Waterloo Labs rigged up a few accelerometers to a large wall and projected a first-person shooter onto it. Using some math, they can triangulate the position of impacts on the wall, so naturally they found someone with a gun and bought a large case of ammunition. Even cooler, this group usually posts a 'how we did it' video a few weeks after a project's debut, including source code."

19 of 225 comments (clear)

  1. Does the wall... by MichaelSmith · · Score: 3, Funny

    shoot back?

    1. Re:Does the wall... by galaad2 · · Score: 5, Funny

      more importantly, is there a respawn location available?

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  2. Guns? by acehole · · Score: 4, Funny

    Real guns or not, iddqd and idkfa is all i need baby.

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    1. Re:Guns? by pinkushun · · Score: 3, Funny

      idclip would just cause headaches, unfortunately

  3. Source code by xerent_sweden · · Score: 3, Funny

    I sure hope it's bullet proof!

  4. MUhahaha.. M4 Carbine vs Controller by C_Jax · · Score: 4, Funny

    Finally, a chance to level playing field against all the smack-talking 13 yr olds playing COD on Xbox live, Say hello to my M203

  5. Re:Doesn't sound the same by Yvanhoe · · Score: 4, Funny

    Ssshhhh, any FPS player knows that bullets travel in infinite straight line at the speed of light.

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  6. Re:Sadly... by Yvanhoe · · Score: 5, Funny

    And they demonstrated it works fine while hitting the damn wall WITH A SHOVEL ! That was the greatest part. Forget the Wii, I want the next zombie game to be played with a wall of concrete and a shovel.

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  7. FPS and space shooters by GNUThomson · · Score: 5, Funny

    Ssshhhh, any FPS player knows that bullets travel in infinite straight line at the speed of light.

    Unless you use lasers in space shooters. Contrary to a popular disinformation spread frivolously by those lousy physicists, lasers are actually very slow. With a proper engine upgrades, you can outmanuver them easily.

    1. Re:FPS and space shooters by rjhubs · · Score: 2, Funny

      Dammit, now i'll never be able to enjoy wing commander again

  8. Re:Sadly... by gijoel · · Score: 2, Funny

    Forget the shovel I want a cricket bat

  9. Backwards by Jeppe+Utzon · · Score: 2, Funny

    It's funny how they were able to think up this quite cool technology use but then manage to get their explanatory graphics wrong. At 0:40 in their Youtube clip, they show the shockwaves travelling out from the sensors and then intersect at the impact location. That is, of course, the exact opposite of what is really happening.

  10. Re:Air Force people learn to shoot guns? by Anonymous Coward · · Score: 4, Funny

    You're either a troll or completely retarded. Allow me to enlighten you: most personnel in the Air Force don't serve in planes.

    ... they are shot out of catapults

  11. Comment removed by account_deleted · · Score: 2, Funny

    Comment removed based on user account deletion

  12. reloading by WAG24601G · · Score: 2, Funny

    Do not shoot off screen to reload!!!!!

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  13. Re:Doesn't sound the same by KDR_11k · · Score: 4, Funny

    Did you know the army gets tested by shooting at sheet metal signs 300 yards away? If the sign goes "Ding" they get marked down as a hit.

    That's nothing, the Bundeswehr practices by shouting "bang" and politely asking the target to fall over.

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  14. Re:Sadly... by bgillespie · · Score: 5, Funny

    "I'm not a crazed gunman, Dad, I'm an assassin! The difference being, one is a job and the other's mental sickness!"

  15. Re:can't wait... by Fallen+Kell · · Score: 2, Funny

    But what about Rocket Jumps? I think right now you can only do one. After that things don't work so well....

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  16. Re:Air Force people learn to shoot guns? by lwsimon · · Score: 2, Funny

    "in the Core"?

    As in, in the "Marine Core"?

    Wow. I guess those Air Force pukes just aren't hardcorps enough for that kind of training.

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