Playing a First-Person Shooter Using Real Guns
Blake writes "A group called Waterloo Labs rigged up a few accelerometers to a large wall and projected a first-person shooter onto it. Using some math, they can triangulate the position of impacts on the wall, so naturally they found someone with a gun and bought a large case of ammunition. Even cooler, this group usually posts a 'how we did it' video a few weeks after a project's debut, including source code."
Shootin' blanks is never fun. Your wife gets all pissy cause you can't have kids, gotta drink herbal teas to boost your count, you feel like less of a man... Wait, what were we talking about again?