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Average Gamer Is 35, Fat and Bummed

kamapuaa writes "According to a study published in the upcoming October issue of the American Journal of Preventive Medicine, the average US video game player is 35 years old, overweight, and tends toward depression. Specifically, female video game players tended towards depression, while males tended towards large BMIs. While the study itself points to several conclusions, one researcher noted: '... habitual use of video games as a coping response may provide a genesis for obsessive-compulsive video-game playing, if not video-game addiction.'" On the flip side, the Washington Post is running a story about the mental health benefits of playing video games.

68 of 439 comments (clear)

  1. Hmm... by XPeter · · Score: 4, Funny

    Is it just me, or does anyone else think the mods intentionally replaced "Slashdotter" with "Gamer" in the title?

    --
    "The difference between genius and stupidity is that genius has it's limits" - Albert Einstein
    1. Re:Hmm... by sakdoctor · · Score: 5, Insightful

      I think you could probably replace gamer with "person" and still be accurate.
      At least in the developed world, where age distribution tends to bulge out at around 35-40. Waistlines bulge out at around the same time, just in time for a mid-life crisis.

    2. Re:Hmm... by CDMA_Demo · · Score: 2, Interesting

      ....replaced "Slashdotter" with "Gamer" in the title?

      I think they replaced "Anonymous Coward" with Slashdotter, and then to Gamer

    3. Re:Hmm... by vertinox · · Score: 2, Insightful

      At least in the developed world, where age distribution tends to bulge out at around 35-40. Waistlines bulge out at around the same time, just in time for a mid-life crisis.

      Specifically you mean the United States world... Other developed nations do not have our problem for one reason or another.

      Basically our lifestyle really only works for people 18-30, but after that we fall apart.

      Now take someone living in Japan and you'll see that they don't have our obesity and health problems. Probably because they don't use cars as much as we do and use their nice public transportation and walk a lot and their diet consists of generally healthy things like fish.

      I'm sure the same can be said of many European countries...

      Whereas we Americans drive everywhere and walk rarely and eat tons of unhealthy processed foods containing lots of fats and corn syrup which we can push through our bodies when young but not so much when we get old. I think for many Americans we simply don't understands how our body changes so we keep plugging along like we did as before but its not feasible.

      I mean I've put on a few pounds after 30, but I've actually made a conscious effort to not eat like I did young and so far its working out pretty good. Yes it makes me kind of sad I can't have a 4am binge of 30 white castle burgers after a night of drinking but I guess we have to grow up sometime.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    4. Re:Hmm... by Chyeld · · Score: 2, Insightful

      Now take someone living in Japan and you'll see that they don't have our obesity and health problems. Probably because they don't use cars as much as we do and use their nice public transportation and walk a lot and their diet consists of generally healthy things like fish.

      That and they tend to kill themselves before they can become part of the statistic.

    5. Re:Hmm... by Zancarius · · Score: 2, Informative

      Specifically you mean the United States world... Other developed nations do not have our problem for one reason or another.

      Let's be fair here. It's not just the United States. I think there's a disproportionate number of predominantly Caucasian Westernized countries that are of expanding waistline girth.

      --
      He who has no .plan has small finger. ~ Confucius on UNIX
    6. Re:Hmm... by Delkster · · Score: 2, Informative

      Specifically you mean the United States world... Other developed nations do not have our problem for one reason or another.

      Some do, although not quite to the same extent. Yet anyway.

    7. Re:Hmm... by Goldberg's+Pants · · Score: 4, Informative

      If you read the details of the study it's flawed beyond belief. They argue the average gamer isn't an adolescent, yet they only spoke to the 19+ crowd. They interviewed people in the Pacific Northwest, where it rains all the time and there's probably lot of SAD going on. (That's Seasonal Affective Disorder people.)

      In short, it's yet another bollocks study given credence by it popping up everywhere.

    8. Re:Hmm... by Hal_Porter · · Score: 2, Interesting

      It's not just Caucasians either. I've noticed people getting fatter in Thailand and Japan over the last say ten years.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  2. I'll take "Bums" for $1000. by grub · · Score: 5, Funny


    Alex Trebek: This average Gamer Is 35, Fat and Bummed
    Contestant: What is slashdot?
    Alex Trebek: Can you be more specific?
    Contestant: Who is Cowboy Neal?
    Alex Trebek: Congratulations to our new Jeopardy champion!

    --
    Trolling is a art,
    1. Re:I'll take "Bums" for $1000. by TW+Burger · · Score: 2, Funny

      ha haha hahaha haha ha ha ha ha ha!

  3. Woohoo by Hatta · · Score: 4, Funny

    I'm under average!

    --
    Give me Classic Slashdot or give me death!
    1. Re:Woohoo by Antho · · Score: 5, Funny

      34, fat and bummed?

    2. Re:Woohoo by cold1s · · Score: 2, Funny

      Ahhh, To be 34 fat and bummed again....

    3. Re:Woohoo by slashnik · · Score: 2, Informative

      What?

      In British English (well at least around here) to be bummed means to have anal sex.

  4. Video games as coping mechanism by Anonymous Coward · · Score: 4, Insightful

    Video games as coping mechanism. That's an interesting way of looking at this. I found that when I played World of Warcraft, that's exactly what it was. It allowed me to cope with not having a girlfriend and deaden my emotions to the outside world. In that sense it became very addictive. I think it would probably be very similar to drinking alcohol or some drug.

    It's funny because WoW is the only game that did that to me. I'm glad I stopped playing because now I don't feel like an automaton (gradually regaining my humanity), but I really feel bad for all the people who are like me who are still playing for that reason. I think WoW is a great game if you can just play it as a game to have fun, but I'm just not one of those people.

    Funnily enough I can still play console games without any problems, they are not the same at all. Perhaps it's just pseudo social aspect, or the feeling while playing WoW that you are forced to grind (e.g. it's out of your control). An interesting thing that will probably be studied by psychologists for years to come.

    1. Re:Video games as coping mechanism by lorenlal · · Score: 2, Interesting

      As an admitted WoW addict (I've been playing a lot more lately due to increased free time... That'll change in about a month):

      I have a habit where I really get into the storytelling and exploration aspect of a game. I'll play a particular game obsessively, reach the end, and never go back to it. I treat my games the way many of my friends (and fiancee) treat books. I'm sure you see where I'm going with this...

      WoW has no "end." It slowly expands, and I don't think that there's a way that I'm ever going to experience everything in that game. That's probably the biggest difference between WoW (and other MMORPGs) and the other games that AC experienced. It's something that I find dangerous, and very very compelling. I'm pretty sure that I'll be entertained as long as Blizzard keeps the service running. For me, it's not about depression, or isolation (although the game may contribute to the latter), it's about poking around and finding something that keeps my attention.

      I also enjoy cooperative play. It's one of my favorite curiosities. I find it fun to see how groups of relative strangers will cooperate, form large groups to accomplish complex tasks, and then go off to repeat the process in a matter of mere minutes. Well... That and I find it a lot of fun to tank.

    2. Re:Video games as coping mechanism by Lumpy · · Score: 4, Interesting

      I too used video games as a coping mech...

      Come home from work and spend an hour on UT, UT2003,UT2004,Unreal3 taking head shots and tea-bagging the dead bodies... Made me unwind from driving home with the collective pile of Idiots that drive on the roads around here.

      Lately I've been using them as a way to play with friends afar. Lots of board games exist for the Xbox 360 and with headsets we can talk. works great to play a game of Catan with friends when we cant get together for it.

      --
      Do not look at laser with remaining good eye.
  5. That's odd - I think games are boring by commodore64_love · · Score: 3, Insightful

    I don't understand these studies about addictive gamers who are depressed, lonely, blah blah blah. Gaming, like watching tv dramas or sports or news, or listening to the radio or ipod, is simply a way to pass the time. Why gaming would make someone depressed makes zero sense to me.

    --
    "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    1. Re:That's odd - I think games are boring by DoubleParadoxx · · Score: 2, Interesting

      I don't think the inference is that gaming leads to depression, but that its a coping mechanism for it. I can honestly say I've WoW to avoid real life. Since then I've since beat the game! (quit)

    2. Re:That's odd - I think games are boring by wisdom_brewing · · Score: 3, Interesting

      I havent RTFA but...

      females tend to be depressed
      males tend to be overweight

      sounds about right for the USA... is there a control for this based on the gaming + non-gaming demographic?

    3. Re:That's odd - I think games are boring by jollyreaper · · Score: 3, Insightful

      I don't understand these studies about addictive gamers who are depressed, lonely, blah blah blah. Gaming, like watching tv dramas or sports or news, or listening to the radio or ipod, is simply a way to pass the time. Why gaming would make someone depressed makes zero sense to me.

      I think the bit about "coping mechanism" is key. If we look at alcoholism, there are some people who are genetically predispositioned to be hooked. Those are the people whose problem is drinking itself. You'll have others who use alcohol as the coping mechanism. Could have been alcohol, could have been some other form of escapism. Plenty of normal people can enjoy alcohol without either becoming addicted or otherwise abusing it. The problem is not alcohol but how we use it.

      I don't think you'll find anyone who could say bad things about books but lots of us geeks used them as coping mechanisms when we were young. I never related well with my classmates so I just retreated into my books. While it certainly did wonders for my vocabulary, it stunted my social development. You can never avoid dealing with people while having a successful life, not unless you can pull off being a JD Salinger or make your fortune before you go all Howard Hughes.

      Video games do have an addictive component to them, just like gambling. It's an addictive behavior. Some people are naturally susceptible to getting sucked in to all that. A friend of mine mailed his whole game collection home from college after he realized he lost an entire day while playing one. His roommate flunked out thanks to Diablo. Could have just as easily been thanks to booze and partying but shit, they were in the engineering program.

      So, back to your original question. People who lack self-control and fall into addictive behaviors can become sad and depressed because they fucked up their lives thanks to a stupid game. I'm sure we all remember reading about World of Warcraft and Evercrack flameouts here on Slashdot, threw away marriages and careers over the damn game. Then there's people who are already sad and depressed and frustrated with the world and escape into video games so that they can find a place where they feel they are in control. There was a good article discussing this very social mechanism in South Korea. You can also see this sort of thing with the otaku in Japan who end up becoming shut-ins, I forget the name for that. It's a severe social avoidance phobia where they lock themselves in their rooms and passive Japanese parenting approaches allow the state to persist for years. In Western countries this sort of thing would sooner rather than later lead to a violent confrontation and kicking the kid out of the house.

      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    4. Re:That's odd - I think games are boring by CannonballHead · · Score: 2, Interesting

      People can be quite addicted to tv dramas, sports, and news.

      You've never noticed the people that just HAVE to get home to watch their favorite tv show? Talk about it incessantly? Miss other social engagements to watch it if they aren't able to record it and it won't be available online until *gasp* TOMORROW (and they can't bear to be the last person on earth to see the latest drama)?

      People get addicted. To a lot of things. It's just always just a "simple way" to pass the time. It becomes a "need," according to them.

      Not everyone does get addicted, but certainly many do.

    5. Re:That's odd - I think games are boring by StikyPad · · Score: 2, Funny

      depressionquit?

    6. Re:That's odd - I think games are boring by Ephemeriis · · Score: 5, Interesting

      I don't understand these studies about addictive gamers who are depressed, lonely, blah blah blah. Gaming, like watching tv dramas or sports or news, or listening to the radio or ipod, is simply a way to pass the time. Why gaming would make someone depressed makes zero sense to me.

      I think these studies are kind of missing the point.

      In the US at least, things are changing. A lot of people are relatively isolated in their personal lives. We're expected to work longer and longer hours, for worse and worse pay. We get less time off. There's less time for socialization. There's less access to healthy food. Lifestyles are increasingly sedentary.

      Folks get home from a long day at a job they don't like, cram some unhealthy food down their throats, and then disconnect from the world - they play video games, or surf the web, or watch tv, or get drunk, or whatever.

      It doesn't surprise me that folks are, in general, overweight and tending towards depression.

      --
      "Work is the curse of the drinking classes." -Oscar Wilde
    7. Re:That's odd - I think games are boring by The+Moof · · Score: 4, Interesting

      There's two major flaws with the study:

      1. The test group was 500 people from Seattle/Tacoma, WA. That's a very small set from a very small region if you're trying to make a conclusion about all gamers. (Also, I hear Seattle is a depressing city, but that could just be hearsay).

      2. They use BMI to claim if the subjects are overweight. BMI doesn't really work unless you're trying to identify obesity. It's not accurate in the 'overweight' range since it's a simple weight-to-height calculation and ignores muscle mass vs fat mass. Technically speaking, my BMI states that I'm overweight (6'1", 190lbs), but it ignores the fact I'm physically active in sports.

    8. Re:That's odd - I think games are boring by AnyNoMouse · · Score: 2, Informative

      Hikokomori http://en.wikipedia.org/wiki/Hikikomori

      There's a similar behavior called NEET http://en.wikipedia.org/wiki/Neet

      The first one is probably closer to what you're thinking, though.

      --
      -Redundancy Man strikes again!
    9. Re:That's odd - I think games are boring by Kjella · · Score: 3, Insightful

      Games are pretty much the easiest way to be "successful". In FPS games you're Rambo, in RPGs you're a hero, in RTS/TBS a mastermind, take your pick. If you fail at life in general, you can always play games as long as you got ramen noodles and 15$/month for WoW. And the longer it's been since you've done something, the harder it gets. If you haven't exercised in a while and you're in bad shape, starting up is hell. So you keep getting fatter, you lose self-confidence and start retracting from social life or at least the real world part where people see you. Then that becomes a reason for not doing hygiene or decent clothes and it all keeps getting longer and longer from being successful. Or any one of a million other variations of coming into such an evil circle.

      It's exactly the same way in reverse. People with a good body will dress in "look at me" clothes. Or they'll exercise to fit the clothes, particularly for the summer season. They'll keep getting attention and positive feedback that keeps them self-confident and continue to enjoy social life and keep it up. Maybe those failing out should have gotten some more honest feedback to see the warning signs in time, but it's hard even with friends. Most of the time people are just allowed to fade out because drawing attention to it might just make it all more embarrassing and cause an even quicker withdrawal. I think many of the gaming addicts aren't that addicted to the game as such, but they've cut off every other bridge out.

      --
      Live today, because you never know what tomorrow brings
  6. Isn't the average US citizen... by Anonymous Coward · · Score: 5, Insightful

    35, Fat, and Bummed? Or something close?

    1. Re:Isn't the average US citizen... by Rhys · · Score: 2, Informative

      Wolfram Alpha tells me the average age in the US is 36 years old (though it includes kids). Wikipedia tells me 64% of adults (excluding kids) are overweight/obese. I'm having trouble quantifying the tends toward depression. There's about 5% of the population (including kids?) estimated suffering from medically defined major depression disorder(s).

      So yeah, at least in the same ballpark.

      --
      Slashdot Patriotism: We Support our Dupes!
    2. Re:Isn't the average US citizen... by Tuidjy · · Score: 3, Informative

      No, he is saying that 50% of the 66% (overweight ones) are obese.

      --
      No good deed goes unpunished...
    3. Re:Isn't the average US citizen... by Anonymous Coward · · Score: 2, Informative

      The point is that gamers are even fatter, etc. than average. FTFA:
        "male players reported a higher BMI and more Internet use time than nonplayers."

  7. Not surprising by teh.f4ll3n · · Score: 2, Interesting

    Out of 100 depressed fat 35-year-old gamers polled 99 turned out to be depressed fat 35-year-old gamers. 1 turned 36 while being polled.

    --
    Given the choise between Hitler and RIAA/MPAA I'd go for the first one - at least he knew when to shoot himself.
  8. Makes sense. by Sj0 · · Score: 2, Insightful

    In order to self-identify as a gamer, you've got to have a certain mindset to begin with. "I play video games, and that's the most important thing in my life". When you're a teenager that's fine, since most teens don't exactly have the resources to go out and have a real life, but when you're 35, you should be at the point where your other dreams are coming true.

    I play video games, a lot. I've spent hundreds of dollars on them this year and spent hundreds of hours in them. However, I don't self-identify as a gamer as such, because it's not the central tenet of my lifestyle, nor a major frame of reference for my personality.

    The article doesn't tell exactly how they differentiate the two. If it's by self-identification, the problem I've already mentioned crops up. If it's by number of hours spent, it's a poorly designed study to determine the effects of video games, because it's simply axiomatic that if you are more introverted, you'll spend more time doing activities alone.

    --
    It's been a long time.
    1. Re:Makes sense. by Ephemeriis · · Score: 3, Insightful

      In order to self-identify as a gamer, you've got to have a certain mindset to begin with. "I play video games, and that's the most important thing in my life".

      Negative.

      I self-identify as a gamer, but not because playing video games is the most important think in my life. In fact, video games are a fairly small portion of the gaming I do. I also play plenty of pen & paper RPGs, tabletop games, CCGs...

      I also self-identify as a reader - because I like reading, not because it is the most important thing in my life.

      I also self-identify as a computer geek or computer nerd - again, because that is a part of my life, not the most important thing.

      I could keep going, but there isn't much point. If I were to self-identify as only the thing that I feel is most important in my life, I would only self-identify as a husband. But that doesn't really tell you a whole heck of a lot about me, does it?

      When you're a teenager that's fine, since most teens don't exactly have the resources to go out and have a real life

      I have to disagree again here. Since when do resources dictate what's the most important thing in your life? Maybe your most common diversion... Most readily available entertainment... But most important thing?

      I'd suggest that many (most?) teenagers find their friendships more important than their video games. Or maybe they're preoccupied with learning to drive and getting a car. Or maybe they're looking for their first job. Maybe they just want to pass a class.

      Sure, lots of teens play lots of games. But I doubt if many of them would identify that as the most important thing in their lives.

      but when you're 35, you should be at the point where your other dreams are coming true.

      Maybe. Depending on what those dreams are. Depending on what life throws at you.

      I play video games, a lot. I've spent hundreds of dollars on them this year and spent hundreds of hours in them. However, I don't self-identify as a gamer as such, because it's not the central tenet of my lifestyle, nor a major frame of reference for my personality.

      No?

      Do you know who Gordon Freeman is? Is the cake a lie? Would you chuckle at a shirt that read "iddqd"? Do you know who Shodan is? Or Cortana? Do you recognize the Mario theme music? Or the Zelda got-a-cool-item sound?

      These are all references that non-gamers don't understand, and gamers do. They do influence your personality whether you like it or not.

      --
      "Work is the curse of the drinking classes." -Oscar Wilde
  9. Chicken, Egg by nick_davison · · Score: 5, Funny

    Specifically, female video game players tended towards depression, while males tended towards large BMIs.

    Are the women depressed because their dating pool is made up of fat guys?

    Or do we eat because our women are so depressing and food is our only solace?

    1. Re:Chicken, Egg by PolygamousRanchKid+ · · Score: 5, Funny

      Or do we eat because our women are so depressing and food is our only solace?

      "At night, a bachelor opens the refrigerator, looks at what's inside, shakes his head, and then goes to bed."

      "At night, a married man goes to the bedroom, looks at what's in the bed, shakes his head, and then goes to the refrigerator."

      --
      Schroedinger's Brexit: The UK is both in and out of the EU at the same time!
    2. Re:Chicken, Egg by NewbieProgrammerMan · · Score: 3, Funny

      "At night, PolygamousRanchKid goes to one bedroom, looks at what's in the bed, shakes his head, and then goes to the other bed."

      --
      [b.belong('us') for b in bases if b.owner() == 'you']
  10. Garrison Keiller on Slashdot by eldavojohn · · Score: 2, Funny

    *in a soft soothing mid-Western voice*

    Remember folks to pay a visit to Slashdot: where the gamers are above average, the readers are fat and depressed and the women are nonexistent.

    --
    My work here is dung.
  11. Only the age is surprising by PyroMosh · · Score: 5, Informative

    We keep hearing about how the average age of a gamer is around 30. It's surprising, but I can deal with that. Not unreasonable. Now 35? That's a little tougher to swallow, and a cursory look at the article shows why.

    Investigators from the federal Centers for Disease Control and Prevention, Emory University and Andrews University analyzed survey data from 552 adults in the Seattle-Tacoma area. The subjects ranged in age from 19 to 90, according to the study, published in the October issue of the American Journal of Preventive Medicine.

    (Emphasis mine).

    The study excluded kids. It's just adult gamers.

    Still it's a little tough to believe that the average age is 35 unless there were few members of the study outside their 30s, or their definition of "gamer" is quite loose. They may consider going to Atlantic City and playing video poker a "gamer", but just because someone Skis once a year or so, are they a Skier? I know we want to count casual gamers, but we still need to exclude "irregular" gamers for the purposes of studies like this, or the findings are quite meaningless.

    1. Re:Only the age is surprising by RemoWilliams84 · · Score: 2, Interesting

      analyzed survey data from 552 adults in the Seattle-Tacoma area.

      I think this is the most telling part of the survey. Doesn't Seattle have one of the highest suicide rates in the nation?

      Of course the gamers are depressed, everyones depressed. Until this has a wider sample, I think this is bunk.

      --
      "I don't have to think. I only have to do it. The results are always perfect, but that's old news." - Meat Puppets
  12. Geek Therapy! by LibertineR · · Score: 3, Funny
    Burned out, need a vacation? Fire up Flight Simulator and fly from SFO to Hawaii.

    Pissed off at the boss, need to vent? A bit of Gears of War will do the trick.

    Need some exercise to burn off the pounds? A late afternoon set or two of Vertua Tennis will keep you slim and trim, baby!

    Did someone cut you off on the commute home, Bunky? Time for some Need for Speed revenge, bitches!

    Wife not giving it up lately? Create a character in The Sims that digs that back hair, homey!

  13. Forgot to mention.... by Sterrance · · Score: 3, Informative

    that the survey wasn't national. They "analyzed survey data from 552 adults in the Seattle-Tacoma area. The subjects ranged in age from 19 to 90, according to the study, published in the October issue of the American Journal of Preventive Medicine." No offense to my fellow Americans in Seattle, but its not the happiest place with 226 days of cloudyness. The data might be a bit unbalanced.

  14. Re:Dumbass Researchers by Anonymous Coward · · Score: 5, Funny

    I'm 38 dammit, and who the hell told you you could use my silhouette for the picture?

  15. Anecdotal evidence by TheCarp · · Score: 4, Interesting

    That this probably applies to movies, books, and several other ways that a person can blow off steam and escape from the day to day grind for a while without getting exercise.

    Shock! Awe!

    I thought I had seen obsessive escapist book reading before, then my wife got a kindle. Actually, I wonder if these addictions are not worst than many drugs. Afterall, reading is healthy and good, and nobody wants to bother someone reading a book. (nor do they usually want to be bothered)

    Though, once you have spent all your free time reading for a month to the exclusion of household chores and social interaction.... well I doubt its much better or worst if its a video game.

    -Steve

    --
    "I opened my eyes, and everything went dark again"
  16. Coping with depression by Anonymous Coward · · Score: 5, Interesting

    The traditional and popular answers for coping with depression ("get out more!") don't work for introverts. I would expect that introverts are overrepresented in the "gamer" demographic.

    But I don't think it is loneliness that depresses this group. I suspect it is meaninglessness. existential crisis hits this kind of person pretty hard. Not only is life itself meaninglessness, but their life in particular is meaningless. Goals for goals' sake have no motivational power, so they lack drive to do much of anything apart from play their games. They go to work and perform your basic survival tasks out of rote habit. Such is the life of someone who can't find anything that is really exciting.

    It is easy to say "well you lack drive, and that is what is wrong with you." The answer is rejected out of hand, since such people are clear-minded enough to see that the only reason they "lack drive" is because the meaningless bullshit that drives most people is precisely that...meaningless bullshit...and hence they simply can't get excited about it, even if they try.

    You don't help such people by taking away their games and forcing them to go to dance clubs (or whatever). They just sit there, feeling alone in the crowd, and wishing they could be doing something more interesting than listen to air-heads blather on about shoes.

    In my experience (anecdote. sue me.) study of psychology, physics, and philosophy keep life seeming interesting enough to be worth the trouble. I combine that with games, of course, because entertainment is important too. Also, I meditate (non-religious), but I realize that not everyone finds non-drug-induced altered states of consciousness to be as intriguing as I do.

    I am going to say it is "ok" for people to be this way. If these methods of coping with depression don't work, then get a prescription for some mood-altering drugs. That is ok too. Just don't let people tell you that you are some kind of failure for having seen the valuelessness of the bullshit they proffer as being worthwhile.

    1. Re:Coping with depression by The+Living+Fractal · · Score: 5, Interesting

      You are mostly hitting the nail on the head. You're missing the part where the search for meaning is clouded by hopelessness. In other words, if these people might find motivation through the attempt to discover meaning, i.e. scientific research, or the arts, or religion, etc, they become even more depressed when they fail and think they will never be able to achieve it... i.e. hopelessness destroys their search for meaning.

      The key solution to the existential crisis is ... surprise: existentialism.

      Life is amazing, with or without meaning. Existence is a miracle that cannot be explained, but can be experienced. So why not experience it to the fullest? Live your life knowing that none of it matters and that it's OK that none of it matters, because the only thing important is that you enjoy the experience, which you may never have again.

      Some highly intellectual people get so tied up on finding 'meaning' that they forget to stop and smell the roses. It's like some kind of loop in our brains, and for many people it is only 'closed' when they find religion. For others, only something as powerful as prescription drugs can close it.

      But for those of us 'intellectuals' who are merely 'bummed' about it, we can often self-medicate using various methods -- existentialism being one of them.

      --
      I do not respond to cowards. Especially anonymous ones.
    2. Re:Coping with depression by your_neighbor · · Score: 2, Interesting

      Funny reading this. I had a deep depression over the years, some times it does return to haunt me. The solution I found was the same... I keep studying. Some people don't understand my reasons, but I keep on studying japanese, german, I also read a lot about psychology and even astrology (hit me). I wish I had time to go college again and study formally psychology and neuropsychology, maybe pharmacy and others if God gives me enough time. I also I'm working to finish my master thesis in aeronautic engineering and starting my PhD. I wish I had more futile thoughts... it seems people have more desire to stay "here". Games are just one door to get out of the body prison and skip reality when it gets boring. It was nice to me see other ppl have the same problem... it's some kind of relief.

    3. Re:Coping with depression by Hal_Porter · · Score: 3, Funny

      You don't help such people by taking away their games and forcing them to go to dance clubs (or whatever). They just sit there, feeling alone in the crowd, and wishing they could be doing something more interesting than listen to air-heads blather on about shoes.

      Think of life as being an adventure. No, I'm not being trite, consider.

      You are in a room at a club. It is dark. An airhead is talking about shoes. It is dark here, you may be beaten by a chav.
       
      :N
       
      You go North. You are in a room at a club. It is dark. A cute girl is wearing a T shirt with an XKCD cartoon on it
       
      :TALK TO GIRL
       
      Her name is Tina, she is studying for a PhD in physics....

      And look on the bright side. At least Tina speaks the same language as you. Some of us have it much harder. See you have goals, helpfully hardwired into by evolution. If you pursue them you will be rewarded with endorphins, like the Achievements on XBox.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    4. Re:Coping with depression by Anonymous Coward · · Score: 2, Insightful

      The way I get around it is learning/trying new useless things. I taught my self to knit, play the guitar, sing, and play with my 1 year old.

      Playing with your child is hardly useless. Having a child certainly detrivializes your life...

    5. Re:Coping with depression by h3llfish · · Score: 2, Interesting

      You raise some interesting points here, my anonymous cowardly friend, and your logic is sound enough. But I think you are wrong.

      I'm speaking as one of those introverted, video-game-playing depressed people. I identify very much with your comments. But, I don't think you've linked introversion and depression closely enough. The way you word things, it sounds like introverts and extroverts are equally likely to get depressed. I just don't think that's the case. I have no science or numbers to back that up, but since your assertions are anecdotal as well, I guess I'm on firm enough ground.

      I'm not saying that extroverts don't get sad. They do. But they are so involved in the lives of others that they have far less time to sit and ponder how fucked up life is. And it's not all vapid nightclubbers who are extroverts. Extroverts could be at a church group, smoking crack with their crackhead buddies, or maybe just getting crazy with their LARP friends. The point is that they are not so self-centered. They don't sit in their batcave brooding for 4 or 5 hours a night. They are emotionally involved with and invested in the lives of at least a few other people.

      When you do that, you realize that your problems are not the center of the world. When you have a large circle of friends, you have perspective. There's always some triumph or tragedy going on. The cyclical nature of the univers is far more readily apparent. And because you give a shit about these people, it all [i]matters[/i]. Life does not seem to meaningless... existential crisis averted.,

      In short, AC, no one cares about you. You are a spoiled rich kid. Care about something other than yourself.

    6. Re:Coping with depression by shiftless · · Score: 2, Interesting

      The problem is that 90% of people who consider themselves "introverts" are actually just nerds with no social skills. The reason they don't enjoy interaction with others is because they're not any good at it. The cure for this, of course, is to go out, socialize, meet people, and develop their social skills. Try telling them that, though; they'd rather sit at home and brood about life. You can lead a horse to water, but you can't make him drink. Would love to stay and chat with you about how much life sucks, buddy, but I'm too busy out doing things, meeting people, getting laid, and having fun.

    7. Re:Coping with depression by Truth+is+life · · Score: 2

      ANYONE can do it; it's only a question of willpower.

      I think you underestimate how incapacitated the human mind can get. Especially when this leads to depression.

    8. Re:Coping with depression by Andrew+Cady · · Score: 2

      The problem is that 90% of people who consider themselves "introverts" are actually just nerds with no social skills. The reason they don't enjoy interaction with others is because they're not any good at it. The cure for this, of course, is to go out, socialize, meet people, and develop their social skills.

      No, the "cure" is to learn social skills during childhood and adolescence, like everyone else. Those are the times when one is emerged in [at least the institutionalized simulacrum of] actual society. To enter the crowd of strangers and "meet people" is a task requiring social skills -- rather advanced ones (viz., the "cold approach"), well beyond mere "extroversion" -- it is a poor way to acquire social skills.

      But, hey, I don't want to discourage anyone. You might get lucky. It's just the responsibilization that bothers me. General principle: people don't have problems with easy solutions that they don't implement because they are stubborn and foolish; that's just a way of blaming them for their problems (while putting on the pretense that you don't have them because you're superior).

  17. I dunno... by Moraelin · · Score: 3, Insightful

    Well, that _some_ people will play it as some great escape from a shitty reality, is I suppose true of anything else. Equally I know someone who' a workaholic to escape the rest of reality, and pretty much because work is the only place where he's appreciated. Other people go fishing to escape reality, or spend hours tuning their car, or whatever else.

    On the other hand, I only need to look at my parents who took to WoW like to cocaine. And, you know, they're a lot over 35 and not exactly the stereotypical image of the lonely gamer or slashdotter either. You know, what with one of them being a woman, and both of them having gotten laid before (or I wouldn't be here.)

    The other die-hard gamers I know, most are married, the majority are of average weight, and one is pencil-thin. Only one was obese, but the key word is "was." (Suspiciously, he started exercising after someone sent around a link to a study saying that the obese and smokers cost the health insurance less because they die a lot earlier;)

    So I just have to wonder. Maybe they just saw that the average gamer was fat and depressed because the average person wherever the study was done was fat and depressed?

    --
    A polar bear is a cartesian bear after a coordinate transform.
  18. Re:Is it me? by MoralHazard · · Score: 2, Informative

    Sigh... It's not just you--vast swathes of other people, certainly the majority of the Western world, are ignorant of basic statistical concepts, just like you (no disrespect!). A sample size of 500 is almost certainly big enough for this kind of study.

    For any given sample-extrapolation experiment, you can calculate a "conservative" sample size that will be "big enough" to meet your criteria for confidence level, confidence interval, etc. I just Googled this guy up, if you want to play around with some values, to see how big of a sample you need if you want to extrapolate to a population of 300,000,000:

      * http://www.surveysystem.com/sample-size-formula.htm

    (PROTIP: It's smaller than you think.)

    Wikipedia has an explanation of what/how/why, but I'll warn you ahead of time, unless you already took a stats class and just need a refresher, you won't understand (no disrespect!):

      * http://en.wikipedia.org/wiki/Sample_size#Estimating_proportions

    For those too lazy to FTFL (no disrespect!), it takes somewhere around 1,000-2,000 sample members, if you want to get a 95% confidence level and a confidence interval of 5%, given a p/q split of ~ .5/.5. So assuming these researchers did their math correctly when they formally stated the results of their significance tests.

    (NOTE: I'm NOT saying the study is valid--that's a whole 'nother Oprah. I'm just making a general statement about how big of a sample size a study needs to obtain a certain amount of probabalistic reliability.)

  19. The Intelligent Design connection by Gord.ca · · Score: 5, Insightful

    I guess most people didn't catch the significance of Andrews University...

    Two of the study's coauthours (Wendi Kannenberg, Gary L. Hopkins) are from Andrews University Institute for Prevention of Addictions. Andrews is a Christian university run by a denomination which doesn't accept evolution. I've spoken to a prof from their biology department, apparently it's a bastion of the Intelligent Design movement. (Here's a book published by Andrews University Press).

    I'm not saying that proponents of intelligent design and those around them are incapable of doing serious scientific research. I'm thinking this might partially explain what feels like an anti-gamer bias.

    The joys of crowdsourcing...

    --
    The opinons expressed are those of the voices in the author's head and are not necessarily those of the author.
  20. completely and totally off by nomadic · · Score: 2, Funny

    I am 33.

  21. Everything in spare time is "passing time" by Moraelin · · Score: 3, Insightful

    Actually, sad to break this to you, but just about everything you do in your free time is simply "passing time." Whether it's watching TV, playing a game, chatting at the pub, going mountaineering, tuning your car, reading a book, going to the theatre, or whatever else. There's a reason it's called a "passtime". Get it? "Pass" and "time"? Ring a bell yet?

    So, yes, unless you spend every waking moment _working_ on something, then yes, you too are just "passing time" a lot.

    And by "work", I mean as in you actually expect to sell it or otherwise get a tangible return on investment, and primarily for that return on investment. If it's just one of the intangible and impossible to measure benefits used as excuses for why your hobby is better than his, sad to break it to you, but it's still just a hobby. You're still doing it to pass the time.

    So get off the high horse, drop the snotty self-importance, and realize that yes you too pass the time. Waiting to die or something? Then why do you try to project that idiocy on others?

    --
    A polar bear is a cartesian bear after a coordinate transform.
  22. Re:Is it me? by lusiphur69 · · Score: 2, Insightful

    The sample set is exclusively 19-90 year olds living in the greater Seattle area.
    Do people younder than 19 not play video games? This was a very sloppy study, probably a small survey done over the phone or web, and no, 500 is not a large enough sample size to draw MEANINGFUL correlations.

    Unless they amend it to - Average Seattle ADULT gamer.

  23. Angle by Joebert · · Score: 2, Funny

    Depressed gamer chicks are hot.

    --
    Wanna fight ? Bend over, stick your head up your ass, and fight for air.
  24. You ever sucked dick for WoW? by elrous0 · · Score: 2, Insightful

    Everyone has SOME form of escape in their lives. Some are just healthier than others. Personally, I think videogames are pretty mild compared to the dangers of SOME forms of escapism.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  25. Taggers fail it by Daetrin · · Score: 2, Insightful

    I'm unsure if the majority of the people who tag stories just don't know what "correlation does not imply causation" actually means, or if this is just another case of mass not RTFAing.

    "Correlation does not imply causation" means that if A correlates to B it does not mean that A causes B. But if it's a statistically strong correlation in a well designed experiment then _something_ is causing the relationship. Perhaps A is causing B, perhaps B is causing A, or perhaps some third factor is causing A and B to show up together.

    This study, like many others that have been slandered with the tag, seems to be pretty careful about its terminology. The only reference to a possible causation is actually of the reverse, "One interpretation of the findings, researchers said, is that among women, video-game playing 'may be a form of "digital self-medication."'"

    In another place they state "While the study helps 'illuminate the health consequences of video-game playing,' it is not conclusive, its researchers say, but rather serves to 'reveal important patterns in health-related correlates of video-game playing and highlights avenues for future research.'"

    So not only do they state that it's a statistical correlation and not conclusive proof of causation, they also give specific examples to show that they're considering other possible relationships besides A causing B. Is the "corellationisnotcausation" crowd just not going to be happy until scientists stop doing research altogether?

    --
    This Space Intentionally Left Blank
  26. Because distributions vary across the globe by Moraelin · · Score: 2, Interesting

    Well, for example how about the fact that the obesity percentages are not the same across the globe.

    In the USA, US, as of 2007, 33% of men and 35% of women are obese. (And another third are "only" overweight.) In the EU, where I'm looking at my gamer friends I described in that message, (depending on the country) you're getting between a third and a half that many obese people. E.g., to pick a comparable year, in 2006 in the Netherlands there were only about 12% obese men and about 10% obese women. Germany actually is the heavy-weight of Europe (pun intended) and slightly out-edges even the USA in percentage of "overweight" males, but at a quick googling seems to be at only 13% outright "obese", again as of 2007.

    So there you go. It seems to me like all their study found was that the average gamer is the average person in that place. They look at the gamers over there and see a lot of fat ones, I look at the gamers over here and see a lot of people anywhere between fit and a bit overweight.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Because distributions vary across the globe by timeOday · · Score: 2, Informative

      It seems to me like all their study found was that the average gamer is the average person in that place.

      No, if they found a correlation between video gaming, weight, and depression in their subject population, what it means is that gamers are more overweight and depressed than non-gamers (not to imply causation) on average among the population they sampled. If the gamers and non-gamers in their sample were equally overweight, no matter how much overweight, then no correlation would have been found.

      Now, I suppose it is theoretically possible they didn't actually find a correlation, but just took the average weight of everybody who reported gaming more than X hours per week, and found that average to be overweight - as so many here are assuming - but it's an extreme stretch of the imagination that they would be so foolish, and that the CDC would fund anybody to do that, and that nobody reviewing for the American Journal of Preventive Medicine knows what an observational correlation study is. No, I don't find that plausible at all.

      Too bad nobody has posted a link to the paper though.

  27. Meaningless study by BForrester · · Score: 2, Insightful

    In other words, US gamers are typical of the general US population, such that
      - most (60%ish) are overweight
      - they are far more likely to be depressed than counterparts from almost every other country
      - the average age is about 35

  28. Re:Is it me? by Idiomatick · · Score: 2, Informative

    He did mention location bias from sampling people all in seattle. I think there are far more problems with survey methodology we don't know about. I never trust surveys that don't print the survey they used with the results. How do I know they weren't leading questions. What did they do to deal with controls vs the average population? There are many questions that could be asked of most surveys that will never be answered. Many of them could entirely change the results of the survey so It is difficult giving them any credence at all.

    95% confidence level my ass :( you make it sound like almost facts.

  29. My understanding of the situation by jesset77 · · Score: 2, Interesting

    35 year old sedentary American:
    Eats a processed diet, high in frozen dinners, pizza, fast food, and soda.
    All of which (in the US) contains high levels of High Fructose Corn Syrup
    Over-dependence on which upsets serotonin levels
    which blocks the neurochemical precursors to feeling "full", encouraging over-eating and weight gain (and profits for food manufacturers, which in turn continue to lobby for corn subsidies)
    Serotonin imbalance also leads directly to depression and insomnia.

    When you're too fat to get out the door and too unskilled and alienated from society to engage in social functions, really there's not a lot to do aside from game, eat, and post comments to slashdot.

    In other news, summary very closely describes me save that I am 32, not 35. And I don't have a flatscreen monitor. D:

    --
    People willing to trade their freedom of expression for temporary entertainment deserve neither and will lose both.