Poor Design Choices In the Star Wars Universe
Ant writes "John Scalzi's AMC blog shows a short guide to the most epic FAILs in Star Wars design — 'I'll come right out and say it: Star Wars has a badly-designed universe; so poorly-designed, in fact, that one can say that a significant goal of all those Star Wars novels is to rationalize and mitigate the bad design choices of the movies. Need examples? Here's ten ...'"
R2-D2
Sure, he's cute, but the flaws in his design are obvious the first time he approaches anything but the shallowest of stairs. Also: He has jets, a periscope, a taser and oil canisters to make enforcer droids fall about in slapsticky fashion -- and no voice synthesizer. Imagine that design conversation: "Yes, we can afford slapstick oil and tasers, but we'll never get a 30-cent voice chip past accounting. That's just madness."
I believe his primary function is a flight droid so they were built to interface with ships. Not a lot else. John Scalzi seems to suffer from the "must have everything" school of thought and doesn't think the future will focus on minimalism and getting one thing right. Thank god he's not writing software and just another hot air blogger. I reject Episodes I, II & III so I don't know what he's talking about with the oil slick and jets.
C-3PO
Can't fully extend his arms; has a bunch of exposed wiring in his abs; walks and runs as if he has the droid equivalent of arthritis. And you say, well, he was put together by an eight-year-old. Yes, but a trip to the nearest Radio Shack would fix that. Also, I'm still waiting to hear the rationale for making a protocol droid a shrieking coward, aside from George Lucas rummaging through a box of offensive stereotypes (which he'd later return to while building Jar-Jar Binks) and picking out the "mincing gay man" module.
Again, you're overlooking his primary function. C-3PO is a protocol droid designed to serve humans, and boasts that he is fluent "in over six million forms of communication." So he's got arthritis, well, you didn't build him to be flexible or fight. You built him to look pretty and translate. Everything else is bells and whistles. I think he was meant to stand in a corner for some rich merchant or politician and translate any language imaginable. Are you going to tell me that my car is flawed because I couldn't afford a $20 toaster to put in the dash?
Death Star
An unshielded exhaust port leading directly to the central reactor? Really? And when you rebuild it, your solution to this problem is four paths into the central core so large that you can literally fly a spaceship through them? Brilliant. Note to the Emperor: Someone on your Death Star design staff is in the pay of Rebel forces. Oh, right, you can't get the memo because someone threw you down a huge exposed shaft in your Death Star throne room.
Uh, the second Death Star was never completed, you idiot. The rebels learned about it and attacked it before it had everything completed so anything like "four paths to the central core" or "exposed shafts" could well have been necessary during its construction. Haven't you seen Clerks or watched Robot Chicken's parody of Palpatine trying to talk to the foreman?
But Luke's X-34 speeder on Tatooine? The Yugo of speeders, man. One hard stop, and out you go.
He's a farmer. You should have seen the "vehicles" and ATVs I drove while working on farms. One was a modified bus with huge water tanks on the back and an upside down bucket for a seat. They make a Yugo look like a dream car. Are you going to complain about the blast marks and carbon scoring adorning the rag tag rebel ships next?
So easy to rip apart. And you know, he doesn't offer anything constructive. Like the asteroid worm. He would have enjoyed it more if space in the Star Wars galaxy was like our space? Dead, uninhabited and void? George Lucas isn't a god but he sure thought up some neat ideas for a universe that John Scalzi will never come close to.
My work here is dung.
I think giving George Lucas access to the raw footage was a poor design choice.
I agree with the critique on the Death Stars. Centralized power was the fatal flaw in both, so it would have made a lot more sense to use distributed power systems throughout the Death Star II. (lots of little reactors instead of one big one) That way, the rebels would have had to destroy the DSII apart piece by piece. Given how much time that would take, the Imperials probably would have won.
I won't even go into the Endor holocaust in detail. (guess what happens when you detonate a small artificial moon near a planetary atmosphere? You get lots of fallout, resulting in nuclear winter and lots of dead ewoks)
"It is a denial of justice not to stretch out a helping hand to the fallen; that is the common right of humanity."
Inconsistencies and illogical details in the Star Wars Universe?
Fish. Barrel. Large bore shotgun.
Star Wars, like much of the Space Opera and Science Fantasy genre, follows only one well tested design strategy: The Rule of Cool. If something looks cool, and it doesn't get in the way of the story, it's in. Once you can accept that you're good.
Blasters have a lot of ammunition, can penetrate trooper armour, and have inherent tracer rounds. Also we have no idea whether traditional firearms even exist in the Star Wars universe. A landspeeder is a cheap transport in a fairly underdeveloped region. R2 units have no need to speak. Most electronic devices don't. They use standardised alerts. C-3P0 is cowardly because protocol droids are expensive bits of kit and should protect themselves (R2 units are more likely to be useful in the field so are designed to be a little less safe).
No mention of the bridge on a Star Destroyer being such an easy target for a kamikaze, or poor visibility in a Tie Fighter.
It's always been about epic myths and magic, Good versus Evil, Greek Tragedy, etc. Except on different planets, not in a mist-shrouded past of Earth. To criticize it's light saber technology is like criticizing Xena's chakram physics.
This is not only poorly-written, but the concept is awful. Going after lightsabers because they lack handguards? These are Jedi weapons, guy. The Jedi are surgeons with these weapons, blocking blaster fire on mere intuition. Come on. My ire for this article stems mainly from the fact that the author ignored some of the real problems with the Star Wars universe, touching only on the superficial. What about the time/distance inconsistency? (The Millennium Falcon, as you may recall, travels "0.5 past light", and yet travels from star to star in hours? Just how small and dense IS this far-away galaxy?)
There is no sound in space.
There's no incidental music in the real world. I like to consider space sound effects to be the same sort of thing.
Airplanes had seatbelts for a long, long time. Even common folks from back then would be used to the idea, implemented in passenger planes.
One that hath name thou can not otter
Death Star
An unshielded exhaust port leading directly to the central reactor? Really?
I searched all the comments for this and not one person correctly pointed out that "The shaft is ray shielded, so you'll have to use proton torpedoes."
Slashdot, you disappoint me.
All movies are designed visually, with any attention to science as an afterthought. Star Wars was designed for kids, so it's all kid-friendly droids, easy to recognize black / white stuff. It was also designed as a one-off movie because he only got funding for one movie. That's why Episode 4 (a tag added in a later edition) was the only one of the 6 which has a beginning and end, rather than a set up for the next movie. Only after it took off did the funding come in for the other 2. Episode 5 was in large part a set up for episode 6 since they knew they were doing it.
There are plenty of mistakes caused by the prequels, they contradict some history written as a brief throwaway line in the original movies. Everything written for episode 4 set the boundaries for what would come after, from characters, outfits, ships, political / social settings etc. Episode 4 was written as a visual matinée for kids, with lots of effects, shooting, sword duels, saving the princes etc. It wasn't written with any forethought. The designs they could bring to the screen then was limited too in terms of costumes to get actors into, sets for them to act on as well as post production effects. The design process for everything was focused around the fact that it had to be practical to shoot and look good on film, without being too scary for the kids.
In some cases the expanded universe does provide "extra explanations" on some mistakes in the movies, but they are just that, explanations you can use to fill the gap, it does not change the fact that something they put in the movie does not make sense. They are mistake patches, not removers.
It does not help that George Lucas seems to have spent his entire career rehashing the SW franchise every couple of years and releasing yet another new remaster, so you can't just mention which episode 4 you mean but the exact edition. I gave up on this a long time ago, the sooner SW fans boycott new remasters the sooner Lucas will give up trying to milk them. I don't care if Han shot first, I don't care if Hayden Christiansen appeared at Vader's funeral pire as a ghost, the first remaster with everything cleaned up and digitized was fine, leave it alone from then on in.
The script said they couldn't.
Seat belts are one thing, but when between now and the setting of Star Trek did people forget how to make fuses? If there's a power spike to your console, the fuse should blow, and an engineer should have to pull out the melted components and plug a new one back in before you can use it again. It should not explode and kill you. Given the advances in OLEDs and so on, the power usage of a typical starship console should be well under 10W by the time ST is set. With a properly-rated fuse you should barely feel a shock if it's damaged.
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