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A History of the Shrinking Game Console

After Sony's announcement of the PS3 Slim earlier this week, CNet took a look back at size-reducing hardware revisions over the past couple decades in console design, noting that they're gradually arriving sooner and sooner after the initial release. "Does that mean it'll creep even lower, into two-year or even yearly cycles between major revisions? Quite possibly, yes. It's worked very well with handheld gaming devices, and even some consumer electronics devices like iPods. Apple has turned out slimmer, more powerful versions of the iPod every year since 2001, and yearly events like E3 put continued pressure on console makers to show off something big. In the case of the PS3 Slim though, it could just be that the PS3 had to be pushed out to meet its launch window, and that the Slim is what Sony was going for in the first place. Advances in the PlayStation 3's core technology, like the cell processor, also underwent changes since the console launched, including changes to fabrication that have taken the chip down from 90 nanometers to 65, then 45 — the size that can be found inside the Slim. These changes meant less power consumption, smaller components, and easier cooling."

10 of 107 comments (clear)

  1. What about NES Redesign by simm_s · · Score: 3, Informative

    The NES went on a diet in the early 90's http://en.wikipedia.org/wiki/NES_2 as well. I am surprised that CNET missed that!

    1. Re:What about NES Redesign by bhtooefr · · Score: 4, Informative

      Actually, MOST consoles. (This'll be US-centric, here.)

      Fairchild VES -> Fairchild Channel F System II
      Atari VCS -> Atari 2600 Jr.
      Mattel Intellivision -> Mattel Intellivision II
      Nintendo Entertainment System -> Nintendo NES-101
      Sega Master System -> Sega Master System II
      Nintendo Game Boy -> Nintendo Game Boy Pocket
      Sega Genesis -> Sega Genesis 2 -> Majesco/Sega Genesis 3 (and that's not even counting the Sega Nomad)
      Nintendo Super NES -> Nintendo SNS-101
      Sony PlayStation -> Sony PSone
      Nintendo Game Boy Advance -> Nintendo GBA SP -> Nintendo GB Micro
      Sony PlayStation 2 -> Sony Slimline PS2
      Nintendo DS -> Nintendo DS Lite
      Sony PlayStation 3 -> Sony PS3 Slim

      And that list is far from exhaustive. :)

    2. Re:What about NES Redesign by JoshLowensohn · · Score: 2, Informative

      As the article's author I'll chime in to mention that there's a big note at the very beginning of the article (before we go into the individual systems) that says we're only going back three generations. If we had continued to go back, the original NES along with the various Atari iterations would have been included. Cheers.

    3. Re:What about NES Redesign by fyrie · · Score: 2, Informative

      C64 -- > C64gs

      C64GS was a totally different type of market (just a console). The poster may be thinking of that, or the C64C, which was the regular C64 in a redesigned casing that looked closer to the C128.

  2. Hardware AND software revisions by faragon · · Score: 5, Informative
    It is not just a hardware revision, but implies also cuts in software: Remember that Sony has cut the possibility of running Linux in the new PS3 "Slim" model, disabling the "Other OS" boot option, because of the costs of programming new drivers for virtualizing the new I/O devices through the hipervisor.

    Extra-official reply from Sarah Ewen, a Sony employee:

    BY: sarahe
    DATE: 2009-Aug-21 22:23
    SUBJECT: RE: Why no Linux in PS3 Slim?

    Hi aragon,

    I'm sorry that you are frustrated by the lack of comment specifically regarding the withdrawal of support for OtherOS on the new PS3 slim.

    The reasons are simple: The PS3 Slim is a major cost reduction involving many changes to hardware components in the PS3 design. In order to offer the OtherOS install, SCE would need to continue to maintain the OtherOS hypervisor drivers for any significant hardware changes - this costs SCE. One of our key objectives with the new model is to pass on cost savings to the consumer with a lower retail price. Unfortunately in this case the cost of OtherOS install did not fit with the wider objective to offer a lower cost PS3.

    We'll see if we can get the offical OtherOS page updated with something to this effect so that an official explanation is provided. Thank you for your comments.

    Sarah.

  3. Consider the Japanese market by tepples · · Score: 2, Informative

    I completely agree that smaller is better for portable gaming systems but hate the fact that there is this belief that console based systems have to be so small.

    The price of urban real estate in Japan makes the Wii's footprint look a lot more attractive.

  4. Re:Sony started bigger by macshome · · Score: 2, Informative

    The PS2 was largish as well, but the PSX was noticeably smaller than the Saturn.

  5. Re:Bad comparison by Ant+P. · · Score: 1, Informative

    After all, it's the same stuff, just more efficient.

    It's not the same stuff. In keeping with Sony's customary behaviour of cutting more corners with every hardware revision, this time around they've gone and removed the dual-boot ability.

  6. Re:They might pre-shink by losing the optical driv by bmatt17 · · Score: 2, Informative

    you have no clue what you're talking about. The PSPGo is nothing more than a optical driveless PSP. All games for the PSP are now being released in downloadable form via the PSN. They aren't releasing PSPGo exclusives it's the same thing, except you download all your games. The PSP go is exactly like the PSP as far as what games you can play.

  7. Re:Quieter, not smaller please! by AbRASiON · · Score: 1, Informative

    Well then you're reading the wrong articles, I've owned a 360 and a PS3 and the noise difference is night and day, so much so I'd suggest you're trolling or ignorant.
    The PS3 is VASTLY quieter than a 360, it's effectively silent unless it's a hot day where it's mildly noisy (and still less than a 360)