Personalized In-Game Advertising In Upcoming Titles
Scythal writes "In-game advertising provider Massive Inc., acquired by Microsoft in 2006, has signed up or renewed contracts with several publishers, notably EA, Blizzard Entertainment, THQ, and Activision. Eagerly anticipated games like Need for Speed: Shift will feature the technology that continuously collects 'anonymous' information about users, sends them to the Massive database for analysis, and downloads advertisements to be shown in the game. All that happens insidiously, without the users' explicit consent and out of their control, which raises further concerns about privacy, security and quite frankly, customer abuse. Would you feel concerned about software that collects personal information and sends it so that you get more personalized ads in a game you paid for?"
(More, below.)
"The technology has already been implemented, and was present in older titles. For example, Far Cry 2, released in October 2008 by Ubisoft Montreal, had it. You could discover that if you cared to read the manual up to the last pages: 'This game incorporates technology of Massive Incorporated ("Massive") that, when activated, enable the presentation of in-game advertisements and other in-game objects which are uploaded temporarily to your personal computer or game console and changed during online game play. As part of this process, when Massive technology is activated, Massive may have access to your Internet Protocol address. Your Internet Protocol address, and other basic anonymous information, available to Massive are temporarily used by Massive for the general purposes of transmitting and measuring in-game advertising.' However, it seems the technology was not used at the time, for some reason. This time, be assured it will be. How are we supposed to react to something like this? Shouldn't it be called adware? And, gratified by the success of this technology, what would be the next logical step of companies like Massive? Wouldn't they seek new publishers and use it in other software?"
I have two words for you: DNS Blacklist
This may lead to a new generation of hackers: people who use their spare time to patch the games to remove those insidious ads. Should we call them adkers?
Heavens no. This is from Microsoft and has the evil bit set. Mr. Jobs would never let something like that befall his faithful.
Faster! Faster! Faster would be better!
You want to know how you the consumer can fix this? You don't buy the games that have this kind of advertisement in it!
I mean I'm all for static advertising in games that are free, or reduced in price. (Quakelive for example)
But if I'm paying $50 bucks as well as sacrificing privacy and having to deal with ads, I'll have none of it.
But the only way you can fix this is by not buying the product. Show them that you will have no part in it. Problem is, many people will still go out and buy it, which is why they will continue to do it. If they know they can still make money, they will continue with this kind of stuff until we say "No more"
So stick by your guns, and just say no. Else nothing will ever change.
The greatest revenge in life is massive success.
If it means more money for the people who produce the games I like, so they can hire more coders, more artists, more level designers, etc., then great!
I don't object to the idea in principle. I think it's a great idea, actually. Only concerns I have circle around the degree of anonymity and security. But if those are issues that are handled well, then this is a good thing for me as a gamer.
"Convictions are more dangerous enemies of truth than lies."
Easy solution, offer two versions of the game. One with out the ads and one with the ads but at a discount, say 50% off. Then let the consumer decide.
I'm okay with this!
If they give me the game for free.
If they won't give me the ad-crippled game for free, then there's hundreds of really good games that /don't/ have ads, that I still haven't played yet.
how much freedom and privacy young people are willing to give up.
I won't buy these-- for the first two decades I owned computers they were completely mine. Concepts like these weren't even considered *and* good games were profitable at the same inflation adjusted pricing levels (about $20 to $25 for a good game in the 80's).
I'm headed the other way on this train. I've been reducing cable and it's likely to go black in the next few weeks.
She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
I think the privacy concern here is a real one. However I don't see the big deal about advertising in games. When I'm playing a game like GTA4 which is supposed to be in NYC, or Rainbow 6 vegas, making a city look real is a major part of those games. Real cities have advertising: billboards, storefronts, posters, whatever. "Fake" adds work great for those, but seeing an add for a company I've heard of certainly doesn't hurt the immersion, it can actually help it. Of course this doesn't apply to the stupid big splash-screen adds or things showing up in blatant, or gameplay changing ways. Those are annoying and need to go. Clearly some games can add this (like those I mentioned above) while others, say Final Fantasy or Mario anything will never lend themselves to this. I think it's a matter of context. Grabbing private information from my computer/console to try and customize these adds is a direction I'm not a huge fan of, but this is very much not isolated to video games. It's all over the web and I'm sure advertisers are trying to do it elsewhere.
Dear Activision,
I just found out you are one of the companies that are using massive's massively annoying advertising technology to deliver ads in game. This is unacceptable, I'm not going to pay $100 for a game where I am going to constantly have advertisements thrown at me.
I've just cancelled my guitar hero 5 pre order (which was going to ship out tomorrow). Glad I found out about this now. Just how many in game ads does it take to equal that $100? I don't know myself, but i bet you do. And its probably not a trivial number.
Here's a news flash. WE DO NOT WANT THIS CRAP, AND WE ESPECIALLY DONT WANT TO PAY FOR IT.
One of these days i'm going to find this 'peer' guy and reset HIS connection!
.. after she saw all those dp adult ads on that soccer simulation game. And she has not even seen the ads popping up lately on dad's golf game...
Heavens no. This is from Microsoft and has the evil bit set. Mr. Jobs would never let something like that befall his faithful.
Actually I think evil takes 4-bits. Why? It's a HEX.
Sorry, I had to nibble.
I've been waiting for years for this whole advertisement business to collapse in on its own.
Fact is, nobody can really say how much it works, or doesn't. What science is there in marketing knows that 50-90% of all advertisement is simply burnt money. The problem is that they can't say which ones.
So, the business has expanded and expanded and expanded, until you can't go anywhere without being bombarded by ads. When things go badly, do more of the same. Sad how humans always work that way, no matter if its war, politics, banking, business...
It'll be a big bust one day, and after that we're finally free of that terror(*). Well, one can hope.
(*) no, advertisement won't go away. But this constant, permanent, noisy and interruptive stuff will.
Assorted stuff I do sometimes: Lemuria.org
Everyone who has bandwidth caps should figure up how much bandwidth their crap is sucking and hand these assclowns a nice bill at the end of the month. If enough folks had a living shitfit and handed them bills for the bandwidth they are wasting I'm sure the bad publicity alone would be enough to get them to STFU and quit this crap. We should also have a website set up listing the ads shown on these things so we can boycott the products. As we have seen with the Obama "racist" remark by Beck advertisers don't want their ads dropped into the middle of a shitstorm, which is EXACTLY what we should give them!
I don't know about the rest of you guys, but I am really tired of this bullshit. I don't even buy games on release date anymore because the &^%$&^&%! DRM don't work on my 64bit XP (it IS in the drive, you stupid fucking thing!) so I have to wait until all the patches, caused by companies putting out code so shitty it smells worse than a porta-potty at a chili cookoff, have been cracked so I can actually use what I fucking PAID FOR, but now, after assraping us on the price AND bending us over with DRM infections (and as a PC repairman who has had to clean up the mess that SecuROM+Starforce+Safedisc caused I can assure you it IS nastier than any trojan out there) now they want to bend us over AGAIN with ads? Fuck you and the horse you rode in on, you greedy little bastards.
Why in the hell should I NOT pirate your shit, if you are gonna treat me like dirt, spit in my face, and kick me one in the balls for good measure after I give you my hard earned cash? I predict the piracy rates will go through the roof as the pirates figure out how to kill this shit, making the pirate version yet again leagues better than the actual retail version. And I apologize to any who I may have offended with my language, but I am so tired of these game companies acting like their shit don't stink and finding ever newer and nastier ways to treat us like dirt. Especially when in my favorite genre (FPS) they seem to be able to do nothing be rehash the same tired old shit year after year, just tacking on more bling to it.
Yes, let's go back to WW2 AGAIN, it isn't like we have all seen that shit like a 1000 times over before! Oh yes, give us more "rubberband" AI, where you either get guys that are so stupid they can't figure out something is wrong when you pop a cap in their buddy from 20 yards away, or they have grunts that can instantly find you from any cover, hit you with a crappy pistol for 100+ yards and take more damage than fricking Michael Myers and keep on coming. Yeah that's so much fun. Talentless hacks.
ACs don't waste your time replying, your posts are never seen by me.
I believe it's default state is also off. It asks you if you want to turn it on, but if you say no it pretty much just stays out of your way (with the exception of if you go to try using a feature that requires it - it'll ask you again if you do).
So why have game companies adopted this sort of shit, even though their market research tells them that their customers hate it? Blame Wall Street. It's no coincidence that publicly traded companies like EA and Activision are the pioneers of this garbage, and privately-held Valve refuses to participate (see their longstanding refusal to charge for DLC on the Xbox, for example). Valve knows that in the long-run, angering their customers will result in fewer gamers and a declining industry. Are EA and Activision too retarded to realize this? No! But their executives are under pressure to deliver results every single quarter. If you didn't know this, video games are only profitable for one quarter a year, around Christmas.
The dream of the suits has always been to find a way to generate more consistent streams of revenue, so that rather than losing money for 3 quarters, you make money for all 4. Track the rise of subscription-based MMOs, charging for DLC, in-game-ads and Xbox Live, it coincides nicely with Wall Street putting greater and greater pressure for game companies to deliver consistent results. As a result, more and more gamers become disillusioned with the medium, shrinking the customer pool more and more, causing the suits to demand even GREATER ways to wring hard-earned cash out of their customers. All because the fuckers on Wall Street (whose genius caused our current recession) are too stupid to realize that a business that makes enough money one quarter a year while pleasing its customers is better than one that makes money four quarters a year while pissing them off.
Is it any coincidence that two of the most profitable and successful PC game developers are privately-held Valve, and famously-insulated-from-the-suits Blizzard? The assholes who control the money used to finance games are just as good at running game companies as they are at buying mortgages.
People hail Steve Jobs as a genius -- but the only advantage Apple has is the same advantage that Valve has. They realize that the best business strategy is the one that's worked since the beginning of capitalism: Please your customers. There's no future in Wall Street's current infatuation with predatory capitalism.
You are my new Jesus!