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Bootstrapping a New Technology?

djk1024 writes "I've just filed for a patent on a new approach to motion capture that is simple, cheap, easy, accurate, and portable. It's RF-based, accurate to 1 mm, and simple enough that a sophisticated hobbyist could build one in a couple weekends from plans and standard electronics. So now what? I quit my job and have been working on this full-time for the past couple of years; now I'm out of money so can't continue development on my own. I'm also not an electrical or RF guy so I can't carry out my own independent development on the electronics. I'm quite frustrated at this point. I've been in the software development field for over 30 years and have gone through a large number of startups, but always just as the head techie, and always as part of a team. This doing it alone sucks. I would love some advice on how best to go forward."

360 comments

  1. Sell your patent by John+Hasler · · Score: 5, Insightful

    The buyer may offer you a job, which seems to be what you want.

    --
    Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
    1. Re:Sell your patent by IANAAC · · Score: 1, Insightful

      The buyer may offer you a job, which seems to be what you want.

      What buyer? I didn't see mention of any buyer. And if he's seeking a buyer, well, that too takes some know how.

    2. Re:Sell your patent by ChrisMP1 · · Score: 2, Insightful

      Read the title.

      --
      <sig>&nbsp;</sig>
    3. Re:Sell your patent by Kagetsuki · · Score: 3, Interesting

      That's a little hasty, I'd offer an employer free use and licensing rights on the patent for the duration of your employment, and give them a contract guaranteeing them use with a marginal license fee after. There's also the issue of exclusivity, but you should figure out what you want to do with that and possibly talk it over with your future employer.

      Now, I have one question and please don't take this the wrong way: if you system is so simple it would take only a few weekends to build yourself, why is it taking you so long to develop? Many hobby kits have versions, as do essentially all complex electronic components. If you just filed for a patent you should be patent-pending soon, which means even if you sell kits or samples the users of your kits/samples will not be able to mass produce all they want - patent pending alone is enough to bring up and win a court case. Also, you don't really need a patent to copyright or license your idea, so why not do that now?

    4. Re:Sell your patent by mrmeval · · Score: 1

      Get a job. You've done the classic mistake of abandoning your air supply and now you do not have the resources to make your goal a reality.

      --
      I'd go on a Vegan diet but the delivery time from Vega is too long. --brownkitty
    5. Re:Sell your patent by Zordak · · Score: 5, Informative
      Okay, I'm going to be a little anal here. Nothing personal, just trying to make sure that only the best and most precise information is showing up on Slashdot.

      Now, I have one question and please don't take this the wrong way: if you system is so simple it would take only a few weekends to build yourself, why is it taking you so long to develop?

      Development usually takes a lot longer than following somebody else's directions.

      .... If you just filed for a patent you should be patent-pending soon

      If he just filed a patent application, then his thing is "patent pending." As soon as you file, you can call it that.

      which means even if you sell kits or samples the users of your kits/samples will not be able to mass produce all they want - patent pending alone is enough to bring up and win a court case.

      Um, no, that is absolutely not true. You cannot sue on a patent until it issues. Before it issues, you don't even know what the claims are going to be when they issue. In most cases, they get amended during prosecution. So until your patent issues, you can't sue anybody, much less win. There is one thing to be aware of. Once your application is published, if you put a potential infringer on notice of your pending application and if it then issues with substantially the same claims as the ones that were publishes, then after it issues and you sue them, you will be able to get a reasonable royalty going back to when you put them on notice. But you still can't actually sue until the patent issues.

      Also, you don't really need a patent to copyright or license your idea, so why not do that now?

      You can't copyright an idea. You can copyright your description of it, but that doesn't prevent somebody from reading that description and implementing the same idea. It just keeps them from copying your description. Copyrights and patents are not interchangeable.

      I'm a patent attorney, but this post is not legal advice. It's for entertainment purposes only. In other words, if you use a post on Slashdot as legal advice and things go badly for you, (1) you deserve whatever you get, and (2) don't try to sue me.

      --

      Today's Sesame Street was brought to you by the number e.
    6. Re:Sell your patent by IANAAC · · Score: 0
      Would that be the poster to whom I responded, or djk1024, the poster of "Bootstrapping a New Technology?"

      djk1024 mentioned nothing of a buyer.

    7. Re:Sell your patent by masshuu · · Score: 0

      i just made use of your advice and got sued for $30,000. I demand you pay it cause i followed your advice.

      thats right ladies and gentlemen, for the low price of $30,000, i can tell you how to go to court and get sued in under 15 minutes

      --
      O.o
    8. Re:Sell your patent by Anonymous Coward · · Score: 0

      The part where it says "Sell your patent."

    9. Re:Sell your patent by Zordak · · Score: 4, Funny

      No problem. Your check's in the mail. I postdated it for "the day after the GNU Hurd port of Duke Nukem Forever ships."

      --

      Today's Sesame Street was brought to you by the number e.
    10. Re:Sell your patent by Kagetsuki · · Score: 3, Interesting

      I wasn't trying to say the development process was short, and I'm not quite sure what system the author is developing; but it sounds like the author is perhaps way in over his head. There are many companies that exist solely for the purpose of providing technical assistance in developing new technologies for people with ideas. The Xerox machine for example, the inventor only had an idea and he hired a graduate student to develop it. The company I am a part of provides such development services as well, and I'm fairly confident if the author claims his system is as simple as he states it is we could have developed it for him into a product for less than $5,000US and in less than a few months.

      Also, perhaps I used Copyright incorrectly. Here we have "è'--ä½oeæ©" which is automatically issued at the time of release of any created work. I could create software, hardware, an image, a document, an audio recording, it doesn't matter as soon as I create it and release it somehow I automatically get my rights to it. If someone were to copy it, regardless of weather or not I held a patent, I could raise legal action against them (unless I had already released it under a particular license which granted them use).

    11. Re:Sell your patent by Zordak · · Score: 3, Informative

      I could create software, hardware, an image, a document, an audio recording, it doesn't matter as soon as I create it and release it somehow I automatically get my rights to it. If someone were to copy it, regardless of weather or not I held a patent, I could raise legal action against them (unless I had already released it under a particular license which granted them use).

      Yes, absolutely. But that still doesn't get you where you need to be. For example, let's say that I invent a brilliant new circuit, and do up a nice schematic of it. I have a copyright in that schematic. Maybe I'll even register my copyright. And if you copy the schematic, you infringe my copyright. But if you get a copy of my schematic and build the actual circuit, you have not infringed my copyright. The only way I can keep you from building the circuit is by patenting the circuit.

      The company I am a part of provides such development services as well, and I'm fairly confident if the author claims his system is as simple as he states it is we could have developed it for him into a product for less than $5,000US and in less than a few months.

      You ought to send me your contact info. I sometimes have inventors who need that kind of service. It's nice for them to have options. Contact info.

      --

      Today's Sesame Street was brought to you by the number e.
    12. Re:Sell your patent by djk1024 · · Score: 3, Informative

      The job I quit was as a software architect for Microsoft, so, no, a job isn't what I'm looking for. I had a pretty good one. I'm afraid that I'm addicted to tech startups. I think I've got a pretty important new thing here and I'm concerned about immediate survival mode until I can get this thing to ignition. And I haven't been looking for a buyer as much as development partners and seed funding.

    13. Re:Sell your patent by erpbridge · · Score: 2, Informative

      Read the title of the parent's post... he's suggesting to hypothetically sell the patent, and the hypothetical buyer.

    14. Re:Sell your patent by ibsteve2u · · Score: 5, Funny

      ...to hypothetically sell the patent, and the hypothetical buyer.

      If he'll take hypothetical money, I may be interested...hypothetically.

      --
      Orwell: "In a Time of Universal Deceit, telling the Truth is a Revolutionary Act"
    15. Re:Sell your patent by Anonymous Coward · · Score: 1, Insightful

      The poster to whom you responded. I happen to agree with you, in as far as I often 'miss' content that people embed in their post titles. It's a common practice here on slashdot and a little annoying.

      Now, if a post does not appear to make sense, I always check the title of the post, in case the post content is run-on text from that.

    16. Re:Sell your patent by Anonymous Coward · · Score: 0

      Dude, the name of the post by John Hasler is "Sell your patent". I think that implies a buyer.

    17. Re:Sell your patent by LoRdTAW · · Score: 1

      Amazing! That's the same date when nuclear fusion powered our homes. 40 years from .... NOW

    18. Re:Sell your patent by DustyShadow · · Score: 1

      .... If you just filed for a patent you should be patent-pending soon

      If he just filed a patent application, then his thing is "patent pending." As soon as you file, you can call it that.

      Labeling something "patent-pending" does nothing other than make you feel good. It has no legal effect at all.

    19. Re:Sell your patent by Khyber · · Score: 1

      "I'm a patent attorney, but this post is not legal advice. It's for entertainment purposes only"

      You have no clue how much you sound like Fox news right now.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    20. Re:Sell your patent by complete+loony · · Score: 2, Interesting

      if you get a copy of my schematic and build the actual circuit

      Wouldn't that be a derivative work? I mean it might not be if you followed a carefully monitored clean room reverse engineering process. But if you did literally take the schematic and build the circuit, wouldn't that be derivative?

      --
      09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
    21. Re:Sell your patent by mevets · · Score: 1

      on an apple tablet ?

    22. Re:Sell your patent by Anpheus · · Score: 1

      No, if you construct something from copyright, then that is a derivative work as well and infringing.

      If I buy from you a book, and make a copy of said book, that is OK. But if I then sell the copy, then I have infringed on your copyright license to me.

    23. Re:Sell your patent by Anonymous Coward · · Score: 0

      Oh, Just tell me your idea, and I'll let you know how your roll will be in the next 3-5 years while I manage the money. Yess, let meee manage the money. I'll be careful not to skip the country, I promise.
      Your's truly,
      Anonymous Coward

    24. Re:Sell your patent by Anonymous Coward · · Score: 0

      Don't worry. I know what you're asking.

    25. Re:Sell your patent by alexburke · · Score: 2, Insightful

      The job I quit was as a software architect for Microsoft, so, no, a job isn't what I'm looking for. I had a pretty good one. I'm afraid that I'm addicted to tech startups. I think I've got a pretty important new thing here and I'm concerned about immediate survival mode until I can get this thing to ignition. And I haven't been looking for a buyer as much as development partners and seed funding.

      Get a job -- any job -- that pays your bills and gives you enough free time to continue working on your project. Convenience store, fast food, call center, whatever. It's inglorious but it'll do until you can rake in the Big Bucks.

    26. Re:Sell your patent by belmolis · · Score: 1

      Actually, merely copying the book technically infringes the copyright. (I'm assuming you're talking about copying the whole book. Copying small parts would probably fall under fair use.) However, you're much less likely to be caught if you don't distribute the copies.

    27. Re:Sell your patent by Anonymous Coward · · Score: 0

      A great case for a partnership. You bring a certain talent or expertise to the table, now it's time to look for someone who will take up the business side of the business. Remember, only put on the table what you are prepared to give up to bring your product to the market. "True" partnerships exist at 50/50 investment. Any slide from equal only serves to not respect the partnership philosophy.

      Not interested in a partner, hire a business coach to assist you in the decision making process.

      Have fun!

    28. Re:Sell your patent by Anonymous Coward · · Score: 0

      The suggestion was to sell, followed up with a suggestion of what may happen post-sale. You must be new here, and IAAAC

    29. Re:Sell your patent by Anonymous Coward · · Score: 0

      What would keep a large company from reading through your patent and slightly changing your idea and then take it to market. With their financial position they will be able to get it to market before you. If you sue them they will just keep it held up in the court system. Do you have the capital to hire a team of lawyers to fight through the process? Most likely not.
      I think your best strategy is to get your idea to market as quickly as possible. Be out in front of the competition.

    30. Re:Sell your patent by Hurricane78 · · Score: 0, Troll

      Dumbest idea ever. What you suggest is short-term profit for long-term lack of profit. Also called "dumb greed". ^^

      Have you ever read about all those inventors who sold their idea for a dollar, and where the buyer got rich, while they died poor?
      That's the thing.

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    31. Re:Sell your patent by djk1024 · · Score: 1

      Oh, I agree and if I were 20-something again, I'd would be clerking down at the Zippy mart right now. But, alas, I'm an old man with a full burden of house payments and kids in college, so selling squishies at the quickimart just doesn't make an appreciable dent in my basic nut.

    32. Re:Sell your patent by MacGyver2210 · · Score: 2, Informative

      Basically (and what it seems like Zordak is trying to say) is that once you file for a patent, whatever you're patenting can be considered Patent Pending. If someone looks the patent over and makes your item and sells it, you can essentially put them on notice for infringing. Then, once your patent is approved you can seek royalties on your item since the time you put them on notice. You just can't actually sue them until there is a fully-approved patent.

      --
      If the only way you can accept an assertion is by faith, then you are conceding that it can't be taken on its own merits
    33. Re:Sell your patent by CmdrGravy · · Score: 1

      It's pretty obvious that what you need is a Dragon. If you can get your yearly net and gross profit figures straight in your head and explain your business plan for the next 5 years you should be in with a shot. Obviously this is assuming your idea is any good and it's possible to make money for it.

    34. Re:Sell your patent by rtfa-troll · · Score: 1

      It's very simple. If your incomings are greater than your outgoings then you need to reduce your outgoings or increase your income. Doing it later will not make the situation better.

      If you do not already have a known source of finance which is going to come and give you money then you should be working. Now is the "crisis". It is time for survival mode. Get a job now. Any job. Once you have one, try to get a better job. Once you have money or a source of money then start talking about start ups. The fact that you have been working for a "failed start up" is a good thing. It means that you have a way to fill in the gap in your CV. If you start sitting around waiting for something to happen, going bankrupt and collecting food stamps that will no longer be true. Get a job now whilst you still count as a working person.

      --
      =~ s,(.*),<sarcasm>$1</sarcasm>,g if any_point_you_wish();
    35. Re:Sell your patent by rtfa-troll · · Score: 1

      The parent is not a troll. He's just misguided. Mod him up as +1 funny or +1 interesting.

      The thing about many of those "inventors who sold their idea for a dollar" is that they probably died one meal later than they would have otherwise. Some people in the same situation probably got the money which allowed them to do their next invention. Just because another person, who has money, can make a profit from your idea does not always mean that you can. Look at the number of inventors and companies that completely fail (I believe statistics say 80% of start ups fail).

      If you sell whilst you still don't need the money you may get more than when you go bankrupt and the court forces you to sell.

      If you want to avoid being forced to sell, get another source of income and come back to the patent later.

      Do not stick to an idea for ever and ever just because you have invested lots into it.

      --
      =~ s,(.*),<sarcasm>$1</sarcasm>,g if any_point_you_wish();
    36. Re:Sell your patent by rtfa-troll · · Score: 2, Informative

      Labeling something "patent-pending" does nothing other than make you feel good. It has no legal effect at all.

      That's not true. If you release it and don't tell someone it's patent pending, they can copy it and won't have to pay royalties till the patent comes out. If you put patent-pending on it, you can go to them for retrospective royalties once your patent comes out.

      N.B. Exact details a bit fuzzy. I'm not sure if they count as "willful" before the patent issues or not. They certainly will be counted as "willfully" using the patent afterwards.

      --
      =~ s,(.*),<sarcasm>$1</sarcasm>,g if any_point_you_wish();
    37. Re:Sell your patent by Skull_Leader · · Score: 3, Informative

      I would agree 100%. As a patent examiner my advice is get an application in, and an application done well the first time through. Once you file, you have a date on record, and that can be a valuable thing. That, and beware who you share your idea with before you get that date. The USPTO has plenty of resources for inventors. Google the web page and read it thoroughly... and hire a reputable IP attorney from an IP focused firm when you are ready... going the pro se route is a recipe for a mess if you've never been through this process before. My disclaimer: DO NOT contact me for patent advice of any kind other than what is presented here in this response. I can not comment further. I will ignore all comments and requests.

      --



      "This technology stuff is just plum crazy!"
    38. Re:Sell your patent by Anonymous Coward · · Score: 0

      Hahahaha that's hilarious. -1 asshat, but +3 unintentionally hilarious. ;-)

    39. Re:Sell your patent by Trahloc · · Score: 1

      Nope, otherwise all those 'how-to' books would need to print special exceptions at the front that they don't own anything you make following their directions. If it worked the way you think they'd jump straight to $PROFIT! by just suing their readers for copyright infringement when they make that doghouse on page 53.

      --
      The Goal: A long simple life filled with many complex toys.
    40. Re:Sell your patent by MtlDty · · Score: 1

      In return you can expect a letter from our lawyers for breaking the Non Disclosure Agreement on that Duke Nukem port we're working on.

    41. Re:Sell your patent by DustyShadow · · Score: 1

      no

    42. Re:Sell your patent by Zordak · · Score: 1

      If you release it and don't tell someone it's patent pending, they can copy it and won't have to pay royalties till the patent comes out. If you put patent-pending on it, you can go to them for retrospective royalties once your patent comes out.

      Well, sort of. If you don't have a patent yet, anybody can make it, whether or not you mark it "Patent Pending." The pending application doesn't give you any exclusive rights. "Patent pending" puts them on notice that you are seeking a patent, meaning "if you make this, you're just generating market share for me." DustyShadow is right. It doesn't give you the right to sue anybody. But conversely, you can't call it "patent pending" until you have actually filed a patent application. If you want to get the reasonable royalty, you need to send them a copy of the published patent application with the published claims (and then hope that you're able to keep those claims through prosecution).

      --

      Today's Sesame Street was brought to you by the number e.
    43. Re:Sell your patent by DustyShadow · · Score: 1
      From uspto.gov:

      Patent Pending Can you please explain what the term âoepatent pendingâ means and what rights the inventor has to the product if the status is pending: The marking of an article as patented when it is not in fact patented is against the law and subjects the offender to a penalty. Some persons mark articles sold with the terms "Patent Applied For" or "Patent Pending." These phrases have no legal effect, but only give information that an application for patent has been filed in the USPTO. The protection afforded by a patent does not start until the actual grant of the patent. False use of these phrases or their equivalent is prohibited.

      http://www.uspto.gov/web/offices/com/iip/transcriptsn_s.htm

    44. Re:Sell your patent by Zordak · · Score: 2, Interesting

      If you release it and don't tell someone it's patent pending, they can copy it and won't have to pay royalties till the patent comes out. If you put patent-pending on it, you can go to them for retrospective royalties once your patent comes out.

      No, it's not. You can't copyright the functional aspects. In fact, your schematic is just barely copyrightable itself, since its primarily functional. But you put some creativity in how you arrange the pieces and things like that, so you manage to clear the copyright hurdle. While I'm not aware of specific case law, I think it's questionable whether a raw netlist would be copyrightable. That is just the raw facts of which terminals are connected to which nodes. In any case, the functional facts of which pieces to use and where they connect are not copyrightable, so your circuit is not a derivative work.

      If I buy from you a book, and make a copy of said book, that is OK.

      No, as belmolis pointed out, that would be copyright infringement.

      But if I then sell the copy, then I have infringed on your copyright license to me.

      Again, no. When was the last time you saw a license agreement on a book? You have purchased a copy of the book. You don't need a license, because you have no reason to make a copy of the book. You just read it. The reason software comes with licenses is because you make copies of the program on your hard drive and in memory.

      --

      Today's Sesame Street was brought to you by the number e.
    45. Re:Sell your patent by Kagetsuki · · Score: 1

      Ok, this is kind of a blanket reply to all the above posts. I'm a Japanese national living in Japan, our equivalent of copyright seems to be quite similar to what Zordak is describing but there are some obvious differences as well.

      1. Here a copyright is automatically issued at the moment of creation/release of a work. That includes schematics, circuits, pieces of art, etc. as long as the item was consciously made and can be replicated or mimicked. By that I mean you can't copyright things like people or snot bubbles (unless perhaps you were to actively preserve said snot bubble through a unique and technical process and declare it a work, but the PROCESS of solidifying it would require a patent to protect).
      2. A copyright does not indicate a license, in fact a license actually removes rights from the copyright holder in order to enable others to use that work. If a license is not issued any replication of the work is strictly prohibited unless for personal and non-commercial uses wherein the work is replication of said work is done with absolutely no part of the original work used in the replication. That means yes, you can copy a movie, but you have to do so by actually getting a camera crew and actors and re-shooting the movie scene by scene (though the script would also be copyrighted so you may run into problems there). Also, the re-created work you would not be allowed to show to anyone or use for any commercial use, you'd only legally be able to watch it yourself.
      3. In Japan, a copyright is irrevocable of its original creator. It can not be sold, is non-transferrable, and in the case someone created a work under the employ of a company in which creating that work was done with company resources on company time the copyright is to be held by the creator and the company and can not be licensed without the mutual consent of all rights holders.


      And just a heads up to Zordak: in Japan a netlist is not only copyright-able, it is copyrighted at the moment it is created and either released or registered. However, if someone were to have already created that netlist previously they could nullify your copyright. Also even though there is the automatic copyright here that doesn't mean you can create something generic and claim everyone else is using a derivative work (trolling). In order to file legal action here you'd submit a fee for inspection of your work and the work of the offending party, at which point the works would be inspected by a board of professionals who would decide you were just trolling and you'd never make it any further. You could keep trying, but that would just be paying the government to repeatedly reject you which I don't think anyone has any particular problem with.

      Oh, and if a copyrighted work is required to produce something necessary (say medication) but the copyright holder refuses to license or demands obscene licensing fees you can actually raise legal action to force licensing, but it is the responsibility of the court they decide on terms that are reasonable and more favorable to the copyright holder.

      Here a patent (tokkyo) is for a process, system, idea, or general design. I could not for instance patent a work of art or a particular book, but I can patent a new type of material or printing press design. A patent is the same thing in America, yes? I'm assuming things are basically the same in America as our systems are somewhat linked and for what I know we honor American patents.

    46. Re:Sell your patent by Anonymous Coward · · Score: 0

      You filed for a patent claiming 1mm resolution, yet the RF is not done, not everything is software. Am sure if you find an RF guy they would want half the profits, you may not get a patent if its ambigous its kinda filing for the patent for an airplane in the late 1800s, with your name not being wright.

    47. Re:Sell your patent by Anonymous Coward · · Score: 0

      two words .. DRAGONS DEN

    48. Re:Sell your patent by Anonymous Coward · · Score: 0

      Somewhere in a trunk, at the bottom of a boatload of family pictures is the patent awarded my grandfather in the early '30's for something he called "the automobile disk brake". I don't suppose you'd want to know how much money grand dad made on that obviously ludicrous idea. Why would you want a disk brake when the drag brakes work so well?

    49. Re:Sell your patent by tgd · · Score: 1

      There was no mention of a patent either.

      He filed one, he doesn't have one.

      So there's nothing to sell, and just an opportunity for a potential buyer to find prior art, block the patent on that basis and do it themselves.

    50. Re:Sell your patent by Anpheus · · Score: 1

      Copying the full book as long as I own and keep all copies is legitimate.

    51. Re:Sell your patent by djk1024 · · Score: 1

      Never heard the term Dragon before. Sounds like an Angel that's gone to the dark side.

    52. Re:Sell your patent by Anonymous Coward · · Score: 0

      You look like a sullen linebacker with Asperger's syndrome.

    53. Re:Sell your patent by mattack2 · · Score: 1

      Go on "Shark Tank" and get them to buy part of your company.

    54. Re:Sell your patent by Anonymous Coward · · Score: 0

      shut up!!!!!!

  2. Know the SCORE by BadAnalogyGuy · · Score: 5, Insightful

    http://www.score.org/index.html

    Seriously, get some help. Asking "techies" is, as you probably are quickly finding out, the absolute wrong way to get good business advice.

    1. Re:Know the SCORE by Anonymous Coward · · Score: 5, Funny

      No, you don't understand. He's looking for a list of things not to do by asking techies, but now you've created a paradox. You fool!

    2. Re:Know the SCORE by Anonymous Coward · · Score: 0

      I agree. Don't ask geeks... but BEEEE careful who you tell your intellectual property to. Just because they have a website and a fancy name doesn't mean they or their business "consultants" won't steal your idea out from under you. Seek advice, but be careful.

      Keyword: RF

    3. Re:Know the SCORE by Anonymous Coward · · Score: 0

      Wrong. There is no better place to ask this type of question because many of the techie types here may have had experience with something similiar to this, or been in a group that has. He said he filed for a patent already, he is not asking us for legal advice, he is asking for development advice. He can learn from our experiences and hopefully avoid some missteps. The question is how can he leverage what he has done so far to get funds for more development.

  3. OK, you've asked Slashdot... by Anonymous Coward · · Score: 5, Funny

    Put Linux on it, fire up emacs and send a letter to Microsoft telling them to screw themselves.

    Yep, that ought to do it.

    1. Re:OK, you've asked Slashdot... by Tubal-Cain · · Score: 2, Funny

      Step 4: ???

    2. Re:OK, you've asked Slashdot... by Anonymous Coward · · Score: 1, Funny

      Step 5: Prof^^^^^^^^^H Move back to Mom's Basement

    3. Re:OK, you've asked Slashdot... by pwizard2 · · Score: 2, Funny

      Step 4 is coming down with carpal tunnel syndrome from all the meta and control key usage involved in doing Step 2.

      --
      "It is a denial of justice not to stretch out a helping hand to the fallen; that is the common right of humanity."
    4. Re:OK, you've asked Slashdot... by davester666 · · Score: 1

      You forgot:

      Step 5: Profit!

      --
      Sleep your way to a whiter smile...date a dentist!
    5. Re:OK, you've asked Slashdot... by sukotto · · Score: 1

      You forgot "Hot Grits", "Natalie Portman" and the link to goats.ex

      --
      Come play free flash games on Kongregate!
    6. Re:OK, you've asked Slashdot... by Idiomatick · · Score: 1

      Still better than Vim. Just saying...

    7. Re:OK, you've asked Slashdot... by Anonymous Coward · · Score: 0

      Now all he has to find out is how to send an email with emacs - a whole new problem by itself! :)

    8. Re:OK, you've asked Slashdot... by geminidomino · · Score: 1

      Those memes are so passé.

      You must be old here.

    9. Re:OK, you've asked Slashdot... by Anonymous Coward · · Score: 0

      Pour some hot grits down Natalie Portman's pants so that she will show you her goetse?

  4. Anonymous Coward by Anonymous Coward · · Score: 0

    Show me your blueprints and I'll tell you

  5. Patent by DoofusOfDeath · · Score: 5, Funny

    ... and simple enough that a sophisticated hobbyist could build one in a couple weekends from plans and standard electronics.

    If you hadn't patented it, that is. Instead, if a hobbyist tried to do that, you could sue him.

    Thanks.

    1. Re:Patent by Anonymous Coward · · Score: 1, Informative

      I know you're just joking, but...

      Patents don't preclude hobbyists from building their own, so long as they don't go selling it. There are a lot of patented technologies out there, that us hobbyists casually build or modify all the time, without a problem. Most of the time it's also OK to sell that stuff, so long as it's just the hobbyist selling personal belongings that they no longer need. (That is, not mass producing for profit.)

      The whole point (or it was intended as so) of patents is that the methodologies are out in the public, which allows everyone to know the method and even build on it, while allowing the inventor to be able to be the sole producer of it for profit purposes. If you don't want the public to know about it, you keep it as a trade secret. No one (might) know about the methodology (security through obscurity?) but you have no protection either.

    2. Re:Patent by Anonymous Coward · · Score: 0

      I don't think that he's joking, because the way that I understand it, patents don't prohibit just the commercial exploitation of a patented technology. They prohibit all unauthorized *use*, manufacture, or sale, of the patented technology. The term "use", would include noncommercial, home use. Of course, as a practical matter, if someone is just pursuing a hobby in their home, and happens to infringe on a bunch of patents unintentionally, the patent holders would probably never find out, and wouldn't care even if they did find out, but I still think that he was making a serious and valid observation.

    3. Re:Patent by DustyShadow · · Score: 3, Informative

      I know you're just joking, but...

      Patents don't preclude hobbyists from building their own, so long as they don't go selling it.

      That is false. The statute makes it illegal for anyone other than the patent holder to "make" the invention. Selling it is also illegal. See 35 USC 271(a)

    4. Re:Patent by wvmarle · · Score: 3, Informative

      That is then another US extension of the original idea behind IP. Patents are supposed to contain a full disclosure of the invention, so that anyone using just the patent can build one, legally. Then this person can have a look at the invention, and use it as inspiration to improve on it, and potentially patent the improvements. That is the idea at least - that is how a patent stimulates invention and technological progress.

      Whether such an improvement infringes on the original patent (and thus needs a license) will vary: if it uses the patented technology directly with minor modifications (e.g. an addition) it probably does, if it uses the idea but implements it in a different way, then it probably doesn't. When the patent expires of course the invention ends up in the public domain and can be used by anyone. Which is again one of the purposes of the patent system.

      Selling a product based on a patent that you do not own or have a license on, is indeed illegal. Though reselling such a product is not. I.e. I invent something, patent it, make a product, and sell it to you, then you are free to sell this product to someone else. I can not limit that anymore.

    5. Re:Patent by Anonymous Coward · · Score: 0

      You can't profit from something which has a valid patent, the patent doesn't stop anyone from making the device for their own use. This is because the patent system was originally devised to allow the inventor a period of time to reap rewards from the invention. It's also one of the reasons for the requirement that the patent not be obvious to someone skilled in the trade of the patent.

    6. Re:Patent by tolkienfan · · Score: 2, Insightful

      That's not quite accurate. Patents were created, in part, to give companies an incentive to create new inventions at a time when companies were losing sales to others who were undercutting the original inventor. An inventor needed the monopoly on his invention to help ensure he would make back his initial cost. So "making" was always intended.
      Also, the system was intended to encourage publishing. Patents are publicly available, but that wasn't to provide potential makers an out to avoid paying licensing fees. The invention could be improved upon either before expiry, by licensing, or after. Either way the detailed plans would be available.

  6. ok by Anonymous Coward · · Score: 3, Insightful

    1. Get a job (solve cash flow situation first)
    2. Preferably somewhere with people you can recruit into your endeavor
    3. Recruit people to help you from your job or from anywhere you can find them (meetup?)
    4. Find investors if money is needed, or do it organically with money from your own job
    5. Finish the prototype/proof of concept
    6. Shop around to interested buyers
    7. Profit?

    Most importantly you need more eyes on what you're doing for the sanity check. People in the business which you will be selling or licensing this to.

    1. Re:ok by Zordak · · Score: 4, Insightful

      You forgot Step 0: Read the employment agreement of your prospective employer. It's entirely possible that if you don't do this, and you follow steps 1 -- 6, step 7 will be "Watch your employer profit and get a hearty pat on the back and a 'Job well done!'"

      --

      Today's Sesame Street was brought to you by the number e.
    2. Re:ok by mindbrane · · Score: 5, Interesting

      I managed a +100mil real estate portfolio and my parents made me (paid for) take a lot of courses in economics, business law and accounting, (they had a very straight forward, cogent argument: "if you ever want to see any of our money you'd better know how we got it and how you can hang onto it".) Also I'm in a situation similar to the guy who posted the story.

      My education and business experience lends a few additional points to the parent. * Never take on your lawyer or your accountant as business partners. More generally, and this should even apply to your financial backers, but it's not always feasible, never give an interest in your company to another company, or, someone whose job it is to act in your interests, such as a lawyer or accountant. More generally, try not to place your trust in others when the trust you've placed in them creates a conflict of interest. Personally, I believe in "partners" and agents who have conflicting interests and watch one another as potential antagonists. * Try to keep your initial outlays low. It's very realistic to think you'll realize no more than 10% of your outlay if you're forced to sell off a failed business. * Don't trust a handshake, get it in writing, and, make sure it's an enforceable contract.

      My own personally gleaned bit of advice is to always pay for professional services, hiring reputable firms whose errors & omissions insurance premiums are paid up, then, if they screw up, sue the bastards for all they're worth. Really, I'm deadly serious on this one. Business is a dog eat dog world. Good luck.

      --
      ideopath @ play
    3. Re:ok by Anonymous Coward · · Score: 0

      Hopefully you hire professional services because they are well known to do a good job.

      Suing an extremely large company isn't usually a great investment in time or money.

      > Really, I'm deadly serious on this one. Business is a dog eat dog world.

      You're right, and to take your metaphor further, you should avoid getting into fights with extremely large dogs.

    4. Re:ok by djk1024 · · Score: 1

      Good advice. I did read the employement agreement, and added an explicit exception to this as a rider.

    5. Re:ok by arethuza · · Score: 2, Insightful

      Very sound advice. The only thing I would add is once things start getting complex make sure you have your own personal lawyer who is looking after you not the company. As a founder you tend to regard your own interests and those of the company as being identical - which they are when things are simple. However at a certain point (which may not be that clear at the time) your own interests and those of the company may diverge and at that point the company laywers may turn round and try to screw you. We had to threaten to pull an IPO at the completion meeting when the company lawyers tried to play silly buggers over not making a one line change to a document!

    6. Re:ok by arethuza · · Score: 1

      "Suing an extremely large company isn't usually a great investment in time or money." Not sure about that - at least they have money and the first rule of litigation is "only sue people who actually have money".

    7. Re:ok by BeanThere · · Score: 1

      Yeah, try get a part-time job or one that otherwise allows you to spend some time on the business / invention. Keep your costs low by 'living (almost) like a poor person', and expect to do so for several years. Expect that you've got some years ahead of you of really hard work and struggles. NB, have a business model ... draw up a business plan that outlays a business model ... a realistic one ... under which the product could (even in theory) be made and sold and distributed. Think about what costs you'd need, what potential markets there are, etc. ... you can't only think about the technical side of things now, like it or not you're already a 'businessman' if you're serious about going into this, you have to approach it like a serious business. If you want to take it big, or need serious money for the business model to work, then look for investors (but you shouldn't give up final control of things ... unless you get a great offer you don't want to refuse ... likely at this point you're emotionally invested in your product anyway already, but think about what you want out of life in the long term and how important it is to you personally to have your own little business or to potentially 'sell out' etc.). If you don't mind running a little one-man show and getting it going slowly (e.g. maybe you prefer having it be "your baby" and having 100% control) then look for the part-time job route. But with the part-time job route, you have less time, money and resources to grow the idea ... so it's a trade-off ... personal control (+ small business) on one hand, vs selling equity (+ potentially much bigger business faster) on the other hand.

      It's really important to think out your business model, imagine how such a business would work in detail, what would be required, and identify all possible pitfalls that you can. You cannot think along the lines of "I'm an engineer, I've invented something, now I'll just find a business-type person to do the business side of things". No such person exists, *you* are now that "business-type person" who must do the business side of things.

      Be very, very careful what you sign and with who. Believe me, in business, there will be someone trying to screw you over in some way from every single direction imaginable and then some.

    8. Re:ok by Hognoxious · · Score: 1

      The trouble is that any company with sufficient money to be worth suing has enough money to hire a better lawyer than you.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  7. Open source? by lawpoop · · Score: 2, Interesting

    Would you mind just open sourcing this? I've been wanting something like this for a really long time to do an open source movie.

    Right now, artists from a lot of different domains can participate in open-source culture. There's open source music, open source art, open source writing, etc. The one 'media' where creators cannot participate in open source is movement -- dance, martial art, acting, miming, etc -- because there's no cheap way to digitize their work. If you open sourced your work you would change things forever. You would be like the guy who invented the computer or the printing press. I know the American dream is to invent something in your basement and become a millionaire, and I'd like that for you, but maybe things are changing in this day and age.

    --
    Computers are useless. They can only give you answers.
    -- Pablo Picasso
    1. Re:Open source? by Anonymous Coward · · Score: 3, Insightful

      Yea, instead of trying to at a minimum recover his costs, he's just going to open source something that took countless hours of work.

      No, this is *precisely* the kind of thing patents are supposed to protect. I'm sure if you paid him a fair amount of money, he'll grant you the license to open source it yourself if you like.

    2. Re:Open source? by RichardDeVries · · Score: 1, Insightful

      Open sourcing this is not a bad idea. Why?
      First of all: you've made at least a few mistakes. The most important is that you apparently quit your day job before you had your first serious customer. Having a brilliant product doesn't mean you can live off it. You need people who buy it. The second mistake is related: once you decide to earn a living off your invention, you should spend at least half of your time selling it, not developing. Third mistake: you're "not an electrical or RF guy", but you're doing this solo?
      The best way of selling this would be to have a working demo. Create something with your invention that isn't possible with other solutions, be it technically or budget-wise. Since you seem to have been working on this for a few years and haven't come up with something, you probably need others to do this (or anything else that might spur sales).
      Open sourcing your product might do this for you. You will lose the property of the software and/or mechanisms, but you'll still be recognised as the inventor and the expert. This might get you places.

      --
      Error 001
      Security Scan and Virus Detection do not work with your operating system.
    3. Re:Open source? by MobileTatsu-NJG · · Score: 1

      The one 'media' where creators cannot participate in open source is movement -- dance, martial art, acting, miming, etc -- because there's no cheap way to digitize their work.

      It's called rotoscoping and all it costs is time. Plus, if you want to recruit people for it, let them know that the more motion they duplicate, the more practical animation experience they'll have.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    4. Re:Open source? by joocemann · · Score: 1

      I'm an American, and my current plans for working in the basement involve helping all of humanity without pay or profit and taking the losses of making it happen myself.

      The American Dream is hardly applicable in 2009. (I'm not trying to nit-pick your post at all, by the way. I just want to set an example.)

    5. Re:Open source? by djk1024 · · Score: 1

      I would love to open source this for any non-profit uses. I just don't know how to go about it and still protect for-profit licensing agreements and products.

    6. Re:Open source? by Brian+Gordon · · Score: 3, Interesting

      Well in this case he may be able to start making money immediately.

      Camp out as a street performer. Tape RF emitters to your fingertips. Connect your camera or whatever to your laptop. Turn up laptop speakers to 100%. Rest your hands on a table and start playing the piano with your fingertips and no actual piano.

      I'd imagine that it would be very easy to go from knowing which fingers look depressed to producing tones.

      Extend it to rapidly decelerating drumsticks making thunk noises and you could have a thing going. Drumming on air.

    7. Re:Open source? by wvmarle · · Score: 1

      First of all I'm getting a bit fed up with seeing "open source this" and "open source that" all the time here. Open source is typical for computer software, and can not be applied to just anything. You can not "open source" an invention, but you could e.g. publish it and that way put it in the public domain for good. That does not mean that anyone can just copy it with the click of a button like a software program can.

      Anyway to come back on your idea, you could "open source" any related software that make the invention work - and get appropriate licenses for your patent. I still do not see software as something patentable (software comes with copyrights, a different animal), though I know in the USA you can do so. Hardware you can patent, which is what patents are for. You say you are a programmer originally so I suspect a large part of your work is in the software that makes it all work. Of course if you have an RF sensor that sensor is only as good as the software interpreting its output. What I suggest you do:

      1) patent it (which you are doing already according to TFS), that way you can continue to control your invention for the upcoming 20 years or so.

      2) issue a patent license to anyone who is interested in building this that clearly spells non-profit use only or so (ask your lawyer for proper wording) - maybe you could put that on your web site together with more details of the invention. Release the software under GPL or BSD or whatever license you think appropriate.

      3) Have a separate license to sell to people that want to implement your invention in a product to sell for a profit (again consult your lawyer about this). Maybe release your software with a commercial license for these customers.

      4) Have a thorough look at the business models of e.g. MySQL and TrollTech. They have such dual licensing for software, I think you can also get nice ideas from this model about dual licensing a patent.

      As according to another poster, even building a patented invention is not allowed in the US, having a license as step 2) may help to convince businesses to investigate your product. They can implement it safely to see whether it works, and when they find it works for them and they want to make a product out of it they can buy a commercial license from you.

      And finally how about starting to sell diy kits for your invention? As you mention it can be done with standard electronics, this should be easy to start up at low cost. Design a proper PCB if you haven't done it, collect the parts, write an instruction manual, and start selling them to interested hobbyists. This web site would be one of my choices to advertise such a kit, and I'm sure you know many more relevant sites. Your volume will be small in the beginning, so easy to do alone. Make sure you get a reasonable profit on it, and by the time you're too busy assembling the kits you can hire a small workshop (or clean up your garage) and hire some staff to do this for you while you can continue to improve your invention.

    8. Re:Open source? by djk1024 · · Score: 1

      Exactly the way I wish to proceed, especially with the dev kits. My problem is the $100K or so of upfront design it takes to get to get to the Gerber files necessary to start production of them. My early and, perhaps premature, estimate of cost of production is below $500 a unit, one a line gets rolling.

    9. Re:Open source? by wvmarle · · Score: 1

      So... you expect production cost of $500 per unit (I assume you include staff, rent, overhead, etc in that - not just parts), and want to sell at $1000 each. That means to make up for your $100k you would have to sell 200 kits. That's not that many. Sell another couple hundred and you've got yourself a pretty good income.

      On the other hand at this price I don't think you can sell it to anyone but really hard-core hobbyists and maybe companies that have some application for it. It's quite a chunk of money to shell out for some diy kit.

      Not knowing much of the product, the main question you should ask yourself is how large you estimate the market. How many hobbyists are there that would use such a device? (you could get an idea from internet forums around your topic). How many companies that could profit from it? (yellow pages could give a clue) And then imagine you actually sell to 0.1% of those. And maybe that is even optimistic, hard to say.

    10. Re:Open source? by djk1024 · · Score: 2, Informative

      You address this as if a dev kit were to be my product. It's intended merely to promote and showcase the technology. Companies that see the capabilities and possibilites can then go on to license and develop their own targeted products, for example, fully instrumented sport clothing that could capture your golf game to a flash drive for later playback and analysis What's .01% of that market?

    11. Re:Open source? by BeanThere · · Score: 1

      but maybe things are changing in this day and age.

      I'll tell you one thing that hasn't changed in this "day and age" (whatever that's supposed to mean), and that's that a person still needs a roof over their head, food on the table, and enough to raise a family. Something has to pay for that. There's nothing noble about dying a poor man while helping others for free. What a load of commie drivel. Art must pay its way, not look for handouts; you're maybe afraid art will die, but really it's not hard for art to pay its own way, it just has to provide value to people, and they'll pay for it.

    12. Re:Open source? by Abstrackt · · Score: 1

      Extend it to rapidly decelerating drumsticks making thunk noises and you could have a thing going. Drumming on air.

      So basically, years from now, people will remember him as the guy that revolutionized the air band. ;)

      --
      They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
    13. Re:Open source? by Anonymous Coward · · Score: 0

      Neat idea, but I doubt the invisible piano thing would work very well. Even an accomplished pianist would probably have a hard time playing such a thing. I don't play piano, so I can only guess at what the problems might be with this, but I do play guitar and I know that there are just way too many aspects of guitar playing that require the player to be able to feel the instrument. It's not a simple matter of just holding down a couple strings at the right frets and then strumming the strings. You've got to worry about things like what angle is the pick hitting the strings at? How hard are you striking the strings? Do you need to do any string bending, hammer-ons, pull-offs, palm muting, harmonics, etc, etc?

      Not only would 1mm accuracy not be nearly enough to detect the hand/finger motions required to do these things, but without providing any tactile feedback to the player's hands and fingers, the accuracy of the motion capture device would be a moot point anyway.

      Like I said, I don't play piano, but I would imagine that both of these factors (use of very subtle hand/finger motions, and lack of tactile feedback) would be just as inhibiting to a piano player as they would be to a guitar player.

    14. Re:Open source? by lawpoop · · Score: 1

      Well, come to think of it, you don't really need to open source it. If it retailed for some $1000, and it was as easy to set up as a stage lighting or sound system, then almost any 'movement performer' could afford one. I can't wait until this product hits the market!

      BTW, how big is the performance area? How many data points can the system record?

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    15. Re:Open source? by lawpoop · · Score: 1

      Art has never paid its way in the history of humanity; even going back to the classic Greek and Roman times artists were patronized by wealthy sponsors. The modern day equivalent is grants and government support.

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    16. Re:Open source? by lawpoop · · Score: 1

      Time and an expensive studio set up. Have you ever seen a motion-capture studio?

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    17. Re:Open source? by Anonymous Coward · · Score: 0

      Time and an expensive studio set up. Have you ever seen a motion-capture studio?

      To answer your question, yes, I've worked at one for several years.

      And no, you don't need an expensive studio setup. You need a dude with a computer to recreate the animation.

      I don't think you understood what I said.

    18. Re:Open source? by lawpoop · · Score: 1

      What do you mean "recreate the animation"? You mean for each movement artist, you need *another* person to actually digitize the work? So instead of one person doing the work, like the programmer, artist, or musician, there is going to be a team: the performer and the digitizer? Let me guess. This second person is going to work for free, huh?

      Or do you mean that the movement artists is going to also become a digital animator? They don't want to do that, any more than a musician wants to become a programmer -- they just want to do their art, and have it digitized. The point is to make the technology accesible to the artist, not the other way around.

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    19. Re:Open source? by MobileTatsu-NJG · · Score: 1

      I really don't understand why you're being so argumentative about it. If it's not appealling, fine, but no need to bunch your panties about it. You can either listen and have a direction to go or stand there with your arms crossed saying "nope nope nope I won't listen until you solve all my problems for me."

      Anyway...

      I meant exactly as it sounds. Record the 'movement artist' with a video camera. Have animators watch that footage and match it. The more cameras you use, the easier it gets to hand plot the motion. (Basically you're just having a human do what the computer does automatically.)

      Is the artist going to be free? Depends. Animators trying to break into the industry need experience. Given them sample videos to match will help them learn the skills they need for the job. Pitch it the right way, you can probably get volunteers. Or, gasp, you pay them. Maybe pay a bounty for the motion. It's real simple. You don't need specs for hardware you're never going to build (which you'll have to pay money for, anyway) to get inexpensive/free motion.

      Funny thing is, you're going to need help with the mocap data anyway. The rig has to be correct to work properly with the mesh. Data glitches will need to be fixed. The likelihood of the mocap character doing preciesly what you want him or her to do right out of the gate is laughably low. You need artistic talent no matter which way you slice it.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    20. Re:Open source? by k8to · · Score: 1

      Oh right, monetize this with a completely different set orf highly developed skills that you don't have.

      --
      -josh
    21. Re:Open source? by lawpoop · · Score: 1

      I admit my tone is a little argumentative, but my point is that there are significant barriers to entry for the movement artists that don't exist for other types of art that have successfully migrated to digital production. Programmers, writers, digital musicians, don't have to pitch to computer geeks to get their work digitized. They just sit down at their computer and fire up the program. Movement artists don't have that option.

      I'm not saying it's impossible; it's just orders of magnitude harder. If you want to start a band, it's not hard to find a few musicians with instruments. But say you were in Lima, Peru, and you wanted to do this. How many animators do you think there are there, as opposed to guitarists? Very few.

      I joined a local film club a few years back and it was hard to get anyone to show up for anything, if it wasn't their own pet project. Especially if someone has some background in it and is trying to do it as a profession, they aren't interested in working for someone else unless there is some money involved. Animators have plenty of their own great ideas and pet projects, and they don't want to spend all their free time taking orders from you, thanks very much. Perhaps you live in an area with a lot of digital work going on, where there are animators who are available. That doesn't cover most of the country. All of those problems simply vanish if you have a simple system that a single person can afford and can work.

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    22. Re:Open source? by lawpoop · · Score: 1

      After a little reflection, I think I see where our disconnect comes from. Yes, what you're talking about is a solution for anyone who wants to make an open source movie and have digital motion capture. I talked about that in my original post. But the larger issue that I'm concerned with is movement artists participating in digital creative culture. I don't see that happening with the methodology you talk about. I could be wrong, but is there evidence to the contrary?

      In other arenas where the art has gone digital, it's been a self-sufficient lone artist finding like minded peers. In movement technology, if an artists has to hook up with an animator for any digital content to arise, that's a relationship that really hasn't generated much content yet. The first speed bump that comes to mind is sharing the large amount of video data between the producer and the animator. Do you mail them a mini-dv tape? Even hosting a compressed video file is a technological challenge for most people. Perhaps you could put it on YouTube.

      I'm just imaging a non-technologically inclined dance troupe talking to someone, perhaps a visiting lecturer, asking, "We saw a really neat project where this dance troupe was doing some digitized work, how do we digitize our stuff?" and the answer is "First, tape all of your stuff with three to four cameras, and try to dig up an animator whose willing to sit down and take all the time to pin-point every move you guys make..." Much easier just to email them some mocap data for clean-up.

      Again, I'm not saying it changes from impossible to possible, but lowers the barrier to entry by orders of magnitude. Like from writing to the printing press.

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    23. Re:Open source? by djk1024 · · Score: 1

      Although this could be used "inside out" to instrument a stage, my main focus is to use it as a "wearable" that captures limb movement, so you capture that dance steps, but not the movement of the dancer relative to the stage.

    24. Re:Open source? by BeanThere · · Score: 1

      So the artists that I know that make a living (some of them a decent living) painting things like murals or art for decoration, I guess they are a figment of my apparently vivid imagination.

    25. Re:Open source? by MobileTatsu-NJG · · Score: 1

      Just wanted to say, I thought that was cool of you to reflect on your thoughts. Lots of people around here don't do that, and I think it was a classy thing to do.

      I'm teeter-tottering with two different attitudes here. First is I get what you mean, there's definitely issues with getting the talent and so on. Second, and this is where I'm having a bit of conflict here, is that I think the easiest way to fail is to say "you can't". I remember George Lucas talking about how he was in film school shooting student work and several of his classmates sat there complaining about how they couldn't get film. What he was saying was it was better to 'do' and solve the challenges as you go.

      I don't have all the answers for you. I know it's a pain in the rear to get people to help out. But I can help out with a couple of things.

      Right now I'm paying like $7/mo for 100 gigs of storage with a terrabyte of transfer every month. (or maybe it's 100 gigs transfer, I don't remember.) That should be more than enough to store videos, especially if DivX were used.

      If you want to entice animation talent, target those trying to break into the industry. Provide the footage and say "we need a skeleton of this animation. You can use this in your animation reel!" Whether or not that would work... I dunno. A few years ago I think it would have worked great. But there's been this mentality of "you gotta pay me to work!" without the realiziation "Work, even if it's unpaid, is still experience!" I'm frustrated with some of the noise about this lately.

      As for how many animators around you, I don't think that matters. It can all be done remotely. In fact, there are plenty of forums out there where you could recruit.

      As for the system, even if it supports multiple actors with little error (which I doubt on both counts), you still have to go through the expense of setting it up. I don't think you realize the undertaking that'd be. Even the dancers would have to be patient with you. (That is, of course, assuming the system this guy has devised would work well with the type of movements they'd be doing.) There's always some stupid problem that requires specialist skill to overcome.

      Anyway, I'm not trying to deflate your hopes. I do think the video-to-animation approach would get you more mileage. You'd be eyeball-deep invested either way you went.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    26. Re:Open source? by lawpoop · · Score: 1

      Oh, I see. So the movement of the points are relative to each other, not some absolute co-ordinate system?

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    27. Re:Open source? by djk1024 · · Score: 1

      right, I'm tracking the displacement for an initial position or pose, not the distance. This is one of the areas that confuses people on the precision that I'm getting with RF, precisely because I'm not attempting to measure the distance, just the deviation.

    28. Re:Open source? by lawpoop · · Score: 1

      I'm teeter-tottering with two different attitudes here. First is I get what you mean, there's definitely issues with getting the talent and so on. Second, and this is where I'm having a bit of conflict here, is that I think the easiest way to fail is to say "you can't". I remember George Lucas talking about how he was in film school shooting student work and several of his classmates sat there complaining about how they couldn't get film. What he was saying was it was better to 'do' and solve the challenges as you go.

      Hey, first of all, I never said, "I can't"! I just said it would be a lot easier to do this if there were a simple set up that someone could do on their own. And I was looking more towards movement art in general joining into open-source culture than my own pet projects.

      You can't succeed without trying, true, but it won't guarantee you success, either. When I mean success, I mean actually getting a finished product, not making a living, making your money back, starting a career, or becoming famous or whatever. But to simplistically say that "Just trying leads to success" is obviously wrong, also. For every George Lucas, there are probably thousands, if not more, of people who started some film project, and it ran into a hiccup somewhere along the line, and it never got finished. Things worked out well for Lucas, the stars lined up for him. In the local film club I was in, there were a few guys with reputations for starting things and never completing them. People didn't want to work on their projects, despite who interesting and exciting the ideas were, because they knew nothing would ultimately come of it. The guys who actually completed things get people to pitch in, and they get more and more completed projects under their belt. I know of another guy whose had undeveloped film under his bed for some 15 years. They shot the movie, but they didn't have money to develop the film. He kept it under his bed while he tried to get the money together. One thing led to another, and soon he thought to use money on other projects that never went anywhere. After some years, the film was presumed to have gone bad. So, he never got it developed, but he still keeps the film under his bed. BTW, it's a great movie, I hear -- zombies or vampires or something.

      Movie-making as an art, or a means of creative expression, is a bit different than a lot of other arts. If you're a writer, or a musician, or a painter, you basically work alone, and hours == success. You just put in hours, and you get products. However, with movies, you can't just throw hours into it. It's inherently a team project. To make a movie, what you really need is leadership and networking. That means you're able to get a hold of resources and expertise, and motivate people to participate, for whatever reason. Part of leadership is not leading your gang on a fool's errand -- or at least taking all reasonable precautions to avoid failure. That might mean not undertaking a project that really is more than you can chew. IIRC, Kubrick put off making AI until he thought that the technology had gotten to the point where he thought he could actually pull it off. He had a lot of conversations with Spielberg about the state of the art, which is why the project got handed off to him after Kubrick's death.

      So yeah, I agree with you, you do need to go ahead and risk things, start projects, follow your dreams. But at some point, you actually have to produce something in the real world, especially in movies, because otherwise you're just going to be a disappointed dreamer -- and dreaming is easier than doing. And that motivations no one tro get on board of your projects. So what I'm saying is you need a *balance* of dreaming and doing. And with a simple system of motion capture, that makes a whole bunch more projects suddenly a lot more doable.

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    29. Re:Open source? by MobileTatsu-NJG · · Score: 1

      Oh man. I phrased that badly. I wasn't trying to say you were saying "I can't", I was trying to say that George Lucas was saying that... *Sigh* I'm sorry man, I didn't mean to imply that.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  8. Contradictory? by Anonymous Coward · · Score: 4, Interesting

    "RF-based, accurate to 1mm" .... "I'm not an electrical or RF guy"

    So if you don't know the radio technology, how can you know that it is accurate to 1mm and be able to adequately describe the patent for the application?

    1. Re:Contradictory? by djk1024 · · Score: 4, Informative

      Because I had an expert in RF build my prototype and those were his measurements.

    2. Re:Contradictory? by wvmarle · · Score: 1

      You do not need to know RF in depth to know the basics, including accuracy of a detection. Secondly you can simply measure this. Describing it accurately in a patent is another matter of course, but then patents are written by patent lawyers, not by inventors.

    3. Re:Contradictory? by vlm · · Score: 2, Informative

      Because I had an expert in RF build my prototype and those were his measurements.

      Most of the posts are about "MBA business plan" type stuff, I'll try to go another direction. You need to get many hours of engineer time via consultation or hire, a RF EE and a machine designer or line designer ME or industrial engineer.

      Ah, so a prototype was built and it worked. That is only about 1/10 of the EEs job. Actually that sounds like something an EE would delegate to a tech. Now you need an RF guy whom can deal with UL listing, modern FCC regulation (if he says "type acceptance", find another guy because that is obsolete), EMC compatibility, and environmental issues (environment as in waterproof encapsulation and corrosion prevention, not environment as in save the whales). I assume you're going FCC Part 15? Or FCC Part 18? What other FCC Part do you intend to list under? Of course if you're going to sell in China they are not so interested in USA FCC rules as they are in their own rules. Which lab are you working w/ for an FCC acceptable "declaration of conformity"? Did you do an error analysis to figure out the required tolerance for each component and how out of tolerance components affect the overall device performance (and fcc rule conformity?) (like, if C5 is 5% low while R65 is 2% high, will it catch fire or merely interfere with airport radars?) Do you have your production line testing gear set up to verify how the devices meet their tolerances? Begun thinking about ISO9000 paperwork yet?

      As for the industrial / mechanical engineers job, you need to figure out who the competition sells to, and how you'll sell it as a better product. Frankly, a millimeter is not terribly accurate for a contact microswitch, of course your device is non-contact, and possibly (possibly!) more reliable, or at least probably has fewer moving parts than a microswitch. Then again, IR beams are non-contact too. On the other hand, a machine vision rig is pretty accurate and expensive and can do stuff an IR beam system never could do, and prices are dropping. So you've got a sort of narrow window to market in, between the $2 microswitch and the $300 webcam plus single board computer, and its gotta be something the IR beam interrupters can't do. That market isn't too big, probably because no off the shelf device exists to work in it, or maybe because no one needs it, but either way, no one currently designs machinery that would need it. So, you need some kind of machine designer whom has designed things who can explain how they could have used your sensor device in a past assembly line or whatever, and could intelligently describe what your data sheets need for him to use your device, what the page in the "mouser inc." catalog needs to look like, etc.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    4. Re:Contradictory? by Anonymous Coward · · Score: 0

      No the prototype was 'built' and the builder claimed that it was accurate to 1mm. You need some independent review of the technology to ensure that the 'expert in RF' didn't just tell you what you wanted to hear. Since you don't seem to have any engineering experience, you have to find someone smart enough, that you trust to do this review. (no I am NOT volunteering - I have enough to do)

      Frankly, I hope that your demo is more than a bunch of components on a wire-wrap (showing my age here) board that only works on a lab bench and you have some demo where you can control a character on a huge projection screen so that potential investors get the 'gee-whiz' effect.

      Good Luck

    5. Re:Contradictory? by markov_chain · · Score: 2, Insightful

      To be honest 1mm accuracy from RF localization sounds waaaaaay unrealistic. Yes I believe it is possible to get it in a clean setup but I don't see how it could work in practice. I really hope he has a silver bullet because otherwise he is wasting his time.

      --
      Tsunami -- You can't bring a good wave down!
    6. Re:Contradictory? by Andy+Dodd · · Score: 2, Informative

      I am an RF engineer and it is realistic, BUT extremely difficult. Not, IMO, realistic for a hobbyist, even a sophisticated one.

      Note that with proper postprocessing and lots of measurements, the GPS system can achieve accuracy close to this ("close" being a single order of magnitude at around 1 cm), and that's on a global scale. With precisely positioned antennas, you can probably do 1mm accuracy over short ranges.

      BUT:
      1) You're going to need millimeter-precision manufacturing AND positioning of all antennas. Barely within the range of a sophisticated hobbyist.
      2) You're going to need some pretty decent signal processing to resolve wavelength integer ambiguities (the same reason achieving centimeter-accuracy GPS requires 1-2 hours of continuous data from a static reference and lots of processing typically.)
      3) Multipath is going to kick your ass accuracy-wise anywhere outside of an RF anechoic chamber. Even in an anechoic chamber, you have to deal with multipath and antenna pattern distortion issues due to the subject whose motion you're trying to capture.

      If he were making the same claims for an ultrasonic-based system it would be a lot more believable.

      --
      retrorocket.o not found, launch anyway?
    7. Re:Contradictory? by markov_chain · · Score: 1

      Good points. The GPS example is good, as it shows what can be done given enough data collection time. I had similar experience with WiFi localization based on RSSI measurements.

      The submitter seems to have a method based on interferometry, which makes sense. Some sensor networking people had success with it in static cases. But I am afraid that a real working prototype (outside of a chamber, in a real environment with clutter and mounted on a subject) will encounter all sorts of noise sources--which can't be calibrated away--that will make the accuracy suffer.

      Maybe it's doable with enough (a lot) of development effort. But I don't believe the claim as it is in the article :D

      --
      Tsunami -- You can't bring a good wave down!
    8. Re:Contradictory? by Matthew+Dunn · · Score: 1

      Are you sure his measurements are good? At the very limit to get 1mm accuracy you'll need wavelength 1mm or less. Some quick calculations suggests 1mm wavelength = 299792458000Hz Or roughly 300Ghz This doesn't sound like something an 'amateur' could build on a weekend. Unless you're claiming some magical way a wave can contain more information than its wavelength would allow

    9. Re:Contradictory? by djk1024 · · Score: 1

      Not to go into detail, but you don't need to traverse a wave peak to peak in order to discriminate relative displacement when using phase interferometry

    10. Re:Contradictory? by Matthew+Dunn · · Score: 1

      I looked up phase interferometry and it was very interesting, thank you. If you've got it patented. That means the detail is public anyhow right? Why not just link us to the patent and/or go into detail?

  9. Rondam's top ten Geek Business Myths by lawpoop · · Score: 5, Interesting

    I always thought this was insightful, but never could test that belief: Top Ten Geek Business Myths:

    Myth #1: A brilliant idea will make you rich.
    Myth #2: If you build it they will come.
    Myth #3: Someone will steal your idea if you don't protect it.
    Myth #4: What you think matters.
    Myth #5: Financial models are bogus.
    Myth #6: What you know matters more than who you know.
    Myth #7: A Ph.D. means something.
    Myth #8: I need $5 million to start my business
    Myth #9: The idea is the most important part of my business plan.
    Myth #10: Having no competition is a good thing.
    The actual blog has much more in-depth explanations of the myths. And, it has a special Bonus Myth!

    --
    Computers are useless. They can only give you answers.
    -- Pablo Picasso
    1. Re:Rondam's top ten Geek Business Myths by Anonymous Coward · · Score: 0

      And I stopped reading after #1's justification.

      Microsoft has never had a brilliant idea? I know there is a lot of Microsoft bashing around here, but this seems a bit much.

    2. Re:Rondam's top ten Geek Business Myths by joocemann · · Score: 2, Funny

      Lol. A Ph.D DOES mean something. Get real.

    3. Re:Rondam's top ten Geek Business Myths by 93+Escort+Wagon · · Score: 1

      Microsoft has never had a brilliant idea? I know there is a lot of Microsoft bashing around here, but this seems a bit much.

      Yet you weren't able to come up with one counter-example, were you?

      --
      #DeleteChrome
    4. Re:Rondam's top ten Geek Business Myths by ghostdoc · · Score: 2, Interesting

      Lol. A Ph.D DOES mean something. Get real.

      And the awesome response from the article, which I completely agree with...

      Myth #7: A Ph.D. means something.

      Reality: The only thing a Ph.D. means is that you're not a moron, and you're willing to put up with the bullshit it takes to slog your way through a Ph.D. program somewhere. Empirically, having a Ph.D. is negatively correlated with business success. This is because the reward structure in academia is almost the exact opposite of what it is in business. In academia, what your peers think matters. In business, it's what your customers think that matters, and your customers are (almost certainly) not your peers.

      [UPDATE: this is not to say that getting a Ph.D. is useless. You can learn a lot of useful stuff by getting a Ph.D. But it's the knowledge and experience that you gain by going through the process that is potentially valuable (for business endeavors), not the degree itself.]

      Regarding the original poster...the most important component of any startup is not the technology but the business plan. You fail to mention if you've even got a business plan, which tends to suggest you don't. So stop, go back to work, find a business angel or someone who knows how to run a business, and then convince them to give your idea a try.

      --
      Business/App ideas are like arseholes: everyone's got one, they're mostly shit, but very rarely they contain a diamond
    5. Re:Rondam's top ten Geek Business Myths by DNS-and-BIND · · Score: 1

      Funny, the Ph.D.s at my mom's work constantly send her email hoaxes, chain letters, and worms.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    6. Re:Rondam's top ten Geek Business Myths by CrazyJim1 · · Score: 1

      Myth #3 is correct. Even if you protect your idea, other people will figure it out anyway. There are only so many good ideas out there. Many ideas I had for multimillion dollar markets became correct and people are making millions of dollars in ideas I came up with. At least I know a high percentage of the ideas I come up with are good.

    7. Re:Rondam's top ten Geek Business Myths by Flere+Imsaho · · Score: 1

      It means he's got a huge student loan to pay off.

      --
      It gripped her hand gently. 'Regret is for humans,' it said.
    8. Re:Rondam's top ten Geek Business Myths by mysidia · · Score: 1

      Outside Academia, it means very little.

      And when running your own business, it means very little: in most cases, your customers won't ask "Does he have a Ph.d.?" before buying your product.

    9. Re:Rondam's top ten Geek Business Myths by joocemann · · Score: 1

      I guess in the context of business it means very little... could get you hired in better positions maybe...

      I forgot the context when I posted. A phd means a lot in reality; one being that the more higher educated people become the less they are interested in money. It also means you know what you're talking about in your field.

    10. Re:Rondam's top ten Geek Business Myths by cmdotter · · Score: 1

      The correct road to business success lies in collecting underpants first.

    11. Re:Rondam's top ten Geek Business Myths by mikael · · Score: 1

      One of our professors said that your company always needed to have six months of development time before releasing the first version of any product, and you should already be designing the next version. By the time any competitor has been able to put together a rival team and made their product, you will already have market share and have the next generation version available as an upgrade.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    12. Re:Rondam's top ten Geek Business Myths by Vellmont · · Score: 1


      one being that the more higher educated people become the less they are interested in money.

      Or maybe it means the more interested in money you are, the less likely you are to become highly educated.

      It also means you know what you're talking about in your field.

      Wow, that'd be nice. Anytime we want to know something with certainty all we have to do is just ask a Phd. in that field what the right answer is! I don't doubt there's a correlation between education in a field and knowledge in it. But you have to admit there's a lot of people with Phd's speaking about their field who really shouldn't be.

      --
      AccountKiller
    13. Re:Rondam's top ten Geek Business Myths by nine-times · · Score: 1

      Myth #3: Someone will steal your idea if you don't protect it.

      Is that a myth because no one will steal your idea even if you don't protect it, or is it a myth because people will find a way to steal your idea anyway?

    14. Re:Rondam's top ten Geek Business Myths by Timothy+Brownawell · · Score: 1

      Myth #3: Someone will steal your idea if you don't protect it.

      Is that a myth because no one will steal your idea even if you don't protect it, or is it a myth because people will find a way to steal your idea anyway?

      Or is it because someone halfway around the world came up with the same idea two weeks before you did?

    15. Re:Rondam's top ten Geek Business Myths by westlake · · Score: 1

      Yet you weren't able to come up with one counter-example, were you?

      Microsoft negotiated a non-exclusive license for DOS.

      It priced DOS at $200 less than CP/M 86.

      The MS-DOS PC was a significant - and rapidly growing presence - in the PC market before the cloning of the IBM PC BIOS.

      PC hardware - and the PC manufacturer - becomes generic. It's the Microsoft OS and the OEM system install that drives sales.

    16. Re:Rondam's top ten Geek Business Myths by kumanopuusan · · Score: 1

      Realizing that one's mother is unpopular is disappointing...
      On the other hand, it's better than realizing that one's mother is popular

      --
      Use of the words "good", "bad" or "evil" is almost invariably the result of oversimplification.
    17. Re:Rondam's top ten Geek Business Myths by Anonymous Coward · · Score: 1

      Sociologist Ph.D.s?

    18. Re:Rondam's top ten Geek Business Myths by backwardMechanic · · Score: 2, Insightful

      [UPDATE: this is not to say that getting a Ph.D. is useless. You can learn a lot of useful stuff by getting a Ph.D. But it's the knowledge and experience that you gain by going through the process that is potentially valuable (for business endeavors), not the degree itself.]

      In the same way that banknotes are worthless, it's the ability to swap them for stuff that's important. -1, blindingly obvious.

    19. Re:Rondam's top ten Geek Business Myths by dkf · · Score: 1

      Even if you protect your idea, other people will figure it out anyway.

      It's not the idea that succeeds though, it's what's done with it. That's the bit that's called a "business plan" and those really are important. It's very much like saying it's not the idea for a computer program that's important (the ideas for most programs sound really stupid and trivial really) but rather how you actually go about implementing it in code. Implementation matters!

      --
      "Little does he know, but there is no 'I' in 'Idiot'!"
    20. Re:Rondam's top ten Geek Business Myths by Minimalist360 · · Score: 1

      Microsoft invented AJAX. Just look what it's done for /.

      http://www.wired.com/science/discoveries/news/2005/10/69316 - paragraph 5.

      (I developed a CMS back in 2000-2001 which required IE 5.5 and later 6 on the back end that made heavy use of pre-Ajax "ajax", so I happen to share Wired's view. In 2006 or so it was changed to use the new ajax "Standards" (which appeared in 2005) and that was great because for some reason Microsoft's solution required Java on the client and they were required to stop shipping Java etc etc...)

    21. Re:Rondam's top ten Geek Business Myths by joocemann · · Score: 1

      And I bet there are a lot MORE non-phd's speaking about a field that shouldn't be.

      Whats the point trying to defeat a generally true argument simply because there is a probability that it has minor falsehoods?

      And your first line is just a vague attempt to justify laziness. No, that is not true. The more people are indoctrinated in monetary cultures they increase money hunger; but as they achieve higher levels of education they realize the petty nature of money and lose interest beyond basic subsistence.

      Yeah.. there's a small probability I might be wrong... Bring it up. It doesn't make you more right, it just makes you look like you're scraping the bowl for answers.

    22. Re:Rondam's top ten Geek Business Myths by Hognoxious · · Score: 1

      And, it has a special Bonus Myth!

      Things always come in neat bundles of 10?

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    23. Re:Rondam's top ten Geek Business Myths by Anonymous Coward · · Score: 0

      They will, if you actually do scientifically demanding consulting work.

    24. Re:Rondam's top ten Geek Business Myths by Blakey+Rat · · Score: 1

      Yeah, like a ninja with rockets in his sword hilts!

      WOOT CRAZYJIM!

      You know this guy invented the video game Tribes only a year after Tribes was released!? He's a friggin' genius.

    25. Re:Rondam's top ten Geek Business Myths by Andy+Dodd · · Score: 1

      Problem is, in the business world a Ph. D. can potentially be at a disadvantage for hiring.

      Businesses see it as "Ph. D. is more expensive than an M.S. but an M.S. can do the work." for the majority of jobs.

      Also, someone evaluating candidates for hire is probably also thinking, "Ph. D. and M.S. are equally disadvantaged by simply being new to the company." At any given company, it takes a lot of time to learn the local process, lingo, and the product/program you're working on.

      By getting a Ph. D. you open up access to a very small job pool (those that only a Ph. D. could do), but in the process close off access to a MUCH larger one (nearly all of those positions that can be performed by someone with an M.S.)

      --
      retrorocket.o not found, launch anyway?
    26. Re:Rondam's top ten Geek Business Myths by Grishnakh · · Score: 1

      Yeah, just look at Microsoft SongSmith! Who wouldn't agree that that was a brilliant idea?

    27. Re:Rondam's top ten Geek Business Myths by Grishnakh · · Score: 1

      Probably both. If it's really that good an idea, people will figure out a way to steal it anyway (by working around the patent claims, etc.), or, more likely, if the idea wasn't that great in the first place except in the inventor's mind, no one's going to bother stealing it.

    28. Re:Rondam's top ten Geek Business Myths by Vellmont · · Score: 1


      Whats the point trying to defeat a generally true argument simply because there is a probability that it has minor falsehoods?

      Defeat? No. Temper? Yes. It's more true than not, but there's certainly a lot wrong with just assuming anyone with a higher degree in something "knows what they're talking about".

      And your first line is just a vague attempt to justify laziness.

      I'm not sure how you're getting that, but perhaps someday you'll learn how valuable a skill laziness can be. As far as which causes which, in the absence of evidence your explanation is just as likely as mine.

      it just makes you look like you're scraping the bowl for answers.

      Scrape the bottom of the bowl enough and perhaps you'll scrape away enough to see through the bowl.

      You sound like you're desperately afraid of being inadequate, or being "found out". I don't know if you have some advanced degree, or merely desire it. In any case I hope you figure out it's not all it's cracked up to be.

      --
      AccountKiller
    29. Re:Rondam's top ten Geek Business Myths by joocemann · · Score: 1

      You keep pretending that a minority occurrence is greater than a majority occurrence. The sheer fact that the majority occurrence is of majority is demonstrable of its meaningfulness in general scope.

      Yeah, maybe dropping out of high school can lead to winning the lottery for lucky chance and lack of an educated understanding of the odds of gambling... But that doesn't mean people should drop out of high school. Like I said; get real. Quit betting on rare odds like its the likely outcome... or in your case, pretending that rare odds are the likely.

      By 'justifying laziness' I mean the often felt belief among those who have not achieved a mastery of knowledge that it would have been a waste of time. Your exaggeration of minority results to occlude that which is reality demonstrates that same naive belief.

      In short: yes, you can get rich from doing all kinds of things... that doesn't mean a PHD doesn't mean anything... it means simply what it is and nothing more.

    30. Re:Rondam's top ten Geek Business Myths by joocemann · · Score: 1

      by the way.. for references do you really need me to google the average wages of phd vs bachelors vs high school vs dropouts?

      the sky is blue. look up.

    31. Re:Rondam's top ten Geek Business Myths by Anonymous Coward · · Score: 0

      The "Microsoft Disk Operating System" or MS-DOS was based on QDOS, the "Quick and Dirty Operating System" written by Tim Paterson of Seattle Computer Products, for their prototype Intel 8086 based computer. QDOS was based on Gary Kildall's CP/M, Paterson had bought a CP/M manual and used it as the basis to write his operating system in six weeks, QDOS was different enough from CP/M to be considered legal. Microsoft bought the rights to QDOS for $50,000, keeping the IBM deal a secret from Seattle Computer Products. Gates then talked IBM into letting Microsoft retain the rights, to market MS DOS separate from the IBM PC project, Gates proceeded to make a fortune from the licensing of MS-DOS.

  10. Help is easy to get. by wonderboss · · Score: 1

    Good, honest help is a little more challenging. SCORE might be ok, but you need someone with some knowledge of technology. If you are in Silicon Valley, I can recommend people that can provide advice, contacts, possibly money. If you are not there, indicate where you are and perhaps friends of friends can help.

    --
    more cowbell
    1. Re:Help is easy to get. by Anonymous Coward · · Score: 0

      SCORE might be ok, but you need someone with some knowledge of technology.

      I disagree. With boobs like that, you don't need technology.

    2. Re:Help is easy to get. by djk1024 · · Score: 1

      I'm in the Redmond area. SCORE was helpful, but I'm afraid I just don't have an aptitude for business. I've developed a solid business plan, but don't have any sense on how to go forward with it.

    3. Re:Help is easy to get. by wonderboss · · Score: 1
      Well, at least you know that you don't know something.

      I don't know anyone in the Redmond area, but I do in Portland. I'll check around.

      You need to ask yourself some questions.

      1. Do you want to grow a company of sell the idea?

      2. If you want to grow a company, do you want to run it? This probably the most important question. After being involved in several startups. I realized that I would not want to run a company after it became a "going concern".

      3. If you start a company are you willing to sell it or do you want to grow it into a public company?

      --
      more cowbell
    4. Re:Help is easy to get. by djk1024 · · Score: 1

      Good questions. 1. I want to grow a company to support and license the technology. 2. Run it? Not me, I'm the CTO, not the CEO. 3. I don't think this is necessary an either/or for a company that focuses on licensing rather than product.

    5. Re:Help is easy to get. by wonderboss · · Score: 1
      Ok. I suggest your first task is to find a CEO with a background in a business that licenses technology.

      One quick source is angel investors in your area. A web search of "Angel Investor" or "Angel Investor Washington" will reveal a list of resources. People in finance, including bankers and CPAs, might now of some. Often there are one or more Angel Investor clubs in technology centers like Redmond.

      I suggest emphasizing that you are looking for business experience of the right type (licensing technology) rather than money. Someone that is interested in helping _and_ putting up money is a lot more valuable than someone that has money.

      --
      more cowbell
    6. Re:Help is easy to get. by djk1024 · · Score: 1

      I have been doing just as you suggested. The problem, beside our shit economy, is finding the juxtaposition of talent, interest and availability. Most have the interest, it's a pretty cool idea, but most don't have the availability or want to get involved at this very early, risky stage.

    7. Re:Help is easy to get. by wonderboss · · Score: 1

      What Angel Clubs have you contacted?

      --
      more cowbell
    8. Re:Help is easy to get. by djk1024 · · Score: 1

      Sorry for the latency of the reply. My comment Karma ran out. I looked at long lists of Angel Clubs, but when that's when my insecurities regarding the execution of of the business kicks in. I really need a business guy/partner to carry this forward. Someone that would be comfortable with this phase of the start-up. I have what I think is a solid business plan and a strong patent on a novel technology, but frankly, I'm not the business guy to carry it off.

  11. SVASE by Anonymous Coward · · Score: 2, Interesting

    Read "The Art of the Start", and look at www.svase.org.

  12. One question by Dachannien · · Score: 4, Insightful

    How did you manage to invent this if you're not an electrical or RF guy?

    1. Re:One question by broken_chaos · · Score: 1

      Trial and error?

    2. Re:One question by timmarhy · · Score: 4, Insightful

      i'm guessing he is struggling with the part where he has to actually produce something. comming up with the idea and lodging a patent is the easy part, it's when you try to make your idea work is where all flaws in your idea come out, which is why i believe patents without working or mathamaticly proven prototypes should be rejected.

      --
      If you mod me down, I will become more powerful than you can imagine....
    3. Re:One question by pipedwho · · Score: 5, Interesting

      Mod parent up.

      Our company is a contract electronics design house. We see all sorts of people come to us to implement their patents - most of which are usually about things that they barely understand. In most cases those patents aren't worth the paper that they're printed on.

      It never ceases to amaze me when a client comes through the door with a 'valid' patent that contains a description of something that is standard practice within the industry. Then they get all upset when we show them another product from 10 years earlier that does what their 'invention' does, but better, cheaper and more reliably.

      This is the scariest thing about the kind of software patents that are getting granted these days. The 'novelty' that they contain is hardly novel within the practicing industry. Fair enough that the truly clever inventions are granted, but the vast majority are just not novel, and in many cases are so close to prior art that they should never have been granted. And that's not even going down the 'obviousness' path.

    4. Re:One question by Anonymous Coward · · Score: 0

      I think that you should have to produce a working prototype, or your patent should be rejected. (Me too! AOL!)

    5. Re:One question by Anonymous Coward · · Score: 0

      i think he's more of the 'conceptualizer' kind of guy ..

      Not only could he not have built it, he could not have tested it... and the fact that he gave up his job to pursue this says much ..

      As for patenting it .. id love to see the 'working model'

    6. Re:One question by djk1024 · · Score: 5, Interesting

      I love this question! I'm a big fan of virtual and augmented reality. One day I was noodling around with the concept of virtual gloves, when it struck me that all that was needed for a good representation of hand movement was to track the tip of the fingers and then interpolate the joints. This isn't a wholly new idea, but it got me thinking about how you'd track the tip of the finger. Conventional RF measures like flight time are not really feasible for such a short distance. But it occurred to me that if I had a transmitter on the wrist and a receiver on the finger tip, then after achieving a base phase, I could accurately track movement by movement within the phase of the wave form. And simple interferometry delivers accuracy to almost any level. And all of those conjectures just came out my my thinking about electronics in naive wave forms. I then went to experts in the field that confirmed my speculation. I then did a couple months of due diligence: Was it really a fiable solution, what's the catch. Why hasn't anyone else done this. When I finally satisfied myself that it was viable, unique. I then was able to round up a professional acquaintance who does RF design for a living work me up a simple proof-of-theory prototype. I've then spent the rest of my time doing competitive analysis and refining the patent.

    7. Re:One question by djk1024 · · Score: 5, Informative

      I have a proof-of-theory prototype i.e. move the antennas relative to one another and get predictable readings and have already developed the math libraries in support of combining readings into Cartesian coordinates. . This is a far cry from a product however, and a substanstial amount of development needs to take place to make a working product. RF design houses that I've talked with figure about $100K for me to get to a working development kit. I'm aiming for a dev kit that would support about 20 targets and have a form factor in the neightborhood of a cigar box. I would want to price it at less than $1K.

    8. Re:One question by EsJay · · Score: 1

      Until 1880, US patent applications required a working model, no larger than 12" x 12" 12". A huge number are now in the Rothschild Petersen Patent Model Museum.

    9. Re:One question by BananaSlug · · Score: 1

      The first paragraph of 35 USC 112:

      The specification shall contain a written description of the invention, and of the manner and process of making and using it, in such full, clear, concise, and exact terms as to enable any person skilled in the art to which it pertains, or with which it is most nearly connected, to make and use the same, and shall set forth the best mode contemplated by the inventor of carrying out his invention.

      How can a invention be describe well enough for a PHOSITA to make and use the invention if it has not been reduced to practice, in particular by an inventor who has not or cannot do so?

      Further, 35 USC 114:

      The Director may require the applicant to furnish a model of convenient size to exhibit advantageously the several parts of his invention.

      When the invention relates to a composition of matter, the Director may require the applicant to furnish specimens or ingredients for the purpose of inspection or experiment.

      Should some doubt as to the adequacy of the invention's description in the specification surface during the patent pursuit, the USPTO may require practical proof that an invention is useful. Imagine requiring practical proof of Bill Gates patent applications on hurricane prevention. It might require a reliable method of generating hurricanes first in lieu of disproving a negative.

    10. Re:One question by Anonymous Coward · · Score: 0

      Congratulations, you've re-invented the theremin. 1928 called, your patent is ready.

    11. Re:One question by timmarhy · · Score: 1
      if you have a worknig prototype then i'd forget all about the technical side then, and focus on the business side. put together some market research and approach a venture captial firm or some other source of investors. that will get you your money for the product developement.

      remember business people make money, not techies.

      --
      If you mod me down, I will become more powerful than you can imagine....
    12. Re:One question by Anonymous Coward · · Score: 0

      Surely you understand why the $100K price was quoted.

      Man-hours: RF guys make upwards of $75K per year -- entry level. Embedded systems guys make a similar salary. You need at least one of each for this project, and you probably want them to be experienced rather than green.

      Development expenses: Sounds like you're working in microwave. PCB fab and design is not cheap. They probably involve separate individuals (i.e. PCB guy).

      But if you've got proof of theory, you're best off shopping it around to VCs, I would think.

    13. Re:One question by Anonymous Coward · · Score: 1, Interesting

      He didn't; do a patent search. Not only is there nothing under his name there isn't anything that sounds like this recently filed. So unless he literally just put it in the mail then the story is BS just to sound good to get on the slashdot front page.

      I mean seriously, "a sophisticated hobbyist could build one in a couple weekends" ... " can't carry out my own independent development on the electronics."..."the software development field for over 30 years "

      Nothing makes sense here. I can't believe people fall for this stuff.

    14. Re:One question by Panaflex · · Score: 1

      Well, here's an idea for ya... just focus on a glove. Current optical mocap often has problems with capturing finger movements well and it can also work for medical and sports if it's not too intrusive. Secondly, the tech sounds like it's ready to bake, and if you have a good demo you should start searching for angel investors. Good luck!

      --
      I said no... but I missed and it came out yes.
    15. Re:One question by djk1024 · · Score: 1

      A glove is a great application for this, but bears the most upfront development costs necessary for the small form factor. Big, as in for horses, or jackets, is a lot simpler, cheaper development target.

    16. Re:One question by femto · · Score: 1

      How does your idea compare to Carrier Phase Tracking GPS, or the system being plugged by Locata? Just curious.

    17. Re:One question by djk1024 · · Score: 1

      Very different in approach and problem space. I'm doing only relative tracking, not absolute position or distance, only displacement from a known relative pose or position.

    18. Re:One question by SebaSOFT · · Score: 1

      And you say you are not an RF guy?

    19. Re:One question by djk1024 · · Score: 1

      You don't have to be an RF guy to think in terms of waves and wave interference.

    20. Re:One question by Anonymous Coward · · Score: 0

      Your invention sounds very much like a theremin. Check out Pamelia Kurstin's walking bass imitation on the instrument, and you'll see how accurate that that machine is.

      -Frode

    21. Re:One question by bruceslog · · Score: 1

      Get hired by Google.

      They'll get ya funded.

      --
      If it has tires or tits, it will give you problems.
  13. Great idea by FrankSchwab · · Score: 4, Insightful

    Great idea.

    With RF, you also eliminate issues with hiding the normal lights/reflectors with clothing/costumes, etc. As I understand at the moment, motion capture is done with an actor in a leotard to avoid these problems. With RF, you open up new possibilities of filming a real actor in real costume, and being able to motion detect them in real time. I'm not quite sure what you'd do with it, but that's why I'm an engineer and not a "creative" type.

    Frankly, you need help. You're not going to successfully develop a product from this on your own. Give up on the "lone wolf" approach - you're not gonna make it.

    Find a VC who understands the motion picture industry, and has contacts there. Sell out, keeping whatever percentage you can. Let the VC help you find the managers and developers necessary to take this to the next level - either as a standalone product or a technology for sale.

    Alternatively, take what you have to ILM or Pixar or Disney or whoever. You'll have to find someone who knows someone who knows someone to do this; once again, a VC could help you with that.

    JMHO.

    /frank

    --
    And the worms ate into his brain.
    1. Re:Great idea by MobileTatsu-NJG · · Score: 2, Interesting

      Great idea.

      With RF, you also eliminate issues with hiding the normal lights/reflectors with clothing/costumes, etc. As I understand at the moment, motion capture is done with an actor in a leotard to avoid these problems. With RF, you open up new possibilities of filming a real actor in real costume, and being able to motion detect them in real time.

      Using RF for mo-cap is not a new idea. Generally speaking, previous forms of mocap that used RF (in a variety of ways) has had problems with reliability, working with multiple actors in a volume, interference, and an already very mature toolset for performing optical capture. With optical, trackers are dirt cheap and scaling up to support more actors is mainly a matter of more processing power and sometimes adding more cameras.

      I hope for his sake that his capture system is thoroughly tested in real world situations (like the fifty or so stage crew all using walkie talkies and everybody having cell phones running) and accounted for all the variables. If he hasn't, he'll easily be looked over.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:Great idea by r_jensen11 · · Score: 1

      I would think that security companies would be more appropriate candidates than Pixar/Disney.

      That point aside, I agree with one of the posts toward the beginning: sell the patent and jump on-board as an employee. Odds are that as head-techie, you've had managerial experience, but it's questionable how much experience you have guiding the sales and marketing folk.

    3. Re:Great idea by MobileTatsu-NJG · · Score: 4, Informative

      Sorry to reply to my own post, but I may have been too quick on the draw to reply. I'm sitting here thinking he wants to take over Hollywood when maybe all he's after is an inexpensive personal one-on-one mocap system that small companies could use to capture one or two people. In that case, he can throw what I said above out the window.

      I apologize for my knee-jerk reaction.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    4. Re:Great idea by Zordak · · Score: 1

      If you go to ILM or Pixar or Disney, remember that they probably won't sign your NDA. They may have their own NDA that they'll sign, but it won't be very friendly to you. It will quite possibly say, "We have every right to rip off your idea and use it without the smallest compensation unless you actually get a patent on it." This protects them because they may already have a guy in the back room working on the same technology before you ever show up. If your patent doesn't work out, they don't want to deal with you if they end up using this technology (and if it does, you don't need the NDA).

      Find a VC if you can, and then with the money, you can hire a management team and bring in the lawyers. But bottom line is you need capital for your primary business of living, and that may mean doing something more mundane in the meantime. I'm sure your idea is brilliant, but you've still got to eat. The smartest guy I've ever had in my office was completely broke because he'd spent 10 years of his life developing a brilliant technology that is way ahead of its time. He has an issued patent now, but as far as I know, most creditors don't accept patents as a form of remuneration. Maybe someday he'll be rich. If brilliance matters, he certainly deserves to be. But as far as I know, he still isn't.

      --

      Today's Sesame Street was brought to you by the number e.
    5. Re:Great idea by BikeHelmet · · Score: 1

      New biometrics? Fingerprint, iris, movement patterns?

    6. Re:Great idea by Anonymous Coward · · Score: 1, Insightful

      I apologize for my knee-jerk reaction.

      You must be new here

  14. Customers as your funding by dixon1e · · Score: 4, Insightful

    Techies starting companies tend to only focus on the technology as a game changer, without capturing the essence of being an entrepreneur. It sounds trite, but you really have to remember all you are trying to do is sell something to someone that really needs it. So have said that: 1) You've got to know who you are selling to and what you are selling 2) There must be an innovation at the core (you seem to have this) 3) You have to be able to mind everything else, which is why you need at least one trusted partner, and no, that doesn't mean a friend or work colleague - often a huge mistake of choices. Read a lot of what Union Square Ventures have to say: http://unionsquareventures.com/ Now, with the tiny slice of information you've offered, you may have customers in a wide variety of industries, not just entertainment. What about Health Care? How about Sports (teaching golf swings for example). By working up a sales plan (not a technology plan) several times over (there are many processes for doing this, you'll find out) you will get a much better idea of who will really pay as customers to help fund your venture. Customer money is very good money for a start up.

    1. Re:Customers as your funding by djk1024 · · Score: 1

      I agree completely. I have no interest in developing products or applications, but licensing the technology to companies that can see the applications. I'm convinced that fully instrumented body suits and sports jackets could be retailed down to the $500 range opening up broad consumer applicaton markets.

    2. Re:Customers as your funding by dixon1e · · Score: 1

      This is terrific, clear thinking, and I have to say, as I think most others have, that you seem to have something here. I mentioned health care for instance. The ability to do an analysis of bio-mechanical motion of an afflicted or injured patient, offer treatment, and then do a follow up motion comparison study is simply priceless. If you could offer this at the General Practitioner level with your price entry point ... that's game changing stuff right there. So good for you. I also noted many others mentioning venture capital. I have to sort of disagree here, as I have one foot in the business and one foot as an entrepreneur. There are classes of companies that VCs like, the reasons are not for this discussion, and I think yours is not one of them. Sad to say, anyone who is showing an interest probably has something in mind that will not be to your ultimate benefit. Your best hopes are likely angels and customers combined with maybe one solid strategic investment. Unfortunately, you do have a hardware component, so funding will be a challenge in this environment, unlike the "two kids with a web feature" which for some reason commands too much attention these daze (IMHO). One other area to pursue could be a grant. It is a skill all by itself to get one, but not a hard skill to learn. Again, getting the right partner is key. You could investigate SBIRs and other similar sources. Pay attention to your diligence with a grant though, as you are leaning toward an IP licensing deal.

    3. Re:Customers as your funding by dixon1e · · Score: 1

      I am remiss in not mentioning one other way to do this, and that's by being a consultant in this field to both earn your daily bread and learn much more about the "who will buy it." Then you can better prep your licensing deals while also having real cred in the business. Others have gone this way and succeeded, though you will certainly have a wide variety of opinions on this.

    4. Re:Customers as your funding by djk1024 · · Score: 1

      I'm completely open to consulting, bring 'em on. On the other-hand, have you seen today's job market?

    5. Re:Customers as your funding by djk1024 · · Score: 1

      Thanks for the positive message. I've had a bunch of folks saying I was doing it the right way, but haven't yet found that partner, either a business partner or co-developing company yet. I've been getting quite a few messages now, so maybe something will come of this. Again, thanks for the strokes. --- Dennis

    6. Re:Customers as your funding by dixon1e · · Score: 1

      May I ask you to exchange email on your progress in the future? As a full disclaimer, I briefly ran a motion capture studio in the late 90's, so there is more than academic interest here ;) We had an optical system. Lots of post production work :(

    7. Re:Customers as your funding by djk1024 · · Score: 1

      I'd love to stay in touch. My email is public in my profile.

  15. partner by Anonymous Coward · · Score: 1, Insightful

    Sounds like you need a business partner. I would suggest that you (a) first get a job so that you don't feel like you are strained and that this project is draining the life out of you and (b) need to find someone who is more "business focused" so that they can complement your strengths. No reason that you have to do everything alone. You bring certain strengths to the table and so will someone else. Find someone who is passionate about your idea, share some equity with them, and this can continue as a great project on the weekends until you start making money at it and can afford to have it support you while you work on it full time.

    Make a strategic decision to put yourself in a stronger position to succeed. Then working on it won't feel as burdensome and you will have more fun and energy to put back into the project.

    Good luck!

    1. Re:partner by djk1024 · · Score: 1

      Boy, do I need and want a business partner. Someone to chase the angel funding and structure the business. Seek out and negotiate licenses, etc. Let me get back to the technical design where I shine. That suggestion to first get a job is a stickler however. First, it's a crummy job environment and second I'm a systems architect and when I take a job, I never able to make less than a total commitment to a project usually entailing 6 months to two years of effort. And, not to whine, but I'm 64 years old and no longer want to spend much time waiting.

  16. Business Plan by mocat15 · · Score: 1

    I would recommend reading a book that I am currently trying to finish myself:

    The Portable MBA in Entrepreneurship by Bygrave and Zacharakis

    Some advise to provide:

    1. You'll need to get funding. If not Angel investors, then find a way to get cash (part-time job?)

    2. In order to get funding, you WILL need a business plan. There are tons of books and resources that can help you draft a great concise business plan to help convince the Angels or VC to invest in your invention.

    Also, the business plan will help you plan out if the product will be profitable and also plans for growth.

    Because you seem to articulate that you are "up against a brick wall", unsure what to do next, I would advise you to invest your time now into writing this plan.

    Best of luck to you, pal!

    1. Re:Business Plan by mocat15 · · Score: 1

      I wasn't trying to sound nasty, btw.

      Just trying to wish luck.

    2. Re:Business Plan by Billy+the+Mountain · · Score: 1

      Yep, I agree with the folks that have mentioned business plans. One of the neat things about a business plan is you get to look at all of the possibilities of how your idea, as a product or service, will earn you money. Part of this process is an attempt at assessing exactly how big the market is, which would lead in to a guess at how many units you will sell. Then when you get to decide what the price will be, you can start to get a ballpark for what the idea is worth. Now granted, these are all rough guesses and, but it gets you started. (Ideally, these would be things you'd start thinking about before you embark on a project of this magnitude. and if you have, already then great, write it down in your business plan.)

      BTM

      --
      That was the turning point of my life--I went from negative zero to positive zero.
    3. Re:Business Plan by djk1024 · · Score: 1

      I have worked out a business plan and had it vetted by a number of different educated sources so it's been confirmed as rational and reasonable. But taking that business plan forward needs more than just my techiness. I don't own a suit. Have no brochure and my web page is just a stub. I'm at this huge disjunction between knowing what needs to be done and being the person that can actualize it.

    4. Re:Business Plan by mocat15 · · Score: 1

      I would then recruit a graphic artist to design your marketing materials. If you had applied for a patent already, then I assume that you already have a lawyer.

      The book I recommended mentioned that Angels might be hard to find. However, there are tips in there in how to find them in your area.

      I'm all for delegating work out to others that have skills in areas in which I am weak. So, maybe you can hire a business manager instead of taking on a partner.

      Take some serious quick action. WIndows of opportunity do not remain open forever. Get whatever help you need ASAP to get this funded and to market.

  17. Pretty much... by Anonymous Coward · · Score: 0

    bullcrap!

    If the idea was that good:
    1. you certainly wouldn't be asking /. for help
    2. You wouldn't cry about being neither an electrical nor an RF guy (HTF did you develop it?)
    3. cry about doing it alone. Sounds like you really ain't done nothin' yet!

  18. start-up help by kryptonym · · Score: 1

    Read "The Art of the Start". Check out SVASE (google them). If it's really a good idea, you will be able to get help.

  19. Venture Capital, anyone? by wvmarle · · Score: 1

    It should be still available. And assuming poster is from the US, plentiful available. If the invention is really innovative, useful and simple, then it sounds like a no-brainer to me to commercialise it. And that's where the VC firms come in play: they have the capital and expertise to build an actual business around your invention. They will also be able to help you with patent applications and the like.

    I wouldn't be too afraid to disclose the idea to them: just don't tell all the details. Just the basics. VC people are businessmen, not techies in general, so they won't understand the technical finesses anyway.

    The fact that you spent years of your own time and money on it is quite impressive, though I would also call it naive. It is too long. It does show your commitment but you should have gotten a prototype of the invention working long time ago (otherwise you're doing something wrong from the start), and that is the time when you will want to go out to attract the capital you need to actual hire some specialists to further develop your invention.

    1. Re:Venture Capital, anyone? by djk1024 · · Score: 1

      I've talked with VCs and there a several problems. 1. I don't have a product, I have a new technological approach to a probllem space. The VCs are most comfortable with a beginning middle and end, a widget, as it were. I've got something more like a keyboard. It's not a solution of itself, If you invented a keyboard, you wouldn't want to start a company manufacturing keyboards, you license the design to companies that are already in a similar business. Also, I since I'm not trying to make a capital intensive product-based company, I don't need the amount of money that VCs want to invest. I figure that $500K can get me to the point where I can deliver development kits selling for under $1K. These dev kits would be for researchers, hobbyists and artists. They would also be usable for potential licensees to evaluate the technology to determine whether they would want to develop targeted applications using it.

  20. Patent cost by shadowblaster · · Score: 1

    As someone who is doing it alone, patent costs can be quite significant. Not only for the filing fee but for the annual "maintenance fee".

    Failing to maintain your patent means it will lapse and becomes public domain.

    1. Re:Patent cost by djk1024 · · Score: 1

      The one place I did not skimp was on the patent. That, after all, is what I own. I've read a lot on patents, "Patent it yourself", etc. I shopped for weeks reviewing patent attorneys in my local area. Selected a smaller firm here in Bellevue that specialized in IP and have spent around $20K ensuring that The patent process is never a sure thing, but I'm comfortable that it is the best possible that I could do. By the time maintenance fees are an issue, if my accountants aren't taking care of it by that time, probably public domain wouldn't be an issue.

  21. Why did you quit? by azav · · Score: 1

    Use your job to fund your private efforts. This is what I do. Now, you've filed your patent but you'll probably wait up to 7 years to see it granted. Several friends of mine have filed over 30 last year. They still work their day jobs. Make sure you are ok and funded to be able to work towards what you want. I don't understand why you quit your job when this was your money source. Everything takes longer and costs more than you plan it will. Plan accordingly and then realize your plan is not enough.

    --
    - Zav - Imagine a Beowulf cluster of insensitive clods...
    1. Re:Why did you quit? by djk1024 · · Score: 1

      I work fanatically, obsessively. Always have. Maybe it's a flaw, maybe a strength. But I can only commit to one singular goal at a time.

  22. check GrokLaw by Anonymous Coward · · Score: 0

    goto www.groklaw.net

    on the right is an article
    # Open Invention Network's Distinguished Inventors Patent Acquisition Program

    link:
    http://www.openinventionnetwork.com/press_release08_03_09.php

  23. Where's the Patent #? by Anonymous Coward · · Score: 1, Insightful

    The patent filing should be public knowledge. Where's the patent #...? You should at least let the /. crowd examine your patent... Unless, of course, you're afraid of it being ripped to shreds...

  24. Filed way too late. by Solder+Fumes · · Score: 2, Informative

    You've spent two years on this, and only now getting into the patent? You should be prepared for disappointment. The odds are very high that someone has already patented your exact idea, especially if it's something that you could figure out with no prior RF electronics experience. It's difficult to let go of something that you've put your heart into for so long, but you need to be prepared to do that if you run into problems. Otherwise it could drag you even further down.

    1. Re:Filed way too late. by Anonymous Coward · · Score: 0

      Yes, working alone sucks! And that will drag you down too, sapping productivity and blinding you to obvious errors. Find an RF person and offer them a nice chunk of it to work out the details or have the honesty to tell you to pull the plug.

      Great ideas are easy to come by. Implementation is the hard part: Reliable and complete design with parametric proof, certification, manufacturability, reliability, opening a market, quality control, timely production, and customer service are where the real work will show up.

      Unlike software, complicated hardware is hard to revise once it is in the hands of consumers, so your beta tests are all the more important. You will need a cadre of trusted associates to help with this.
      Then you will need accounting, and the like, so get used to the idea that this will cost you a lot out of pocket before you see any result.
      Chances are you can't sell it until you have a dependable prototype, so that RF person would seem to be your first priority. Or who knows--maybe it is precisely the thing ILM is waiting for.

    2. Re:Filed way too late. by djk1024 · · Score: 3, Informative

      I've just filed my utility patent. As soon as I got the idea, over a year ago, I filed my provisional. I got my stake in the ground some time ago.

  25. I didn't quite get it by ugen · · Score: 1

    So, the idea is "simple enough that a sophisticated hobbyist could build one in a couple weekends from plans and standard electronics" and yet you are "not an electrical or RF guy so I can't carry out my own independent development on the electronics".

    This does not jive. If it is quite so simple, being a "software guy" is not much of an impediment. You should be able to learn as much as a "sophisticated hobbyist", in particular in 2 years - that electronics stuff isn't all that hard, in particular at hobby level.

    Either your idea is not quite so simple, or there are problems with it that prevent it from being actually implemented. Either way - if you can't do it - no one else will do it for you, unless you pay them.

    1. Re:I didn't quite get it by Anonymous Coward · · Score: 0

      It's possible that he's built a simple prototype (hence the 1mm accuracy claim) with off-the-shelf parts, but wants to develop it into something smaller and simpler.

  26. Scour nearby Amateur Radio clubs... by Anonymous Coward · · Score: 0

    You may be surprised by the number of Radio Amateurs (a.k.a.: "Hams"),
    who were or - in some cities - are Electronics Engineers.

    You might find someone between jobs or just interested in your project.

    PS Didn't you have to have a -working- model to demonstrate to the
    Patent Office, ie, before a patent could be issued on your invention?

  27. Money and RF knowledge by nethenson · · Score: 1

    So, from what you say, you need two things: more money and someone who has RF knowledge.

    Money
    * Day-job: get one and work on your project on your free time (or wait until you have saved enough money, and work on your project full time)
    * Rich guys: Investors, VCs, a patent-buyer.

    And about the RF knowledge
    * A partner: you both will work for free and you will share the future benefits
    * A hired RF guy: you pay him, and you get all the future benefits.
    * If you opt by the rich guys, they may help you under their own terms.

    But also remember that you already have a very valuable thing: you have been in several startups, so you have experienced that there is a boring part -paying bills, marketing,...- that has to be done, and more important, you also know the people behind that startups, who will be able to help you and provide with you good advice (much better than mine) and contacts.

    In fact, forget this comment and call them.

  28. Help will be required by BigSlowTarget · · Score: 5, Insightful

    You need help for the business side or else someone is going to rip off your idea, make minor changes patent that and commercialize it right out from under you. Since you don't have any staff your the best option might be licensing to someone, but you'll need help to find the right someone. If you don't license you'll need way more people and a VC or other funding source to get it off the ground at any volume. The more revolutionary the product the more you need money to defend it.

    SCORE would be a reasonable place to go. Stay well away from 'invention companies' or at least any that demand up front fees. By filing the patent you've started the clock so you are going to have to move fast. Expect to have two jobs for a while until funding comes through - one job makes money to pay the rent and the other is searching for the right way to harvest this technology.

    The other option might be a partner - IF you know anyone you can trust from your other startups who can deliver the right expertise.

    A quick technical question, could this provide position monitoring for indoor robots or rovers? There's not much in the market, what is there tends to be hacked together and/or expensive.

    1. Re:Help will be required by digitalunity · · Score: 1

      Depending on the application, most robotic tracking devices need sub-millimeter accuracy.

      For example, if the discrimination of the tracking was within 0.001mm for measured position and rotation, there might be application in multi-axis turning or machining centers. Tracking to within 1mm only has robotic applications in large-scale movements such as robotic welders, packaging equipment, etc.

      --
      You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
    2. Re:Help will be required by queazocotal · · Score: 2, Interesting

      Umm - no.
      Low cost - 1mm accuracy - there are _lots_ of applications.
      Robot hoovers that don't random-walk - but navigate.
      Game industry - the wii would be lots better if it could have absolute
      position information.

      Sports analysis - analyse your swing/...
      Robot lawnmowers, parking aids (to your garage), fork lift navigation, .....

    3. Re:Help will be required by wvmarle · · Score: 2, Interesting

      It depends on what you are tracking.

      If you are tracking the rotation of a wheel or a hinge in the robot itself, then you probably need that high accuracy. The problem of this kind of tracking devices (e.g. measuring rotation of a wheel to get the distance traveled, or a speed difference to try and make out directions or direction changes) is that your robot is basically trying to navigate an environment blindly, guided by a known map.

      However, if you are tracking the movement of the robot relative to it's environment, then 1 mm tracking is generally accurate enough. It will do anything from navigation to avoiding collisions - if you are less than 1 mm from a target you're usually way too close unless you are actually aiming for it, and if aiming then the last part could be done by e.g. touch sensors. And then you are really close to how humans do it. The eye for roughly figuring out where you are, directing movements of arms and legs to get your body in position, and then use touch sensors for small movements. Such as typing on a keyboard, where you use touch and some motor sensors to navigate blindly over the keys. But getting your hands to that keyboard is done using your eyes looking at both the position of the keyboard and your hands, bringing the two together.

      What I'm typing here may not be what the patent application is about exactly, as there is no link provided. And I believe US patent applications are even kept secret until issued, not sure about that though. At least when the patent is issued, anyone skilled in the art is supposed to be able to build a working sensor using the information given in this patent application. And this, by the way, is totally legal. You are just not allowed to sell such a device.

    4. Re:Help will be required by djk1024 · · Score: 3, Informative

      Most common applications I foresee are for biologic tracking, legs, arms, hoofs, hands and fingers, fins, etc. Because it's wireless RF based most industrial applications would probably introduce too much reflective multipath. And the application has just been submitted and is not yet public, but the title is "Methods, Apparatus and Systems for Wireless Determination of Relative Spatial Relationship between Two Locations."

    5. Re:Help will be required by Thuktun · · Score: 1

      If you haven't read "Rainbows End" by Vernor Vinge, you should, if you manage to get any spare time. There's a lot of good ideas in there for sensing and localization, including various kinds of augmented reality (AR). Might not be achievable in the short- to medium-term, but it seems like it would provide a good initial vector.

    6. Re:Help will be required by djk1024 · · Score: 1

      You bet I've read Vinge and I'm excited that I might be able to be part of whole new ways of human visualization. For a step further out, you might try Karl Schroeder, "Lady of Mazes" for a picture of the society and culture of daily life within a pervasive nanobot fog :)

    7. Re:Help will be required by Thuktun · · Score: 1

      Sounds a little like Neil Stephenson's The Diamond Age. I'll check it out.

  29. What a douche by Anonymous Coward · · Score: 2, Informative

    So you've got a "great idea" about how to do this but you're "not an RF guy". $50 says your "great idea" is one of the following:

    • not been tried, because it ignores the fundamental laws of electromagentism (your specs point this way - 1mm resolution typically implies a similar RF wavelength; are you planning to microwave your users?)
    • not been tried, because it requires things that are unrealistic (a totally shielded room, no interference/reflections, etc.)
    • already been tried, and doesn't work
    • already been tried and patented - people have been working with RF for almost 100 years. If you're not nuking your users with microwaves, you're probably re-inventing the Theremin.

    Note that even trying to find your application turns up a number of older apps (2007 and 2004) that seem to have the same idea.

    1. Re:What a douche by djk1024 · · Score: 1

      Would you like an address in order to send your $50. You are wrong on every count.

    2. Re:What a douche by Anonymous Coward · · Score: 0

      You've claimed in previous posts that "interferometry delivers accuracy to almost any level". This is true, to a point: you'll detect lots of stuff. For instance, you'll detect the phase drift inherent in having two unsynchronized oscillators, which will likely overwhelm any usable signal in many cases.

      A quick back-of-the-envelope calculation:

      - assume you're working in the 800 MHz band; much above this gets messy for hobbyists, and lower frequencies make things worse.

      - net phase change on a 1mm motion is roughly 0.01 rad/mm. So a moving transmitter going, say, 10 cm/s will generate a phase change of 1 rad/s. Sampling at 10 kHz, a 1 kHz difference in frequency (1ppm) between the transmitter and the receiver will already give a shift 1/10th the size of the signal you're trying to measure.

      - ever walk past a radio and have the tuning change? The same effect is likely to happen here; even small changes in the RF environment can change the load on the body transmitter, pulling the frequency.

      - let's not even think about multipath interference.

      Frankly, by the time you've put a transmitter on the thing that's being tracked, why not just use a MEMS accelerometer tied to a uC and transmitter? All the parts are available off-the-shelf, and there's none of the interference issues. And I highly doubt you can put together a 1ppm stable 800MHz osc + transmit amplifier together for less than, say, the cost of an ADXL345 and supporting parts.

  30. Simple Clear Steps. by BlackBloq · · Score: 0

    Watch dragons den. 1. You need to build a working prototype if you can't build one you are a dreamer , not an inventor. 2.Get patented (get a lawyer) 3. Establish a small test market. 4. Sell/Expand

    1. Re:Simple Clear Steps. by Hognoxious · · Score: 1

      Dragon: How about patents, copyrights or trademarks?
      Inventor: oh yes.
      Dragon: which?
      Inventor: all three!
      Dragon: marvellous. Do you have any orders?
      Inventor: about $X [where X = twenty times the GDP of whichever country it is].
      Dragon: Confirmed orders?
      Inventor: Oh yes.
      Dragon: Not just letters of intent?
      Inventor: Half of it's shipped and billed already.
      Dragon: I don't like you, I don't like your product, I don't like your hair and you smell. I'll give you tuppence for 99.99999% of the business.

      Bunch of cocks.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  31. Biz World by BoRegardless · · Score: 1

    Start learning and planning, even if rough on "the money". Call SCORE from the phone book. They have an inexpensive CD on preparing a business plan. Taylor it to your field.

    Start talking to people. People in tech companies, VCs, management groups, banks, attorneys who handle mergers and aquisitions, professional groups that meet on tech subjects. Find people who are interested, knowledgable and willing to offer advice or a reference to another person or company. A month of serious contacts will turn up amazing people, and links to other people.

    The numbers part of any plan are where investors and managers are most interested to judge whether a "product" can return income to pay for their involvement. VC's generally know that they have to fund 6-10 companies to get one that returns enough to pay for the other 5-9 that don't make it. In spite of their years in the "business" they will likely admit they can predict which of the 10 will be a big deal, and thus they can't really tell if yours will be "BIG" or "not".

    It takes a lot of connections. Move on them with data, diagrams, and an analysis of the existing products both commercial and freeware.

  32. Paul Graham by sukotto · · Score: 2, Interesting

    If I had something like this, I would call up Paul Graham at Y Combinator... This is the sort of thing he (angel) invests in.

    Disclaimer: I don't have a business relationship with those guys. I just find his articles really insightful and interesting. You might too. Start with this one The 18 mistakes that kill startups ... Being a "Single Founder", like yourself, is his first point.

    Good luck! I hope you find a lot of success in this

    --
    Come play free flash games on Kongregate!
    1. Re:Paul Graham by michaelamdavies · · Score: 1

      First read Paul Graham's site: it's about the best collection of how to do a startup there is out there. Second: find an 'Angel', who's prepared to (a) sign an NDA and (b) who has some relevant expertise - there's lots of Angels out there with deep RF know-how Third: in parallel, go deep on the IP; as an electronics engineer, it's unlikely that if it's that simple there's no relevant prior art: try US patent number 5708427, 7319428, 5558091 - OK none of them are spot on but they're close enough and this has to be novel enough to be 'non-obvious' which is a high bar nowadays

    2. Re:Paul Graham by queazocotal · · Score: 1

      Non-obvious is a high bar nowadays?

      I would comment further, but I just soiled myself laughing, and I need to shower.

    3. Re:Paul Graham by michaelamdavies · · Score: 1

      OK, my bad; I meant a 'higher' bar...

    4. Re:Paul Graham by queazocotal · · Score: 1

      I wasn't commenting at all about the grammar - but the regrettable state of the patent system that seems - particularly in the US - to require a very low bar of novelty.

      For example - a patent to keep dirt out of an enclosure containing a display - which had to not absorb accoustic waves.

      The solution - a foam gasket with a film of plastic round it - is so mind numbingly obvious that anyone with a slight clue would try it about 4th or 5th thing from stuff lying around the workshop if they'd needed to solve the problem.

    5. Re:Paul Graham by michaelamdavies · · Score: 1

      And my point wasn't about grammar either; it was about the fact that you really used to able to get away with cr*p, and the bar is at least fractionally higher. In this context, there's so much prior art within a couple of minutes of googling, that unless there's something cunning (which let's hope there is) it may fall at that bar, and I had not seen any discussion elsewhere of this test.

  33. Don't go it alone by Anonymous Coward · · Score: 0

    I am of the opinion that it will take a second person. Often there seems to many companies where the sum of the pieces are
    greater than the pieces alone.

    If we look at SUN, Microsoft, Google and Apple. There seems two founders. One person to for the "money" side and one person to do tech work. I don't think it is possible to stay focused on both of these issues at the same time.

            Apple had both Jobs and Wozniak.

            Microsoft had Paul Allen and Bill Gates.

            Sun had Bill Joy and Scott McNealy.

            Google had Brin and Page.

  34. "Technology" is a red-herring by mysidia · · Score: 1

    You are attempting to develop a product, and therefore a business to sell the product. That's really the only thing that is important.

    It doesn't matter whether that product is a piece of gear, a software program, a movie, a book, a web site, etc, the basic considerations are the same.

    You need resources to develop the product. In the case of a physical good, you need raw materials to built test units with, you need people to build the units, you need electricity to power the units, you need time to build the units, and you may need additional people to assist you to meet realistic timeframes.

    Once you've built them, you need even more resources to be able to build a business selling them.

    There are many ways to obtain the resources you need...

    • Go back and get another job. Use the income to survive, and set some of it aside to use for developing your product in your spare time.
    • Borrow money to buy the resources you need to finish building the product. This includes trying to borrow from a rich friend, or from a bank.
    • Expand your team (add people), and ask for them to help you find ways of getting access to the resources the team needs, if they are better at that.
    • Engage in litigation to obtain resources. E.g. if you have obtained a patent, look for other people who might be practicing your patent. However, you require lawyers and may need significant cash reserves to do this.
    • Sell other excessive resources you have acquired or generated that are not essential in reaching your goal.
    • Let investors take a stake in your business. Use their capital to acquire needed resources.
    • Start another line of business that requires fewer resources, if the other line of business is successful, revisit the original line of business at a later date (a company can use profits from one activity to assist in financing the other potentially more-profitable but harder-to-develop product).
  35. You're going to patent something . . . by Anonymous Coward · · Score: 0

    And you asked Slashdot for advice?

    . . .

    I'm surprised no one's just flat-out said "Fuck off, traitor."

  36. Wait.. by 4D6963 · · Score: 1

    Wait a second, are you saying that you quit your day job to work on this for two years, without any plan as to how you're going to make money out of this, and only now that you're out of money you're worrying about this?

    Might be obvious, but all that matters is that you find a new techie job right now. THEN look for someone to buy/pick up what you've done (and good luck with that).

    --
    You just got troll'd!
    1. Re:Wait.. by shentino · · Score: 1

      At least by being unemployed he dodged having his ex-boss claim his invention under the work for hire doctrine.

      I think that was a smart move in the long run.

    2. Re:Wait.. by djk1024 · · Score: 1

      Yeah, you're right. I really couldn't work on this while I was at Microsoft.

  37. Find an incubator company by Ixitar · · Score: 1

    An incubator company is setup to deal with your situation. I am currently working at one. Please contact me and I will put you in contact with the president of our company.

    1. Re:Find an incubator company by djk1024 · · Score: 1

      I'd love to contact you. Your email appears to be hidden.

    2. Re:Find an incubator company by Ixitar · · Score: 1

      Check the homepage

  38. License it by Anonymous Coward · · Score: 0

    License the patent out and reap the rewards, while OTHER PEOPLE have the headache of builing, manufacturing, selling, marketing, etc.

    Seriously, most people don't realize this, but building a company around one idea is fraught with so many pitfalls, your great tech could end up never seeing the light of day due to other failures, like being bad at running a company, not knowing how to keep manufacturing costs down, not negotiating with the right manufacturer, having supply and inventory problems, having to hire all these people to do the mundane stuff, etc, etc, etc.

    LICENSE IT. Smaller piece of the pie, but no pain!

  39. Think about your goals by Stuntmonkey · · Score: 1

    Since you are a software engineer, I'm guessing you don't have deep contacts into the movie or games industries, the biggest potential users of this technology. The reason I bring it up is that unless you understand your customer really well, even if your technology is pretty good you will have slim chances of giving your customers a full solution they can use. If you know someone who knows mocap inside and out, and can interest them, then perhaps you can persuade them to be a partner.

    If you're a relative outsider, I think your goal should be to sell your company (and technology/patents) to an established company in the industry. If the technology is good and you have a well-written patent, this could be fairly lucrative. I'm guessing that's what a company like Sixense is trying to do.

    Now, if your goal is to sell your technology so that someone else can bring it to market, the key is to have a very compelling technology demonstration of what it can do. Millimeter precision in motion capture is something that magnetic sensors can achieve today, for example the systems from Polhemus. How are you better? Do you track over a larger volume, or with smaller markers? Or do you feel you can achieve a cost that's lower than anybody else, thereby opening up new markets? The technical characteristics will determine: (a) how distinctive your technology is, relative to others that exist, and (b) which companies could make the best use of your technology. Others have pointed it out, but I'll reiterate: Nothing sells technology like a good working prototype. If you don't have this and have already filed a patent, you are taking a big chance that your claims are written correctly.

    1. Re:Think about your goals by djk1024 · · Score: 1

      I see this as a low-cost mass market commoditiy opening applications in sports, medicine, gaming, exercise, vetrinary, an on. I haven't given the traditional mocap market much attention since this technology is 1) very disruptive due to it's very low cost and 2) a motion picture studio has a market for a few of these and if they're selling in the $1 or less range, it's a great deal for them, but not much of a market for me.

  40. Find a start-up CEO, a job, and keep working on it by derangedhermitranch · · Score: 2, Insightful

    You've 30 years experience, been in several start-ups, and remain clueless about what's next. So you are clearly not the one to drive a new company. Make a "short list" of people you know who were principals of the previous start-ups - people you respect for their business knowledge and accomplishments. Ask them for advice. Do have a working prototype of the invention? Have you done a patent search to see if your invention is novel? If I were you, while I was doing this, I would get a day job, unrelated to your invention, and spend my spare time writing some software (your field) to go with your prototype.

  41. Worthless Degrees by gyrogeerloose · · Score: 1

    An old professor of mine used to say that an AA/AS was probably the wisest degree to go for. In his opinion, a BA/BS just meant that you'd learned to jump through hoops, a MA/MS meant that you'd learned to like jumping through hoops and a PhD meant that you got to hold the hoops for other people to jump through.

    --
    This ain't rocket surgery.
    1. Re:Worthless Degrees by Grishnakh · · Score: 1

      I think it depends on the field, but in my experience with software engineering, a BS is really as high as you should bother with. An MS might get you a slightly higher starting salary, but at the expense of wasting 2-3 years at school instead of making money and gaining real work experience. After several years or so, the degree becomes less important than the experience, and there's no advantage to the MS. The PhD is an actual detriment, as it shuts you out of most jobs. But the BS gets you into lots of jobs, especially if it's at a good, well-recognized school (which don't offer AS degrees).

      For some other fields, an MS is a good investment. But there's almost no job where a PhD is a good investment, except the job of "university professor". If being a professor is your career goal, then by all means go for a PhD, or perhaps certain research scientist positions doing true cutting-edge research. Otherwise, skip it.

      And if money is your goal, then definitely skip it. Professors and scientists are notoriously underpaid. You'll do far better in private industry in an engineering field.

  42. Drop me a note if you want some free advice (FWIW) by michaelamdavies · · Score: 1

    BTW, feel free to contact me, if need be under NDA: RF expertise; teach new technology ventures; entrepreneur myself. If you can outperform inertial sensing, I'll buy it for my app as well. But above all, you need an Angel with relevant expertise.

  43. So you're not a hardware guy..... by refactored · · Score: 1, Flamebait

    ...so you can't do your own RF development work...

    So how do you know this even works? And you have already filed for a patent. No wonder you use to work for Microsoft.... you are really going about this arse about face!

    Understand the market (who will buy it, what are you competing with, how much money will it save them, what are the laws)

    Make it.

    Make it testable.

    Make it work.

    Make it manufacturable.

    Take out unit cost.

    Start producing it....

    Start marketing it, and if you have time patent it.

  44. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  45. Interesting impass by Anonymous Coward · · Score: 0

    Hi,

      I've done a bit like you and still in this. I think its important to know what you want, cause there is a lot of advices coming from everywhere, at least thats what hapened to me, everybody think they know how it should be done, and most of them havent actually done anything worth. By reading your post i conclude that you are at least 20 years older than me and you surely know a lot more than me about life, and probably more stressed to get money too. However on my part i soon discovered that society is well built to avoid self made man, especially when your skills are at software and not at busyness, marketing or lies. What is expected from you is to submit your concept to some giant who will look mildly interrested in order to give you the least possible for your work, this is the worst case, theres still good guys with money ready to help out there. Do you want to sell your things and go straight to the beach with the chicks or are you proud of your work and want to devellope it no matter the ambush to come, and own whats yours? I decided to refuse private money, cause i intend to own what i do, and im ready to be poor for a while. On the other side there was help from the public money, but as what i do involve software, electronics, mechanic and chemistry, i really haven't the time to go throught the papers and planning to convince peoples that dont understand a thing about what i do, my time is more precious than the small amount of money i can get there. I also keep away from those marketing freaks who just want to blow up the balloon as fast as possible.

    Getting a job is not a bad idea, but beleive me, if you get a full time job your project will advance very slowly, if not backward, specially if you must dwelve into rf stuff. Of course lowering your life expense is part of this and only you know what you are ready to sacrifice and you are probably already there.
    So here's my advices:
    -read all the advice you can get, paying for professional advices may not be a bad idea.
    -get a part time job so you dont die of hunger on your keyboard.
    - go spend a week in nature among the trees, bees and suchies(something inexpensive). (me its flowing water i need) anyway relaxe and let some blood flow in every parts of your body and dont think much about a solution, just try to find what you really want for you.
    -go back to your home (if you still have one) and google for electronics projects, today's electronic is not that hard to handle, there is surely an embeded rf mcu that can do what you want quickly (along with a bit of help from others to get you on tracks).

    after that you should be able to decide which way to take, but have faith in yourself, if your a coder for so many years there isnt to much you need to learn to build a proto board and am sure there are some peoples ready to help you, as i am.

    for what pertain to the patent, im of no help here, these patents piss me off and i hope for change in our society regarding these matters. yeah yeah some will want to put my foot back on earth with legality issues bla bla, im sorry but am waiting cheaters with a riddle of steel.

    And dont let people take you down, going where no one has gone before is what pioneers do.

    Good luck man!

  46. Time to retool by bl1ndsp0t · · Score: 1

    There is a disconnect between the business world and tech. If you want to make money, you need to bridge the gap. I would recommend (gasp) going back to school. Take some entrepreneurial classes at a nearby college. Network with the professors and students, many of whom have been through the process or intend to. Learn about the VC process and realize that in order to make money, you are going to lose control at some point. Your problem here is primarily a business one and slashdot might not be the best forum for an answer.

  47. By Neruos by Anonymous Coward · · Score: 0

    You quit your day job.
    You have an idea and got a patent but are trying to RnD it yourself.
    You ran out of funds because you have no venture capitialist backing you.
    You are at the blunt end of failure and you want help from slashdot.

    This sounds like an episode from DragonsDen on the BBC.

  48. Out of left field by The+Ancients · · Score: 4, Insightful

    I gave up on reading all the comments. A lot of cynics, and a lot of people knocking the guy. Yet it is people like this who have historically driven so much innovation. So he's focused on product, and not on all the structure around it, which may or may not be his downfall. Is this such a bad thing? It is not a product driven by marketing, but by engineering, and these types of product are becoming harder and harder to come by. To the AC who said "You are at the blunt end of failure and you want help from slashdot." - having a functioning example is far from the blunt end, which is populated by those who can't quite make their products work. Sure, the guy has limited business nous, but at least he knows enough to know he needs help to go further. If one was to take the majority of comments here on slashdot seriously, almost everyone has startling intellect and experience in all fields pertaining to the world.

    1. Re:Out of left field by djk1024 · · Score: 1

      Bless you!

    2. Re:Out of left field by Grishnakh · · Score: 1

      It is not a product driven by marketing, but by engineering, and these types of product are becoming harder and harder to come by.

      There's a good reason for this: unless your prospective customers are also engineers, then your product is probably going to fail it it's engineering-driven. Marketing-driven products, as much as we techie types hate it, are the ones that make serious money in this world.

  49. You need partner by mcrbids · · Score: 2, Interesting

    This is late in the thread, this post will probably not be modded up. I hope you read it nonetheless.

    You need PARTNERS! There are four planks to a well-run business, and they are: 1) Technical, 2) Operations/support, 3) Legal, 4) Finance.

    You need to 1) Produce the product, 2) Support the product and the staff who do 3) CYA, 4) Count the money made.

    It really is as simple as that. Since you provide #1, you either need to provide 2, 3, and 4 yourself, or find others who can provide them. I was in a position like you some 8 years ago. I had some interesting technology for application development that I thought was useful. I tried to go it alone for a year or two, and had only limited success.

    But then I took a community business training class called "V3", run through my local college, that taught me the basics of running a startup business. They actually had a worksheet that you could use to evaluate the likelihood of success of your business. It was hard to swallow to realize that my odds of success were somewhere around 8%.

    So I realized that I needed partners. And partners I found. Good partners, that, between the 4 partners, actually covered all four bases very nicely. And it's been a very well balanced company - not a single down quarter in 6+ years, and 40% to 70% annual growth.

    We chose to grow organically rather than go the sudden rush/VC route, and we've done well with it.

    Find partners who are decent, who you can trust, who are motivated and professional. If you do, you'll never regret it.

    I wish you the best of luck.

    --
    I have no problem with your religion until you decide it's reason to deprive others of the truth.
    1. Re:You need partner by djk1024 · · Score: 1

      I agree with you completely. If only I could find those partners.

  50. Copyleft by VanderJagt · · Score: 1

    I do hope that I'm one of a million posters saying that copyleft is right and copyright is wrong. The patent and copyright systems are unethical and therefore counterproductive. Want your product produced immediately? Open it to the public. Want to be the foremost expert on a product you've designed? Open it to the public!

    Good luck.

  51. Time to come up with a new idea by solidraven · · Score: 1

    You have a few options to do this. If you use radio waves that happen to bounce back, in that extremely unlikely case I hate to break it to you but radar has been around for 70 years. If you use RFID tags to track motion, that has been done before as well on several ways (signal strength, timing, etc...). If you use small that sends out radio pulses, has been done before as well. Oh yeah, fun addition. Look out what frequency you use, cell phone operators already have usage rights on just about every frequency out there. And they love to sue people for disturbing their network (even if they don't use that frequency all that much).

    1. Re:Time to come up with a new idea by djk1024 · · Score: 1

      The standard ISM frequencies work quit well for my app. The solution is somewhat frequency agnostic.

    2. Re:Time to come up with a new idea by solidraven · · Score: 1

      In that case you are probably using something similar to RFID. In other words, it already exists.

    3. Re:Time to come up with a new idea by djk1024 · · Score: 1

      Nope, nothing like it. I've described the basic approach in a few other posts.

  52. sounds promising by Darth+Cider · · Score: 1

    MoCap is a big deal in L.A. Where do you live? The RF approach sounds fishy to me - from off-the-shelf parts? Why haven't you already thought of collaborating with a prof at a school with programs in CGI and EE? One good youtube video would be enough to prove your point. There's something big missing in your story, like, it is hard to believe.

  53. Get in touch with Nintendo or Sony Playstation by Anonymous Coward · · Score: 0

    The technology you describe sounds like it could be eventually made into an inexpensive body-based controller much like the Wii, but more immersive.

    Imagine the user putting on a shirt and gloves, and velcroing RF'ed straps to one's shoes/ankles. Then when you go to play your FPS or fantasy role-playing game (or many other game-types), you're getting in shape, and also can limit your game playing naturally to an hour or so, instead of playing all night eating cheetos on the couch, and getting RSD on your wrist and thumbs.

  54. Find an angel by AeiwiMaster · · Score: 1

    Go watch "dragons den" or "shark tank"

    So, you can see how it is done.

    Go, find a big company that can use your technology,
    get a initial order.

    Then go to a angel investor and get the money to set up production and get the patent.

    1. Re:Find an angel by pimpimpim · · Score: 1

      Or better even, watch this http://www.youtube.com/watch?v=3T13J-A1ATQ !

      --
      molmod.com - computing tips from a molecular modeling
  55. Key quote by lie2me · · Score: 1

    "I quit my job and have been working on this full-time for the past couple of years; now I'm out of money so can't continue development on my own"

    This covers it all, also, OOT, is a sample of the top of "famous last words".

    2 years of no sales = "your marketing guy sucks" or "your product sucks"

    In either case, find full-time job, and, unless "your product sucks", continue development on your own, find a new marketing guy, and get sales.

    Protecting IP is good, but I seriously doubt you have any patentable tech.

  56. NSF Grant by tobiah · · Score: 1

    http://www.nsf.gov/funding/pgm_summ.jsp?pims_id=5527 might buy you some time, and allow you to hire a "partner".

    --
    "The ability to delude yourself may be an important survival tool" - Jane Wagner -
  57. try http://www.kickstarter.com/ by Anonymous Coward · · Score: 0

    I hear that's a good place.

    http://www.kickstarter.com/

  58. Solicit for a buyer for the patent by Anonymous Coward · · Score: 2, Insightful

    The submitter asked for advice. The advice given by the OP is to sell the patent, which implies finding a buyer.

    I mean, seriously... it's not that hard to understand. If I suggest to you "Hey dude... sell your car" would you respond with "Sell it? Did I say there was a buyer? How am I going to sell my car if I don't already have a buyer lined up? After all, it's completely impossible to desire to sell something first, then to take the steps necessary to market a given product or service out there, from which a buyer might self-identify. I mean, you can't just put an advertisement in an online service such as Craigslist offering to sell your product when you don't have any buyers!"

  59. Four easy steps! by brentonboy · · Score: 1

    1. ????
    2. ????
    3. ????
    4. PROFIT!

  60. Good book on licensing by tobiah · · Score: 1

    "Intellectual Property and Open Source" It goes over the different licenses and how to open source with profit. http://oreilly.com/catalog/9780596517960/

    --
    "The ability to delude yourself may be an important survival tool" - Jane Wagner -
    1. Re:Good book on licensing by djk1024 · · Score: 1

      Thanks, I'll check this out. I've seen more tech failures because someone was jealous of their ideas, and I never want to make that mistake. I want everyone who wants to to be able to play with this. I think it's a big idea with huge possibilities and I certainly don't want to encourage and not stand in the way of any innovation. at the same time, That's why the first thing I want to make is a dev kit. On the other hand, I want to be able to share in any profits that come out of it.

  61. Get with Nintendo or Playstation by Anonymous Coward · · Score: 0

    The technology you describe sounds like it could be eventually made into an inexpensive body-based game-console controller much like the Wii, but more immersive.

    Imagine the user putting on a shirt and gloves, and velcroing RF'ed straps to one's shoes/ankles. Then when you go to play your FPS or fantasy role-playing game (or many other game-types), you're getting in shape, and also can limit your game playing naturally to an hour or so, instead of playing all night eating cheetos on the couch, and getting RSD on your wrist and thumbs.

  62. patent? by Anonymous Coward · · Score: 0

    You realize that a patent is NOTHING. As an unemployed individual, your patent can be freely infringed regardless of its merit.
    And I doubt it has much.

    Do you KNOW WHAT A PATENT IS?

    Its a right to sue. It doesnt protect you fool. Its a right to sue. How much money do you have to sue
    your potential infringers or even know if there are any.

    I am so sick of grade school American adults who think they know ANYTHING about ANYTHING.

    You are such a fool you deserve to be impoverished for your incredibly stupid expectations of patent law.

    US, country of morons who file patents as if that will compensate for their IQ which is less than the octane rating in a gallon of gas.

    1. Re:patent? by Anonymous Coward · · Score: 0

      Oh wait is it a patent PENDING? Even better.

      Do you know that patent pending applications are NOT EVEN READ????

      They are granted automatically for a period of a year. An empty envelope is a patent pending.

      You IDIOT. You deserve to be broke get a fucking job.

  63. You're not a businessman. Join the Blender crew. by Qbertino · · Score: 1

    You've been working on this for *years* without any concept of gaining critical mass within that time? WTF? ... Doesn't sound like you're a businessman. Sitting in your basement building a new technology get's you nowhere - other than 'Broke County' - if you don't have a plan or a crew to help you launch it. ... whatever ...

    There is one thing you should keep in mind when building a new mocap system: MoCap is one part, the other part is its software. No matter how cheap the MoCap setup, if the software is too expensive and/or to unwieldy to integrate you won't open new markets.

    See to it that your system becomes a standard on its own and is fully integrated into Blender. You have the advantage of having a leading figurehead FOSS project that intersects with your field on which you hop on to the bandwagon. Blender is gaining critical mass as we speak and it's very likely to become an industry standard as soon as they get renderman integrated. Which can't be that long anymore.

    Go ask Ton Roosendaal (Blender Project Lead) about his plans on this and have a few from the coreteam look at your MoCap system. You'll be able to use the new input and contacts to get some real world experience and feedback with your system. They've just started working on the next Open Movie, Durian. If your tech is that good, maybe they can allready use it and gather some field data for you, no? On top of that, going the FOSS way isn't the worst thing to do, since you're in the hardware business.

    My 2 cents.

    --
    We suffer more in our imagination than in reality. - Seneca
  64. R&D to production by thoughtspace · · Score: 1

    I do contract work for a company that does what you need. They are based in Sydney, Australia; but work internationally. They handle ideas to production, and provide a business structure for R&D development. Tell them Chris Alfred referred you. To contact me use catuff1@gmail.com Web site: http://www.capitaltechnic.com/index.htm Contact: http://www.capitaltechnic.com/toppage1.htm

  65. Next Steps... by iplx · · Score: 2, Informative

    Dennis,

    If you would provide an email address, or another way to get in touch with you -- outside this public forum -- I can give you pointers on how to go about this. I have a lot of experience in this area. You are in a unique position in that you have an idea that you believe works -- based on prototypes -- but you lack a business case and at the moment a complete product. What you need to do is basically show people that this is not just an idea and that it is feasible to move forward with this. I understand that you've built a prototype and have a patent but that it is still not engineering proven -- which makes it risky.

    There are ways of further developing this, and marketing it to other companies as IP or as a dev kit with licensing/integration option.

    You have to dot the i's and cross the tee's before someone will look at it as a viable technology. Doing so may not be as difficult as it seems depending on what you've done so far. To use a familiar analogy: think of it as having built an engine but only having a command line front-end, wrapping a GUI around it may not be technically difficult but it has to be done correctly from a UI perspective for your first demo to wow the user.

    You are in a very good position since you've applied for a patent. That makes it easier to talk to other people. I'd also like to remind you to always get an NDA before talking in detail to anyone.

    As I said, I'd like to get in touch with you to discuss this further or at least take up an hour or two of your time in exchange for $0.02 of advice.

    -Arvin

    1. Re:Next Steps... by djk1024 · · Score: 1

      I've made my email address public in my profile. Sorry for the latency of the response, my comment Karma had run out.

    2. Re:Next Steps... by iplx · · Score: 1

      Hi Dennis, For some reason it shows your email as being private still... not sure why.

    3. Re:Next Steps... by djk1024 · · Score: 1

      I've already got a fair amount of email but if you're having trouble here it is: dennis at hivenw.com

  66. First thing's first by Anonymous Coward · · Score: 0

    Get a job. Get a second job, if necessary.
    Work 80 hours a week, and work on this thing in your spare time.
    If you're not making money, it's an expensive hobby.

  67. patent search by Anonymous Coward · · Score: 0

    Is this you.

    http://tinyurl.com/nh2hrh

    Hauck; Dennis J

    Patent no. 20070206832

  68. build a working sensor using the information given by rusl · · Score: 1

    wait, wouldn't that therefore mean that software patents are like open sourcing your code and only allowing one person to sell it??? Somehow I don't think it works that openly.

    --
    Stupidity is its own reward.
  69. Re:build a working sensor using the information gi by wvmarle · · Score: 2, Informative

    And this is exactly why I don't thing software patents make any sense.

    Part of the problem is that it does not cover an implementation (i.e. a solution to a problem, e.g. a paper clip is an implementation of a solution to keep two pieces of paper temporarily together without damaging them, but there are other ways to do so). Software patents cover only the idea (in this case "we can hold two pieces of paper together without damaging them"). A paperclip is not copyrightable on the other hand. Everyone could copy the paperclip but only sell it freely after the patent on this invention expired. That is a long time ago so now everyone can make paperclips.

    Patents are supposed to cover solutions, not problems. An algorithm may be such a solution (e.g. an algorithm to compress audio with relative little loss: the mp3 compression), but then that is a mathematical algorithm and as such not patentable (at least under the original patent agreements - at least in the US it is patentable). This I would seriously call a matter of debate whether such an algorithm should be patentable, as it comes quite close to a technical device. The actual implementation of such a compression algorithm would fall under copyright again. So in the US, mp3 compression is patented, and on top of that implementations are copyrighted. So to use an implementation one would have to get a patent license and a copyright license (and possibly pay for that). Without the patent it would be OK to figure out how the software works (reverse engineering, another thing that was explicitly allowed and even encouraged under the original patent agreements), and then create a separate implementation by yourself. Then you create a new implementation, you have the copyright, but you may have to pay patents still nowadays in the US.

    Patents, also software patents, do not contain complete source code as far as I know. These patent an idea (the "single click sales" patent to name an infamous one), just an idea, not an implementation of the idea. Even when a software patent expires there will not be any source code that suddenly appears in the public domain as code falls under copyright.

    When open sourcing your software it still falls under copyright. Even if MS would open source Windows and publish the source code, that would not necessarily mean you can copy it and give it to someone else. They can tell you what you can do with it and what not. MS still has the copyright. The Linux kernel is open source and also copyrighted: by many different people, all covered by the GPL allowing copying and redistribution under certain conditions.

  70. Of course it jives by CarpetShark · · Score: 1

    So, the idea is "simple enough that a sophisticated hobbyist could build one in a couple weekends from plans and standard electronics" and yet you are "not an electrical or RF guy so I can't carry out my own independent development on the electronics".

    This does not jive.

    Of course it jives.

    The "simple motion capture idea" involving "RF", you see, is to send out blasts of microwave energy. A simple stereo microphone then listens for footfalls as the participant screams and tries to get away, using the relative footfall volume and a basic anatomy model** to calculate movement vectors. Ideally, screams would also be used for positioning the head in the model, but in trials, it turned out that horrified onlookers unfortunately introduced random anomalous screams.

    Anyway, it definitely does jive. In fact, it produces a great many dance moves.

    ** Human anatomy in v0.1, but soon to include dogs, cats, etc.

  71. VC baby by Anonymous Coward · · Score: 0

    So you don't have the money to do it alone and it sounds like you don't even particularly like the idea of going it alone any more. So apply for some venture capital. If the idea is viable you'll probably get some (especially if the capital investment needed is low, which as you've said it's simple it probably is) and if it isn't (from a business point of view - it may simply not be a viable way to profit...) you won't. Sure, the venture capitalist will then pwn part of your business but if it's good enough there should be enough left for you.

  72. Would you like to move to Spain? by Casteleiro · · Score: 1

    I am looking for somebody with your skills to work in my company. If you work with us we will help you to move forward with your project.

  73. Team up with a Business Student by XiaoMing · · Score: 1

    Without some business savvy, you might want to team up with a business person at this point.
    As crappy as it probably sounds to have someone who's spent four (BA), maybe six (MBA) years getting some degree at a school suddenly try to take a good fraction of what could potentially be your profits, teaming up with a good businessperson might offer you the best chance of actually getting somewhere with this.

    For example, one avenue you could explore is possibly leasing this as a stand-alone technology to various organizations (depending on its level of development, as well as with a lot of restrictions on its usage), to receive funding for you to develop it further on your own (hence the restrictions on the lease). Another possibility is to start going for angel investors.

    One thing is that it sounds like your idea is "really revolutionary", yet at the same time you really want to go at it alone. Some big ideas just can't take off without a lot of funds (venture capital), and a lot of support (the management team VC's will most likely put into place). All of these avenues and ideas, a competent MBA in Entrepreneurship should be able to help you sort through (just don't get an accountant or finance guy, lol).

    Ming

    1. Re:Team up with a Business Student by djk1024 · · Score: 1

      Sorry to give the impression that I wanted to "go it alone". That's just how it's worked out. I'm actively seeking help any way I can get it, particularly someone to drive the business. I just can't afford to hire anyone.

  74. Find an angel! by Bones3D_mac · · Score: 1

    An angel investor, that is! ("venture capitalist" for the uninitiated....)

    It may be a bit more competitive now, due to the struggling economy, but for a long time, there have been groups and individuals out there just looking for innovative ideas to invest in. (Kind of similar to ABC's recent "Shark Tank" show, but without all the reality TV nonsense...)

    You can find several of these investors on the internet via a web search. Most of them have actual business websites. (And not just some ad posted on craigslist...)

    Just be sure to check references before making any deals to ensure their legitimacy.

    --


    8==8 Bones 8==8
  75. i dont mean to be a by nimbius · · Score: 1

    buzz killington, but lawyer up.

    if its a motion capture technology, the big 3 game systems own it outright (or think they do)

    and if its a "vision" system or identified as such, be prepared to go toe to toe with robotics firms and companies like motoman, fanuc, and even Intermec.

    --
    Good people go to bed earlier.
    1. Re:i dont mean to be a by djk1024 · · Score: 1

      Thanks, the first thing I did was get great lawyers. I also spent 6 years working on the XBox, so am familiar with the gaming industry. While gaming applications seem like a natural fit, ala the wii, simpler interfaces like the Natal are mostly sufficient of in-game movement. It's sports, medicine, exercise, and veternary gait analysis that are better fit markets.

  76. This is why we don't start our posts by Anonymous Coward · · Score: 5, Informative

    in the title

    1. Re:This is why we don't start our posts by maratumba · · Score: 1

      What's in the title?

  77. Carrier Phase by Anonymous Coward · · Score: 0

    I'd be interested to know what you've got, it sounds like you might have a slick implementation of a very well established method of RF ranging based on carrier phase. I'd consider myself an expert in location tech having enginered solutions and founded companies based on multiple technologies; RF(Ultra wide band, RSSI, Time of flight), Optical(Triangulation based, TOF using depth cameras), Structured Light and inertial based. All have their trade offs and I'm pretty convinced the silver bullet is a myth. That being said I would love to be proved wrong!

    Even if you don't have a magical new fundamental tech you may still have a viable business, I would concentrace on building and selling the simplest possible proof of concept. You will find walking into a VC's office having made one sale a very different experience!

    Best of luck

  78. You got problems by Ancient_Hacker · · Score: 1

    You have problems. If you're not a RF expert, how did you figure out what frequencies you can transmit on, and at what power levels?
    By accuracy to 1mm I assume you mean that's the best relative motion you can detect-- you'd need really short microwave frequencies to detect that much absolute motion.

    How do you know this hasn't been patented like 50 years ago? There are only so many ways to emit continuous or pulsed RF and measure distance-- you're either going
    to measure intensity or phase or both, at one ot two or three sites, and those concepts were likely patented around 1930.

    1. Re:You got problems by djk1024 · · Score: 1

      You've made a bad assumption about how I measure phase change. It's the same approach that the wikipedia article on RF motion capture makes and comes up with the same error. The 1mm accuracy I got was using a somewhat arbitrary wavelength 0f 24 feet, 40 MHz. Accuracy, in my system, is only casually related to frequency.

    2. Re:You got problems by Ancient_Hacker · · Score: 1

      You're depending on Wikipedia?

      Well, they happen to be right on this one. And what they say does not jibe with what you're claiming. Are you confusing Megahertz and GigaHertz?

      An accuracy of 1mm out of 24 feet is an angular accuracy of 0.045 degrees. A $20,000 Agilent network analyzer only has an accuracy of about 1 degree. I think you dropped a decimal point three or four places.

  79. Turn the corner... by scanrate · · Score: 1

    Start a consulting business removing viruses from folks' Windows boxes. That's what I did after I quit my job and pissed away my life's savings on an idea that only I thought was a good idea.

  80. Learn to Communicate by Anonymous Coward · · Score: 0

    I presented your description - Simple, cheap, RF-based motion capture that is portable and accurate to 1 mm - to 6 very experienced engineers. Then I asked them what applications might fit this type of device. It was quickly obvious that each of them had a vastly different interpetation of what the device did.

    Based on that, I'm pretty sure that many readers are imagining applications that are totally unrelated to the actual device.

    After several years of working on this "thing", I would think that you could describe it more clearly. I would also think that you might have a few "silver bullet" applications in mind.

    My advice - find a partner that knows how to communicate.

  81. OMG patent$ r teh Evull!!!!ONEELEVN! by Hognoxious · · Score: 1

    You've applied for a patent? Shame on you, you're no better than those money-grubbing corpra$hunS!!!!

    You should make your money from doing speaking tours, or putting a different girl's name on the device.

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  82. Talk to people by Bozovision · · Score: 1

    It sounds like you are in a sticky situation but maybe all is not yet lost..

    Firstly, as a technologist, you are focused on the technology, and it sounds like you've pretty much ignored everything else. For a tech-based business, the tech is necessary, but it's not sufficient. Most tech startups die because they don't pay attention the the things that are out of their sphere of experience, but which are critical to success. It's the WHOLE package that matters, not individual parts. It's impossible to stress this enough.

    Start by buying a copy of the Beermat Entrepreneur: it's a quick read - it's not the only book of it's kind, but it hits all the important points I think you need. A key idea is that there are cornerstones to businesses. You only appear to have one cornerstone - a technology person. You need to find people to fill the other cornerstones. Go to all the local networking groups you can find. Go to conferences - look for things that are outside your comfort zone. For instance, you won't find people interested in sales at a tech meeting. Phone up all the people you've worked with, who you thought were great. Chat. Drink wine. It's not going to be quick. You need to persuade these people that if you can find funding that they'll quit their jobs and come to work with you. In return they get about 20% or the business. If you can't persuade the other cornerstones of your idea, it's a non-starter. Go find a job.

    If you can persuade these people, then because you don't have any money, you and your team need to persuade either a company to buy your technology as a product/service, or persuade a business angel to fund you.

    Wrt the former, you need to list all the strengths and weaknesses of your tech, and find a niche that only your tech can fulfill, where someone with lots of cash is desperate for a solution. It's the job of your marketing person to think about this. Sometimes it helps to have external consultancy because it's likely that it will not be in a niche you know exists. You'll need to validate by talking to people who are potential customers in the niche, to make sure you are targeting the right area. It's the job of your sales person to find companies that match the profile of your nice. Together you need to persuade them to buy early prototypes or a development project. Finally you will have some cash coming in. You need to use as much as you can possibly afford, to grow the business - find the next customer and deliver tech. Repeat until some time later, when you my be able to sell the company.

    Or if you think funding is the best way forward, you need to build a portfolio of evidence as to why your technology is ten times better than the competing technology, and you need to show that people are desperate to buy your products, but that you need capital and the angel experience. Much of what I wrote in the previous para applies - you'll need to produce lots of convincing documentation backed by research. There's lots of advice out there about finding an angel. Don't just say yes to the first person to offer you cash: it's better to kill the idea than experience years of pain, andl then have to kill the business. Find someone you like and trust who has good experience that can be applied to your business. Again, this is unlikey to be a quick process.

    Even if you don't have an angel, a mentor would be an invaluable asset, and although you probably won't have to produce documentation to the same degree, hunting for the right person is a similar process.

    Given that you are out of money, unless you are able to produce an absolute kick-ass demo immediately, and can use this to persuade people, I would stop working on developing the technology, and either switch all my efforts to the other more critical tasks, or stop working on it altogether, and start looking for a job so that you can use the income from the job to fund finding the right people to have a future with.

    Lastly, you are much more likely to die from lack of people knowing about your technology tha

    1. Re:Talk to people by djk1024 · · Score: 1

      Thanks for the thoughts. I've had to stay mum about the idea until I got the International patent applied for. Even though I had a provisional, that doesn't protect international rights if you've made a public disclosure. Now that I've finally made my domestic and international filing, I can finally talk about it and seek help in developing what is really a very naiscent technology. Hence this post.

  83. If you had open-sourced it... by Anonymous Coward · · Score: 0

    If you had open-sourced it from the start without quitting your job, now you would have a community-improved product which you could sell to make money (open design is a good selling point, if you ask). By being all proprietary, now you don't have any money, probably will sell your idea to some big-rich company that will make zillions with it.

  84. "Bunny" Huang by rrwood · · Score: 2, Interesting

    Talk to Bunny:

    http://www.bunniestudios.com/

    Bunny is the guy who did the incredible XBox reverse engineering way back when. Since then, he's gone on to work for the Chumby guys. He loves open source, is brilliant, has huge experience getting hardware built, and is a pretty cool guy.

    Take a look at his blog and read about his experience in China, lining up manufacturers for the Chumby. Also, his discussion of the Shenzhen hardware/software wizards is mind-bending....

    1. Re:"Bunny" Huang by djk1024 · · Score: 1

      Oddly enough, although I don't know Bunny. I'm been keeping up with him over the years. As the software architect for the xbox manufacturing software, I was deeply involved in XBox security and read, with admiration, the process of this analysis of necessary security approaches and possible weaknesses.. Since I've also spent a lot of time in the Chinese manufacturing sector, I could also sympathize with his experiences. He would be a wonderful guy to work with, but I don't think this is his kind of project. What a nice thought, though. ---- Dennis

  85. Entrepreneurs! Entrepreneurs! Entrepreneurs! by chord.wav · · Score: 2, Interesting

    You people should encourage entrepreneurship. Not only he had a great idea, he has actually made it real and had the balls to quit his job in pursue of his dream. Way much more that many of the rest here has ever done with their lives.

    You have to relax and take a step back. Get yourself out of the day-to-day in order to reevaluate your position.
    I would recommend you this book:

    Little Black Book of Entrepreneurship

    BTW I'm not affiliated or anything. It's just is the best book about the matter I've ever read.

    1. Re:Entrepreneurs! Entrepreneurs! Entrepreneurs! by djk1024 · · Score: 1

      It's the occasional affirmation like this that make it easier to get through the day! Thanks.

  86. Don Lancaster = The Guru by Anonymous Coward · · Score: 0

    Go to http://www.tinaja.com/ and read all of Don's books about patents, making money on electronics and especially the Incredible Secret Money Machine. Great electrical Advice, great business advice. You might also send him an email or a phone call. Don does consulting and he may be able to help you find a buyer or angel investor or help publicize your idea so that one will find you.
        If all else fails Dons books on electronics may help you overcome the problems with the RF portion of the design. Atthe very worst you'll go read about the Tinaja Quest and have a good laugh.

  87. Open Invention Network by SpaceLifeForm · · Score: 1
    --
    You are being MICROattacked, from various angles, in a SOFT manner.
  88. A: People who start a sentence in the subject by Hognoxious · · Score: 2, Insightful

    and continue it in the body

    Q: what's even more annoying than top-posters?

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  89. incentivize a partner by Anonymous Coward · · Score: 0

    I've found that it's nearly impossible to go it alone like this. Almost all success stories I've heard are in pairs. If the guy that did your prototyping is not interested in partnership, you may be SOL.
    On a related note, people ask me to build their technology for them all the time, but they never provide incentive. It's always 75% to the dreamer and 25% to the worker.

  90. Before doing anything else... by deman1985 · · Score: 1

    I would talk to a local (ideally publicly-funded) technology incubator or small business development center. These organizations have a vested interest in seeing you take your concept to the next level, assuming that the business plan is sound. We work with TechColumbus (our local incubator) quite frequently as sources for development work. They will be the best source for lining up additional funding, talent and anything else you need.

  91. Nature of the beast by rockoutwithmecockout · · Score: 1

    What is this motion capture stuff you mentioned? Is this a 3-D motion capture system? like the kind they use with 3-D skeletal animation in movies? I'm curious as to how you managed 1mm of resolution with standard RF frequencies. A tech guy I know said that Doppler techniques couldn't achieve that kind of resolution with standard frequency bands. On a related note, you mentioned that it could be put together by a skilled hobbyist; does that imply you HAVE instructions for the public? Since you've patented it I guess it would be safe to release these to instructibles or something, but I'm not really sure how all that works. Anyway, I'd love to see the design if it is a 3-D motion capture system, I find that stuff fascinating. I would think if you made a really good AND cheap one you should just move out to hollywood and get to know some special effects guys. The people they work for have government-sized budgets nowadays. Watch the special features on Beowulf, that crap was NOT CHEAP. Best of luck to you!

    1. Re:Nature of the beast by djk1024 · · Score: 1

      Ask your tech guy about the accuracy you can get from phase interferometry. I think the 3D motion guys will be very interested, since this is highly accurate, is wearable and not studio bound, and is cheap. But I'm aiming at the development of a mass market. I want this to become just a high end peripheral input device and open up broad new applications markets at the consumer level. I'd practically give the technology to the studios, just for the exposure and development.

  92. I'm glad your post isn't worded so that by Chapter80 · · Score: 1

    your message body means something totally different as a stand alone sentence!

    Gawd, I REALLY hate when people think that the "Subject" of a post == the first few words of the first sentence.

  93. ** anteriority search ** by Herve5 · · Score: 1

    Many people here have discussed around patenting.

    I don't know whether you have a patent or not (I feel you should) but even if you filed, do perform an anteriority research, ie check your idea doesn't just exist already somewhere, be it in the form of another patent or in a published paper.

    Only when you have done this will you know if your idea is worth continueing. If there is an anteriority, your filing isn't worth a cent. Have the search done by serious guys, it's not this costly.

    I did file various patents with various employers and alone, and believe me, when one year later the anteriority search result comes and you discover they managed to track an obscure, preferently russian or japanese text that just describes 99% of your story, it's fine to know you have another activity to continue on...

    In a word: don't bet your whole future on a single new idea without an anteriority check. Not just a patent.

    --
    Herve S.
  94. Cool! An Anne Hathaway/Ali Larter love scene! by Impy+the+Impiuos+Imp · · Score: 1

    > "I've just filed for a patent on a new approach to motion capture that is simple,
    > cheap, easy, accurate, and portable. It's RF-based, accurate to 1 mm

    Can you...alter the mm's in certain areas?

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  95. Shark's Tank by brunes69 · · Score: 1

    Watch a few episodes of Shark's Tank or Dragon's Den, then you will know what to do.

    TO put it simply - go to a VC. License your patent for say 10%. Sit back and collect your cheques while in the beach in Maui - let the VC worry about the infrastructure / marketing / other BS.

  96. How good is the prototype? by mattus · · Score: 1

    I ask for a several reasons because I had a similar idea in the past.

    What range does it work over? Tradition MoCap has a pretty good range/accuracy. How well does your 1mm accuracy stand up over say a 15m distance?

    Do you have it working with say, 30 RFIDs and maintain an accuracy of 1mm ?

    One of the nice things is that it doesn't have to be line of sight, how well does it work with waves travelling through clothing or other objects etc. ?

    Are you operating in 1 frequency range? How do you deal with noise?

    What sort of resolution can you detectors operate at?

    I basically concluded to get it working reliably. Effectively at high resolution (I move my hand real fast, how many samples was that?) and accurately (using several frequencies) would cost quite a bit, be complex to write the software for and be a real pain to deploy. Several of these issues can be fixed by using active RFIDs but again pushes the cost up. But either way, good luck with it :)

  97. new? by slashmonki · · Score: 0

    So you've basically designed a (probably much higher freq) radio direction finder...

  98. guide by Anonymous Coward · · Score: 0

    Engineering Entrepreneurship: Steering Start-ups to Steady-State by Wynand Coetzer
    ISBN: 978-0-620-44115-5

    Don't know where you'll be able to buy the book, perhaps mail the author at wcoetzer@adept.co.za
    www.thebigidea.co.za/documents/Wynand_Coetzer.pdf

  99. Re:A: People who start a sentence in the subject by mattack2 · · Score: 1

    No, they're at best as annoying as top-posters. Nobody's *more* annoying than top-posters... Unfortunately, top-posting has even started happening on web forums too.

  100. Anonymous Coward. by Anonymous Coward · · Score: 0

    Find the universities that teach Enterprenuership courses. Talk to students and faculty to find out how good a given professor is and talk to him. If he good, take him as a consultant and
    he might know some law professors on inventions etc., and find students to work with you and find solutions.

  101. Me by Anonymous Coward · · Score: 0

    too!

  102. Interviews by Anonymous Coward · · Score: 0

    I have been working on a Startup for five years there are a few things that I might do differently next time. Develop an Organization â" donâ(TM)t just let this happen to you. Donâ(TM)t be intimidated by the processes these are people that are going to help you make your product work in the market. Think what kind of firm you want to have. If you donâ(TM)t want a company, sell your tech to interested parties. The steps below still apply.

    Write a 10 page business plan yourself.

    Write a 1 page summary yourself.

    Donâ(TM)t hire friends or colleges: Place an add and interview people that are interested in your venture. Choose the people you think are smarter than you are. In time you will find they are not, but people appear this way in interviews.

    Hire on tech guys business dev staff is a waste until you have a product.

    Develop a business development staff as a portion of a board â" again do interviews.

    Have a trail period then give them stock dispensed over time: 5-10% per year over three years for key people. This allows you to work with people and if it does not work over the long term they do not walk away with 30% of your shares.

    Once you have a few more people working on your project and a board of directors (advisors) then you can talk to Angels or parties interested in buying your tech.

    Thatâ(TM)s the basics â" Good Luck.

  103. Re:A: People who start a sentence in the subject by ZoCool · · Score: 1

    No, they're at best as annoying as top-posters. Nobody's *more* annoying than top-posters... Unfortunately, top-posting has even started happening on web forums too.

    Gee! I better stop doing that in most of my emails, done in the interests of the conservation of scarce electrons. Bah! Typical US extravagance.

  104. Do you need short term or long term help? by shadocat2 · · Score: 2, Interesting
    I fund businesses.

    For a short term solution, I can help you get funding that will probably take you through the next 12 to 18 months if that will help.

    For a long term solution, you need to start making contacts with hardware makers and license it out. Unless you know how to run a business, you don't want to run the business. Let someone else run the business and send you a check. One key is to retain a good contract lawyer to look over your contract. A lot of companies will screw you six ways from Sunday if you let them and you can bet that they have lawyers writing their contracts for them. The better companies will fix any contract "problems" your lawyer finds.

    Also, watch ABC's Shark Tank (on Sundays or on the ABC site). Watch the show to learn what the investors are looking for and why they offer the deals they offer. One of the lessons you learn each week is: do you want to make $1M or do you want to run your company into the ground. When they ask for 51% of the company they aren't being greedy (well, except for the bald guy in the center). They know that they know how to run the business in a way that will make money and that the business owner does not.

    --
    Jeff Miller
    http://www.assistsolar.com
    http://businesscredittips.weebly.com
  105. Re:build a working sensor using the information gi by rusl · · Score: 1

    Interesting, I never really 'got' the software system before.

    Frankly I think my system might be a theoretical improvement. What is we could not copyright code? All that we could do was patent it. And the software patents were different, more like the patenting of physical mechanisms and the original intention of patents whereby innovation and sharing of knowledge was encouraged rather than discouraged.

    On the other hand that would put the GPL and other copyrights we like in jeopardy.

    --
    Stupidity is its own reward.
  106. Fixed that by bughunter · · Score: 1

    for you.

    Gee! I better stop doing that in most of my emails, done in the interests of the conservation of scarce electrons. Bah! Typical US extravagance.

    No, they're at best as annoying as top-posters. Nobody's *more* annoying than top-posters... Unfortunately, top-posting has even started happening on web forums too.

    --
    I can see the fnords!
  107. Been there, done that by WindShadow · · Score: 1

    There are people who have never had a good idea in their lives, but love paperwork, chasing financing, licensing, marketing, filing reports with the various governments... find one (with some track record of success, please), even marry one (I did), but do not under any pressure try to do it yourself. You will not only be bad at it, you will hate, despise, abhor, it.

    You have an idea and a patent, get a business person to take it from here. The lowest hassle path is licensing, let someone else figure out how to use, make, and market you gadget. And often surprise, someone else will find a use you never dreamed of, and pay you money with little effort on your part.

    The secret of life seems to be to find a way to make enough money to be comfortable while doing something fun. And unless your idea of fun is constant non-creative wading through the swamps of paperwork and regulations business has become, let someone else do the nasty part. And by licensing you get a very high $/pain ratio. You also have time to work on the next big idea, instead of going to meeting.

  108. The Lions Den! by Dallas+Caley · · Score: 1

    You need to go on "The Lions Den"! ("its a show on BBC look it up, yes there are other channels besides Sci-Fi) you'll be right after the guy with the little floaty thing that helps toddlers learn to use the toilet!