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Sony To Encase Half the Star Wars: Galaxies Servers In Carbonite

Impy the Impiuos Imp writes "Sony is apparently merging out of existence half its Star Wars: Galaxies servers. In spite of a number of innovative features (three health bars, choreograph-able dancing, music you can coordinate between several players, 'your own R2 unit and 3PO,' programmable droids, and so on), a complete overhaul of the combat system, designed to simplify it and make it more action-oriented, actually drove away more people than it attracted. It soon thereafter retired to that great, Sony one-fee-for-all stable of aging and also-rans in the sky. Still on life support, it was preceded in death by Sony foster brother The Matrix Online."

29 of 140 comments (clear)

  1. Innovative features by Brian+Gordon · · Score: 3, Insightful

    I laughed out loud at "three health bars". Thank you for making my day, Impy.

    1. Re:Innovative features by Anonymous Coward · · Score: 5, Funny

      In a move borrowed from Gilette, Sony will relaunch as Star Wars Galaxies 2 with five health bars.

    2. Re:Innovative features by VGPowerlord · · Score: 4, Informative

      I played the game at launch... and 3 life bars is about right. If your health, action, or mind bar went below 0 you died and had to reload your clone.

      All 3 bars regenerated based on your stats, but you used action and mind points to perform specific actions... oh, those bars could also be damaged directly by other players (in PvP) or specific mobs.

      Even better, you needed other players to get rid of any "permanent" damage you took to said bars, which filled part of those bars with black.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    3. Re:Innovative features by Sj0 · · Score: 2, Funny

      That's nothing MY health bar has five bars AND VIBRATES!

      --
      It's been a long time.
    4. Re:Innovative features by rjhubs · · Score: 2, Interesting

      but in what other game could running out of mana kill you?

    5. Re:Innovative features by Qzukk · · Score: 2, Informative

      but in what other game could running out of mana kill you?

      Star Ocean. Which is infuriating when you're at a low level and resurrection items are damned expensive, but not such a problem later in the game.

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
  2. When will they get it??? by cyberjock1980 · · Score: 5, Insightful

    You don't release a game and then change everything about it. Add content and features, sure. But you never drastically change the game. People start to feel like they don't "know" the game and leave. You aren't going to attract new customers by touting something like "new improved attack system". They don't know about the old one so they can't judge how much better it is. And the people that don't like the changes will spread their opinions that it sucks.

    Get it right before you release it or deal with the consequences.

    1. Re:When will they get it??? by gbarules2999 · · Score: 2, Informative

      You don't release a game and then change everything about it.

      You clearly haven't played Star Wars Galaxies. That thing was a fucking cultural black hole. It needed to be plugged before we lost something important.

    2. Re:When will they get it??? by Fluffeh · · Score: 2, Interesting

      You don't release a game and then change everything about it.

      You do if basically EVERYONE playing your game is asking that you do in fact change them. As a player, I wanted them to overhaul the combat system so that it actually promoted grouping with other players. That's the general consensus of everyone that played it. The downside was that while they did overhaul it, they totally repeated the same thing and made it ungroupable.

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    3. Re:When will they get it??? by Jartan · · Score: 3, Insightful

      I'm going to have to disagree here. Drastic changes were very much needed. The problem is they tried to do totally new things inside the framework of their existing engine to save money. They basically tried to tack semi FPS gameplay onto a client that very much did not support it. Then on top of that the changes they wanted to make just sucked. If they had spent a bit more money on it and not tried to do stuff that was obviously stupid it would of worked fine.

    4. Re:When will they get it??? by $RANDOMLUSER · · Score: 2, Funny

      You don't release a game and then change everything about it.
      ...
      Get it right before you release it or deal with the consequences.

      Mr. cyberjock1980? George Lucas is on line one for you.

      --
      No folly is more costly than the folly of intolerant idealism. - Winston Churchill
    5. Re:When will they get it??? by Imrik · · Score: 3, Insightful

      Just overhauling the combat system would have been reasonable, but they also scrapped the skill system that made the game unique.

    6. Re:When will they get it??? by sr8outtalotech · · Score: 2, Insightful

      The NGE was the worst ever 'patch'. It was designed to make the game console friendly. Sony had a player base that was using PCs and basically said fuck you guys were simplifying the game so that it's so boring you'll leave. It worked, I left and everyone I played with left.

    7. Re:When will they get it??? by lorenlal · · Score: 2, Funny

      Only if they had a compelling environment, interesting characters, but extremely unfortunate dialogue.

    8. Re:When will they get it??? by jollyreaper · · Score: 2, Insightful

      You don't release a game and then change everything about it. Add content and features, sure. But you never drastically change the game. People start to feel like they don't "know" the game and leave. You aren't going to attract new customers by touting something like "new improved attack system". They don't know about the old one so they can't judge how much better it is. And the people that don't like the changes will spread their opinions that it sucks.

      That's the problem with MMO's. If I buy Knights of the Old Republic and love it, I might resent changes in Knights of the Old Republic 2. If so, I can just stick with the old game. But that's not the case with MMO's, you're stuck with the upgrade. I don't really see how this will change.

      It's actually kind of funny how chaotically divergent the reactions can be to elements within a game. When the game launches there's no debate, it is what it is and people experience it together for the first time, warts and all. For every element in the game you'll find people willing to fight to the death for or against it. And every time the developer tries to fix something it's like they just tried to eat someone's baby.

      The problems I've seen with games is either when they try to add features that really bring nothing to the game or when they try to simplify complexity that was actually a core part of what made the game interesting.

      4x games are a good example of this. It's basically an elaborate version of GO. Expand across the map, control territory, beat the enemies. There was a great game on the Palm that reduced this to the essential elements. You had a map with dots. The dots were planets. Each planet could be captured by a ship and a colony established. You have three resource allocations: factories, ships, and science. There was only one type of science and one type of ship.

      So from that point on you built your fleets and explored planets. More science meant your ships had greater range, had better saves against attacks and greater odds of hitting when fighting. Fights meant your stack of ships went against the enemy stack. You fire. If you hit, you get to fire again. Keep hitting, keep firing, one ship dead for every hit. Once you miss, the enemy gets to fire back. Numbers count but so does science. Low-tech fleets will just be cannon fodder.

      We're talking black and white graphics, no sound effects, but this is basically the essence of 4x games. And if you compare it to the classics like Master of Orion, Civilization, etc, you can see where more detail isn't always better. Civ had some problems with this. That's what made the console version so amazing. They were able to strip out a lot of the stuff that made the game more complex but not more fun and were able to bring out the essence of the game. Of course, for those who think the crufty bits are the best part, Civ4 is still out there but you're going to need a computer.

      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
  3. May it by Anonymous Coward · · Score: 2, Interesting

    rot in hell! They ruined what was a great game and alienated most of the existing player base. I am surprised it lasted this long.

  4. Which is it? by uvajed_ekil · · Score: 4, Funny

    Good job trying to be clever with the title and summary, but which is it!?!? "Encased in carbonite" or "out of existence?" Man, that's as bas as CNN anchor Kyra Phillips saying that a dancing Imperial stormtrooper looked like it needed some WD-40 the other day, as if stormtroopers are robots or something. Blasphemy. Now I'm angry.

    --
    This is a hacked account, for which the owner can not be held responsible.
    1. Re:Which is it? by SanityInAnarchy · · Score: 2, Informative

      It's not so much blasphemy, as the title wasn't quite obviously a joke.

      That is: It would have been amazing if someone had actually decided to go and encase those servers. That's the story I want to see.

      As it is, they're probably not either -- probably simply being repurposed.

      --
      Don't thank God, thank a doctor!
    2. Re:Which is it? by Z8 · · Score: 2, Informative

      WD-40 is not for rust or lubrication, it's for loosening stuck bolts or parts. It's not a general purpose oil and will evaporate in short order. RTFC

      Uhh, lubrication is for loosening stuck things :-)

      WD-40 is actually a combination of an oil/grease and something that evaporates really quickly like an alcohol. You spray it on when it's really light, and then it evaporates, leaving a heavier greasy substance behind which will stay there. So you can use it for many lubrication jobs.

  5. Re:Good by negRo_slim · · Score: 3, Interesting

    I have nothing against SW: Galaxies, but I'm glad to see it failing. If only because Sony owns it. I hope anything and everything that Sony touches fails miserably. They deserve it.

    I disagree.
    When I was a kid I enjoyed my Walkman, the Trinitron was great albeit a bit heavy. And EverQuest was quite spectacular for it's time.

    --
    On the Oregon Cost born and raised, On the beach is where I spent most of my days
  6. A foot in the grave but not dead by tetsukaze · · Score: 5, Interesting

    Sony is shutting down half the servers. One half, leaving approximately one other half. This is actually good for everybody. The remaining players will actually get to play with other people, the whole point of MMOs I'm told. In addition Sony gets to spend less money supporting the game which is good for them. Oh yeah, we get to rail on Galaxies. That's good too.

    1. Re:A foot in the grave but not dead by hedwards · · Score: 2, Informative

      But some of us liked playing Ben Kenobi, doing chores, fighting sand people every couple of weeks, you insensitive clod.

  7. Sony drove the game into the ground by Anonymous Coward · · Score: 5, Informative

    The combat system in Star Wars: Galaxies was actually completely revamped twice. The first revamp, called the CU (Combat Upgrade) went over somewhat okay. It resolved a few of the problems that the original system had, and it held a lot of promise. There were two major problems with the CU, though... One, it was just as buggy and unfinished as the system it replaced, and two Sony made almost zero effort to finish, improve, or troubleshoot the CU. The result was that even after several years into the game's launch, the core gaming system was still plagued with bugs, imbalances, half-finished ideas, and an odd mix of non-aesthetically matching game systems. Sony "solution" to all this was to simply redo the entire combat system again, this time calling it the NGE (New Game Experience). The problem with the NGE, though, was that like the CU before it, it was buggy and unfinished. At was it this point that the mass exodus of players began. Sony had already proven twice in a row that they had zero ability to actually finish and troubleshoot a combat system, and a large chunk of the playerbase decided that the NGE would be no exception. Sony also did a terrible job managing the transition from each system to the next. As in any MMO, loot, achievements, and other acquired goals/recourses play a major role in defining a player's sense of accomplishment in the game. Prior to each revamp, Sony promised that all of a players loot and achievements would be converted to something of equal usefulness in the next system. This ultimately proved to be nothing but a lie. All manner of loot and quest rewards were transformed into junk. Many players literally had months of effort wiped away in a single day. And this happened not once, but twice! The downfall of Star Wars: Galaxies was predicted from the moment the NGE was first announced. Sony ignored their playerbase when the game was launched, they ignored them when they introduced the CU, and they ignored them when they launched the NGE. It should come as zero surprise to them that their now former playerbase decided to ignore them back.

  8. Actually, that's exactly why I'll disagree by Moraelin · · Score: 5, Insightful

    Actually, that seems to be like exactly the kind of move that will drive players away, no matter how it's done.

    See, it's not just whether the turning to FPS is well done or (as was the case) crap done. It's that it turns the game into a whole other genre than I signed for.

    If I wanted to play a FPS, I would be playing one of the many FPS-es without an online fee. It's not like people were sitting going, "man, I'd so play a FPS, but I have no clue where to get one. If only Sony could turn one of their game into a FPS..."

    Then there were changes like that to the skill system. Honestly, when you hear someone rant about how great the old SWG was, _the_ thing that invariably comes up is the skill system. There were a lot of people who basically put up with its many other sins, just because it was the only one which didn't force them into the mould of a pre-defined class.

    So then Sony comes and throws exactly that away.

    It doesn't really matter inside which framework you do something like that. It's going to piss people off.

    Then there were the changes to the characters. Everyone had their own combination that they played because genuinely that was what they liked to play, and they had spent months tweaking them to exactly their taste, collecting gear, etc. Then suddenly that combination isn't even available any more. I'm not talking just "nerfed" or "changed", but, really, whatever combination you were playing, chances are there wasn't any close equivalent available after the NGE. For some, like animal handlers, there was nothing that even played similarly after the change.

    For those without SWG experience: Imagine if Blizzard one day and said basically, "nah, hybrid and pet classes are now out, they're too complicated for you lot. And you've been bitching about specs and your guild making you respec since we first added raid dungeons, so we're throwing those out too. So from effective now, we'll only have the classes: fighter, archer, cleric and thief. (Which incidentally don't play like warrior, hunter, priest and rogue either.) With a fixed progression of a abilities. If you were playing a paladin or druid, sucks to be you, you get to choose one or the other, not be that jack of all trades crap."

    "Oh, and what's that crap about being a warrior _and_ a blacksmith? Can't you just make up your mind? From now on, you can be a fighting class or you can be a trade class, not both. The traders won't even have a combat level, but we'll make all monsters ignore them."

    Also imagine that it wasn't an April Fools post.

    I'm willing to bet that three quarters of their population would cancel their subscription over such a drastic change. Which is what happened to SWG.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Actually, that's exactly why I'll disagree by Impy+the+Impiuos+Imp · · Score: 2, Informative

      > I don't have WOW experience, can you reframe this in terms of Eve Online?

      Imagine you could now only be a specialist in frigates OR destroyers OR cruisers OR ... OR dreadnaughts.

      And your drones all went away.

      And you were a battlecruiser who had good DPS and good remote repair/shielding, and you logged in one day and found a popup that said, "Good DPS or good healer, pick one. Now."

      So you picked DPS, but now you just had a handful of damage clickies, and the entire warp scrambler/webbing stuff was gone, and people just stood there and blasted at each other until only one side was left.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  9. WTF is Star Wars: Galaxies ? by quenda · · Score: 2, Informative

    To save other not-quite-geek-enoughs from googling:

    Star Wars Galaxies (abbv. SWG) is a Star Wars themed MMORPG (online computer game) for Microsoft Windows developed by Sony Online Entertainment and published by LucasArts.

    http://en.wikipedia.org/wiki/Star_Wars_Galaxies

    (isn't this the job of the TFS?)

  10. Re:Brillant! by lorenlal · · Score: 2, Funny

    I'm 28, and I have.. So we've got that narrowed down pretty solidly.

  11. Re:Brillant! by Hork_Monkey · · Score: 3, Interesting

    If you've never experienced the rage of when someone picked up the phone and interrupted the 3 hour download of 1 porn pic, you haven't lived.

  12. Re:Brillant! by Opportunist · · Score: 3, Funny

    You can easily judge by telling this old joke:

    "What do net addicts and navy pilots have in common? Both freak out when their display shows them NO CARRIER."

    If they laugh, they're old enough.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.