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The Changing Face of the Console Wars

An article at Gamasutra explores the decisions by Microsoft and Sony to launch significant hardware additions — their respective, upcoming motion-control schemes — in the middle of a console cycle, rather than waiting until the next generations of their systems are ready. It's indicative of a change to the established pattern of console wars; nowadays, it's more about adding features and gadgets to improve existing products than developing entirely new ones. Quoting: "... for Sony and Microsoft, motion controllers are their next-gen consoles. And it's a damn sight easier than launching Xbox 720 or PS4. They can debut these peripherals without needing to engineer completely new boxes for consumers, potentially bundle them over time, and they have a much better chance at getting exclusive games, thanks to the specificity of the hardware (something that's happened a lot for the Wii). Thus, both hardware manufacturers and publishers like EA see these controllers sparking new interest in Xbox 360 and PS3, which will delay the next dreaded console transition for another few years."

2 of 223 comments (clear)

  1. New? by Anonymous Coward · · Score: 5, Informative

    Nonsense, consoles have been doing this for years.

    The various attempts of light guns such as the super scope, sega mega 32x cd add on, eyetoy for the ps2, added memory pack for the N64 etc.

  2. $2 billion says you're very wrong by Anonymous Coward · · Score: 5, Insightful

    http://en.wikipedia.org/wiki/Guitar_Hero has proved, to the tune of $2 billion in sales, that you *CAN* "requir[e] people to buy some new fangled, overpriced gadget in order to play your game".

    Clearly people *ARE* willing to fork out double the cost on an accessory and a game, instead of just buying two regular games, for the same price *IF* you create a game that makes it sufficiently more enjoyable to play with the accessory. The announcement of Guitar Hero for the PSP demonstrates that the game does not require the accessory controller, but who honestly believes it would have been as successful on the major consoles if it had used just the standard controllers?