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StarCraft AI Competition Announced

bgweber writes "The 2010 conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2010) will be hosting a StarCraft AI competition as part of the conference program. This competition enables academic researchers to evaluate their AI systems in a robust, commercial RTS environment. The competition will be held in the weeks leading up to the conference. The final matches will be held live at the conference with commentary. Exhibition matches will also be held between skilled human players and the top-performing bots."

4 of 200 comments (clear)

  1. Not that I am the smartest man alive... by ground.zero.612 · · Score: 0, Troll

    I just wish everyone would stop calling what we actually have running in today's world with today's commodity computers "artificial intelligence."

    With the exception of Fritz or Rybka, there hasn't been a single instance of AI that I personally have been unable to overcome in a matter of seconds, if not minutes. This has lead me to many a dissatisfaction in modern gaming as an adult. As a child, I believe my senses were overwhelmed by the ambiance and graphics, and I didn't think about AI, which I guess made AI work.

    I vote for renaming it "Artificial Stupidity." Simply for the reason that it can't learn, and I can. Once I learn it, it is no longer a challenge. It never learns to capitalize on my mistakes, no matter what kind of statistical analysis trickery is happening behind the scenes.

    Definitely, brutally... Artificial Stupidity.

    --
    "Be prepared, son. That's my motto. Be prepared." --Joe Hallenbeck
    1. Re:Not that I am the smartest man alive... by ground.zero.612 · · Score: 0, Troll

      With the exception of Fritz or Rybka, there hasn't been a single instance of AI that I personally have been unable to overcome in a matter of seconds, if not minutes.

      Well, I wrote some Game AI that you cannot overcome. It didn't cheat at all. It simply used my strategy to win. Unbeatable!.

      I find your ideas fascinating, and I would like to subscribe to your newsletter

      --
      "Be prepared, son. That's my motto. Be prepared." --Joe Hallenbeck
  2. Easy to make.. by HerculesMO · · Score: 0, Troll

    AI can 'cheat'.

    The fog of war that applies to you, doesn't apply to them. Also, their micromanagement of resources is impossible to coordinate on a human level.

    You don't even have to make AI good, just make it cheat. That's how it is good.

    What do I win now?

    --
    The price is always right if someone else is paying.
  3. Prepare for a "Blizzard" of frivilous lawsuits... by seizurebattlerobot · · Score: 0, Troll

    It looks like the bots must be built using BWAPI, an open source API layer for Starcraft that uses ChaosLauncher, an unofficial Starcraft hack. Seeing as how Blizzard is a super litigious bunch of assholes (read up on bnetd [1], WOW Glider [2], and Scapegaming [3] for a sample) won't they just file a baseless lawsuit against the people responsible for this competition? Given their past behavior, I can't imagine that they would be able to restrain themselves.

    <rant>
    Honestly, Blizzard makes great games, but they have always fought against free speech, intellectual, and technical freedoms. I hope that Starcraft II falls flat on its face for forcing Internet registration to play the single player game [4] and disabling LAN play [5] in the hopes of increasing profit. The sooner that company fails, the better.
    </rant>

    [1] http://en.wikipedia.org/wiki/Bnetd#Blizzard_takedown_demand_and_lawsuit
    [2] http://en.wikipedia.org/wiki/WOWGlider
    [3] http://www.rfcexpress.com/lawsuit.asp?id=51340
    [4] This has not yet been announced, but it's naive to think that it won't be the case
    [5] http://kotaku.com/5304113/no-lan-play-for-starcraft-ii