Pirates as a Marketplace
John Riccitiello, the CEO of Electronic Arts, made some revealing comments in an interview with Kotaku about how the company's attitudes are shifting with regard to software piracy. Quoting:
"Some of the people buying this DLC are not people who bought the game in a new shrink-wrapped box. That could be seen as a dark cloud, a mass of gamers who play a game without contributing a penny to EA. But around that cloud Riccitiello identified a silver lining: 'There's a sizable pirate market and a sizable second sale market and we want to try to generate revenue in that marketplace,' he said, pointing to DLC as a way to do it. The EA boss would prefer people bought their games, of course. 'I don't think anybody should pirate anything,' he said. 'I believe in the artistry of the people who build [the games industry.] I profoundly believe that. And when you steal from us, you steal from them. Having said that, there's a lot of people who do.' So encourage those pirates to pay for something, he figures. Riccitiello explained that EA's download services aren't perfect at distinguishing between used copies of games and pirated copies. As a result, he suggested, EA sells DLC to both communities of gamers. And that's how a pirate can turn into a paying customer."
As a result, he suggested, EA sells DLC to both communities of gamers. And that's how a pirate can turn into a paying customer.
So what you're saying is that we should only sell half the game in the shops and make the customer download the rest of it as DLC?
Summation 2
And that's how a pirate can turn into a paying customer.
And why I, a legitimate customer, can't play Dragon Age if my net connection is down, because the game checks if I'm really entitled to start that savegame with DLC content in it.
In other news, the amount of legitimate Dragon Age + DLC owners planning on getting a pirate copy of Mass Effect just increased by 1.
People replying to my sig annoy me. That's why I change it all the time.
Really? Funny old world, isn't it
I distinctly remember EA being sued a while ago for copyright infringement.
They used a piece of music in their games without permission from the composer
Anyway...
It only links to part of the article, you have to purchase the rest as DLC
Summation 2
The link to the article might be useful: http://kotaku.com/5421466/ea-ceo-i-think-of-pirates-as-a-marketplace
Avantslash - View Slashdot cleanly on your mobile phone.
So that's how you turn a /.er to a RTFA type.
Seeing as EA still treats their customers like crap. (See the Saboteur article even just a few posts back.) I'm _still_ not being anything from EA, so no DLC for me either.
Les'see Last thing I bought was 6 copies of the Zero Hour expansion for me and my friends (Command and Conquer 3). Which turned out to be a fucking piece of crap. Thing was full of bugs. You used to play with your friends, building up your forces for 3 hours, and when you wanted to start moving in for the kill the fucking thing would de-sync and crash.
And EA did _nothing_ to fix the bugs. And this trend continued, and results will be the same for stuff like the Saboteur game.
So fuck you EA. Fuck you.
I used to heavily play BF2142 and then decided to take a break. Upon finding the game stashed away in my closest I wanted to try playing it again with some old university friends on my new computer. Needless to say, after contacting EA they would not validate my account ( their server said my account had already been activated )and the game would simply not work for online play anymore ( the vast majority of game and only way to unlock upgrades is online ). So regardless of the that I was the original purchaser, with box and serial in hand, I was out my purchase of BF2142. I have otherwise always purchased my games and respected copyright but this experience has been a turning point for me with EA. If you're going to lock honest people out of their own products you can't be upset that your products get pirated; because you're pirating the funds they paid you.
See the grouping they're doing with pirates and second-sale customers? In their minds, they're the same, but they aren't. Second sale are legitimate customers, buying used games from previous game owners. They want to stamp this out, because they don't get a second cut, and spinning it into piracy in people's minds is the first step.