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Game Endings Going Out of Style?

An article in the Guardian asks whether the focus of modern games has shifted away from having a clear-cut ending and toward indefinite entertainment instead. With the rise of achievements, frequent content updates and open-ended worlds, it seems like publishers and developers are doing everything they can to help this trend. Quoting: "Particularly before the advent of 'saving,' the completion of even a simple game could take huge amounts of patience, effort and time. The ending, like those last pages of a book, was a key reason why we started playing in the first place. Sure, multiplayer and arcade style games still had their place, but fond 8, 16 and 32-bit memories consist more of completion and satisfaction than particular levels or tricky moments. Over the past few years, however, the idea of a game as simply something to 'finish' has shifted somewhat. For starters, the availability of downloadable content means no story need ever end, as long as the makers think there's a paying audience. Also, the ubiquity of broadband means multiplayer gaming is now the standard, not the exception it once was. There is no real 'finish' to most MMORPGs."

6 of 190 comments (clear)

  1. The first never-ending MMORPG by Max(10) · · Score: 4, Funny

    There is no real 'finish' to most MMORPGs.

    Duke Nukem 3D was one of the last multiplayer games to feature a cool ending. 3D Realms then decided to set a new trend of never-ending MMORPGs with Duke Nukem Forever. Playing other MMORPGs while waiting for the release of Duke Nukem Forever is the first never-ending MMORPG.

  2. But.. by symes · · Score: 2, Funny

    ..my ADHD stops from getting even close to the end of a

  3. Re:Old games by Anonymous Coward · · Score: 3, Funny

    Sometimes I think we look back on old games with too much nostalgia. Whilst there are undoubtedly some really good games, a lot of them were just an exercise in frustration and slow methodical progress - something I don't derive much enjoyment from any more.

    Was anyone else 5 years old when they received their first NES? My parents distinctly remember the frustrated screams of this young child coming from the game room.

    On a positive note, all the exercise in frustration has prepared me for a lucrative career in .NET development.

  4. Re:Ok for MMOs, perhaps... by BoredAtWorkWhatElse · · Score: 2, Funny

    Occasionally, they'll revisit a story they've already created, such as with FFX-2

    I'm pretty sure that game never existed ... just like they never did any sequel to Final Fantasy Tactics.

  5. Re:Small vs. big Ending by GlobalEcho · · Score: 3, Funny

    instead of one "grand ending" there are now more smaller ones. While reaching a big ending may be quite satisfying, not all players are able to achieve it with 20-40 hours of gaming time. So several small endings may help them to enjoy games more.

    So, you're basically saying the new thing is tantric gaming?

  6. Re:Old games by bertoelcon · · Score: 2, Funny

    I was 3 and after a few weeks of that my parents got a game genie.

    --
    Anything can be found funny, from a certain point of view.