Man Fined $1.5 Million For Leaked Mario Game
An anonymous reader writes "A Queensland man will have to pay Nintendo $1.5 million in damages after illegally copying and uploading one of its recent games to the internet ahead of its release, the gaming giant says. Nintendo said the loss was caused when James Burt made New Super Mario Bros Wii available for illegal download a week ahead of its official Australian release in November of last year. Nintendo applied for and was granted a search order by the Federal Court, forcing Burt to disclose the whereabouts of all his computers, disks and electronic storage devices in November. He was also ordered to allow access, including passwords, to his social networking sites, email accounts and websites."
Having RTFA I'd be more intrested in how he obtained this advanced copy of the game for distribution, was it as simple as importating it from another region where it had been released or was it a lapse in security that enabled him to get hold of this game?
And yet they still don't give a damn about piracy, technologically speaking, or at least they care about it a lot less than they care to annoy homebrewers and importers.
Proof: the last three iterations of Wii System Updates closed exploits used to run homebrew, but an ancient exploit that is still being used for piracy has remained untouched for that long (and counting). More proof: it would be trivial for them to detect and block modchips at the system update level, but so far they haven't even tried. Even more proof: NIntendo seems to be happy deliberately bricking your Wii if you have imported it, but it certainly hasn't even crossed their mind to do that for people who pirate. Yes, System Update 4.2 deliberately bricked all Korean Wiis that had been switched to the USA or EUR region. And by this I mean an explicit if(korean_detected()) { show_error_code_on_boot(003); }.
Exactly. I don't think I've seen that many people on here advocate piracy, it's usually anti-anti-piracy laws, such as the proposed UK law where suspected filesharers can be cut off without trial, disproportionate fines (especially from the RIAA) or the treating of bittorrent as illigal regardless of what's being shared (open source software etc). This can't really be treated as any of those. It would seem that the fine is roughly equivalent to 15000 copies of the game. That's assuming none is added for the crime, so it seems like a fairly reasonable fine. The only possible problem I can see is that he had to give over access to social networking sites etc. as that has little to do with the crime.
He was a manager at a computer games store. I would imagine they sent copies early to his store so they had stock to sell on release day. (From what I understand it was a world first release date).