Man Fined $1.5 Million For Leaked Mario Game
An anonymous reader writes "A Queensland man will have to pay Nintendo $1.5 million in damages after illegally copying and uploading one of its recent games to the internet ahead of its release, the gaming giant says. Nintendo said the loss was caused when James Burt made New Super Mario Bros Wii available for illegal download a week ahead of its official Australian release in November of last year. Nintendo applied for and was granted a search order by the Federal Court, forcing Burt to disclose the whereabouts of all his computers, disks and electronic storage devices in November. He was also ordered to allow access, including passwords, to his social networking sites, email accounts and websites."
I often see many pro-piracy comments on slashdot on these things (probably also because pirates are more interested on the matter). But many times these are actual damages caused to companies. Putting out that game a week before surely counted a lot of illegal downloading and people not buying the game. Sure it's bad to for him, but those are the lost money for Nintendo. What's so wrong about them suing him?
Quick, we need a plumber.
There should be some kind of proportion to the damages, seriously that amount ruins an ordinary person for the rest of their life. Did the court deliberately set out to give him a life sentence of sorts? And if the amounts are to be set at company rates for individuals he should have his own choice just to do some time for it. Seriously, go on a walk for 3 years and move on in your life instead of being sentenced to financial death for the rest of your natural time.
Shh.
Ignoring your rude suggestions (Slashdotters don't like women? What a surprise!) the exact money figure is mostly a distraction from the issue. If he's done something *actually wrong*, then the fact that he can't pay the fine shouldn't mean that he gets off scot free. If he's done something that ISN'T wrong, then the fine being a thousand instead of a million makes little difference.
I've gotcher 'Women In Gaming' RIGHT HERE!
Meh, teaches him consequences. Do bad things, get punished. Maybe his parents should've taught him that lesson before he learned it the hard way.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
What a heap of ill thought-out bullshit.
The defendant not having enough money isn't a valid reason for giving him a fine that, to him, is an economical death-sentence. "Scot free" doesn't even enter it. Why should a multimilionaire get a slap on the wrist if even that, and a poor guy get the economical death-sentence for the same crime? And is this a "crime" that really should carry the economical deathpenalty? Should any offence? Is it even consistent with human rights and the constitution of the United States?
(Yes, I know this wasn't a criminal case, but we're discussing principles here.)
Both the Xbox1 and the Wii can run Linux. On the Wii nowadays this means using BootMii + Mini, which is a completely new framework that has no relation to any Nintendo code (though strictly speaking it isn't cleanroom, as we didn't go through the cleanroom process which involves having separate teams write a spec and implement the software to it). This is a completely legal setup as far as we know.
"Native" Xbox1 homebrew (running on the Microsoft kernel) uses the Microsoft SDK, which makes binaries illegal to distribute. Most "Native" Wii homebrew (using Nintendo's IOS) uses a "homebrew" library (libogc) that is derived from a decompiled version of the Nintendo Gamecube SDK (exceptions: exploit stuff which is based on segher's Twilight Hack codebase, TinyLoad which also is, little else), so effectively most Wii homebrew binaries are also illegal. However, the author of this decompilation pretend the code was an original work of his for a long time, and by the time we found out just how ripped it was everyone and their mom was using this library, so the net result is that most know that the resulting Wii binaries are about as illegal as the Xbox1 ones, but everyone pretends they aren't and they are happily distributed through "official" channels.
No, I don't approve of the latter.
Australian game releases typically lag behind other regions.
Australia: kicked from the world for unacceptable latency.
Blank until
Nintendo is going to do what any other software mongrel in the free world is going to do when their production is illegally propagated to the masses. However, let's not overshadow the fact that the New Super Mario Bros Wii game did sell over 10 million copies as pointed out a little over 2 weeks ago.
Just for fun, I'd like to see what Nintendo's exterior argument was from 'loosing sales' because, clearly, they capitalized on the sales aspect and in any retail store I've been in recently in my area, even a month or better past the holiday season, has the game completely sold out.
Furthermore, pirating a game like New Super Mario Bros Wii, to me, seems quite contradictory. It's $50 in the store, but it's not like you don't get the gameplay you desire out of it. My wife and I have had this game since late Decemeber 2009 and we've played it daily ever since. With 8 regular levels and 8 unlockable coin levels to conquer, all the easter eggs to discover and the nostaliga of getting to play a killer 2-D game again on a modern-day gaming console, if you don't think that's worth your $50, I pitty you.
It's mostly IRC logs, but I can put up a more detailed report if you're interested.
The gist is that libogc can be mostly broken down like this:
The big fat problem is the GX driver (graphics). Everything else could be replaced with little to average effort, and the hardware is documented enough to get it to work.
Personally, though, once the large obstacle that is legal GX is overcome, I'd advocate developing an entirely new system from scratch, based on Linux or eCos or some other embedded OS, working on top of mini and ditching Nintendo's IOS. I've tried to get people interested in such a project for quite a while but haven't really found any significant support, and by now I've mostly move away from the Wii and on to other systems.
I'll see what I can do about the report.
Linux has some extra overheads, which is why I suggested eCos, althought the kernel does boot in a of couple seconds and the userspace framework could be very thin. USB, Bluetooth, Wi-Fi are already supported by Linux (they're standard chips/interfaces). Mini doesn't have to support anything, as it can just enable direct access by the PPC by flipping some bits in a register (this is how Linux works), and the advantage of offloading driver support to the Starlet CPU isn't much (the main purpose of Starlet in the Wii architecture is security separation and WC24 mode, not offloading drivers). I have a feeling eCos should be able to support USB, Bluetooth, and SD with ease. Wi-Fi would need some porting of the Linux b43 driver.
It's worth noting that not running under IOS gains you 11MB of RAM. Linux already takes advantage of this when running under mini, not to mention that hardware support is a lot better, faster, and more featureful than when running legacy Linux under IOS. For example, Linux under mini has proper Wi-Fi support and the SD/USB transfer rates are much faster than under IOS.
NAND filesystem is pretty much useless and discouraged; it's a lot safer to live our homebrew lives inside an SD card or other external storage, unless you want to dedicate a Wii to Linux use or something like that (but in that case you might as well use JFFS2).
I'm more curious as to how they caught him. Are pre-release copies of the game watermarked? Or did he just have a big mouth?
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