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Civilization V Announced For This Fall

sopssa writes "2K Games announced today that they will be releasing Civilization V in the fall. For the first time in the series, the square tiles will be changed to hexes, which 2K Games says provides 'deeper strategy' and 'more realistic gameplay.' Civilization V will also include a new graphics engine, new combat system including ranged bombardment, multiplayer and good support for the modding community. 'Each new version of Civilization presents exciting challenges for our team. Thankfully, ideas on how to bring new and fun experiences to Civ players never seem to stop flowing. From fully animated leaders and realistic landscapes, new combat tactics, expanded diplomacy and shared mods, we're excited for players to see the new vision our team at Firaxis has brought to the series,' Sid Meier said. In addition to Civilization V, the Facebook-based Civilization Network will also be released during 2010."

68 of 326 comments (clear)

  1. SO EXCITED!!! by Pojut · · Score: 3, Funny

    Some of our best LANs were had with Civilization 4...hell, I played through Mirror's Edge start to finish in between turns during an extended Civ 4 LAN weekend.

    Crazy insanely excited about this. The screenshots look awesome.

  2. Anonymous Coward by Anonymous Coward · · Score: 5, Funny

    Well, I was planning on having a life this fall. So much for planning.

    1. Re:Anonymous Coward by caitsith01 · · Score: 2, Funny

      Truly we are doomed.

      On the list of things that eat hours and hours of my life without me realising it, Civilization and Settlers of Catan are high up the list... and now Sid shows me these screenshots, where Civ suddenly has ominously hexagonal tiles...

      --
      Read Pynchon.
  3. Mac by Chris+Lawrence · · Score: 5, Insightful

    Please, please, follow the example of Blizzard and release a Mac version at the same time, or even on the same media. I don't want to wait a year or more for the Mac version to come out!

    1. Re:Mac by CorporateSuit · · Score: 4, Insightful

      Or they could follow the example of Blizzard and release only the stoneage for single player (while letting you play through all ages in multiplayer, minus 50% of the military units) and then next month, release classical age with another 25% of the units, and then modern age with the rest of the units.

      --
      I am the richest astronaut ever to win the superbowl.
    2. Re:Mac by alen · · Score: 2, Informative

      what's wrong with installing Windows via Boot Camp?

    3. Re:Mac by hatten · · Score: 2, Insightful

      Please, please, follow the example of ... ehh ... whomever and give us a linux version! Don't think it will happen though :(

    4. Re:Mac by Brandee07 · · Score: 3, Funny

      what's wrong with installing Windows via Boot Camp?

      Paying money to install malware on your computer.

    5. Re:Mac by Your.Master · · Score: 3, Funny

      Well, you'll be pleased to note that Windows is perfectly capable of twitter.

    6. Re:Mac by Chris+Lawrence · · Score: 2, Insightful

      Right, so if I just run Windows full time, problem solved! Wait a minute...

    7. Re:Mac by elrous0 · · Score: 2, Funny

      Because Macheads are too proud to use Windows.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    8. Re:Mac by kregg · · Score: 2, Insightful

      Please sir can we have a Linux version too!!

  4. Brings back memories... by BobMcD · · Score: 5, Insightful

    It was 1995 and I was in the computer lab playing Civ II. I was just starting to get the hang of it when my wife-to-be popped in to see if I wanted to go down to the Commons for lunch. I wasn't hungry, so I passed. I played myself into a corner, and decided to start a new game. Just as it was getting rolling, my girlfriend popped in again and asked if I wanted to go to dinner.

    I looked in amazement at the game in front of me and realized that it had eaten 6 hours of my life without my realizing it.

    I had never before enjoyed a computer game as much, and have likewise never since.

    1. Re:Brings back memories... by verbalcontract · · Score: 5, Funny

      My wife-to-be popped in...

      My girlfriend popped in again...

      Oof, I hope they didn't run into each other.

    2. Re:Brings back memories... by Evil+Pete · · Score: 2, Insightful

      I remember I was doing C++ in a small company back in 95 and the topic of games came up. A guy I was working next to wrote something on a piece of paper and carefully handed to me. He looked me in the eye and said in an ominous whisper, "This is the most addictive game I have ever played. Just remember, I warned you!" On the paper of course was "Civilization II". I think I deleted it off my hard drive about 6 times, and always got reinstalled. Was so distressed / relieved when the CD got too scratched to play. I discovered my limits, some things are not meant for the mind of man (or his too eager children).

      And yes my daughter has Civ 3, which she prefers to Civ 4.I have Civ 4. Neither are as addictive or overwhelming as Civ II, for which I thank Sid Meier.

      --
      Bitter and proud of it.
    3. Re:Brings back memories... by shutdown+-p+now · · Score: 3, Interesting

      I had never before enjoyed a computer game as much, and have likewise never since.

      There was one other game like that.

      "UFO: Enemy Unknown" (aka: "X-COM: UFO Defense").

      After the final battle, look around with read, hurting eyes... um, what day is this?

    4. Re:Brings back memories... by ceoyoyo · · Score: 2, Funny

      You and the guy who was up until 1 am playing... bunch of noobs. When you see the sun rise and you realize it's not the first sunrise during that gaming session... THEN you've had the true Civ experience.

      Ah, out exploring in Civ I with your phalanx and stumbling across the massive irrigated fields of the Babylonians just to the north. Or nuking Australia.

      It wasn't very nice of the bible to steal the intro though.

  5. To Firaxis by Jaysyn · · Score: 4, Interesting

    The Civ games are awesome & all, but I *really* want to see a sequel / remake of Alpha Centauri / Alien Crossfire!

    --
    There is a war going on for your mind.
    1. Re:To Firaxis by Zedrick · · Score: 2, Insightful

      +1 seconded. AC is still the best in the series. I love Civ IV, but miss the ability to design my own units. An updated AC for Linux would also be acceptable (low resolution and 256? Colours doesn't look good on a modern widescreen monitor).

    2. Re:To Firaxis by Brandee07 · · Score: 3, Informative

      I saw Sid Meier speak at MAGfest earlier this year on the issue; EA owns the rights to it, not Mr. Meier, and a new one won't be developed without their consent. He was remarkably closemouthed about the issue beyond that.

      There was much wailing and gnashing of teeth.

      To console you, have an Alpha Centari fanpatch to fix some of those longstanding bugs: http://www.civgaming.net/forums/showthread.php?t=7152

    3. Re:To Firaxis by Jaysyn · · Score: 2, Interesting

      Have you ever tried Planetfall for Civ4?

      http://forums.civfanatics.com/showthread.php?t=252829

      I just got BtS recently & haven't had time to check it out yet.

      --
      There is a war going on for your mind.
    4. Re:To Firaxis by Jaysyn · · Score: 2, Informative

      The AI cheats in SMAX above either citizen or librarian difficulty. May want to try GalCiv 2 for a non-cheating AI in a 4x game.

      Civ 4 is pretty damn fun with both expansions installed.

      --
      There is a war going on for your mind.
    5. Re:To Firaxis by Anonymous Coward · · Score: 2, Funny

      They could just go the Linux route of developing a game with almost exactly the same functionality (except the parts you want/need), skinning it with some graphics of inconsistent quality, and calling it either Beta Boobari or Klorp.

    6. Re:To Firaxis by nomadic · · Score: 2, Insightful

      +1 seconded. AC is still the best in the series. I love Civ IV, but miss the ability to design my own units. An updated AC for Linux would also be acceptable (low resolution and 256? Colours doesn't look good on a modern widescreen monitor).

      Colors didn't look too good on an old-fashioned CRT either. Still one of the greatest games ever made, though.

  6. But I liked sleeping.... by SpuriousLogic · · Score: 3, Interesting

    Next fall is going to have some really late nights and brutal AMs at the office. Just one more turn....

    1. Re:But I liked sleeping.... by PatHMV · · Score: 2, Funny

      If they do that, I will shoot the people responsible!

      Eventually.

      After just one more turn...

  7. Re:Realism: by alen · · Score: 4, Funny

    like giving away free laptops with webcams?

  8. Have to delete browsing history... by Anonymous Coward · · Score: 5, Funny

    This is by the far the worst thing my wife could find in my browsing history...

    1. Re:Have to delete browsing history... by Gabrosin · · Score: 2, Interesting

      By contrast, this is the first news I plan to share with my wife when I get home tonight. Then, at the dinner table, we will have a long, detailed conversation analyzing our lives, attempting to decide:

      1. Which activities we can sacrifice (sleeping and eating are obviously curtailed, but how long can we really go without cleaning the kitchen?)

      2. Which people we can cut out of our lives (sorry guys, can't come out tonight... just one more turn...)

      The true test of her addiction: will this news convince her to delay plans for our first pregnancy? Odds are about 50/50 right now.

    2. Re:Have to delete browsing history... by Anonymous Coward · · Score: 2, Funny

      Civilization III delayed my career by a year or two. Loss of virginity as well.

      I'm seriously not buying Civ5.

  9. More realistic? by wjousts · · Score: 2, Funny

    It will be more realistic because my entire world is really made up of hexes and I can only move in one of six directions?

    1. Re:More realistic? by Monkeedude1212 · · Score: 2, Interesting

      Yeah, as opposed to the 8 they had before. I don't get it either.

    2. Re:More realistic? by Entropius · · Score: 2

      Moving in six directions instead of eight is better than having sqrt(2) = 1, which is what a grid gives you.

    3. Re:More realistic? by fuzzyfuzzyfungus · · Score: 4, Funny

      The Pythagoreans would have killed to have sqrt(2)=1...

    4. Re:More realistic? by alexhs · · Score: 3, Informative

      Hex maps allow the world to really be a sphere, as opposed to a flat map.

      Hmm, no. Look at a football (soccer) ball : There are pentagons to make it spherical.

      The advantage of hexes is that all adjacent tiles represent the same travel distance, while with squares, diagonals represent greater distances.

      --
      I have discovered a truly marvelous proof of killer sig, which this margin is too narrow to contain.
    5. Re:More realistic? by Toonol · · Score: 2, Insightful

      It's impossible to cover a sphere with hexes. Try it; I spent hours back in 8th grade trying to prove the topologists wrong. Not as many hours as I spent trying to trisect an angle with a compass and straightedge, though.

      The benefit of hexes on a map is that moving to any adjacent hex is the SAME distance. On a square grid, four adjacent squares are at a distance of 1 unit, and four at a distance of Sqrt(2) units. That's why on a square map, you could travel somewhere moving diagonally up half the way, diagonally down the second half, and it would take no longer than moving directly toward the target. Hexes don't have that problem, which is why they're considered more realistic.

      Civ, though, was using an offset-square map, which is no different than a hex map, so I think it only amounts to a different look plus a marketing spiel.

    6. Re:More realistic? by demonrob · · Score: 2, Funny

      still happens - didn't you watch avatar?

  10. Moddability = Success by Afforess · · Score: 5, Insightful

    Civilization 5's success will ultimately depend on how moddable it is. If it is less moddable than Civilization 4, there is no way it will have any staying power.

    Before you mod me down; I know, I mod for Civilization 4.t

    --
    If our elected representatives no longer represent us, do we still live in a Democracy?
    1. Re:Moddability = Success by Afforess · · Score: 2, Insightful

      The first Civ4 mods came out very quickly after the game. Games that restrict how moddable their content are, like MW2, have little staying power, as shown by their quickly dropping NPD numbers.

      --
      If our elected representatives no longer represent us, do we still live in a Democracy?
    2. Re:Moddability = Success by greyline · · Score: 2

      What are NPD numbers?

    3. Re:Moddability = Success by Chyeld · · Score: 3, Informative

      Sales figures. Called NPD because they are released by the NPD group.

    4. Re:Moddability = Success by Divide+By+Zero · · Score: 2, Insightful

      The game's official cite claims "unprecedented modding tools" and "unlimited options". I acknowledge that marketing department promises and five bucks will get you a happy meal, but at the very least, they know what you want to hear.

      --
      Dare to Hope. Prepare to be Disappointed.
    5. Re:Moddability = Success by xenocide2 · · Score: 2, Informative

      No, this is a dumbed down version of civilization. CivRev was just a multiplayer game that could potentially finish in under a lifetime.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    6. Re:Moddability = Success by interkin3tic · · Score: 3, Insightful

      Civ IV got a console port, was called Civilization Revolution [wikipedia.org]. Mind you, it was beyond dumbed down. Graphics have nothing to do with the port of strategy games like Civilization to a console, it's more of an audience problem. It has more than two buttons to press, it doesn't have shiny ultra realistic 3D graphics and it's ... 'complex'.

      PC gamers really go out of their way to try to make a bad name for themselves. If they're not being elitists about their choice of platform, they're criticizing developers, either for not putting out a better PC version than consoles, or for not putting out a PC version. Come to think of it, they seem to spend far more time being general assholes talking about games than actually playing games. Get a hobby people!

  11. New Engine it seems by Reapman · · Score: 2, Insightful

    A new engine concerns me... a bit. Although my favorite game in the series is Civ4, it did have some growing pains with the new 3D engine. Hex is a welcome addition if used properly, and who knows what other tweaks they have in store.

    One feature I'd love is (and maybe it exists) being able to have someone host the game, and then call in when your ready to make your turn. Basically a dedicated server you can come and go (password protected or something like that)

    Bad news for my sleeping patterns and forgoing having any sort of life this fall...

    1. Re:New Engine it seems by nedlohs · · Score: 3, Insightful

      CIV4 had play by email, which is better than a dedicated server (in this one way anyway) since no machine had to stay up all the time.

    2. Re:New Engine it seems by emkyooess · · Score: 4, Informative

      Civ4 has this feature. It's called PitBoss. It's a dedicated server, basically. And, it has turn timers, drop in/out gameplay, as well as a SMTP to email people when it's their turn.

  12. Hexes will be hard by Daetrin · · Score: 4, Insightful

    I know it will result in a much more natural city-radius, but adapting to the new tile shape will be hard at first. After almost two decades of playing Civ games (both the main line and the various spin-offs) i've got that "5x5 with the corners cut off" plus shape imprinted in my mind at some basic level. For the first couple hours of Civ 5 i'll probably be counting out the tiles just to double-check which resources will be within range of which potential city spots, and where the next city would have to be not to overlap.

    And is it just me, or did the fact that the old city-radius shape didn't tile perfectly actually add another layer of strategy to the game? Did you want to place your cities close together to maximize usage the tiles within your territory but forcing cities to compete with each other over resources, or space your cities out so that each city got as many resources as possible even though that would mean some areas in between wouldn't be exploited at all?

    With the hex-based tiles it should be possible to perfectly tile your cities so that all tiles are being exploited but none are being overlapped, unless they decide to do something really strange with the radius shape. (Possible conflicts with unbuildable terrain aside of course.)

    --
    This Space Intentionally Left Blank
  13. Re:Notebooks by Afforess · · Score: 2, Interesting

    Civilization 4 doesn't require the CD in the drive, so it is fairly safe to assume the same for Civilization 5.

    --
    If our elected representatives no longer represent us, do we still live in a Democracy?
  14. Don't forget the fun this time! by onyxruby · · Score: 4, Insightful

    I have loved many of the old versions of Civ, spending far too many hours playing them. Heck, learning how to hack the original Civ was a siginifant contributing factoring to me choosing IT over business.

    All that being said, the last version turned into the green eco-facist game from hell. Any game that extended too long became one giant environmental nag session. Didn't matter how 'green' you were, someone else was polluting and everything quickly turned to waste with reasonable way to get restore things.

    I'm not opposed to the pollution bit to some level, it's always been a part of the game, but it should never /become/ the game. The bottom line was that the fun got stripped away, because someone took their green preaching too far! The game wasn't fun to play, and I simply stopped playing.

    1. Re:Don't forget the fun this time! by Cheburator-2 · · Score: 4, Informative

      What version are you talking about? The last version to irritate us with pollutions was Civ 3. Civilization IV with health counters was quite reasonable and not annoying.

    2. Re:Don't forget the fun this time! by Red+Flayer · · Score: 2, Interesting

      I just wish there was a "stop polluting" demand option in the diplomacy screen; it would give a more evenhanded approach to solving the problem than trying to force green policy on the whole world via the UN (particularly when I can run a perfectly green economy without it myself).

      I thought most people wanted realism? ;) When was the last time real-world diplomacy included a stop-polluting-or-we'll-invade-your-ass clause?

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  15. Re:What I want in it by Carik · · Score: 4, Insightful

    I've got to say, my favorite of the Civ combat systems is still in Call To Power ("The Civ Game that Never Was"). Actually, that was my favorite of the games in a lot of ways... I've never really understood why no one else liked it. Multi-unit combat, ranged units affecting what happened between the non-ranged units, and good use of flying units.

  16. Re:Notebooks by Anpheus · · Score: 3, Insightful

    Game X didn't have DRM, so it's fairly safe to assume the same for Game X+1 even though they're being developed by different companies, and X+1 is being developed by a company owned by EA, whose DRM is notorious in the gaming world.

  17. Re:What I want in it by Red+Flayer · · Score: 2, Interesting

    It does; Civilization 5 splits strength into attack and defense values; both are modified by terrain, promotions, experience, etc...

    Umm... every Civ has split strength into attack and defense, modified by terrain and promotions (even if CivI had only noob-veteran promotion status).

    I think OP is looking for something a little more complex in terms of gameplay (e.g., tactical play).

    To me, the great thing about Civ games is that tactics are not so important. It's a strategy game, not a tactics game. Though tactics are slightly involved, and unrealistic, to me the game is about empire building and management.

    I would rather that the tactics not get any more complicated (though more realistic, maybe). The strategic part of the game is where Civ dominates... if I wanted tactics, I'd play an RTS.

    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  18. Re:please by Lord+Ender · · Score: 2, Informative

    Civ IV does have the option to disable animations. Apparently, you never looked...

    --
    A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
  19. Re:What I want in it by Spikeles · · Score: 5, Insightful

    I just want a combat system where a bunch of archers on horses will not win against a tank on flat ground.

    --
    I don't need to test my programs.. I have an error correcting modem.
  20. Linux Version? by Trelane · · Score: 3, Interesting

    Man, I hope there's a Linux version. Sadly, I'm not gonna hold my breath. Too many Linux (and now Mac: welcome to the club!) users are willing to trade freedom for a little temporary entertainment. *sigh*

    Between StarCraft 2, Diablo III, and Civilization V not running on Linux, I'm saving a bundle of cash and a ton of time.

    --

    --
    Given enough personal experience, all stereotypes are shallow.
    1. Re:Linux Version? by SteveFoerster · · Score: 2, Informative

      I haven't tried it, but the WINE Apps DB says Civ 4 works pretty well. Perhaps Civ 5 will also.

      --
      Space game using normal deck of cards: http://BattleCards.org
  21. Re:Notebooks by Number14 · · Score: 2, Informative

    But it did until the most recent patch, so I expect that upon release Civ V will require a CD.

  22. Re:please by Khashishi · · Score: 2, Informative

    The option to disable animations doesn't completely disable animations. It still takes time to pan and zoom between units, and units still animate movement, and it still takes time to zoom into cities and such.

  23. Re:What I want in it by Afforess · · Score: 2, Informative

    Uh, no, not really. In Civilization 4, your units only had one meaningful value, strength. Now it's attack and defense.

    --
    If our elected representatives no longer represent us, do we still live in a Democracy?
  24. Sid Meier's Civilization IV: Complete by sabt-pestnu · · Score: 2, Insightful

    I've been really ambivalent about Civ IV, because of the "phone home" DRM.

    I look on wikipedia, though, and find that they've had a DRM-free version available for several years now. I was an addict, and bought the DRM'd version anyway. I've resisted buying pretty much any current PC game in part because of the DRM. (My relatively recent system upgrade might play some part too... :) )

    Y'know, I'm going to go reward them for the DRM-free version by buying it. And I'll be writing them as well: I'll buy Civ V if/when they release it DRM-free too.

  25. A few questions: by Hurricane78 · · Score: 3, Funny
    • Will the “cities” be less than 500x500 miles big?
    • Will I be able to sink a war ship with a attack of a phalanx unit?
    • Will the poles still be two long 1-field strips?
    • Will it be even more dumbed down than the previous version?
    • Can I still hack the nations to be the most non-politically-correct caricatures of fringe groups, ever conceived?
    • Can I change the dialog options for starting a war to “1. Yes”, and “2. Yes*”?
    • Can I still hack my settler units so they can walk half the globe in one round, over water, throw nukes, and transport up to 16 other units inside, including fully loaded aircraft carriers?

    Aaah. Civilization 1 and 2 were the best! :D

    --
    Any sufficiently advanced intelligence is indistinguishable from stupidity.
  26. Re:What I want in it by Beetle+B. · · Score: 3, Interesting

    I believe Civ IV solved this, didn't it?

    In any case, depending on the tank, it is still theoretically possible...

    --
    Beetle B.
  27. Fall 2010? Meh. by ghmh · · Score: 4, Insightful

    Dear game and movie studio's of the northern hemisphere (and whoever else it may concern),

    Please stop using seasons as indicators as to when things occur if they're not actually related to the season they happen in.

    Yours Sincerely,

    The Southern Hemisphere

    P.S. Either that, or release Civ. 5 by May 2010

  28. Re:Notebooks by bs7rphb · · Score: 3, Informative

    even though they're being developed by different companies

    Actually, Firaxis developed Civ 4 and is developing Civ 5.

  29. Re:Alpha Centauri? by uncledrax · · Score: 2, Informative

    There's a Civ4 mod called 'Planetfall' that you might be interested in if you already have Civ4.

    http://forums.civfanatics.com/forumdisplay.php?f=278

    --
    ----- The internet has given everyone the ability to have their voice heard equally as loud.. even if they shouldn't be