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OpenGL 4.0 Spec Released

tbcpp writes "The Khronos Group has announced the release of the OpenGL 4.0 specification. Among the new features: two new shader stages that enable the GPU to offload geometry tessellation from the CPU; per-sample fragment shaders and programmable fragment shader input positions; drawing of data generated by OpenGL, or external APIs such as OpenCL, without CPU intervention; shader subroutines for significantly increased programming flexibility; 64-bit, double-precision, floating-point shader operations and inputs/outputs for increased rendering accuracy and quality. Khronos has also released an OpenGL 3.3 specification, together with a set of ARB extensions, to enable as much OpenGL 4.0 functionality as possible on previous-generation GPU hardware."

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  1. Re:OpenGL on par with Direct3D11 by binarylarry · · Score: 0, Redundant

    C++ a superior language? LOL WUT?

    C# is slightly better than Java, but it's basically Java with some nicer features tacked on.

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    Mod me down, my New Earth Global Warmingist friends!