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The Problems With Video Game Voice Acting

The Guardian's Games blog explores the tendency of modern video games to suffer from poor voice acting, a flaw made all the more glaring by increasingly precise and impressive graphics. Quoting: "Due to the interactive nature of games, actors can't be given a standard film script from which they're able to gauge the throughline of their character and a feel for the dramatic development of the narrative. Instead, lines of dialogue need to be isolated into chunks so they can be accessed and triggered within the game in line with the actions of each individual player. Consequently, the performer will usually be presented with a spreadsheet jammed with hundreds of single lines of dialogue, with little sense of context or interaction. ... But according to David Sobolov, one of the most experienced videogame voice actors in the world (just check out his website), the significant time pressures mean that close, in-depth direction is not always possible. 'Often, there's a need to record a great number of lines, so to keep the session moving, once we've established the tone of the character we're performing, the director will silently direct us using the spreadsheet on the screen by simply moving the cursor down the page to indicate if he/she liked what we did. Or they'll make up a code, like typing an 'x' to ask us to give them another take.' It sounds, in effect, like a sort of acting battery farm, a grinding, dehumanizing production line of disembodied phrases, delivered for hours on end. Hardly conducive to Oscar-winning performances."

4 of 251 comments (clear)

  1. Like the games themselves by BadAnalogyGuy · · Score: 5, Insightful

    Who would have thought it?

    Rush jobs typically exhibit signs of low quality and lack of attention to detail.

    1. Re:Like the games themselves by sopssa · · Score: 5, Insightful

      It takes some talent, but if you have played Bad Company 2 you know how great the sound environment is. Voice acting doesn't sound as bad when rest of the sounds are done correctly and when having a dynamic sound world. It's amazing how good it sounds in BC2 - you hear close things like team mates talking, huge explosions and everything happening around and in distance, and voice and gun sounds sound different inside and outside buildings.

      If you're only listening to talking, even mediocre voice acting will sound bad. Surrounded with all the other sounds in the world and it doesn't sound so bad anymore. However, it doesn't mean it all has to be explosions and high volume - while sneaking in a jungle you could hear the grass you're walking on, leafs, bugs, and your team mate whispering to you while at the same time hearing distant sounds. It takes the whole thing to make one part of it to feel good.

    2. Re:Like the games themselves by Tekfactory · · Score: 5, Interesting

      Of course I also don't understand people who say "Babylon 5 has lousy acting"

      Many of the actors in B5 were theatrical stage performers not TV actors, you get some things like Delenn's visual shorthand of biting her knuckle whenever she was concerned, worried, distressed because in the theater people can't see you make a concerned facial expression from the back row. In TV-land and the movies, cameramen will do closeups so you get that shot, but some of the B5 actors hadn't made that transition.

      I expect the actress was better by the time 'Lost' came around, but I never watched.

      Sinclair (can't remember the actor's name) is cut from the same Oak as Kevin Sorbo where wooden acting is concerned. On balance I'd put JaKar (Andres Katsulas) and Londo (Peter Jurassik) up against Alan Rickman and Kenneth Branagh for scenery chewing and watchability anyday.

      And no, B5 (Casablanca in Space) was no worse off than Star Trek TOS with its two-fisted Captain and strong Western influenced (Wagon Train in Space) themes.

  2. Re:How about fixing accents? by Anonymous Coward · · Score: 5, Funny

    It's where you might keep a pack of fags, right?

    If you're Bill Clinton.