Slashdot Mirror


Microsoft Docs Indicate Future Xbox 360 Support For USB Storage

Internal Microsoft documents obtained by Joystiq indicate that its Xbox 360 console will gain support for USB storage devices some time this Spring. "According to the document, the USB mass storage device must be at least 1GB and the system will do a compatibility check. 'The system partition occupies 512 MB of space, and by default the consumer partition occupies the remainder of the device capacity, or 16 GB, whichever is smaller.' Upon inserting a blank USB storage device, 'consumers are offered two choices: "Configure now" or "Customize."' The 'Configure now' option will use 'the entire device capacity, up to the maximum of 512 MB plus 16 GB,' meaning, regardless of the overall size of the device you're using, the Xbox will only enable 16 GB of usable, non-system storage. The 'Customize' option will allow you to 'preserve some pre-existing, non-console data on the device' such as music." There have also been rumors of a new, smaller form factor for the 360, and hacker Ben Heck has given his thoughts on some leaked motherboard pictures.

130 comments

  1. Orly? by somersault · · Score: 4, Funny

    I'm surprised I haven't seen PS3 fanboys laughing about this before.. it's even worse than not being able to watch DVDs on your Wii's DVD drive..

    --
    which is totally what she said
    1. Re:Orly? by ShakaUVM · · Score: 4, Funny

      >>I'm surprised I haven't seen PS3 fanboys laughing about this before.. it's even worse than not being able to watch DVDs on your Wii's DVD drive..

      Or, uh, PC gamer fanboys, who have been able to use USB drives with their gaming boxes since ~1998.

    2. Re:Orly? by Anonymous Coward · · Score: 0

      it's even worse than not being able to watch DVDs on your Wii's DVD drive..

      http://wiibrew.org/wiki/MPlayer_TT/

    3. Re:Orly? by 91degrees · · Score: 1

      it's even worse than not being able to watch DVDs on your Wii's DVD drive..

      Is this actually a problem for anyone? Who owns a Wii, doesn't own a DVD player but has a desire to play DVDs? DVD players are so cheap you just go and buy one.

    4. Re:Orly? by somersault · · Score: 1

      Yep, but they don't tend to chip in so much and so obnoxiously in these console wars.

      Disclaimer: I own a PS3, Wii, DS, PSP and used to love PC gaming too but have no need for it at the moment.

      --
      which is totally what she said
    5. Re:Orly? by DrXym · · Score: 1
      Is this actually a problem for anyone? Who owns a Wii, doesn't own a DVD player but has a desire to play DVDs? DVD players are so cheap you just go and buy one.

      That may be so, but it doesn't explain why the Wii doesn't offer DVD playback even as a feature available for a nominal sum of money. Some people don't like having two devices plugged into their TV when the one they already own is more than adequate for the task.

    6. Re:Orly? by somersault · · Score: 1

      It's just a pain in the ass. It's much nicer to have one device that does everything. At my mum's house there is a freeview box, PS2 and a Wii. The TV only has 2 SCART inputs too - one of which is taken up by the freeview box. So if the Wii is plugged in and you want to watch a DVD you have to go round the back of the TV and switch the cables around (or use a switcher box as I'm sure some people want to point out).

      Compare this to my PS3: I can play my music, watch digital video files, watch TV (with the PlayTV freeview receiver), play CDs, DVDs and Blu-rays, browse the internet, all using one device - only needing one remote control even (although I think the lack of volume control on the PS3 remote is a major oversight, so I do usually still keep the hi-fi remote handy). I've not had to change the input on my TV since I got my PS3. I definitely think Sony have the right idea here.

      I'm trying not to be too much of a Sony fanboy here - just pointing out that convergence of devices in the living room is a Good Thing. And short of rolling your own combo gaming rig/media center PC (which even now has got to be more expensive than buying a PS3 when you factor in stuff like a blu-ray drive and small form factor) there isn't anything equivalent out there right now.

      --
      which is totally what she said
    7. Re:Orly? by DrXym · · Score: 1
      I'm surprised I haven't seen PS3 fanboys laughing about this before.. it's even worse than not being able to watch DVDs on your Wii's DVD drive..

      The PS3 let's you plug any FAT formatted devices into the PS3 and read / write unprotected content to & from the device. You can also backup your files to a device assuming it has the space. What you can't do is use the disk for ad hoc storage of protected content except through the backup mechanism.

      The MS solution appears to repartition the device. Presumably the partition will be formatted and encrypted so the 360 can read & write protected content. The advantage would be that it probably allows the device to store games and other data, but it doesn't help if you intend to use the device in other ways or to transfer content.

    8. Re:Orly? by prionic6 · · Score: 1

      The Xbox plays media content from USB Mass Storage just fine. This is talking about storing game data (savegames, probably DLC and so on), which is at the moment only possible on the internal hdd or custom memory cards.

    9. Re:Orly? by somersault · · Score: 1

      Ah, that's not so bad then - but the artificial limitations are still pathetic money grubbing on Microsoft's part.

      --
      which is totally what she said
    10. Re:Orly? by Anonymous Coward · · Score: 0

      I've tried that, and frankly, it is a shit DVD player. I want DVD menu support from my DVD player, and mplayer has never had decent support for DVD menus. If only some actually ported something that can play DVDs well.

  2. Still Xbox 360? by Lord+Lode · · Score: 3, Interesting

    They're still developing new Xbox 360 versions? Usually after so many years, there appear new consoles. But this time it seems none of the big 3 console makers has any plans for this.

    Another indication that processing speeds aren't really increasing anymore these days?

    1. Re:Still Xbox 360? by Rijnzael · · Score: 0

      Hopefully it's evidence that they plan to actually create a stable piece of hardware that doesn't suffer from the RRoD at an absurd rate (at least in MS' case). Plus they've just sunk their teeth into digital distribution and they want to milk it and mature it for all this generation is worth (read: they might want to release the next generation only compatible with game downloads).

    2. Re:Still Xbox 360? by fuzzyfuzzyfungus · · Score: 5, Insightful

      The more accurate term would probably be "revision" rather than "version".

      With the limited exception of assimilating certain things that used to be optional extras as they become cheap(eg. original PS2 had ethernet as an add-on module, by the time the PS2 slim came around, an embedded NIC was much more sensible than an option port), console makers don't really have much incentive to change specs too often, since they are generally trying to cut costs over the console's lifetime, and avoid fragmentation of the market.

      However, while substantial spec changes are comparatively rare, and have historically proven to be a bad idea, most consoles go through numerous revisions(some fairly subtle, and visible only to people who care about inspecting motherboards in detail, others quite visible for marketing purposes, like the new PS3 design) that leave the specs largely the same +/- a few nonessential peripherals; but aim at reducing production costs and correcting flaws in older designs.

    3. Re:Still Xbox 360? by Anonymous Coward · · Score: 0

      Hopefully it's evidence that they plan to actually create a stable piece of hardware that doesn't suffer from the RRoD at an absurd rate

      They've already done that. Now, apparently, they're working on cramming the system into a smaller form factor so they can have another wave of hardware issues.

    4. Re:Still Xbox 360? by Anonymous Coward · · Score: 0

      Square-Enix posted job(s) for someone to work on next gen hardware. I'm sure that's not a pc, so something is already being planned unless "next gen" is the new ds.....

    5. Re:Still Xbox 360? by guruevi · · Score: 1

      Processor speeds are increasing. However they are irrelevant for most home-and-garden computer varieties. Heck, I actively look for processors that have less power and are smaller for home (Mac Mini vs. Mid-Tower).

      I also work with a biomedics lab and I'm actively looking for a "quiet" 4-way or 8-way workstation which can also fit a couple of nVidia Tesla's - something you need a 1.5-2kW power supply for. I'm waiting for the new Xeon's to come out first though since they think the current generation 2-way quad cores are not enough for them and a small cluster of them doesn't have fast enough interconnects.

      --
      Custom electronics and digital signage for your business: www.evcircuits.com
    6. Re:Still Xbox 360? by Spatial · · Score: 1

      Another indication that processing speeds aren't really increasing anymore these days?

      They are increasing, hugely. Clock speed != processing speed, despite Intels' stupid Pentium 4 marketing.

    7. Re:Still Xbox 360? by spire3661 · · Score: 1

      Now that they (the consoles) have established a beachhead with digital printing presses (online digital media stores) the need for new hardware becomes less and less. We arent going to see a truly new console for at least 5 more years. Even then its going to be an iteration with full backwards compatibility, rather then full out innovation and all new hardware/software Simply put, the software they have now is good enough to make A LOT of money so there is no pressure for new hardware.

      --
      Good-bye
  3. No more expensive memory cards? by Vectormatic · · Score: 4, Insightful

    Does this means i can use my simple USB stick instead of a memory card to keep my savegames on? (i have two xboxes, so i need portability)

    Either MS just killed their memorycard business, or this usb stuff is rather useless..

    Also, YAY now you can just get the cheapest arcade xbox you can find, and a $10 usb stick, and have massive fun

    --
    People, what a bunch of bastards
    1. Re:No more expensive memory cards? by Anonymous Coward · · Score: 0

      Hard drives in consoles killed off the memory card business years ago.....

    2. Re:No more expensive memory cards? by Vectormatic · · Score: 3, Insightful

      to a certain degree yes, but as i pointed out, i have two 360s, and i need to move my profile from machine to machine (along with saves). The only easy way to do this is to have the profile and saves on a memory card, which are frickin expensive.

      Also, not all 360's come with a hard drive, the arcade/core version have no hard drive (later arcades come with built in 256mb flash). And again.. If you want to move around profiles/saves on the xbox, a memory card is the only easy way to do it (for profiles you could 'recover' it through XBL, but that is a bit stupid when gaming at a friends place, and requires internet. You could also swap hard disks, but that doesnt allow you and your buddy to both use your own profiles at the same time)

      --
      People, what a bunch of bastards
    3. Re:No more expensive memory cards? by WWWWolf · · Score: 1

      Does this means i can use my simple USB stick instead of a memory card to keep my savegames on? (i have two xboxes, so i need portability)

      What I would like to know if they'd support memory card readers. I can play music on Xbox 360 off USB drives, but not SD memory cards through an USB card reader... which is a little bit silly, because to my Linux box, the card reader just shows up as a yet another USB mass storage device. (I haven't tried the photo app on 360, which sounds like it could conceivably support card readers.)

      Either MS just killed their memorycard business,

      And good riddance to that! Console-specific memory cards suck, standard card formats rule! I cheered when I found out that Wii uses bog-ordinary SD cards. I cheered when I noted that Xbox 360 supports HDMI in addition to Yet Another Useless Proprietary RGB/Composite Port With Funny Cabling.

    4. Re:No more expensive memory cards? by cbhacking · · Score: 1

      as i pointed out, i have two 360s, and i need to move my profile from machine to machine (along with saves). The only easy way to do this is to have the profile and saves on a memory card, which are frickin expensive.

      Why not just detach the hard drive and transfer it? They're external modules, designed to be easily removed and replaced. I'll admit I've not tried this - perhaps it doesn't work - but this seems like the logical approach.

      --
      There's no place I could be, since I've found Serenity...
    5. Re:No more expensive memory cards? by Anonymous Coward · · Score: 2, Informative

      Read the comment you're replying to, dumbass:

      "You could also swap hard disks, but that doesnt allow you and your buddy to both use your own profiles at the same time)"

    6. Re:No more expensive memory cards? by Anonymous Coward · · Score: 0

      Please reread the comment you're replying to.

      Some of us actually have friends to play with, so swapping HDDs becomes problematic when you both want to play on a system.

      Or, for games with four-up action (Call of Duty 3, local play comes to mind), you run into another problem unless you have two 360s and two copies of the game, because SOMEONE won't be able to plug in a memory card and play on their profile.

    7. Re:No more expensive memory cards? by VGPowerlord · · Score: 1

      (later arcades come with built in 256mb flash)

      The Xbox 360 Arcade has always come with a built-in 256MB flash. This was announced before it even came out.
      The model it replaced, the Xbox 360 Core, didn't have a hard drive.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    8. Re:No more expensive memory cards? by radish · · Score: 1

      Yes it does, and yes they have. The assumption is the upcoming 360 slim doesn't have space for the memory card slots.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    9. Re:No more expensive memory cards? by bynary · · Score: 1

      Microsoft stopped supporting memory cards in their in-store kiosks awhile back which would indicate their interest in supporting them on the console would probably be waning. I'm not surprised. Also, where does one find a 16.5 GB USB thumb drive?

      --
      http://www.bynarystudio.com
    10. Re:No more expensive memory cards? by Anonymous Coward · · Score: 0

      Posting anonymously for a reason --

      I have seen the protoype models in testing. Memory card slots are absent entirely.

  4. Re:Ha Ha... by somersault · · Score: 0, Offtopic

    It'll be because of region restrictions. I had to buy a region free DVD player to play some stuff. AFAIK they haven't started enforcing region coding on any blu-rays yet.

    --
    which is totally what she said
  5. Oy by Tridus · · Score: 5, Interesting

    So you can connect an external storage unit, but it'll only use 16GB of it? That's a bit less then the size of the smallest 360 hard drive, which they don't even sell anymore.

    I guess they don't want to cannibalize their outrageously priced upgrade drive business.

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    1. Re:Oy by iainl · · Score: 1

      Actually, once you've lost space to the various cache partitions the 360 wishes to have to speed up your loading, and the ones that are required to offer compatibility on XBox 1 games, the useable partition for saves / installs / whatever on a 20Gb 360 drive is only about 13.5 Gb. So this isn't as bad as it sounds.

      --
      "I Know You Are But What Am I?"
    2. Re:Oy by somersault · · Score: 2, Informative

      For comparison I've upgraded my PS3 with a 320GB internal drive for installing games and recording TV, and I regularly connect up external USB drives to transfer media or save games. Any FAT32 formatted drive works, including my 500GB Passport.

      Microsoft are really fucking people over here. Big surprise..

      --
      which is totally what she said
    3. Re:Oy by XAD1975 · · Score: 0, Redundant

      "640Kb ought to be enough for everyone"

    4. Re:Oy by iainl · · Score: 2, Insightful

      Although given how rife savegame hacking is on the PS3, it does demonstrate that MS aren't _completely_ talking out of their backside when they claim this is why they have until now not liked third-party memory units. I'm guessing there will be some barriers to playing around with the data in these custom partitions.

      --
      "I Know You Are But What Am I?"
    5. Re:Oy by Anonymous Coward · · Score: 3, Insightful

      And savegame hacking is a problem how?

      If people want to ruin their game experience by cheating or whatever, that's up to them.

    6. Re:Oy by __aailrp9629 · · Score: 1

      16.5GB ought to be enough for anyone.

    7. Re:Oy by Anonymous Coward · · Score: 0

      If people want to ruin their game experience by cheating or whatever, that's up to them.

      Or, in the case of Sonic Unleashed, drastically improve their game experience by skipping the shitty stages and just playing the ones they bought the game for.

    8. Re:Oy by tepples · · Score: 1

      And savegame hacking is a problem how?

      If people want to ruin their game experience by cheating or whatever, that's up to them.

      It's not the ability to ruin your game experience as much as the ability to run that of your online opponents.

    9. Re:Oy by somersault · · Score: 1

      Some games do restrict copying of savegames. Others don't. I don't see why it should matter anyway, it's up to the player if they want to miss out on half of the game by cheating.. personally I don't usually mess around with cheats until I've completed the game properly.

      --
      which is totally what she said
    10. Re:Oy by iainl · · Score: 1

      Were you only playing single-player titles, I couldn't care in the least, although it does rather indicate why people don't care about Trophies as much as they do Achievements. When you use it to create an unfair advantage in multiplayer games, it reminds me of the worth of my Live subscription fee.

      --
      "I Know You Are But What Am I?"
    11. Re:Oy by Andy+Dodd · · Score: 3, Insightful

      Any online game that allows a savegame hack to affect online play violates the "do not trust the client... EVER." mantra.

      Violating that mantra almost always leads to crap multiplayer with rampant cheating for one reason or another. When I first saw Crysis' description of why they separated DX10 players from DX9 (more powerful systems to perform physics calculations on, implying that world physics was *offloaded to the client*) I was worried that multiplayer was going to have some cheating problems. Boy was I right... I played multiplayer for about a week then uninstalled Crysis. It's NOT good when someone can change one XML file and make their pistol bullets do 9999999 damage and their vehicles immune to all weapons fire.

      --
      retrorocket.o not found, launch anyway?
    12. Re:Oy by illaqueate · · Score: 1

      most multiplayer games are locked, most major releases have been locked since trophies actually

    13. Re:Oy by deniable · · Score: 1

      I guess they don't want to cannibalize their outrageously priced upgrade drive business.

      I figured they'd go for something like an optional SSD in the same form factor as the hard drives. Should be good for some high margin.

    14. Re:Oy by mister_playboy · · Score: 1

      I'm very unhappy with this situation. I really preferred portability of my game saves over trophies. I don't really play online so I could care less about that aspect of it.

      --
      Do what thou wilt shall be the whole of the Law ::: Love is the law, love under will
    15. Re:Oy by Anonymous Coward · · Score: 0

      Seems to be a limitation of the 360's software design. The Datel memory cards also stopped at 16GB.

    16. Re:Oy by MBGMorden · · Score: 1

      The problem isn't that it's just you. Namely, achievements on the 360 are a big thing. They're competitive, and a bit of a status symbol (before anybody starts yelling at me about that let me just say that I'm stating it like it is - my 360 hasn't been turned on in over a month and my game collection is pretty small - about 8 games total). If you can hack your savegames, then you can "earn" achievements on Xbox Live that you didn't technically earn. That gives you an unfair advantage against others in the achievement race.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
  6. Strange Sizing by clickety6 · · Score: 5, Insightful

    The 'Configure now' option will use 'the entire device capacity, up to the maximum of 512 MB plus 16 GB,'

    So who sells 16.5 GB USB sticks?

    --
    ----------------------------------- My Other Sig Is Hilarious -----------------------------------
    1. Re:Strange Sizing by solevita · · Score: 2, Funny

      Microsoft, Spring 2010.

    2. Re:Strange Sizing by Fieryphoenix · · Score: 4, Funny

      $99.99

  7. Why? by Anonymous Coward · · Score: 0

    Why cant i quit microsoft...?

  8. The next Wii Menu by tepples · · Score: 1

    it's even worse than not being able to watch DVDs on your Wii's DVD drive..

    wiibrew

    Watch Wii Menu 4.3 break your homebrew.

    1. Re:The next Wii Menu by Anonymous Coward · · Score: 0

      And then watch it be fixed in under 24 hours.

      Or, alternatively, watch me not update.

    2. Re:The next Wii Menu by nutznboltz2003 · · Score: 1

      And then watch it be fixed in under 24 hours.

      Or, alternatively, watch me not update.

      That was my original goal once I got WiiBrew installed. Sadly, I had a friend gift me several WiiWare titles. I never could get the store upgraded alone via WiiBrew, so I ended up just upgrading my Wii. I only used WiiBrew to add watching DVD movies and streaming video from a network share. As I also got a 360 at about the same time, I did not mind loosing the DVD playing on my Wii.

    3. Re:The next Wii Menu by Anonymous Coward · · Score: 0

      I'm pretty sure the latest version of the Wii system menu is still hackable. Of course, there are also less-than-legal alternatives to the Wii Shop channel, but not wanting to go that route is perfectly understandable.

    4. Re:The next Wii Menu by Anonymous Coward · · Score: 0

      How convenient. DVD players are under $20.

    5. Re:The next Wii Menu by tepples · · Score: 1

      And then watch it be fixed in under 24 hours.

      4.0 to Bannerbomb took over a month.

      Or, alternatively, watch me not update.

      No updates, no new games. If you're not playing new games, why not buy a cheap DVD player? And watch new consoles come with the new firmware. Remember the old days of PSP hacking, when people would analyze the boxes to find a sign of what firmware they came with?

    6. Re:The next Wii Menu by Anonymous Coward · · Score: 0

      And DVD players can't run Snes9x or Mario Galaxy. It's one less thing to have plugged into the wall.

    7. Re:The next Wii Menu by Anonymous Coward · · Score: 0

      4.0 to Bannerbomb took over a month.

      Which was quite irrelevant to people who already had their Wiis hacked.

      No updates, no new games. ... And watch new consoles come with the new firmware. Remember the old days of PSP hacking, when people would analyze the boxes to find a sign of what firmware they came with?

      You reference the PSP homebrew scene - if that's any indicator, then I have no worries about being able to run homebrew and commercial games in harmony from now into forever. As for future console revisions, I guess that sucks for people who don't already have a Wii.

      If you're not playing new games, why not buy a cheap DVD player?

      Better yet, why buy a cheap DVD player? It's redundant. Of course, using the Wii as a DVD player is not an ideal solution for a lot of people, but the option is there.

    8. Re:The next Wii Menu by IndustrialComplex · · Score: 2, Insightful

      No updates, no new games. If you're not playing new games, why not buy a cheap DVD player? And watch new consoles come with the new firmware. Remember the old days of PSP hacking, when people would analyze the boxes to find a sign of what firmware they came with?

      It almost seems like you are cheerleading their efforts to break someone's setup. The constant updates that these companies are throwing at us now are getting ridiculous. I don't like the idea of not owning the equipment in my home.

      If this were any other consumer products, where 'unauthorized' repairs resulted in more than simply voiding your warranty, you would have consumer protection groups raising hell.

      "Looks like you fitted your lawnmower with an aftermarket air filter. Don't worry, we fixed that for you and glued up the holes that you drilled to fit it. We also welded a piece of metal so it sticks out into the area where you had the old filter, just so you don't try it again."

      Or if when you took your Toyota in for the recall, they ripped out your upgraded head unit and replaced your performance shocks with stock equipment.

      --
      Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
  9. Re:Ha Ha... by blargster · · Score: 0

    I think you are thinking of HD DVDs, which have no region coding.

    Blu-rays most certainly do have region coding: A, B and C.

    From wikipedia:

            * Region A includes most North, Central and South American and Southeast Asian countries plus Taiwan, Hong Kong, Japan and Korea.
            * Region B includes most European, African and southwest Asian countries plus Australia and New Zealand.
            * Region C contains the remaining central and south Asian countries, as well as China and Russia.

    Some distributors don't use it much, and others are very strict about it. Criterion only is in region A, and Disney tends to only distribute for region A.

  10. I'll care... by Stenchwarrior · · Score: 2, Insightful

    ...when I can hook up a mouse and keyboard and actually be able to control games with them. My own personal hell is to have to play CODMW2 with a damn joystick.

    --
    Loading...
    1. Re:I'll care... by hansamurai · · Score: 1

      http://store.steampowered.com/app/10180/

      Here's your ladder out of hell (and into another).

    2. Re:I'll care... by Stenchwarrior · · Score: 0, Flamebait

      I can't believe I'm actually going to engage in conversation with you, but here' goes.

      Actually, my whole computer is worth less than $1000. Even with this setup, I find myself in the top 5 on most of the servers I play on, regardless of the frame-rate I can squeeze out of my machine. This has to do with skill and the fact that I've been doing it for 10 years. Had I cut my teeth on consoles FPS's like you, I'd be able to say the same thing about playing on console servers. Your argument is weak; had you brought up the fact that you damn near have to hack the servers to gain an advantage (try finding a CS server without a cheater) then you may have gotten somewhere.

      Truth is, if MS allowed PC and console gamers on the same server it would be you, sir, who would have his ass handed to him.

      --
      Loading...
    3. Re:I'll care... by Anonymous Coward · · Score: 0

      What a presumptuous twat. A cheap 10 dollar internet mouse is still loads better than a dual joystick setup, and I can still use it to frag any idiot dumb enough to spend more than 200 dollars on a video card.

    4. Re:I'll care... by Anonymous Coward · · Score: 0, Troll

      I can't believe how much of a little bitch you are.

    5. Re:I'll care... by Stenchwarrior · · Score: 1

      You have articulated your argument very well. I see clearly now the intelligence you bring to the table and I have no choice but to change my stance on the subject.

      You win this time...

      --
      Loading...
    6. Re:I'll care... by VGPowerlord · · Score: 1

      Last time I checked, the 360 itself supports USB mouse and keyboard.

      Which means the developer decided not to support it, or you just never tried it.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    7. Re:I'll care... by radish · · Score: 1

      Games are not allowed to be controllable via mouse/keyboard although the system does support them for entering text etc. The PS3 is the same, FYI. There are a number of reasons for the restriction, some good some bad.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    8. Re:I'll care... by Stenchwarrior · · Score: 1

      You're right, it does. That's why I said "...actually be able to control games". But is it the developers or is it that MS never built it in to the SDK? I would think that MS would rather keep their PC and console games separate so hardcore gamers are forced to stick with PC because that's more potential revenue for them. Maybe some software developers out there know the answer to this...

      --
      Loading...
    9. Re:I'll care... by Anonymous Coward · · Score: 0

      Oh you are so enlightened. How silly of me to behave informally on slashdot.

      Quit taking yourself so seriously you fucking videogame loser.

    10. Re:I'll care... by RyuuzakiTetsuya · · Score: 0

      PS3 has no such restriction.

      UT3 plays with mouse and keyboard just fine.

      --
      Non impediti ratione cogitationus.
    11. Re:I'll care... by radish · · Score: 1

      Huh, didn't know that. Thanks for the correction :)

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    12. Re:I'll care... by RyuuzakiTetsuya · · Score: 1

      Also, I use a custom built PCB that reports as a standard USB HID joystick and works just fine for Street Fighter 4 and generally as a PS3 digital only device.

      (For more info: google: Toodles Cthulhu PCB)

      --
      Non impediti ratione cogitationus.
  11. Re:Ha Ha... by somersault · · Score: 2

    I didn't say they don't have it, I said they haven't been enforcing/using it AFAIK. Now I know slightly better.

    --
    which is totally what she said
  12. Re:Ha Ha... by Anonymous Coward · · Score: 0

    They've been using and enforcing region codes from the very first Blu-Ray releases.

  13. The 16GB limit by NeverNow · · Score: 3, Interesting

    In TFA, they asked Heck whether the 16GB limit is a technological limitation of file systems or a deliberate choice. It seems pretty obvious to me that it's artificial and meant to protect their disk drive market. Considering that USB devices will, unlike now, be trusted storage where one can write DLC, XBLA games and even full game installs and GOD, there's no reason why one would use an externally powered USB drive instead of a small pendrive. That would mean 100$ for a 1TB drive, going in the drive maker's pockets, instead of 100$ for a 120GB drive, going in MS's pockets.

    1. Re:The 16GB limit by Anonymous Coward · · Score: 0

      Great Point:

      I own an early Model PS3, 60GB. I bought it for the backwards compatibility, played mix of PS3/PS2 games until they started hitting their stride with some good titles. Just ran out of space with all the RB music n saves, few demos, etc. Went and purchased an ext USB drive for $50 and a 640 GB SATA laptop drive for $100. Once formatted I still am getting about ten times more disk space.

      The 60GB drive lasted almost 3 years. This is a silly limitation for MS to be putting on their users.

    2. Re:The 16GB limit by Anonymous Coward · · Score: 0

      The question is if this USB protected storage gets special treatment from the embedded kernel or not.

      Much like MS Windows refuses to allow you to format a FAT32 volume over a certain size without splitting the partitions, (while you CAN create one big honking fat32 partition with lots of slack using the HP formatting tool.) it should be quite possible for the XBOX360 mod/hack community to cobble together a USB Formatter that formats "Very large" USB drives to the full extent using XFAT.

      The question is if Microsoft will include a software check to determine if the volume is larger than 16gb if it is on a USB device.

    3. Re:The 16GB limit by numbski · · Score: 1

      There's a program out now for the iPhone via an external cydia repo that emulates a usb drive at whatever size and specs you like. It's all stored in a virtual container. Let them set this up however they like - emulating that setup on the iphone will happen in 3, 2,...

      --

      Karma: Chameleon (mostly due to the fact that you come and go).

  14. Re:Ha Ha... by Andy+Dodd · · Score: 3, Insightful

    I haven't had the DVD problem, although to be honest I've played maybe one DVD on the system. I've been doing a LOT of UPnP playback from my media server though.

    Could you elaborate on what about the PS3 sucks as bad as the Xbox? For a long time I was on the fence between buying a PS3 or 360, especially once FFXIII for 360 was announced. In the end I went with PS3 due to Blu-Ray. I'm glad I did, the PS3 seems to be COMPLETELY different in terms of Sony attitude compared to most of their products in regards to weird nonstandard technologies.
    Storage is USB with no "oddball" restrictions. (Just lack of support for "oddball" configurations.)
    Cameras are USB UVC devices
    Wired headsets are USB audio compliant
    Wireless headsets are Bluetooth
    Standard USB keyboards/mice work fine
    The internal hard drive is SATA and nothing (other than maybe power/thermal limits - is the stock hard drive 5400 RPM or 7200?) restricts you from putting a bigger one in.

    I've actually been very pleasantly surprised by the system compared to what I expected prior to owning it. Without planning it, I have a massive pile of accessories for my PS3 which were bought for other purposes.

    --
    retrorocket.o not found, launch anyway?
  15. Not very useful by lyinhart · · Score: 1

    When I first read about this, I thought that I'd finally be able to use my NTFS formatted FreeAgent external drive on my 360. Too bad this isn't the case. It's ironic that the 360 doesn't seem to be able to use external drives formatted using the same file system being used in current Windows operating systems.

    --
    Freedom is drinking a beer in the park when you're supposed to be at work.
  16. Re:Ha Ha... by twistedsymphony · · Score: 2, Informative

    That's only for Blu-Ray Movies... PS3 games use a different region encoding with numbers [1]=US and Japan [2]= Europe [3]=Asia [4]=Australia, and yes, it is a different numbering scheme than the R1, R2, etc. used for DVDs.

    Go check your PS3 box or any of the game cases, they'll have the region logo on the back it's a little square with a portion of a globe and a number.

    I've yet to see a game disc that enforces this, however Downloaded content IS region locked, though only to the account (IE: you can use European content on a US console if you're signed in with a European registered PSN account).

  17. Already has mass storage support by paulhar · · Score: 4, Informative

    My xbox 360 has a 250GB external USB drive attached to it that is used to store copies of home movies.

    Although the article isn't as clear as it could be, this is really about adding support for Xbox downloadable content to use USB storage.

    Oh, and for a laugh - currently the Xbox can't read NTFS format drives. FAT isn't suitable. So... use a mac, format as HFS+, and the xbox will happily use them.

    1. Re:Already has mass storage support by Anonymous Coward · · Score: 0

      Yeah...I had an old mac formatted ipod back when the 360 launched, and it worked perfect with the 360. I was quite surprised.

  18. How to not trust a nondedicated server? by tepples · · Score: 1

    Any online game that allows a savegame hack to affect online play violates the "do not trust the client... EVER." mantra.

    In all but MMO games, one of the clients also acts as the server. Whom should the players trust?

    1. Re:How to not trust a nondedicated server? by jonwil · · Score: 1

      Many companies have server infrastructure that handles things to make cheating and save games harder.

    2. Re:How to not trust a nondedicated server? by Andy+Dodd · · Score: 2, Informative

      Maybe it has changed, but for a long time, most games had "dedicated" servers.

      Yes, you had to trust the server admin, but at least they would have incentive to "play honest" - otherwise no one would use their server. Since dedicated server admins usually have a bit more invested into hosting a server (in terms of bandwidth, etc), they're less likely to screw around.

      Client-side cheaters, on the other hand, can be douchebaggy on any server.

      Also, as someone else said, a lot of games have hosted servers for non-MMOs. See battle.net for Diablo II as an older example.

      --
      retrorocket.o not found, launch anyway?
    3. Re:How to not trust a nondedicated server? by Anonymous Coward · · Score: 0

      Any online game that allows a savegame hack to affect online play violates the "do not trust the client... EVER." mantra.

      In all but MMO games, one of the clients also acts as the server. Whom should the players trust?

      Computations such as physics should occur on multiple clients, and if the results don't agree to within a specified error, the clients in the minority gets booted.

      Files should be hashed before play begins and only players that have matching hashes should be allowed to play together. If you want to cheat, there should be a way to allow that as long as all players are informed of the "cheats". I had a lot of fun in the original Jedi Knight game with several cheat mods. I wasn't using it against anyone and pretending to be better than them, but I played with a group of other modders bombing the crap out of each other with tie-bombers. Fun stuff.

    4. Re:How to not trust a nondedicated server? by tepples · · Score: 1

      Computations such as physics should occur on multiple clients

      The physics are computed identically on multiple clients. Save hacks would only change the set of items that a player carries into a match.

      and if the results don't agree to within a specified error, the clients in the minority gets booted.

      So if the server is run on the same machine as one of the cheating clients, what would stop it from aiding the cheater?

  19. When you wear out the drive by tepples · · Score: 3, Insightful

    Better yet, why buy a cheap DVD player? It's redundant.

    Redundancy has its advantages. When you wear out the drive in a $30 DVD player, you're out $30. When you wear out the drive in an unhacked Wii console, you're out $75 for a drive replacement. But when you wear out the drive in a $200 hacked Wii, on the other hand, you're out $200 plus your savegames. HackMii.com appears to be down right now (returning only "502 Bad Gateway"), but it ran a story sometime last year about Nintendo repairing a console with a dead DVD drive after warranty expiration and charging the owner for a whole new Wii because it was found to have been modded.

  20. Programmer art by tepples · · Score: 2, Interesting

    It almost seems like you are cheerleading their efforts to break someone's setup.

    Once I was looking to develop Wii homebrew games myself. But then I saw two drawbacks.

    First, I ran into the so-called "homebrew complexity wall", where a lone developer with a day job will lack the time to provide both high-quality code and high-quality art. In order to replace notoriously bad programmer art, I'd have to charge for my game in order to afford to pay an artist. Reactions to the sale of copies of BootMii-related tools show that the Wii homebrew community likes to keep it strictly non-commercial. Or can you recommend a way to make programmer art better without sticking to making Tetris clones over and over?

    Second, I worry that working on homebrew for current consoles, as opposed to PC games, will jeopardize my chances of being hired by an established video game studio once I move out of the backwoods town of 200,000 people where I currently live.

    1. Re:Programmer art by Anonymous Coward · · Score: 0

      Look for a FOSS Friendly artist.

      I do pixel art at work (because there is a decided lack of any other graphics program at my desk other than MS paint, which I have now become scarily proficient with. I have several "Blank" bitmaps that contain nothing but color palettes and white space to doodle in.) when I am on break, and have made some pretty interesting stuff.

      (Not the best work I have ever done, this was a 30 minute quickie over a lunch break; manually calculating the color palettes took more time than creating the image. Yes, I know the woman in the painting is fat and ugly; she is supposed to be.)

      If you want somebody better looking, try the magician.

      Here's another "Bored at work." project.

      If all you need are 2D sprite pixel art, then I could probably accommodate you. Props if you can provide a color palette, and describe where light sources are supposed to be.

      If you need 3D objects, then as long as you only need non-animated 3D solids (like tables, chairs, guns, etc.) I could also probably accommodate you. (I have access to some crazy high-end CAD that I am batshit crazy good with. )

      Here's a sample of some of that kind of stuff; A fountain I made to kill time. Never finished it though, because it wasn't important. (Had intended to put fish and naked people on it too. I am still working on a good method for creating good looking naked people in this industrial CAD software; it's not really made for artwork. So, for now, no people or organic forms in 3D, just hard solids.)

      Here's a 3D mockup of my work environment I made for one of my boss's presentations. I have omitted showing the rest of the building (which was mocked up similarly.)

      So, if you are making games for the Wii, and want an artist, all you really need to do is ask around. You'd be surprised what you come up with.
      Even an Anonymous Coward like me can make small pixel art sprites.

      (BTW, in the off chance that anything I just posted provides inspiration (ha!), all these images are hereby released under creative commons.)

    2. Re:Programmer art by tepples · · Score: 1

      (BTW, in the off chance that anything I just posted provides inspiration (ha!), all these images are hereby released under creative commons.)

      For one thing, which Creative Commons license?

      For another, all Creative Commons licenses are incompatible with all GNU licenses because unlike CC licenses, GNU licenses do not allow authors to require downstream reusers to remove attributions to the author. See Wikisource discussion. As for whether code and other parts of a video game form an "aggregate" that does not require license compatibility, I'm not sure what the GPL means by "separate and independent works, which are not by their nature extensions of the covered work, and which are not combined with it such as to form a larger program".

    3. Re:Programmer art by Anonymous Coward · · Score: 0

      (Same astroturfing AC here)

      That is a big part of the problem about why there are no/few FOSS friendly game asset sites out there. There simply isn't a suitable license that covers all the bases.

      As for the latter, I would think it would be things like-- The IE activeX control. It by itself is a stand alone library that gives HTML rendering capabilities to (poorly written) 3rd party programs. Or, for a FOSS example, the LAME MP3 library. It by itself just decodes and encodes MP3 format music, but may be included in a larger product that makes use of it without modifying the decoder in any way; say for example, a multimedia player.

      However, I would be more than happy to license any work I would make under a GPL friendly license, should such a license be presented which covers all the issues I find important.

      Specifically, I *WANT* my work to be modified, and to find new life. However, I want that new life to also be free, and for it too to be able to find new life through modification, adoption, and change.

      I DO NOT want my work to end up in an exclusive agreement between two rich corporations, afterwhich I myself end up getting charged with copyright violation, for the work I originally created.

      That is part of the problem with supplying to the public domain; the work can become privatized by industry, and locked up, and then the original artist can be penalized for continuing to create using that work.

      I feel that many creative artists feel this way, and want to be assured that they can continue working on their licensed products without some bullshit monster of the copyright world rearing its ugly head.

      To be honest, I doodle and make pixel art and 3D models FOR FUN, that is to say, MY OWN PERSONAL ENJOYMENT. If that personal enjoyment is jeapardized by licensing, I no longer wish to create. I am not motivated by profit or money, so terms that try to lock in income are of no consequence to me. All I really care about is having the work that I enjoy making, find a loving home, and be enjoyed by others, where it can find new life, and new expression.

      This motivation is VERY similar to the grassroots of the GPL, where software was created for the author's personal use and or enjoyment, and if other people liked it, and liked it enough to revise and improve on it, then GREAT! (Just so long as those improvements did not lock out the original creator from continuing to work on his hobby.)

      I just want the same thing, but for artwork. I'd happily contribute greatly if there were a community for people like myself. If you know of any, please point them out.

      My terms are very flexible.

    4. Re:Programmer art by tepples · · Score: 1

      In that case, nesdev.com needs you. We're trying to create a collection of low-color clip art and clip animations useful for displaying in a 256x224 pixel window, for projects on the NES or in an NES style on other platforms.

  21. Re:Ha Ha... by VGPowerlord · · Score: 1

    The internal hard drive is SATA and nothing (other than maybe power/thermal limits - is the stock hard drive 5400 RPM or 7200?) restricts you from putting a bigger one in.

    Except the shitty-quality screws Sony uses in the HDD caddy. Chances are you'll strip one minimum while changing the HDD.

    --
    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  22. Re:Ha Ha... by SenseiLeNoir · · Score: 1, Informative

    PS3 games DONT have region encoding...

    The region label on the cover only shows the "intended" region where the game is meant to be played, but the hardware does not lock out a USA disc in a European PS3.

    However, there may be a region issues in terms of Online/Downloadable content. However, thats entirely in the software and is up to the publisher.

    --
    Have a nice day!
  23. 16gb partitions? by arcade+video+gamer · · Score: 2, Interesting

    so couldnt you just make 16gb partitions and have it use multiple ones?

  24. Re:Ha Ha... by VGPowerlord · · Score: 1

    Whoops, I meant to go back and reply to some of your other points after previewing, but hit Submit instead of preview.

    Cameras are USB UVC devices

    There are cameras other than the EyeToy that work on the PS3?

    Wired headsets are USB audio compliant.

    The 360's headsets plug directly into the controller. Unfortunately, this means they probably have a proprietary connector.

    Wireless headsets are Bluetooth

    Since Xbox 360 wireless controllers are Bluetooth, I'm assuming wireless headphones are too.

    Standard USB keyboards/mice work fine

    Same applies to the 360.

    Having said that, I own all three of the modern systems, but the Wii and PS3 are the only ones I paid for. The PS3 was a recent purchase... a used 60GB model, whose HDD I immediately upgraded to 320GB*.

    *That's approximately... 298GiB? Stupid HDD manufacturers using 1000 numbering instead of 1024 like OSes do.

    --
    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  25. Re:Ha Ha... by SenseiLeNoir · · Score: 1

    That only applies to the newer Slim version. however, they are just normal screws, easy to obtain. Nothing special.

    But yeah, they fitted the "softer" screws to avoid people from damaging the thread on the HD from being idiotic. That was a common issue they observed fromt he earlier PS3, Joe sixpacks ripping the threads on the HDD due to overtightening, or misalignment.

    Easier (and cheaper) to replace a screw than a HD.

    --
    Have a nice day!
  26. Re:Ha Ha... by Anonymous Coward · · Score: 0

    Actually, the connector looks pretty standard.
    They just have that extra plastic to attempt to match the controller's look (It didn't work for the Halo 3 Special Edition machines, though -- The controllers are Spartan Green with black Charge 'n Play pack, but the header for that headset is grey).

  27. Re:Ha Ha... by Anonymous Coward · · Score: 1, Informative

    Except the shitty-quality screws Sony uses in the HDD caddy. Chances are you'll strip one minimum while changing the HDD.

    Try using a jewelers screwdriver set (you know, the ones made for tiny screws) and you won't have any problems at all. Frankly, it's scary (and sad) to watch those YouTube videos where people are using their 8" Phillips head screwdriver to work with small parts.

  28. Re:Ha Ha... by anexkahn · · Score: 1

    The only reason I bought an xbox was for windows media center. I have played maybe 3 hours of games on it since I purchased it. I tried mythtv with the original xbox, but it just wasn't as elegant. There just isnt a media center out there that is as good as windows media center in terms of the look and feel....there are some solutions out there that contain more functionality though.

    --
    Curious about Storage and Virtualization? Check out
  29. what about cheating? by YesIAmAScript · · Score: 2, Interesting

    When MS dropped the hammer on Datel's large, 3rd party memory cards, they said they had to do it since those devices allowed cheating. That is, they were read/writable from non-Xboxes since they used SD cards for storage and thus you could easily mod saves.

    How does MS square that with this action? This device is read/writeable from non-Xboxes since it's regular USB, isn't it?

    I personally never believed that MS' actions were for any reason other than to protect their revenue stream. But can't really go back on their story now, can they? Can Datel sue over something like this if they do?

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:what about cheating? by ThirdPrize · · Score: 1

      It may be read/writable but you can bet bet your a$$ it will be encrypted. You can probably only copy stuff to it from an Xbox and vice versa. Stop those cheats hacking their saved games.

      --
      I have excellent Karma and I am not afraid to Troll it.
    2. Re:what about cheating? by cbhacking · · Score: 1

      They could address the issue by using encryption, checksums, and so forth. Of course, they could have done that for third-party cards too, but if they weren't planning to support externally read/write-capable devices they wouldn't have had a need for security on the data. Now that they are adding such support, it's *possible* that they will also add such encryption.

      --
      There's no place I could be, since I've found Serenity...
    3. Re:what about cheating? by Anonymous Coward · · Score: 0

      When MS dropped the hammer on Datel's large, 3rd party memory cards, they said they had to do it since those devices allowed cheating. That is, they were read/writable from non-Xboxes since they used SD cards for storage and thus you could easily mod saves.

      How does MS square that with this action? This device is read/writeable from non-Xboxes since it's regular USB, isn't it?

      I personally never believed that MS' actions were for any reason other than to protect their revenue stream. But can't really go back on their story now, can they? Can Datel sue over something like this if they do?

      All your questions are null and void if Microsoft is using a virtual file system.

    4. Re:what about cheating? by YesIAmAScript · · Score: 1

      Hmm. That's an interesting point. But if the Xbox can write the data in an encrypted form, then that means the Xbox knows the encryption key and thus it can be extracted and put into software on a PC to write it and presumably read it too.

      The extraction may be difficult (in fact I would expect it to be), but it's possible to do so.

      --
      http://lkml.org/lkml/2005/8/20/95
    5. Re:what about cheating? by ThirdPrize · · Score: 1

      What do you think the hackers have been trying to do for the last five years? ;)

      --
      I have excellent Karma and I am not afraid to Troll it.
  30. Re:The 16GB limit - Karma by NeverNow · · Score: 1

    Exactly. But in a pleasant episode of karmic justice, the 360 had a very early firmware hack and is now torn apart with the JTAG hack, while the PS3 is - at least practically - still unhackable.

  31. Re:Ha Ha... by RyuuzakiTetsuya · · Score: 1

    The extra plastic is an interface for the thumb board. Nothing big.

    --
    Non impediti ratione cogitationus.
  32. Re:Ha Ha... by RyuuzakiTetsuya · · Score: 1

    Standard USB keyboards/mice work fine

    Same applies to the 360.

    no it doesn't.

    Microsoft's guidelines prevent 360 games from shipping with standard USB devices for game input, including but not limited to USB joysticks, USB/bluetooth mice/keyboard(UT3 supports keyboard/mouse input, FWIW; UT for PS2 did the same thing.), etc.

    --
    Non impediti ratione cogitationus.
  33. Cable Card readers by cenobyte40k · · Score: 1

    The 360 needs two cable card readers and the ability to plug in HUGE USB storage devices (1tb HHDs for example). Two cable card readers in the thing and people would start to wonder why they would by a stand alone DVR at all. The 360 has always been just one or two upgrades away from being the perfect home entertainment center. I think the only thing left is cablecard readers and USG mass storage.

  34. DVD Upscaling by HalAtWork · · Score: 1

    DVD upscaling also works, on the 360, DVDs look horrendous, with plenty of aliasing and interlacing artifacts.

  35. Re:Ha Ha... by SenseiLeNoir · · Score: 1

    To answer some of your questions:

    There are cameras other than the EyeToy that work on the PS3?

    Yes any USB cameras that support the UVC standard will work, thoguh some GAMES may require the Playstation Eye.

    the Xbox 360 wireless controllers are NOT bluetooth.

    As for the other things, here is a comment i wrote for another story.
    http://slashdot.org/comments.pl?sid=1587178&cid=31522810

    --
    Have a nice day!
  36. Re:Ha Ha... by hobbes64 · · Score: 2, Interesting

    One strange thing that the 360 supports: If you plug an iPod into the USB port, it recognizes it and lets you have almost complete control in playing music from it through the 360. I'm not 100% positive but I'm pretty sure it plays purchased AAC files not just MP3. If you plug an iPod into a PS3, it thinks it is an unknown USB device. You would think that the PS3 could get the MP3 files off the iPod but that doesn't seem to work.

  37. Really? by Anonymous Coward · · Score: 0

    They are going through the effort to provide support for external storage drives but they are going to limit the available space to 16(.5) gigs? Are you fuckin' kidding me? What's the point? You can just do a better upgrade yourself!

    Background:

    There's a drive on the box already. You can't expand or upgrade it (officially) without going out and buying another "XBox" drive. Those "XBox" drives are the exact same fuckin' hard drives we all have in our laptops. The only thing that makes that drive enclosure special is that microsoft decided to create an adapter that plugs in the the SATA, that's right SATA, data port (I told you - exactly the same as laptop drives) and SATA power port on the back of the drive but the plug on the other end that plugs in to the motherboard in the XBox simply has those same wires in a different physical configuration. There are a guides on the web that tell you which drive to buy (just like a laptop hard drive upgrade) that the XBox will read. All you have to do is plug that new, bigger hard drive in to your computer, do some fancy formatting, put it back in the case it came in and plug it in to your XBox. Viola! New bigger hard drive for 1/3 the price with more space than you could've bought in SEVERLY overpriced\hyped "XBox" drives.

    And the case:

    Honestly?!?!?!?!? You know what causes the Red Ring O' Death? Overheating. That's right, if you use your XBox too much at a time, the entire inside of the case heats up to the point where the motherboard inside warps and chip(s) connections start breaking off. (Incidently, that's why the wrapping-your-xbox-in-a-towel trick works - if you heat the case up a lot, the broken metal that usually makes the chip connections expands and makes contact thus completing the circuit(s) again and the reason it only works a couple times is because all that warping takes a further toll on those connections, making the gap bigger and impossible to cover after a while) AND THEY'RE GONNA MAKE THE CASE SMALLER!!!! I'm sorry, Microsoft has really done some cool hardware stuff but this, is retarded. They had better be finding a way to cool the case. MICROSOFT: TRY MORE FUCKING FANS!!!! How hard is that. Tell me. Have you ever built a custom, gaming PC case that had less than 3 fans in it? The X360 has two! And they're tiny. And you hardly ever hear them. How much air could two tiny fans possibly move in a case that has hardly any air intake vents. This is why I took mine completely apart, down to the light/rrod-ring daughter board, and mounted it up in a custom PC case. I then mounted up the two fans that came with the XBox to that case (that has completely ventilated/mesh front and rear panels) as well as four 120mm case fans. I'll be damned if I have to buy another X360 because some idiot somewhere decided to engineer their product to self destruct.

    Posted anonymously 'cause I don't want my XLive account disabled. (-=

    _,|,, X360 Hardware Dev Team

  38. Just proof of how awesome Sony is doing by thetoadwarrior · · Score: 1

    Microsoft has managed a profit on the 360 by screwing consumers over at every corner. They have the only paid net service which has no browser so you're tied into what they want you to see. You have to buy wifi seperately at an insane cost. Same with upgrading your hard drive. You can only use their special hard drive which funnily enough costs way more than it should.

    Despite their year lead and their supposed superior list of games the PS3 has zoomed up on their ass and has a slim chance of over taking the 360 by the end of the year though not likely.

    They claimed the Wii's success didn't matter as it was a totally different market and here MS, like Sony, is dripping off Nintendo's idea of going after casuals with motion control because they got thrashed by Nintendo.

    Now they're close to getting beat by Sony because no one outside of the US really cares for the 360 and the PS3 has superior worldwide power so MS is forced to be a little more open, like their competition, to try and maintain their lead.

    MS fans should hope Sony over takes the 360 soon. It's about the only way MS will stop screwing their customers.

  39. Re:Ha Ha... by CronoCloud · · Score: 1

    Hit Triangle, then View All to explore the iPod's directory tree on the PS3. That's for FAT iPods, not the older HFS ones.

  40. Re:Ha Ha... by geminidomino · · Score: 1

    The 360's headsets plug directly into the controller. Unfortunately, this means they probably have a proprietary connector.

    From personal experience, they're interchangeable with 2.5mm earphone/mic headsets used by lots of cell phones.

  41. PC plugged into the wall by tepples · · Score: 1

    It's one less thing to have plugged into the wall.

    Then why not just do your gaming, web surfing, and movie watching on a PC?

  42. Cutting your loses! by Anonymous Coward · · Score: 0

    It's called cutting your loses. You can't win the war using proprietary data storage, so save the cost to the consumer! Almost everyone has spare USB flash drives around. Hell, use those 6 1GB drives you threw into a box and forgot about years ago.

  43. Re:The 16GB limit - Karma by Nightjed · · Score: 1

    the PS3 remains "unhackable" not because of Karmic justice or amazing copy protection but because of 3 simple facts:

    -the Xbox360 was released a year before the ps3, so it had 1 more year to be hacked and 1 more year to make its game library more appealing (increasing interest in hacking it)

    -the PS3 had a pretty uninteresting game library up until about a year ago, the install base was also pretty low compared to the other consoles until recently

    -the Blu-Ray is a pretty good anti-piracy tool, pirating a ps3 game means a huge download and needing an expensive BR burner with very expensive BR blank discs. Pirating a ps3 game costs... what... maybe 40~60 times more than pirating a xbox360 game ?

    at least the last 2 facts mean lower demand which leads to lower supply, as the cost of pirating ps3 games gets lower demand will rise and hacks will appear