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Where To Start In DIY Electronics?

pyrosine writes "I've been thinking about this for a while and have no idea where to start. I have little or no previous experience in electronics — just what is covered in GCSE physics (wiring a plug and resistors — not much, I know). The majority of my interest lies in the wireless communication side of the field — i.e. ham radios and CB — but I am also interested in how many things work, one example being speakers, simply to better understand it. I would preferably like to start with some form of practical guide rather than learning the theory first, but where I would find such a walkthrough eludes me."

301 comments

  1. Forrest Mims by seanadams.com · · Score: 5, Informative
    Gettng Started in Electronics . It takes you through everything from basic soldering to building logic circuits, oscillators, amplifiers. His "mini notebooks" are great too.

    Once you have the basics down you will probably want to get into microcontrollers. There are a lot of ways to go here depending on how much time you want to spend wiring things up yourself, and your comfort level with software. You might start with the very popular PIC. Although the architecture is a bit long in the tooth and is a poor target for C, there loads of example projects for it so it's easy to learn. There are also many high-level building blocks (Basic stamp etc) that can get you up and running quickly. If you have sophisticated software needs, you'll want a more modern micro with better tools - check out Atmel or TI.

    Eventually you will need a more formal treatment if you want to design your own circuits. I consider The Art of Electronics to be the bible here - it is thorough but also very practical and you will find it has specific solutions for many everyday engineering problems. It has been a great investment, and one of the better worn books on my shelf. Have fun!

    1. Re:Forrest Mims by maxrate · · Score: 1

      I was about to leave a comment saying "Getting Started in Eletronics" - you beat me to it. Best thing I could ever recommend to anyone just starting out. Amazing book. My book was getting old so I scanned all the pages into a PDF, only to find on BitTorrent that someone beat me to it!!!

    2. Re:Forrest Mims by Anonymous Coward · · Score: 4, Informative

      Art of Electronics is a good book. I am an EE and I have it and would replace it if stolen.

      I probably wouldn't replace the other one if I owned it and it was stolen.

    3. Re:Forrest Mims by ushering05401 · · Score: 2, Insightful

      I started with a marine radio receiver kit from HeathKit. Don't know if they are available anymore, but it was more engrossing than a book would have been. After that project I was able to approach the written material with some context for understanding. I guess it depends on what sort of learning method appeals to the poster.

    4. Re:Forrest Mims by Curtman · · Score: 5, Informative

      You might start with the very popular PIC. Although the architecture is a bit long in the tooth and is a poor target for C, there loads of example projects for it so it's easy to learn. There are also many high-level building blocks (Basic stamp etc) that can get you up and running quickly.

      I would highly recommend the Arduino to beginners. It's a great target for C, and there's loads of example projects for it too. Seeed Studio has been a great resource for me, especially the store, and the forum. #arduino on Freenode is popular and very helpful too.

    5. Re:Forrest Mims by Anonymous Coward · · Score: 0

      Not to mention "TAOE" can be bought from India for a very very reduced price (I think I paid between 20 and 30 dollars). Just look on the Internet for that cheap version

    6. Re:Forrest Mims by serviscope_minor · · Score: 4, Informative

      I can second almost everything that you say.

      1. Forest M. Mimms III books are fantastic.

      2. The PicStart1 kit is very good, with excellent Linux support. The PIC datasheets are very thorough and contain all the information you need. This makes using PICs really rather covenient.

      3. The art of electronics is a truly excellent book. Amusingly, in the first edition, it points to the now venerable 741 op-amp as being obsolete. It is still going strong to this day.

      4. Designing your own analogue circuits is hard. Designing your own RF circuits is very hard. It is about 70% theory and 65% black magic, along with about 10% blind luck. However you can start from existing designs. Build them to get practise then start modifying them.

      5. Transmission line transformers are deeply strange.

      Based on the OP's use of the term "GCSE", I assume that he is English. So: Find your local Maplin. They are very handy, since you can often pick up parts from the store, reducing the latency for project building if you forget to buy the right parts. Farnell and RS are handy places to mail-order from.

      I also recommend getting a solderless breadboard, a DC power supply (a cheap wall-wart will do, as will 6V lantern batteries), a small tube of 741s and 555s, 100 resistor reels of: 100R, 1K, 10K, 100K and 1M resistors, a big bag of misc. caps, a reel of red and a reel of black single core wire, a multimeter, a bag of LEDs and a bag of small-signal transistors (eg 2N2222). That will do you for many of the things in (1) above.

      --
      SJW n. One who posts facts.
    7. Re:Forrest Mims by timlyg · · Score: 0

      I checked, the Art of Electronics seems to also have a 620page "Student Manual" accompaniment, so I wonder which one you're referring? or both?

      Thanks

    8. Re:Forrest Mims by Anonymous Coward · · Score: 0

      Forrest Mims has been around forever and has entranced young and old alike for many generation. I still have some old mims notebooks I grabbed from the shack back in the days when the shack was much more DIY oriented. I also have a ton of old Nuts&Volts magazines with articles by him. Great beginner books. Might I also suggest you take some classes at your local community college. It shouldn't cost too much and the amount of learning you will get is exponentially greater than trying to learn on your own. When you do start going down the advanced topics line might I suggest something besides MCU's and that is FPGA's. They marry the beauty of electronic design with the logic of computer programming.

    9. Re:Forrest Mims by timlyg · · Score: 0

      What about this: http://www.amazon.com/Laboratory-Manual-Electronics-Paul-Horowitz/dp/0521285100/ref=sid_dp_dp

      and this: http://www.amazon.com/Art-Electronics-Student-Manual-Exercises/dp/0521377099/ref=cm_cr_dp_orig_subj

    10. Re:Forrest Mims by anechoic · · Score: 1

      ditto on 'Art of Electronics' as a bible...I know many people who learned electronics from this book

    11. Re:Forrest Mims by falconwolf · · Score: 4, Informative

      Gettng Started in Electronics

      If you're going with Forrest Mims, go all the way and get his Electronics Learning Lab. From there check out MakerShed's Intro Electronics. Also check out, and subscribe to, Make Zine. You mention micro-controllers, they have a number of projects that will let you learn them. One I liked and thought about trying was Garduino: Gardening + Arduino. This project uses an Arduino controller to control how much light and water plants get.

      Now the OP asked about ham radio and CB, the best thing there is to find a local amateur radio group and ask them about learning. I don't know if things have changed much, but the local groups I knew or heard of were willing to help new people. They even had free classes.

      Falcon

    12. Re:Forrest Mims by mirix · · Score: 1

      I'd skip the gimmicky arduino stuff, and get:

      Atmel STK500 link ($80 at digikey)
      A handful of AVRs.. a bunch of small cheap ones (atmega48p, attiny45), a few of more expensive ones with a lot of pins (atmega16/164).

      AVR-GCC (in repos for most debian based stuff, i'm sure you can get it for all the *nixen though)
      WIN-AVR is the windows port link

      all GPL.. groovy.

      Under windows, STK500 will program with the free "AVR studio" from atmel,
      under linux I find avrdude to be the best.

      Guess this is all moot though, cause the OP wants to do RF stuff, not microcontrollers. :-)

      --
      Sent from my PDP-11
    13. Re:Forrest Mims by djdavetrouble · · Score: 1

      Wait, this WASN'T a setup ?

      --
      music lover since 1969
    14. Re:Forrest Mims by mirix · · Score: 1

      Forgot to mention:
      here's the site for the avr-libc (erm.. as stdlib is to gcc, this is to avr-gcc).
      link

      Bunch of examples about how to use the library for ADC, UART, STDIO, SPI, I2C, standard LCD displays, etc.

      AVRfreaks is a great resource too, forums, plenty of projects posted, AVR chip comparison area, etc.

      --
      Sent from my PDP-11
    15. Re:Forrest Mims by inKubus · · Score: 1

      Check out back issues of Electronics Now and Popular Electronics magazines. The articles are detailed and fun. Unfortunately they went out of business. However, there are still a few mags out there, such as Everyday Practical Electronics.

      A good way to get some chops is to build some kits. By far the best is Ramsey Electronics. I also like Information Unlimited; they have a lot of high-voltage and other stuff. Quite an amusing website if you dig around.

      Set up an area, because most anything you do will take time and if you want to get serious about the hobby you'll need a workshop away from wifes (oops, slashdot, not applicable) and kids, pets, etc. You might want some smoke removal for the solder as well.

      --
      Cool! Amazing Toys.
    16. Re:Forrest Mims by richardkelleher · · Score: 1

      I have no idea what the Lab Manual is like, sounds interesting, but there is not description on Amazon. The Student Manual, from the description on Amazon, sounds like it might be a good start but will not have the depth of the original book.

    17. Re:Forrest Mims by Kira-Baka · · Score: 1

      A nice middle ground is building a minimal arduino clone.

    18. Re:Forrest Mims by Anonymous Coward · · Score: 0

      great book... found it at radioshack when i was 15.... still have it... don't forget about sparkfun.com's tutorials!!!!!

    19. Re:Forrest Mims by psych0munky · · Score: 1

      'Duinos rock, especially if you have some computer background!!

      The other place that might be of interest is this course from MIT's open courseware...it's also available through the iTunes U if that floats your boat! It is likely a little more theory than you are after at the moment, but it might be helpful/useful after getting your feet wet.

      I personally have dove in and am only slightly ahead of you by picking up things online (case modding taught me a bit), and now that I consider myself a maker, there have been numerous times I have had a problem I wished to solve electronically and a few well placed google searches later I had enough of an answer to get something working.

      Oh yeah, with the arduino's there are a tonne of resources available out there...I have gotten started with info from Lady Ada and this book

    20. Re:Forrest Mims by Mindcontrolled · · Score: 1

      Arduinos sure are nice, but if the guy wants to start into electronics from complete scratch, I think he shold hold that off for a bit. Get into soldering first, build some very basic stuff like some small amplifier, some oscillators for blinkenlights, heck, a radio, perhaps something in the high-voltage area when you are more sure about what are you doing. Tesla coils are fun...

      --
      Ubi solitudinem faciunt, pacem appellant.
    21. Re:Forrest Mims by Anonymous Coward · · Score: 0

      www.arduino.cc

    22. Re:Forrest Mims by Curtman · · Score: 1

      I'd skip the gimmicky arduino stuff, and get: Atmel STK500 link ($80 at digikey) A handful of AVRs.. a bunch of small cheap ones (atmega48p, attiny45), a few of more expensive ones with a lot of pins (atmega16/164).

      What's a beginnger going to do with that, that a $30 arduino won't do? It also works with AVR Studio.

    23. Re:Forrest Mims by nikkipolya · · Score: 1

      Wow! I was looking for some resources to teach myself the basics of electronics... These look good... Thanks! Will these books get me to the stage where I will be able to troubleshoot circuits in common house-hold appliances too? Any suggestions for that?

    24. Re:Forrest Mims by AmiMoJo · · Score: 2, Informative

      An important point about AVRs and why you might want to use them instead of a PIC. The development environment for AVRs is a lot better, mostly because they are so easy to set up with in-circuit programming. You just get a programmer (£10) and put a header on your board, after which you can update code in seconds. It's really really helpful being able to get immediate results to code changes.

      I'd also look for a cheap second hand oscilloscope. It will help immensely when trying to understand any kind of wave or amplifier, particularly important in radio.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    25. Re:Forrest Mims by Andy+Dodd · · Score: 1

      The STK500 is massive overkill for most people nowadays, ESPECIALLY beginners.

      It does very little that an Arduino or Boarduino can't do... The trick, if you want to skip the Arduino IDE (Learning with all of those abstraction layers is unhealthy for you in the long run IMO), is to buy an ISP programmer since nearly every Arduino-compatible board I've seen has a 6-pin ISP header.

      An Adafruit Boarduino ($20) plus an Adafruit USBTinyISP ($23-25 or so I think) is more than most experimenters need.

      Some of the Arduino kits Adafruit sells have a lot of "getting started" tutorials included with them. For example, the Arduino Experimenter's Kit:
      http://www.adafruit.com/index.php?main_page=product_info&cPath=17&products_id=170

      --
      retrorocket.o not found, launch anyway?
    26. Re:Forrest Mims by Andy+Dodd · · Score: 1

      A lot of Adafruit's Arduino-related kits come with VERY good soldering tutorials.

      --
      retrorocket.o not found, launch anyway?
    27. Re:Forrest Mims by badhack · · Score: 1

      I would also recommend becoming a fan of Make Magazine on Facebook. They post several links to projects on a daily basis. They can be quite entertaining and inspiring.

    28. Re:Forrest Mims by Anonymous Coward · · Score: 0

      This is the book I started with and still have. I make a beginner's electronics kit that has a selection of parts, breadboard and instruction. You can see it here: http://kits.sparklelabs.com/.
      _ariel

    29. Re:Forrest Mims by PowerVegetable · · Score: 1

      The Forrest Mims books were great when I was a kid. I found them hanging in the back at Radio Shack.

      It's worth noting that you'll often hear "The Art of Electronics" referred to as "Horowitz and Hill". I would second this book as a great way to start learning electronics as an adult, though it is a bit more theory and less practice. I would argue that if you're just "building stuff" without really understanding the principles behind it all, you're not really "learning electronics" any more than building a model kit airplane is "learning aerodynamics".

      But as far as learning the implementation goes, yeah, I would say just start building stuff. Hit up Instructables and start small.

    30. Re:Forrest Mims by Mindcontrolled · · Score: 1

      In the end, it comes down to a matter of taste anyway. I am just an analog guy, so I guess I kinda projected my tastes a bit there. If someone wants to focus on digital stuff and start with fiddling around with arduinos, more power to them. Me, I am as happy as a pig in the mud with a handful of tubes and a tesla coil ;)

      --
      Ubi solitudinem faciunt, pacem appellant.
    31. Re:Forrest Mims by PingPongBoy · · Score: 1

      Art of Electronics is a good book. I am an EE and I have it and would replace it if stolen.

      I probably wouldn't replace the other one if I owned it and it was stolen.

      Thanks. When they said Don't judge a book by its cover, I was totally lost. How would you judge a book? Let someone steal it, and then think about whether you will replace it! Never would have crossed my mind.

      --
      Know your pads. One time pad: good for cryptography. Two timing pad: where to take your mistress.
    32. Re:Forrest Mims by scjet · · Score: 1

      Gettng Started in Electronics . It takes you through everything from basic soldering to building logic circuits, oscillators, amplifiers. His "mini notebooks" are great too.

      Once you have the basics down you will probably want to get into microcontrollers. There are a lot of ways to go here depending on how much time you want to spend wiring things up yourself, and your comfort level with software. You might start with the very popular PIC. Although the architecture is a bit long in the tooth and is a poor target for C, there loads of example projects for it so it's easy to learn. There are also many high-level building blocks (Basic stamp etc) that can get you up and running quickly. If you have sophisticated software needs, you'll want a more modern micro with better tools - check out Atmel or TI.

      Eventually you will need a more formal treatment if you want to design your own circuits. I consider The Art of Electronics to be the bible here - it is thorough but also very practical and you will find it has specific solutions for many everyday engineering problems. It has been a great investment, and one of the better worn books on my shelf. Have fun!

      ----------------- Ya definitely, "The Art Of Electronics" is The Bible of Electronics for ALL enthusiasts.

    33. Re:Forrest Mims by huckda · · Score: 1

      I'm not an EE, and started my foray into electronics 2 years ago... TAOE is WAY too deep for 90% of beginners simply because of the overwhelming mathematics in the text...the first 4 chapters however will get you started however before you get too intrenched into all of the mathematical-fu...at the same time I got the Mimms book...which was way too basic and left a lot to be desired in the explanation of WHY a circuit is built in a specific manner...

      Really really really wish I could find some middle-ground...there are tons of excerpts on hundreds of websites for specific electronic applications, but even 'beginner kits' such as those from Adafruit and the like do not give detailed WHY's...but only how to solder the thing and perhaps make it do something nifty...

      --
      "Just Smile and Nod." --Huck
    34. Re:Forrest Mims by huckda · · Score: 1

      this KIT from Adafruit.com is an amazing package for learning the Arduino and basic circuits and how to control them with a microcontroller...with the basics learned from this kit there is a LOT you can use at the end of the day.

      --
      "Just Smile and Nod." --Huck
    35. Re:Forrest Mims by Anonymous Coward · · Score: 0

      You might start with the very popular PIC. Although the architecture is a bit long in the tooth and is a poor target for C, there loads of example projects for it so it's easy to learn. There are also many high-level building blocks (Basic stamp etc) that can get you up and running quickly.

      I would highly recommend the Arduino to beginners. It's a great target for C, and there's loads of example projects for it too. Seeed Studio has been a great resource for me, especially the store, and the forum. #arduino on Freenode is popular and very helpful too.

      Wrong. To learn electronics you should start with the basic circuits with discrete components. Then you can move to ICs.
      Then to microprocessors and finally to complete development boards. Only in this way you will get a feeling about
      what is really going on.

      Get "The Art of Electronics" to guide you.

    36. Re:Forrest Mims by Anonymous Coward · · Score: 0

      To learn electronics you should start with the basic circuits with discrete components.

      Let's just assume he's hooked switches up to lightbulbs before.. Boring.

    37. Re:Forrest Mims by endikos · · Score: 1

      Guess this is all moot though, cause the OP wants to do RF stuff, not microcontrollers. :-)

      Why wouldnt you use a microcontroller in RF? Microcontrollers certainly have a place in many aspects of Radio; amateur or otherwise. Like building an Iambic Keyer (think morse code), or building a software defined transceiver, where the 'duino handles communication with the computer, frequency tuning, morse keying, LCD display, and more. While it may not be necessarily be used for the actual modulation of the signal, it definitely has uses.

    38. Re:Forrest Mims by Anonymous Coward · · Score: 0

      Art of Electronics is a good book. I am an EE and I have it and would replace it if stolen.

      I probably wouldn't replace the other one if I owned it and it was stolen.

      Alot of people like this book.... but I'm an EE and I always hated it. Sorry about that...

      It just looks like a book written by a self taught scientist without the structure and logic of an engineering text. A good alternative true engineering text would be one by Bogart or Floyd.

    39. Re:Forrest Mims by Man+On+Pink+Corner · · Score: 1

      Really really really wish I could find some middle-ground...there are tons of excerpts on hundreds of websites for specific electronic applications, but even 'beginner kits' such as those from Adafruit and the like do not give detailed WHY's...but only how to solder the thing and perhaps make it do something nifty...

      The columns that have been running for the past couple of years by H. Ward Silver, N0AX in QST might fit that bill. See http://www.arrl.org/hands-on-radio and http://www.arrl.org/shop/ARRL-s-Hands-On-Radio-Experiments/.

  2. IRC by Anonymous Coward · · Score: 1, Interesting

    Hanging in ##electronics on freenode gave me *a lot* of knowledge. Also, there is a plethora of other channels like #avr, #sparkfun etc for when you get more involved in a specific branch of electronics

  3. Start with DIY audio electronics by searleb · · Score: 1

    I would start with DIY audio electronics, since it's easy to test, usually not dangerous, and you get a useful product in the end. The CMoy amplifier is popular and has several good tutorials written about building them from RadioShack parts for about $25. The best is from TangentSoft. The CMoy has a simple circuit that should be pretty obvious to anyone with some classwork in electrical engineering. You can build the amp without that knowledge, too. If you enjoy it then there's a huge range of other more advanced kits and schematics to build from.

    1. Re:Start with DIY audio electronics by searleb · · Score: 2, Informative

      I should also point out Tangent's tutorials, which are fantastic introductions into wiring and soldering even if you're not interested in audio work.

    2. Re:Start with DIY audio electronics by Anonymous Coward · · Score: 0

      I personally prefer to go to the basics first and obtain a solid foundation. The best source I have found is Electronics for Dogs.

  4. Allaboutcircuits.com by Woldscum · · Score: 0

    http://www.allaboutcircuits.com/ Very good and free info.

  5. Simple answer by Gordonjcp · · Score: 4, Informative

    The majority of my interest lies in the wireless communication side of the field -- i.e. ham radios and CB

    Join your local amateur radio club. Get your licence.

    73s de MM0YEQ

    1. Re:Simple answer by Anonymous Coward · · Score: 0

      It's simply 73 (not "73s").

      73 means "best regards." "73s" means "best regardses."

    2. Re:Simple answer by smitherz · · Score: 1

      I second this. And find an "elmer".

      de K3PSO

    3. Re:Simple answer by aquila.solo · · Score: 1

      so that would be "73s, my precious"?

      de AE7BE

    4. Re:Simple answer by khakipuce · · Score: 2, Interesting

      Build a crystal set. It's simple and magic. With only a diode, inductor (coil), tuning capacitor and head phones you get real radio. You can build one with just a hammer and nails on a piece of wood (or you can be more sophisticated if you want and use screws or even do soldering, it's up to you).

      If you want to build wireless equipment it is a good learing curve about what is important - i.e. capacitance, inductance and the antenna (all them transistors etc are just added extras).

      Google and you will turn up loads of free on line designs for crystal sets. Remember if it doesn't work first time, keep trying. Building analogue Radio gear can require much more skill and accuracy than simple digital stuff.

      --
      Art is the mathematics of emotion
    5. Re:Simple answer by Anonymous Coward · · Score: 0

      Don't do it.

      Nowadays most of ham radio is about buying/selling equipments, contesting, ragchewing and emergency communications. Only a very small number of people is actually active designing and building their own equipments.

      If you don't believe this, simply tune to ham radio bands, listen, and drive your own conclusions.

      You will meet more interesting people if you get involved into robotics, HiFi stuff, WiFI/Bluetooth hacking, microcontrollers and so on.

    6. Re:Simple answer by Anonymous Coward · · Score: 0

      I totally agree with you. The golden era of ham radio is gone, probably forever. You can have plenty of fun with other aspects of electronics. Electronics is nowadays everywhere: don't keep yourself glued to a chair in front of a radio talking with boring people. Building electronic devices useful for your home will also make your hobby very appreciated by your family and your friends (not exactly like ham radio).

    7. Re:Simple answer by u38cg · · Score: 1

      What are you talking about? Real Radio only broadcast on FM.

      --
      [FUCK BETA]
    8. Re:Simple answer by Anonymous Coward · · Score: 0

      www.ARRL.org
      http://www.qrz.com/
      http://www.aesham.com/
      http://www.hamradio.com/

  6. File this under "In the good old days" by bfmorgan · · Score: 1

    Popular Electronics and Popular Science are the two mags from which I learned a lot. Today Maker 'www.makerfaire.com' always have good stuff too.

    --
    I hope this caused some synapses to fire.
  7. There Are No Electrons: Electronics for Earthlings by jab · · Score: 5, Informative

    Thumbs up from this electrical engineer. Here's a portion of the Amazon description:

    It may be the only "introduction to electronics books" with back cover comments by Dave Barry, Ray Bradbury, Clive Cussler, and George Garrett, as well as recomendations from Robert Hazen, Bob Mostafapour, Dr. Roger Young, Dr. Wayne Green, Scott Rundle, Brian Battles, Michelle Guido, Herb Reichert and Emil Venere. As Monitoring Times said, "Perhaps the best electronics book ever. If you'd like to learn about basic electronics but haven't been able to pull it off, get There Are No Electrons. Just trust us. Get the book."

  8. Very important first step by idontgno · · Score: 4, Informative

    Learn not to grab hot soldering iron by the barrel or tip.

    Handle is much safer.

    Metalesson 1: it doesn't matter if you think you need to keep your eyes on that twitchy almost-mechanically-sound connection in order to keep it from springing apart before you can solder it. You still need to pick your head up and guide your hands to the soldering iron, because grasping blindly WILL HURT.

    --
    Welcome to the Panopticon. Used to be a prison, now it's your home.
    1. Re:Very important first step by Maddog+Batty · · Score: 4, Insightful

      This is not a joke. It is insightful advise and it doesn't matter how many times you are told before you start, you will still learn this lesson the hard way.

      There is a reason soldering iron handles are bright yellow. It will still not stop you from picking it up by the hot bit at least once...

      --
      wot no sig
    2. Re:Very important first step by olman · · Score: 1

      Learn not to grab hot soldering iron by the barrel or tip.

      Surprisingly, getting your fingers repeatedly burned will teach you this lesson sooner or later. It just becomes a learned instinct to look at the soldering iron every time you're reaching for it...

    3. Re:Very important first step by wowbagger · · Score: 1

      Another important lesson is "Do NOT try to catch a falling soldering iron."

    4. Re:Very important first step by c++0xFF · · Score: 4, Funny

      Lesson 2: Don't let out the magic smoke.

      While the general population may be unaware, electronics gurus know that all components rely on a small amount of magic smoke. Manufacturers want you to think that some sort of fancy semiconductor physics is responsible for the operation of their device. This is a lie.

      If the smoke escapes, the device will no longer work. It is vital to the operation of the chip; do not let it out.

    5. Re:Very important first step by blair1q · · Score: 1

      There's a reason pros use a soldering-iron stand that encloses the business end and leaves the handle in the most accessible position.

      Laying your iron down on the table or a prop is lazy and sloppy.

    6. Re:Very important first step by ari_j · · Score: 2, Informative

      For me, it was more cheap than lazy or sloppy. But I second most of the advice and offer the following:

      Great soldering station with adjustable temperature: SS-1 for $40. Get this one or something like it. It's worth every penny.

      Now, story time with a good moral. I was, two years ago, working on something with a super-cheap soldering iron that came with a computer toolkit with various screwdrivers and such, all of which are great other than the soldering iron. My grip on it slipped and my instinct from years of having pens and pencils slip in my hand was to pinch harder. Unfortunately, the lack of a safety guard on the iron meant that I pinched down very hard with my thumb and first two fingers on the hot barrel of the iron. The blisters went away after a few weeks but the pain lasted longer.

    7. Re:Very important first step by bughunter · · Score: 1

      Learn not to grab hot soldering iron by the barrel or tip.

      Universal Rule: Every electronic technician and engineer will inevitably burn themselves with the solder iron at least once.

      Corollary: Keep a live aloe plant in a pot in your lab. Apply the juice from a small piece immediately to a burn.

      --
      I can see the fnords!
    8. Re:Very important first step by Anonymous Coward · · Score: 0

      And ALWAYS make sure to hook Vcc to Vout. This is especially important on 741 op amps.

    9. Re:Very important first step by Gim+Tom · · Score: 1

      Another important lesson is "Do NOT try to catch a falling soldering iron."

      Been there. Done that. Once was enough.

    10. Re:Very important first step by tftp · · Score: 1

      There is a reason soldering iron handles are bright yellow.

      I haven't seen a professional soldering iron with a yellow handle. Usually they are black or sometimes cyan as it is a trademark Weller color. Hakko was traditionally black but now has blue irons too.

      All these irons are pretty safe - in part because they come with enclosed stands, and in part because the handle's shape allows you to feel the position of your grip without looking. After a few years of practice burns of that type just don't happen.

      The most popular type of a light burn among novices is produced by holding the part with fingers and soldering it.

    11. Re:Very important first step by sharkey · · Score: 1

      Second step: make sure the circuit breakers work, and work quickly. Each and every volt teams up to fucking HURT.

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    12. Re:Very important first step by aldld · · Score: 1

      Yeah, I don't see many with yellow handles. The one that I use (Weller) is this old one that is all cyan on the handle.

    13. Re:Very important first step by aldld · · Score: 1

      Another lesson: Don't breathe the fumes. I have no idea if they are toxic or not, but whenever I inhale a lot of it, I get a bit of a headache. I may just be imagining it but it becomes harder to concentrate for the next few minutes.

      That and it smells bad too.

    14. Re:Very important first step by timnbron · · Score: 1

      Don't solder on your mother's kitchen table. Or indeed anything valuable.

      You need somewhere to get rid of excess solder. A damp sponge works well if you touch it briefly. Soldering iron stands usually have one in a tray on the base. If I'm in a hurry, I just use an old bit of paper, and tap the solder off. The metal isn't hot enough to burn the paper. Not so far, anyway...

      --
      There are some who call me ... Tim.
    15. Re:Very important first step by Anonymous Coward · · Score: 0

      did you just say learned instinct?

    16. Re:Very important first step by loose+electron · · Score: 1

      Hmmmm... all my years working as an IC designer and all I have been creating is magic smoke??? Cool!
      Thanks for making me smile.

      --
      www.effectiveelectrons.com "chips that work" Analog, RF, Mixed Signal
    17. Re:Very important first step by sdpuppy · · Score: 1

      Another important lesson is "Do NOT try to catch a falling soldering iron with remaining unseared hand."

      There, fixed that for you in typical SlashDot style.

    18. Re:Very important first step by sp0tter · · Score: 1

      FYI: the wrong end of a hot soldering iron feels wet in your hand before it feels hot. Just a heads up.

      --
      you don't eat crackers in the bed of your future--or else you'll get all scratchy
    19. Re:Very important first step by sootman · · Score: 1

      Step number zero: never set a soldering iron down on your desk.* Always put it back into that little springy holder thingie. Never burned myself. And since it lives in one spot on my desk, I don't need to look at it to safely grab it.

      * You see, there's this thing called "gravity" (check out the "Where to start in DIY Physics?" thread at ask.slashdot.org for more info) and if you set an iron down, gravity will tug on the cord, and since soldering irons are usually wider in the middle than either end, the whole guy will spin around a little...

      --
      Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
    20. Re:Very important first step by Impeesa · · Score: 1

      Not entirely true! I once had PSU make a horrible buzzing noise while all the magic blue smoke escaped... and then start up again just fine. I continued to use it for several months until one day it simply ceased to function, with naught but the faint smell of burning dielectrics to mark its passing.

    21. Re:Very important first step by rockNme2349 · · Score: 2, Funny

      If the smoke escapes, the device will no longer work. It is vital to the operation of the chip; do not let it out.

      Don't breathe this!

      --
      Sewage Treatment Facilities - "Our duty is clear."
    22. Re:Very important first step by Anonymous Coward · · Score: 0

      There is no such thing as 'magic' smoke. There is nothing 'magic' about the smoke, all electronics are specifically designed and engineered to work with the smoke inside.

    23. Re:Very important first step by deniable · · Score: 1

      Similar to "Respect the fuser" that many of us have learned from printers and copiers.

    24. Re:Very important first step by Bearhouse · · Score: 1

      Even more important - keep your spare hand in your pocket!
      This was advice that was on the first page of my first manual when I started with RF devices.
      Many people start off with low voltage devices, and get used to being able to touch live circuits with no consequences.
      Once you start building stuff with higher voltages and currents, (btw, it's the amps that kill you, not the volts), you really need to be careful.
      If you do have to debug a live, high-power circuit, keep a firm grasp on the probe in one hand, and keep the other hand in your pocket!
      (Speaking as someone who has been literally thrown across the room by carelessly letting free hand get near a high voltage circuit..)

    25. Re:Very important first step by inigopete · · Score: 1

      - ditto the magic black goo. It's very hard to put it back in again, and even if you do, the component won't work...

    26. Re:Very important first step by mcgrew · · Score: 1

      There is a reason soldering iron handles are bright yellow.

      It sure took them long enough to come up with that; they were black back in the day (and kudos to whoever started putting yellow handles on them). And yes, I burned my hand more than once, it's almost inevitable.

    27. Re:Very important first step by grub · · Score: 1


      There is a reason soldering iron handles are bright yellow.

      I have 1 black and 2 Weller 'blue' ones. Is this yellow thing new?

      One of my Wellers is the cordless butane one. I've singed myself more than once on that beast. It's like a portable Auschwitz.

      --
      Trolling is a art,
    28. Re:Very important first step by sartin · · Score: 1

      Learn not to grab hot soldering iron by the barrel or tip.

      I got really lucky the only time I made this mistake. I was soldering a bunch of special effects for a planetarium show opening in 72 hours and was rushing. Reached out without looking to grab the iron and it had slipped off the stand. Grabbed the barrel full on with my right hand. Realized my mistake even before the pain reached my brain and had the presence of mind to shove my hand into the ice chest full of Coke we had. Left my hand in there for as long as I could stand it. Wound up with a minor surface burn on the tips of a couple of fingers, but nothing major. Never made that mistake again.

    29. Re:Very important first step by KZigurs · · Score: 1

      what leads to next advice - keep working area tidy and glass of water close by, but - in stable position. Also useful to tip up moisture for tip brush (I was truly amazed at the difference when I finally figured out how to look after a soldering iron properly - even a tiny 15w thing becomes a weapon of choice, unless there are ground planes involved).
      There is nothing like having exposed 220 leads nearby when you have just grabbed soldering iron and things are a bit in a motion for a moment.

    30. Re:Very important first step by Andy+Dodd · · Score: 1

      Temperature-controlled soldering irons with stands are so cheap nowadays that there is little to no excuse to buy a non-temp-controlled unit.

      Aoyue 937+ is only $50 - http://www.amazon.com/Aoyue-937-Digital-Soldering-Station/dp/B000I30QBW/ref=sr_1_1?ie=UTF8&s=industrial&qid=1271188419&sr=8-1

      I have one of these and it is great. It includes a pretty nice stand/solder spool holder.

      --
      retrorocket.o not found, launch anyway?
    31. Re:Very important first step by Anonymous Coward · · Score: 0

      When I first learn how to solder, I use to put pencils behind my ear when I was finished with them. I got distracted when finishing a job, & very nearly tried to put the soldering iron behind my ear. Thankfully the heat from the iron stopped me before I actually hurt myself. Let's just say I have never tucked anything behind my ear since.

  9. Maplin by Anonymous Coward · · Score: 2, Informative

    Since you seem to be in the UK, Maplin is the place to go for hobbyist electronic stuff.

    http://www.maplin.co.uk/Search.aspx?criteria=Electronic%20Kit&source=15

    1. Re:Maplin by K10W · · Score: 2, Informative

      I think he meant for UKers maplin is the place NOT to go just as pcworld is the place NOT to go for comp stuff. I'm in the UK and online prices are good enough if you shop around and steer clear of fleabay. For big orders and especially if need decent components I tend to use digikey but shipping and so on mounts up to make it not worth it for bits and bobs. Mauser have some alright stuff too along with other stores but again they are better for bulk orders. For small bits I use either my local shop (independent owned) or from places with regular p&p and low price branded stuff that have no minimum order, that way I might be paying an extra £2 compared to if I'd ordered the same stuff in a bulk order but if I only want £5 of bits then paying £50 to make a big order worth while isn't really worth it. Maplin however are utter sh*te when it comes to quality and their prices are just bloody silly. Even rapid online have better quality cheaper and they are far from the best place.

    2. Re:Maplin by RockDoctor · · Score: 1

      I think he meant for UKers maplin is the place NOT to go just as pcworld is the place NOT to go for comp stuff.

      That's fine if you know what you're doing and know other places to go. The poster knows that he doesn't know what he's doing or where to go. Maplin have the gigantic advantage over any online store that you can go in and browse.
      Pretty fast, he'll grow out of Maplin for some things, then for other things ... then he'll have started to build up his network.
      I buy most of my gadgetry from Dabs, and have got stuff from RS and Farnell in the past. But all of them have at least a 20-hour delivery delay, which the 5 minute walk to Maplin doesn't have. Whether Maplin have what I need ... is another question.

      --
      Birds are not dinosaur descendants;birds are dinosaurs, for all useful meanings of "birds", "are" and "dinosaurs"
    3. Re:Maplin by Anonymous Coward · · Score: 0

      Maplin is NOT the place to go, expect humongous markups an everything.

  10. Short list by Paul+Rose · · Score: 5, Informative

    Short list:
    1) Horowitz and Hill "Art of Electronics" 2nd ed -- human readable mix of theory and practical application -- must have
    2) ARRL Handbook -- any year in the past decade -- great introduction to RF communications, good mix of theory and practice -- must have for ham radio
    3) Wes Hayward "Experimental Methods in RF design" -- must have for homebrew ham radio enthusiast who wants practical advice but also wants to learn the theory

    1. Re:Short list by tobiah · · Score: 1

      I concur, and they only get better with age...

      --
      "The ability to delude yourself may be an important survival tool" - Jane Wagner -
    2. Re:Short list by gwdoiron · · Score: 1

      Art of Electronics is a great book... but NOT the first book you want to pick up when you're just learning, a point noted by the OP.

    3. Re:Short list by JAlexoi · · Score: 1

      And a LOT of free time. I found that electronics is the MOST time consuming hobby.

    4. Re:Short list by plcurechax · · Score: 1

      That's a great list, I have every one of those and use them often, but it has a very steep starting point.

      Books like Gettng Started in Electronics by Forrest Mimms, Practical Electronics for Inventors, Tab Electronics Guide to Understanding Electricity and Electronics (2000) by Randy Slone, Teach Yourself Electricity and Electronics (5th ed.) by Stan Gibilisco, Grob's Basic Electronics by Mitchel E. Schultz, or MAKE: Electronics: Learning Through Discovery by Charles Platt are more suitable first book for a starting point.

      Also ARRL's Ward Silver has a great little hands-on book of lessons, ARRL's Hands-On Radio Experiments that is cheap ($20 US) and a great 2nd book. (Electrical Engineering 101 2nd. ed by Darren Ashby is another great 2nd book, oriented to new EE students / grads).

      Make-zine and their blog are full of interesting hobbyist oriented stuff for beginners, and cool projects to inspire you to learn more.

      For licensed amateur radio operators, the QRP community and their own QRPedia is a area of kit-building and home-made of simple radio transmitters and receivers that can be simple to get started, and fun to operate (as the solar cycle improves).

      All About Circuits is partial (unfinished) online basic electricity and electronics textbook.

      Fun stores (of many) include Ada Fruit Industries, and SparkFun.

      The more hobbyist friendly big parts distributors in US are Jameco, Digikey, and Mouser. Anyone interested should request a catalog from them. They also ship to Canada, and Digikey does operate in Europe, but Farnell is generally better to deal with. G3SEK's Technical Topics website includes a list of UK electronics suppliers that deal with individuals (rather than businesses-only).

      Enjoy!

  11. Hackerspaces by Anonymous Coward · · Score: 1, Informative

    My group HTINK offers occasional intro to electronics courses, as does NYC resistor (events.htink.net, www.nycresistor.com)

    Check out www.hackerspaces.org for a list of hackerspaces near you.

    -Eric

    1. Re:Hackerspaces by holy_calamity · · Score: 1

      Finding your local hacker space should be one of your first steps. Members pay a small subscription that pays for the rental of a workshop/meeting space you can use anytime, complete with tools and more.

      There are quite a few in the UK now and they'll provide all kinds of support:

      - a place to work on projects
      - communal tools and components
      - friendly people to help you learn/solve problems

  12. Watch DIY blogs by Anonymous Coward · · Score: 0

    I've learned a lot just following links off of Hackaday.com

    Look into the Arduino starter information, too.

  13. the art of electronics by Bunny+Guy · · Score: 1

    I heartily second this recomendation. This is the best guide I've found for lab electronics. I was a lab manager in a low temp fluid dynamics lab while a graduate student and I used to hand out my spare copy (yes, it's that good.) on a regular basis. Bunches of Phd Physics folk have been trained from this book.

    1. Re:The Art of Electronics by richardkelleher · · Score: 4, Informative

      I concur on The Art of Electronics. It contains most of the information I received in two+ years of Electrical Engineering classes. It starts out slow with the basics, this is a resistor, this is a capacitor, this is an inductor and the like. Scanning through my (now 21 year old) second edition, about the only area it doesn't cover that I got in school is power, but then power is not electronics.

      If you are not interested in getting an engineering degree to do some DIY electronics, I'd suggest two places to start: 1. Make: magazine. Regular articles on electronic control circuits with some good information on how they work. (and many other great things I might add) 2. The Encyclopedia of Electronic Circuits, Rudolf F. Graf. (now called Volume 1, since they put out 6 more over the years) It has almost 100 simple to complex circuits with descriptions of what they do, but not much about how. To get the how, get The Art of Electronics and plan on reading a lot of the first 100 pages and then using it for a reference each time you try to decipher what some circuit is doing.

    2. Re:The Art of Electronics by falconwolf · · Score: 1

      Read datasheets. Look at National Semiconductor, TI, Maxim, Linear Tech. Most modern electronic stuff is made out of higher level building blocks, not individual parts.

      For those who like them, tubes and more are still available.

      Falcon

  14. ARRL Handbook by Anonymous Coward · · Score: 0

    If you are interested in amateur radio, you will probably find the [url=http://www.amazon.ca/gp/product/0872591441/ref=pd_lpo_k2_dp_sr_1?pf_rd_p=485327511&pf_rd_s=lpo-top-stripe&pf_rd_t=201&pf_rd_i=0872591964&pf_rd_m=A3DWYIK6Y9EEQB&pf_rd_r=10144F9P5GQ71MS0FXAW]ARRL Handbook[/url] pretty useful. You can probably find it in your local library, and it contains a CD with the entire book in pdf fomat.

  15. HowStuffWorks.com by Walking+The+Walk · · Score: 1

    If there are specific areas you'd like to learn about, there's always How Stuff Works (or go directly to the electronics setion.) For example, Ham Radio is covered, as are all the actual components like Resistors.

    --
    A recursive sig
    Can impart wisdom and truth
    Call proc signature()
  16. Try "123 Robotics Experiments"... by Anonymous Coward · · Score: 0

    You might try picking up a book called "123 Robotics Experiments for the Evil Genius (TAB Robotics)". After you get past the "build a robot out of paper towel rolls" sections, you get into some real electronics with the relevant equations, and practical applications that are a lot of fun to do. Also, you'll learn about circuit logic and build your own stuff with the included blank circuit board. Got that for Christmas last year, and it's been a fun way to get started...

  17. A couple of suggestions. by bmo · · Score: 1

    AARL Handbook.

    Nearly everything you need to know about the basics.

    Also, join a radio club

    Someone up there recommended the Forrest Mims book. Yeah, that too.

    --
    BMO

    1. Re:A couple of suggestions. by confused+one · · Score: 1

      Yes. Since they have already expressed interest in amateur radio, this is an excellent source.

    2. Re:A couple of suggestions. by Bing+Tsher+E · · Score: 1

      Also the ARRL Handbook now has a book-cd in the back cover. This CD contains the entire contents of the book in PDF form. You can often check the Handbook out of your public library and make a 'backup' copy of the CD. I own about 7 editions of the ARRL Handbook, but my most recent copy is from the library.

  18. Wikipedia by Wyatt+Earp · · Score: 1

    Look stuff up and get a background.

    Like speakers

    http://en.wikipedia.org/wiki/Loudspeaker

    Ton of information and background on how it all works.

    Get a home electronics kit and play around

    http://www.electronickits.com/kit/complete/science/mx908.htm

  19. Beware or you will be labelled.... by Anonymous Coward · · Score: 0, Informative

    ...a terrorist.

    Back in the olden days, you could once buy a chemistry set and experiment with it, and you were considered to be a science geek. Then the day came that anyone interested in chemistry outside of university chemistry education and/or working in chemistry for an established company was suddenly considered by the law enforcement authorities that you must be a druggie who only wants to make illegal drugs. No other explanation is accepted by the govt anymore.

    Up until a few years ago, if you wanted to play with electronics and build you own circuitry, you were free to do so. Hobbiests and ham radio enthusiasts commonly built stuff from parts from Radio Shack, Newark, Digikey, etc, but now the authorities are starting to watch such people very closely. After all, unless you're ligitimately employed by some corporation in a professional electronics engineering capacity of some sort, then otherwise you must only be kind of terrorist who is bent on making bomb triggers. There's no other explanation in their minds.

    1. Re:Beware or you will be labelled.... by blair1q · · Score: 2, Insightful

      They can't stop you. They can only intimidate you.

    2. Re:Beware or you will be labelled.... by Anonymous Coward · · Score: 0

      What's a "hobbiest"? Is it as hobby as you can be? Look, is it hard to spell lobbyist? So why is it hard to spell hobbyist?

    3. Re:Beware or you will be labelled.... by confused+one · · Score: 1

      Damn. I have electronic equipment and components (analog instrument, radio and digital), hacked computer equipment, chemicals, a vacuum pump, oxygen generator, furnace, model rocketry equipment, RC aircraft, and tools, lots and lots of tools, in my "mad science" workshop. Have guns and ammunition. Also have a bookcase full of physics, chemistry, electronic engineering and computer science books. From what you say, If Homeland Security ever took an interest in me I'd be in a world of hurt. Good thing I'm not paranoid.

    4. Re:Beware or you will be labelled.... by tftp · · Score: 1

      Good thing I'm not paranoid.

      Good thing that nobody so far had a reason to point a finger at you. Once they do, it doesn't matter if you are paranoid or not.

    5. Re:Beware or you will be labelled.... by Bing+Tsher+E · · Score: 1

      "Just because you're paranoid doesn't mean they're not out to get you."

    6. Re:Beware or you will be labelled.... by Mindcontrolled · · Score: 1

      Let em come... I am on file anyway for "knowledge in handling and access to chemical, radioactive and biological hazardous substances", since I last applied for a visa to the US. I expected to get bothered about it after I filled out that form, but there was not a single question asked at the embassy or at customs and immigration later. One has to wonder what they actually do with that data.

      --
      Ubi solitudinem faciunt, pacem appellant.
  20. Regulated power supply by trentfoley · · Score: 1

    The first thing you should learn is how to build a solid regulated power supply. First of all, it is a relatively easy task. Secondly, for all future projects, you will need a good power supply anyway. And, finally, whatever resource you use to learn from will undoubtedly lead you on to your next project.

    1. Re:Regulated power supply by Simonetta · · Score: 1

      Don't overlook a used PC power supply. They have +3.3, +5 , +12 ,-5 and -12 regulated voltages at 10 or more amps available (less for the +/- 12v). Connect a 10 ohm/10 watt 'white rectangle ceramic' resistor between one of the +5v and ground to simulate a minimum load for the internal switching voltage regulator.

          These are often the cheapest regulated power supplies available once you get a simple 7805 or LM317 low-current beginning circuit running and need an amp or two for an intermediate project.

    2. Re:Regulated power supply by MrNiceguy_KS · · Score: 1

      Or you could get an old AT power supply - look for Pentium 1 or older. Instead of the switching being controlled by the motherboard, there is an actual mechanical switch that you can switch on and off without needing to simulate the load.

      --
      Redundancy is good And also good.
  21. Since you're interested in ham radio by gyrogeerloose · · Score: 1

    Try this:

    Understanding Basic Electronics

    It's the first of three books designed for hams, or people who want to become hams. Although it won't help you get your license, it will at least help you understand the test questions better and give a decent grounding (pun not intended, but happily accepted) in electronic fundamentals without too much advanced math.

    73, KJ6BSO

    --
    This ain't rocket surgery.
  22. A classic trainer by AcidTag · · Score: 2, Informative

    Formerly sold at Radius Shack as an OEM product. I learned on Radio Shack's earlier version the 100-1 Electronic Project Kit when I was 10.

    Elenco 200-in-1 Electronic Project Lab, you can find it on amazon.

    1. Re:A classic trainer by IceCreamGuy · · Score: 2, Informative

      Seconded - these were great for any age and I think there are still new versions of them with nice prototyping boards built in. Look on the shelves near the dwindling supply of components in the now tiny bins at the back of the store.

    2. Re:A classic trainer by Monolith1 · · Score: 1

      Thirded - Electronic Lab 130-in-one Project Amazon sell them for $60US. http://www.amazon.com/Vintage-Sports-Cards-MX-906-Electronic/dp/B00005K2SY

  23. Electronics Learning Lab by Anonymous Coward · · Score: 0

    I recommend this product from Radioshack: http://www.radioshack.com/product/index.jsp?productId=3814337. I learned the basics of electronics with this kit which includes two books by forest m mims. It teaches you the basics from wiring, resistance, capacitance, all the way up to integrated circuits all for $70. The unit has many built in parts such as a 555 timer, speaker, mic, and radio antenna. Most importantly, it is not to technical and gives you step by step wiring instructions while also explaining what is going on with each project. Their is a second kit with extra sensors which can be combine with this kit once you get the basics down.

  24. Do what I did by slimjim8094 · · Score: 2, Insightful

    I come from a programming background, and I wanted to get into electronics. So I bought an Arduino, a breadboard, and some LEDs. Write some C code, compile it and throw it on there, and blinkenlights galore.

    But wait! It can also read analog values. Hook up a potentiometer and a LED, and dim it based on the pot's position. Or grab a 7-segment display and map the pot to the display's 0-9.

    All of these use the microcontroller, and since I already knew how to program I knew how to make that part of the circuit do what I wanted. I had to learn how to safely connect the micro and the other components together - but I wasn't starting from nothing.

    I'm working through RC circuits now, which requires a strong working knowledge of resistors and capacitors and how they interact with the system. Wikipedia is your friend

    Basically, take what you already know and use it as a wedge to push your way into something new. For me, the wedge was programming.

    A word of caution - You should know enough about electricity to avoid killing yourself before you even start. Internalize the difference between voltage and amperage, for one. But if all you're working with is the small side of a 9v transformer, you should be OK.

    --
    I have developed a truly marvelous proof of this comment, which this signature is too narrow to contain.
    1. Re:Do what I did by blair1q · · Score: 4, Funny

      Wikipedia is your friend

      You mean the flaky one with the congenital deformities, who sometimes has answers you don't have yourself, who comes up with random shit out of the blue that you can only trust about 70% of, who always seems to be in legal trouble over stuff you learned not to do in kindergarten, and who hits you up for money every time you see him?

    2. Re:Do what I did by LordVader717 · · Score: 1

      So I bought an Arduino [...] Write some C code [...] Hook up a potentiometer and a LED, and dim it based on the pot's position.

      Most redundant use of a microprocessor, EVER.

    3. Re:Do what I did by Anonymous Coward · · Score: 0

      Another "open source" way, besides Arduino, is to buy a Bus Pirate and any AVR microcontroller.

      The Bus pirate triples as a (weak) lab power supply, an AVR programmer and a (slow) logic analyzer with a bunch of extra tricks up it's sleeve. You can program your AVR and drive your circuit and analyze your circuit with the same $20 device. Pretty cool.

    4. Re:Do what I did by tftp · · Score: 2, Funny

      Most redundant use of a microprocessor, EVER.

      Not necessarily. The efficiency of this dimmer is nearly 100% (assuming PWM use) and you can have good linearity of the light output. You won't get that with a ballast resistor.

    5. Re:Do what I did by Dragoniz3r · · Score: 2, Funny

      Is that an achievement? Did he unlock something?

    6. Re:Do what I did by Bing+Tsher+E · · Score: 1

      Why would you use a ballast resistor.

      A few op-amps. One configured as a sawtooth generator. The second as a comparator.

      That's just one single op-amp, because they come cheap in a dual package (LM358 or 1458)

    7. Re:Do what I did by mysidia · · Score: 1

      But all i'm working with is the small side of a 9v transformer, it should be OK.

      Famous last words

    8. Re:Do what I did by tftp · · Score: 1

      A few op-amps. One configured as a sawtooth generator. The second as a comparator.

      It would cost more. The reason is that you need at least one RC pair to set the frequency, and you need a few more resistors to set the gain for those OAs, and the variable threshold for the comparator. And still an OA as a comparator is not an ideal solution, with gain set too high it may become unstable, or its bandwidth may drop below your intended switching rate. A good comparator here should have a hysteresis, and you can get such a comparator at Digikey for something like $0.64.

      In any case, this is all doable, of course, but it can't beat a microcontroller in a SOIC8 package (ATTiny) where you just apply power, connect your LED to the PWM output, and connect your control to some other pin... A microcontroller today is cheaper than just one tantalum capacitor. And it allows you to create any input/output dependency, not just what your OAs are set to do. The pure hardware design won't let you build a pulsing light, for example - but an MCU design can do that and more. From a hobbyist POV the MCU is the way to go. Doing it in hardware makes sense only when you are dealing with specific requirements that aren't achievable by the MCU; latency comes to mind as an example - a popular "do or die" requirement in ALC circuits.

    9. Re:Do what I did by BillX · · Score: 1

      Plus, depending on the size/wattage of the LED in question, the tiny 1/16W pot you use as A/D input* PLUS microcontroller and transistor may well be cheaper than a beefy pot that can handle the LED current. (And now that you have the microcontroller in the loop, you can make it do tricks such as visually "linear" (log current) output without log pots, buss them, remotely control, and make them reactive to their environment for free/cheap as well.)

      You'd be amazed how often such 'backward' designs are found in manufacturing, because they really are better or cheaper or more reliable. (Case in point, I'd rather have a packaged [rotary encoder + micro + digitally controlled resistor] vs. a scratchy 'vintage' analog pot in my guitar anyday.)

      * of course, a real production engineer might forgo the A/D entirely and use software to measure the pot via RC time constant :-)

      --
      Caveat Emptor is not a business model.
    10. Re:Do what I did by Anonymous Coward · · Score: 0

      He he. Very true.

      FSSSCHBANGPINGPOFF! - the sound of an electrolytic capacitor connected in reverse voltage exploding and hitting the ceiling, bouncing off the ceiling and hitting the floor.

      POFFAHHHHOLYSHITCALLANAMBULANCE! - The sound of an overvolted ceramic capacitor erupting in a cascade of burning molten metal and hitting an unprotective eye.*

      *I actually haven't heard the last part in real life, but it happens. Not with 9V however. You'd need more like 50V.

    11. Re:Do what I did by Andy+Dodd · · Score: 1

      An Attiny25 in a DIP8 package will do far more than that in a smaller package.

      --
      retrorocket.o not found, launch anyway?
    12. Re:Do what I did by julesh · · Score: 1

      The efficiency of this dimmer is nearly 100% (assuming PWM use) and you can have good linearity of the light output. You won't get that with a ballast resistor.

      A relatively simple circuit using an oscillator IC with configurable duty cycle (e.g. a 555 in astable mode) will almost certainly be both more efficient and cheaper to build. Of course, it would be hard to program easter eggs into such a circuit (e.g. switch completely on and off 5 times within 5 seconds and the output continues flashing for a minute...).

  25. Re:LMGIFY by Rogerborg · · Score: 1

    You know that in 24 hours, the top hit is going to be this page, right?

    --
    If you were blocking sigs, you wouldn't have to read this.
  26. Another good Electronics book - for the RF minded by rongage · · Score: 1

    I would recommend you get your hands on an old copy of "Electronic Communications" by Schrader (or however you spell his name). It is a College-level book that will take you from basic DC circuits (Ohms law and friends) all the way up to the design (circuit level) of microwave transceivers.

    If you need to learn your way around RF systems, this is the book to get. It is the only book I kept when I went to college many years ago...

    --
    Ron Gage - Westland, MI
  27. Art of electronics by olman · · Score: 2, Interesting

    It's a nice reference. Once in a while you just have to get right back to the basics and remind yourself how some common BJT circuits such as current mirrors work. Ditto with basic opamp circuits.

    Depending what's understood with "electronics" it's big and sprawling subject with many sub-disciplines. You can get into EMI quagmire and never really come out of it, for example.

    I was interviewed with one company where "cad heads" and designers are quite separate with layout designers being the less appreciated job.

    In any case, there are many, many things to learn and you only become really good when years go by and you accumulate knowledge. You do, however, probably become good only in subset of things you've worked with.

    For example. Mosfets are voltage controlled devices and you do not have to worry about power to the gate, right? Wrong. The gate charge, while very small _does_ add up hugely in SMPS circuits and such when you're charging and discharging that small capacitor 100000 times a second or so.

    1. Re:Art of electronics by larry+bagina · · Score: 1

      I've been putting off buying TAOE since the 3rd edition is allegedly right around the corner (and has been for 7 years or so).

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    2. Re:Art of electronics by thefon · · Score: 1

      Me too. I have the library copy of TAOE here beside me, but it's hard to justify buying a 20-year old tech book.

    3. Re:Art of electronics by mkstowegnv · · Score: 1

      In my experience it is still the best and better than any of the drivel that Mims puts out. It is written with a sense of humor and is the only electronics text that has made me laugh out loud. Mark Stowe Gainesville FL 352 262 6360

    4. Re:Art of electronics by adolf · · Score: 1

      You sign your posts on Slashdot with your real name, and a phone number?

      *shudder*

  28. Math or Logic by Anonymous Coward · · Score: 1, Informative

    There are two paths in electronics you can take, analog and digital. Analog requires a lot of math and education, avoid this unless you're willing to work with a lot of theory (this is especially true if you want to work with signals). The funner route is to go the logic based Digital. Microcontrollers, basic digital logic chips, you name it.

    1. Re:Math or Logic by rongage · · Score: 2, Insightful

      This is crap!

      You will always need the analog side of electronics, even in digital systems.

      As a limited example list: decoupling caps, local bus stiffeners, weak/strong pull-up and pull-down, termination, current limiting, pulse shaping, pulse doubling, one-shot generator.

      Just try to implement a power supply, let alone design one, without an analog electronics understanding of how things are working and how they will work.

      You really do need a good understanding of analog electronics, even in an "all-digital" world.

      --
      Ron Gage - Westland, MI
    2. Re:Math or Logic by Anonymous Coward · · Score: 0

      All that crap is supplied by IC reference docs, you don't need to understand them to build digital circuits.

    3. Re:Math or Logic by Pentium100 · · Score: 1

      So, why do you need to raise the voltage of a computer CPU if you want to overclock it past a certain point?

    4. Re:Math or Logic by Anonymous Coward · · Score: 0

      Fundamental understanding of electronics is obviously needed, I'm talking more advanced stuff. Anyways, all components come with details in the datasheet on how to setup the analog components. I'm all talking from experience, I started with a digital electronics background through hobby electronics and eventually moved onto analog when I started my EE degree.

    5. Re:Math or Logic by plcurechax · · Score: 1

      Or any high speed digital signals in real-life...Howard Johnson's SigCon company and classic EE book on signal integrity. Hint: the solutions are typically not digital.

  29. Breadboards! by geekcoach · · Score: 1

    I recommend starting with one of the many breadboard kits that are around. A lot of times they're geared toward kids, but usually that doesn't matter too much. Once you have a chance to read their notes about how things work and get to try it out for yourself, you can start digging into more technical adult-oriented manuals and websites and if you pick well, you'll even have something to use to try your own experiments based on what you find elsewhere. The key is the ability to (mostly safely) experiment and learn what does what and how in a truly hands-on fashion. I like the added flexibility of the spring connectors (Maxitronix Electronic Lab) vs something more structured like the Snap Circuits, but it just depends on your needs, interests and whether there is a child who might be inheriting the kit when you're done.

    1. Re:Breadboards! by ari_j · · Score: 1

      I have wished for the past two years that I could find my old Radio Shack experimenter kit with the breadboard and spring connectors. Those things are as good to hand down to the next generation as Legos are, and also just as useful and fun when you're an adult. Or at least I think mine would be if I could find it so I could relearn all the things that I only partially understood back when I was more focused on getting to the next blinkenlight.

    2. Re:Breadboards! by falconwolf · · Score: 1

      I have wished for the past two years that I could find my old Radio Shack experimenter kit with the breadboard and spring connectors.

      Yea, under my desk I have the Electronics Learning Lab. I've thought about giving it to one of my nieces. Heathkit had some good ones too. Now we have Make Zine and Craft Zine for makers and other Do It Yourselfers.

      Falcon

  30. Make: Electronics by rattis · · Score: 1

    Make Magazine came out with a pretty good book last year. The component packs are pretty good too.

    http://www.makershed.com/ProductDetails.asp?ProductCode=9780596153748

  31. Good electronics books by Anonymous Coward · · Score: 0

    ARRL Handbook (Ham radio focus)

    Electronic Communications (FCC commercial license focus)
    Robert Shrader

    Art of Electronics (physicist & instrumentation focus)
    Horowitz

    Electronic Principles (technician focus)
    Malvino

    Have Fun!
    rhb

  32. Hackaday by ThunderBird89 · · Score: 1

    I suggest you start reading hackaday. Granted, much of the stuff there will be way out of your league, but you'll pick up some things, and there's a tutorial section too, and maybe you can find some interesting sites or projects. Also, download a circuit simulator, to spare yourself blown-out bits, and get a breadboard, if you really want to get into it. Wireless will also probably take a microcontroller, so start looking into C programming too. Good Luck!

    --
    Hyperbole: I use it liberally!
  33. The Art of Electronics by MpVpRb · · Score: 1

    http://www.amazon.com/Art-Electronics-Paul-Horowitz/dp/0521370957

    http://www.amazon.com/Op-Amp-Cookbook-3rd-Walter-Jung/dp/0138896011

    Wireless is a black art. Difficult even for experts.

    Get a soldering station, voltmeter, oscilliscope and multi-output power supply.

    Do some classic student exercises.. Get comfortable calculating resistor networks, then building and measuring them. Characterize a bipolar transistor, and a FET. Build some opamp circuits, inverting and noninverting amplifiers.

    Find some simple schematics or kits of classic student projects. Build them. Trace the signal path, measuring voltages and currents at various places.

    Read datasheets. Look at National Semiconductor, TI, Maxim, Linear Tech. Most modern electronic stuff is made out of higher level building blocks, not individual parts.

  34. Start with kits by SSpade · · Score: 1

    Start with a kit, like these or these. See if you enjoy the practical end of putting something together. You'll need some basic tools - a soldering iron, sidecutters, solder.

    If you enjoy that, then there's a bunch of different ways you can go, depending on what you're interested in. Microcontroller based systems, if you like software too, are easy enough to start working with. Or if you prefer analogue electronics, old school audio and radio, then you'll want to learn some more about the theory and practice and there are lots of good books there - I like The Art of Electronics but choose something that suits your style and covers the areas you want to start with.

    But first see if you enjoy the mechanical end of putting a circuit board together.

    1. Re:Start with kits by SSpade · · Score: 1

      Oh, GCSE. You're in the UK. Maplin is worth a look.

  35. Electronic Lab 130-in-one Project by Monolith1 · · Score: 1

    You might want to have a look at something like this: Electronic Lab 130-in-one Project http://www.amazon.com/Vintage-Sports-Cards-MX-906-Electronic/dp/B00005K2SY

    1. Re:Electronic Lab 130-in-one Project by confused+one · · Score: 1

      Well, I remember that kept me busy for like... a week. After that, buy some breadboard and get a digikey catalog.

  36. Make Electronics by Whomp-Ass · · Score: 2, Insightful

    Start here : http://www.ladyada.net/library/equipt/kits.html

    Probably the lowest cost, best-value combination of tools and supplies.

    Start with this book : http://www.makershed.com/ProductDetails.asp?ProductCode=9780596153748

    Don't be afraid to blow stuff up. Hell, in all the best books/articles I've read about the very first thing the authors have you do is blow up an LED. Get used to it.

    1. Re:Make Electronics by Jearil · · Score: 1

      I would like to second this. I picked up Make: Electronics as I am a programmer who's played with robots but never the physical design of circuits and such and I've found the book to be a wonderful introduction.

      Going along with it, Make Magazine itself is a neat resource. A subscription gives you digital access to all past issues and there are some neat projects and ideas in it.

      Of course just searching the internet for things you want to know more about helps, but the electronics book gives you a good start to get to the point of knowing enough to be able to ask further questions.

      There's a followup book called Making Things Talk: http://www.makershed.com/ProductDetails.asp?ProductCode=0596510519 which deals with wireless communication and microcontrollers. A bit thicker than the electronics book and probably the area that you'll be the most interested in.

    2. Re:Make Electronics by ethicalcannibal · · Score: 1

      Start here : http://www.ladyada.net/library/equipt/kits.html

      Probably the lowest cost, best-value combination of tools and supplies.

      Start with this book : http://www.makershed.com/ProductDetails.asp?ProductCode=9780596153748

      Don't be afraid to blow stuff up. Hell, in all the best books/articles I've read about the very first thing the authors have you do is blow up an LED. Get used to it.

      I have to second this. I just bought that book from the Maker Shed, and it is more comprehensible to someone with absolutely no helpful electronic background. I've been doing the experiments, and it's been great.

  37. Excellent Free Textbooks by CmpEng · · Score: 1

    I used this site throughout my engineering degree. http://www.allaboutcircuits.com/ Covers everything from a basic intro all the way to AC, DC, op. amps, transformers, etc... all nicely formatted.

  38. Could you make a couple of these for us? by GPLDAN · · Score: 1

    Make a shortwave radio that doubles a suppository.

    So when things go all The Road on us, you know, and you're running from the zombie skinheads who want to eat you, then you aren't weighed down, and after you stop running, you can pull it out and try and find other, more sane, survivors.

    It'd be really valuable. Think about it....

    1. Re:Could you make a couple of these for us? by Dragoniz3r · · Score: 1

      Simultaneously giving you colon cancer?

  39. TUBES! by Anonymous Coward · · Score: 0

    Start with tubes. Get yourself some ancient old projects book from the 1950's. Now I know, some will say that the voltages involved with tubes make them a bad place for beginners. I started with them and I'm still alive, and no permanent scars! There is reason for this though, and that is, tubes are very forgiving to mistakes. You can do retarded crap, watch the plates go red hot, shut it down, fix the circut, and it will come up and work again. I've had circuts thermal runway so hard they cook the cathode resistors and blow the coupling capacitors to shreds, replace the caps and resistors, fix the dead short at the plate, and have the tubes still operate perfectly. So you never damage any of the expensive parts, none of which are all that expensive.

    Anyway, I know nobody is going to listen to me, so that's why I don't bother logging in. It's just obsolute technology that nobody cares about, except for those perfectly willing to pay me $10,000 to put a pair of A833's in a box for them. What the hell would I know anyway.

    1. Re:TUBES! by dgatwood · · Score: 1

      Transistors are cheaper, easier to get, and just as easily socketed.... Just saying.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    2. Re:TUBES! by Bing+Tsher+E · · Score: 1

      But if you do want to get into Tube work, chase down a copy of the Radiotron Designer's Handbook. Published by RCA. By F Langford Smith.

      There aren't many better vacuum tube design guides out there.

      I have three copies.

    3. Re:TUBES! by hobo+sapiens · · Score: 1

      depends on what you are after. If you want audio equipment, go tubes.

      --
      blah blah blah
    4. Re:TUBES! by hobo+sapiens · · Score: 1

      that's a good recommendation, but perhaps a bit too technical. If you just want to understand tube circuit topology, try looking for something simpler (google for Jack Darr instrument repair).

      The RDH is good if you want to get into some very technical and math-heavy material. If you want to just start building stuff, then it won't really get you started (or at least it didn't work for me). The RDH is unix, and you wouldn't introduce your grandmother to computing via a the nix CLI.

      http://music-electronics-forum.com/ is a very good community where you can find loads of information about tube circuits (though most of it skews toward musical instruments).

      --
      blah blah blah
  40. How to make your own IPhone by gnuguru2k · · Score: 2, Funny

    Go work in a Chinese factory making ipods for $5/hr. you will learn all about electronics there.

  41. Free electronics video tutorials from NerdKits! by compumike · · Score: 1

    Check out some of the NerdKits Video Tutorials, which are 20+ free video tutorials that cover all sorts of electronics topics. For example, Motors and Microcontrollers 101 talks about how to model motors as circuit elements (I'm the guy in this video). The Halloween Capacitive Touch Sensor talks about using aluminum foil as a proximity sensor. All in all, we sell breadboard-based electronics kits, which help beginners like yourself get started with electronics and programming.

    Then, our customers adapt it to do things we'd never dreamed of: measuring how far a hamster runs at night, or controlling an RC helicopter, or building an intervalometer, or even building a video game system.

    The communications / RF type stuff is very cool, and I hope you're able to get there! The most relevant content we have available right now is a 20-minute video about building a single transistor amplifier for a sound meter.

    Best of luck in your electronics journey!

  42. Spice! by fliptout · · Score: 1

    I agree with all the book recommendations others have listed..

    One way to virtually build circuits to experiment with is with a SPICE program.

    I like LTspice, a free circuit simulator made by Linear Technology.

    Modeling circuits will help you get a feel for how things work. The main drawback is that while your circuit might work beautifully in simulation, it could be because reality is neglected. IE, in real life you are likely to release the magic smoke from overheated parts.

    Good luck!

    --
    A witty saying proves you are wittier than the next guy.
    1. Re:Spice! by Attila+the+Bun · · Score: 1

      Arrrgh! SPICE is work. There is a simple joy in building something physical, that works and which you can show to people.

    2. Re:Spice! by kbielefe · · Score: 1

      Agreed, but SPICE can help make sure when you build something it will work. Especially with limited hobbyist resources and without coworkers to perform design reviews.

      --
      This space intentionally left blank.
    3. Re:Spice! by Attila+the+Bun · · Score: 1

      Agreed, but SPICE can help make sure when you build something it will work. Especially with limited hobbyist resources and without coworkers to perform design reviews.

      There is a simple joy in building something without coworkers to perform design reviews. :)

  43. Free source - Parts Express catalog. by Mal-2 · · Score: 1

    Every issue of the Parts Express catalog has a homebrew speaker build featured. Some theory is included with each one. All you have to do to get this catalog sent to you is buy something. You might even be able to do it by request without buying anything. You'll also find them a good source for odds and ends like connectors, cables, crimp tools, velcro cable wraps, and the other things that make life easier.

    Mal-2

    --
    How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
    1. Re:Free source - Parts Express catalog. by Zerth · · Score: 1

      It's online. Plus the bimonthly flyers usually have a project in them as well.

  44. Electronics or electromagnetism/applied physics? by Anonymous Coward · · Score: 0

    I think that you can divide electronic work in two major worlds: digital electronics and analog electronics. They both work together in most modern applications, but most people are more interested in working with either analog or digital.

    You seem to be interested more in the analog and electromagnetism/applied physics. That means that you will be sitting around at a workbench analyzing and debugging analog circuits with an oscilloscope. You will also build a lot of prototypes and stuff with your hands. It can be a lot of fun.

    If you go the digital path you will be sitting in front of a computer, coding embedded C, VHDL or Verilog and you will be analyzing the actual circuit with a logic analyzer rather than with an oscilloscope. That can also be a lot of fun.

    It all depends on what you find fun. It would be difficult and probably fruitless and boring to get into both these fields at the same time as a newbie hobbyist.

    By the way, oscilloscopes and logic analyzers are equally expensive. Prices start at about $150-$200 and you need to pay $300-$400 for a good hobbyist scope or logic analyzer.

  45. YMDXDWEG6BY7 by Anonymous Coward · · Score: 0

    YMDXDWEG6BY7

  46. Join the RSGB by dtmos · · Score: 1

    Since we're all assuming you're in the UK, join the RSGB, the Radio Society of Great Britain. Their website offers local information, tutors, and a lot more, including a good bookstore. Plus, their monthly magazine, Radio Communication (RadCom) is a wonderful entry into wireless electronics. IMHO, it's far superior in technical content (both beginning and advanced) than QST, the publication of the ARRL, the American Radio Relay League, which siphons some of its technical content off to its sister publication for experimenters, QEX.

  47. Make: Electronics from O'Reilly by neile · · Score: 1

    If you want to get started with basic electronics I highly recommend the Make: Electronics book from O'Reilly. It's just the right blend of theory with hands-on (or tongue-on practice as in the intro chapters on electricity!) Plus you get to have all sorts of fun ordering random parts from Jameco and Digikey.

    If you go this route I highly recommend ordering the resistor intro pack and storage case from Jameco.

    Have fun!

    Neil

  48. Bending. by WidgetPhreak · · Score: 1

    If you'd like to jump right in, and practice your soldering skills (which are essential), and save the Academic/Technical stuff for later... you can have a lot of fun and practice while "Circuit Bending", or "Creative Short Circuiting".

  49. PIC alternative by zmaragdus · · Score: 1

    An alternative to the PIC is Texas Instrument's MSP430. It is a pretty good target for C, USB-based developer kits run for $20 for regular boards & $50 for boards with wireless transmitters, and one of the cooler things is that it is meant to run off of two AAA batteries.

    http://focus.ti.com/docs/toolsw/folders/print/ez430-rf2500.html

    --
    (((dB)))
  50. Start building kits by dbc · · Score: 1

    Start building kits, and study what goes into them. If you are into ham radio, there are loads of interesting radios and accessories you can build. The EleCraft K2 is an outstanding radio, a great kit, and has a great community of builder/hackers -- check out discussion list. Don't discount the learning experience of a kit, especially if you take the time to analyze what the designer did. You will learn a great deal about the components, about practical assembly techniques that you can use in your own design, and how to put the whole works together into something that functions. Along the way you will accumulate tools and valuable experience.

    1. Re:Start building kits by Rick+Evans · · Score: 1

      I'm the builder/owner of an Elecraft K2 (sn 27xx) and it's a fantastic radio.
      It's also a REALLY intimidating first electronics kit and rather expensive.

      I'd suggest an MKARS80 instead. http://www.radio-kits.co.uk/mkars80page.html

      Price: UKP 55 for a full kit.
      Simplicity: Originally designed to be built by hams in India. No surface-mount parts, not many transformers to build.
      Features: LCD frequency display, a few big knobs, VOICE comms instead of Morse Code.

      The manual is a little light on explaining the theory of operation, but quite solid build instructions.

      I'm getting the urge to order one for myself now. Why don't I own this already? Sheesh.

      Rick, KG4FER

  51. Look for Tom Duncan's books by Attila+the+Bun · · Score: 1

    For the absolute beginner (which is about the level of GCSE physics), I recommend the books I started with. Look for Tom Duncan's "Adventures with Electronics". As well as circuit diagrams there are clear illustrations so that you can start building working circuits right away. The workings of each project is clearly explained, and followed by suggestions for expanding or altering the circuit to do something different. It's very rewarding: you don't need to understand the circuit before you start, but you certainly will after experimenting with it.

    After the first book, there's "Adventures with Micro Electronics" and "Adventures with Digital Electronics" which introduce ICs and binary logic. Once you've got through these three books, you'll be sufficiently well grounded to pick up standard electronics texts to progress further.

    Each book comes with a list of components which you can easily order from Maplin or RadioSpares. It's cheaper than buying a ready made kit, and the components are better quality than many of the kits (which will save you many frustrated hours). Any anyway you'll soon be buying more components to make larger circuits and your own ideas.

    1. Re:Look for Tom Duncan's books by Attila+the+Bun · · Score: 1

      It looks like these books are hard to find new, but can be found second-hand online.

      Many of the suggestions above are good for somebody who already has a grounding in basic electronics. Horowitz and Hill is a great text book, but it lacks the practicalities a beginner needs to translate a circuit diagram into a flashing light on the table. Tom Duncan provides the walk-through you asked for, as well as the explanations.

  52. Personal Recommendation by RedLeg · · Score: 1

    - Make Electronics is very good. Available from the Make magazine folks.

    - Become a Ham. Study and take the tests. Basics required for Technician and General, Extra will require you to crack the books. Practice tests are available free on-line, but best is hamtestonline.com, which will teach you the subject matter, as well as the test. If you're not from the US, you will have a different test and potentially different rules, so YMMV.

    Red

  53. simple by PopeRatzo · · Score: 1

    Where To Start In DIY Electronics?

    Paper, a pencil and Ohm's Law.

    --
    You are welcome on my lawn.
  54. screw the books by Anonymous Coward · · Score: 0

    If you want to get started get one of those 75 in one kits using spring connectors. The better ones run under 100$ and they have all that boring theory in somewhat in less boring action. If you really want to have fun, and just follow receipes, get one of the microcontroller based kits. The easiest (and not very powerful) is the stamp. Don't by a stamp kit, just a book and a simple stamp chip, you can make a stamp burner from your serial port.

    Have fun. Soldering comes next. If you can't smile at a really big blister, don't get into electronics. If you like doing the cheap experiments, start buying more complex ones - most have the theory included. Then start buying books and equipment (not the least of which is an oscilliscope and signal generator - expensive and required), Better off determining if you really want to do this.

    Eor.

  55. Things I've seen and want to do by Georules · · Score: 1

    KipKay has a lot of tutorials for projects on youtube. The Arduino project is a great way to get a lot of more complicated electronics projects started quickly. Again, google, youtube. Both of these things are more about application and less about theory, but they can be more fun that way.

  56. Re:LMGIFY by Anonymous Coward · · Score: 0

    We can only hope so. If one is trying to get started doing things for himself, but needs to ask how to start researching how to do things for himself ... its not going to end pretty. He might get better do it yourself results by paying an electrician to do it for himself.

  57. Curious About DIY Electronics = DHS Watchlist by Anonymous Coward · · Score: 0

    You will be added to the US DHS terrorist watchlist. Enjoy!

  58. Online circuit tutorial by LostInTransportation · · Score: 5, Informative

    Try: http://www.allaboutcircuits.com/ This has some good lessons describing the prinicples behind circuitry, and suggests some experiments to try. Best of all, it's free!

  59. 555 timer projects and the Arduino by solweil · · Score: 1

    Do basic 555 timer projects to learn how to make LEDs flash, tones, bounceless switches, etc. Also, get an Arduino. It takes very little time and not so many parts to get from Cool Idea to Thing that Works.

  60. The Art of Electronics + Sparkfun! by Facegarden · · Score: 2, Informative

    The Art of Electronics is the best book ever for learning all these basics.
    http://www.amazon.com/Art-Electronics-Paul-Horowitz/dp/0521370957/ref=sr_1_1?ie=UTF8&s=books&qid=1271114053&sr=8-1
    (not an affiliate link)
    Yeah, it's $90, but its worth it. Broke? I'm sure the library has it, and that's free!

    After that I'd really recommend learning microcontrollers, and for that, Sparkfun Electronics is great.
    http://www.sparkfun.com/commerce/tutorials.php

    My only other advice is to learn stuff the same way I've been learning stuff the last few years - just look on google. You'll find what you're looking for.
    http://www.google.com/search?hl=en&q=learning+electronics&aq=f&aqi=g-sx10&aql=&oq=&gs_rfai=
    -Taylor

    --
    Worldwide Military budgets: $2100 billion. Worldwide Space Exploration budgets: $38 billion. Really, world? Really?
  61. look for a local ham radio club by smhsmh · · Score: 1

    Since you're interested in radio, whatever other things you find I suggest strongly that you google up a local ham radio club. Not all hams do circuitry construction and tweaking, but you will surely find some who do and who can be valuable resources for advice, tools, component sources, etc.

    There is a whole subdomain of ham radio that does digital packet switching, if that piques your interest.

  62. Learn by playing with the stuff. by pcjunky · · Score: 1

    I started getting interested in electronics in high school. After graduation I decided to attend a local community college. They had a degree in electronics engineering technology. This gave me the basics as well as exposure to the test equipment. I took my education much further on my own (none of my classmates ever designed anything electronic, most don't work in the field either).

    One effective way to learn this is go to hamfests and look old printed data catalogs on IC's. National Semiconductor Analog data book, TI TTL databook, Intel microprocessor data book, etc.

    Get a Heathkit trainer. This gives you a prototype breadboard and integrated power as well as other basic things needed for playing with electronics. Start with simple things like 555 timer ICs.
    Basic test equipment. Digital multimeter, Oscilloscope (60MHz minimum, start with an analog).

    Ebay is your friend for getting some of this stuff. I have purchased a lot of my test equipment this way.

    Components can be purchased there as well or if your like me (more time than money) you can salvage parts from old electronics. Friends and relatives give me junk all the time. A paint stripping heat gun will make quick work of removing components from this old stuff. Heat the bottom of the boards in sections until the solder melts. Flip the board over a hit it on the back with a stick or other similar sized tool, parts will fall out and drop onto your table. Remember this stuff is hot! A old analog tv is a treasure trove of power resistors(buy your small ones in a kit, too much trouble for such cheap parts), capacitors, transistors, voltage regulators, etc. The main deflection coil can yield hundreds of feet of enameled wire for coil making. Don't forget the power cord! Thrift stores are overloaded with things like this since the analog to digital tv switchover.

    Check out your local community for HAM radio clubs. Someone there will most likely be happy to help you get started. If you find you are liking this, look at local vocational technical schools to see if they have any courses in electronics (our local college dropped it's electronics program about 8 years ago) (sniff).

  63. Follow your heart... by Zadster · · Score: 1

    It has mostly been said now, but some things are worth re-iterating. As you have done GCSE electronics, you should have all the necessary background safety info, and know how to use a soldering iron and breadboard. I have seen the GCSE Electronics exams, they aren't in-depth but you should now have a really good theoretical and practical platform to build on your skills. If you have no components or a breadboard, Maplin do a GCSE component kit and a selection of decent breadboards. Find your local amateur radio club, and consider studying for the exams. People there should (will) have copies of the various official RSGB manuals. They provide a good structure to learn both the theory and practical side of things. Sure, embedded processors are important, but go with what interests you and not some geek half way around the world. "Art of Electronics" isn't cheap but it is pretty much the Electronics Engineers bible and will last you a long long time.

  64. get some old junk radios by mirix · · Score: 4, Insightful

    Something from the 70's - 80's. shouldn't be more than a couple bucks a piece at garage sales. Old enough to be discrete components, as opposed to a radio-on-chip sort of deal. Get an ARRL handbook from the 70's. Get a soldering iron.

    If you still can't get your head around something, try asking for help at dutchforce electronics forums

    You have to stick to it, and sooner or later it all makes sense. :-)

    If you have a local amateur radio club, they might be helpful. (they might just be a bunch of grumpy old men too, it depends on the chapter...)

    --
    Sent from my PDP-11
  65. I'm pretty paranoid by AnonymousClown · · Score: 1
    I look at the news and I'm always looking for stuff like that and I have never seen anyone harassed over electronic gear. Halide lights, like the ones used for reef tanks, I have - even with cops using infrared cameras to find them (Texas) a few years ago and searching homes. But electronics?

    If it ever gets that bad, we really need to squawk about it.

    --
    RIP America

    July 4, 1776 - September 11, 2001

  66. Microelectronic Circuits by snotplop · · Score: 1

    Microelectronic Circuits: Adel S. Sedra (University of Waterloo), Kenneth C.Smith (University of Toronto)

  67. Theory is important.. by NeuralAbyss · · Score: 2, Interesting

    I'd strongly suggest that you do at least a basic level of looking into theory while you're creating "practical circuits" - it's quite helpful when you're debugging to know at least roughly what's meant to happen.

    One source I can recommend is the MIT Open Courseware resources - the 6.002 course on Circuits and Electronics is a good place to start; I'm an embedded software engineer who's started to push into the hardware side of things, and that set of lectures helped me turn my vague understanding of electronics (being able to read a circuit and understand what's going on) into something practical (being able to design a circuit).

  68. Be prepared to be shocked by TimothyDavis · · Score: 5, Interesting

    I have had plenty of times shocking myself when playing with what I thought were safe devices. Here are a couple that caught me off guard:

    1: Capacitors. Even though you are unplugged and powered off, a capacitor can be holding a surprise for you. The one that I learned on was built into a camera flash: So even though the device was powered by a couple of AA batteries (removed), sitting in wait was a capacitor with several thousand volts. I recall getting up off the floor wondering WTF just happened.

    2: Relays. These devices use an electromagnet to move a metal reed, which closes (or opens) the connection for another circuit. Be aware that when a magnetic field collapses, electricty is 'made'. So even though I was driving the electromagnet with 9v, the shock I got when the field collapsed was likely several hundred volts. This wouldn't have been quite the problem, if I weren't using the relay to drive the relay (the switched circuit was closed in the unpowered position, and open when powered) - which creates an oscillator. This means that I shocked myself quite a few times before I could get the breadboard off of my hand.

    1. Re:Be prepared to be shocked by timnbron · · Score: 1

      2: Relays. ... This wouldn't have been quite the problem, if I weren't using the relay to drive the relay ... which creates an oscillator. This means that I shocked myself quite a few times before I could get the breadboard off of my hand.

      Made them deliberately in school. Great fun. I got ten people to hold hands and gave them all a shock just as the teacher walked up the stairs.

      --
      There are some who call me ... Tim.
    2. Re:Be prepared to be shocked by Anonymous Coward · · Score: 0

      Ouch Ouch Ouch Ouch Ouch Ouch Ouch !!

      I'm swearing off electronics forever!

    3. Re:Be prepared to be shocked by FlyingGuy · · Score: 1

      I am laughing so damn hard. I loved tossing a noob a charged bathtub cap!!!!

      --
      Hey KID! Yeah you, get the fuck off my lawn!
    4. Re:Be prepared to be shocked by Anonymous Coward · · Score: 0

      Sorry TimothyDavis, I was merely joking.

      Great post!

    5. Re:Be prepared to be shocked by Mindcontrolled · · Score: 1

      That is actually an essential safety tip, especially when it comes to working with higher voltages. Always be wary of the capacitors - The high capacity ones in power supplies, CRT monitors and the like can hold dangerous, even lethal charges, even when the device is unplugged. Always discharge them in a controlled manner to be sure.

      --
      Ubi solitudinem faciunt, pacem appellant.
    6. Re:Be prepared to be shocked by naturaverl · · Score: 1

      Nah to capacitors. What you want is inductors! Connect a large inductor to a 12v battery, and current starts flowing. Disconnect it, and suddenly you get a voltage spike (into the hundreds of volts!) Satisfying Ohm's law with the fact that an inductor's current can never change instantaneously. Relays? Yah. Connect a relay to itself in series and you get what is called a "multivibrator". As soon as the circuit is closed, the current begins which activates the electromagnet, which pulls the contacts open... And then then very little current, and a large spike in voltage from the inductor. And the process repeats. Hundreds of times per second. Yah, touch the terminals, I dare ya!

    7. Re:Be prepared to be shocked by Anonymous Coward · · Score: 0

      And watch out for those electrolytic capacitors, if you wire them backwards, they can glow red even when powered by 3 AA batteries. Happened there other day, totally mind blowing what happens when they short internally. Also watch out for the bigger ones, they can also do more than glow when wired backwards, they can explode!

    8. Re:Be prepared to be shocked by KlaymenDK · · Score: 1

      How should a newbie discharge them in a controlled manner to be sure?

    9. Re:Be prepared to be shocked by Rob_Bryerton · · Score: 1

      If you have a set of insulated alligator clips wired together, cut it in half, solder in a 1 or 2 watt 200K resistor and insulate it...heat shrink tubing works great (as long as you remember to slip it on *before* you solder the resistor in place. Then clip across the cap terminals to drain....depending on size & voltage it'll take anywhere from a few seconds to a few minutes. When working w/large values/high voltage electrolytics, double-checking with a multimeter is a must....

    10. Re:Be prepared to be shocked by KlaymenDK · · Score: 1

      Thanks mate.

    11. Re:Be prepared to be shocked by KZigurs · · Score: 1

      I call that bullshit. Getting hit by CRT anode can be fun (damn crappy insulated screwdrivers), but camera flash capacitors will only make you jump at best. Unless you are dealing with studio flashes from soviet era in wool sandals freshly after a shower midstream under a bridge (I wish I had a story about that, bit alas no - the U shaped discharge tubes were devil to handle thou).

    12. Re:Be prepared to be shocked by Anonymous Coward · · Score: 0

      450 Volts...

  69. Get yourself a Heathkit... by arfonrg · · Score: 4, Insightful

    ..oh, wait...

    Get yourself an Allied Radio kit... oh wait...

    Get your self a copy of Popular Electronics... oh wait...

    Get yourself a copy of Electronic Hobbyist... oh wait...

    Forget it, just go buy a new chinese made mp3 player!

    --
    Your thin skin doesn't make me a troll
    1. Re:Get yourself a Heathkit... by plcurechax · · Score: 1

      Or ....

      Get yourself a best-of-class kit radio from Elecraft - K3 or K2 or one of their other kits. Or a cutting edge Open source High Performance Software Defined Radio from HPSDR and TAPR.

      Get yourself a radio kit from Ten-Tec, or MFJ.

      Or from Oak Hill Research, or Hendrick's QRP Kits, module kits from W8DIZ who also sells parts, or from various non-profit QRP groups selling kits from time to time, like NorCal QRP Club.

      Get yourself a copy of Circuit Cellar or Nuts and Volts from the US, or Everyday Practical Electronics (EPE) and Elektor from Europe or Silicon Chip from Australia.

      Heck, you can even get vacuum tube based kits still.

      Forget it, just go buy a new chinese made mp3 player!

      Wow, +4 Insightful for a parent Troll..

  70. For RF by golfbum · · Score: 1

    A copy of Experimental Methods in RF Design (EMRFD) and download a copy of LTSpice from Linear.com will entertain and educate for years. have fun gb

  71. Radioshack has 3 simple books by scorp1us · · Score: 2, Informative

    They have a book on basic (analog) electronics, a digital electronics book that covers digital, and a communications book that include RF and amplifier design (classes A-D). The basic one is really good. It takes you through a NP junction, complete with holes and depletion zones, explaining diodes, then transistors, NPN and PNP and goes over other basic circuit components. As someone who was not new to computers or general electronics, I found these three books from RadioShack of all places to be exactly what I needed to get down to business. I would highly recommend them.

    --
    Slashdot's rate-of-post filter: Preventing you from posting too many great ideas at once.
    1. Re:Radioshack has 3 simple books by Zadster · · Score: 1

      Be aware that the original poster is in the UK, we don't have Radio Shack (Tandy) here any more.

  72. rapidonline.com by Anonymous Coward · · Score: 0

    Craplins?

    Surely you jest.

  73. More basic stuff? by chrysrobyn · · Score: 2, Insightful

    I think a lot of the posters here are making some assumptions. Mims, sure, Horowitz & Hill, another good choice.

    You need to find a way to just start playing. Once you've played some, you'll need to figure out how to continue in some direction. A breadboard is relatively inexpensive -- it's usually white with a buttload of holes in it. Wikipedia can help you find it. You'll need a power supply -- something that will provide 3, 5, 9 or 12V seems most useful and common. It can be a box that'll hold a couple of AAs or a 9V, or a computer power supply (AT is nice -- ATX means you have to wire two contacts together on the plug). And, of course, wire. And, if there's wire, there's also needle nose pliers -- the Leatherman is a mainstay of those of us who remind you that you can't spell "geek" without "Double E".

    Start by making blinking lights. Get a 555 timer and teach yourself how to make it flash at 1 or 10 Hz. Then get a speaker and make it go at 1KHz or 5KHz. You might have little luck with the transition between visual and audible frequencies -- little speakers below 100Hz are ugly, and you will have trouble viewing flashing on a stationary light above 20Hz. If you get a big enough speaker, and have it going at 1Hz with sufficient voltage swings, you can physically see the membrane moving. Adding a little salt or sand to it can make it easier to see that it is moving indirectly at higher frequencies.

    The key is to find a way to get your foot in the door. Concentrate on circuits with a chip or two and a very small handful of discrete components -- a half dozen to start with. Don't start complicated, you'll just get discouraged. Once you've enjoyed that, you can start to think about more complex things like RF transmitters / receivers or BASIC stamp type controllers. If you can pick up a cheap oscilloscope and/or frequency generator, both are good tools to have.

    And in this stage of learning, precious little should be soldered. You're prototyping exclusively. This stuff shouldn't be put together for more than a few days of playing. Okay, if you go the laser tag route, there's some merit to soldering that instead of worrying about a wire coming out in the middle of a match. Although if you know what you're doing, you can use a dozen or so parts to make a receiver and a gun can be half that (essentially a switch with a 555 timer at 40KHz is good enough for indoor play away from fluorescent lights whose plasma is / was near that frequency).

    After my kids are a little older, I'm going to move onto a stamp type controller and some servos. There's a world of fun just waiting for us there.

  74. The math always bugs me by Sabalon · · Score: 1

    Don't try to skip parts of the books. I understand what a resistor,does and how to figure out one or two. Then you turn the page and it's algebra to calculate a resistor network.
    Never seem to get past that.

    1. Re:The math always bugs me by FlyingGuy · · Score: 1

      Resisters is series R = R1+R2+R3+Rn

      Resisters in parallel R = sum(R) / count(R)

      It gets fun when you have both!

      --
      Hey KID! Yeah you, get the fuck off my lawn!
  75. Build Parts from Scratch. by Anonymous Coward · · Score: 0

    If you want to get really DIY make your own vacuum tubes.

    http://hpfriedrichs.com/bks-ioa.htm
    http://hpfriedrichs.com/bks-ioa-gallery1.htm
    http://hpfriedrichs.com/bks-ioa-gallery2.htm

  76. Try a real class by Anonymous Coward · · Score: 0

    I decided to take an electronics class at my local community college and that beats any books or kits I can think of.

    The class cost something around $300-$400 and I got a small kit with the course. I realize that even $200 buys a whole lot of books and small parts but the ability to learn from someone who knows what they are doing and also collaborate with others learning the subject is priceless.

    For these reasons my solution is to take a hands-on oriented class.

  77. Amature Radio by b4upoo · · Score: 1

    Your local ham radio club is one part of learning as well as school courses. Do not underestimate what you can learn by simply taking things apart. Take a look at speakers in a cheap or broken radio. In essence an electromagnet pulls a cone towards itself when the magnet gains strength due to increased current. As the current changes quickly the vibrations create sound. Usually the cheap stuff is easier to figure out than more exotic stuff.

  78. If you're keen on RF stuff by p1ckk · · Score: 1

    Then I would suggest getting a breadboard and starting to build some oscillators, LEDs and phototransistors can be a good way to learn about modulation, small and easy to get something going. other than that 1, don't let the smoke out 2, be wary of inductors, it is quite easy to accidentally let one discharge back through your circuit and fry everything

  79. One word by ehud42 · · Score: 1

    http://tgimboej.org/>TGIMBOEJ. Sign up. Get a box of junk. Open. Explore. Create. Learn. Contribute.

    --
    I'm in my right mind and I have the answer to everything!
  80. Become a dumpster diver by Simonetta · · Score: 2, Insightful

    Really... not kidding... become a dumpster diver for electronics. Pull junk electronics out of the dumpster and open the cases. Learn to identify the parts. De-solder them from the internal circuit boards. Start a collection of parts. Throw what you don't keep (the real garbage) back into the dumpster. Avoid old televisions. They can hold a charge on their picture tube and that tube can implode if dropped. But old televisions are not supposed to be in dumpsters anymore anyway. (Take them to the GoodWill).

        If you can't ID the parts, take a small picture of them with a digital camera and post the image to an AVR or PIC microcontroller or electronics web site, asking 'what is this?'.

        The web is fantastic for learning electronics! Thirty years ago an unknown part could stay a mystery for a long time. IC data books could be difficult to obtain. Now just type the letter/number combination printed on the part into Google and you often can find exactly what it is and what it does in seconds. Ask a question on the web and knowledgeable people answer it at your comprehension level.

        If you are interested in music, buy a few cheap guitar stompboxes on eBay and take them apart. Many hundreds of schematics are available on the web for stompboxes. And the best part is...if you mess up the circuitry hopelessly, someone will still buy it again on eBay for almost the price that you paid for it. Plus your guitar playing gets better.

       

    1. Re:Become a dumpster diver by Anonymous Coward · · Score: 0

      Local thrift shop FTW!!!
        Goodwill, Salvation Army... I don't remember what y'all had from my year spent in England....but there was a bootsale near Ascott or Bracknell where you could get TONS of WWII era electronics for cheap!
      all of those 2nd hand used stuff shops) usually have tons of older electronic equipment you can disassemble and scavenge parts from...old computers/power supplies/teles/microwaves...just careful with those larger items and their capacitors...they can be letha...

  81. Building Speakers. by Anonymous Coward · · Score: 0

    Let me vote that you also build a pair of speakers.

    Building speakers definitely helps with the "practical" understand more-so than the "theory" part. And it is definitely interesting to solder together some resistors capacitors and inductors and then use the circuit with a tweeter and a woofer to do something as cool as make music.

    You can find information all over the web about building speakers, but Parts-Express a is pretty easy one stop shop. This is a good build: http://www.parts-express.com/pe/showdetl.cfm?Partnumber=300-640 . If you like carpentry too you can save by building your own cabinets.
       

  82. Circuit simulator by Alsee · · Score: 1

    There's a relevant game people may be interested in. It is a fairly realistic digital transistor circuit simulator. Each level assigns you a real-world microchip to implement. You draw wires and silicon transistors creating a circuit, then the game runs a simulation to test it. The low levels start with a simple inverter circuit and then AND and OR logic gates, then works up through logic latches and oscillators and memory units and multi-function math units. If the game board were large enough you could literally implement a slow but fully working CPU.

    It is called kohctpyktop-engineer-of-the-people

    Be sure to click the help tab and view the introductory video. One point that is not clear when starting is that you need to hold the SHIFT key in order to draw yellow silicon. To remove metal hold the shift key while deleting.

    Oh, and by the way..... I currently happen to have the high score for every level :)

    -

    --
    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  83. All that's missing is... by __aacvzh55 · · Score: 1

    Lots of suggestions of really good books but why waste your time? Take a qualified electronics technician certificate course over the net or at your local college! Looks great on the resume and then augment that with ham certification for the jurisdiction you live in.. and then, and only then will geek chicks think that you are cool.

  84. I miss Maplin by tom17 · · Score: 1

    When I was a kid, I got the catalogue every year and read it like a book lol.

    But where does one go in Canada for such non-mail-order goodness?

    Tom...

  85. Wireless will also probably take a microcontroller by falconwolf · · Score: 1

    Microcontrollers aren't needed for ham/CB radio. Having one can add some features though.

    Falcon

  86. Oscilloscope programs by Simonetta · · Score: 1

    This might be a good place to recommend using the 'secret oscilloscope' that is in every PC sold in the past ten years. The audio line input is a dual 44.1K sample per second AC input with nearly unlimited digital storage.

        Get one of the PC oscilloscope programs that are available for free.

        The disadvantages of the PC audio card oscilloscope are three:
              It does NOT measure DC voltage input.
              Its input range is about 2 volts AC Peak-to-Peak maximum!
              Its max input signal speed is about 20,000 Hertz.

        Useless for serious electronics work, but fantastic for beginners and for audio work!
        And free. Free is very good price,... especially for a digital storage oscilloscope.

  87. Speakers and microphones by drfreak · · Score: 1

    are way fun to play with. They are both (at least the basic dynamic variety) based on the simple primal shape of a coil. The human ear, as well as the basic shape of a speaker, are both spirals. The human inner ear is just a spiral with cilia of varying length which resonates of varying frequencies of sound (roughly your typical 20Hz to 20KHz). A speaker on its most basic level is really just a coil of wire inside a pice of coned paper with a magnet below it causing the wire to move back and forth based on the DC amplitude.

    The cool thing is the whole technology is reversible. You can turn a speaker into a microphone and vice-versa. The vocoder sound of Joe Walsh and Peter Frampton are really based on a microphone which pumps the sound of the guitar out into the artist's mouth, while a second microphone picks the combined sound up.

  88. Get "SolderSmoke -- The Book" by Anonymous Coward · · Score: 0

    http://soldersmoke.com/book.htm

  89. Start with by Anonymous Coward · · Score: 0

    Start with

    Book: Grob (The tinkering and fun stuff)
    Book: Malvino (The deeper math and the theory / physics e.g. the not so fun stuff, but necessary to be functional)

    Learn to solder ( I mean really man up here, you need to have bloody burnt fingers and soldering headaches )

    , buy a propane torch for stripping boards.
    Learn to dumpster dive, start stripping electronics off of everything with the propane torch.

    Buy a set of tools to where you can open any electronic device and strip it down to the last screw and resistor.

    Buy a small breadboard, make a power supply from something you've stripped.

    Always look for and buy and collect data books (e.g. motorola, texas instruments, etc)

    As you get going...

    Buy a meter
    Buy a scope
    Buy a freq counter
    Buy OLD cb's and ham equipment -- NOT NEW!!

    Check your local community college for Analog and Digital classes. I think they even have soldering classes now--if that's as far as you plan to go.

    Rinse. Repeat. The more you PHYSICALLY do, the more adept you become over time.

    READ A LOT. USE COMMON SENSE. BE SAFE, BUT DON'T BE A PUSS EITHER.

    When picking projects, pick something you will actually use.

  90. The Best is the Simplest Answer! by Anonymous Coward · · Score: 0

    The simplest answer is the Best---
    I started with Amateur Radio.
    I went through college to my Masters in EE
    Worked on the Space Shuttle, Blackhawk, Apache helicopters, Nextrad/and many Military RADARS.

    Now 40 years later, VP of Engineering for Fortune 500 Company.

    Amateur Radio: The Best Electronics Training there is.

  91. In the Bay Area, Noisebridge by doom · · Score: 1

    If you're in the SF Bay Area, I would say you should go down to NoiseBridge on a Monday night at 7pm: Circuit Hacking Mondays, where Mitch Altman (of TV Begone fame) instructs in the basics of hands-on electronics hacking.

  92. There are no shortcuts... by FlyingGuy · · Score: 1

    You need to understand the basics. Get familiar with Ohms law first and foremost. Once you have that down a lot of things slide into place.

    You need to understand Electrical Reactance since those are the most basic equations for building speakers!

    There is no way around doing the math, there just isn't. If on the other hand you want to put together circuits that others have designed and can follow detailed instructions and learn to use some basic test equipment, then just learn how to solder well and have a blast, it can be very satisfying and enjoyable.

    However if you are really interested, go down to your local Radio Shack, buy a simple VOM a good soldering iron ( spend more then 10 bucks ) and a hand full of resisters of assorted values, a couple of potentiometers,AA battery holder, some alligator clips and start putting them together and measuring and watching what the voltage and current does in simple DC circuits. Learn why a voltage divider works, if you want to do something exciting, get some capacitors and diodes and make a voltage doubler!

    RF is VERY complicated and a lot of it is just pure fucking black magic. I remember the very first RF project I tried to build. It was from a kit. I had to hand wind a couple of inductors. I followed the instructions to the letter and the damn thing would not work!!! I checked all my solder joints, I rechecked all the components and still now joy. Finally in frustration I just tossed the thing across the room. I cursed myself, picked it up and hooked it back up to the test rig and the god damned thing was working!!! I spent hours trying to figure out why it was working! One of the inductors ( an air choke ) had gotten bent just ever so slightly so that it was no longer this perfect coil it was now a little pinched in the middle. So I removed it ( very carefully ) and wound a brand new one and again the thing would not work. I then just barely pinched it a little and it started working.

    --
    Hey KID! Yeah you, get the fuck off my lawn!
    1. Re:There are no shortcuts... by khakipuce · · Score: 1

      "There is no way round doing the math"

      Oh come off it. I've been building radio gear since I was 8 years old. I didn't even know "the math" existed.

      Get a plan for a simple radio (I suggested a crystal set above) and just build it. Be impressed by you achivement, build something else (e.g. test gear). Start to wonder how it works, build something else, build some more, when they don't work, start to find out what the components do and fault find - that's where the real learning starts

      --
      Art is the mathematics of emotion
    2. Re:There are no shortcuts... by FlyingGuy · · Score: 1

      If you are building kits and the like, you are correct. Someone else has already done the math for you. Yes you can even tweak them a bit and still not have the thing go up in a puff of smoke.

      If you want to do something like build a speaker from scratch or design even the most basic amplifier ( I am talking a basic common collector circuit ) and wonder why the thing makes a better oscillator then an amplifier you have to be able to apply the formulas that every engineer uses to design amplifiers.

      When i was WAY younger I would try and do things without doing the math and for the most part they did not work, or worked badly. Once I understood the math and then actually did the math things started to do what i actually wanted them to do the vast majority of the time. Unfortunately electronics is not inherently intuitive, you still need to know how to calculate the correct values for your bias resister or filter cap or RC tank circuit that will resonate at the right frequency.

      --
      Hey KID! Yeah you, get the fuck off my lawn!
  93. You forgot by ub3r+n3u7r4l1st · · Score: 1

    the Make Magazine, makezine.com

    1. Re:You forgot by naturaverl · · Score: 1

      100% agree with make magazine. The Chinese MP3 players, not so much. The MP7 players, on the other hand....

    2. Re:You forgot by PenguiN42 · · Score: 1

      Make Magazine is fun, and can give some good ideas, but it's far from technical at all.

      Hey nuts and volts still exists though.

      --
      The following sentence is true. The preceding sentence was false.
  94. Don Lancaster by mbstone · · Score: 1
  95. simple text for absolute beginner by Anonymous Coward · · Score: 1, Informative

    http://www.earthshinedesign.co.uk/ASKManual/Site/ASKManual.html
    is freely downloadable and uses the arduino and resistors, LEDs, pushbuttons etc to start from a very basic level and move up step by step.

  96. Re:LMGIFY by deniable · · Score: 1

    Parent isn't goatse/porn. Poster just doesn't know how to use real hyperlinks.

  97. Electronics 101 by naturaverl · · Score: 1

    1) Begin with an understanding of the fundamental equation that is Ohm's Law. Voltage, current, and resistance: V=I*R. I=V/R. R=V/I. And power: P=I^2*R... P=I*V. Current is I. In some locales, Voltage is denoted as V. In others, it as denoted as E.

    2) Understand what the current will be when you have a battery (of specific Voltage) and a resistor(of specific Resistance) in a series circuit. The current is dependent on the load (resistance) and voltage (12v has higher potential than 5v, thus 12 v across so many ohms of resistance has more current than 5v across the same amount of resistance). What I've found helps is to think of it in terms of fluid dynamics... Voltage is like water pressure. Current is like how fast the water in the pipe is moving. Resistance is like a bag of rocks blocking the pipe, limiting the flow, and absorbing energy, preferably doing something useful with the energy absorbed other than wasting it as heat.

    3) Once you understand the above, move on the the fundamentals of capacitors and inductors. Inductors are like water-wheels. Current (rate of flow) never changes instantaneously across inductors, due to inertia. And as for capacitors, they are like water towers. Voltage rises as their stored energy rises, just as stored potential energy rises in a water tower as water is pumped into it.

    Once you can visualize it, you are on to something :-) The above is a time-domain way of explaining it. Time to move on to electronics 201. Change mode of thought into the frequency domain. Get a feel for how RLC, or "resistor-inductor-capacitor" circuits work. Given the configuration of these, series, parallel, and variants, you get low-pass or high-pass filters. Like an equalizer for sound... Low pass... High pass... Dough nuts.

    1. Re:Electronics 101 by naturaverl · · Score: 1

      Just to add a bit to the above... Before delving into the frequency-domain stuff (Laplace and Fourier transforms, etc), you should also learn the techniques of nodal analysis and mesh analysis. And then... On to transfer functions. These are the fundamentals of electronics. With a transfer function, you can characterize a circuit based on it's output response given an impulse. All theoretical now, an impulse is an infinitely large spike of voltage with an infinitely short duration. Or in more realistic terms, approximately now, it would be the response of a circuit given a really quick, but really large, voltage spike.

    2. Re:Electronics 101 by naturaverl · · Score: 1

      Oh yeah, almost forgot...
      5) Profit.

  98. Evil genious series of books. by Anonymous Coward · · Score: 0

    These are the books I try to give friends who show interest in getting into a type of DIY project but don't know where to start or are simply interested in trying to get into electronics. They don't get into such detail as for example how to solder correctly but they will give you a good excuse to learn how to solder.

    There are several dozen books in the series like PIC Microcontroller Experiments, Bionics for the Evil Genius, 125 Physics Projects, 123 Robotics Experiments, 22 Radio and Receiver Projects Fuel Cell Project, Telephone Projects, Electronics Sensors, 101 Spy Gadgets, Electronic Circuits, Mechatronics, 51 High-Tech Practical Jokes, Solar Energy Projects and so on.

    Search on Amazon for them, there are plenty that have been make through the years, and find one that sounds interesting and within your abilities to start with. Most have diagrams and required materials required listed for most projects.

  99. Practical Electronics for Inventors by Anonymous Coward · · Score: 0

    I covers a lot. There's some typos but they're obvious enough to see the intent(such as swapping min and max). It goes from basics, to simplified models, to physics(only a little). It's the best book I've found.

  100. Balance: if you're comp.sci, go for analog elec. by Prune · · Score: 1

    While messing around with FPGAs may be fun, I find that, as a guy with bits and bytes up the wazoo from coding all day, designing and building analog electronics brings a Zen-like blanace to one's life. I also happen to be a bit of an audiophile, so it was a perfect match. A dozen amps, many of them tube, 10 DACs, plasma speakers, and counting

    --
    "Politicians and diapers must be changed often, and for the same reason."
  101. youtube by Anonymous Coward · · Score: 0

    I learned from this guy : Basic Electronics - Prof T.S.Natarajan

    He's sometimes hard to understand and the sound levels change dramatically but you will learn all the basics.

    Open Source Solutions

  102. Elektor's ELEX DVD by Anonymous Coward · · Score: 0

    If you are fluent in German, Dutch or French, then I'd recommend the corresponding DVD of the old ELEX magazine (available from elektor.de, elektor.nl or elektor.fr, respectively):

  103. UK Intermediate Ham licence == electronics course by SomethingOrOther · · Score: 1

    In the UK there are now three stages of Ham licence.

    FOUNDATION: Covers basic electronics and radio usage, gets you on the air.

    INTERMEDIATE: This has a practical electronics course attached where you solder up electronics kit under supervision, with lots of friendly help on the way. (I remember building signal generators & amplifiers from scratch) I can't think of a better or cheaper introduction to DIY electronics in the UK.... even if you don't like radio.

    ADVANCED: No practical course, just an electronics/radio exam to study for.

    An amateur radio club is an excellent place to meet people with similar interests, and in the intermediate classes, you will meet people at your skill level. Look here for a club&course near you.
     

    --
    Anyone quoted by a reporter knows how little they understand
    Don't believe what you read is the truth.
  104. BitsBox by xiox · · Score: 1

    Don't go to Maplin - they are very expensive. It's best to go to BitsBox - personal service, cheap delivery, good prices, and a reasonable range of stuff beginners would need.

    1. Re:BitsBox by RockDoctor · · Score: 1

      Don't go to Maplin - they are very expensive.

      "Cheap" is certainly not a word that I associate with Maplin. But ... well, let's see what BitsBox charges for a resistor :

      0.25W Carbon Resistor x1
      Item Number CR1 Value: 10M £0.04
      Postage & Packing: £1.50 GBP
      Total Amount: £1.54 GBP

      The corresponding price from Maplin is £0.20

      I think that you missed my point about walking down the road to the local store. It is literally five minutes walk.

      It's best to go to BitsBox - personal service, cheap delivery, good prices, and a reasonable range of stuff beginners would need.

      Bitsbox, 94 Pierce Avenue, Olton, Solihull, B92 7JZ. UK
      That'd be fine if I ever moved to Solihull, which is vanishingly unlikely (I grew up next to the Midlands, and if I ever move again, it'll be out of Britain. Nothing particularly against Solihull. Well, not a lot.)
      The equation is rather different if you've further to travel, but there is a lot to be said for being able to browse.
      Which reminds me - I've got to build a 300V power supply to replace a MoD battery, all to fit into the form factor of a PP9-ish cell (astable of some sort, stepped up through a transformer and rectified). Does your online supplier provide the dimensions of the transformers they sell?

      No transformers at Bitsbox. As the Meerkat would say "Simples!"

      Which reminds me - I've still got to decide whether to use the MoD-supplied PSU circuit (which uses discrete components), or whether to hack up something off a 555. Choices, choices. Well, the device hasn't had power since 1974, so waiting until the weekend isn't going to kill anything that's not dead already.

      --
      Birds are not dinosaur descendants;birds are dinosaurs, for all useful meanings of "birds", "are" and "dinosaurs"
  105. Circuit Analysis by Anonymous Coward · · Score: 0

    Many are recommending The Art of Electronics, but it basically doesn't include any circuit analysis. At the local university, EE programs start with two semesters of circuit analysis. Only after that you move on to electronics. Read (and understand) a book on circuit analysis first.

  106. What I did by Alioth · · Score: 1

    1. Get a breadboard of a decent size.
    2. Get a whole pile of components. You don't have to spend a truckload of money - but get an assortment of NPN, PNP transistors, N and P channel MOSFETs (get one or two power MOSFETs so you can do fun stuff with switch mode supplies), resistors, capacitors, inductors, op-amp ICs, 555 timers. You can get bags with big assortments of resistors and capacitors of various sizes. Get a spool of magnet wire too so you can make your own inductors.

    You may also want to get some CMOS 4000 series logic (runs from a wide voltage range), or 74HC/74HCT series (much faster).

    3. Experiment! Go through online resources such as "Lessons in Electric Circuits" (google it). As you get stuck in you may also want "The Art of Electronics" (Horowitz & Hill)

    It's handy to have an oscilloscope too - you can pick up a reasonable scope off ebay for not much money. (I prefer an actual big box scope to a PC-based scope, I just don't want to deal with PC problems when I'm trying to tinker with stuff).

  107. Take a course by oycob · · Score: 1

    Check out your local university or other higher education for a introduction to electronics course. A prof with real knowledge and electronic experience is going to teach you what you're asking for, a basic knowledge of how this stuff works (like electronically, not conceptually). After all, this is how most people who work with this stuff learns it... These courses are free (except for a fee to be approved as a student, less than us$100 at my university) in many places, i.e. where I live, in Norway. (public universities) Also, stick with old stuff that actually has the components seperately - it helps to be able to see actual, physical components when you're trying to figure out the circuit as a beginner.

  108. 'Adventures with Electronics' by acey72 · · Score: 1
    Most of my generation (late 30's/early 40's) in the UK started out with Tom Duncan's excellent book, Adventures with Electronics. It's definitely old school - transistors, resistors, capacitors and (from memory) one project which used a small 3-pin IC in a radio receiver. No logic devices and definitely no PLCs. There's a follow-up, Adventures with Microelectronics and (after my time) a third book, Adventures with Digital Electronics. To me the great thing about the book was that it's divided into projects which you can just dive into - you don't need to follow the book sequentially, although it will help your understanding if you do. Every project had a written description of how it works, circuit diagrams, a layout to build it on an 'S-Dec' (solderless prototyping board) and ideas to change, improve, modify the circuit. Using the S-Dec for prototyping made it very easy to swap components to see what effect that had on the circuit's operation. All the components used were (are?) standard, unlike a lot of kits which involved daisy-chaining together proprietary modules. For a basic grounding in electronics you can't go far wrong and my son will definitely be getting my old copy and component box when he's old enough.

    My advice would be to start with the basics of analogue circuits (as in the book above) and get a grounding in these things before you get into digital electronics. I have a friend who is an EE in mobile communications, at the moment 3G hardware, and he's always commenting on the lack of analogue/RF skills in the more recent EE graduates, who focus on digital. Which is good for him, as his skillset is much in demand. I'd agree with the two posters who mentioned audio/hi-fi and ham radio - hi-fi is more immediately practical in that you can make big amps etc. but there's nothing like VHF/UHF/microwave for teaching good construction skills.

    Have fun and don't get too addicted to the smell of hot solder.

    AC :)

  109. This circuit simulator helped me a lot by mrjb · · Score: 1

    This circuit simulator helped me a lot.

    --
    Visit http://ringbreak.dnd.utwente.nl/~mrjb/growingbettersoftware to download your free copy of the book
  110. Have you considered R/C models ?!? by ctrl-alt-canc · · Score: 1

    There is plenty of electronics, mechanics, ingenuity, they are fun to build and can entertain children and adults. Furthermore there is no need to apply for a license, or raise an antenna on your roof.

    1. Re:Have you considered R/C models ?!? by Anonymous Coward · · Score: 0

      > There is plenty of electronics, mechanics, ingenuity, they are fun to build and can entertain children and adults.

      Especially adults :-)

  111. Where to get components by ColonelZen · · Score: 1

    The real question these days is where to get components! Mail order is fine, but you may wind up spending more in shipping charges than fro what you need! Then there's the idea that wandering around aisles looking at stuff is fun and may now and then inspire you to pick up something you hadn't thought of before. Where, say around Philadelphia. Even in NY, where would you go? -- TWZ

  112. Lessons In Electric Circuits by Anonymous Coward · · Score: 0

    A free series of textbooks on the subjects of electricity and electronics

  113. Vacuum tube guitar amp by bluefoxlucid · · Score: 1

    Epiphone Valve Jr Vacuum Tube Guitar Amp, it's a dead simple Class A1 guitar amp. Learn how it works front to back, learn how to modify these-- study and relate the theory to it-- and you'll understand amplification. From there, learn about Class AB1 push-pull amps, very similar; and about hi-fi and higher frequency hi-fi. Hook an antenna up to a higher frequency hi-fi amplifier and build an encoder circuit and you have a high powered 2 meter radio. You can change out the vacuum tube circuits for MOSFET circuits and use those to build op-amps that pass a decent amount of power; though when you want to ring the other side of the world bouncing off the ionosphere, you're going to need those vacuum tubes, because there's no way you can pass 50,000 watts through silicon.

    A simple Class A1 guitar amp is a very practical starting point, as opposed to a push-button with a piezo buzzer and a 9V battery on it.

  114. ARRL Handbook - Latest Edition by knirps · · Score: 1

    The ARRL Handbook was thoroughly updated for the 2010 edition - much better than an old copy and at fifty bucks way cheaper than Art of Electronics, even a used copy. Start with the chapter "Electrical Fundamentals" and go from there. Similarly, "Understanding Basic Electronics" (another ARRL publication - www.arrl.org) has been updated and the "Hands-On Electronics" book contains a lot of simple experiments that explain the theory behind the circuits. Pick up a used EE circuit course book like "Microelectronics" by Millman as deep backup to the introductory texts. If you live in a college town, the used bookstores near campus are good sources of cheap texts no longer being used for courses, but still fine as a workshop reference. Electronic project books are fun, but often don't explain very much about how the circuits work, so you'll need a supplementary text for that. For basic how-to-build circuits and common electronic construction techniques, try "Circuitbuilding Do-It-Yourself For Dummies". To build up your junk box and learn how stuff goes together, go down to the local thrift store and buy some junk electronic device, then tear it apart. You'll get lots of connectors, parts, hardware, and know-how for pennies. In the spirit of full disclosure, I am a long-time ARRL member and licensed ham that learned a great deal of electronics through ARRL publications and by building my own gear and accessories.

  115. Try Make:Electronics by makoto149 · · Score: 1

    It's a little pricey at $34.99, but worth it. You will need some basic understanding of electronics before you can do anything useful. Good luck.

  116. From personal experience... by John+Pfeiffer · · Score: 1

    I'd have to say the best practical learning experience comes from having something you want to do that you don't know HOW to do. :D

    There were projects I wanted to undertake, ideas I wanted to try...but I had almost no idea what I was doing.

    I'll be the first to admit that despite being a pretty smart guy, saying I'm 'high school educated' is a stretch; I swear, they'd graduate rocks around here if one were to enroll. I knew hardly anything about electronics, aside from growing up around tinkering in-general and thus knowing which end of a soldering iron to hold.

    Ignorance has never been something to stop me though, so I set about looking into what I needed to know to do the things I wanted to do. (After all, half of being smart is knowing what you're stupid at, the other half is rectifying it.)

    I found, what has to be, one of the single greatest places to start: Adafruit. I adore LadyAda, she's awesome. :) I bought a Digg Button kit, a USBTinyISP kit (AVR microcontroller programmer), an Arduino, an Arduino motor control shield kit, and an Arduino protoshield kit. The kits got my soldering skills back up to spec, and the Arduino was really a marvel. You can learn so much just screwing around with one. It's like 'Embedded Systems LITE' because it uses an easy-to-understand language that is structured in an intuitive way and actually helps you understand some of the more basic stuff going on. You can use it to do just about anything. One of my favorite early projects, was using a 'navigation switch' (Up, down, and push to select) to act as a 'color mixer' for an RGB LED. Turning the (PWM-controlled) brightness up and down, and using the 'select' to cycle through the R, G, and B elements.

    Another great source is Sparkfun. You can find all sorts of sensors and other devices to use in your microcontroller projects ranging from useful to novel. Just interfacing an Arduino with random inputs and outputs is a great learning experience.

    From there, I taught myself schematic layout and PCB design using EagleCAD. I started etching my own PCBs for prototypes using the toner transfer method.

    It's been a year or two since I started down this road, and I have made progress on countless projects. I have one that I started seriously pursuing about a month ago, and I'm about ready to have a run of PCBs professionally produced. I also just built my own reflow soldering oven using a Black & Decker Infrawave and some control circuitry, so assembling the boards won't pose much of a problem despite the abundance of SMT devices present.

    All in all, the opensource hardware movement is an incredible thing. Being able to see what other people have done through the original design files and code is incredibly educational, and it often gives me new ideas for things I want to do. Not to mention the fact that opensource hardware is making things more affordable. A couple weeks ago, I put down a preorder for an opensource logic analyzer, $45 assembled and shipped. That's practically nothing for a tool like that.

    Having access to inexpensive Chinese PCB fabrication and methods of fast and reliable in-house assembly, means anyone can output production-quality electronic devices. Manufacturing 2.0 is here. :) (I can't wait for opensource injection-molding!)

    --

    Friend: "The NIC is misconfigured..." Me: "No prob, I'll just telnet in and fix it." *Silence*
  117. sound.westhost.com by Anonymous Coward · · Score: 0

    Take two of these and call me in the morning. Really, great articles, great schematics, PCBs if you so desire. Excellent resource.

  118. Rat Shack... believe it or not by dentar · · Score: 1

    Get one of the 100-in-one style kits from Rat Shack. If you actually read the book and go through each project and understand them, you'll have a pretty good grasp of the basics.

    --
    -- I am. Therefore, I think!
  119. Navy Electrical & Electronics Training Series by jj0b · · Score: 1

    I am an electrical and computer engineering technologist and an electronics hobbyist and have read many electronics text books and hobby books. By far my favourite is the freely available NEETS - Navy Electrical and Electronic Training Series http://artikel-software.com/blog/2006/10/11/neets-navy-electrical-and-electronics-training-series/ These 24 well written modules cover an immense amount of material and take you from the most basic concepts of matter and energy through basic electronics to solid state electronics, operational amplifiers, filters, power supplies, oscillators, schematic reading, motors, wireless communication, digital electronics and even into low level computing. This would be my desert island reference because it really would be the only thing you would need even if you had never even heard of electronics. And they are free! Can't go wrong.

  120. Projects to Avoid by PingPongBoy · · Score: 1

    Kite on a wire

    Loading a battery with a lump of C4

    Third rail urinal

    --
    Know your pads. One time pad: good for cryptography. Two timing pad: where to take your mistress.
  121. 150-in-one kits by alleycat0 · · Score: 1

    I learned electronics starting as a young kid when i obtained one of those "150-in-1" (or 100-in-one or 200-in-1) kits with an assortment of components on a board with spring connectors, to which you run wires according to directions in the manual. The one i had (probably Radio Shack) had cartoon characters of electron characters that explained the theory behind the circuitry you were wiring up. No need to solder, no need to dig through parts bins, but great for learning the theory behind a variety of circuit types (alarms, radios, high voltage generators, etc.).

    There are tons of these type kits out there - as well as kits to build individual devices (also great learning experiences, and you wind up with a useful piece of equipment) - check the links at http://www.lutins.org/lists/electronics.html If you *are* thinking of building a single-device kit, i highly recommend the Midnight Science Ultra-RX1, an ultrasonic listening device available from http://www.midnightscience.com/ultra-kits.html. The kit is built in three sections, with instructions on how to do some troubleshooting-type testing after each section. When you're done, you'll have a device that allows you to listen in on ultrasonic emanations (bugs, bats, etc.) - mine works *way* better than i ever expected!

    --
    I am not a number - I am a free man!
  122. Cost Effectiveness / Another good source by t42+24t · · Score: 1

    Getting a lot of fun components can start to add up, so some great ways to save money are: 1. Shop around for a while online- some sites will sell the same thing for vastly different prices. 2. If you can locate a source of old or broken electronics, JUMP ON IT. While most of the stuff on old boards is yucky or obsolete, you can still find some really neat stuff like nixie tubes. On more recently discarded boards you'll find plenty of perfectly good components, all for free. I've made plenty of circuts entirely out of things I've ripped off of other boards. The other great thing about discarded boards is that you can learn from them- try to figure out what it was supposed to do, and then try to figure out what the purpose of each component was. It'll take some googleing and patience, but its a great way to learn if you aren't taking any classes. 3. Find people in your community who know something about what you want to do (in real life, not just slashdot) and talk to them a lot. Nothing beats learning from a pro, but learning from a fellow amateur is certainly good too. Although this doesn't really fall under the category of saving money, The Inventor's Guide To Electronics is an amazing book- it's everything you would ever want to know about components, how to chose them, circuits... well... electronics in general. You know.

  123. Yeah, that one by pem · · Score: 1

    I see you've met him. Wait, did I introduce you to him, or did you introduce him to me? I'm trying to figure out whether to feel ashamed or supercilious.

  124. A great source by phorgan1 · · Score: 1

    Get the ARRL Handbook. Full of tutorial and information about radio electronics. It's a big giant fat book of lovliness

  125. Learn your basics first by Anonymous Coward · · Score: 0

    skipping basic theory would be like trying to build a house starting with the roof. By getting a good understanding of the basic building blocks (in which all devices are built upon) you'll be able to understand any electronic

  126. Maplin electronics kits by Beliskner · · Score: 1

    If you're in the UK, buy Maplin kits which consists of all the components you need to build the project you buy

    --
    A caveman dreams of being us, the incalculable power and riches. We dream of being Q, then what?
  127. Make Zine by falconwolf · · Score: 1

    I would also recommend becoming a fan of Make Magazine on Facebook.

    That won't happen. I have not signed up for Facebook, Myspace, Tweeter, or any other social networking site in years. I haven't even signed up with Google for gmail or anything else. If I ever sign up for one it will probably be Google's Orkut.

    Falcon

  128. NEETs Modules by StikyPad · · Score: 1

    You can download the Navy's Electric and Electronic Training Series (NEETS) modules (booklets) for free. They're a bit dated, with an emphasis on radio and radar, but they cover everything from electrical theory to DC to solid state (including logic gates, oscillators, and counters, which are integral to the function of CPUs), and it's all pretty well explained. Nothing really beats having an instructor's brain to pick, but I'd recommend these books highly for the cost/value provided.

    http://www.rarmy.com/coleman/neets/

  129. plane ticket or start building by Anonymous Coward · · Score: 0

    If you want to be an EE rather than a hobbyist... I'd recommend buying a plane ticket and going to college in the UK. They still have true 'electronic engineering' and 'communications enginering' degrees there where you can do microwave circuit design at undergraduate level rather than the more common generalist Electrical engineering programs in the US. They dont mess around so you'll be writing code and building circuits from the first semester.

    If you just want to be a hobbyist... just get into ham radio and start building lots of kits.. theres no other way to learn how to solder.

    Bottom line is you'll need to use your own initiative.

  130. pic32 by marcus · · Score: 1

    Full-on MIPS core makes an excellent C target as we well as asm.
    Many free or low cost tools.
    Dev boards available for as little as $35.
    Plenty of code space, RAM, and performance.

    --
    Good judgement comes from experience, and experience comes from bad judgement.
    - W. Wriston, former Citibank CEO