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Bungie Signs 10-Year Deal With Activision

An anonymous reader writes "Infinity Ward may be suing Activision under allegations of low payment and no royalties, but it seems some developers are still happy to work with the publisher — it has just signed a 10-year deal with Bungie, the studio behind the popular Halo series of FPS games. Activision will publish all of Bungie's games in the next decade — although Bungie will own the IP. The terms of the deal are similar to those brokered by former Infinity Ward chiefs Jason West and Vince Zampella when they signed with EA after being fired in March."

61 of 85 comments (clear)

  1. Yes... by Anonymous Coward · · Score: 1, Insightful

    Sign your souls away to us for the next 10 years while we milk you for all you're worth...I mean this will be a profitable 10 years for both of us...

    1. Re:Yes... by The+Velour+Fog · · Score: 5, Informative

      The summary is wrong, they've only signed away the publishing rights to their new franchise, not all games. If things with activision go sour they can still go to another publisher and not continue whatever the new franchise is.

    2. Re:Yes... by Nerdfest · · Score: 1

      Ctrl+Alt+Del sums it up nicely.

    3. Re:Yes... by Moryath · · Score: 1

      Well, here we go. One more good game out of Bungie, followed by layoffs, firings, and an endless line of crapass worthless "sequels" from ripoff studios like Neversoft.

      I can't believe Bungie was that stupid. Microsoft might have pushed to get a couple things out the door earlier but come on, Craptivision's sequel-itis is making EA look like a sane company these days. The damage Craptivision did to Guitar Hero alone should have warned Bungie away, never mind the damage to Marvel's game lines, the absolutely crappy X-men "fighting games", the nonsense with Infinity Ward...

    4. Re:Yes... by Pojut · · Score: 1

      Craptivision's sequel-itis is making EA look like a sane company these days

      With the exception of a few hiccups, EA has actually been pretty awesome the past couple of years. They did a complete turnaround. They aren't quite what they were in their glory days, but they are well on their way back.

      There was a time when I would have refused to purchase a game with "EA" stamped on it. Now, I'm starting to get excited to see their name again.

      EA rightfully caught tons of crap for a while, but they have really improved themselves as of late.

    5. Re:Yes... by tophermeyer · · Score: 1

      Craptivision's sequel-itis is making EA look like a sane company these days. The damage Craptivision did to Guitar Hero alone should have warned Bungie away, never mind the damage to Marvel's game lines, the absolutely crappy X-men "fighting games", the nonsense with Infinity Ward...

      Respectfully, remember that we are talking about Bungie here. After seeing the success of Halo CE, Halo 2, Halo 3, Halo: ODST, and the excitement over Halo: Reach, I can certainly understand why they might want to find a publisher for their next big franchise that will has the marketing knowledge and culture to support a 10 year string of sequels. Maybe they are looking for a franchise like Guitar Hero, which would allow them to crap out a new full price game every 9-12 months with minimal development.

    6. Re:Yes... by The+Velour+Fog · · Score: 2

      Well, here we go. One more good game out of Bungie, followed by layoffs, firings, and an endless line of crapass worthless "sequels" from ripoff studios like Neversoft.

      Activision didn't buy out Bungie, it's just a publishing deal for one franchise, they have no control over them so they can't fire anyone.

      As for rip off sequels from Neversoft, Bungie still own the IP

    7. Re:Yes... by poetmatt · · Score: 1

      yeah. signing a 10 year deal without some easy way to break the contract is never a good idea, no matter what business.

    8. Re:Yes... by poetmatt · · Score: 2

      saying ea improved themselves is like saying microsoft suddenly became ethical. I'd give it a solid 20 years before companies this large would be expected to reasonably stop treating their customers like shit.

    9. Re:Yes... by DurendalMac · · Score: 1

      Go back to 4chan, Mr. Greentext. And Bungie was great in the years before the MS buyout.

    10. Re:Yes... by Pojut · · Score: 2, Interesting

      They've released a few big time games with no DRM (Dragon Age being the most notable). They are well on their way.

    11. Re:Yes... by ooshna · · Score: 1

      Hey Bill Gates is trying his hardest to show everyone he is trying to change. Why else would he spend so much money to make cows that don't fart and helping to spread awareness for malaria?

    12. Re:Yes... by HaZardman27 · · Score: 1

      Halo: Reach isn't being made by Bungie, it's being made by 343 Studios, a MS Game Studios company that broke off of Bungie to continue working on Halo related products.

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
    13. Re:Yes... by kkwst2 · · Score: 1

      What do you mean change? Regardless of what you think of Microsoft or his role in it, he's been one of the most philanthropic guys for the past two decades and has long had plans to give away the majority of his fortune. He's just only recently begun to talk a lot about it, perhaps because he's been convinced that his voice is an asset to the cause in addition to the money, perhaps because he enjoys the celebrity, perhaps both. But the giving of mucho dinero is nothing new.

    14. Re:Yes... by poetmatt · · Score: 1

      no drm? Do you know what a disc check is? It's DRM. It's less of it, and it's much more sane, but it's still DRM.

    15. Re:Yes... by tophermeyer · · Score: 1

      Sorry, I didn't say that very clearly. My point was that they are probably very aware of how excited people are over Reach, even though it will be the 5th FPS in the series. I meant to imply that Bungie see's how successful they can be with cranking out sequels on a single (kick-ass) franchise.

    16. Re:Yes... by kkwst2 · · Score: 1

      Come on, they're still great. I think they've had a great track record of merging a real-time action game with an interesting story line. Granted, the Halo story is not nearly as flushed out, quirky, and just downright brilliant as the Marathon series. And I still have never had more fun playing multi than the LAN Marathon 2 tournaments we had in grad school. Perhaps some of that was the time and that FPS multi was still so new...

      But I think they transitioned quite gracefully from the Marathon games in which most of the story had to be told from text-based console interactions into one which was largely told through in-game action and cut scenes. I think it limits to some degree what you can do with the story in terms of detail, and most console (or even PC maybe) gamers are just not going to have the patience anymore to read a bunch of rantings from a deranged AI anymore...

    17. Re:Yes... by will.perdikakis · · Score: 1

      Also, the DLC in Dragon Age is a clever disguise for DRM. You make an account, attach the serial key to it and purchase the DLC. DLC can only be purchased once per serial key.

      --
      -Will P.
  2. Oh no by atomicthumbs · · Score: 1

    Is Activision going to feed off Bungie's core until it, too implodes?

    --
    http://pinopsida.com
  3. The silver lining by bbqsrc · · Score: 3, Insightful

    No more rehashes of Halo :D

    --
    Disagree != mod troll.
    1. Re:The silver lining by Tom9729 · · Score: 1

      Says who? The article suggests this may end any exclusivity agreement Bungee had with Microsoft, so if anything this may mean having Halo on more consoles is a possibility (and hopefully some PC ports sometime in the next decade, even if they are castrated).

    2. Re:The silver lining by Anonymous Coward · · Score: 3, Informative

      Bungie and Microsoft already agreed to end Bungie's development of the Halo franchise following Reach. Going forward, Halo will be developed by 343 Industries, an internal Microsoft studio. This deal with Activision will not affect Halo at all. It will however see Bungie produce games for consoles other than the 360, as you suggested.

    3. Re:The silver lining by arogier · · Score: 2, Informative

      I'm pretty sure Microsoft still has the rights to the Halo franchise and is pushing Halo development after Halo Reach to 343 Industries.

    4. Re:The silver lining by ShakaUVM · · Score: 1

      >>No more rehashes of Halo :D

      Oh come on, Halo Wars and Orbital Drop Whatever were certainly better games than a classroom of 5th graders could have made in their free time.

    5. Re:The silver lining by BJ_Covert_Action · · Score: 1

      Translation: After Halo Reach, Halo won't be worth touching with a ten foot pole...

  4. Great! by DemonBeaver · · Score: 4, Funny

    Looking forward to Guitar Hero: Halo and Call of Duty 57: Master Chief

    --
    This message was brought to you by Sarcasm and Troll Feeders United (STFU)
    1. Re:Great! by Tom9729 · · Score: 1

      Guitar Hero: Halo would be...interesting, but to be fair it does have some very excellent music and I really wouldn't mind playing along (although we might need new plastic instruments :-).

    2. Re:Great! by Trepidity · · Score: 4, Funny

      I suppose playing along with Halo music is one way of doing it. But how about an FPS where you shoot up music venues?

    3. Re:Great! by Nerdfest · · Score: 3, Funny

      That would be "Rap Hero". The controller is a gun you hold sideways.

    4. Re:Great! by adamofgreyskull · · Score: 1

      This angers Gaga. Gaga has spoken.

    5. Re:Great! by tophermeyer · · Score: 1

      Aerosmith beat you them to it.

    6. Re:Great! by sharkey · · Score: 3, Informative

      Don't forget to trick out your Microsoft Glock!

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    7. Re:Great! by tlhIngan · · Score: 1

      Guitar Hero: Halo would be...interesting, but to be fair it does have some very excellent music and I really wouldn't mind playing along (although we might need new plastic instruments :-).

      There is a free GH Halo track up for DLC (on the Xbox360, naturally) - Halo Theme MJOLNIR Mix (from Halo 2 Volume 1 soundtrack).

      Though, I think this is for Bungie's future games. Halo IP is owned by Microsoft anyhow. Part of Bungie's re-spinoff from Microsoft is so they could get away from Halo. And multiplatform releases.

    8. Re:Great! by Labcoat+Samurai · · Score: 1

      Or a Halo game you control by playing tasty guitar licks.

  5. Wonder $$ by Anonymous Coward · · Score: 1, Interesting

    10 years? that must be a huge chunk of change and little regret toward the future. Halo has already been fairly simple so they don't have much to lose tech wise.

    1. Re:Wonder $$ by Hadlock · · Score: 2, Insightful

      It's probably enough money to support the company while they rebuild after being let loose from under Microsoft's wing for what.. 8 years now? You need a huge chunk of investment cash flow from somewhere to support a major studio while they build a new AAA level blockbuster game. Activision will be breathing down their neck to see a first release inside of two years, so expect it to be shitty. They won't have the luxury of time to put out a top notch game like Blizzard does. Does anyone remember Blizzard announcing that FPS game "Ghost"? Luckily Bungie is sitting on the Myth property, along with ... well, [googles bungie's properties owned] uh, Marathon, and Oni [googles "Oni"]. So unless their plan is to release Myth 4 less than two years after Starcraft II, they'll be building some sort of new property just to generate cash. I'm doubtful if much of the creative staff that built Myth and Halo still work for the company.

      --
      moox. for a new generation.
    2. Re:Wonder $$ by DurendalMac · · Score: 1

      Oni doesn't belong to Bungie. Take Two got it in the MS buyout deal, then rushed it to market and didn't even give us fucking multiplayer, which would've rocked.

    3. Re:Wonder $$ by Graff · · Score: 2, Informative

      Luckily Bungie is sitting on the Myth property, along with ... well, [googles bungie's properties owned] uh, Marathon, and Oni [googles "Oni"]. So unless their plan is to release Myth 4 less than two years after Starcraft II, they'll be building some sort of new property just to generate cash. I'm doubtful if much of the creative staff that built Myth and Halo still work for the company.

      Bungie transferred the rights to Myth and Oni to Take-Two Interactive as part of being bought out by Microsoft so those are toast unless they manage to buy them back. Myth 3 was pretty much a disaster so I'm betting they don't bother. Oni was an extremely cool FPS at the time it came out but it also didn't go too far.

      I'm on board with Bungie being pretty much dead. Most of their original staff left for more exciting work over the years and they'll have to do a lot of rebuilding. Maybe they'll pull it off but they certainly aren't the same company that innovated with Marathon and Myth years ago.

    4. Re:Wonder $$ by fyrewulff · · Score: 1

      Most? You mean Seropian? Like, one guy? Two of the three founders are still there.

      --
      "We need to get over this notion, that, for Apple to win... Microsoft must lose." - Steve Jobs, 1997
    5. Re:Wonder $$ by Graff · · Score: 1

      Like, one guy? Two of the three founders are still there.

      Two founders are still with Bungie, yes. However, a lot of the rest of the top staff went to other companies over the years, such as Wideload Games, Certain Affinity, and Giant Bite.

      We'll see if they can regain the magic they once had but they are definitely not in the same place they were before they were bought out by Microsoft.

  6. great idea. by Anonymous Coward · · Score: 1, Interesting

    all this means is that bungie won't have to gamble with their own money, just Activision's.

    they still retain the IP, which means they won't make anything they don't want to.

    smart on their part.

  7. Which Bungie employees are tied in? by Rogerborg · · Score: 3, Interesting

    Because Bungie is the people, not the corporate entity. Oh, how we'd all laugh if all the Bungie staff tunnelled their way into Respawn.

    --
    If you were blocking sigs, you wouldn't have to read this.
    1. Re:Which Bungie employees are tied in? by RoadDoggFL · · Score: 1

      The core of Bungie is working on the first title that will be published by Activision. I think the only one really missing is Alex Seropian.

      --
      "This is considered plagiarism."
    2. Re:Which Bungie employees are tied in? by AHuxley · · Score: 2, Informative

      Some went to http://en.wikipedia.org/wiki/Wideload_Games
      What is left at MS is just a sell out brand and Halo.
      Gaming and marketing for the hardware limited console generation.

      --
      Domestic spying is now "Benign Information Gathering"
    3. Re:Which Bungie employees are tied in? by RoadDoggFL · · Score: 1

      I knew Seropian formed Wideload games. Just didn't know how many left with him.

      --
      "This is considered plagiarism."
  8. Recruiting by Anonymous Coward · · Score: 1, Funny

    Activision - Hey, it beats working for Microsoft!

  9. Re:Fuck you by RoadDoggFL · · Score: 1

    Haha, I was actually thinking of visiting Croatia, too. Might have to put it off if their board of tourism thinks spamming is a good way to get the word out.

    --
    "This is considered plagiarism."
  10. Suggestion for the first game by indytx · · Score: 1

    Oni 2. I've been waiting years for a sequel to Oni. Maybe they could call it Offi.

    --
    Make love, not reality television.
    1. Re:Suggestion for the first game by UCSCTek · · Score: 1

      Sequel: "Pwni"

      And the third title, "My Little Pwni"?

    2. Re:Suggestion for the first game by DurendalMac · · Score: 1

      Bungie lost the nearly-completed Oni to Take Two when MS bought them up. Sorry, but they'd have to buy the rights back if you want Oni 2.

  11. Re:Fuck you by Disstress · · Score: 1

    I read that as their "board of terrorism", need more coffee =/

  12. Re:You mean Myth engine with enhancements. by DurendalMac · · Score: 1

    Awww yeah. They already open sourced Marathon, so why can't they follow suit with Myth? It's still unrivaled as a tactical RTS!

  13. Why the Infinity Ward comparisons? by Tobor+the+Eighth+Man · · Score: 2, Informative

    Every time I see this story, there's some ridiculous note about how Activision is screwing Infinity Ward or how Bungie worked to break off from Microsoft, so why would they go back to Activision?

    This is a PUBLISHING AGREEMENT. Microsoft owned Bungie, just like Activision *owns* Infinity Ward. A publisher has a degree of control over a developer, yes, but comparing that to an ownership situation like Bungie/MS or IW/Activision is patently absurd. It's not even apples to oranges; it's apples to rocks.

    1. Re:Why the Infinity Ward comparisons? by flabordec · · Score: 1

      Mmm... Delicious, juicy rocks

      --
      "I see undead people" Warcraft III - Necromancer
  14. Bungie is the people, and its heart is Jason Jones by kybosch · · Score: 1

    We shouldn't forget in this period of transition that the technical brains behind Bungie is Jason Jones (not the guy from John's Stewart's The Daily Show). Historically, he has shown an inclination to not want to retread ideas endlessly. He created his own game Minotaur before joining Alexander Seropian at Bungie.

    When they wanted to create a 3-D version of Minotaur, they apparently found the format lacking and so modified the ancient Greek location to a Mayan pyramid inhabited by a god-like space alien to create the game Pathways Into Darkness. I enjoyed that game, with its semi-RPG like structure a lot. After that, Jones started Marathon, a science fiction themed game that also formed the basis for much of Halo's structure and backstory. What's relevant to me is that Jason Jones was involved in a heavy engine rewrite for Marathon 2 that saw much improved full screen performance, but did not involve himself in the next sequel, Marathon .

    Instead, he had already started following the thread of another project that interested him: Real time strategy in a 3-D environment with desformable terrain. This was quite an about face from Marathon, and was quite interesting in its own right. I am not sure how involved Jones was in the making of the sequels but it is clear that he again felt ready to move on and craft something new.

    This turned into the project codenamed Blam!, which everyone now knows as Halo. As an outgrowth of ideas in Myth, Halo was originally slated to be an massively multiplayer game where players took on certain roles. The idea was for every gamer to find their niche, like warthog driver, pilot, or sniper.

    From a development perspective, it looks like Jones was heavily involved in the first sequel to Halo, but again, I am not sure how involved he was in the next sequel.

    For years now, I have been wondering what he is up to. I figured that Jones has followed his same pattern and has decided to follow up on other ideas that interest him. After ten years of Halo and the prospect of endless sequels churned out by Microsoft, I think many people are very interested in what Bungie will do next. Previous comments have speculated that the publishing announcement with Activision will mean that Bungie will have to squeeze out a product very quickly and that the quality may suffer for it. I would contend that they have probably been working on something for several years at this point (there is a joystiq article from 2006 that states that Jason Jones was working with Halo programming lead Chris Butcher on a secret project).

    Here's hoping for something exciting.

    And by the way, I wouldn't mind seeing something that revives Pathways Into Darkness or Myth again.

  15. Re:Fuck you by CorporateSuit · · Score: 1

    Haha, I was actually thinking of visiting Croatia, too. Might have to put it off if their board of tourism thinks spamming is a good way to get the word out.

    Right now, there is a Bosnian sitting back in his chair, pressing the tips of his fingers together in front of his face, and saying "Just as planned."

    --
    I am the richest astronaut ever to win the superbowl.
  16. Re:RIP by grantek · · Score: 1

    Whenever I see the word "Bungie" in type I always read it first as "Bungle"

  17. Re:You mean Myth engine with enhancements. by DurendalMac · · Score: 1

    Son of a bitch! I thought they only lost Oni! Well, those asshats are just going to sit on it unless Bungie buys it back, which I doubt.

    Godammit.

  18. "Grizzled Ancients" are mostly newbs by Pfhorrest · · Score: 1

    Most? You mean Seropian? Like, one guy? Two of the three founders are still there.

    Three founders? Who is this third person you speak of? Bungie was founded entirely by Jason and Alex.

    The only person still there from even the Marathon days, besides Jason, is Rob McLees. Everybody else is from the Myth days at the earliest, and while they may call themselves "Grizzled Ancients" now, I still consider them newbs.

    Signed, a formerly proud Bungie fan since 1992,

    --
    -Forrest Cameranesi, Geek of all Trades
    "I am Sam. Sam I am. I do not like trolls, flames, or spam."
  19. Re:Plz open-source Myth engine. by Pfhorrest · · Score: 1

    Myth is "semi" open source right now. It's not really open in any proper sense, but the lead developer on Myth 3 got the rights from Take 2 (who bought them from Bungie) to develop the Myth engine further, mostly to fix up the mess Take 2 left after laying off the whole team just after the game was rushed out the door... But anyway, from him the code and rights to develop it have passed down through several sets of hands to a progressively more informal group of fans who continue to update the Myth engine to this day. See Project Magma for more.

    --
    -Forrest Cameranesi, Geek of all Trades
    "I am Sam. Sam I am. I do not like trolls, flames, or spam."
  20. Next up at Bungie: Phoenix/Breach/"Fantasy Siege"? by Pfhorrest · · Score: 1

    I've always hoped in my heart of hearts that they would resume work on the cancelled "Phoenix" project. That thing looked awesome.

    --
    -Forrest Cameranesi, Geek of all Trades
    "I am Sam. Sam I am. I do not like trolls, flames, or spam."