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WoW On an iPad Via Gaikai

Gametap writes "If cloud gaming works for enough genres, it can't help but find popularity. Even just a game like WoW might be enough to make it happen, and Gaikai's Dave Perry posted a picture of doing just that on an iPad. So is it the future or not? Could somebody make a tablet with nothing more than a screen, battery, network port, and video decoder, and have it be a good gaming platform? Will it change the mobile, PC, console, and TV world as we know it? Lots of questions, lots of skepticism, lots of players and money being invested — but one thing is for sure: it will be very interesting to see how this evolves."

27 of 121 comments (clear)

  1. Input by Barny · · Score: 4, Insightful

    Is ever the problem with such systems, the only two mmog I have ever been able to play reasonably well with just touch pad is EVE-Online and City of Heroes/Villains (and that in a limited capacity, requiring a lot of macros).

    Without commenting on the whole "which MMOG is bigger/better" thing, I would hazard to guess that for this to work, the games would HAVE to be built for it.

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    1. Re:Input by Dragonshed · · Score: 2, Interesting

      I totally agree.

      The ipad puts alot of design constraints on apps. Most games turn part of the touch screen into a controller input that plays similar to a portable console (think gameboy). Doesn't work for a game like WoW, or Blizzard would've ported it to consoles long ago.

      -ds

    2. Re:Input by Jurily · · Score: 3, Funny

      Doesn't work for a game like WoW

      Some people have ideas though.

  2. Yeah right by DryGrian · · Score: 2, Insightful

    I can't even get a good framerate with Quake 3 on my netbook. Gaming requires powerful video hardware which requires bigger power supplies than tiny mobile devices can deliver; at least, that's the explanation I accepted.

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    1. Re:Yeah right by tnok85 · · Score: 2, Insightful
      The whole point of this 'cloud gaming' thing is that you don't need a powerful graphics card to run games. It's essentially a streaming video of the game from a server that does have the hardware to run the game. Sort of like OnLive.



      Although I agree nothing is going to come of this, I'm pretty sure there have been a dozen "WoW on the iPhone!" stories too.

    2. Re:Yeah right by linj · · Score: 2, Interesting

      Quake 3 (Arena) works fine one tier up, though. Runs playable (50+fps) on a (clocked down) 800MHz C2D with that GMA X3100. (:

      At this rate, mobile phone performance is likely to surpass the platform I'm on very soon. Just recently, Intel demo'd a 100fps Q3A on their prototype mobile phone.

  3. Gaming platform by Thanshin · · Score: 5, Insightful

    Could somebody make a tablet with nothing more than a screen, battery, network port, and video decoder, and have it be a good gaming platform?

    It depends on your definition of "Good gaming platform".

    From the top of my head, I could certainly play Go, Civ, Galciv, BB, and just about anything that's turn based.

    I wouldn't try playing anything with direct action, to avoid the frustration of high ping and lag spikes.

  4. Tablet PC's can already do this? by Ziekheid · · Score: 3, Insightful

    Wouldn't any Tablet PC with a Windows OS installed on it just run WoW for years already? Am I missing something here?

    1. Re:Tablet PC's can already do this? by Ziekheid · · Score: 4, Insightful

      Oh and also, since this seems to be about streamed gaming, wouldn't any Tablet PC.. what am I saying.. any device with a compatible browser be able to do so?

  5. Latency. by Zencyde · · Score: 2, Insightful

    Does no one else get offended at the suggestion of real-time cloud gaming due to obvious latency issues? It's bad enough having my network ping at 100ms, I don't need it to take 100ms for a screen refresh. Or is there something about the implementation I'm missing?

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    1. Re:Latency. by bluesatin · · Score: 2, Insightful

      I'd imagine this screen-refresh issue would be solved if the rendering was done at home with your desktop PC and was then streamed to you sitting in your living room onto your tablet of choice. I've always wondered if it would be a cool idea to have a 'home server' that just ran dummy machines at the end to just completely run off the server, it'd mean you could use nearly any device and have all the same interface.

      Mind you I'm currently in a flat with 5 people in it, so I'd imagine that's really the minimum you'd want this setup for (or if you had 5 people in total that are in the flat a lot).

  6. Fancy picture != Nice to play by thegarbz · · Score: 2, Insightful

    So we have a picture, and we can see that it works. Heck it may even be playable to some extent but that is hardly the point. We're at a stage where gamers will spend $100+ on a cabled mouse and buy the most perfect friction free mousepad they can find to go with it to reduce lag in their gameplay. Here we have exactly the opposite. The game may have been "pictured" but did the guy manage to get anywhere in a team raid?

  7. How to do it properly by Macka · · Score: 2, Interesting

    Yes, you're missing a mouse. Applications (games specifically) need to be modified to make use of accelerometer and touch input to be useful on a tablet device. The better games exploit this by adding gestures and multi-touch input to enhance game interaction. You can see this for yourself: there's a 1:28 demo of the iPad version of N.O.V.A where they show all this stuff off.

    1. Re:How to do it properly by cynyr · · Score: 2, Interesting

      nope, just make the accelerometer send out mouse signals, or an app to translate the data that way, why would games need to be modified for touch? an FPS tilting the tablet would send WASD key presses.

      But the game you linked did nothing with the accelerometer. What would be cool is http://www.thinkgeek.com/computing/keyboards-mice/77ba/ but as a multitouch surface with on screen buttons, and palm rejection. I wonder how hard it would be to set up one of those displaylink monitors to do that.

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    2. Re:How to do it properly by Gilmoure · · Score: 2, Funny

      I'm picturing all the characters falling over as the tablets move.

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  8. hardly a surprise by Cederic · · Score: 4, Interesting

    I had WoW playable on my T-Mobile G1 (an Android phone) via VNC over a year ago. With the added bonus of a hardware keyboard for text input..

    That a more modern device with a better processor and bigger screen can also do something like this isn't a surprise at all.

    For me the form factor of the iPad precludes its use for serious online interactive gaming. It's a sleek elegant device with diabolical gaming inputs. Why bother?

    Now, getting WoW to run natively on my n900.. that's a fun and worthy achievement. It still wont be a viable replacement for a 1920x1200 screen with full sized keyboard attached.

  9. THIS IS ASTONISHING! by Rogerborg · · Score: 5, Funny

    But surely the title should be: Fully Featured MacOS Computer Runs Game That Already Runs on MacOS Computers

    No, wait, I have a better one: Expensive Fully Featured MacOS Computer Runs Game That Already Runs on Any Cheap-Ass Commodity Windows Computer

    A little verbose, but I think accuracy is important in journalism.

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    1. Re:THIS IS ASTONISHING! by Azureflare · · Score: 2, Interesting

      I know it's fashionable to not read the article on Slashdot, but you really should.

      It may be possible for WoW to be re-compiled to run on the iPad, but that's not what happened here. They are using Gaikai, a cloud computing server which is still in beta. Gaikai is designed as a service to play games on hosted servers and stream to your client which essentially acts as a dumb terminal. This would essentially remove the requirement to have a 3D graphics accelerator on your computer.

      It's a very interesting concept, and if they can do it I will be very impressed. I'm guessing there are going to be a number of hurdles with this operation, because this is not a typical cloud service; there is a lot of processing involved here.

      It'll probably cost a lot to subscribe...

    2. Re:THIS IS ASTONISHING! by BitZtream · · Score: 2, Interesting

      But surely the title should be: Fully Featured MacOS Computer Runs Game That Already Runs on MacOS Computers

      Too bad thats not whats happening. The iPad is only displaying and taking input, the game runs elsewhere. That is why this story exists. Its roughly like playing the game via RDP or VNC. Do you think that RDP or VNC some how magically transport the code and data for the application to your local machine to run it?

      No, wait, I have a better one: Expensive Fully Featured MacOS Computer Runs Game That Already Runs on Any Cheap-Ass Commodity Windows Computer

      While that is true, it has no relation to this story at all. the iPad isn't a fully featured Mac computer. Its an iPad, it is a cut down tablet style PC with input methods that are pretty much nothing like a cheap ass commodity windows computer or a fully featured Mac ...

      A little verbose, but I think accuracy is important in journalism.

      If you think accuracy is important than why are you so completely out of touch with the story and its facts? You essentially got every single thing wrong in your post and you want to talk about accuracy? Next time before you start talking about accuracy you should probably get at least one of the facts of the story straight. Its really a good idea to actually HAVE A CLUE before you start telling others they don't.

      Really? Modded insightful? So not only are you a moron, but at the time of writing this, at least four other idiots followed right along with you.

      This is a perfect example of why slashdot needs a -1 WRONG modifier.

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  10. Re:Meaningless. by Anonymous Coward · · Score: 2, Informative

    That is not WOW running on an iPhone, it's someone remoting into a PC running WoW.

  11. Re:Meaningless. by L4t3r4lu5 · · Score: 2, Informative

    WoW does not run on the iPhone. If it was, you wouldn't be able to zoom the UI; It would be running at the native resolution (and horribly blocky). This is a VNC connection to another computer running WoW.

    Hell, you can see the tessellation when he scrolls around the login screen. You get that from breaking down the screen into quarters and transporting these sections separately to reduce apparent lag (compared to rendering the whole scene at once, as running WoW directly on the iPhone would do).

    In short, FAKE.

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  12. Re:PC-only MMO? by CubicleView · · Score: 3, Insightful

    The whole I'm a PC I'm a Mac thing is BS. My understanding of the term PC is Personal Computer. That definition should be OS agnostic.

  13. No good for action gaming due to latency? by AC-x · · Score: 2, Insightful

    I can't see how this streaming service could be practical for any game with action in it.

    Anyone remember playing the original Quake online (not Quake World)? It didn't have motion prediction so before your player reacted to controls it needed a complete server round trip. That means there would be lag between when you pressed a key and your player react.

    All network games these days move your player in real time then compensate on the server, but if the server is handling the display this becomes impossible. Sure internet connections have got much faster since then but extra delay would be introduced with the video encoding / decoding.

    We put up with network lag back in the day but I can't imagine anyone putting up with it these days. It's a nice idea but I wouldn't put much hope in it catching on.

  14. Re:PC-only MMO? by delinear · · Score: 2, Interesting

    Maybe it is - I don't think they specifically refer to what the "other" OS is (although it's pretty clearly meant to be Windows), but maybe it's the equivalent of "I'm a car", "I'm a Ferrari" - indicating that they realise of course that the Ferrari is also a car, but it's of a higher pedigree than average, in which case there's nothing wrong with their usage of the term (although their interpretation is open to debate).

  15. Re:What about latency? by idontgno · · Score: 2, Funny

    "Damn raid wiped repeatedly because main raid healer was running WoW through his iPad. So we kicked him out of the guild."

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  16. Ooh, the irony... by RinkSpringer · · Score: 2, Funny

    From http://www.gaikai.com/streaming-worlds/:

    "All you need is a broadband internet connection, a web browser, and the latest Adobe Flash player (which you almost certainly already have)."

  17. Article inaccurate by street_astrologist · · Score: 2, Informative

    TFA describes WoW as "PC-only". I think he might have meant "PC hardware-only", since the game's been available for Macintosh since launch.