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What the Mobile Patent Fight Is All About

GMGruman writes "Nokia, Apple, and HTC are all suing each other over mobile patents. Google and Microsoft are also in the game. InfoWorld's Paul Krill explains what the fight is all about: control over multitouch, the technology that enables gesture interfaces on iPads, iPhones, and other smartphones. And he explains the chances that the companies will settle their dispute as they jockey for advantage, why Apple has been playing hardball, and why competitors are fighting back just as hard."

222 comments

  1. Useless shit by Anonymous Coward · · Score: 1, Insightful

    As if 'multitouch' is inventive or someone else would have never thought of it, its like someone patenting single click or one touch...

    oh WAIT>. fuck we're doomed

    1. Re:Useless shit by nacturation · · Score: 1

      Nokia, Apple, and HTC are all suiing each other

      And for those wondering, that word is pronounced "swee-ing".

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    2. Re:Useless shit by beelsebob · · Score: 2, Insightful

      If multitouch sensors were that easy to create, don't you think we'd have had them in 1980, along with all the craze over touch screens way back when?

      Bottom line – good quality touch screens that can take input from multiple contact points at once are hard to build the hardware for, hard to come up with algorithms to interpret the input from said hardware, and hard to build completely new user interfaces on top of.

      Not saying I agree with long term patents, or that I agree with all the corporate bitch slapping going on, but that doesn't make multitouch any less innovative.

      Your argument seems to be that "anyone could have thought of doing things with two fingers"... which is true... Unfortunately, not anyone could, or did think of *how* to do it. I have already thought of flying around in jet cars all day... Doesn't mean I know how to do it, or that it's in any way easy, or non-patentable.

    3. Re:Useless shit by DMiax · · Score: 5, Informative

      If multitouch sensors were that easy to create, don't you think we'd have had them in 1980, along with all the craze over touch screens way back when?

      We did. Sorry if I don't read the rest of the post.

    4. Re:Useless shit by beelsebob · · Score: 0

      Pics (or perhaps more precisely videos), or it didn't happen

    5. Re:Useless shit by Anonymous Coward · · Score: 5, Informative

      How fucking hard is it to just look it up?

      http://en.wikipedia.org/wiki/Multitouch#History

    6. Re:Useless shit by Anonymous Coward · · Score: 0

      Completely different (and better) technology. Patent deserved for this kind of radical improvement. Took the technology from the land of "eh, look, it kinda works" to "holy shit this is brilliant!"

    7. Re:Useless shit by dwater · · Score: 1

      Right. Saying something didn't happen just because there are no pics (or videos) is retarded.

      As far as I can make out, all Apple did was to popularise multi-touch (and it isn't all that popular, IMO); and I don't think a company should be allowed to patent something just because they made it popular.

      --
      Max.
    8. Re:Useless shit by Lumpy · · Score: 0

      Sorry but it goes further than that. Patents in general are all evil and nothing more than greedy asshat tools.

      Honestly, look at small things from every handset, if all the good things were unencumbered with patents the smartphones today would utterly rock in usability and function. But we are stuck with A having this, B having that, and C having the other and then all the rich assholes whining to mommie government that billy took their ball.

      It's ALL bullcrap. every bit of it. It's why we dont have on demand everything at a reasonable price in our homes, it's why we dont have better cars, it's why our smartphones all have a bit of them that has suckage.

      Plain old greed. Dont read into it as anything else. Nokia is greedy. Apple is greedy. HTC is greedy. EVERYONE is greedy.

      --
      Do not look at laser with remaining good eye.
    9. Re:Useless shit by Anonymous Coward · · Score: 0

      They're not allowed to patent something just because they made it popular, even if Slashdot thinks that's what happens. You can get a patent on a better mousetrap, and the technology in multitouch today is obviously leaps and bounds ahead of the crap from the 80s.

    10. Re:Useless shit by beelsebob · · Score: 1

      Honestly, look at small things from every handset, if all the good things were unencumbered with patents the smartphones today would utterly rock in usability and function. But we are stuck with A having this, B having that, and C having the other and then all the rich assholes whining to mommie government that billy took their ball.

      <devil's advocate>Would *any* of A, B or C have had this, that or the other at all, if they couldn't make money by having something better than the competition?</devil's advocate>

    11. Re:Useless shit by beelsebob · · Score: 1

      Sorry to reply again, should all be in one, but...

      Plain old greed. Dont read into it as anything else. Nokia is greedy. Apple is greedy. HTC is greedy. EVERYONE is greedy.

      Yes, yes they are, this is the purpose of a company – to be greedy. Get over it.

    12. Re:Useless shit by commodore64_love · · Score: 1

      >>>Patents in general are all evil and nothing more than greedy asshat tools.

      Bet you'd feel differently if you were the guy who invented Saran wrap. (Of course his patent should have expired after ~28 years.) Patents aren't evil. They serve a purpose of encouraging innovation in the hopes of getting rich. Never-ending patents that never fall into public domain is the evil.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    13. Re:Useless shit by asukasoryu · · Score: 1

      Patents are supposed to protect the little guy. Imagine you invent the best thing since sliced bread. Being a /.er, you don't have the funds to mass produce and market this invention on your own. You seek outside help. A bigger business sees your idea and puts it in the market. Not only that, they have the resources to make produce it for pennies (in China) so even if you do get your product out there, competition has already made you obsolete. Without patent protection, they rake in the millions and you're just a loser who came up with a great idea. Patents do serve a purpose.

      --
      There are more things in heaven and earth than are dreamt of in your philosophy.
    14. Re:Useless shit by PopeRatzo · · Score: 1

      Not saying I agree with long term patents, or that I agree with all the corporate bitch slapping going on, but that doesn't make multitouch any less innovative.

      But not everything that's "innovative" should be patentable.

      --
      You are welcome on my lawn.
    15. Re:Useless shit by Taagehornet · · Score: 1

      Bill Buxton, Multi-Touch Overview :

      Multi-touch technologies have a long history. To put it in perspective, my group at the University of Toronto was working on multi-touch in 1984 (Lee, Buxton & Smith, 1985), the same year that the first Macintosh computer was released, and we were not the first. Furthermore, during the development of the iPhone, Apple was very much aware of the history of multi-touch, dating at least back to 1982, and the use of the pinch gesture, dating back to 1983. This is clearly demonstrated by the bibliography of the PhD thesis of Wayne Westerman, co-founder of FingerWorks, a company that Apple acquired early in 2005, and now an Apple employee:

      Westerman, Wayne (1999). Hand Tracking,Finger Identification, and Chordic Manipulation on a Multi-Touch Surface. U of Delaware PhD Dissertation: http://www.ee.udel.edu/~westerma/main.pdf

      In making this statement about their awareness of past work, I am not criticizing Westerman, the iPhone, or Apple. It is simply good practice and good scholarship to know the literature and do one's homework when embarking on a new product. What I am pointing out, however, is that "new" technologies - like multi-touch - do not grow out of a vacuum. While marketing tends to like the "great invention" story, real innovation rarely works that way.

      ...

    16. Re:Useless shit by beelsebob · · Score: 1

      Really? I was under the impression that the explicit claimed purpose of patents was to encourage innovation. Exactly when should innovative things be protected, and when not?

    17. Re:Useless shit by beelsebob · · Score: 1

      Patents are supposed to protect the little guy

      No, patents are supposed to protect the inventor, whether they are the little guy, the big guy, or the corporate behemoth.

    18. Re:Useless shit by beelsebob · · Score: 1

      So what you're saying is that a company, fingerworks, that apple owns, invented the pinch gesture, and that apple owns the patent on it having bought that company? What's the problem there?

    19. Re:Useless shit by aliquis · · Score: 1

      Maybe instead of suing everyone they should try to come up with better products?

    20. Re:Useless shit by LSU_ADT_Geek · · Score: 1

      Unfortunately, I am prevent from looking anything up as search engines, searching, and typing are all patented ... doh!

    21. Re:Useless shit by Zerth · · Score: 1

      So what you're saying is that a company, fingerworks, that apple owns, invented the pinch gesture, and that apple owns the patent on it having bought that company? What's the problem there?

      Because patents should expire, and the pinch gesture was "invented" in the early 80's.

    22. Re:Useless shit by Theaetetus · · Score: 1

      So what you're saying is that a company, fingerworks, that apple owns, invented the pinch gesture, and that apple owns the patent on it having bought that company? What's the problem there?

      Because patents should expire, and the pinch gesture was "invented" in the early 80's.

      ... and if the Fingerworks patent was:
      I claim:
      1. A pinch gesture.
      The end.

      ... you'd have a point. But it's not, so you don't. Patents are the claims, not the title, not the abstract, and not the Slashdot summary.

    23. Re:Useless shit by abigor · · Score: 2, Interesting

      It's not that simple. Nokia is enforcing its patent on GSM and making everyone pay. Meanwhile, companies are infringing on Apple's multitouch in order to stay competitive, so Apple wants them to pay too - including Nokia, who don't want to. So Nokia countersued. Etc. etc.

      Patents are just a part of the technology biz. This is totally normal stuff.

      I know it's currently cool around here to blame Apple for everything, but as usual things are much more complicated than that.

    24. Re:Useless shit by recoiledsnake · · Score: 1

      Uh little guy? Apple? Have you been looking at their revenues, profit and market capitalization recently? If anything, non-Apple smartphones are the little guys in the smartphone and App market.

      --
      This space for rent.
    25. Re:Useless shit by johanw · · Score: 1

      Apple is 3rd in the smartphone market, behind RIM and much, much behind Nokia.

    26. Re:Useless shit by WCguru42 · · Score: 1

      Uh little guy? Apple? Have you been looking at their revenues, profit and market capitalization recently? If anything, non-Apple smartphones are the little guys in the smartphone and App market.

      I'll give you the App market as currently the iPhone is the only phone accessible to the "App store." As for smartphones, Apple has a nice hold on the consumer smart phone industry, not necessarily a vice grip, but they definitely caused regular people to want smart phones. As for overall phones, I do believe Nokia has a significant leg up on Apple in terms of market share.

      --
      "Educate the mind but never at the expense of the soul."~Blessed Basil Moreau
    27. Re:Useless shit by geekoid · · Score: 1

      Almost every touch screen support multi touch.

      Apple is suing over the very idea of multi touch, not a specific implementation.

      I should be able to come up with my own way of doing multitouch.

      It's like patenting the hammer then telling everyone that means you own the idea of getting nails into wood.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    28. Re:Useless shit by geekoid · · Score: 1

      It's not hard, it's just easier to crowd source the answer.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    29. Re:Useless shit by Jenming · · Score: 1

      The "little guy"? Apple is viaing for 3rd largest corp in the US with Walmart, well ahead of Google, though just behind Microsoft.

      And by largest I refer to their market cap.

      --
      Morpheus, God of Dreams.
    30. Re:Useless shit by Jenming · · Score: 1

      most of the patents involved in this case took millions of dollars of research money. To put that into perspective its more money then you are likely to make in your entire life.

      So think of it this way, you spend your entire life developing something. Should you (a) get some amount of time to profit off of it or (b) should it immediately be copied by everyone else who wants to use it.

      The Patent system is obviously far from perfect. But it is fundamentally a pretty good idea.

      --
      Morpheus, God of Dreams.
    31. Re:Useless shit by SanityInAnarchy · · Score: 1

      It's been awhile since Apple has been a "little guy", especially with small electronic devices (iPod, anyone?) -- and Apple has certainly shown themselves willing to abuse what power they have.

      --
      Don't thank God, thank a doctor!
    32. Re:Useless shit by SanityInAnarchy · · Score: 1

      Unfortunately, patents have been perverted far past that original purpose. That "little guy" inventor will be lucky if he can invent anything without tripping over someone's patent, and if he somehow succeeds, he's still going to have to hire a lawyer to make sure, and to help him file, etc.

      That bigger business knows this game and can play it to their advantage.

      --
      Don't thank God, thank a doctor!
    33. Re:Useless shit by SanityInAnarchy · · Score: 1

      So you're saying that, because it made different claims, it shouldn't expire?

      --
      Don't thank God, thank a doctor!
    34. Re:Useless shit by Theaetetus · · Score: 1

      So you're saying that, because it made different claims, it shouldn't expire?

      I'm saying that, because it's to different claims that are new and not obvious over the stuff in the 1980s, it's not anticipated by that stuff, so therefore, it should expire 20 years from the date of filing of the patent.

    35. Re:Useless shit by glsunder · · Score: 3, Informative

      Xerox was the first commercial company to make a GUI. Both MS and Apple hired from the pool of people who worked at Xerox before the mac came out.

      apple Market Cap: 229.19B
      microsoft Market Cap: 253.10B

      I wouldn't really call apple the little guy.

    36. Re:Useless shit by TheRaven64 · · Score: 1

      And by largest I refer to their market cap.

      I knew US English had some strange spellings, but 'market cap' is a really weird way of spelling 'ego'.

      --
      I am TheRaven on Soylent News
    37. Re:Useless shit by foobsr · · Score: 1

      Saying something didn't happen just because there are no pics (or videos) is retarded.

      No — it is mainstream.

      CC.

      --
      TaijiQuan (Huang, 5 loosenings)
    38. Re:Useless shit by emj · · Score: 1

      It's like patenting the hammer then telling everyone that means you own the idea of getting nails into wood.

      But that's the whole thing with software patents, they are mostly ideas, that's why you don't want them.

    39. Re:Useless shit by Lachlan+Hunt · · Score: 1

      The problem here is that patents are only supposed to cover the one specific method of implementing the invention. But with all the overly broad patents in this area, you have Apple patenting the actual gestures, preventing those same gestures from being used by any other device manufacturer, even if the multitouch detection system were implemented in a completely different way.

      Seriously, patenting finger gestures is like patenting a method of turning a door knob. It's completely ridiculous, and it's only going to force every phone manufacturer to come up with their own overly complex and insanely unusable gestures, just because they weren't the first to file for a patent on the obvious.

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    40. Re:Useless shit by LWATCDR · · Score: 1

      Yep everyone is greedy including people that want everything for nothing.
      Honestly I would love to see software patents go away. Hardware patents not so much.
      My company spent years and a lot of money to develop a new device for our market. The other company in our market held a virtual monopoly with a different device. Not because of patents but because they had run every other company out of business.
      Our new device had a lot of new features and we patented a few of them. We have made a good number of sales and our competitor has already copied a few of the innovations that we didn't patent because they where obvious to us. Had we not had the protection of the patents we would not have made the investment. Even then it is a high risk for us.
      The customer gets a choice now between our product and our competitors and our competitors improved their product because of our competition.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    41. Re:Useless shit by Anonymous Coward · · Score: 0

      Xerox was the first commercial company to make a GUI. Both MS and Apple hired from the pool of people who worked at Xerox before the mac came out.

      apple Market Cap: 229.19B
      microsoft Market Cap: 253.10B

      I wouldn't really call apple the little guy.

      How the **** does Apple have a LARGER market cap than Microsoft? Doesn't M$ sell software to pretty much every major company in the world?

    42. Re:Useless shit by sznupi · · Score: 1

      With the meaning of "smartphone" as diluted as it is... (for example, why Sony Ericsson (5% of global sales) "feature phones" aren't considered "smartphones"? They are more of a "smartphone" than iPhone in its first year; even now - they are the ones with full multitasking...)

      I think it's much more usefull to look at share of all mobile phones, period. Especially since the main battle is really about them, just about the radio technology they use. In that case you have Nokia 37%, Samsung 20%, LG 11%, SE & Motorola 5%, (who knows how many other manufacturers here), Apple 2%.

      Why players such as Samsung and LG didn't protest Nokia "opression"? They have much more to gain, looking at the volumes od cellular modules they ship...

      --
      One that hath name thou can not otter
    43. Re:Useless shit by sznupi · · Score: 1

      "revenues, profit and market capitalization" means only that given manufacturer rips its consumers off handily, if they can do it with such miniscule marketshare.

      Nokia has 37% of global mobile phone sales (and BTW, they don't depend on Chinese sweatshops; they own all their manufacturing facilities, majority of them are not in China), Samsung 20%, LG 11%, SE & Motorola 5% each, (who knows how many here), Apple...2%. Plus don't forget about Symbian having half of smartphone market and Apple 15% of that, however poorly the category would be defined.

      And yes, in the biggest and more serious battle, about access to radio technology behind mobile phones (to which also Nokia greatly contributed, not only them; they are probably the biggest contributor though, hence the main opponent for Apple...but also they don't have much to lose, due to some temporary turmoil, in the US; so I wouldn't be too surprised if other players basically "outsourced" this case to Nokia), the total share matters; radio modules are nowadays basically the same. Heck, quite a lot of "feature phones" built around touchscreens shows up recently...

      Also, ask yourself why the much bigger players aren't "attacked" by Nokia. They have much more to gain if Nokia case was weak, many more radio modules sold...

      --
      One that hath name thou can not otter
    44. Re:Useless shit by sznupi · · Score: 1

      That's still very US centric. Apple has "mindshare" lately, it seems. And only 2% of total mobile phone sales, 15% on "smartphone" sales (with Nokia having half of that, and 37% of the total)

      Behind Nokia there is Samsung with 20% (in a year, large part of their phones will suddenly be "smartphones"), LG 11%, SE & Motorola 5% both, (who knows how many more here, between 5 and 2%)

      --
      One that hath name thou can not otter
    45. Re:Useless shit by Anonymous Coward · · Score: 0

      the madness of finance

    46. Re:Useless shit by aliquis · · Score: 1

      so Apple wants them to pay too - including Nokia, who don't want to. So Nokia countersued.

      Look at what you wrote.

      If Apple want to bitch about others infringing on their patents maybe they should had cleaned up their own backyard first.

      What are they doing suing Nokia in the first place when they themselves haven't signed any license/agreements/whatever.

      AFAIK there may have been something regarding what deal or prices they would get vs others. I think I've read something such.

      Anyway, stupid idea starting suing Nokia and Apple still behaves like arrogant bitches and this time it didn't worked that well for them...

      They obviously thought it was ok to infringing on others IP but start bitching as soon as someone does the same to theirs?

    47. Re:Useless shit by Anonymous Coward · · Score: 0

      Patents only last 20 years, dumbass.

    48. Re:Useless shit by Pence128 · · Score: 1

      The most modern multi-touch is still just a boring old grid of capacitors.

      --
      404: sig not found.
    49. Re:Useless shit by Pence128 · · Score: 1

      ^2 Would any of A, B or C be forced to invent something new before the clones took off to stay ahead, instead of making one innovation and then sitting on their asses?

      --
      404: sig not found.
    50. Re:Useless shit by Pence128 · · Score: 1

      do'h, that should be &ltdevil's advocate&gt^2, newfags can't triforce^W angle bracket

      --
      404: sig not found.
    51. Re:Useless shit by mab · · Score: 1

      It doesn't 229.19 253.1

    52. Re:Useless shit by czarspeed · · Score: 0

      If apple has the patent they have the rights. Http://www.happyendingonline.com

      --
      Adult Toys For Less
    53. Re:Useless shit by jc42 · · Score: 1

      Saying something didn't happen just because there are no pics (or videos) is retarded.

      No -- it is mainstream.

      So what's the difference?

      (You knew someone had to ask that, right? ;-)

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
  2. too much cool-aid by jipn4 · · Score: 4, Insightful

    Multitouch is significant to the mobile battle because it enables the use of gestures, which allows for sophisticated interactions on small devices

    You don't need multitouch for gestures; in fact, gestures are an alternative to multitouch. And it's also not needed; even software on iPhone and iPad doesn't use multitouch consistently, with some applications only using it for scrolling, others only for zooming, and few applications supporting rotation or more complex gestures. Someone has had too much of Jobs's cool-aid.

    And, besides, Apple didn't invent multitouch, and neither did the multitouch company they bought. What Apple did is what Apple always does: they pick some technology, try to get exclusive use of it somehow, and then hype it up, creating the impression that their products are unique and must-have devices.

    You can see their m.o. illustrated nicely in their negotiations with Swype: they were quite interested in Swype when they thought they could get an exclusive deal and dropped it like a hot potato when it turned out they couldn't. Apple isn't about choosing the best technology, they are about choosing something that's different from everybody else and creating the belief that it is better through marketing.

    1. Re:too much cool-aid by Jurily · · Score: 2, Insightful

      creating the impression that their products are unique and must-have devices.

      In a sense, they are unique. While I've never owned an Apple device, there's still this myth about their products, quality and usability.

      Who cares if there existed mp3 players before, if the iPod is the only one with a button that still works after a year of use? And who cares if this is actually true, as long as it's shiny enough?

    2. Re:too much cool-aid by SoupIsGoodFood_42 · · Score: 2, Insightful

      Multitouch significantly increases the number of simple gestures that can be created.

    3. Re:too much cool-aid by ettlz · · Score: 4, Funny

      Multitouch significantly increases the number of simple gestures that can be created.

      Does that include Flipping the Bird?

    4. Re:too much cool-aid by iwannasexwithyourmom · · Score: 3, Informative

      Someone has had too much of Jobs's cool-aid.

      That's "kool-aid" you insensitive clod!

    5. Re:too much cool-aid by Z00L00K · · Score: 0, Offtopic

      I flip the bird at the need to smear my phone screen so it's unreadable.

      --
      If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
    6. Re:too much cool-aid by Anonymous Coward · · Score: 2, Insightful

      And that's a good thing... why? Do you really think that most users are able to memorize a dozen combinations of different fingerings and motions? There is no visual indication of anything with those gestures.

      Gestures and multi-touch are anti-usability. They are more obscure than UNIX two-letter commands. It's supreme irony that a company that used to write usability on its banner all of a sudden is pushing such a geeky feature.

    7. Re:too much cool-aid by Tom · · Score: 1

      You don't need multitouch for gestures; in fact, gestures are an alternative to multitouch. And it's also not needed; even software on iPhone and iPad doesn't use multitouch consistently, with some applications only using it for scrolling, others only for zooming, and few applications supporting rotation or more complex gestures. Someone has had too much of Jobs's cool-aid.

      You don't see that the iPhone was just the test device, and the iPad is the second (beta, if you want) test. Multitouch is here to stay, and it will soon be a major input device system. On a phone, you are correct that multitouch is nice, but not essential. However, on a larger device (like a tablet), you absolutely need multitouch.

      --
      Assorted stuff I do sometimes: Lemuria.org
    8. Re:too much cool-aid by Anonymous Coward · · Score: 0

      http://www.youtube.com/watch?v=u9BSJQBLZSk

    9. Re:too much cool-aid by Threni · · Score: 0, Troll

      > Who cares if there existed mp3 players before, if the iPod is the only one with a button that still works after a year of use? And who cares if this is actually true, as long as it's shiny enough?

      Ironic, given the failure rate of iPods. What use is a working button if the hard drive fails after a year or so. I've had nothing but trouble with iPods and I will never buy another Apple product (I almost risked getting an iPhone but then the HTC Desire came out which pisses all over the iPhone - a close escape). Apple can't compete on quality or price, so once the marketing lead is over they're forced to rely on legal nonsense like crap patents.

    10. Re:too much cool-aid by Flipao · · Score: 2, Interesting

      In a sense, they are unique. While I've never owned an Apple device, there's still this myth about their products, quality and usability.

      Who cares if there existed mp3 players before, if the iPod is the only one with a button that still works after a year of use? And who cares if this is actually true, as long as it's shiny enough?

      It might be a myth, but in my old HTC touch pro I'd open the browser and have to wait for it to load, and scrolling showed nothing but an empty checkerboard for what seemed like an eternity. On my 3GS Safari loads instantly and scrolling is buttery smooth.

      I don't care if it's shiny, it's not my fault HTC churn out devices with 1GHz processors but no hardware acceleration on the UI, Palm can't put a decent SDK out to save their lives, or Google have only just started to get their act together.

      I'm not an Apple fan, in fact, I tried pretty much every alternative before giving up and getting an iPhone and promptly jailbreakin it.

      I love the damn thing, and I feel dirty all over.

    11. Re:too much cool-aid by Flipao · · Score: 2, Funny

      I'm sure there's an app for that.

    12. Re:too much cool-aid by akakaak · · Score: 1

      Actually, what Apple does is to create computing _appliances_ with intuitive interfaces. Hype not withstanding, the reason why Apples devices are successful is because they ARE easier and simpler to use. All of the control that Apple exerts over the ecosystems for their devices has one primary aim: simplicity and consistency. This has been going on since the elaborate "Macintosh Human Interface Guidelines" for the original MacOS. This is why their mice have one button. This is why they resist third-party clones. This is why they have a single iTunes store. Etc, etc... By standardizing and making many choices for the user, they allow the user to focus on their non-technical goals: writing a document, listening to music, etc... For those of us who LIKE to have complete control over the technical details of our devices, and like to spend time making choices about technical matters, this can be exceedingly frustrating. I wish I could modify the OS on my wrist watch as well. I'm a freak. So are you. We aren't Apple's target market. Get over it.

    13. Re:too much cool-aid by Ash+Vince · · Score: 1

      I don't care if it's shiny, it's not my fault HTC churn out devices with 1GHz processors but no hardware acceleration on the UI, Palm can't put a decent SDK out to save their lives, or Google have only just started to get their act together.

      Whereas Apple release devices with a 600Mhz CPU and then prevent any sort of Multitasking so you do not notice how dismal this is. Apple are very good at using interface design to cover up for the hardware failing of their own devices. Ok, the new 3GS model has new rendering chip to help with the display so it will get multitasking eventually but I always thought this was stroke of genius on their part by not releasing any hardware specs on their iPhone.

      This way people did not reach their own conclusions about what caused the lag that the 1st generation suffered from until it was updated. They all blamed it on a slow processor in the HTC Hero because the specification was widely available, even though it was also fixed by a software update, the same as in the early iPhones.

      Apple can do this as they completely control the iPhone platform and develop the hardware and software in house. Companies like HTC that use other companies operating systems have no choice but be a little more open about the harware spec of their devices.

      --
      I dont read /. to RTFA, I read /. to offend people in ignorance.
    14. Re:too much cool-aid by WCguru42 · · Score: 1

      Ironic, given the failure rate of iPods. What use is a working button if the hard drive fails after a year or so. I've had nothing but trouble with iPods

      Nice anecdote, here's another one. I'm still using my mini from 2004. Replaced the battery once in 2007 and again early this year so it could run longer, but other than a few scuffs no problems. Therefore, iPods must be behemoths of longevity.

      Reality, probably somewhere in between these two stories.

      --
      "Educate the mind but never at the expense of the soul."~Blessed Basil Moreau
    15. Re:too much cool-aid by WCguru42 · · Score: 1

      Gestures and multi-touch are anti-usability. They are more obscure than UNIX two-letter commands.

      I find this hard to believe. Explain to me how bringing two fingers together or apart is anti-user friendly. I think this makes good sense. Or how rotating one finger about the other rotates an image. Again, seems fairly self explanatory.

      --
      "Educate the mind but never at the expense of the soul."~Blessed Basil Moreau
    16. Re:too much cool-aid by painandgreed · · Score: 1

      And, besides, Apple didn't invent multitouch, and neither did the multitouch company they bought. What Apple did is what Apple always does: they pick some technology, try to get exclusive use of it somehow, and then hype it up, creating the impression that their products are unique and must-have devices.

      Yet, sometimes it seems that this is the only thing that is able to drag the rest of the computer world kicking and screaming into the next decade. For example, Apple didn't invent USB. My first laptop, a 120 MHz Pentium Fujitsu, had a USB port. Years later when the iMac came out, there were still no devices for it and nobody really knew what it was and many claimed it would fail, or at least a device that relied upon it would. If it wasn't for Apple, the PC would would still probably be using serial (RS-232) and parallel ports. So don't tell me that they don't pick the better technologies and what they do pick is purely bought by us due to advertising. And then, when it comes right down to it, they're not doing anything different than the other companies would do, they are just doing it better which is pissing people like you off.

    17. Re:too much cool-aid by steelfood · · Score: 1

      No, but you might get a response if you flipped the iPod touch.

      --
      "If a nation expects to be ignorant and free in a state of civilization, it expects what never was and never will be."
    18. Re:too much cool-aid by Anonymous Coward · · Score: 1, Informative

      That's "Flavor-Aid" you beastly lout!

      http://en.wikipedia.org/wiki/Flavor_Aid

    19. Re:too much cool-aid by Lord_Jeremy · · Score: 1

      If you've ever used a Palm device, you'd know that cruddy single-touch digitizers are capable of just as many gestures as any modern multitouch screens. Every touch-screen palm device I know of used a number of glyph gestures called graffiti for handwriting interpretation. In that sense, multitouch would have been completely useless since you had to write with a stylus.

    20. Re:too much cool-aid by SoupIsGoodFood_42 · · Score: 1

      Do you really think that most users are able to memorize a dozen combinations of different fingerings and motions?

      Hell yes I do. Why do you think the iPhone has been so popular? It not just marketing alone. It's the interface and part of that is easy to use and easy to remember gestures that use more than one finger.

      There is no visual indication of anything with those gestures.

      You don't need to look at your shoes once you know how to tie them. Besides, many of them do have visual feedback. Pinch to zoom is a good example.

      Gestures and multi-touch are anti-usability. They are more obscure than UNIX two-letter commands

      I was going to reply to this post yesterday, but I thought it must have been a troll. Now it's at 3. Must be a lot of die-hard techies on mod duty today. Do you have any evidence to support this claim?

    21. Re:too much cool-aid by Anonymous Coward · · Score: 0

      Oh, you mean some handicapped tablet that is somehow a big new thing when it's really not at all?

  3. To promote the USEFUL arts by Shihar · · Score: 5, Insightful

    The point of patent law is to "promote the useful arts". In other words, better humankind. The way this is done is by granting a temporary monopoly to an inventor for the singular purpose of encouraging more inventions. This bullshit has nothing to do with that. Apple has an utterly bullshit patent that any idiot who has watched any sci-fi in the past half century has seen before. "Multi touch" is not some breath taking innovation. It is a "not shit" next step for touch based devices (which are also "no shit" inventions). Frankly, this just brings to the forefront the glaring flaws in our patent system. The idea that you could patent a broadly defined (and obvious) method of interacting with a device is absurd. Idea should actually have to be novel and non-obvious. When large companies are slinging patents at each other not to protect sunk R&D costs, but just to trip up their competitors in court, you know that this entire system is fucked.

    1. Re:To promote the USEFUL arts by MichaelSmith · · Score: 5, Funny

      control+alt+delete is a classic multitouch gesture.

    2. Re:To promote the USEFUL arts by Eskarel · · Score: 5, Interesting

      There is a slight difference between an idea being new and the implementation being new.

      Just because Star Trek has used it for years wouldn't make the invention of a real transporter any less patentable, knowing that a transporter would be cool isn't the same thing as knowing how to do it.

    3. Re:To promote the USEFUL arts by rtfa-troll · · Score: 5, Insightful

      Right, but the thing is that, although that's what the patent is supposed to be for, in fact the way they set it up Apple is claiming patents on multi-touch per-se. This is inherent in the idea of patents on ideas (software / business methods / mathematics). It's very difficult to define good legal boundaries which don't have stupid implictions. For example, software patent advocates actually often claim not to be advocates for software patents. They just care about transformations of matter. Including the change in the output of your screen caused by their software! In other words, the boundary which is supposed to limit software to where it's used as part of a machine process instead becomes a tool in manipulating the debate.

      I think the only logical end is a fairly hardline freedom of speech position. Patents, copyrights and trademarks should only be allowed where they demonstrably increase freedom of expression. With trademarks this is easy; if I don't have a proper name for a company which reliably means that company then it's difficult to discuss that company. For copyright, that's quite easy to show, as long as terms are short and DRM (of copyrighted material) is illegal. For normal physical patents, that's likely true as long as the development in the field of interest normally takes place over a term at least a few times as long as the term of the patent. For patents on abstract process that's never going to be true.

      --
      =~ s,(.*),<sarcasm>$1</sarcasm>,g if any_point_you_wish();
    4. Re:To promote the USEFUL arts by powerspike · · Score: 3, Informative

      I think the argument here, isn't that the teleportation is patentable, it's how it's done. They are trying to take control on an idea that has been around for countless years, not the technology that made it possible.
      well that's my take on it anyway...

    5. Re:To promote the USEFUL arts by wvmarle · · Score: 4, Insightful

      While I mostly agree with what you say, it's not that easy.

      As you pointed out the idea of multi-touching and gestures is not new, it may even be called age-old. Think of a womans body... reacts very well under multiple touches. It's just a way of interacting. The implementation of that however is another matter. How to detect those touches that's where the patents come in. But patents is not an easy matter.

      For a start obviousness: many inventions that are patentable look obvious. This are very simple solutions to problems. But often they are only obvious after someone points it out to you. Novelty is a bit less ambiguous, as there is something like "prior art".

      The worst patent fights we see is typically in software; the second bad one is medicine. For the rest the patent system works pretty much as designed, that is for the traditional technical/physical/machine type inventions.

      Also in case of these "multi-touch" patents, it is most certainly not on the user-side of multi-touch. It must be on specific implementations of multi-touch, either technical (how to detect those two or more touches on a surface) or software (what to do with it). The first one I think could certainly be patent-worthy, the second not.

      There may be multiple ways to implement those touch surfaces: different detection tricks and so. Those may each be patentable, and no problem with that. Use method A, pay for patent A, and you're OK. Invent your own method B, you may patent it yourself, and you can implement multi-touch by yourself using your method. Patents work as they should.

      The problem is software-patents where a certain trick which may be implemented in numerous different, innovative ways gets patented. Then your new way to get the same result suddenly falls under an existing patent. And there it goes wrong.

    6. Re:To promote the USEFUL arts by Arker · · Score: 5, Insightful

      Patent law has become completely perverted and is no longer even vaguely related to its constitutional form.

      I remember in school I was taught that a patent had to lay out information so that you could sit down and read it and learn exactly how to do something new and useful and entirely non-obvious. In return for teaching everyone how to do this, the patent holder got a short term monopoly. Even that system was subject to considerable doubt as to whether the cost was worth it, as the normal thing with inventions was that there were several inventors who hit on the same thing very nearly simultaneously. But at least it made some sense.

      Read a patent lately? They usually dont describe anything new or useful, and even when they do, they certainly dont do so in a way that would actually impart the necessary information to do it yourself. The old patent system may have been a bad trade in most or all cases, but it was a trade - now there is no trade at all. Just a pile of impenetrable gibberish filed to get a monopoly.

      --
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-
      Friends don't let friends enable ecmascript.
    7. Re:To promote the USEFUL arts by Wildclaw · · Score: 5, Insightful

      The way this is done is by granting a temporary monopoly to an inventor for the singular purpose of encouraging more inventions.

      And yet, over and over again, people seem to come up with very similar inventions independently. It is almost like inventions happen because the right prerequisites are there, and not because of some monetary incentive.

    8. Re:To promote the USEFUL arts by serviscope_minor · · Score: 5, Informative

      any idiot who has watched any sci-fi

      Sigh. No need to bring that in to it and gloss over the real people involced. HCI researchers have been researching multitouch since the early 80s, or even before.
      http://www.billbuxton.com/multitouchOverview.html

      They did all the real hard grunt work making it actually work. Now a bunch of companies want to swoop in and claim the inventions as their own simply because they want to market it.

      For what it's worth, I do not think that pinch zoom obvious. In 1984. When it was invented. By now, since multitouch is so old, to anyone versed in the HCI world, yeah, this stuff is a mix of pretty obvious and been done before.

      --
      SJW n. One who posts facts.
    9. Re:To promote the USEFUL arts by Bill_the_Engineer · · Score: 1, Informative

      It is almost like inventions happen because the right prerequisites are there, and not because of some monetary incentive.

      True most inventions are created to solve a particular problem and not because of some monetary incentive. However, the reason YOU know that the invention exists is because the inventor saw a potential to make some money off of his idea, and acquired a patent to protect his investment.

      This is how patents work.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    10. Re:To promote the USEFUL arts by ObsessiveMathsFreak · · Score: 3, Interesting

      That depends. The existence of the transporter in Star Trek shows that the platonic ideal, the very concept of a transporter, is not original. However, many patents are so absurdly vague that they indeed give the holder rights over such abstract platonic concepts. A good example of this is the Amazon shopping basket--the one-click patent. It doesn't matter what programming language or technology you use to make your one-click shopping possible. Amazon own the very idea of one-click.

      The patent system is not about encouraging innovation. It's about obtaining a wide and far reaching a monopoly as possible, with actually inventing or discovering something being totally beside the point. I wouldn't be surprised if someone already has a patent on the concept of transportation from the USPTO, waiting patiently for someone to actually develop such a device so they can strike and reap in unearned rewards. Because that's what patents are all about.

      --
      May the Maths Be with you!
    11. Re:To promote the USEFUL arts by Znork · · Score: 1

      the inventor saw a potential to make some money off of his idea

      The inventors lawyer saw a potential to make some money off the inventor would seem more likely. Most patents never make any money.

      The disclosure process would be much more efficiently and appropriately served by simply outright paying for the disclosure. Whether you construct a system as payment on delivery or payment based on usage, any system that doesn't grant a monopoly or result in litigation would be more cost efficient.

    12. Re:To promote the USEFUL arts by Bill_the_Engineer · · Score: 2, Insightful

      Sigh. No need to bring that in to it and gloss over the real people involced. HCI researchers have been researching multitouch since the early 80s, or even before.

      You can't argue with the facts. Prior to FingerWorks in 1998 (which Apple bought), you had multitouch on touch tablets of different shapes and sizes. Most were separate from the display like a traditional keyboard, some had a projector that projected the screen onto the front of the touch pad, and some had the image projected from behind the surface. There even was an early monochromatic LCD phone that had a touch tablet embedded in front of it (I do not believe it was multi-touch).

      However using the technology, purchased from FingerWorks, Apple was able to combine a multitouch UI with a color LCD screen on a handheld portable device that was a functional cell phone. At great risk, since other touchscreen PDA and smartphones were suffering from poor sales.

      I don't think anyone thinks that Apple created their multitouch phone inside a vacuum, however Apple did see market potential in providing multitouch on a cell phone and patented their implementation of it, as well purchasing the IP of FingerWorks.

      So unless you are suggesting that anybody could take academic papers that discusses a single quantity method of using physically large off the shelf parts, and piece all those separate works together into creating a very thin handheld device that can be mass produced inexpensively enough to make it a viable consumer product, I don't know what point you were trying to make.

      Incidentally, Bill Buxton does not criticize the iPhone or Apple and just talks about the "long nose of innovation".

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    13. Re:To promote the USEFUL arts by Trepidity · · Score: 1

      Is that still the case? Publicly explaining the invention was of course part of the original idea, but patents tend to be written in a fairly obfuscated style these days, so I'd suspect it's hard to reimplement most patents from the patent document alone.

    14. Re:To promote the USEFUL arts by Trepidity · · Score: 4, Insightful

      I don't think you can generally patent an invention that already existed solely because you were the first to mass produce it inexpensively enough to make it a viable consumer product. If, in doing so, you came up with some novel innovation, you can patent that, but the innovation can't be as simple as combining the parts and then making manufacturing improvements to bring down the cost/size.

    15. Re:To promote the USEFUL arts by Anonymous Coward · · Score: 0

      Most patents never make any money.

      [citation needed]

    16. Re:To promote the USEFUL arts by beelsebob · · Score: 3, Insightful

      This bullshit has nothing to do with that. Apple has an utterly bullshit patent that any idiot who has watched any sci-fi in the past half century has seen before.

      Hate to break it to you, but you don't get to patent an idea just because you thought "o hey, wouldn't it be cool if we had XYZ". You actually have to explain *how* you do XYZ, and of note, anyone who can do XYZ in a different way is still free to do so. Just seeing something on sci fi is not good enough, if no one could actually demonstrate how to do it.

    17. Re:To promote the USEFUL arts by DMiax · · Score: 2, Informative

      Especially since the technology was patented by synaptics much before.

    18. Re:To promote the USEFUL arts by Anonymous Coward · · Score: 0

      In response to HTC developing Sense UI for their own smartphones - to also give them a multi-touch like capability, Apple initiates a suit :

      TFA :

      At the time of the suit, Apple CEO Steve Jobs wrote, "We can sit by and watch competitors steal our patented inventions or we can do something about it. We've decided to do something about it. We think competition is healthy but competitors should create their own original technology, not steal ours."

      Apple doesn't care that HTC implemented Sense UI all by their lonesomeness - they implemented Steve's idea , and by god - that's enough!

    19. Re:To promote the USEFUL arts by Yvanhoe · · Score: 1

      Also, studies show that contrary to popular belief, the crowd of smart and educated people grows every year. When 5 companies with teams of competent engineers have the same problems, they will logically come up with approximately the same solutions.

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    20. Re:To promote the USEFUL arts by Yvanhoe · · Score: 0, Offtopic

      I don't see any hacker's solution a la GPL to get out of this situation (GPLv3 tries a bit but doesn't get the momentum needed. Maybe an LGPL version forbidding patents ?). So the only solution that I see is to do some politics. In US support Lawrence Lessig's efforts against lobbying (Fix Congress First) anywhere else, get involved in your local pirate party (International Pirate Party)

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    21. Re:To promote the USEFUL arts by Bill_the_Engineer · · Score: 1

      I don't think it's impossible to reimplement a patent from the patent document, but I don't think it's easy either.

      I also believe the more obfuscated the patent document, the least likely it's really deserves a patent.

      Unfortunately, patent lawyers like their obfuscated writing so it's hard to distinguish the good ones from the bad ones. I think this is a well tested strategy on the part of the larger patent firms, since the patent office will probably consider the firm's reputation when granting the patent especially when the bureaucrat feels the need to "fake" that he understands the patent (eg. Well the last few hundred valid patents from that firm were written this way, therefore chances are good that this patent is also valid).

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    22. Re:To promote the USEFUL arts by Bill_the_Engineer · · Score: 3, Insightful

      The inventors lawyer saw a potential to make some money off the inventor would seem more likely.

      I didn't know that lawyers had this psychic ability to discovered undisclosed inventions. I can see them standing outside their offices concentrating as hard as they can and come to the conclusion that Mr Smith two blocks over has just invented a widget. I better run over there and convince him to let me patent it for him before another psychic patent lawyer does...

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    23. Re:To promote the USEFUL arts by Bill_the_Engineer · · Score: 3, Insightful

      The point wasn't the mass production. The point was the multi-touch smartphone. The previous works are the ingredients but not the actual concept of a multi-touch smartphone. The fact that it's mass producible makes the patent more valuable and therefore relevant.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    24. Re:To promote the USEFUL arts by Bill_the_Engineer · · Score: 1

      Sorry I hit Submit instead of continue editing:

      I don't think you can generally patent an invention that already existed solely because you were the first to mass produce it inexpensively enough to make it a viable consumer product.

      Actually I believe you can patent an improvement on a previous patent or work.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    25. Re:To promote the USEFUL arts by kazade84 · · Score: 4, Funny

      Think of a womans body... reacts very well under multiple touches.

      YMMV.

    26. Re:To promote the USEFUL arts by wvmarle · · Score: 1

      Maybe either you should try more, or ask her what's good and what not :)

    27. Re:To promote the USEFUL arts by metageek · · Score: 1

      I didn't know that lawyers had this psychic ability to discovered undisclosed inventions. I can see them standing outside their offices concentrating as hard as they can and come to the conclusion that Mr Smith two blocks over has just invented a widget. I better run over there and convince him to let me patent it for him before another psychic patent lawyer does...

      Wow, you need to get out more. There are IP lawyers going around eg in public universities asking academics what they do telling them that most everything is patentable. They are definitely one force that keeps recruiting patents into the system (and they certainly don't care even if the application succeeds...)

      --
      metageek
    28. Re:To promote the USEFUL arts by Dhalka226 · · Score: 1

      It doesn't matter what programming language or technology you use to make your one-click shopping possible. Amazon own the very idea of one-click.

      Honestly, that doesn't bother me that much. "Lulz! I implemented your idea using your exact algorithm in a different language!" shouldn't be a way around a patent any more than changing some variable names should be. The problem is that something as silly as one-click was granted a patent to begin with.

      I honestly don't know where I stand on software patents in general. Some things like one-click make me want to throw up. Other things seem like they need enough thought and research that they probably should be protected by a patent, at least to me -- though I admit I'm not exactly a computer scientist (hmm, correct term?) or anything. The question I wrestle with in my head is if there is any way to semi-reliably deny stupid patents and allow good ones; and if not, whether the problems are worth the benefits or if the system should just go.

    29. Re:To promote the USEFUL arts by Anonymous Coward · · Score: 0

      In other news, the MAgicians From International Associations Alliance (MAFIAA) will also sue Apple for selling unlicensed magic devices.

    30. Re:To promote the USEFUL arts by coldfarnorth · · Score: 1

      The distinction you describe is very fuzzy in practice. For example, an attempt to patent the waterbed in the US was thwarted by the writings of Robert Heinlein. In addition, patents are intentionally written so that they can be interpreted as broadly as possible.

      --
      Lets start refering to The War Against Terror by it's initials. . .
    31. Re:To promote the USEFUL arts by Anonymous Coward · · Score: 0

      The point of patent law is to "promote the useful arts".

      Patent law opposes the idea of human productivity, as it negates the notion of competition. That is, any knowledge should be available to every human being. The work one spends on craft applying the knowledge is what really matters. There is no point to allow a total control on piece of knowledge to any single party, if that party is not the most productive and not committing all resources possible to develop and deliver that knowledge to the society. That is, if individual or a small business company can deliver a much better and valuable solution to the society than corporation - what is the point in giving the control of that knowledge to the latter? How can you know which of them will serve the society better?

      You cannot know that. Therefore, the notion of Software Patents(or the patent system as such?) is absurd.

      The whole Intellectual Property thing is exaggerated. First there is an intellectual product, which has an owner. And the product is the intellectual property of the owner. In the case of Software Patents I am against those who agree to assign an owner to the product that does not exist and therefore does not bring value into the society. The product in this case is "an idea".

      Through our whole life we mimic, and copy. That is how we grow. It is the matter of _work_ that is involved in a deed makes us all wealthier.

      p.s.
      Bill Gates who claims himself being a philanthropist should come down and play for the people. Should come down and argue the notion of intellectual property, and the patent system. Argue the poverty these things are going to bring.

    32. Re:To promote the USEFUL arts by serviscope_minor · · Score: 1

      You can't argue with the facts.

      Indeed.

      Prior to FingerWorks in 1998 (which Apple bought), you had multitouch on touch tablets of different shapes and sizes.

      So, we both agree that multitouch has been around for years.

      Most were separate from the display like a traditional keyboard, some had a projector that projected the screen onto the front of the touch pad, and some had the image projected from behind the surface.

      So there were multitouch screens before. So far, so good. There were also simple touch screens that worked without a projector too.

      There even was an early monochromatic LCD phone that had a touch tablet embedded in front of it (I do not believe it was multi-touch).

      So transparent touch surfaces on a phone is not new.

      However using the technology, purchased from FingerWorks, Apple was able to combine a multitouch UI with a color LCD screen on a handheld portable device that was a functional cell phone.

      So multitouch screens are not new. Neither are touch screens on phones. The idea of multitouch screens on phones is frankly entirely obvious, since it is simply downscaling an existing idea. The non-obvious bit is how so shrink the technology. That has been patented (1986), and is not the technology under dispute.

      At great risk, since other touchscreen PDA and smartphones were suffering from poor sales.

      That is a red herring.

      don't think anyone thinks that Apple created their multitouch phone inside a vacuum, however Apple did see market potential in providing multitouch on a cell phone and patented their implementation of it, as well purchasing the IP of FingerWorks.

      As far as I can tell, their specific imlpementation of multitouch is not one of the patents in question.

      So unless you are suggesting that anybody could take academic papers that discusses a single quantity method of using physically large off the shelf parts, and piece all those separate works together into creating a very thin handheld device that can be mass produced inexpensively enough to make it a viable consumer product, I don't know what point you were trying to make.

      The point is that "let's make something smaller and put it on a phone" is not a novel idea, especially when something nearly the same already exists on phones. The idea of how to make it smaller may be novel.

      Incidentally, Bill Buxton does not criticize the iPhone or Apple and just talks about the "long nose of innovation".

      I never claimed otherwise. However, if you work on research you will soon come to realise that even big breakthroughs sre often surprisingly incremental and have long histories going back a very long way. This makes a lot of patents seem all the more dubious. And I do not think (as you seemedto be suggesting above) that taking a risk simply is not enough for something to be patentable.

      --
      SJW n. One who posts facts.
    33. Re:To promote the USEFUL arts by BerryMadness · · Score: 1

      It is almost like inventions happen because the right prerequisites are there, and not because of some monetary incentive.

      When I was in high school one of my goals in life was to create a high five machine but, one of my friends informed me that it had already been patented. I even had a simple sketch of what I planned to do when he informed me. The foundation for the primary prerequisite, a high five, had been already invented and it was realized that people without friends could not participant in this by themselves.

    34. Re:To promote the USEFUL arts by Zerth · · Score: 1

      Think of a womans body... reacts very well under multiple touches.

      Until she opens her eyes and is all "damn it, consolidate your freaky blue self"

    35. Re:To promote the USEFUL arts by Theaetetus · · Score: 1

      Apple has an utterly bullshit patent that any idiot who has watched any sci-fi in the past half century has seen before. "Multi touch" is not some breath taking innovation. It is a "not shit" next step for touch based devices (which are also "no shit" inventions).

      The patent is not "I claim: 1. Multi-touch."
      Maybe if you read the patent, you'd have some idea of what you're talking about.

      Frankly, this just brings to the forefront the glaring flaws in our patent system.

      The fact that lazy people can read just the title of a patent, and disregard the figures, specification and claims, and think they know everything about it?

      The idea that you could patent a broadly defined (and obvious) method of interacting with a device is absurd.

      Good thing they didn't do that, huh?

      Idea should actually have to be novel and non-obvious. When large companies are slinging patents at each other not to protect sunk R&D costs, but just to trip up their competitors in court, you know that this entire system is fucked.

      Tell you what... since you know everything about these patents, why don't you recite some prior art that teaches or suggests, explicitly or implicitly, each and every element in independent claim 1 of one of them? And not just "the wiki article says multi-touch has been around for centuries". You need each and every element, including mapping translational slides and synchronized tapping.

    36. Re:To promote the USEFUL arts by Mindcontrolled · · Score: 1

      Patent language is not generally about obfuscation. You just don't understand it - it is a jargon, which you have to learn. A certain type of code, which indeed might look random to the average reader at times. The goal is to strike a balance between precision and broadness - to be as precise as necessary while being as broad as possible. With regard to being able to re-implement an invention from the patent, you gotta keep in mind that nowhere it is written that anyone has to understand it. The average man skilled in the art has to understand it and be able to gather enough information from it to re-implement the invention with a reasonable amount of experimentation. A patent document was never meant to be a step-by-step instruction, but rather a general outline to be filled with average expert knowledge.

      --
      Ubi solitudinem faciunt, pacem appellant.
    37. Re:To promote the USEFUL arts by Theaetetus · · Score: 1

      Right, but the thing is that, although that's what the patent is supposed to be for, in fact the way they set it up Apple is claiming patents on multi-touch per-se.

      [Citation needed]

      This is inherent in the idea of patents on ideas (software / business methods / mathematics). It's very difficult to define good legal boundaries which don't have stupid implictions. For example, software patent advocates actually often claim not to be advocates for software patents. They just care about transformations of matter.

      Let me guess - you read the wiki on Bilski and thought you understood the case. The transformation of matter test applies to things like methods of curing rubber (Diamond v. Diehr). The one you want is "tied to a specific machine". That's the other half of the test, and what software patent advocates actually care about.

      I think the only logical end is a fairly hardline freedom of speech position. Patents, copyrights and trademarks should only be allowed where they demonstrably increase freedom of expression.

      That's a stupid test. This is the only place it applies:

      With trademarks this is easy; if I don't have a proper name for a company which reliably means that company then it's difficult to discuss that company.

      ... because trademarks actually remove words from the public domain, within the field of commerce. So it makes sense that they have to have distinctiveness.

      For copyright, that's quite easy to show, as long as terms are short and DRM (of copyrighted material) is illegal.

      Why does DRM have to be illegal for copyright to increase freedom of expression? This reads like you heard someone else say "DRM is bad" and you just incorporate it into your argument, regardless of whether it fits.

      And finally:

      For normal physical patents, that's likely true as long as the development in the field of interest normally takes place over a term at least a few times as long as the term of the patent.

      I think you've gotten a bit confused about what the term "freedom of expression" means. It does not mean "ability to innovate". And seriously, your argument is that patent terms should be shorter than it takes for the next patent in a field to come out?

    38. Re:To promote the USEFUL arts by Theaetetus · · Score: 1

      Patent law has become completely perverted and is no longer even vaguely related to its constitutional form.

      I remember in school I was taught that a patent had to lay out information so that you could sit down and read it and learn exactly how to do something new and useful and entirely non-obvious. In return for teaching everyone how to do this, the patent holder got a short term monopoly. Even that system was subject to considerable doubt as to whether the cost was worth it, as the normal thing with inventions was that there were several inventors who hit on the same thing very nearly simultaneously. But at least it made some sense.

      Read a patent lately? They usually dont describe anything new or useful, and even when they do, they certainly dont do so in a way that would actually impart the necessary information to do it yourself. The old patent system may have been a bad trade in most or all cases, but it was a trade - now there is no trade at all. Just a pile of impenetrable gibberish filed to get a monopoly.

      Patent specifications are written to enable one of ordinary skill in the art to make and use the invention. Perhaps you're just not up to par.

    39. Re:To promote the USEFUL arts by Theaetetus · · Score: 1

      You can't argue with the facts.

      Indeed.

      Prior to FingerWorks in 1998 (which Apple bought), you had multitouch on touch tablets of different shapes and sizes.

      So, we both agree that multitouch has been around for years.

      Yeah, and if the patent was "I claim: Multitouch," you'd have a point. But it's not. You have to actually read the claims, not the single-word Slashdot summary of an entire patent portfolio.

    40. Re:To promote the USEFUL arts by geekoid · · Score: 1

      Close.

      The way to do something is what is suppose to be patented, not the idea.

      please stop supporting the misconception that the patent office is for ideas. It is not suppose to be. It's for methods to do something. you and I can find different ways to accomplish the same thing and both get patents.

      Having in adea whese some touches a screen to manipulate the UI isn't that hard. How to do it is.

      Lets say I invented a anti-gravity car. By you logic I couldn't get a patent because someone thought of it before.

      Obvious does not mean an idea anyone could have thought up. It means a way to do something that is obvious.

      ". The idea that you could patent a broadly defined (and obvious) method of interacting with a device is absurd. "
      Yes, if a method patent is absurd and complete counter to the concept of the patent. They are wrong and need to be stopped. No doubt.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    41. Re:To promote the USEFUL arts by geekoid · · Score: 1

      freedom of expression has NOTHING to do with patents.

      It's stupid to even think so.

      " (software / business methods / mathematics)"
      It's also stupid that thjose are patentable. THAT's the issue with the patent office, not the idea of patents.

      For the record, no where is 'freedom of expression' guaranteed.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    42. Re:To promote the USEFUL arts by Rich0 · · Score: 1

      It sort of depends. In industries that don't need huge R&D expenditures it is as you say. There are cases where it really does cost tens millions of dollars to actually turn something into a product and then being able to recover the sunk costs is good for society.

      Patents really should be set by industry, and they should be set to allow for recovering sunk costs plus a reasonable return. In almost all cases they should be shorter than they are now. In some cases they shouldn't exist at all.

    43. Re:To promote the USEFUL arts by Daengbo · · Score: 1

      That is the bait-and-switch that upsets me. Patents are granted because they are narrow, but are immediately enforced by businesses and courts as broadly as possible. HTC is claiming Apple violates 7 of 14 claims on one patent, for instance. The patent can be narrow overall, but the claims broad, and infringement is based on the claims, not the overall patent, right? Can someone who has a good number of patents tell me why that is?

    44. Re:To promote the USEFUL arts by Anonymous Coward · · Score: 0

      "...the actual concept of..." This. This! is the problem. Concepts were never intended to be patented. Only real, tangible things, or the design of how to build a real, tangible thing. The notion that you can patent a concept is... well, it comes back to the joke of a patent on filing patents. Or a patent on patents: "I hereby patent the concept of a system whereby an inventor is granted a monopoly for a limited time..."

      And if you don't see that for the broken logic (infinite recursion) that it is then there's no hope for you.

    45. Re:To promote the USEFUL arts by sh00z · · Score: 1

      Huh? How long ago did synaptics patent teleportation?

    46. Re:To promote the USEFUL arts by jafac · · Score: 1

      Heh, wouldn't Scotty have been freaked out if he went back to the future, found out the guy he gave the Transparent Aluminum Idea to had patented it, still owned the patent, and the license fees were so high, that they drove Starfleet bankrupt, thus preventing them from being able to go back in time in the first place. Oh noes! Patents-time-paradox!

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    47. Re:To promote the USEFUL arts by Rob_Bryerton · · Score: 1

      So you're saying there's some sort of... conspiracy?

    48. Re:To promote the USEFUL arts by klui · · Score: 1

      In fact, the Japanese do this all the time.

    49. Re:To promote the USEFUL arts by Existential+Wombat · · Score: 1

      That's why no one has bothered to invent a transporter.

      The patent royalties to the Roddenberry estate would bankrupt them!
       

    50. Re:To promote the USEFUL arts by Bill_the_Engineer · · Score: 1

      Yawn.

      You have all the ingredients, it's how you use those ingredients that matter.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    51. Re:To promote the USEFUL arts by Bill_the_Engineer · · Score: 1

      Actually the legal jargon may be necessary, but it doesn't always come from the field for which the patent originates. I've seen a couple of WTF? moments when a draft patent application comes from the legal department.

      I agree that the patent isn't a step-by-step instruction, however it SHOULD be concise enough to allow other inventions from unintentionally violating the patent.

      How many patent trolls have taken advantage of the vagueness of their patent?

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    52. Re:To promote the USEFUL arts by Mindcontrolled · · Score: 1

      It's like in coding, I guess - there's efficient code and there's obfuscated code and the two share a small set. I work as a patent engineer, and I always try to keep the inventors closely in the loop when writing a draft. As I said, the compromise between broadness and precision is the main goal here. The problem is two-fold - if I draft a vague, obfuscated patent, it might be useful for trolling, but for the serious inventor, this is not what he needs. He needs clear protection for his invention, and obfuscation, vagueness and lack of clarity actually endangers that - no good service to the customer, from my point of view. You are right of course that there are badly worded patents out there, and that some are indeed intentionally vague with the purpose of trolling.

      From my (European) point of view, a big problem in the US resides not with the patent system in particular, but rather with the legal system as such. For example, around here we have a special patent court, which helps tremendously. The majority of the judges there are so-called "technical judges" - not lawyers by profession, but engineers and scientists who worked in the patent business for a couple of years before joining the court. They actually know what they are talking about in their rulings, and, in my experience, it is a very, very bad idea to try to bullshit these guys with obfuscation. I have seen quite a number of patents invalidated by technical judges on grounds of lack of clarity and lack of reproducibility. This does wonders for the general sanity of the patent system.

      A second factor, in my opinion, is legal costs - patent litigation is way cheaper around here, compared to the US. This makes it rather hard to impossible for a troll to squash a small business just with the threat of legal action - the small business can actually afford the defense. This help a lot against abuse, too.

      --
      Ubi solitudinem faciunt, pacem appellant.
    53. Re:To promote the USEFUL arts by Anonymous Coward · · Score: 0

      Actually you are right - The first multi-touch interface is the Keyboard - (the first multi-touch software driver is /embeded or not/ too)

      Actually the whole thing of "multi-touch patent wars" is simply a scam/noise generator/Black - White PR Action

      Pinger Dial-PPP

    54. Re:To promote the USEFUL arts by xTantrum · · Score: 1

      Nokia, meanwhile, sued Apple last fall, charging that the iPhone infringes on Nokia patents covering wireless data, speed encoding, security, and encryption. Apple followed by countersuing Nokia, accusing Nokia of infringing 12 Apple patents. Not to be outdone, Nokia just this month fired back with another complaint, charging Apple with infringement of patents for speech and data transmission, use of positioning data, and antenna configuration. Nokia is including the new Apple iPad as a device supposedly violating Nokia's intellectual property.

      This just boggles my mind and leaves me speechless at the shambles this area is in. I don't understand how we can ever progress and I can hardly fathom how far back we're being hindered because of patents - not just on software - but drugs, hardware etc. C'mon people ideas aren't new. Imagine if mathematicians and scientist sued each other for patent infringsment??! Can you imagine if Leibnitz and Newton sued each other. I for one think we should do away with patents - across the board. If I implement idea A and you want to use it and not implement it yourself you can liscence it from me, however if you implement it yourself then so be it you don't owe me any royalties. As a business this should drive us to competition and better products and returns for our clients and society - but it doesn't because of the purely capitalistic mentality of this nation and today's world, period. I wonder if the pirate party has a platform on patents? I'm so utterly disgusted with this it's not funny. I hope people start seeing apple for what they truly are now: just another money hungry bitch company.

      --
      $action = empty(PHP) ? backToC() : unset(PHP) ; "when the concrete cases are understood, the abstractions are readily
    55. Re:To promote the USEFUL arts by Bill_the_Engineer · · Score: 1

      I agree.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
  4. You know the drill: patents, claims, prior art by Anonymous Coward · · Score: 1, Interesting

    Ready, set, go!

    I know these aren't software patents, but this is profoundly stupid, and I'm sure we'd all enjoy watching Apple and MS get fucked over by their own greed.

  5. No it isn't. by dadioflex · · Score: 2, Insightful

    The suit brought against HTC by Apple didn't include anything to do with multitouch, AFAIK. The multitouch patents aren't even relevant outside the US for the most part and nothing but the most precise implementation will likely survive any scrutiny with-in the US.

  6. HTC havent actually sued Apple by mjwx · · Score: 5, Insightful

    They've made a complaint to the FTC.

    Apple is suing because it's being eclipsed by it's competitors.

    Nokia is suing because it got sick of asking Apple nicely to pay for the patents they were using.

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
    1. Re:HTC havent actually sued Apple by Anonymous Coward · · Score: 0

      Apple is doing poorly. Nokia are nice guys. Got it.

    2. Re:HTC havent actually sued Apple by rolfwind · · Score: 1, Interesting

      Apple is suing because it's being eclipsed by it's competitors.

      Based on what? Having more android phones sold (how many models on how many carriers)?

      They're probably suing because they thought they had an edge with multitouch, having bought fingerworks around 2006ish and having implemented it in their laptops, magic mouse, iPad, and iPhone.

      Now sure they're correct on this, but I don't think it's because they've been eclipsed yet.

    3. Re:HTC havent actually sued Apple by DMiax · · Score: 1

      You never sue when you have the edge, you sue when you lose the edge.

      Or when you see that the good manners cannot be successful and your competitor will never pay for your research unless forced. Just sayin'...

    4. Re:HTC havent actually sued Apple by whisper_jeff · · Score: 0, Troll

      Nokia is suing because it got sick of attempting to extort unreasonable licensing fees from Apple for the patents they were using.

      Fixed that for you.

      I suspect Apple would have paid reasonable licensing fees for those patents but the word on the street is that Nokia asked for more than what Apple felt was reasonable for patent licensing fees when those patents are involved in a standards-related technology. I don't recall the legal term but the short version is that, because those patents are involved in standard technology, Nokia is required to offer the licenses at reasonable rates - in other words, they can't play hardball.

      So, sorry, but I don't think Nokia has asked nicely for anything from Apple.

    5. Re:HTC havent actually sued Apple by whisper_jeff · · Score: 1

      As a follow up, danerthomas summed it up quite nicely in his comment: http://yro.slashdot.org/comments.pl?sid=1651720&cid=32204658

    6. Re:HTC havent actually sued Apple by drinkypoo · · Score: 1

      Nokia is suing because it got sick of attempting to extort unreasonable licensing fees from Apple for the patents they were using.

      Fixed that for you.

      you didn't fix anything. Nokia wanted to cross-license with Apple, Nokia would in fact like to draw them into the larger group so that everyone's patents are shared. But Apple thinks that their patent on multitouch is worth more than all the patents which make GSM possible. This is bullshit because their patent on multitouch should never have been granted both because it is overly broad and because there is ample prior art. Apple clearly did not invent multitouch and multitouch research has been going on about as long as the Macintosh has been on the market — and it certainly didn't begin at apple, which was still impressed by how quickly they could render rounded corners at the time.

      So basically, Nokia wanted to cross-license a bunch of real patents for Apple's bullshit patent, and Apple balked because they wanted to protect their specious patent for their own use. That's far more accurate than your "fixed" version of the story.

      So, sorry, but I don't think Nokia has asked nicely for anything from Apple.

      First they asked nicely. Then they tried to explain that it was a bad patent, and Apple didn't deserve anything, and Nokia was making them a far better offer than they ever should have, but they knew that litigation would be time-consuming and costly. Apple's multitouch patent should never have been granted and as far as I'm concerned it's proof that the USPTO works on bribes. There's no fucking way that anyone would ever grant that patent without some additional incentive, because it goes against both the spirit and the letter of what a patent should be.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re:HTC havent actually sued Apple by whisper_jeff · · Score: 0, Troll

      First they asked nicely. Then they tried to explain that it was a bad patent...

      You know this how? You were involved in the talks between the two companies? Cool! Could you offer more insider insight?

      Yeah. Thought so.

    8. Re:HTC havent actually sued Apple by Mark19960 · · Score: 1

      Okay.. then where is their market share?
      Yeah... they have mp3 players down but that's it.
      Last time I checked, there were more Wintel machines
      There is a 'report' that says Android surpassed them...
      I think the writing is on the wall.... they have been eclipsed.

    9. Re:HTC havent actually sued Apple by geekoid · · Score: 1

      no not eclipse, but it is being eclipsed.

      I mean, the feature set they offer has fallen behind other systems...except for multi-touch..

      My G1 has had pretty much all the features for 8 months that the iPhone is just now getting. I still have more features.

      The reviews of the next iPhone had no real innovation either; which surprised me.

      I thinking that may have ridden the iPod/iPhone innovations to the end.

      I hope not, I always like companies raising the bar. I just don't see the same thing that was there a few years ago.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    10. Re:HTC havent actually sued Apple by Daengbo · · Score: 1

      My understanding was that Apple refused to license multitouch and that it was off the table in cross-licensing discussions.

  7. If anyone owns the patents... by lowlymarine · · Score: 5, Insightful

    ...shouldn't it be Synaptics? Their touchpads have been multitouch-capable since Apple was still using PowerPC chips and the iPhone was just some obscure Cisco product.

    1. Re:If anyone owns the patents... by mjwx · · Score: 5, Insightful

      ...shouldn't it be Synaptics? Their touchpads have been multitouch-capable since Apple was still using PowerPC chips and the iPhone was just some obscure Cisco product.

      This is what makes it so insidious and wrong. Apple don't have the hardware patents, they have software patents on certain processes (using two fingers to manipulate page size and so forth). Synaptic, IBM, 3M and a few others have the hardware patents so all Android phones with capacitive touch screens are capable of multi-touch in the hardware but it's not implemented in the OS precisely because the screen manufacturers bought the patent rights from Synaptics and so forth but Apple will not license the software patents to an OSS project.

      Despite my usual disposition, this is not a rant against Apple specifically but the general uselessness of software patents and their tendency to inhibit innovation and competition. Although Apple, as a main contributor to software patents is far from innocent but they are the symptom, software patents are the disease.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    2. Re:If anyone owns the patents... by SharpFang · · Score: 1

      The funniest bit would be if IBM revoked its license to Apple.
      Apple would remain with the software patents and no hardware to run them on.

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  8. Patent Armageddon by kamaaina · · Score: 2, Funny

    So is this the start of Patent Armageddon we were told was coming.

    See Apple, Nokia, and HTC lob patent nukes at each other is pretty interesting. Need to start stockpiling my old POTS phones. Maybe the owner of tone dialing will get into the fray as well.

    I wonder if tapping out people's phone number via pulse dialing on my landline still works or did someone patent that too and is requesting royalties.

    1. Re:Patent Armageddon by lord_mike · · Score: 2, Informative

      Actually, the rotary phone dialing system was patented, but it was about a 100 years ago. The patent has expired.

  9. how are these touch interfaces new? by crazybit · · Score: 2, Interesting

    I remember using touch interfaces at Epcot Center in 1985. The difference here is the size of the device and he applications I can run (not only browse info about pictures), but other than that I see no difference.

    --
    - Human knowledge belongs to the world
    1. Re:how are these touch interfaces new? by SharpFang · · Score: 1

      Most touch interfaces until recently activated only one point on the screen.
      I can now tap with two fingers for middle-click, with three for right-click, drag two fingers together/apart for zoom in/out, rotate, and so on. Could you do this with the old interfaces?

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    2. Re:how are these touch interfaces new? by Anonymous Coward · · Score: 1, Interesting

      yes.
      http://portal.acm.org/citation.cfm?doid=317456.317461
      1985

    3. Re:how are these touch interfaces new? by SharpFang · · Score: 1

      Sounds like a reasonable Prior Art.

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    4. Re:how are these touch interfaces new? by Anonymous Coward · · Score: 0

      Funny - I usually considered those behaviors signs of a touchpad going bad (or being overheated as with many netbooks), and they just aggravate my carpal tunnel syndrome (CTS) anyway. Now I know who to sue when one tap/drag too many paralyzes my hand (until I get the corrective surgery...).

      RO

    5. Re:how are these touch interfaces new? by Josejx · · Score: 1

      My Powerbook G4 running linux can detect more than one finger. I use a 2 finger tap for right click, three for middle click and use "gestures" for scrolling in which I press with one finger and slide the second to simulate a scroll wheel. The G4 I'm using was released 6 years ago.

    6. Re:how are these touch interfaces new? by Anonymous Coward · · Score: 0

      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2

      Oh, you are such a rebel.

      *cough*cough*

    7. Re:how are these touch interfaces new? by Theaetetus · · Score: 1

      Sounds like a reasonable Prior Art.

      No, it doesn't. The Fingerworks patents aren't "I claim: a multi-touch surface" or even "I claim: a surface capable of sensing more than one point of contact at a time." If it were, this would be anticipatory prior art, but it's not. The Fingerworks patents have a lot more elements that aren't taught or suggested by this reference. Go to the claims, not just the title or the single-word Slashdot summary.

    8. Re:how are these touch interfaces new? by Anonymous Coward · · Score: 0

      prior art have not to be a patent. prior art have not to make claims.

      the paper (it's not a patent) devises a capacitive device, a reference hardware, capable of handling multi-touch and capable of sensing more than one point of contact, along with algorithms to interprete and interpolate the hardware data in software.

      explicitly.

      and that is pretty much enough to demonstrate that a device capable of reading multiple touch is not novelty, neither is a capacitive multi touch device or surface, neither is a software to process multi touch contact points.

      the paper was a novelty because prior that 1985 multi tracking of user contact point was done via cameras or refractive surface or projections or something - that is, multi touch gestures and multi touch as an idea as input device was older than that.

  10. Chances of others getting cross-license with Apple by FlorianMueller · · Score: 3, Insightful

    The Infoworld article makes some good points but the issue is too big to claim that those two pages say all this fight is about.

    The emphasis on multitouch (which doesn't rule out that other key patents are held by Apple as well) would be plausible. It's extremely difficult and rare for a patent holder to aim for total annihilation of a competitor. Patents are much more likely to be used against a competitor (i) to maintain a certain premium functionality (ii) or to impose license fees that make it harder for the late entrant to offer his solution at lower prices while increasing your own profitability. Just looking at how two different players deal with HTC, it's pretty clear that Microsoft pursues a licensing approach (which enabled HTC to avoid litigation by agreeing to pay) while it's increasingly probable that Apple actually wants to preclude competitors such as HTC from providing certain functionality (such as multitouch) at all. In that case, litigation (which is now ongoing between Apple and HTC) is rarely avoided because the alleged infringer could only avoid it by reducing the functionality of his product.

    The only way for a competitor to get away unscathed, neither having to pay royalties nor having to curtail the functionality of any product, is to strike a cross-licensing deal with the aggressor. So how likely is that to be the solution of the current dispute?

    While they are fierce competitors, Apple and Microsoft put a cross-licensing deal in place a long time ago, and Microsoft has such a powerful patent portfolio, especially in connection with operating system and graphical user interface functionality, that it's in a position to do such a deal with Apple. That's good for Microsoft and for its licensees.

    But how about everyone else? The camp that would most desperately need a cross-licensing deal with Apple is the whole Android camp, meaning Google and its hardware partners (the vendors who build phones based on Android, be it on the basis of a formal agreement with Google or on open-source terms). As the article explains, Google didn't even try to provide multitouch functionality by default and left it to those hardware partners to tread that dangerous path. When I talk to people, including IT-specialized journalists, about the mobile patent war, there's a very common misconception: "Google can do a cross-license with Apple." However, in recent years Google obtained only about 10% the number of patents that Apple received, and given the areas both companis focus on, it's likely that Google not only has fewer but also has, across its smaller portfolio, a lower percentage of patents that could really pose a threat to Apple. Google isn't a patent powerhouse. I only compared Google's patenting activity to that of Apple, and even Apple isn't extremely big (but some of those patents, especially the ones related to multitouch, may be very critical).

    You wanna see a massive patent powerhouse (which however almost certainly won't come to the rescue of Android)? IBM pointed out at a press conference last year that at least at the time it had (and might still have) more patents than Microsoft, HP, Oracle, Apple, EMC, Accenture and Google combined...

  11. quick - grab the steering wheel by tpthompson · · Score: 1

    c'mon...can you imagine a car without one?

    heres a recommendation: reasonable license fees - with creation credit - aka royalties.

    the more ludicrous and innovation destructive the lawsuit, the more seriously revision of intellectual property law becomes a priority

    rather than wait for a change in law, vote with your paycheck: buy something else

    --
    --- tp|pt engineer * bs terminator * propeller head
  12. Novelty and nonobviousness by FlorianMueller · · Score: 3, Informative

    Idea should actually have to be novel and non-obvious.

    Yes, that's the idea and that's what the law says, but every word gets a different meaning under patent law than it has from a common-sense perspective.

    Large parts of what the average person would consider "obvious" is considered "inventive" under patent law. That's why different attempts on both sides of the Atlantic have failed to get those FAT patents revoked. People thought that maybe the courts would be more demanding in terms of the inventive step involved than the examiners at the patent offices, but the judges upheld the original decisions to grant.

    1. Re:Novelty and nonobviousness by Theaetetus · · Score: 1

      Large parts of what the average person would consider "obvious" is considered "inventive" under patent law.

      That's because the average person fails to consider hindsight.

  13. It really is delicious irony by pizzach · · Score: 2, Insightful

    Yes Apple is doing wrong, but they are actually using the patent how a patent is supposed to be used. Not using it for patent trolling or for cross-licensing deals, but for a temporary monopoly on technology. I laugh at it because it is extremely ballsy and goes against the grain of how modern corporations work.

    On a side note, has patents ever stopped OSS before? I really do want to figure out how to get my multitouch scrolling working on Linux on this EeePC at some point.

    --
    Once you start despising the jerks, you become one.
    1. Re:It really is delicious irony by serviscope_minor · · Score: 1

      Mine just works. You need a 900 or newer, I believe. You might also need to run gsynaptics (GUI) to actually switch the features on. This requires that you have a sufficiently new install of Linux (anbything in the last ear at least) so that it comes with the drivers.

      It's not a symaptics it's one of the other vendors, but it works with the synaptics drivers.

      If you really want to play, you can use synclient to get a raw list of the (x,y) positions of the individual touches.

      --
      SJW n. One who posts facts.
    2. Re:It really is delicious irony by mjwx · · Score: 2, Insightful

      but they are actually using the patent how a patent is supposed to be used

      Well yes, seeing as software patents are artificial monopolies on mathematical functions they are being used to prevent a competitor from releasing a different technology that performs the same function. They haven't patented the specific code (design), rather the function of the code (otherwise you could just change variable names and get around the whole thing)

      On a side note, has patents ever stopped OSS before?

      They never have, however patents frequently slow down OSS development.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    3. Re:It really is delicious irony by Bill_the_Engineer · · Score: 2, Insightful

      Well yes, seeing as software patents are artificial monopolies on mathematical functions they are being used to prevent a competitor from releasing a different technology that performs the same function. They haven't patented the specific code (design), rather the function of the code (otherwise you could just change variable names and get around the whole thing)

      Interesting. While I do not agree that all software is patentable, I do see the need for software patents for very complex algorithms or concepts that cost a small fortune to develop. I also think your use of mathematical functions is a stretch. I know you're using math to argue that:

      Software is a mathematical function.
      Math can not be patented.
      Therefore, Software can't be patented. (yawn)

      The problem with that argument is software does not fit into what people consider traditional math. To the majority of people, there is a significant difference between f(x) = x^2 + 2*x + 2 and the Windows operating system.

      Technically math is involved in all computer programs, since the computer performs work based on the interpretation of instructions whose sequence is based on the current state of variables that are assigned values that correlate to some real world phenomenon. But couldn't the same be said of mechanical gears whose ratios are based on a mathematical function that allows the maximum torque for a given range of rotational speed?

      What attribute makes an automatic transmission patentable, and not a computer algorithm that converts speech into text? An even more interesting question is what is the attribute that makes a bi-metal coil that expands and contracts with temperature being used with a mechanical switch to interrupt the flow of current when a preset maximum temperature is reached, and not reading the voltage across a thermistor, converting that voltage to a temperature and using an if statement that will turn off a switch when temperate is greater than max temperature? Disregard that thermometers are old and obvious now... This discussion gets really complicated when FPGAs are considered. Discrete components are patentable but not VHDL code?

      Anyway, I think the "attribute" is a hard thing to define but I do believe that there are software algorithms that are complex enough to be patentable.

      I know I'm rambling now, but let's get back to Apple since it is the basis of this thread. Apple took a huge risk in entering the already crowded cell phone market. Apple gambled that the money spent to develop a multitouch cellphone would be rewarded by providing a unique and useful phone to the consumer. They took this gamble despite the fact that PDA phones and Windows CE phones were performing poorly in the marketplace. Apple's gamble paid off, and they should be entitled to enjoy the fruits of their labor.

      Now that Apple demonstrated that money can be made with a touch tablet phone, the other companies are trying to mimic the attributes of the iPhone in hopes of increasing their marketshare. Even Google is trying to get a piece of the action.

      Shouldn't Apple get a return on its investments? An investment the other companies did not make or risk? I happen to think that yes Apple should be granted patent protection. If the iPhone turned out to be a flop and consumers showed dislike towards the multitouch phone would people discuss the merits of Apple's patents? Probably not.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    4. Re:It really is delicious irony by NekSnappa · · Score: 1

      (anbything in the last ear at least)

      I think your multi-touch is a little touchy.

      --
      I want to shoot the messenger!
    5. Re:It really is delicious irony by whitis · · Score: 1

      Thermostats: One is a marginally valid, but still pretty trivial, claim of a specific application within a technology to a specific problem. The other is an attempt to patent the application of an entire field (embedded computing) to a specific application area (thermostats). It is equivalent to patenting the very idea of using ANY mechanical system to control temperature or ANY application of the physical properties of materials to control temperature.

      Any idiot knows that it is possible to make money selling a touch screen phone. That doesn't mean that anyone who tries will succeed. User interface patents are ridiculous. Image what would happen if we pattented the use of a steering wheel, brake, and accelerator pedal for controlling an automobile. We would have ended up with gratuitous incompatibilities in user interfaces for cars, with massive amounts of trouble as a result.

  14. Cross-licensing only works with the willing by danerthomas · · Score: 4, Insightful

    Nokia and HTC sell licenses for their patents to many competitors. Apple wants to buy licenses from Nokia and HTC on the same terms, but... Nokia and HTC would rather cross-license to get access to multi-touch than sell licenses to Apple, and Apple wants to keep multi-touch exclusively to themselves for now. so... Apple uses Nokia and HTC patents without first getting a deal but is willing to pay for them at the going rate and is hoping that the court will order that settlement. Nokia (and others) use Multi-touch without first getting a deal and are willing to cross-license and/or pay for it, and are hoping that the court/FTC will order Apple to make multi-touch available to others. The question is: Are courts more likely to order Nokia and HTC to offer Apple the same deal that they offer everybody else, or are courts more likely to order Apple to sell something that they have not been willing to sell to anybody?

    1. Re:Cross-licensing only works with the willing by Amanitin · · Score: 1

      I don't think a court can order anybody to give away its property for a set price. If Nokia do not want to give Apple the same deal with cell technology as to anybody else, so what? It's their fucking property.
      When I am selling my car and am willing to take a lower offer from a friend then from a stranger will I be dragged to court?

    2. Re:Cross-licensing only works with the willing by DMiax · · Score: 3, Informative

      See, Nokia has sued for money only, not for licensing. I don't get this paranoia about multitouch patents: Nokia does not want them.

    3. Re:Cross-licensing only works with the willing by Anonymous Coward · · Score: 2, Interesting

      It's getting tiresome to watch Apple fanboys distorting the facts. Go do the court filings in Nokia vs. Apple and read the statements of facts. Nokia stated they asked 'their standard rate' in cash for the essential patents Apple uses and Apple refused. Then they stated Apple offered some (non-essential, as they have nothing essential to GSM) patents in exchange, but when Nokia judged their value insufficient and asked for more, Apple again refused. Bottomline, Nokia never asked for anything multitouch in the first place. Show me a goddamn court filing where Apple disputes that, as they can twist any lies in their PR but lawyers tend to be much more careful with the truth towards a judge. Otherwise, kindly STFU. The signal-to-noise is bad enough already.

    4. Re:Cross-licensing only works with the willing by drewhk · · Score: 1

      Something inside me says that the patents of Apple are not in par with Nokia's ones. I am surrounded with electrical engineers working on modulation, coding, and other low level radio technologies (antennas etc.) -- it is heavy stuff. While I understand that multitouch is not trivial either, but still not in the same league.

    5. Re:Cross-licensing only works with the willing by tiptone · · Score: 2, Insightful

      Yes they can. When that property is a patent that is part of a standard (GSM) it must be licensed on Fair, Reasonable and Non-Discriminatory terms.

      --
      Please don't read my sig.
  15. Nokia, iPad, HTC by lemoon · · Score: 1

    well, I don't think this make important means, Nokia is professional in mobile phone, apple then have many lines of business, and HTC got its features, and they are different advantages in their business, just a few blending, but competition is needed I think. Though it seems that iPad is very absorbing now, but just bcz the releasing time. Of cource, there are many folks and developer all around it now, and service for it. such as this one: http://www.ifunia.com/resources.html nearly live on with apple!

  16. Re:Chances of others getting cross-license with Ap by daveime · · Score: 0, Offtopic

    The worst way to sell your Chinese Sweatshop tat is to spam completely unrelated newsgroups, Mr Qinglin Chen of 195 Huangpu Road, Guangdong, China. Let's see what that does to your Google pagerank.

  17. The problem is the exclusivity by peti · · Score: 2, Interesting

    The real problem with patents is the exclusivity.

    Historically the precursor of (western) patent law was called Statute of Monopolies. At that time it was quite common for kings to reward their subject with various monopolies. But monopolies have no place in modern free-market democracies. In this sense patents are going against the basic principles of modern societies.

    Since we need inventions, patents should still be rewarded, but not with exclusivity. Instead some kind of royalty system should be put in place, that would grant appropriate compensation to inventors, but not limit others to actually use the invention.

    Pust my two .

    Peter

    1. Re:The problem is the exclusivity by cyclomedia · · Score: 1

      I agree, I think that there should be a way to federalize patent licencing - so all patent licensing was centrally administered and all terms were identical. The way it would work is: you patent something and then anyone who wants to use that tech pays the fee to the patent office. If you think someone is using your patent without paying the fee you bring it to the patent office's attention and they investigate, and if so the perpetrator simply pays backdated fees (plus perhaps the costs of the investigation). Once all the fees are in for, say, a year. The patent office take their cut (to pay for all the admin) and then write you a cheque for the remainder. Basically ensuring all patent terms are RAND.

      --
      If you don't risk failure you don't risk success.
    2. Re:The problem is the exclusivity by Anonymous Coward · · Score: 0

      Can we try not to make the money flow through federal government apparatus? Congress already looks at USPTO as a revenue source from the patent fees, sucking money out of it for the general fund. I support RAND and licence disclosure as a good idea, but patent office "investigation" doesn't work well now, and they aren't set up to rule on infringements, the courts do. With money flowing through, its a power nexus that's going to draw lawyers and lobbyists like flies.

  18. Re:Chances of others getting cross-license with Ap by Anonymous Coward · · Score: 0

    Let's see what that does to your Google pagerank.

    Nothing, because comments don't get index as per robots.txt?

  19. Capitalism + Patents by unity100 · · Score: 1

    see what it does in ultimate end ? companies end up trying to fuck each other, instead of competing for providing cheaper and more quality goods and services.

    free market capitalism, patents and copyrights work well only during 'wild west' frontier eras of economies or technologies. just like in the early days of usa, in the early days of scientific age, or in the early days of the internet era.

    when the market stabilizes, companies proceed to fuck each other for control, and the winner of the hierarchy of power proceeds to fuck customers.

    1. Re:Capitalism + Patents by gx5000 · · Score: 1

      We need the Patent office to step in and claim prior art and make
      it an open patent. No winners or losers....

      If we're truly interested in development and not profits we'll....
      Oh who am i kidding....they could care less about the tech, it's all about the pentiums....

      --
      End of Line.
  20. related info on http://en.swpat.org by ciaran_o_riordan · · Score: 1

    It's strange that companies actually went for litigation. Maybe it happened because this new field brought companies into competition with other companies tehy hadn't dealt with before, so the usual deals of paying patent tax to each other couldn't be set up fast enough.

  21. Opposite POV by DMiax · · Score: 1

    Fuck the multitouch patents! This is about patents over the standard mobile technology and the ability of a newcomer to enter the market!

    I don't care whoever wins (though my dislike of Apple is strong) but the outcome will set a precedent for new companies that want to start producing a mobile phone. At the very least they will have to strong arm old players with some unrelated patents. Why do people read everything in this Apple-centric way?

    1. Re:Opposite POV by drinkypoo · · Score: 1

      Fuck the multitouch patents! This is about patents over the standard mobile technology and the ability of a newcomer to enter the market!

      The patents on GSM are real, valid patents, that cover actual inventions, and methods of doing things, unlike Apple's multitouch patents, for which there is ample prior art, and which are also obvious.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  22. multitouch patents are worth less too by Anonymous Coward · · Score: 0

    multitouch patents are worth less too. Several of them are software patents. Billski et al is liable to curtail software patents in the US and most other countries do not recognise software patents.

    All countries recognise hardware patents.

    So even if the "per use" value was the same where patents are valid, if you exchange Apple's patents for Nokia's, Nokia is paying for patents in countries where there ARE no patents to pay for. Apple is getting a freebie. And quite a large one.

  23. Suieeee? by Hognoxious · · Score: 2, Funny

    Nokia, Apple, and HTC are all suiing

    They've resorted to hog-calling?

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    1. Re:Suieeee? by hyades1 · · Score: 1

      They're such a boar.

      --
      I've calculated my velocity with such exquisite precision that I have no idea where I am.
  24. MOD PARENT UP by cyclomedia · · Score: 3, Insightful

    Very succinct description of the state as I understand it too. Note that Nokia are simply suing for backdated licensing fees for their patents whilst Apple are suing to prevent their competitors using multitouch at all, reinforces the point that apple want it to themselves.

    --
    If you don't risk failure you don't risk success.
    1. Re:MOD PARENT UP by Anonymous Coward · · Score: 1, Informative

      Very succinct description of the state as I understand it too. Note that Nokia are simply suing for backdated licensing fees for their patents whilst Apple are suing to prevent their competitors using multitouch at all, reinforces the point that apple want it to themselves.

      Uhm.. if you read the actual filings it is actually a complete misunderstanding of the case, almost the total opposite of what is actually being asked/sued for. As also noted by posters above and below this:

      See, Nokia has sued for money only, not for licensing. I don't get this paranoia about multitouch patents: Nokia does not want them.

      and..

      It's getting tiresome to watch Apple fanboys distorting the facts. Go do the court filings in Nokia vs. Apple and read the statements of facts. Nokia stated they asked 'their standard rate' in cash for the essential patents Apple uses and Apple refused. Then they stated Apple offered some (non-essential, as they have nothing essential to GSM) patents in exchange, but when Nokia judged their value insufficient and asked for more, Apple again refused. Bottomline, Nokia never asked for anything multitouch in the first place. Show me a goddamn court filing where Apple disputes that, as they can twist any lies in their PR but lawyers tend to be much more careful with the truth towards a judge. Otherwise, kindly STFU. The signal-to-noise is bad enough already.

    2. Re:MOD PARENT UP by cyclomedia · · Score: 1

      I stand corrected, thank you

      --
      If you don't risk failure you don't risk success.
  25. Cross licensing is what Apple don't want. by Anonymous Coward · · Score: 0

    Cross licensing is what Apple don't want. Also note that the patents for software (Apple's) are not as prevalent, whereas the hardware patents are universal. So they aren't worth as much even if you class them the same.

    All the others who get RAND put their patents in the pool. Apple don't want to pool their patents but they STILL want the RAND.

    Isn't that discriminatory if Nokia allow Apple alone to do this?

    Irony.

    PS the patents aren't of equal value either: Apple without Nokia patents have no iPhone. Nokia without Apple patents still have capacitative multi-touch screens (HW patents belong to IBM among others) and even without that, they still have a phone.

  26. There's a couple of obvious things here by Whuffo · · Score: 3, Interesting

    One thing that my fellow Slashdotters aren't paying attention to is that this is an Infoworld story. If you don't know what that means, spend a few minutes at their web site reading stories and it should become apparent to you. If you're going to troll, you should know who you're trolling for.

    Once you've done that, observe that it's the major players in the cell phone market all suing each other - this isn't a story about multitouch or GPS or anything like that, it's a story about how patents are used as weapons against competitors. There's a few mouth breathers making this into an "Apple hate" story but it's not - it's a "patent malfunction" story.

    Maybe this one will be the one that catches the Patent Office's attention - or maybe not. But making it into anything more than a patent abuse story is intellectually dishonest and not worthy of a Nerd.

    1. Re:There's a couple of obvious things here by Anonymous Coward · · Score: 0

      One thing that my fellow Slashdotters aren't paying attention to is that this is an Infoworld story. If you don't know what that means, spend a few minutes at their web site reading stories and it should become apparent to you. If you're going to troll, you should know who you're trolling for.

      Once you've done that, observe that it's the major players in the cell phone market all suing each other - this isn't a story about multitouch or GPS or anything like that, it's a story about how patents are used as weapons against competitors. There's a few mouth breathers making this into an "Apple hate" story but it's not - it's a "patent malfunction" story.

      Maybe this one will be the one that catches the Patent Office's attention - or maybe not. But making it into anything more than a patent abuse story is intellectually dishonest and not worthy of a Nerd.

      Or possibly this is the case that encourages a high enough court to say " OK, enough of this horses**t, this is in the public interest, you're all going to crosslicense or we'll put this in the public domain." Doubtful, but one can hope.

  27. Money by Anonymous Coward · · Score: 0

    or Power or both.

    Next.

  28. speel chekcer by rossjp · · Score: 1

    i don't understand how an editor for a major tech site can write a post without even using a spell checker. it's 2010. just fyi.

    1. Re:speel chekcer by yuna49 · · Score: 1

      I don't know how he can write, "None of the companies involved would disclose details of the suits...," with a straight face. These are lawsuits, after all, so presumably they've been filed with a court and become public information. Unfortunately in the world of tech journalism, "research" consists of asking consultants like The Yankee Group what they think rather than actually, you know, reading documents.

  29. except that you're wrong by circletimessquare · · Score: 1

    because the multitouch patent also applies to any other instantiation of the multitouch idea. so yes, you have to build it, but once you build it, no one else can build it, even from scratch

    in other words, yes: you thought up some stupid "no shit" idea, and now you are blocking anyone else from obvious no brainer low level technology. this is not fostering innovation, this is a troll living under a bridge, preventing anyone from crossing

    patents are not tools of lone innovators to protect them from predatory established companies

    patents are the tools that predatory established companies use to ensure their monopoly/ oligopoly

    patents hinder innovation, they don't foster it

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:except that you're wrong by beelsebob · · Score: 1

      because the multitouch patent also applies to any other instantiation of the multitouch idea.

      No, it doesn't, it applies to exactly the methodology explained in apple's patent, nothing more, nothing less.

    2. Re:except that you're wrong by geekoid · · Score: 1

      Wrong.

      If you build it differently, that is fine.

      YOU can also improve it and patent that, which is fine.

      I know to many lone innovators that patent ideas and make money. So yes they are a tool for the lone inventor. They are also a tool for large corporations.

      It's not one or the other.

      Patent foster innovation. For example you can make a widget. That I can improve that widget and get a patent for the now thing I created.

      Do people abuse patents? yes. Your ire should be directed at that, not at something that has helped many people, and leads to many new invention throughout it's history.

      "intellectual property law is philosophically incoherent. it is your moral duty to ignore it

      You're a fucking idiot.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  30. LOL by Anonymous Coward · · Score: 0

    you got your ass handed to you on slashdot

  31. Eh works? by SmallFurryCreature · · Score: 1

    I have had lots of MP3 players, most broke due to me breaking them, the iPod is the ONLY one to break on its own. I still got a Zen player that still works to this day.

    Oh and the iPod's screen started showing dead pixels, something I never had problems with on other players as well.

    No, Apple does make some intresting products, but there are some fan's who go WAY to far in their obsession.

    Same with multi-touch and gestures, both existed and were used long before Apple ever got involved. And having a macbook, I must say that the trackpad is still a bloody awful device with it often doing the wrong thing. No such problems with a mouse/trackball, even when doing gestures in Opera.

    Drink the Koolaid but don't bathe in it.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Eh works? by Daengbo · · Score: 1

      I've got a MuVo T200 from 2006 that still works well despite having been run through the washing machine.

  32. So we patent the Shroedinger equation??? by Anonymous Coward · · Score: 0

    So we patent the Shroedinger equation??? THAT was complicated, innovative and complex. It is also as much "not standard maths" (more so, if anything) as any algorithm that has patents.

    So any use of a laser requires the Shroedinger patent license.

    No.

    Hell no.

    Just tell me why your idea that some algorithms should be patentable.

    And don't give compression: they enable works which are effective: DVD and digital music downloads became possible from compression algorithms: they would pay for MPEG2 compression because without it, they'd still have to press Laserdisks which are a shitload more expensive. The demand for compression made compression algorithms inevitable WITHOUT patent protection. Theora and Dirac show why and how. (Dirac especially: it costs LESS to develop a new compression algorithm, with the expense of avoiding other patents built in, than to license an OTS compression system).

  33. no, you're completely wrong by circletimessquare · · Score: 1

    you honestly don't understand how malicious software patents are

    please read up:

    http://arstechnica.com/tech-policy/news/2009/12/us-patent-office-tightens-the-screws-on-software-patents.ars

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:no, you're completely wrong by geekoid · · Score: 2, Informative

      Why did you link to an article about software patents there weren't granted?

      Also the article isn't excxactly correct.

      If I make a device the does A. You can not make the exact same device just because it does B. You can modify and patent the resulting thing.

      If I patent a hammer, you can't patent the same thing and call it a 'glass breaker'

      I think this article may be a better description of software patents and lays out why they are bad:
      http://arstechnica.com/tech-policy/news/2009/01/resurrecting-the-supreme-courts-software-patent-ban-not-ready.ars/3

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  34. LOL!!1 by Anonymous Coward · · Score: 0

    You actually give a shit about something like that. That's really sad.

  35. Who really wins... by MediaCastleX · · Score: 1

    //...one outcome is already certain, says Yankee Group's Howe: "More money for the lawyers."//

    I thought this part of the story was *very* amusing and possibly true...

  36. Apple didn't invent multi-touch by Taagehornet · · Score: 1

    Neither Apple nor Fingerworks invented multi-touch. Neither of them invented the pinch gesture.

    If you go back to Bill Buxton's writeup you'll see that the idea of using the pinch gesture to scale objects has been with us long before Wayne Westerman even started studying.

    While Apple's implementation of a touch controlled UI is extremely well done, they do not deserve credit for any of the ideas.

    What Apple is trying to do is to rewrite history, and the sad fact is that far too many people lack any knowledge of history and are willing to accept the lie.

  37. It is supposed to be jargon for the sphere by Anonymous Coward · · Score: 1, Interesting

    It is supposed to be jargon for the sphere it is written for. An engineering patent should use jargon FROM ENGINEERING. If it's written in legal jargon, how can an ENGINEER read the patent and learn how to do the patented item? If the engineer cannot do it, then it isn't describing the tech for the one "skilled in the art" and therefore is an INVALID patent.

  38. Re:Chances of others getting cross-license with Ap by daveime · · Score: 1

    Nonsense.

    A search for "daveime slashdot.org" yields 1480 results ... the most recent being 18 hours ago.

    Comments DO get added to the Google hivemind very quickly.

  39. Prior art by LucidBeast · · Score: 1

    Gentlemen and Ladies, there is prior art to pinching motion. Here it is. Although this might invalidate my patent on eye roll motion, which automatically posts sarcastic replies to patent threads on /.

    1. Re:Prior art by Theaetetus · · Score: 1

      Gentlemen and Ladies, there is prior art to pinching motion.

      And, Ladies and Gentlemen, that prior art does not anticipate this patent.

      Allow me to reiterate, with additional emphasis, for the enlightenment of our "learned" friend:

      ...if the Fingerworks patent was: I claim: 1. A pinch gesture. The end. ... you'd have a point. But it's not, so you don't. Patents are the claims, not the title, not the abstract, and not the Slashdot summary.

      Once more for the rubes in the cheap seats: the fact that people have been pinching for thousands of years is irrelevant, because this patent did not just claim "pinching". If a patent claims the combination of elements A, B, C, D and E, the fact that A has been known forever doesn't invalidate the patent if B, C, D, and E are all new and nonobvious.

  40. Mac users are Early Enforcers ... by crovira · · Score: 1

    ... not just Early Adopters.

    I just bought a system which still has/uses PS2 mouse and keyboard ports.

    I bought, used USB attached peripherals and have done so for years.

    My keyboards, printers, scanners, cameras, DAW and MIDI keyboard etc are all USB.

    There is no legitimacy for keeping PS2 crap around except inertia and the fact that PC product engineers don't seem to be the sharpest knives in the drawer.

    Why does Apple seem to have such a sharp design team?

    They don't really but they shoot the engineers early, when they are drawing up the specs and then bury them in the back yard so they can fertilize something rather than pollute product ideas with the same-ol' same-ol', like putting on-board PS2 ports.

    --
    MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
  41. amen! by Anonymous Coward · · Score: 0

    Multi-touch will be the one-click shopping of this decade.

  42. "Apple has patented its multitouch technology" NOT by Anonymous Coward · · Score: 0

    "As you'd expect, Apple has patented its multitouch technology" is not quite right. It incorrectly implies that Apple did all the innovation, and obtained the patent themselves. Instead, Apple has also acquired multitouch patents by purchasing other companies. And shutting them down of course, to make multitouch less available on non-Apple platforms.