Killzone 3 Announced
Sony has officially taken the wraps off of Killzone 3, providing a ton of information about the third installment in the popular FPS franchise. The game will pick up where Killzone 2 left off, the levels will be much larger than in the past, and it will contain support for 3-D mode. Eurogamer has a detailed hands-on report about the game. Quoting:
"Encounters have lost much of their predictability. More open design gives the AI more options, as well as freeing the player from the necessity of hide and peek. This means that it's now a much more viable option to get up close and personal with the Higs, unleashing the multi-stage and context-sensitive CQC kills with rifle butts and the trusty knife. ... For stage three of the hands-on we're introduced to perhaps the most exciting piece of new hardware — the jetpack. Initially only coming attached to a Helghan shock trooper, this insectoid assault platform is a four-winged, one-man affair, complete with a unlimited supply of ammunition for the attached large-calibre machine gun. Fighting them from the ground puts you in a precarious situation, putting you on the backfoot as you balance the necessity of looking upwards with the dangers of the sheer ice-cliffs around you. ... From the ground the pack will propel you upwards to around 15 feet, with the glide period afterward giving you the freedom to traverse sizable gaps. There's a booster, too — squirting you forward in short bursts if you're falling just short of an edge. Controls are light and agile, with the disconcerting verticality soon becoming second nature. "
War with Iran?
Am I the only one that thinks 3D might be a little overrated, at least in a cinematic sense. Granted, I'm interested to see how well it would work in a video game with such detailed graphics, but I really don't see all that much of a point to it. Then again, maybe I'm just being a grumpy old gamer annoyed by kids and their fancy-smancy third dimension.
Is this some kind of Halo clone?
Killzone 3 more killzones than killzone 2 and three times the killzones of killzone one.
Is this PS3 game incredibly popular among Slashdotters, or related to nerd culture or current events in any way? Other than the quick aside about 3D (which isn't new in games) I can't figure out why this is on Slashdot at all.
How can I believe you when you tell me what I don't want to hear?
The one thing I just could not handle about that game. No way to step over a log. Seriously! A two foot log stops me completely? I have to go around? So I kinda said fuck this game really fast.
Why is it so hard to only have politicians for a few years, then have them go away?
Another shooter sequel? FUCKING AWESOME!!!! The can not be too many FPS shooter sequels, and my brown, black and gray parts of my monitor's gamut can not overrused!
did someone figure out a way to get free 3d processing with an SPU, or is this going to drop the frame rate by half as the Geforce 3d Vision does?
Is that some kind of Pong clone?
It gripped her hand gently. 'Regret is for humans,' it said.
It sounded far more interesting to play a game about KILTs.
I'm looking forward to see the new advances made in prerendered gameplay since the last one.
Is this duke nukem forever, we've been waiting for forever?
Or did they just steal the jetpack?
I loved Killzone: Liberation for the PSP.
It's a top-down isometric view game, kinda a retro, but lots of fun.
I wish they'd make a Killzone: Liberation 2!
I never touched the first one, but I loved the second one -- both single player and multiplayer. I'm looking forward to this, especially in 3D.
"Instant gratification takes too long." - Carrie Fisher