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Intel Abandons Discrete Graphics

Stoobalou writes with this excerpt from Thinq: "Paul Otellini may think there's still life in Intel's Larrabee discrete graphics project, but the other guys at Intel don't appear to share his optimism. Intel's director of product and technology media relations, Bill Kircos, has just written a blog about Intel's graphics strategy, revealing that any plans for a discrete graphics card have been shelved for at least the foreseeable future. 'We will not bring a discrete graphics product to market,' stated Kircos, 'at least in the short-term.' He added that Intel had 'missed some key product milestones' in the development of the discrete Larrabee product, and said that the company's graphics division is now 'focused on processor graphics.'"

30 of 165 comments (clear)

  1. Groan by Winckle · · Score: 3, Insightful

    I hope they at least manage to incorporate some of what they've learnt into their integrated chips.

    Intel's integrated chips have been appallingly bad in the past, some incapable of decoding HD video with reasonable performance. Manufacturers using those intel integrated chips in their consumer level computers did a great deal of harm to the computer games industry.

    1. Re:Groan by Pojut · · Score: 5, Informative

      For anyone stuck with an Intel GMA chipset: GMA Booster may help solve some of your problems. Just make sure you have a decent cooling solution, as it can ramp up the heat output of your system considerably. Still, if you're stuck with GMA, it can make the difference between a game being unplayable and being smooth.

  2. Intel is a great manufacturer.. not designer. by Anonymous Coward · · Score: 2, Interesting

    They've never been able to bring the most innovative designs to market.. they bring 'good enough' wrapped in the x86 instruction set.

    If x86 was available to all I think we'd see Intel regress to a foundry business model.

    1. Re:Intel is a great manufacturer.. not designer. by Jackie_Chan_Fan · · Score: 2, Interesting

      I disagree. Intel has been destroying AMD these past 4 years.

      AMD's 64bit instruction set, and athlons were a huge improvement where Intel had failed...

      But now.. Intel's chips are faster, and AMD has been playing catch up. For a while there AMD didnt have an answer for intel's core line of cpus.

      Now they do, and they're slightly cheaper than intel but they do not perform as fast as intel.

    2. Re:Intel is a great manufacturer.. not designer. by Rockoon · · Score: 2, Interesting

      AMD does beat intel on the price curve... but not in performance.

      AMD does seem to have an edge in the multiprocessor arena, although I am not sure why.

      According to PassMark, the fastest machines clocked using their software is a 4 x Opteron 6168 (4 x 12 cores = 48 cores) system and a 8 x Opteron 8435 (8 x 6 cores = 48 cores)

      The actual numbers are:

      4 x Opteron 6168 : 23,784 Passmarks.
      8 x Opteron 8435 : 22,745 Passmarks.
      4 x Xeon X7460 : 18,304 Passmarks.
      2 x Xeon X5680 : 17,910 Passmarks.

      That $200 AMD chip that everyone is raving about, the Phenom II 1055T, scores 5,661 Passmarks. If AMD keeps that up, Intel might be in some trouble soon even in the high end market unless Intel can cut prices dramatically. Intel doesnt offer anything comparable for the money.

      --
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  3. missed milestones by LinuxIsGarbage · · Score: 4, Informative

    ' He added that Intel had 'missed some key product milestones' in the development of the discrete Larrabee product,

    Like proof that they were even capable of making an integrated graphics product that wasn't a pile of garbage?

    GMA910: Couldn't run WDDM, thus couldn't run Aero, central to the "Vista capable" Lawsuits

    GMA500: decent hardware, crappy drivers under Windows, virtually non-existant Linux drivers, worse performance than GMA950 in Netbooks.

    Pressure to lockout competing video chipsets. We're lucky ION saw the light of day. http://www.pcgameshardware.com/aid,680035/Nvidia-versus-Intel-Nvidia-files-lawsuit-against-Intel/News/

  4. Mod parent "Likely." by Spazntwich · · Score: 4, Informative

    Short of buying out Nvidia I don't see Intel having a consumer's chance in America of competing with AMD in the value sector for the next few generations of chips.

    CPUs have been "fast enough" for years, but GPUs have not. AMD is going to laugh all the way to the bank being able to offer a $50 package that can run The Sims.

    1. Re:Mod parent "Likely." by TheRaven64 · · Score: 4, Insightful

      CPUs have been "fast enough" for years, but GPUs have not.

      Really? I think you might want to take a look at what most people use their GPUs for. Unless you are a gamer, or want to watch 1080p H.264 on a slightly older CPU, a 4-5 generation old GPU is more than adequate. My current laptop is 3.5 years old, and I can't remember ever doing anything on it that the GPU couldn't handle. As long as you've got decent compositing speed and pixel shaders for a few GUI effects, pretty much any GPU from the last few years is fast enough for a typical user.

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    2. Re:Mod parent "Likely." by Korin43 · · Score: 4, Informative

      As long as you've got decent compositing speed and pixel shaders for a few GUI effects, pretty much any ATI or nVidia GPU from the last few years is fast enough for a typical user.

      Fixed that for you. Intel cards are fine for "normal" computer usage, but they still suck pretty bad at most games.

  5. Re:So Intels next cpu will the same suck video bui by Mr.+Underbridge · · Score: 2, Funny

    ignoring you're complete inability to form a sentence

    Hey everybody, 'tard fight! Come watch!

  6. Both good and bad by TheRealQuestor · · Score: 3, Interesting

    This is bad news for one reason. Competition. There are only 2 major players in discreet graphics right now and that is horrible for the consumer. Now the good. Intel SUCKS at making gpus. I mean seriously. So either way Intel has no hope of making a 120 core GPU based off of x86 being cheap or fast enough to compete. Go big or stay at home. Intel stay at home.

    1. Re:Both good and bad by FreonTrip · · Score: 3, Informative

      VIA stopped designing motherboards for AMD and Intel CPUs about two years ago. Consequently, you can't find its GPUs in many places aside from embedded systems or ultra low-budget netbooks and the like. Weirdly they still sell a miniscule number of discrete cards, primarily overseas, but without divine intervention they'll never become a serious player again.

      Matrox serves niche markets, mostly in the way of professional workstations, medical imaging equipment, and the odd sale of their TripleHead system to the ever-eroding hardcore PC gamer market.

      In case anyone wonders what happened to the others: Oak Technologies' graphics division was acquired by ATI many moons ago; Rendition was eaten by Micron in 1998 and their name is now used to sell budget RAM; SiS bought Trident's graphics division, spun off their graphical company as XGI Technologies, had a series of disastrous product releases, and had their foundries bought by ATI, who let them continue to sell their unremarkable products to eager low-bidders; and 3dfx was mismanaged into oblivion a decade ago.

    2. Re:Both good and bad by BikeHelmet · · Score: 2, Interesting

      Are you kidding me? This is great for consumers.

      If Intel got their claws in the discreet graphics market (which is already showing signs of stagnation rather than growth), then they'd take a huge chunk of nVidia and ATI's R&D budgets away. Unable to put as much money towards advancement, GPU generations (and their pricedrops) would come slower. Meanwhile Intel would utilize their advanced (and cheap) fabbing to make a killing on that market, just as they do IGPs.

      End result? Slower progress, nVidia and ATI suffer, Intel rakes in cash.

      Our current duopoly is GOOD. Videocards drop in price and increase in performance quicker than CPUs do. Adding a behemoth competitor will hurt the industry.

  7. Re:Wait, what? This is news? by Anonymous Coward · · Score: 3, Insightful

    A large, publicly announced project with a great deal of media hype that had the potential to shake up the industry was cancelled. So, yeah, stop the presses.

  8. Not really by Sycraft-fu · · Score: 4, Insightful

    Everyone gets up on Intel integrated GPUs because they are slow, but they are looking at it from a gamer perspective. Yes, they suck ass for games, however that is NOT what they are for. Their intended purpose is to be cheap solutions for basic video, including things like Aero. This they do quite well. A modern Intel GMA does a fine job of this. They are also extremely low power, especially new newest ones that you find right on the Core i5 line in laptops.

    Now what AMD may do well in is a budget gaming market. Perhaps they will roll out solutions that cost less than a discreet graphics card, but perform better than a GMA for games. That may be a market they could do well in. However they aren't going to "kill" Intel by any stretch of the imagination. For low power, non-gaming stuff using minimal power is the key and the GMA chips are great at that. For the majority of gaming, a discreet solution isn't a problem ($100 gets you a very nice gaming card these days) and can be upgraded.

    1. Re:Not really by quanticle · · Score: 2, Informative

      Their intended purpose is to be cheap solutions for basic video, including things like Aero.

      Well, it depends on your definition of basic video, of course. I mean, I've seen Intel GMA chipsets struggle to display a 1080p Blu-Ray movie. Given that consumers increasingly are going to be hooking up their laptops to TVs and other larger displays, saying, "Oh, that's not basic video," isn't going to cut it.

      --
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    2. Re:Not really by forkazoo · · Score: 5, Insightful

      Everyone gets up on Intel integrated GPUs because they are slow, but they are looking at it from a gamer perspective. Yes, they suck ass for games, however that is NOT what they are for. Their intended purpose is to be cheap solutions for basic video, including things like Aero. This they do quite well. A modern Intel GMA does a fine job of this. They are also extremely low power, especially new newest ones that you find right on the Core i5 line in laptops.

      Funny, at this point, I thought the purpose of Intel graphics was to try and make sure that OpenCL never becomes a viable solution. Seriously, Intel does everything in their power to make their terrible graphics chips universal. They've done some pretty shady dealing over the years to try and make it happen. At this point, they have even put their GPU's right on the CPU's of their current generation laptop chips. Apple and nVidia had to come up with dual-GPU solutions that can't be as power efficient as an Intel-only solution because they have to leave the Intel GPU also running and burning power. Intel is trying to sue nVidia out of the integrated chipset market. Examples go on and on.

      Why? It isn't like Intel makes all that much money on their GPU's. It's nothing to sneeze at. Intel makes more money in a year on GPU's than I'll probably make in a lifetime, but that's peanuts on the scale of Intel. It's also not enough cash to justify the effort. But, if you look at it as a strategic move to make sure that the average consumer will never have a system that can run GPGPU code out of the box, it starts to make a little more sense. Intel is trying to compete on sheer terribleness of their GPU's, because if the average consumer has an nVidia integrated GPU in their chipset, then developers will bother to learn how to take advantage of GPU computing, which will marginalize Intel's importance.

      I know it sounds kind of like a crazy conspiracy theory, but after the last several years of Intel-watching, it really does seem like quietly strangling GPGPU is a serious strategic goal for Intel.

  9. Re:Wait, what? This is news? by kdekorte · · Score: 2, Informative

    The i740 card.... great expections, poor real world experience.

  10. Re:So Intels next cpu will the same suck video bui by Anonymous Coward · · Score: 2, Funny

    its potatoe you dumb fuck.

  11. A discrete component by tepples · · Score: 4, Informative

    More directly, what the hell is "discrete graphics"?

    It refers to a graphics processor as a separate (discrete) component of a computer system. A chip that does nothing but graphics can be more powerful than integrated graphics because the GPU circuitry doesn't have to share a die with the rest of the northbridge.

  12. Re:Wait, what? This is news? by TheRaven64 · · Score: 2, Informative

    To be fair to Intel, most graphics cards then were on the PCI bus, not AGP, so they didn't have the opportunity to use the host RAM except via a very slow mechanism. At the time, the amount of RAM was far more of a limitation than the speed, and a card using 8MB of host RAM via AGP was likely to have an advantage over a card with 4MB of local RAM on the PCI bus. While it was much slower than competing solutions, it was also much cheaper. The RAM on something like the VooDoo 2 was a significant proportion of the cost. A 740 cost about 20% of a VooDoo 2 and using system RAM had the advantage that you didn't have a load of RAM doing nothing while you were not doing 3D stuff. At the time the 740 was introduced, I had an 8MB VooDoo 2 and only 32MB of main memory. Having 8MB of RAM sitting doing nothing during the 90% of the time that I wasn't playing 3D games was a massive waste.

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  13. Re:I wonder by TheRaven64 · · Score: 3, Informative

    It's not a new term, and it's not unique to GPUs. The distinction between integrated and discrete coprocessors has been around for at least 25 years. If you read something like Byte from the early '90s, you will find discussions about the relative merits of integrated and discrete FPUs. You'll find a similar discussion on integrated and discrete MMUs and various other components if you look a few years earlier.

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  14. Intel's NotToBee GPU by julie-h · · Score: 2, Funny

    Actually Intel have changed the name to NotToBee.

  15. Larrabee was a hedge anyway by Funk_dat69 · · Score: 5, Interesting

    I kind of think Larrabee was a hedge.

    If you think about it, around the time it was announced (very early on in development, which is not normal), you had a bunch of potentially scary things going on in the market.
    Cell came out with a potentially disruptive design, Nvidia was gaining ground in the HPC market, OpenCL was being brought forth by Apple to request a standard in hybrid computing.

    All of sudden it looked like maybe Intel was a little too far behind.

    Solution: Announce a new design of their own to crush the competition! In Intel-land, sometimes the announcement is as big as the GA. Heck, the announcement of Itanium was enough to kill off a few architectures. They would announce Larrabee as a discrete graphics chip to get gamers to subsidize development and....profit!

    Lucky for them, Cell never found a big enough market and Nvidia had a few missteps of their own. Also, Nehalem turned out to be successful. Add all that up, and it becomes kind of clear that Larrebee was no longer needed, negating the fact that it was a huge failure, performance-wise.

    Intel is the only company that can afford such huge hedge bets. Looks like maybe another one is coming to attack the ARM threat. We'll see.

    --
    FUNK!
  16. Limited to 950 by manekineko2 · · Score: 5, Informative

    Note for anyone else whose curiosity was piqued, this only works with 32bit systems with 950 chipset based systems, and does not work with GMA X3100, GMA X4500, GMA 500, or GMA 900.

  17. Re:Wait, what? This is news? by gman003 · · Score: 2, Interesting

    The Larrabee chips actually looked pretty good. There was a lot of hype, especially from Intel. They demoed things like Quake Wars running a custom real-time ray-tracing renderer at a pretty decent resolution. Being able to use even a partial x86 ISA for shaders would have been a massive improvement as well, both in capabilities and performance.

    From what I've been able to piece together, the problem wasn't even the hardware, it was the drivers. Apparently, writing what amounts to a software renderer for OpenGL/DirectX that got good performance was beyond them.

    Another part was an odd insistence on doing all the rendering in software, even stuff like texel lookup and blitting, but that's another story.

  18. Re:Wait, what? This is news? by TheRaven64 · · Score: 2, Insightful

    From what I remember all the cards I was using at the time Intel was trying to sell the i740 (Permedia-2, TNT, etc) were on the AGP bus.

    Check the dates. The i740 was one of the very first cards to use AGP. Not sure about the Permedia-2, but the TNT was introduced six months after the i740 and cost significantly more (about four times as much, as I recall). It performed a lot better, but that wasn't really surprising.

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  19. Re:I wonder by bill_mcgonigle · · Score: 2, Funny

    If you read something like Byte from the early '90s, you will find discussions about the relative merits of integrated and discrete FPUs.

    yikes, my memory of installing an 80387 has been completely un-accessed for at least a decade. Thanks for the scrub. :)

    --
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  20. Some more fuel by RelliK · · Score: 2, Interesting

    There was a company called Rapid Mind, which built library & tools for writing code to target various GPUs, multi-core CPUs, etc. Something similar OpenCL, I suppose, but easier to program (theoretically -- I never actually tried it). Intel bought it and killed it.

    Another company, Havok, developed a successful physics & AI library. They were going to port it to to GPUs. Then Intel bought it and canceled the GPU port.

    --
    ___
    If you think big enough, you'll never have to do it.
  21. Re:So Intels next cpu will the same suck video bui by Calinous · · Score: 2, Insightful

    "Graphics cards with performance comparable to the best integrated graphics aren't exactly expensive"
          You can't find expansion graphic cards with performance comparable to the current integrated graphics - the integrated graphics are slower than anything else (less available memory bandwidth, fewer compute clusters, ...).