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The Life of a South Korean Pro Gamer

chajath writes with this excerpt from a South Korean newspaper about the lives of professional StarCraft players: "Prospective gamers take tests based on the skills they have picked up in PC rooms, and passing scores allow them entry into 'clans,' or guilds. Those who aspire to become pro gamers pay move-in fees and go to live at group dormitories, where they practice playing games all day long. Following a 'courage match' for semi-pro certification, the hopefuls must take a test to become apprentices in a pro-gaming group. ... 'The standard in pro gaming groups is for people to live together 24 hours a day, 365 days a year, with no traveling to or from work, and for those ranked Group 2 or lower, their entire daily routine consists of eating, cleaning, laundry, and games,' said Kim Jeong-geun. 'Because of this structure of bringing in young people, developing them, and then replacing them when their lifespan is spent and they have been squeezed dry, it has earned the name of "the chicken coop."'"

133 comments

  1. Nice. by Anonymous Coward · · Score: 0

    Why don't we use this for every workplace.

    1. Re:Nice. by Anonymous Coward · · Score: 0

      Why don't we use this for every workplace.

      Exactly, how does this contrast to Chinese, Korean and Japanese workers life? E.g. Foxconn?

    2. Re:Nice. by KDR_11k · · Score: 1

      Didn't we do that during the industrial revolution?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  2. More like work by boyter · · Score: 4, Insightful

    This sounds more like work then "an amusement or pastime" which games usually are. To be honest, even if I had the skill to play at that level I don't think I would want to since I like to play games in spare time. What do these guys do in their spare time if any... code?

    1. Re:More like work by bsDaemon · · Score: 5, Insightful

      I think if they were smart enough to be able to code, they'd probably have been smart enough to avoid this sort of bullshit situation in which they're basically held captive to play stupid games all day like some sort of digital bondage slave.

    2. Re:More like work by Anonymous Coward · · Score: 2, Funny

      This sounds more like work then "an amusement or pastime" which games usually are. To be honest, even if I had the skill to play at that level I don't think I would want to since I like to play games in spare time. What do these guys do in their spare time if any... code?

      Pfft, you're just jealous that you don't have their l33t game skillz. You know you'd trade it all in just to beat one of them someday.

    3. Re:More like work by wisnoskij · · Score: 5, Insightful

      You cannot be a professional in anything without commitment.
      people play sports as "an amusement or pastime" but that does not mean that professional sports players do not replace working 9-5 with practicing whenever they feel like it.

      Pro gaming can get quite intense through out all the world (I would say mainly since they all have to be young, and therefore more easily taken advantage of).

      But that description does not sound all that different from descriptions I have heard of other professional sport athletes in china, not sure how this compares to South Korea.

      --
      Troll is not a replacement for I disagree.
    4. Re:More like work by skids · · Score: 1

      Leave it to the gambling/entertainment industry to take a leisure activity and make it into an uber-competitive hellscape.

      Oh, to your query, I don't think they are allowed "spare time."

    5. Re:More like work by Monkeedude1212 · · Score: 5, Informative

      What do these guys do in their spare time if any... code?

      Surprisingly, yes!

      A lot of the SC Original Pro's write their own AI scripts to make the AI in Starcraft a lot harder, capable of advanced techniques and deeper theory. Those little nifty tricks they've learned to beat PC's can now be done to them

    6. Re:More like work by Xonstantine · · Score: 2, Funny

      Keke.

    7. Re:More like work by Fluffeh · · Score: 4, Funny

      Leave it to the gambling/entertainment industry to take a leisure activity and make it into an uber-competitive hellscape.

      Oh, to your query, I don't think they are allowed "spare time."

      Gambling Industry? What are you on about, this sounds pretty much exactly what my World of Warcraft guild was like - except we didn't get paid, and I don't think half of then knew what fresh laundry was...

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      Moved to http://soylentnews.org/. You are invited to join us too!
    8. Re:More like work by phantomfive · · Score: 4, Interesting

      It's a different kind of pleasure at that level. For a clear view of it, check out the end of this game by the legendary Boxer. Look at the expression on the guys faces, even the loser looks like he had a good time. It was an intense amazing game. Add to that the pleasure that you get from improving at something, watching yourself get better and better, pushing your limits, and the pleasure of just being awesome at something.

      That said, I have noticed in the past few years the pleasure go out of the players. They just don't seem to enjoy it the way they did in Boxer's day. So maybe these camps are killing things.

      --
      Qxe4
    9. Re:More like work by ivucica · · Score: 4, Insightful

      Seriously, that's the definition of "professional": work that you do for living.

    10. Re:More like work by Anonymous Coward · · Score: 0

      I could probably kick their asses in a Doom deathmatch.

    11. Re:More like work by gandhi_2 · · Score: 1
    12. Re:More like work by Pinky's+Brain · · Score: 1

      Smart people can make very dumb choices in life (or more often, avoid making choices as much as possible).

      No matter how well explored the metagame in a RTS gets I doubt you can be among the best without a high IQ.

    13. Re:More like work by gravos · · Score: 1

      It's true. Actually, most ANY multilayer gaming tends to require a huge amount of effort and commitment if you want to rise near the top ranks, even among the so called "casual" players who don't make any money or win any prizes or get any kind of real-life reward. Look at any of the FPSs or MMORPGs that have something approaching a ladder: you won't even get in the top 10,000 unless you spend 40 hours a week on it for a significant amount of time.

      40 hours a week is a pretty serious commitment.

    14. Re:More like work by iwannasexwithyourmom · · Score: 0

      wowo, piss in your cornflakes huh?

    15. Re:More like work by Anonymous Coward · · Score: 1, Informative

      Some old-school foreign pros like Testie used to code their own AI, but the Korean pros haven't done this since the very early days (if ever). Why write AI when you can just get a B-teamer and tell him what strategy to do against you?

      They basically get kids at 14, 15 yrs old, and train them all day every day until they burnout at age 18/19. At that point they are an expert at the game but knowing nothing else and having a poor education. A few rise above the rest to fame and glory, but for the vast majority of progamers it's a pretty dismal existence with no future.

    16. Re:More like work by uncqual · · Score: 1

      In other words, a bit like kids trying to get into professional sports in the US!

      --
      Why is there an "insightful" mod and why isn't it "-1"? If I wanted insight, I wouldn't be reading /.
    17. Re:More like work by msimm · · Score: 1

      So, just to be clear, you're saying being a professional gamer sounds like a lot of work...

      --
      Quack, quack.
    18. Re:More like work by the_humeister · · Score: 1

      The description sounds like being a sumo wrestler, except for the video game part.

    19. Re:More like work by vitaflo · · Score: 1

      "They just don't seem to enjoy it the way they did in Boxer's day. So maybe these camps are killing things."

      Boxer was making $300k/year at the time playing SC. I'm sure he enjoyed that quite a bit. Don't be fooled, the top Korean players in SC make a ton of money from sponsorships. That's why people go to these camps.

    20. Re:More like work by ciuci$_ · · Score: 0, Flamebait

      it does not compare to South Korea! South Korea is a democratic country. And please keep in mind that the western world is not the center of the earth.

    21. Re:More like work by OnePumpChump · · Score: 1

      Sumo wrestlers definitely eat better.

    22. Re:More like work by OrangeCatholic · · Score: 0, Flamebait

      >Smart people can make very dumb choices in life

      No they can't actually, that's the opposite of what "smart" means.

    23. Re:More like work by OrangeCatholic · · Score: 1

      >They basically get kids at 14, 15 yrs old, and train them all day every day until they burnout at age 18/19. At that point they are an expert at the game but knowing nothing else and having a poor education.

      Sounds like they are giving them engineering degrees.

      >for the vast majority of progamers it's a pretty dismal existence with no future.

      Like I said...engineering.

    24. Re:More like work by oji-sama · · Score: 2, Insightful

      >Smart people can make very dumb choices in life

      No they can't actually, that's the opposite of what "smart" means.

      No-one makes smart decisions all the time. Even if in theory you would make smart decisions every time, it's always based on the current situation and current knowledge (which could be misleading).

      (What about 'Intelligent people can make very dumb choices in life'?)

      --
      It is what it is.
    25. Re:More like work by GreatBunzinni · · Score: 1

      From TFA:

      The standard in pro gaming groups is for people to live together 24 hours a day, 365 days a year, with no traveling to or from work

      These sort of living conditions only make it "professional" in the sense that, at best, those poor factory workers from the inception of the industrial revolution were professionals or, at worse, slavery is a legitimate job.

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    26. Re:More like work by Anonymous Coward · · Score: 0

      In other words, a bit like kids trying to get into professional sports in the US!

      But without the crippling injuries. And without the prospect of making literally millions of dollars even to just sit on the bench.

      I guess I might understand the desire to "go Pro" as a gamer, but the problem is that there isn't anything for a "pro" gamer to do as a career. Well, unless you go into gold-farming, but you don't need to be a Pro, you just need to be able to write scripts & have a good grasp of money laundering.

      And I really don't think these kids are actually "burning out" at 18 or 19, they're doing the exact same thing as kids in the US do- they spend their teenage years fucking around & living off their parents, and then they hit adulthood and realize that 'Hey, playing WoW in mom's basement isn't going to ever get me anywhere"... at which point they go out and get a job, possible meet an actual woman, and end up moving on in life. Most of them probably will continue to game quite heavily, but will have at least a semblance of a real life in addition to that hobby.

    27. Re:More like work by Hognoxious · · Score: 1

      Sumo wrestlers definitely eat butter.

      FTFY.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    28. Re:More like work by dkleinsc · · Score: 1

      I think if they were smart enough to be able to be pro-gamers, they'd probably have been smart enough to avoid this sort of bullshit situation in which they're basically held captive to write stupid games all day like some sort of digital bondage slave.

      --
      I am officially gone from /. Long live http://www.soylentnews.com/
    29. Re:More like work by clone53421 · · Score: 1

      Designing advanced AI routines isn’t talented programming or scripting to you?

      Ha. I’d like to see you try it.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    30. Re:More like work by clone53421 · · Score: 1

      Most schools in the US ensure that young athletes get a well-rounded education. In fact, if their grades aren’t passing in their academic classes they won’t be eligible for sports until they improve.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    31. Re:More like work by tempest69 · · Score: 1

      I think if they were smart enough to be able to code, they'd probably have been smart enough to avoid this sort of bullshit situation....

      Either way you take this seems a bit insulting to EA coders. Though it fully explains the quality of their product.

      Storm

    32. Re:More like work by Haxzaw · · Score: 1

      Absolutely correct, and there's an old saying that if you get a job doing something you love, you'll never work a day in your life. I don't know if that's true, and I'll likely never find out since I'm NOT doing something I love.

    33. Re:More like work by Blakey+Rat · · Score: 1

      I dunno.

      EA has a lot of (presumably) smart coders who seem to end up in similar circumstances-- then their wives have to fight their battles for them.

    34. Re:More like work by default+luser · · Score: 1

      The description sounds like being a sumo wrestler, except for the video game part.

      The description sounds like pretty much any major league sport in America.

      If you want to get started right, you have to join private leagues to get a jump on everyone else, and you have to play each year and go to private training camps. All this is out of your own pocket.

      You have to take things seriously and play continuously through middle and high school, or you'll never even get to start on a varsity team. You have to distinguish yourself, and winning a championship or four does not hurt your chances. You do not get paid, and you often have to pay for your own equipment, depending on how well funded the team is, and you have to pass classes at the same time.

      If you wowed the right people and did the right things, then college recruiters will come knocking down your door. But unless you're amazing, you're not going to get paid to attend school. You might get a partial scholarship, but then you pay the difference. And since you're not going to waste any time at at school on any real academics, you're just paying to play.

      Now, if you're an absolute standout, and you managed to start for a few years in college, you might get drafted directly into a major league. And for everyone else who plays well (but not amazing), you go into the minors where they pay you jack shit. No, seriously, the pay is so low for fresh minor league players, you'll need a second job to make ends meet. And the demands of the minor league schedule are just as harsh on your time as the majors, all without the big paycheck. But you do it because you might just get promoted someday.

      Sound at-all familiar? Unions are not going to fix this mess. There is a finite amount of money fans are willing to pay for a sport, and most of that has to go to the big stars. If it were easy, anyone could do it.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

    35. Re:More like work by Captain+Splendid · · Score: 1

      If you want to get started right, you have to join private leagues to get a jump on everyone else, and you have to play each year and go to private training camps. All this is out of your own pocket.

      A guy I worked with years ago when I was doing sales was frequently the company CEO's golf partner because of his serious skills at the game. When I asked him why, if he was anywhere near as good as everybody was saying he was, he didn't go pro and the simple answer is that skill alone won't do it. He explained that between the outlay (green fees+equipment+travel) he'd have to make, and the time he'd start recouping it was just too high for him.

      --
      Linux, you magnificent bastard, I read the fucking manual!
    36. Re:More like work by PastaLover · · Score: 1

      But without the crippling injuries. [...]

      Uhm, RSI?

      I guess I might understand the desire to "go Pro" as a gamer, but the problem is that there isn't anything for a "pro" gamer to do as a career.

      South Korea has actual gaming leagues. It might not be as profitable as american football, but the "pro" moniker does mean something. Some of them actually do game for a living (although, AIUI, not a whole lot).

  3. Like porn? by sourcerror · · Score: 1

    'Because of this structure of bringing in young people, developing them and then replacing them when their lifespan is spent and they have been squeezed dry, it has earned the name of "the chicken coop."'"

    It reminds me how porn works.

    1. Re:Like porn? by couchslug · · Score: 4, Funny

      "It reminds me how porn works."

      Citation needed.

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
    2. Re:Like porn? by sourcerror · · Score: 5, Informative

      "for all who draw the (sword) Wikipedia will die by the (sword) Wikipedia"
      Matthew 26:52

        "Some girls are used in nine months or a year. An 18-year-old, sweet young thing, signs with an agency, makes five films in her first week. Five directors, five actors, five times five: she gets phone calls. A hundred movies in four months. She's not a fresh face any more. Her price slips and she stops getting phone calls. Then it's, 'Okay, will you do anal? Will you do gangbangs?' Then they're used up. They can't even get a phone call. The market forces of this industry use them up."[5] Some film studios encourage their actresses to have breast implants, and offer to pay for the procedure.[5]

      [5] http://www.guardian.co.uk/books/2001/mar/17/society.martinamis1

      http://en.wikipedia.org/wiki/Porn_actor#Female_performers

    3. Re:Like porn? by turkeydance · · Score: 1

      well, maybe like the Navy works, or the Catholic Church...there's a theme.

    4. Re:Like porn? by tsotha · · Score: 1

      Well, I suppose you'll end up with a sore ass either way.

    5. Re:Like porn? by Anonymous Coward · · Score: 0

      In the same article,

      "Girls can easily make 100K-250K per year, plus stuff on the side like strip shows and appearances. The average guy makes $40,000 a year."

      Not bad money. One year of work, and $100k-250k at the end of it.

      I recall the professional porn industry is in a bit of a slump right now though - trouble competing with the huge quantity of amateur stuff on the internet. The quality is lower, but it's free and much more accessible. People looking for porn usually want it right now - not after they've lost their arousal by driving down to the adult video store.

    6. Re:Like porn? by Johann+Lau · · Score: 1

      "Not bad money. One year of work, and $100k-250k at the end of it."

      you don't just have the money after that... it fucks up most people. citation: louis theroux ^^

      even chicks who do the slutty act and dont get paid SHIT basically pay with their soul and character for it.. there is no way to make porn and not get harmed in the process, unless you're not much of a human to begin with. so yeah, if you're already fucked up you might as well get paid for it. otherwise, no, don't do it. that money is PEANUTS in the big scheme of life, and you're not going to spend it wisely, while losing the most precious thing one can have, a healthy sexuality and the ability to have a relationship.

      not just bad money, very bad money.

    7. Re:Like porn? by nate+nice · · Score: 1

      Except for you end up spending it all on blow.

      --
      "If you are a dreamer, a wisher, a liar, A hope-er, a pray-er, a magic bean buyer ..."
  4. Without LAN how will Sc2 be able to used in pro to by Joe+The+Dragon · · Score: 1, Interesting

    Without LAN how will Sc2 be able to used in pro tournaments?

    The lest thing that is needing is a internet lag / hiccup that may only hit one player or not hit all players 100% the same way. Even more so if there are nat / other port issues as well.

  5. Fun? by hotrodent · · Score: 1

    I wonder what pro-gamer kids involved in this do for fun?

    1. Re:Fun? by beowulfcluster · · Score: 1

      Fun can wait until they're washed up and retired at 18.

  6. "Life" by Lord_of_the_nerf · · Score: 5, Funny

    ....their entire daily routine consists of eating, cleaning, laundry and games

    It's like amateur gamers I know, except without the cleaning and laundry.

    1. Re:"Life" by Monkeedude1212 · · Score: 1

      That made my day. Zzzzzing!

    2. Re:"Life" by noidentity · · Score: 2, Funny

      It's like amateur gamers I know, except without the cleaning and laundry.

      That's why they're professionals and the gamers you know are mere amateurs. It takes years to master the art of cleaning and laundry to level 50 or higher.

    3. Re:"Life" by Lord_of_the_nerf · · Score: 1

      No way I'm wasting skill points on cleaning and laundry. I'm maxing out 'post-kill teabagging'.

  7. other pro sports have players unions and Leagues t by Joe+The+Dragon · · Score: 5, Interesting

    other pro sports have players unions and Leagues that set rules.

    May it's time for pro gameing to go the same way like the NHL, NBA, MLB, NFL and others.

  8. Re:Without LAN how will Sc2 be able to used in pro by sourcerror · · Score: 1

    I guess it will authenticate to Blizzard servers and then start LAN play.

  9. some of sounds like the old days of the MLB by Joe+The+Dragon · · Score: 4, Interesting

    some of sounds like the old days of the MLB there the teams just about owned the players.

  10. Ahh games testing... by inanet · · Score: 2, Funny

    Sounds a bit like working at a games company. except with better hours and food.

    --
    "This is my Sig. there are many like it but this one is mine."
    1. Re:Ahh games testing... by sourcerror · · Score: 1

      Sounds a bit like working at a games company. except with better hours and food.

      Except that they actually get to play video-games.

      On a more serious note : do video-games companies have full-time testers? I would doubt it.

    2. Re:Ahh games testing... by inanet · · Score: 1

      Considering I worked for a number of years as a full time games tester, and am still in touch with a number of guys who are still working in the industry as full time games testers, I would say your facts are wrong and lacking. most companies have their own QA teams, and then you have the publishers who also have full time test teams. Games testing is a fully viable career if you can hack the bad pay, crazy hours, and being blamed for every missed deadline, every fault in the product and being the general scape goat for the rest of the company.

      --
      "This is my Sig. there are many like it but this one is mine."
    3. Re:Ahh games testing... by Anonymous Coward · · Score: 0

      I think his point was that video game testers don’t really get to play the games. They get to do inane repetitive stuff like walk across every seam in the map to make sure there are no holes that a player can fall through (speaking of which, last night my car fell through the road in a map in Burnout: Revenge... sounds like some tester didn’t do his job well enough).

  11. Re:Without LAN how will Sc2 be able to used in pro by Monkeedude1212 · · Score: 1

    Suppose you can purchase a Blizzard Authenticating server for your company, to be used in a LAN only setting.

    I'm not saying its going to happen but I wouldn't be surprised.

  12. Exercise by wisnoskij · · Score: 4, Interesting

    "for those ranked Group 2 or lower, their entire daily routine consists of eating, cleaning, laundry, and games"

    I know from having watch previous documentaries that they are also supposed to keep up their physical fitness with exercise.
    You cannot have fast enough reflexes to compete professionally if you are not in very good shape.

    --
    Troll is not a replacement for I disagree.
    1. Re:Exercise by Anonymous Coward · · Score: 0

      Tell that to floorball keepers... They have some of the same skillset needed for competative gaming (first and foremost FPS) while not being in such a great shape.

    2. Re:Exercise by Shinobi · · Score: 1

      Where do you play floorball? Any floorball league above the bottom ones here in Sweden(home and top dominant floorball nation), floorball goalies have to be very fit, but with a focus on agility and reflexes, rather than running speed, but just like the other players, they have to practice endurance to be able to last an entire game.

  13. years of waste finally get value? by Gri3v3r · · Score: 5, Funny

    *starts packing for South Korea*

    1. Re:years of waste finally get value? by dkleinsc · · Score: 2, Funny

      Bear in mind that there's nothing about getting laid in that description.

      --
      I am officially gone from /. Long live http://www.soylentnews.com/
    2. Re:years of waste finally get value? by bky1701 · · Score: 2, Funny

      That's alright, it's unlikely he was expecting a change.

    3. Re:years of waste finally get value? by Anonymous Coward · · Score: 0

      Except for underpants, of course. TFA did mention laundry. -1 Skidmarks!

  14. Re:other pro sports have players unions and League by buchner.johannes · · Score: 1

    How do video games differ from a combination of chess and table tennis?

    --
    NB: The message above might reflect my opinion right now, but not necessarily tomorrow or next year.
  15. Re:other pro sports have players unions and League by Anonymous Coward · · Score: 0

    What do chess and table tennis have to do with MLB, NBA, NFL, and NHL?

  16. in South Korea they seem to be and with MOB ties by Joe+The+Dragon · · Score: 1

    in South Korea they seem to be and with MOB ties it's time to do something before more players lose games for the mob.

  17. Re:other pro sports have players unions and League by martin-boundary · · Score: 1

    "Professional" sports are about money. I don't know how much money is involved in pro gaming, but if it's comparable to the money involved in NBA or NFL, then it can be called a "professional" sport.

  18. Happens to anything that becomes a job by Sycraft-fu · · Score: 5, Interesting

    While you can enjoy a job, it'll always be work. That is just life. Many people think that being a game tester would be fun. I mean you get paid to play videogames, right? Wrong, you get paid to test broken ass video games and to do things over and over again. It is extremely tedious much of the time. You aren't getting paid to just play as you like, you'll be given specific tasks like "Sometimes this item doesn't work, so use it on everything in the game, document when it does and doesn't work and try find the common thread."

    This is why I'm not a games tester. It was a career I'd considered. I like games, and I have the requisite skills and understanding to do good testing. I am good at documenting problems, and I understand how computers work so I have a reasonable chance at figuring out what causes a problem and thus how to replicate it. However, I didn't go in to it because I'm worried it would make games not fun for me.

    I do computer/network support professionally. Ever since I started doing that, I've stopped tinkering with my computer. I used to do things like overclock and so on but now I just want it to work. I solve computer problems professionally, I've no patience to deal with that kind of thing as a hobby. Likewise back in the day I was the webmaster for our university's paper. While I used to read the paper for pleasure, I stopped when I got that job. I had to go through every single story every day for work, so reading it or any other paper held no interest to me outside of work.

    Not everyone is like me, of course, some people can do things both as a job and a hobby. However the common thing is that what you do for a hobby is on your own terms. It is fun because you set the terms, the time, the goals, etc. Work is, well, work.

    1. Re:Happens to anything that becomes a job by Ethanol-fueled · · Score: 5, Funny

      I solve computer problems professionally, I've no patience to deal with that kind of thing as a hobby."

      Ha, you bastard, you're just like my auto mechanic. When he was in-between jobs, he'd replace a fuel pump for 20 bucks and a 12-pack. Now he works 10 hours a day servicing big-ass diesels and won't even give me a tune-up for any price.

    2. Re:Happens to anything that becomes a job by stonewallred · · Score: 1

      HVAC/R tech, and business owner. My T-stat batteries were dead last night when I got home. I could have opened AH, connected common at the board and on T-stat and it would work until it broke. Could have pulled a T-stat from the shop that works with a hot and a resistor instead of a common. Could have grabbed a T-81 mercury bulb and wired it in. I took cover off T-stat and used a jumper to bring on OD unit and put hot and fan together under same lug. Will buy batteries today. Do that crap too much for pay to want to do it for fun.

    3. Re:Happens to anything that becomes a job by William+Ager · · Score: 1

      While there are quite a few people who aren't games testers and talk about game testing being a horrible profession, my friend who is a games tester loves his job, and still spends inordinate amounts of free time playing games as well--I'm therefore a bit skeptical about its use as an example.

    4. Re:Happens to anything that becomes a job by Audiophyle · · Score: 1

      I will second this, from experience. Being a games tester really sucks. It was one of my first jobs after college, and I got paid 20k a year to test an MMO to get it ready for prime time. What could be better than that (besides the money), right? Well, it turns out that I'd rather do manual labor out in the hot sun than do that job again. The environment was cool, not unlike a big frat house, but actual work really sucks because the monotony set in on me quickly after the novelty of the cool game ideas wore off. You have to continually try to break the game (which was highly broken anyway), and document your findings so the engineers can use the info and fix the code. Rinse and repeat, a lot. You don't get to play the game as would want to play it, as Sycraft said, but you do get some creative freedom in "how to break it" in the beta stages of the game. I had a dick boss who literally sat behind me literally looking over my shoulder, so that made it all the more unpleasant. After the game was released, I would pull shifts doing online tech support. After the game tanked, I luckily was one of the first to get laid off. This turned out to be a blessing, as I believe it steered me toward my career doing space operations. Now I troubleshoot real problems with real spacecraft in orbit, and thank god my video game career didn't pan out. It is such a brutal industry (competing for consumer's purchases), looking back on it. I still love playing games, but I laugh every time I see Sony advertising "The Tester," a reality show on the PSN competing for the next game tester position. Those poor poor sods... Ha!

  19. Re:other pro sports have players unions and League by couchslug · · Score: 1

    Good luck with that. It takes much less to be a pro gamer than an athlete, and with that low barrier to entry would come enough competition to crush any organizing effort.

    --
    "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
  20. Re:other pro sports have players unions and League by Anonymous Coward · · Score: 0

    Are there players unions in chess and table tennis?

    As for whether table tennis and chess are "sports", you can call chess a sport all you want, but that doesn't make it reality.

  21. Re:Without LAN how will Sc2 be able to used in pro by dltaylor · · Score: 1

    Nope. No LAN play. According to Blizzard, everything will have to go through BattleNet (which is why I won't be buying any of the SC2 versions).

    "However, when asked if LAN is ever going to be introduced in SC2, Pardo simply said that everyone else (his development team) had accepted the fact that SC2 would not have a LAN mode."

  22. Re:in South Korea they seem to be and with MOB tie by Anonymous Coward · · Score: 0

    in South Korea they seem to be and with MOB ties it's time to do something before more players lose games for the mob.

    They have ties to Mobile Regional Airport? What're South Korean gamers doing with ties to a regional Alabama airport? And what does that have to do with the mob?

  23. Re:other pro sports have players unions and League by noidentity · · Score: 1

    May it's time for pro gameing to go the same way like the NHL, NBA, MLB, NFL and others.

    You mean for Electronic Arts to make an endless series of games year after year? I can see it now, EA South Korean Pro Gamer 2011. I doubt they'd make it, though, since you know some people would release mods of it that turn it into EA EA 100 Hour-A-Week Programmer 2011, as the scenarios are probably really similar.

  24. Would South Korea's draft be part of the problem? by trytoguess · · Score: 1

    Just wondering, since if a young person is supposed to eventually give 21 months of his life to the armed forces, then he would no longer be competition worthy, and replaced. It would make the gamers more expendable I suppose.

  25. no in the players rights way with a union / minpay by Joe+The+Dragon · · Score: 1

    no in the players rights way with a union and league min pay!

  26. Re:other pro sports have players unions and League by martin-boundary · · Score: 1
    Sports are about physical challenges. It can be argued that video games are physically challenging too.

    What's the difference between a guy who trains to run 100m as fast as he possibly can, versus a guy who trains to press buttons on a game paddle as fast as he possibly can? Neither of these skills are generally useful, in each case the skill is extremely specialized, it exercises only a limited set of muscles, and can in fact be physically damaging.

  27. I still remember the days I had 95% win vs Koreans by CrazyJim1 · · Score: 5, Interesting

    Korea used to be weak in the 98-99 years of Starcraft because they were predictable. You could tell they were clicking at speeds 2x as well as you, and they were using a good strategy, but the fact was they all used the same strategy. I think it was attributed to them having internet cafes where they all hung out and shared strategies. The strategy EVERYONE used was muta/ling. Since I was Terran at the time, I'd just make marines, hold my choke, tech to scivessels, and win. Irradiate > Mutalisks, so I'd win almost every time.

    Now I was planning on making my big comeback into Starcraft2. My theory was I've been #1 in ladder in SC1 and War3 that I could do it again for SC2, but this time I'd bring the heat with long play hours. My goal was to either make some money on Progaming, or get a job with Blizzard. Two problems stand in my way though: 1) I got a job with a promising company making video games so its like I accomplished my goal already. 2) Starcraft2 is buggy still in beta, and I get dropped from random games resulting in a loss.

    Not everyone gets my bug in SC2, but its due to their code not attempting to reconnect to Battle.net when dropped. Also SC2 does not support rejoining games, like Heroes of Newerth does. I'd think with a big budget that SC2 would have it all, but they don't even have chat rooms yet.

    I'm going to buy SC2 and play it casually, probably get #1 on their divisional ladder(meaningless compared to a real ladder), but things have changed, and I can't honestly bring it to the Koreans anymore because I don't have the time to get a perfected game. If they had professional leagues for SC2 in the states like professional sports in the states, I'd be pro easy. There's just not any infrastructure for pro games in the states like Korea has. I'm a little jealous :)

  28. poker is not physical but it's like pro Sports in by Joe+The+Dragon · · Score: 1

    poker is not physical but it's like pro Sports in way of needing skill to do good most of the time.

  29. Re:other pro sports have players unions and League by hedwards · · Score: 1

    Anything can be argued. Calling chess a sport is extremely dubious. OTOH mix it with a sport like boxing and it becomes a sport. Well, not really, the boxing is the sport.

  30. Re:other pro sports have players unions and League by visualight · · Score: 1

    Not as long as the rules are dictated by the developer/distributor. If the "competitive" fans of a franchise had something to say about changes in new revs then community killing disasters like UT3 would never happen and a league might have a chance.

    --
    Samsung took back my unlocked bootloader because Google wants me to rent movies. They're both evil.
  31. Re:Would South Korea's draft be part of the proble by bugbeak · · Score: 2, Informative

    The Korean Air Force has its own pro team which competes on a regular basis. This means they can jump right into the loop after their term is up. See http://en.wikipedia.org/wiki/Lim_Yo-Hwan.

  32. Re:I still remember the days I had 95% win vs Kore by Renraku · · Score: 1

    SC2 will end up being the same way. Already there are only a few dominating strategies out there and if you scout the enemy base early in the game you know exactly what to counter for. I've noticed some of the higher end players pretending to tech up one way and end up teching their REAL strategy up at another base (known as a proxy), or by simply hiding their real teching buildings out of normal scouting paths.

    --
    Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
  33. Re:other pro sports have players unions and League by GrumblyStuff · · Score: 1

    Well, they have the game design down. Sounds like a Sims expansion.

  34. Re:other pro sports have players unions and League by sahonen · · Score: 1

    If being a professional gamer were easy, it wouldn't take locking yourself in a room and practicing all day every day to get good enough to be a professional gamer. The highest levels of video gaming are just as competitive as the highest levels of any physical sport you can name. Being good enough to compete at that level is just as rare as being able to hit a major league fastball.

    --
    Make me a friend and I'll mod you up
  35. Re:I still remember the days I had 95% win vs Kore by Anonymous Coward · · Score: 2, Interesting

    I was a ref at the CPL and remember being fascinated by the Koreans attendants, these guys could move their shoulders and the attendant would know that meant that they wanted their headphone adjusted slightly up and to the right (for example) so that they never had to release their keyboard, and man watching them playing starcraft, the would hammer the keyboard like they were typing a document. fascinating stuff. however. disqualify one, and his attendant chased you around for hours trying to get him reinstated!

  36. Re:Without LAN how will Sc2 be able to used in pro by pcolaman · · Score: 1

    I'd be willing to bet good money that Blizzard, recognizing how much Starcraft is played in South Korea, will offer to sell the software to pro gaming leagues and possibly even large gaming operations there to connect to the Blizzard network without having to forgo the option of playing on a LAN. I could be wrong but I just don't see them possibly putting off that many potential customers (including the leagues which likely buy a ton of licenses)

  37. For the Win by Lawen · · Score: 3, Interesting

    Cory Doctorow's new Young Adult book, For the Win talks about some of this. The main premise of the book is that the horrible sweatshop working conditions of MMO gold farmers in China, India, Malaysia, etc. inspire a plucky gang of visionaries to lead union organization for "virtual world workers". He Creative Commons licenses all of his work so grab an ebook from his site and check it out.

  38. Re:Without LAN how will Sc2 be able to used in pro by EvanED · · Score: 1

    Blizzard is trying to integrate themselves much more into the Korean pro scene than they currently are (which is admittedly very little). They actually want a hand in running the tournaments and such, so it wouldn't even be the case that KESPA would have to go buy Blizzard's server, 'cause Blizzard would just bring it in.

    Of course, while I'm no KESPA fan, IMO Blizzard is making unreasonable demands of KESPA, and the talks between the two have not gone well. From my perspective it really seems that both Blizzard and KESPA are trying their damnedest to kill the pro scene. (Blizzard definitely seems to be trying to kill the Brood War scene and KESPA, and I have my doubts that SC2 will be able to rise to the popularity that BW has.)

  39. Re:Would South Korea's draft be part of the proble by EvanED · · Score: 1

    This is true... but at the same time, saying ACE "competes" is a little bit strong of a statement. The other commitments of the people on the team means that they don't get nearly the practice time of any of the other teams, and it definitely shows. I mean, look at the rankings in the latest Proleague. Or the previous one. (Not sure why the stats aren't complete there.) Or the one before that. Or the one before that. The only team that reliably competes with ACE for bottom slot is eSTRO.

    ACE exists, and it gives SC players in the military an avenue to play, which is a great thing. At the same time, the service still has a very detrimental effect on the players' skills. In addition to the unfortunately poor showings of ACE, I'm not really aware of any player who came out of ACE and was competitive at the highest levels, even if they were going into ACE. More commonly they come out and become coaches or commentators.

  40. Better AI for other games by LongearedBat · · Score: 1

    It would be good if those lessons (the more general ones at least) could be made public to game developers, so that other games could have better AI.

  41. Re:I still remember the days I had 95% win vs Kore by DigiShaman · · Score: 1

    There's just not any infrastructure for pro games in the states like Korea has.

    I think the problem your running into is culture. There's nothing physical preventing American's from forming pro-gaming leagues, but in fact we are saturated with all sorts of entertainment competing for every available time-slice available in our daily lives. I'm not so sure entertainment is so diverse in Korea (compared to America), which why such dedicated leagues are able to form.

    Personally, I royally suck at RTS games. But if you're really that good, and love the game, by all means try and form a league. I'm sure you will be somewhat successful if you get the message out loud and clear.

    --
    Life is not for the lazy.
  42. A different culture by WinstonWolfIT · · Score: 1

    In a way, you just have to pause to admire the masochistic streak that runs through Korean culture. It's particularly striking in their films, e.g. Old Boy.

    1. Re:A different culture by garompeta · · Score: 1

      Hah, it seems you need to watch more Japanese horror movies... from my perspective as a Korean/Argentinian Japanese are the master sadomasochists. Koreans are just catching up ;)

  43. Twisted version of Ender's game? by uop · · Score: 1

    This whole thing reminds me of Ender's Game.
    Maybe it's just a devious plot to train thousands of South Koreans in "computer games", only to unleash 10 million drones on China in a few years, all controlled by "pro gamers"...
    I mean, it can't possibly really be that all of those talented youngsters are really wasting their lives like that.

  44. Sociability Empathy Obesity? by garompeta · · Score: 1

    Anytime now...

  45. Commitment is one thing, slavery is another by George_Ou · · Score: 1

    Professional football, baseball, basketball, hockey, singers, dancers, MMA fighters, boxers, etc all live in their own homes. They can have families if they like and they usually do. What these S. Korean pro-gamers are doing should be against the labor laws of any civilized nation. They shouldn't be doing this for more than 10 hours a day 6 days a week.

    1. Re:Commitment is one thing, slavery is another by tophermeyer · · Score: 1

      Professional football, baseball, basketball, hockey, singers, dancers, MMA fighters, boxers, etc all live in their own homes. They can have families if they like and they usually do.

      Some do for sure, some definitely do not. The local Junior Hockey team in the city I used to live in most definitely did not. The team lived in 3-4 apartments, practiced every day together, and spent their down time being shuttled around to store openings and the like for some PR time. During the off-season they were allowed some time to visit family or party, but as soon as pre-season started they closed themselves right in.

      They shouldn't be doing this for more than 10 hours a day 6 days a week.

      I don't mean to be hostile, but I am curious how you decided on a 60 hour workweek. Many/most civilized nations fall more on the order of 40ish hours (disclosure: I am an American so that is how I arrived at my example).

    2. Re:Commitment is one thing, slavery is another by George_Ou · · Score: 1

      I said not more than 60 hours; I didn't suggest that should be normal operation. We do have 40 hour work weeks as the standard in the US. These pro gamers seem to be pulling 100 hours a week.

  46. Re:I still remember the days I had 95% win vs Kore by Mr.Ziggy · · Score: 3, Interesting

    There's just not any infrastructure for pro games in the states like Korea has.

    I think the problem your running into is culture. There's nothing physical preventing American's from forming pro-gaming leagues, but in fact we are saturated with all sorts of entertainment competing for every available time-slice available in our daily lives. I'm not so sure entertainment is so diverse in Korea (compared to America), which why such dedicated leagues are able to form.

    Mod DigiShaman -1

    Korea has *many* entertainment options, just like the USA or Japan. It exports movies, tv shows and music.

    Korea's pro gaming leagues don't exist because of poor options! Korea has:

    1. Initial strong results in international gaming--and gained a lot of headlines. Whenever a small country can beat Japan and the USA at something, people notice.

    2. The PC Bang (computer game room) culture. Most games are played in competitive social gaming situations. It was the norm in Korea for a long time, and you could have consistent results planing on a LAN than laggy Battle.net

    3. A youth with less chances for economic opportunity than the USA.

    4. Some serious fast twitch gamer kids.

  47. Talking about bullshit situations .. by sakari · · Score: 1

    .. chained to your computer and spewing out zeros and ones for The Company is not digital bondage slavery? :) Don't think the top players of Korea are not smart. This all started out as a hobby and got quickly out of hand when people realized there could be money in the business. This is where things went bad.. and did you that basically anyone knows the best players in Korea ? They send matches to everyone with a television. I believe the best ones are truly enjoying themselves. The ones that have to start from the beginning now .. now them I don't really know about.

  48. Oh Asians by Anonymous Coward · · Score: 0

    Why do you do such silly things?

  49. Ender's Game? by CosaNostra+Pizza+Inc · · Score: 1

    Sounds like "Ender's Game". They are determining who will save the world from the Zergs.

  50. No Different Than Professional Sports by crow_t_robot · · Score: 0

    Most people consider sports to be "an amusement or pastime" but here in America professional athletes and Olympians have this same kind of rigorous schedule with very strict dietary schedules to match.

  51. Pulp Fiction(ish)...? by Anonymous Coward · · Score: 0

    ... Gaming Gimps?

  52. Re:I still remember the days I had 95% win vs Kore by pandrijeczko · · Score: 1

    ...and you need some tolerance and interest.

    Believe me, I've played Starcraft more than a few times, enjoyed it, still crap at it, and my life is far too busy these days to have the time to play it so much that I can ever be excellent at it.

    But it *is* interesting to read about these guys who are playing it that much and the strategies they use, I suspect many people like you are so critical of them out of jealousy because your life (like mine) is just too busy to be able to do it yourself.

    But apart from the lack of moving around, what they're doing is not a lot different from a sportsperson wanting to be the best at whatever sport he/she does - and I doubt you'd sneer at a professional chess player who spends an equal amount of time learning the game.

    --
    Gentoo Linux - another day, another USE flag.
  53. I wonder what North Korean pro gaming is like? by phrackwulf · · Score: 1

    For the glorious leader, we shall crush the decadent Southern dogs!!

    Stalinist Starcraft anyone? I don't think they'd find anything too ideologically objectionable in the game.

    --
    What would Richard Feynman do, if he were here right now? He'd do some math and he'd follow through!
  54. Re:other pro sports have players unions and League by ImNotAtWork · · Score: 1

    There's a difference between sports and athletic sports. Chess is a sport but not an athletic one.

    --
    open source sub sim. I might start coding again for this. http://dangerdeep.sourceforge.net/contribute/
  55. Re:I still remember the days I had 95% win vs Kore by Blakey+Rat · · Score: 1

    Dude, he's CrazyJim. He literally thinks God speaks to him. Believe me, he's beyond hope.

    At least he's not talking about his crazy-retarded game ideas, or how he invented all of the innovations in Starsiege Tribes only a year after Tribes came out. Or his comic book about the guy with two katanas with rockets in the hilt that he uses to fly.

    He's some of Slashdot's best comic relief. Just Friend him and lay off, k? Or you'll deprive us of the entertainment.

  56. Re:I still remember the days I had 95% win vs Kore by AttillaTheNun · · Score: 0, Troll
    "There's just not any infrastructure for pro games in the states like Korea has. I'm a little jealous :)"

    I'm not. To each their own, but unlike physical sports (and not all of them qualify for similar reasons), I see almost no transferable life skills or tangible benefits from being a professional gamer or (worse, IMO) a fan. I think one of the few rare cases of social decay that has not yet taken hold in North America and I hope it stays that way.

  57. Re:I still remember the days I had 95% win vs Kore by rwong48 · · Score: 1

    Exactly when and for how long were you "#1 ladder" in SC1 and WC3? I have a hard time believing that someone on /. is A+ (not even olympic) on iccup on par with a swarm of koreans with 350 APM. I'm just going to believe that you're talking about crappy American ladders of the past.

    If you haven't been playing SC2 8 hours a day since it went beta, you're already *way* behind. Times have changed, and just because you did it before doesn't mean you can do it again.

    FYI I am currently an A- terran (SC1, never gonna play SC2.) and I hope you've heard of players like IdrA, ret, and NonY who moved to kr progamer houses.

  58. Re:other pro sports have players unions and League by Anonymous Coward · · Score: 0

    I'm an ex-pro gamer (specialized in fps).

    >> Being good enough to compete at that level is just as rare as being able to hit a major league fastball.

    This right here is what makes pro gaming even more difficult than traditional sports. Games cycle. And each game comes with its own model of interaction... What percentage of great baseball players would still be great if the laws of physics changed subtly every 2-4 years?

  59. Re:other pro sports hav by sahonen · · Score: 1

    Which game(s) did you play? I tend to follow FPS so I might know who you are :)

    Hasn't much of pro gaming tended to stick with old standards though? Pro CS players stuck with 1.6 and didn't move up to Source due to changes in weapon mechanics, Quake 3 players seem to have flirted a bit with Q4 before moving back to Q3 (Quake Live seems to have managed to take over though, by virtue of basically still being Q3, CPMA holdouts aside), Starcraft players stuck with Starcraft even when newer and shinier RTSs came out, and it doesn't look like SC2 is going to be a worthy successor for tournament play (I have read complaints from people who have organized tournaments in the beta that it is far more of a PITA than organizing a tourny for SC1 due to features that blizzard left out of bnet 2.0).

    --
    Make me a friend and I'll mod you up
  60. Re:I still remember the days I had 95% win vs Kore by soppsa · · Score: 1

    Yea totally. His claims of becoming #1 or his claims of developing games are hilarious too :>