Lord of the Rings Online To Go Free-To-Play
darkwing_bmf sends word of Turbine's announcement that Lord of the Rings Online will become a free-to-play game this fall. 'The move is another validation of the free-to-play business model, where gamers can play for free and pay real money for virtual goods such as better weapons or decorative gear for their game characters. The business model has been popular in Asia but only recently took off in the US. This move shows the pressure is building on game publishers to shift to the new business model or face declining audiences.' According to a post on the official website, LotRO's micro-transaction system will be "very similar" to how Turbine's DDO store works, and current subscribers will maintain all of their privileges.
I think it would only be validation if it makes money. Let's wait until we see release/subscription rates a few months down the line.
If the free to play model was so great, why does it always happen to the always-ran MMOs?
I mean, I felt obligated to stick with WoW since I was paying for a subscription. And I've wanted to get back into an MMO (I've played Eve for a little while) but I've just come to realize that they aren't worth monthly subscriptions to me, I'm too on and off when it comes to games.
However, there aren't many games that have the same social aspect of MMO's but also fun gameplay. I wanted to get into guild war years ago and stop playing WoW because GW was free, but my friends would have none of it. Now (of the 12 or so in our local city clique) 9 of us don't play WoW anymore, and don't want to play WoW anymore, but wish for the good ol' days of dungeon crawling with mountain Dew.
I'll see if I can get them to jump on board with this.
Does anyone know if that includes expansions, like Mines of Moria?
Fuck that shit. I don't want to escape the real world run by the rich to a virtual fantasy world where a realworld rich person can just buy a BMFG and pwn me.
Some of my favourite people are from th US; Vonnegut, Chomsky, Bill Hicks.
Shitty game even for free-to-play.
So how much is a ring?
I'm half surprised that Mythic/EA doesn't do this with Warhammer Online.
Warhammer Online currently lets you play for free up to a level 10 character... but you can't get any rare loot items or leave the starting areas or Norsica and Nordland.
I had bought a copy of the game when it first came out, but only subscribed to it for a few months...
I played a trial character for a bit, then found out that I had a free 14 day thing for my normal account. I played that for a bit and found out that as soon as you leave the areas that the trial characters can visit, the place is a gigantic ghost land, with a handful of people in each zone. This also applies to the other two starting zones (trial characters are limited to Empire vs Chaos starting area, the other two are Dwarf vs Greenskin and Elf vs Dark Elf) and the two cities (Altdorf and the Inevitable City).
P.S. Did I mention there are only 4 North American servers for Warhammer Online?
GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
Talk about wasting potential. I remember release day population. Great day to be on Empire, chaos was over filled on every server so wait times were like 30 seconds for a pvp match. The game was pretty enjoyable up until about level 30.
A stealth torrent client for game updates is fine the way WoW does it - informed consent and the app isn't hiding on you when it's running.
DDO's version of a torrent-based client updater starts up with Windows and operates silently, not even a system tray icon.
I wrote more about it on http://www.unhelpful.org/2010/02/15/underhanded-and-sneaky-pando-ddo-online-and-turbine/ when I discovered it, and did get a reply from Pando. Rather than risk traffic my host's server can assuredly not take, I'll just paste it here.
If this is useful, great, if it's overly spammy, just mod it down and accept my apologies, but I personally consider a stealth torrent client whose only visibility to the user is when they click on a boilerplate EULA for something called Pando Media Booster, and one that operates behind the scenes, on startup, without any icons or program windows to be malware in the loosest terms. I don't mind an MMOG providing an option to get (and obviously, provide) files to and from other users to speed up the overall update process via torrent client. Turbine's, or Pando's, is utterly unacceptable. A bit of quick looking confirms that PMB is part of the LotRO install.
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Underhanded and sneaky: Pando, DDO Online, and Turbine
Wherein the author takes Turbine to task for running a stealth torrent client on users' machines.
Date: February 15th, 2010 @ 10:39
Author: delusion
A lot of us are familiar with software companies leveraging the BitTorrent protocol. World of Warcraft comes to mind; every update is, if possible, sent to you via the torrent protocol. This is fine, because once you close the updater, the torrenting ceases. You are aware and informed.
I found something a lot more underhanded the other day while investigating some issues. A program called PMB.exe wanted to access the internet. PMB is another torrent client (Pando Media Booster) used by some other pieces of software to share data (in my case, it was from trying Dungeons & Dragons Online for free for a few weeks).
The key difference is that, unlike the WoW patcher, PMB was operating without my being aware, and was not making any attempt to keep me informed. As I have quite enough torrents that I deliberately seed, the last thing I need is another client fighting for bandwith, sharing files that I’m not interested in sharing. It was only sharing game data files, nothing of mine, but it’s still an extremely unethical thing to do without my knowledge.
I don’t have any expectations for Pando to live up to; they make stealthware and sell it to other companies. I do, however, have expectations for DDO’s publisher Turbine to live up to. When Asheron’s Call was popular, one of their practices which set them apart was their approach to their customers. At the time, the big massively multiplayer online games were Ultima Online and Everquest. Ultima Online’s developer, Origin (now Electronic Arts) were best known for a rather brain-dead approach; problems with the game were often hand-waved as something the players should sort out, and there was insufficient attention to detail to the ramifications of software changes and how they would be exploited. Everquest’s developer, Verant (now Sony Online Entertainment) was better known for being downright hostile to its users; you were playing their game, according to their vision, and if you had a problem with that, well, you didn’t know what you were talking about and frankly you could go toss off if they didn’t ban you first.
Turbine was the first of the more popular MMOGs to treat its customers like customers. They were neither ignored nor actively treated like the enemy. Their customers weren’t always right (and anyone who ever played an MMOG is going to cringe at the notion that the customer is always right), but they weren’t talked down, patronized, or insulted.
This respect for the customer is precisely why this inclusion of Pando Media Booster feels like a bet
This business model is a horrible example of how you can squeeze money from those individuals who pay to, "rent" your server space. To clarify on that statement, for DDO they stated that everyone can come back and experience the game for free. Those of us who had access to all of the content in the game originally had to repurchase the content as micro transactions. Your favorite quest hub prior to the business model is now only available by repurchasing what is on your installation disks to begin with. They niched all of the best quest lines and quest hubs as premium content, and forced players to repay via micro transactions to access it. This is pathetic.
They should have skipped Warhammer and gone straight to Warhammer 40000 which is currently being. Warhammer was just WoW with a different face on.
Anyone know how they're gonna handle the suckers who shelled out for a lifetime subscription?
Except you aren't forced to pay for any of it, you can earn it all via playing the game (albeit slowly). But if you have one specific instance hub that's your favorite it's trivial to earn that many points.
I agree. 40k would have been another great alternative from Star Wars or Star Trek-type futuristic game play. It already has a rich history to draw upon, and it was designed for war gaming, so there's tons of factions and ready-made reasons for conflict.
I started playing DDO last week. I bought it when it first came out and didn't subscribe past the first month. If it still required a subscription, I still would not be playing it.
From what I can tell, for those that do subscribe under the new plan, they DO get access to all of the content (along with 500 points to spend on things like character slots), so I don't see how you lost anything. Or you could pay as you go and get each section separately, which is most likely what I'll end up doing. I'm a casual player, so I don't see myself plowing through more than $15 worth of content a month. The hybrid model seems to offer more options for the customers without taking away anything the pure monthly subscription offered.
but will they be able to handle the load ? if it becomes free to play, their servers will probably overflow from players.
but that cant be wrong can it.
Read radical news here
Is not every fantasy-based MMORPG essentially LoTR Online?
I judt got a nre Kinesis keybiartf so please excusr ant egregiou typos.
If the free to play model was so great, why does it always happen to the always-ran MMOs?
Is that a fault of the games themselves, or of the traditional pay-per-month MMO model? There's a lot of different games out there for people to play. For a game to demand that people pay money into every month for the privilege of not going off and playing Red Dead Redemption instead for a one-time price (or insert other recent popular title here), that game has to be not just good but great. Would you willingly pay $10-$15 a month to stay in a game that only got an 8.0 average on metacritic? Having also seen the moderate success of League of Legends, I'm thinking we might just be seeing a trend that what works for Everquest might not work for everyone.
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
the ring to bind them all ?
Read radical news here
I found Anarchy Online to be very similar. It is free to play up to a certain level (was 60 I think?) and you're confined to a starting world.. I found the game a lot of fun and decided to pony-up for the subscription. The areas outside of the free-to-play are desolate wastelands.
Each processor would proceed sequentially as if it had been better for them not to rise against Saul.
I already paid for it, 50+ dollars for the install disks that has the content on them. It just seems silly that they then took the same content you had available to you with a monthly sub, put it behind a premium content lable and want you to repay for it when the game is now free to download/pay. Why did I pay for the content files in the first place and have a disk if I then have to repurchase that content I had all along? I have all of the "premium" content, it's just sitting in a jewel case on a shelf. There's a large difference between starting a game as micro transactions, then changing to one. Could I pay the same 15$ a month and get the same instances I had available to me with a sub? Sure. It just feels like a total jip.
If it is anything like DDO "f2p" which I assume it will be, then big deal. DDO is not really f2p but more of a p2w (pay to win) game. In DDO with their free account you really only have quests in the first starting area enough to get you to around level 4 or 5. Then after that everything else requires that you pay them. You'll have to purchase quest/dungeon packs, additional character slots if you want alts (free accounts get 2 slots), and the rights to use banks and the auction system. There are ways around this but it requires you to grind out all of your character slots on all servers in order to gain TP (turbine points) to buy said additional content. This wouldn't be to bad but by the time you've done the starting things with one or two characters doing it again is extremely boring since the game is kinda, in my opinion, linear.
Wow great post, hadn't seen this on the DDO boards.. Looks like I'll be improving my bandwidth by forced removal of PMB
I'm sorry, but as a Hellgate lifetime subscriber, I deny that you have ever experienced a "total jip". Also, why are you racist against Gypsies - are you Bulgarian or something?
Socialism: a lie told by totalitarians and believed by fools.
I'm a bit disappointed the earlier post was moderated as offtopic. I think luring in new players with a "play free" model and then slipping in a stealth torrent client is something most slashdotters who had any interest in the game would want to know about.
I experienced the same thing about a month back, when I initially gave the trial a play (nice game, and the trial zones were comparatively well populated), then picked up a cheap box copy and moved from a lively game to a ghost-town. The first non-starter zone I visited had, for a good part of the time I was there, no other players in that zone.
I cancelled my sub after only a week and left feedback that the game, as it stood, wasn't worth a subscription with its current population levels.
Comment removed based on user account deletion
If you download the LOTRO digital payed client right now it includes the Pando client so I would assume the free version does too.
I saw it in a routine checking of processes running and I checked what it was, removed it, and the game runs fine. DDO did also once removed but I didn't care for the game so I quit.
------- Sorry about the spelling, I suffer from two problems. Dyslexia makes it difficult to spell well, lazy makes it
Yeah, I only discovered it accidentally, too. PMB.exe wanted a firewall rule when I had my firewall set on "learn" mode, which is often useful to see what's actually trying to phone home. Given that I have a legitimate torrent client running, the last thing in the world I wanted was a second torrent client competing with it for bandwidth for a game I hadn't played in months.
As a reasonably-long-time Premium-level player of Dungeons & Dragons Online I can safely say that I'm a big fan of this payment model and I will be checking out LOTRO when it becomes available as Free-To-Play! I checked out some of the videos and it looks damned good! :D
It's a great payment model, it puts the power back into the hands of the player where it belongs, I don't feel like my money is being extorted from me if I don't "get my money's worth" by not playing excessively for a month, and that, with quality content keeps me coming back for more!
how is babby formed?
then picked up a cheap box copy and moved from a lively game to a ghost-town. The first non-starter zone I visited had, for a good part of the time I was there, no other players in that zone.
I cancelled my sub after only a week and left feedback that the game, as it stood, wasn't worth a subscription with its current population levels.
Sounds like you are part of the problem. " There was no one playing so I quit" If everyone says that over a period of time you know you had enough players just no one stuck around.
That is why MMO launch time is so important. You need to maintain the subs. only way that happens is if the game is fun and compelling.
Just wait. Now they'll be able to pull the "industry standard" bullshit again.
With 200 vs 200 fight regularly in Tier 4 I'd hardly call it a ghost town.
It does seem like a lot of the players now grind their characters to lvl 40 mostly by killing mobs. So Tier 1 and Tier 4 are crowded with players, but people just grind their way through tier 2 and 3 levels.
the free to play part of AO is the core game and the older expansions, and the max level on those are 200, iirc. Then comes the pr month stuff.
also, i think a lot of people are holding back on that game, i know i do, as they are in the process of reworking the mechanics from the ground up. Over the years, the expansions and patches have turned any kind of mass fight into a twitch game, leaving the "casters" kinda left out.
But that seems to be a repeating pattern when it comes to these games. The caster players find some kind of combo that gives them a alpha strike (no wonder, most often they are designed to hit hard and fast, but cant take any long term punishment), the brawlers complain that they cant keep up, and the casters gets modified to be more glass, less cannon.
comment first, facts later. http://chem.tufts.edu/AnswersInScience/RelativityofWrong.htm
odd, when installed DDO, the tray icon was right there, heck it gave me a big window on first run to display the install.
and yes, the same downloader will be used for lotr, as i see a entry in it for said game already.
and one is fully able to go in and tweak the settings, even going as far as turning of the torrent part of the updater if one so want.
comment first, facts later. http://chem.tufts.edu/AnswersInScience/RelativityofWrong.htm
It sounded fine to me, giving DDO another try. It was free-to-play now, so what the hell.
I ended up with 7 old friends joining up to start playing DDO, reactivating our guild from when the game came out. The game was pretty limited when it first came out and we only played a couple of months the first time around.
About 3 weeks into it the content, several of us hit "The Wall"--the point at which you have completed most of the free content and have to pay for more or suffer the anguish of running the same instances over and over.
A few of us went ahead and did so only to realize that we had just made a distinction between us, and our friends--we can go here and you cannot. Unless you pay. It was not something we intended, merely a product of doing business with Turbine and opening up content, but unless all of your friends do so, you will be severing in-game ties with them at some point. Of the seven of us, 2 are still playing DDO F2P, one went back to LotRO, 3 went back to WoW and one gave up on gaming altogether.
As a player, THAT is the biggest drawback to the F2P model that I can see. My first experience with F2P, a group divided, was not a good one and for that sole reason. DDO as a game was fine, it is the pay model that created the problems.
LotRO had another problem. At almost precisely level 40, the game split up into 2 means of leveling. Running quests/instances and doing the mini-instances with AI minions. Some people chose one method, others choose...well the other method. So a divide was created in that sense, as well. There was also the issue of having to level not only your character, but multiple weapons and minions. The leveling of weapons was a real drag as you could not do so at the same rate you leveled your character--you had to stop and grind to get your weapons caught up with you. Something changed about the game at level 40...it quite suddenly went from cheerfully enjoying Tolkien's world to hard-core grind. The one really good thing I can say about LotRO is that is a beautifully rendered world and the engine is probably the most resource friendly I have seen in any MMO. I was able to run it at max graphics with only moderate hardware and it looked great. A P4 and a $99 dollar GPU gets you a solid 60FPS with all the eye-candy.
Combined with the pay "Wall" of DDO, I see a preponderance of Fail here, though. The "group-breaking" aspects of the F2P model was something that was simply insurmountable unless all you friends go into it assuming they will be paying anyways. And if that is the case, just give me all the content for $15. It has worked for me and my friends since 98' Ultima Online, why change it now?
That must be some old crap.
As a current ddo user there is no pmb.exe in my ddo. Just the turbine downloader which i KNOW is a torrent client. And is sitting in the taskbar anytime you start ddo. and has had its bandwidth throttled back to .01k/sec upload with unlimited download. (Yeah, im a leech.)
A more valid complaint tward ddo would be more like........... how the game is full of age old bugs they know about, yet wont or can't fix. Like how after the mid levels of the game when the 'free' content runs out the world turns into a ghost town. Or maybe the massive lag and downtime people have just come to expect from many instances within the game. Or how about the gms in the game being some of the most useless, rude, and general wastes of space i have ever seen in a mmo. (sure is a far cry from the awesome gms in a game like AO) Or maybe mention that you wont get ANY real support as a free to play user or even a premium user. You can pay them and still be treated like shit!
There's alot to bitch about when it comes to turbine. But their torrent downloader isnt even in the top 1000.