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EVE Online PVP Tournament Streamed Live

infinitevalence writes "Every few months the good Viking programmers of the north organize and present one of the most geeky e-sports out there. Thanks to them, for three weekends in a row we get to watch player-controlled spaceships fight it out for accolades and unique in-game items available only to the first, second, and third place winners. This year CCP has all of the content live online and streaming in HD for your viewing pleasure. So find a drink, whip up some snacks, watch the shiny explosions, and listen to the soothing words of player experts as they walk you through the action!"

9 of 101 comments (clear)

  1. Why don't more companies post video content? by gravos · · Score: 2, Interesting

    I'm surprised more game companies aren't taking advantage of streaming and even static online video. If you look around youtube, most of the game videos are "Let's Play's" or other fan material, not official content. Maybe they don't think it's worth the effort.

  2. The most exciting PvP experience I've ever had by Anonymous Coward · · Score: 2, Interesting

    EVE online has many critics with very valid points, but never in my life have I had a PvP experience like in EVE. I've been gaming for over 20 years and never before EVE had I had a genuine fight-or-flight adrenaline rush. The terror of combat and the thrill of victory are unmatched outside actual combat. I've since quit the game, but I always look forward to watching the 10 man tournaments.

    For those of you unfamiliar with the epic scale combat can reach, I suggest you look at the EVE Dominion trailer. It's a moderately accurate depiction of an alliance battle, or at least what it would be if the servers didn't get borked every time 100 ships jump into a system (one reason for quitting).

  3. Re:Good to see what EVE is like by lordmatrix · · Score: 1, Interesting

    I agree with you. EVE is a dull, boring game with a terrible UI. The only thing that makes it enjoyable is PvP if you're in a good corporation/alliance. It's not rewarding over short term. It's lots and lots of grinding for money so you can experience a battle for a few minutes and then you're back to 10h of grinding. It's hard to find a fair player, most of them will try to scam you in any way possible. Honorable players are rare. It's next to impossible to a fair fight. There are definitely great moments in game, but the amount of negativity is overwhelming and that is the reason so many people leave after trial runs out. Even those who have full accounts take breaks and often complain of boredom. It has a very low ratio of fun/"time invested".

  4. Re:Good to see what EVE is like by hldn · · Score: 3, Interesting

    It's lots and lots of grinding for money so you can experience a battle for a few minutes and then you're back to 10h of grinding. It's hard to find a fair player, most of them will try to scam you in any way possible. Honorable players are rare. It's next to impossible to [find] a fair fight. There are definitely great moments in game, but the amount of negativity is overwhelming and that is the reason so many people leave after trial runs out. Even those who have full accounts take breaks and often complain of boredom. It has a very low ratio of fun/"time invested".

    sounds strikingly similar to my life.

    --
    http://www.accountkiller.com/removal-requested
  5. Re:Missed Day One? They're up... by DeadDecoy · · Score: 4, Interesting

    It's funny watching the videos, because they look cinematic enough to be a news event but they're treated as a sports event.
    I'm half expecting the narration to be in a somber, journalistic tone:
    ...and the alliance initiated hostilities, killing 10,000 civilians.
    Then the sports commentator tone comes in:
    ...it looks like the scimitar ripped right through that battleships hull. The alliance is doing good damage to those ships. But they'll want to step up their game if they want more kill points.
    It's kinda surreal in a weird way.

  6. Re:Eve combat by Anonymous Coward · · Score: 1, Interesting

    In EVE, you aren't flying fighters, you are flying frigates, cruisers, battleships, and the like. You want EVE game to behave as though you were piloting a TIE Fighter when in actuality you are "piloting" the equivalent of Star Destroyers.

  7. Can someone who plays explain some things by neonKow · · Score: 2, Interesting

    When you die, you lose your ship right? What on earth would compel a team to enter a tournament unless they were sure they were in range of the top 4 spots? How isolated are these tournaments? Can random people just fly in and start messing stuff up? Can you run away if you're about to be killed? What are the limitations of the team? What's to stop a really rich team from having a better loadout? Or a really big team? Can you have a large team of cheap ships? How many human players are involved in a battle. Don't you think for streaming purposes they should remove the red/blue overlay which makes a cool space battle look like just a bunch of squares standing around if you don't know the game?

  8. Terrible announcers by MobyDisk · · Score: 2, Interesting

    These would be fun to watch if they had decent announcers. They are just saying "Team A is doing a lot of damage to Team B's (insert ship name)" and stuff like that. Even someone who has never played the game could look at the screen and tell you that. I wouldn't listen to a baseball announcer who just said "It's the 3rd inning, and the guy in the middle is throwing a ball at someone holding a bat. Look! He hit it! Now the scoreboard shows Team A scored."

    Instead, they need to be informed of the loadouts ahead of time so they can say "Team A is using speed tanking to prevent missile damage by the (insert ship type here). This loadout is weak against smart bombs but works great against Team B's choice of long range missile damage."

    I haven't played in years, and it is hard to make the action of a bunch of icons interesting without someone giving relevant background. It's too bad: the game is so highly tactical it really would add a lot of value to have people who know what they are talking about.

  9. Re:Eve combat by Anonymous Coward · · Score: 1, Interesting

    Not only that, you have to figure in tracking speeds of your turrets, overheat status, engaging drones (and if you are using ECM drones, the ol' "attack, withdraw" tactic that you constantly have to do), explosion velocities, getting webbed/ scrammed, etc. If you are a kiting ship, then keeping distance, minimizing/ maximizing transversal (depending on ship size), and manual flying are you're bread and butter. I convinced all my roomates to get back into EVE several times after deactivating their accounts when they see some of my PvP antics. ^_^

    Not to mention attempting to actually *find* targets to attack at, which is a skill all in itself. Probing can be a fine art, with deepsafes to consider around the system. Directional scanning takes a long time to become competent at, much less skilled.

    Fitting the ships out with modules is another world in itself. I'm sure all you WoW Min/ Max'ers will love extremely deep statistics that are there and the choices that you will have to make. Combine ship fittings with fleet composition and you have hundreds of hours of theory crafting ahead of you.

    Think you can't interact with the universe? There are so many blogs about EVE, #TweetFleet, and the various forums (Scrapheap, Official EVE Forums, your Corp/ Alliance forums and killboard), it's retarded. The only thing that's holding you back in EVE is you.