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Project Natal Renamed 'Kinect'

tekgoblin writes "Many people gathered for the opening of E3 to see Project Natal. When they entered they were told that the new name of Natal is Kinect. Kinect is going to be the new way to play. It is going to be completely controller-free. You can browse your dashboard with the wave of your hand."

15 of 286 comments (clear)

  1. I'd rather hear about a next gen console by elrous0 · · Score: 3, Insightful

    It's a shame that MS and Sony seem to be investing all their efforts into jumping on a motion controller fad that's already fading fast (seriously, how many gamers have Wii's gathering dust in their closets already?). Meanwhile, MS is on the verge of breaking the 5-year rule with the 360, with Sony soon to follow--with no next-gen systems in sight. Both consoles are already showing their age--especially the 360 with its DVD drive, already necessitating several multi-disc releases.

    I know there is a recession on and all, but the 5-year rule has held through recessions before. It even held during the early 80's console "collapse." Every day these systems age is another day that PC gaming starts to look more and more attractive to many of us gamers. And I really don't want to go back to PC gaming. But I also don't want to be playing on a console that's viewed more and more as a "toy," rather than a serious gaming platform.

    I know that MS and Sony want to capture the casual market, but it seems misguided to me. Wii already *has* that market, and a knockoff copy of their controller probably isn't going to change that. Meanwhile, they risk losing the gamer market and ending up not pleasing anyone (by trying to please everyone).

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:I'd rather hear about a next gen console by Drakkenmensch · · Score: 4, Insightful

      The software industry may have a hand in keeping the next gen of consoles at bay. Considering that most of the high-graphics high-profile games now have a development budget in the millions of dollars and require upwards of a year (sometimes several years) to create, game developers have seemingly reached the upper limit of technology they can currently handle before going financially or workforce bankrupt. It's not until they can create more art, level design and cgi with less time and ressources involved for the current generation that they'll be able to even consider going one step up.

    2. Re:I'd rather hear about a next gen console by gazbo · · Score: 4, Insightful

      So you don't want to play on a PC because you don't want to keep upgrading, so you want console vendors to release upgrades for you to buy. Interesting.

    3. Re:I'd rather hear about a next gen console by elrous0 · · Score: 4, Interesting

      When I was a PC gamer, I had to upgrade a lot more often than every 5 years. My credit card company can attest to it ;-)

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    4. Re:I'd rather hear about a next gen console by bluesatin · · Score: 3, Insightful

      And please don't give me that "You don't *have* to upgrade, you can just ramp down the settings on the latest games" argument. Yes that's true. But we all know that most self-respecting gamers *hate* to do that.

      After admiring the new purdy graphics on most games for about 10 minutes, I usually go back and turn the graphics way down to make sure I have a steady FPS; I get so immersed in games after about 20 minutes of gameplay I don't notice whether or not my shadows are perfectly smooth around the edges.

      As long as the graphics aren't absolutely terrible to the point where it's distracting, I'll be happy playing on the lower settings.

    5. Re:I'd rather hear about a next gen console by rotide · · Score: 3, Insightful

      I use to be a die-hard PC gaming fan. Then, to be honest, I grew up. Gaming to me is now about relaxing and enjoying my free time. The last thing I want to do is worry about framerates on the latest game to hit the shelves or the DRM they incorporate.

      I simply want to sit down, turn it on, hit play, and be playing. Standardized hardware is awesome for this ability to always be great hardware for the software I purchased.

      Now, I will admit that PC games have the ability to be _much_ prettier and I still can't stand FPS games on a console (keyboard/mouser), but for _any_ other game, the console is just a no brainer for me. It's just so easy to go to the store and pick up the latest AAA title and enjoy it.

      Maybe PC gaming as a whole is better for you, and I'm happy for you. But I'd argue that your opinion is not universal fact, "It's better anyway.".

    6. Re:I'd rather hear about a next gen console by binarylarry · · Score: 4, Insightful

      So what you're saying is you prefer less choice because you can't reign in your spending habits?

      --
      Mod me down, my New Earth Global Warmingist friends!
    7. Re:I'd rather hear about a next gen console by Spatial · · Score: 3, Funny

      In comparison consoles are hugely stable, low maintenance and pretty much fool-proof in terms of operation

      The irony of posting this in a 360-related thread is somewhat overwhelming.

  2. Title of this article is wrong... by Osrin · · Score: 3, Insightful

    Shouldn't it be - "Project Natal Named 'Kinect'"?

  3. Accuracy by accessbob · · Score: 3, Interesting

    So this thing still has just one location for its camera? I don't want to be picky, but you can quite easily get side-ways on to the camera (think the tennis game of the Wii). Hw accurate is the mechanism at picking up hand movements partly, possibly, fully obscured by the body? QAlso, how accurate is it at measuring angluar rotation and wrist movement. Dancing and jumping around games are going to be fine (I guess), but anything that requires close observation of hand and arm movement is going to be a bit limited. Compared to "wand" technology, a single camera is going to be a bit limited in what can be achieved.

  4. Re:Hmm.. by arth1 · · Score: 4, Interesting

    i appreciate the pun for the name kinect (connect and kinetic merged) but i feel its a rather daft game however the controllerless gaming prospect is intriguing, id class it as 1 step closer to fully imersive virtual reality gaming

    No, it has nothing to do with virtual reality. It has to do with reality. You physically swing your arm, not virtually. If you were to take that approach more steps, you'd eventually end up with real life. And the real life dangers too.

    Yes, I look forward to virtual reality. Where I get freed from the limitations of my physiology, not subjected to them.

    And no, it won't be the first time Microsoft has flopped with hand waving interfaces. Remember the three times touch screens were introduced (and re-introduced) as the best thing since sliced bread? And the gorilla arm syndrome?

  5. train wreck in progress by tuffy · · Score: 5, Insightful

    Whatever its technical merits, this just isn't going to work in the market. Game-specific console add-ons tend to work (e.g. balance boards, plastic instruments, etc.) whereas general purpose ones do not. This is because game developers are forced to either target the add-on with specific titles that take advantage of it, which relegates them to a small subset of the console's total base; or they tack-on support which rarely works well and doesn't help sell the add-on.

    If Microsoft were serious, they'd release an X-Box 3 with motion-only support so developers can count on it and develop accordingly. But they're not, they won't, and it won't sell.

    --

    Ita erat quando hic adveni.

  6. Re:"Natal" is anatomical word for butt crack, real by Bieeanda · · Score: 4, Informative

    I hope you're not using that college degree for anything, because 'natal' is an adjective that pertains to birth and not a specific part of the anatomy.

  7. Indie game selection by tepples · · Score: 3, Insightful

    When the Xbox 1 came along, I finally had a system that could deliver a comparable experience without having to constantly be upgrading (or worrying about the latest pain-in-the-ass DRM) to keep up. Ditto for the 360 and PS3.

    You might be right about major-label games. But I don't see how the original Xbox or any PlayStation console has a selection of independent games comparable to the PC. Due to console development overhead, games from small studios always come to the PC first if they ever come to the consoles. And some kinds of games will never come to Xbox Live Indie Games on Xbox 360 due to XNA limitations.