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Do Home Computers Help Or Hinder Education?

theodp writes "The NY Times reports on economists' efforts to measure a home computer's educational impact on schoolchildren in low-income households. Taking widely varying routes, they are arriving at similar conclusions: little or no educational benefit is found. Worse, computers seem to have further separated children in low-income households, whose test scores often decline after the machine arrives, from their more privileged counterparts. Abroad, researchers found that children in Romanian households who won a $300 voucher to help them buy computers received significantly lower school grades in math, English and Romanian. Stateside, students in a North Carolina study posted significantly lower math test scores after the first broadband provider showed up in their neighborhood, and significantly lower reading scores as well when the number of broadband providers increased. And a Texas study found that 'there was no evidence linking technology immersion with student self-directed learning or their general satisfaction with schoolwork.'"

30 of 305 comments (clear)

  1. A challenge to game designers by davide+marney · · Score: 3, Interesting

    What struck me is that kids gained nothing _but_ computer skills. This ought to challenge computer game designers: can you come up with a game that kids will want to play AND increases math and reading scores? I'm not talking about an "educational" game, per se, just a game whose side effect is better reasoning and comprehension. Even kids who read silly novels are learning something that is useful for school. Why not gamers?

    --
    "We receive as friendly that which agrees with, we resist with dislike that which opposes us" - Faraday
    1. Re:A challenge to game designers by Voltageaav · · Score: 3, Interesting

      They did that back in 1987. Math Blaster was awesome! I just haven't seen developers going in that direction in a while.

      --
      Someone save me from this sanity.
    2. Re:A challenge to game designers by nschubach · · Score: 3, Insightful

      That would be cool... unfortunately, games have become very watered down. Even simple challenges in games are documented and detailed on sites like GameFAQs within the first few days of release. If a kid is stuck on a puzzle that would challenge their critical thinking skills they are more likely to alt-tab to read the answer on the web than the are to complete the objective on their own. It's not fun for them to have to think! ;)

      If someone figures out a way to get past rudimentary math skills in a game (Inventory space / x bullets per y clips) then you'll have a winner but I can't think of any situation where you're going to challenge kids enough for them to do it in game and no so much that they feel frustrated with the game and look up the answer.

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    3. Re:A challenge to game designers by morgan_greywolf · · Score: 5, Informative

      GCompris is in use by schools all over the world.

    4. Re:A challenge to game designers by mcgrew · · Score: 4, Insightful

      There are a lot of educational games that are indeed fun. Before my kids were in preschool they had Sesame Street games (remember the Count?), and about the 1st grade I got them The Magic School Bus and Carmen Santiago, and some others I can't remember (my youngest is now 23 and managing a GameStop store). But a computer without educational games certainly won't help, and I can see how it can hinder.

      However, why are economists studying this and why is anyone lending the study credence? It should be studied by psychologists, sociologists, or education specialists. If an astronomer does a study about the mating habits of blue finches, would you lend that study any credence? I wouldn't, and I won't take any study about education by economists seriously.

      Actually I wouldn't take a study about anything by an economist seriously. If economics (and political "science") were anything more than mathematic snake oil, there would be no hunger or poverty.

    5. Re:A challenge to game designers by vlm · · Score: 3, Insightful

      Even kids who read silly novels are learning something that is useful for school.

      Good interactive fiction aka text adventure games. You can't make a kid want to read, no different than an adult. But once they're reading you can get them very motivated / interested in what they're reading.

      A much more interesting study would have been comparing hand/eye coordination before and after the computer arrived. My guess is aerobic fitness dropped but hand/eye coordination increased dramatically.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    6. Re:A challenge to game designers by selven · · Score: 3, Interesting

      After 3 years playing World of Warcraft I could recite the names of every zone and almost every significant town and city. Just imagine if the game was set in the real world and I was learning real geography. So yes, games can be educational without being "educational".

    7. Re:A challenge to game designers by vivian · · Score: 3, Interesting

      Robot Odyssey ahref=http://en.wikipedia.org/wiki/Robot_Odysseyrel=url2html-3550http://en.wikipedia.org/wiki/Robot_Odyssey> got me started in digital electronics when I was a kid.
      It was very addictive to play, and educational at the same time - requiring you to wire up the bot's thrusters and various sensors so that it would navigate around a room to get past an obstacle that you could not.

      It is a shame there aren't more adventure games. You could make sub-circuits that were effectively like IC's, that you could design and incorporate together to make more complex circuits There was even an on/off remote control / aerial that could be wired in, so if you were smart enough you could create a serial encoder/decoder and control the bot's thrusters more directly.

      Unfortunately, in modern games, even in sci-fi based games that purportedly have you crack some kind of electronic code or puzzle to get past various doors, they never actually use anything even remotely resembling real world electronics - even though there is obviously a good opportunity to do so in such games.

    8. Re:A challenge to game designers by KarrdeSW · · Score: 5, Insightful

      However, why are economists studying this and why is anyone lending the study credence?

      Why wouldn't they? Do economists not understand mathematical models? Do they not understand statistics? They don't have a good grasp of how to properly stratify income groups? Or is it impossible for an economist to specialize in the area of education? I think a far more likely explanation is that you just don't generally understand economics.

      In fact, did you even read his CV before making such a statement? Ofer Malamud is an education specialist.

      Just a sampling of paper titles:

      “General Education vs. Vocational Training: Evidence from an Economy in Transition"
      “The Structure of European Higher Education in the Wake of the Bologna Reforms"
      “Breadth vs. Depth: The Timing of Specialization in Higher Education"

      I would address your snake-oil comment, but you apparently hold up sociology as more scientifically rigorous. I don't see much hope for you.

  2. Here's some money for a crappy computer... by dwightk · · Score: 5, Insightful

    ... why aren't you doing better?

    --
    Like anyone can even know that
    1. Re:Here's some money for a crappy computer... by sycodon · · Score: 3, Insightful

      Without parents that are involved with their children and are at least semi-computer literate, the kid will do nothing but Facebook or Half Life all day.

      --
      When Fascism comes to America, it will call itself Anti-Fascism, and tell you to give up your guns.
    2. Re:Here's some money for a crappy computer... by ScentCone · · Score: 4, Insightful

      Here's some money for a crappy computer... why aren't you doing better?

      What's your point? That giving them five times as much money for a loaded machine, complete with a dual GPU gaming video card and a glowing blue power supply will somehow make the kid's parents better at raising a kid? That a faster machine or more screen resolution will magically create critical thinking habits, creativity, or a longer attention span? That understanding causality, better parsing of complex sentences, abstract thinking using symbols in place of real numbers, and all of those other useful things either work, or don't, based on CPU speed, the amount of RAM you have, or how many USB ports?

      Or is it possible that a kid living in a household that doesn't have the culture, or the inclination, or the time dedicated to being a thoughtful, inquisitive person sees being handed a computer (any computer) as getting just another form of distracting entertainment? It's not about how "crappy" the computer is, it's about how crappy the kid's household culture is.

      --
      Don't disappoint your bird dog. Go to the range.
    3. Re:Here's some money for a crappy computer... by Eponymous+Coward · · Score: 4, Informative

      I have the exact opposite experience. I have kids aged 7 and 8. They left kindergarten reading fairly well and started writing stories in first grade. My oldest kid just finished second grade and she had to learn the multiplication tables up to 12 x 12.

      I was in kindergarten in 1975 and I think our goal was to learn the colors and the alphabet. We didn't get serious about reading until second and third grade. Didn't do multiplication until fourth grade. My kids have a little homework every night, I never had daily homework until high school.

      They have covered things like global warming, but in a more abstract way. Conserve energy, don't pollute, observe bugs, etc... They also spent quite a bit of time on the space program including a 3 month project where they were able to choose one area of study and prepare a report and presentation (my daughter chose Saturn and the Cassini mission). I never had the opportunity to do anything even remotely like this when I was 8.

      How old is your kid?

    4. Re:Here's some money for a crappy computer... by iceaxe · · Score: 3, Informative

      Preamble: This is mostly from a USA perspective. Your country may vary. Also, this is almost entirely off-topic.

      People like to blame the parents.

      People always want someone to blame, yep.

      When I was a kid, I remember learning in school.

      When I was a kid, I learned everywhere. Still do, actually. So do my kids.
      Point of reference: It's summer break at the moment, but when school resumes in a few weeks, I'll have one in elementary school and two in college.

      I do not get the impression from my child that the schools focus on anything that is not a social science. (The teacher flat out told us that no one teaches the multiplication table anymore nor phonetics.)

      Foniks? Seereuslee?
      Also, sounds like either a broken teacher, or a parent hearing something they were predisposed to hear. I won't presume to judge which, without better evidence.
      (My kids have all learned phonetic methods to assist the learning of reading, and also multiplication tables, by the way -- and in school, at that.)

      Kids can't read or do math, but they all know about global warning, the rape of the planet, BP and other evil corps, how this land was stolen from the natives, how we ALL used to have slaves... It is a disgrace. Then people wonder why people have no civic pride.

      I could read and do some math before I ever entered a school. Likewise my kids - except one who struggled with reading until he was in the first grade, at which point something clicked and he began devouring novels. This stuff should be part of their lives from the beginning, not something to be force fed in an institution.

      As for the social sciences, those are valuable parts of the body of human knowledge, and school is one place to learn about them. Understanding current theories of climatology (not a social science), ecology (multi-disciplinary), corporate governance and political theory (ok, pretty much social science), history... and a great number of other things... is important to function responsibly in society. Even more important is understanding that almost every person is speaking from a particular perspective, and understanding what that person's perspective might be, and how it influences both the content and the "spin" of their speech can help tremendously in judging how to incorporate what you learn from them into your own perspective. Also, learning to separate useful information from emotional salesmanship (for instance, phrases like "it's a disgrace") is a key skill. Every child should learn how to spot empty rhetoric.

      As for civic pride... my children know that pride is a trap which leads you into foolishness. (They learned that from me, not in school.) I teach them to examine facts from reliable sources, to understand that in reality you have to make and act on theories based on incomplete evidence, but be ready to change course if and when new evidence arises, and that people who are angry or overly enthusiastic are usually either acting irrationally out of fear or trying to sell you something you don't need.

      The guilt laid on our youth by our schools by focusing on only the bad in our history and current events is worse than any guilt I was taught by religion.

      I've had a peep at my kids' textbooks. They are by and large still the same information I learned, plus some additional perspectives that were not taught when I was young. From what I can tell (and I *am* paying attention) the teachers are mostly balanced in their presentation of perspectives. There are still a few who approach reality from a tilted perspective, but those seem to come in all varieties, which tends to level the playing field. All of this in spite of the best efforts of those who wish to turn textbooks into instruments of propaganda.

      When I was young, we were taught facts and analysis that were deemed important by the ruling folk who came almost

      --
      WALSTIB!
  3. Darn Newfangled by Voltageaav · · Score: 3, Funny

    Kids are spending too much time on those darn newfangled computer thingys and it's rotting their brains. I say we ban them all!

    --
    Someone save me from this sanity.
    1. Re:Darn Newfangled by sycodon · · Score: 3, Insightful

      And giving the kid a computer and broadband won't make up for a crappy parent.

      --
      When Fascism comes to America, it will call itself Anti-Fascism, and tell you to give up your guns.
  4. Sample Sizes by eldavojohn · · Score: 5, Insightful
    The Texas study listed these numbers for sample sizes:

    Three groups or cohorts of students were included in this study, with Cohort 1 followed for four years, Cohort 2 for three years, and Cohort 3 for two years (Table 2.2). Cohort 1 (ninth graders) included a total of 5,217 students, with 2,469 treatment students enrolled at high schools and 2,748 control students enrolled at high schools; Cohort 2 (eighth graders) included 5,436 students, with 2,578 at treatment middle schools and 2,858 at control middle schools; and Cohort 3 (seventh graders) included 5,392 students, with 2,547 students at treatment middle schools and 2,845 at control middle schools.

    The Romanian study apparently successfully interviewed 858 families in two Romanian counties (Valcea and Covasna). With 1,100 children interviewed and some 1,800 survey sets. Just to put some perspective on how comprehensive each of these reports are. Couldn't get access to the other reports.

    Personally I think we're still in a transition period and now that those homes have computers starting when the child is born (and whose parents had computers) we will start to see better parenting skills and regulation with computer usage. It could become just another carrot for the kid or even a method to teach the child proper time management (similar to the classic homework before TV law).

    --
    My work here is dung.
  5. Do education hinder education? by Tei · · Score: 5, Funny

    It seems on our culture learning is not a process, is a job for theachers. Theres no importance put on teaching people how to learn. About a 50%, maybe a 25% of teaching sould be training people how to learn things.

    --

    -Woof woof woof!

    1. Re:Do education hinder education? by Anonymous Coward · · Score: 3, Interesting

      Please no. I'm not saying your point isn't valid - your first two sentences seem dead-on accurate, but I've been forced through a couple classes in 'how to learn' at new-thinking school[s], and for everyone involved the classes were a waste of time, except for one teacher who used the class as a sinecure. The good students who already knew how to learn were bored out of their skulls, the poor students who didn't care were bored out of their skulls, and the average kids were uninterested because the teacher had to cater to the lowest level of the class, as they were the ones who needed help.

      On the other hand, many other classes accidentally taught students how to learn simply by being reasonably difficult. Exercises determining if students were auditory, visual, or kinesthetic learners did absolutely nothing for them, but being in a fast-paced Chem class actually forced them to figure out some way to learn or else. Some students figured out how to take effective notes, spread their studying wisely, etc, but from my observations they were not the ones making color-coded time-tracking schedules as recommended in the "how to learn" class. They were the ones who looked at their grades and and decided "I'm going to sit down, reread the assignments, rework the problems, and ask people to explain things to me until the number in front of the percent sign goes up."

  6. Non Sequitur by owlnation · · Score: 4, Insightful

    The computer is just a tool. I'd think it has no direct effect on education whatsoever. Smart kids with supportive parents will gain a great deal from having a computer. Dumb kids with dumber parents will spend hours on Youtube, twitter etc and learn nothing of consequence.

    The UK has just announced a program to get everyone online. However, 20% of school leavers in the UK are functionally illiterate and innumerate. Getting those people online isn't going to benefit anyone, in fact it'll just increase the amount of crap that's already on the Internet.

    1. Re:Non Sequitur by cyber0ne · · Score: 5, Insightful

      The computer is just a tool. I'd think it has no direct effect on education whatsoever. Smart kids with supportive parents will gain a great deal from having a computer. Dumb kids with dumber parents will spend hours on Youtube, twitter etc and learn nothing of consequence.

      Exactly. If the parents are buying the computer as a teacher in the same sense that they bought the TV as a babysitter then they're doing it wrong. Kids who want to learn and grow will see it as a tool to help them perform that task, whereas kids who want to play Farmville and watch YouTube will see it as a tool to help them perform _that_ task. Perhaps the presence of the computer in the home strengthens the divide, but the divide has already been there. The student has to want to learn. There are exceptions, but generally (at least in American culture) low-income households and neighborhoods don't place a very high social value on education, and kids pick up on that at a much earlier age than a home PC can affect.

      --
      http://publicvoidlife.blogspot.com
  7. Dupe by marcansoft · · Score: 3, Informative

    This was posted last month.

  8. Replace "computer" with "TV"... by bfwebster · · Score: 4, Insightful

    ...and ask yourself if you'd be surprised by these results. Most home computers (like TVs) are entertainment devices that are occasionally educational, rather than educational devices that are occasionally entertaining.

    Beyond that, fundamental education (language, math, reasoning, general and specific knowledge) is hard and involves study, memorization, drill, and test. People have been hoping for 40 years or so that computers would somehow magically make that go away. Or to paraphrase South Park:

    1) Computers in classrooms and homes
    2) ?
    3) Smart, well-educated kids!

    Sorry, doesn't work that way. ..bruce..

    --
    Bruce F. Webster (brucefwebster.com)
  9. Computers and multi-media edutainment by digitalhermit · · Score: 3, Funny

    I am fond of the idea of using computers and modern tools to teach. To this end, I wanted to write an educational film short to help teach children about chemistry. Though I don't necessarily feel that educators should be entertainers, I do feel that "stealth learning" has its benefits. One approach is to use film and modern media to instruct:

    In this screenplay, the Starship Voyager is critically low on dilithium crystals. They discover an arctic planet with Tundra-like conditions. Seven-of-Nine is dispatched to fix the extractor in an old mine near an acidic beach that contains tons of dilithium (thought to be a waste product from a previous civilization). There is an explosion and the mine collapses. Racing against time, they rush a small tunnel to Seven-of-Nine to provide air. The soils are highly acidic, however and poses a threat. The good doctor proposes that they use calcium hydroxide to counteract the dangerous acidity in the soils. Janeway demands that, as the Captain, she should do this task. They race against time because the advance welcoming party is starting to fall victim to the frozen conditions. The captain transports down to the surface to begin. One could say that Captain Janeway's on shore, all the greeters are cold, and she's liming the airway to Seven.

  10. Missing from Summary but in TFA by Aceticon · · Score: 3, Insightful

    In all cases, the kids in homes with computers improved their ...

    ... wait for it ...

    ... computer skills.

    One would almost think that the main purposed of giving poor kids access to computers at home should be to increase their computer skills (given that in today's and future society one can pretty much forget about any kind of specialized non-physical work if one doesn't have computer skills).

    That said, what these studies seem to indicate is how important some form of supervision is for limiting the negative impact of computers (i.e. increase in time wasted on leisure activities) for kids.

    I bet if a study was done involving getting TVs for TV-less poor families with kids, we would get the same negative results without the positive one.

  11. Maybe it's the Internet. by jgreco · · Score: 4, Interesting

    With kids being expected to learn typing in elementary school these days, we did provide a computer (even in the bedroom!), but it was loaded with a locked down version of FreeBSD, and had no Internet/e-mail/etc access. Daily typing drills resulted in a fantastic improvement in typing (according to the technology teacher), and Tux Math, a math drill game, seems to be more attractive than flash cards or printed math sheets, especially since getting a high score involves having to do the work more quickly, and our insistence on home row means that it's effectively also typing drill for the numbers row.

    Perhaps the real problem here is that a computer is of limited usefulness, and that if it isn't thoughtfully and carefully deployed and monitored, then the benefits become more questionable. The tech teacher implied that we're very different than most families in that we've not provided Internet access or e-mail, but quite frankly that's going to be delayed for as long as possible precisely because we don't see a huge amount of value in Internet access for kids in elementary school, and "requirements" that homework be "e-mailed" in isn't going to change that.

    There are significant negative aspects to uncontrolled access to computers and the Internet, ranging from benign time-wasting to dangerous predators. As a tech-aware parent, it's difficult to find suitable and relevant things to use the computer for, especially without Internet access, and so it comes as no shock to me that placing a computer into a random family's educational mix has limited effectiveness.

  12. This does not mesh with my personal experience... by Nadaka · · Score: 5, Interesting

    I grew up dirt poor. One of the places we lived in had a dirt floor and no insulation in Great Falls, Montana.

    I got to eat meat year round because my father poached deer out of season.

    I got to eat bread because my parents bought hogs feed at 5 cents/lb to grind to flour.

    I got to eat vegetables because we would gleen the fields of industrial farms of low growing fruit/veggies after the harvester machines passed through.

    My parents were to religiously conservative to teach me anything at home that didn't come from the bible.

    When we got a computer, it opened up the world for me.

    From that point on, I never learned anything in school until I started working on my second college degree.

    This was because I had already learned it from exploring on my own by the time school had gotten around to teaching it.

    My experience may be far from common, but it was invaluable for me that I had access to a computer.

  13. Re:This does not mesh with my personal experience. by jgreco · · Score: 5, Insightful

    Congratulations, you're a self-motivated learner. Providing resources to such a person is generally an enabling thing, regardless of what the resource is. The Internet can be a very powerful tool in such hands. However, many people just don't have that sort of drive, and will instead waste time on the Internet doing Facebook, instant messaging, games, and other not-particularly-educational things.

  14. So you didn't get Quest Helper? by Moraelin · · Score: 4, Interesting

    Well, it would be that and even the quests could be at least a good reading exercise, if people actually read that stuff any more. But nowadays they just go wherever the little cube points them and then chances are they might not even know where they've been.

    I still remember teaching someone to play WoW, and let's leave him unnamed for the moment for the sake of protecting the idi... err... innocent. It went well until he found Quest Helper. Ouch. Then came talks like:

    Me: Ok, we'll get the egg first and then for the other quest we'll get the kobolds further south, they have much better drop rate.
    Him: Wait, wait, the little cube says there's a kobold there that has it!
    Me: Ah, screw those, the drop rate is homeopathic on those.
    Him: No, you don't understand! The cube says it has it!
    Me: How the heck would it know that? The drops aren't even generated until you kill them? It'll show you the nearest kobold in the area, regardless of drop rate.
    Him: No, the little cube says that kobold has it!
    Me: *sigh* Ok, let's prove it then.

    *Skip a minute of whack-a-kobold, and obviously it didn't drop the quest item*

    Me: Did that kobold drop it?
    Him: No...
    Me: Told ya. Let's go south, as I was saying. Those have better drop rates.
    Him: Ok

    *Walk 10 ft*

    Him: Wait, wait, the little cube says there's another kobold over there and it has the item!
    Me: Didn't we just go through this? The "little cube" as you call it, can't possibly know what it will drop.
    Him: Well, it just knows. If I mouse over it, it says it's for that quest. You'll see.
    Me: *sigh* Ok, go get him, tiger.

    *More whack-a-kobold, no drop*

    Me: Ok, NOW do you see that it doesn't know that?
    Him: Must have been a glitch.
    Me: Look, seriously, just follow me, we could have gotten it already from the group down south. Just trust me, ok?
    Him: Ok.

    *Move another 10 ft*

    Him: Wait, wait, the cube says the first kobold just respawned and it has the item!
    Me: Not again...
    Him: You'll see! If it says kill that one, then that one has it!
    Me: Jesus Haploid Christ... Ok, let's prove it again, shall we?

    Repeat about a dozen times, after which it dawned upon me that no amount of reasoning or failed tests would shake his religious faith in "the little cube" knowing everything, and just let him lead wherever the cube may point him. Better to spend another hour chasing a 1% drop rate than spend another hour making an enemy.

    But, either way, if you asked him afterwards where he's been for that quest or what road to follow there, he'd be as clueless as a baby. He just followed the little cube. Any names, landmarks, etc, didn't even register and really didn't need to register. There was no need to notice stuff like sub-zone name or notice even where the road is or anything. Those were not what told him where to go. The only thing that mattered, the alpha and omega, was just where the little cube was on the minimap.

    And just so I don't pick on just WoW, the same thing has been done for EQ2 too, in the form of maps with all quest positions already marked. And if anyone did a game based on RL geography, well, the same would happen. You'd get people who _still_ don't know where Oregon is, even after following the trail to it and back for a quest, because they weren't even noticing where they are or where they're going. The were just following the little cube.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  15. what is lost what is gained by tohasu · · Score: 3, Insightful

    Most of the studies I've seen about the impact of NEW technology on kids and education measure OLD skills and come up with statements about what is LOST. "Math skills" is a good example. How many of you were not allowed to use calculators in math class? Raise your hands. I remember when they were thought to imperil "math skills." A few educators saw them as game-changers and recognized that they enabled students even as they called for the development of new skills -- or a shift in the importance of various components of the skill set. It's very hard to see the real impact of new technology just because it's new. The things kids are learning from computers are things we have no words for - yet. I have confidence that there is learning going on, it's just not going to be learning that will enable business-as-usual to continue, so of course it's threatening.