Spore-Inspired Action RPG Darkspore Announced
Today Electronic Arts announced Darkspore, an action RPG in development from Maxis that is inspired by Spore's creature creator technology. The game is due to launch in February 2011, and a teaser is available on the official website. A more descriptive video is available from EA's live demo (start at 8:25). Quoting Joystiq:
"...Darkspore will let up to three players traverse 'several' planets cooperatively, and while there will be PvP in the finished product, Maxis isn't providing details just yet. The basics will be the same whether going in solo or as a team: You'll be able to choose from a number (again, no specifics yet) of pre-created melee, ranged and support creatures that can have their stats and abilities augmented by equipment. ... When choosing to beam down from your starship to a planet, you will see a lineup of enemy types that you'll encounter. This gives you and your friends enough information to decide which three characters from your collection you'll want to deploy. The trio can then be switched between on the fly, albeit with a brief cool-down period afterward. The idea is to use the characters' various abilities strategically against what the Left 4 Dead-inspired 'AI director' decides to toss your way."
If it really takes after Spore, galaxy upon galaxy, planets filled with walking cockmonsters..
I got yer PvP right here buddy...
Maxis please for the love of everything good in gaming make Simcity 5.
Wow, I hope this will be as good as Spore!
Oops, just kidding.
This game will waste your life. Don't clicky!
While the PC-xbox-what have you market may have hijacked the term "role playing game" for its own profit, it doesn't represent any actual role playing, which is where you sit around a table with your friends and pretend to be a someone or something else to whatever depth you feel comfortable. And until you have near reality physics engines and near human AI, as well as full facial/vocal/auditory interaction, you won't get that (really really fun) experience either.
What he can't kill, he has sex on. Trent.
... Had me saying "I'm not buying it," that is. Sorry, but I'm not gonna put up with restrictive DRM and I'm not paying out extra for DLC. Even if this game doesn't have any of that, I'll still not buy it until EA starts making that the standard for their games. I generally avoid their games, since nothing has come out from them even remotely recently that interests me in the least bit, and while this does look cool (as did Spore) I'm playing two really good and well made online CCG's that are truly free, as in beer, and tons of fun. Give me a small company, making a small game that's just fun and nothing else and I'm satisfied.
The eternal struggle of good vs. evil begins within one's self.
Like a rather desperate attempt to repurpose the rather nice technology they developed for a rather poor game and make it saleable.
"...Darkspore will let up to three players (With the multiplayer DLC plugin) traverse 'several' planets cooperatively. More planets will be available as DLC over the life of the game..." "..You'll be able to choose from a number of pre-created melee, ranged and support creaturesthat can have their stats and abilities augmented by equipment you can buy in the EA store for 'Sporecredits' (paypal, Visa, American Express accepted)..." "...The idea is to use the characters' various abilities strategically against the dumb AI ..." " ... and EA announced a better Left 4 Dead-inspired 'AI director' will be released soon after launch, available in the EA Store for 'Sporecredits' ...."
"... when asked wether Darkspore would be distinguishable from a good amateur Shareware game, EA chose not to comment "
The live Demo starts at 9:25 not 8:25. Needs to be fixed.
Maxis have create a amazing toolset with Spore, that can be used to make games. But to this date, no game has ben made with the toolset. Is like having the Unreal engine, withouth any unreal game.
So, obviusly, a game must be made with the spore toolset.
But this one don't look like the savior, since looks (from here) that not enough trought has put on the idea.
Maxis still has credit on my bank, and even if this game tanks, will still have more credit. But I hope start making games again, mostly because are some of the most talented and creative people on the planet, his games create genres.
What is a videogame?, definition varies from person to person, and if you ask a nintendo representative, but lets say a videogame has to have gameplay, and let say a videogame is not a tool. A creatures editor, is not a game. A game can have a creature editor, like APB has a lot of powerfull editors, but is not the game. The game is gameplay, and what got released, was very short on that. A game like Sim Farm or Sim Ants can be released withouth much gameplay, but has simulation, and the old generation that played these games, created his own achievements. But I don't see a fit of the current generation and creative editors. It don't seems to work. Or maybe it work, but not as much as other things.
-Woof woof woof!
My first thought (since its based on spore) was you'd build completely custom creatures from the creature creator and then fight in a co-op game. Sounded like it had potential as players would race to create inventive designed and show them off to each other. That could be quite fun and different.
Then I read the summary and saw you would just be choosing from a handful of canned classes and some upgradable stats. While this isn't a horrible idea, its hardly a new one or really that interesting and I was immediately disappointed. Well, not that disappointed...I didn't much like the idea of buying an EA game anyway.
Talk to a Jester....
a Jester says nothing....
You are attacked by a Jester.....
You are attacked by a Jester....
You are attacked by a Jester....
These were the best times in RPG gaming...
"P" doesn't stand for player.
Use your imagination, and then mod as "funny."
Oh my god, I've just had a disturbing philosophical question - what if we're already in an RTS? What if the gods each spawn their own planets, raise their own creatures from cellular organisms all the way up, have them spawn and research technologies, and then lead them out to attack each other? The only reason we haven't seen any aliens yet is because the gods are playing, "15 millenia no rush gl hf!"
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
Based on what EA did to C&C 4 - basically destroying the original concept of the C&C franchise - i.e. no tiberium harvesting and base building, I can only imagine that this will also be worse than the original Spore.
EA - frankly you are the worst software company in the world because you buy great software companies and take great games written by them - and slowly destroy the games.
Darkspore is like Diablo III, only not quite as good.
I remember a game called "Evolva" sort of like this... 3 guys you controlled with different skills.
Somehow, "dark" and "PvP" doesn't quite mesh with "let's dumb everything down because I'd rather your mom play it for 10 minutes than you play it for 100 hours." I'll believe it when I see it. And when I see it, I'll scoff at the $30 "part packs."