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Sony Releases PS3 Firmware Update To Fight Jailbreaks

RyuuzakiTetsuya writes "Destructoid is reporting that the 3.42 firmware has been released for the PlayStation 3, and it has fixed the USB vulnerability that allows the PSJailbreak exploit to work." Sony's brief announcement of the update refers only to "additional security features," though the EU blog post acknowledges that a vulnerability was addressed. PS3-Hacks.com confirms that the patch is effective against the various jailbreak tools, and they point out a different tool for bypassing the update. Sony told the BBC, "... as we always have, we will continue to take necessary actions to both hardware and software to protect the intellectual content provided on the PlayStation 3."

44 of 336 comments (clear)

  1. So ... the War's Back on Then? by eldavojohn · · Score: 4, Funny

    Huh, that's odd. It was only yesterday that I was being told Sony had lost the PS3 hacking war. Wait a second, this sounds familiar. Did a Texan in a flight suit show up at the unveiling of PSGroove with a giant banner?

    --
    My work here is dung.
    1. Re:So ... the War's Back on Then? by BStroms · · Score: 5, Insightful

      I don't know the technical details of this particular hack and how easy it will be for hackers to get around the patch. However, even if they're unable to stop the pirates for long, the money may not be as wasted as it initially seems. Imagine if it actually were as many people here would like. No DRM was ever put on games, and no one was ever prosecuted for piracy, or even running servers to distribute pirated material.

      Once it got into the public perception that pirating games was easy and virtually risk free, I think you'd see a whole new floodgate open that really would destroy the gaming market. You'd get many people who formerly bought games deciding they can save some money by just pirating everything. Then, as piracy becomes more and more commonplace, even many of those who firmly believe it's wrong will start to grow bitter.

      Knowing they're continuing to spend money trying to support the game makers only to see nearly everyone they know just grabbing the titles for free. Then watching as company of company struggling just to keep afloat despite making critically acclaimed games that are being played by millions. Many of them will decide it's just not worth it anymore and decide to save their money before the inevitable crash.

      Maybe I'm wrong, but I just don't think humanity is selfless enough to support a thriving software market on the honor system. I suppose it's possible games could survive in some form as interactive ads that endlessly try to market products to you, but not much beyond that. DRM may always doomed to failure, and lawsuits seem excessive and overly heartless. Even so, I believe the fear of getting in trouble and the effort of getting around DRM provides benefit to the companies that practice them that goes beyond the cost of their implementation.

    2. Re:So ... the War's Back on Then? by Leynos · · Score: 3, Insightful

      I disagree. My PS2, Xbox and Wii are all modded. How many pirated games do I own for these platforms? None.

      --
      "Did you exchange a walk on part in the war for a lead role in a cage?"
    3. Re:So ... the War's Back on Then? by BStroms · · Score: 2, Insightful

      I'm not saying there aren't legitimate reasons beyond pirating games to mod a system. Nor that no one would ever buy a game if the could get it for free. I'm just considering what would happen if anyone could go online and download and play whatever game they wanted for free without any fear of being sued or criminally charge.

      I don't believe the market could support anywhere near the number and quality of games it currently does under that business model.

    4. Re:So ... the War's Back on Then? by MobileTatsu-NJG · · Score: 4, Insightful

      That floodgate has been open for PC games, movies, and music for years and those markets haven't even been able to show any damage, let alone been destroyed. If they keep pushing, though, they'll have a self-fulfilling prophecy on their hands.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    5. Re:So ... the War's Back on Then? by MobileTatsu-NJG · · Score: 4, Insightful

      I'd like to point out that in all three of those markets DRM is alive and well....

      The music industry gave up on DRM yonks ago.

      That said, music is a different market, and I think it would have a much better chance of surviving DRM free because of the low cost per song.

      Music has the lowest percieved value, smallest file size, and lowest barrier to entry. It's the most likely to be pirated, not the least. Note that Napster was created for sharing music, not for piracy of games, porn, etc.

      However, considering the differing states of the two markets, that might not be the best sales pitch for ditching DRM.

      The reason to ditch DRM is every copy of software they sell requires a staff of people to keep unlocking and troubleshooting it after the purchase. Instead of a one-time sale, now they can watch the individual profits of their games slowly get eaten away over the years. They're also increasing the value of piracy but not effectively stopping it. Go look up what happened to Spore just before it launched.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    6. Re:So ... the War's Back on Then? by GrumpySteen · · Score: 5, Insightful

      Once it got into the public perception that pirating games was easy and virtually risk free, I think you'd see a whole new floodgate open that really would destroy the gaming market.

      ROFL

      What alternate universe did you come from? Pirating software is and always has been easy and virtually risk free. Look at the experiences of Reflexive and 2D Boy, for example. Reflexive released a game with DRM and 2D Boy released one without... both found piracy rates were around 90%. Reflexive estimated that, for every 1,000 pirated copies their DRM eliminated, they gained 1 sale.

      Do you think the 90% of people who pirated those programs suffered any reprisal at all? Can you find even a single instance of someone being punished for copying either program? Of course not. Piracy is virtually risk free.

      Breaking DRM may be difficult, but it only has to be broken once. The vast majority of the people who download pirated software are just grabbing a copy that's already broken and know absolutely nothing about DRM. For the majority, it's as easy as clicking a link.

      And yet... not only has the gaming industry continued to exist, it has grown enormously. Your declaration that piracy being easy and risk free would destroy the game industry is completely, utterly wrong because piracy IS easy and virtually risk free and the game industry has not been destroyed.

      The undeniable truth is that the vast majority of pirates aren't interested in buying software. No amount of DRM is going to change that. It's just as true that removing DRM doesn't turn the 10% or so who do buy software into pirates. The figures stay the same regardless of DRM.

      Despite what you believe, it seems that about 10% of humanity is selfless enough to support a thriving software market on what is, in fact, mostly an honor system.

    7. Re:So ... the War's Back on Then? by IamTheRealMike · · Score: 3, Interesting

      Sony haven't lost. The Xbox 360 has suffered from similar attacks and demonstrated that online patching works. Very few people bothered to perform the hacks during the short time windows in which they worked and even fewer bothered to keep them hacked rather than upgrade or play new games (which require upgrades). The result is that actually finding an Xbox that is still attackable is a heck of a lot easier said than done.

      Some people who follow tech news closely will choose to step off the PS3 train at this point and take the ability to play pirated games released up to this point over the online services, multiplayer and new games. Chances are, most people won't.

    8. Re:So ... the War's Back on Then? by Johnno74 · · Score: 3, Insightful

      The crack broke the PS3 wide open - completely. Those cracked PS3s can have their code read - and they can lie to Sony about their firmware version. Sony really has lost - it's you that doesn't understand.

      Bingo, you've got it.

      Now hackers have full access to the hypervisor Its only a (probably short) matter of time until apps appear that either lie about the firmware version, or even better, allow you to upgrade the firmware and retaining hypervisor access.

    9. Re:So ... the War's Back on Then? by BStroms · · Score: 2, Interesting

      The music industry gave up on DRM yonks ago.

      I'll take your word for it. You may not believe this, but I've never downloaded music legally or otherwise. I just don't listen to it.

      Music has the lowest percieved value, smallest file size, and lowest barrier to entry. It's the most likely to be pirated, not the least. Note that Napster was created for sharing music, not for piracy of games, porn, etc.

      The question isn't which would be pirated the most, but which would be most likely to be profitable despite piracy. The theory being that far more people will spend a couple dollars here and there to help the musician than $60 at once to help the developers.

      The reason to ditch DRM is every copy of software they sell requires a staff of people to keep unlocking and troubleshooting it after the purchase. Instead of a one-time sale, now they can watch the individual profits of their games slowly get eaten away over the years. They're also increasing the value of piracy but not effectively stopping it. Go look up what happened to Spore just before it launched.

      Being overly draconian with DRM can certainly hurt sales. Making a point of releasing a game DRM free can also be used as a gimmick to get the anti DRM crowd to show their support. But if there was no DRM and no lawsuits against pirates, they'd all be on even ground in that regard.

      In such a case, I don't think nearly enough people would choose to spend money on the game to support the number and quality of games being made now. We'd see a major contraction in the number of games, an increase of in game ads, and more developers switching to smaller simpler titles they can sell cheaply.

    10. Re:So ... the War's Back on Then? by psych0munky · · Score: 3, Interesting

      I think you miss the point entirely. Considering a market were piracy goes unpunished, etc as you indicate is, IMO, sheer lunacy. Either that or I missed the part of the conversation where Sony trying to lock out the jailbreak was being done because the jailbreakers are advocating such a market place.

      From what I have seen, (I am part of the PSP jailbreak/homebrew community), most people want to do this becauseof one of the following:

      • The hardware doesn't do exactly what they want/need it to do (i.e. they want it to be easier to play games without having to get up off the couch and flip discs, they want better performance out of game loading)
      • They want to try and push the hardware to see what it is capable of
      • They have an idea for a game/utility/whatever, but do not have the capital to pay Sony's licensing costs

      Basically, to me, it seems to get down to most people wanting to do this to be able to have control over a physical item they bought. I am not sure why corporations want to be in such control over the pieces that people have physically purchased. If they modify the product they purchased in a way you don't like, then don't let them connect to your content distribution network (PSN in this case). If they want to modify a game they purchased in some way you don't like, don't let them connect to your multiplayer server, otherwise, their mod is none-of your-business and non-impactive to you (however, you should still be interested in it, because if it becomes popular, it may give you ideas of what you consumers want, and allow you an new channel for revenue). If they illegally distribute the copyrighted material that you so diligently worked on, and is a stream of profit for you, then use DRM like steam uses (Steam's is DRM done right IMO...It allows the flexibility I want, doesn't get in the way of me enjoying a game, and still prevents me from distributing it illegally...(but one might argue, that since it is generally priced decently, and doesn't hinder my enjoyment, I am less inclined to pirate anyways...but I digress).

      In theory both communism and capitalism work...so lets learn from the failure of communism and stick to the conditions of the theory in practice. That is, start listening to your consumers, stop manipulating the system (both sides) to make it more advantageous to one side (i.e. the consumer gets 100% free reign, or the producer gets to control everything and charge exorbanent amounts)

      I may be dreaming, but dreams cost nothing

    11. Re:So ... the War's Back on Then? by MobileTatsu-NJG · · Score: 2, Interesting

      Not really. The GP describes a situation where nobody pays, everyone pirates...

      No, he described a scenario where piracy was 'easy and risk free'. That has been the case for at least 6 years. There are no more real bandwidth or computer knowledge prerequisites to being an effect pirate anymore. That floodgate is wide open.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  2. Jailbreakers to announce a new hack in 5 minutes by elrous0 · · Score: 4, Funny

    But if it makes you feel any better, Sony--yeah, you've "won."

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  3. Never about Protecting Intellectual Content by Sonny+Yatsen · · Score: 3, Insightful

    It's never been really about protecting intellectual content on the PS3. It's always been about how much money Sony can squeeze out of a customer, even after they've already paid for the console. Remember the OtherOS option? Since Sony makes their money from games, a PS3 with Linux installed (whether by an individual owner or as part of some sort of cluster) wouldn't make any money for Sony, so they took away the option, even if the owner bought it just for the OtherOS option.

    Same thing with the jailbreaking now. PS3s with homebrew content isn't going to make any money for Sony, so they'll close that option, too. God forbid if Sony ever decides that we don't pay enough for games and starts charging us a dime for every minute we play.

    --
    My postings are informational and does not constitute legal advice. Act on it at your risk.
    1. Re:Never about Protecting Intellectual Content by bennomatic · · Score: 2, Insightful

      I've totally managed to avoid this by never purchasing a PS3, an XBox, a Nintendo DS, or for that matter, an iPhone.

      --
      The CB App. What's your 20?
    2. Re:Never about Protecting Intellectual Content by Shikaku · · Score: 3, Informative
    3. Re:Never about Protecting Intellectual Content by BenoitRen · · Score: 3, Informative

      The Nintendo DS doesn't have upgradable firmware and has a thriving homebrew scene, so I wonder what it is you're avoiding by not buying one.

    4. Re:Never about Protecting Intellectual Content by BenoitRen · · Score: 2, Insightful

      The Pandora has its own problems, like being expensive, having a limited supply, etc. A GamePark machine like the GP32 or GP2X would be a better option if you're looking for a handheld gaming device.

      The best option at the moment, though, is a Nokia N900. But that's more of a smartphone than a handheld gaming device.

    5. Re:Never about Protecting Intellectual Content by sheehaje · · Score: 4, Insightful

      For gaming on a television, any PC with HDMI output will do...

      I run a fairly plain Dell low profile computer with a sapphire radeon HD 5570 and it's great as a media/game type pc for the living room. I added a cheap bluetooth adapter for keyboard and mouse, and I use a wired xbox 360 controller for those who prefer that (my wife)... There's even a wireless kit available for the xbox 360 controller...

      It's also great for the other usual sorts of things PC's are good for: email, web browsing, netflix, hulu, etc...

      I have an XBOX 360, but I rarely use it anymore... I'm not anti-console, I just find the console lacking in some areas, especially MMORPG's and Strategy type games.

    6. Re:Never about Protecting Intellectual Content by DarthVain · · Score: 2, Insightful

      Well yes and no.

      I agree with you that Sony disabling the OtherOS option was a kick in the sprouts, and generally speaking I think Sony is a horrible company that I refuse to buy products from, PS3 included (though once upon a time I considered, and thankfully heeded my own advice).

      Having said that it is about money, but it is about selling PS3 games, and people pirating games. I think it is pretty common sense that for every 1 person that might legitimately (in my mind anyway) tinker with it, install new hardware, install new OS, etc... there is likely 10,000 that would just buy a mod-chip online so they can download a thousand PS3 games for free and play them without paying.

      Just saying that is the most likely eventuality, and to which one Sony is protecting against. Because once that happens, Sony may not make as much money off the games they produce, and if it becomes too rampant, developers may think twice about making a game for the PS3 in the first place (or at least exclusively for the PS3 anyway).

      Personally I wish the hackers well, as I have no love for Sony.

    7. Re:Never about Protecting Intellectual Content by morari · · Score: 2, Insightful

      God forbid if Sony ever decides that we don't pay enough for games and starts charging us a dime for every minute we play.

      Don't they already? At $60-$70 a pop, the time I spend having fun with each game equates to about 10 cents per minute.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    8. Re:Never about Protecting Intellectual Content by Coren22 · · Score: 3, Funny

      Does it eat babies?

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
  4. Re:Games by dmacleod808 · · Score: 2, Funny

    if you don't know, you are certainly not L33T enough.

    --
    There Can Be Only One...
  5. And In Other News... by MightyMartian · · Score: 3, Funny

    And in other news, it is reported that the Little Dutch Boy is running out of fingers to stick in the dike.

    --
    The world's burning. Moped Jesus spotted on I50. Details at 11.
  6. Ravings Of A Delusional Fanboy Vs. Reality by Anonymous Coward · · Score: 5, Informative

    " It's always been about how much money Sony can squeeze out of a customer, even after they've already paid for the console."

    Let's just compare this asinine claim to reality:

    * Sony, just like PC gaming, provides FREE ONLINE to every single PS3 owner.

    * Sony provides FREE DEDICATED servers for all major competitive online games just like on the PC

    * Sony is developer friendly and completely open to FREE add-on content for PS3 owners to download

    * Sony's wildly successful 20 million+ userbase online world, Home, is completely FREE to every PS3 owner

    * Sony allows cheap, off the shelf harddrive upgrades

    * Sony allows cheap, off the shelf keyboard and mice to be used with the system

    Wow, what a bunch of evil gamer hating misers are those Sony guys...

    1. Re:Ravings Of A Delusional Fanboy Vs. Reality by VGPowerlord · · Score: 4, Insightful

      * Sony allows cheap, off the shelf harddrive upgrades

      * Sony allows cheap, off the shelf keyboard and mice to be used with the system

      Wow, what a bunch of evil gamer hating misers are those Sony guys...

      Oh, I didn't realise that they'd used cheaper generic parts instead of fabricating much more expensive proprietary hardware. And then they didn't go to excessive lengths to block the use of that hardware that was easier and cheaper for them to use. Good God, they are lovely after all. Such lovely, lovely thieves.

      You are aware those points were in comparison with other game systems?

      Nintendo's Wii doesn't allow internal storage at all. External storage is limited to SD cards... although an update early this year (or was that last year) allows it to use SDHC cards as well, which bumps the limit from 2GB to 32GB without changing devices.

      Microsoft uses "standard" 2.5" drives in a proprietary case, but locks it to a few specific models. External storage is any USB Mass Storage device, but is limited to 2 devices at 16GB per device, for a max of 32GB without changing devices.

      This is in contrast with Sony, who allows you to use any 2.5" SATA HDD. External storage is any USB Mass Storage device. If there are limits on either external or internal storage, I've not yet seen them.

      As for keyboards and mice, from what I recall, the Wii and Xbox 360 limit keyboard support to the systems menu/dashboard. Neither the Wii or 360 support a mouse.

      Now, the problem here is that you apparently bought a gaming system for non-gaming usage... but you're now responding in a thread about gaming saying you can't do any of that. Why?

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  7. PS3 is a lame lockout box and I won't buy one. by Script+Cat · · Score: 4, Insightful

    Seriously, why would anyone want to develop user code for that junk lockout box. Doing so only increases the value of the box for Sony. Sony has burned so many bridges I wonder why anyone would give them there business. Sony is first and foremost a media company and this is incompatible with being an electronics company. An actual electronics company should be on the customers side when engineering the box. These days most engineering on these junk boxes is to prevent function and track users. These devices should not be purchased.

    1. Re:PS3 is a lame lockout box and I won't buy one. by ALeavitt · · Score: 4, Interesting

      The most obvious reason to develop for a home console in this day and age is money. Quite simply, video games on consoles outsell games on PCs by a very wide margin. With the video game market poised to top $10 billion in the US alone this year, it should be fairly obvious why a developer would choose to develop for consoles instead of the PC - sales are higher than on PC, piracy is almost nonexistent compared to PCs, and consoles are both more popular and visible as gaming devices than PCs. You can argue that everybody plays Flash games on PCs and that the PC gaming market is larger than the console market, but I would argue that for people who actually pay money to play video games, consoles are the go-to destination. Some developers are unconcerned with programming as a political statement and just want to develop something that will pay the bills.

      --
      This sig has been stolen. Return it to its original user for a reward.
  8. "Homebrew", right... by Khisanth+Magus · · Score: 4, Insightful

    As in "homebrew" pirated games, yes? Do you honestly think more than 10% of the people who "jailbreak" a ps3 are doing it so they can run Linux or play homebrew games on it? Of course not, they are doing it so they can download games and not pay for them. Given the fact that one of the first things that seemed to be released with the new "jailbreak" were ways to play "backups", I think it is pretty obvious what people really want it for. Stop pretending otherwise. Sony is well within their rights to stop people from stealing games. If you are mad at Sony for taking away your ability to play Linux or whatever on it, maybe you should get mad at the "pirates" who feel they are entitled to play games they haven't paid for, because they are the reason Sony has to take away the capabilities.

    1. Re:"Homebrew", right... by Derekloffin · · Score: 5, Insightful

      And it is disingenuous itself to not point out that those same hackers jailbreaking the other OS is why it got removed. Make no mistake, this is a war, and legitimate users are the collateral damage. Neither side is blameless, Sony nor the hackers.

    2. Re:"Homebrew", right... by Anonymous Coward · · Score: 2, Insightful

      Curiosity isn't a crime. Well, it didn't used to be ......

  9. Actually, it is. by Programmer_In_Traini · · Score: 3, Insightful

    Just to play devil's advocate here,

    I'm really not fond of all the latest sony moves, i miss the other os option just like everybody. but at the same time they are protecting their IP. Because we can claim the homebrew scene all we want. We *know* that most people will be buying the USB dongle to play copies...erm... backups.

    I'm not saying there aren't any genuine homebrew and useful mods, I'm saying that most people won't be into that. By stopping us from playing game copies, sony is protecting their IP.

    Sony would be way smarter to keep stopping people from playing game copies but at the same time, provide a resource kit for modders to keep on modding. The PS3 is a beautiful and powerful piece of plastic and by providing the other os option (initially) i think sony was in the right track.

    --
    If you look like your passport photo, you're too ill to travel. - Will Kommen
  10. Re:Jailbreakers to announce a new hack in 5 minute by DamienRBlack · · Score: 4, Insightful

    Once the system has been opened up it can be analyzed in great detail giving hackers many more tools and insight into the system than when it is closed. From here on out, Sony will be fighting a loosing battle. Computer architecture is designed to do what you tell it to do. Up until the hack, Sony was the only one who knew how to phrase the requests, giving then a firm advantage. After the crack, thousands of people have been able to have a good look at the internal workings. There is no way for Sony to get back to where they were, security-wise, without new hardware. The hackers are just going to learn more and more until they can order the machine around as well as Sony.

  11. This is why I bought a Wii instead of a PS3 by StuartHankins · · Score: 3, Insightful

    After the CD rootkit debacle, I will never trust Sony again. They could come to my house bearing roses and I'd kick 'em in the nads.

    1. Re:This is why I bought a Wii instead of a PS3 by Abcd1234 · · Score: 2, Insightful

      Seriously; why is it whenever a PS3 or Sony story comes up on /. there's a horde of people bitching about that rootkit but no one ever gets up in arms with the fact that Microsoft has rooted billions of computers around the world with some of the most useless, inefficient and insecure software on earth?

      Maybe because they don't fee like drawing that particular false equivalence?

    2. Re:This is why I bought a Wii instead of a PS3 by Abcd1234 · · Score: 2, Insightful

      Apparently I do need to use smaller words:

      Windows == thing is already broken, but the person is happy with it.
      Rootkit == take thing person is happy with, and break it without asking first.

      Does that makes sense now? Or are you *really* too stupid to understand the difference?

  12. Kudos by Is0m0rph · · Score: 2, Interesting

    While I can't stand Sony and wouldn't own a PS3 at least they quickly tackled this. Playing Modern Warfare 2 on the Xbox 360 with all the JTAGed Xboxes running rampant hacking public games on Xbox Live while MS does nothing hasn't been fun this year.

    1. Re:Kudos by IamTheRealMike · · Score: 2, Informative

      The JTAG hack doesn't work on Xboxs that have been upgraded past Summer 2009, and you have to upgrade to the latest software to be allowed on to XBL, and that hack doesn't allow you to do arbitrary cheating, so I kind of doubt that is the real issue. If you're completely convinced you're playing against cheaters, it might be modded controllers but it's unlikely to be a code-level compromise.

  13. Re:Jailbreakers to announce a new hack in 5 minute by elrous0 · · Score: 3, Insightful

    If you had actually read my post, you would see that I specifically mentioned the removal of OtherOS as a primary motivator in hacking the PS3.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  14. Re:How to make money and friends by bami · · Score: 2, Interesting

    What you describe is pretty much what XNA is all about.

    100$/year access to run code on the machine (with full access to 5 of the 6 cores, and full access to the graphics card), you can privatly publish to your own xbox to test stuff, and it's community approved for placement in the Indie Marketplace where you can sell your stuff, which will only be denied if you either have serious bugs (bug handling is okay, as long as the machine doesnt crash or display some random error message), and you can't do certain things like have a game where avatars have sex or something of that nature.

    Only downside is that you can't set the price for your stuff to 0, it has to be a minimum of either 60 or 80 MS Points (can't remember exactly).

  15. Re:Jailbreakers to announce a new hack in 5 minute by RyuuzakiTetsuya · · Score: 4, Insightful

    I keep hearing this but I finally call bullshit.

    Where's the tool chain? Where's the Other OS enabler? Where's Linux?

    This hack came from a site that sells MODCHIPS. this didn't come from Dark Alex, Geohot, or anyone else generally involved in the console hacking scene. They released a bootloader for dumped disks. if this came from the mod scene, it wouldn't have cost $150 bucks plus shipping.

    --
    Non impediti ratione cogitationus.
  16. Re:Jailbreakers to announce a new hack in 5 minute by Schadrach · · Score: 3, Interesting

    The thing is that while your biggest *market* for a hack to run arbitrary code is always piracy, the producers of the same also tend to be homebrew/tinkerer types. Accordingly, guess what language the hack's distribution is crouched in?

    That the "evil piracy" part of it still required you to have an original disc to install from (it's literally just an "Install game from disc completely to HDD" feature) makes it not as bad as it could be.

    That the open source implementation of the hack (PSGroove) doesn't support doing even that out of the box (though it's trivial to alter the source to get it to -- you only have to change four values in an array) might suggest something. Yes, PSGroove specifically and explicitly altered the original hack to break the Backup Manager and only the backup manager.

    As an aside, a way to get your PS3 to access PSN without patching is already in place, and a homebrew FTP server was also released today.

    As for tool chains, an OtherOS enabler, and Linux, the ability to even attempt to homebrew dev for the PS3 has only existed for a few weeks now. Those things take time. Again, an FTP server was released today for the PS3. Baby steps.

  17. Re:Jailbreakers to announce a new hack in 5 minute by CronoCloud · · Score: 2, Funny

    NES emulators ran fine on the PS3. Sure, you didn't have 3D access, but 2D games worked pretty well. Played many a game of Nethack on mine.

  18. Re:Congrats on being 1 in 1000 modders by judeancodersfront · · Score: 3, Insightful

    Because most modders want to pirate? That makes zero sense. Eliminating copyright would just move all games to the web.

    Most PS3 owners support cracking down on pirates. It's a minority of whiners that think they have a right to free games.