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Apple's Developer Tools Turnaround 'Great News' For Adobe

cgriffin21 writes "Apple is being praised for loosening of some of the restrictions in its Application Developer Program license agreement that open the door for app developers to work in Flash for the Apple iPhone, iPad and other devices. And no one is happier about the change than Flash-maker Adobe itself. They wrote, 'This is great news for developers and we're hearing from our developer community that Packager apps are already being approved for the App Store. We do want to point out that Apple's restriction on Flash content running in the browser on iOS devices remains in place.'" Apple also received praise from Google over their reversal, which may have been prompted by an FTC probe. Reader Stoubalou adds that Apple shed more light on the app review process by publishing a list of guidelines (PDF) the violation of which may get an app rejected from the App Store.

26 of 234 comments (clear)

  1. Good news, everybody! by bsDaemon · · Score: 4, Funny

    I think this is the first time I've heard "flash support" and "good news" in the same sentence. My, how the times they are a changin'.

    1. Re:Good news, everybody! by nine-times · · Score: 4, Insightful

      It will only last until people stop thinking that lack of Flash support is an effective talking point for criticizing Apple. Then everyone will go back to hating Flash.

    2. Re:Good news, everybody! by shutdown+-p+now · · Score: 5, Insightful

      Please do not conflate the question of Flash sucking hard, and the question of freedom of choice. One can hate Flash with a passion, but still believe that one should have the choice to enjoy that suckiness in full.

    3. Re:Good news, everybody! by The+End+Of+Days · · Score: 4, Insightful

      I still don't get why you need to have every possible choice available to you. You already have a choice here - don't buy iOS devices. Apparently nerds need to bitch until their every unrealistic whim is satisfied?

    4. Re:Good news, everybody! by WNight · · Score: 3, Insightful

      Nope. I've always hated Flash, both because of its instability and its co-opting of standards.

      But I still didn't want Apple to just ban it outright. I want to market to out-compete it. If Flash drains the battery, add battery-consumption tests to app approval and don't let in anything that does, Flash or not.

  2. WiFi by NetNed · · Score: 3, Interesting

    Nice that they post the rejection guidelines, but when will they actually follow them? The WiFi finders that disappeared is one. If Apple thinks that is own wifi locating software in iOS is enough to trump all the quality apps that were out there then that means they could do the same for any app even if the app performs better then the so called existing app. The wifi finders found 10x the networks that the network finder in iOS finds, yet this was enough to have apple take the stupid action of eliminating all wifi finders. An example is Wifi-fo-fum which will find 10 networks, tell you the mac, mode, security protocol channel, rssi and rates as opposed to apple's that tell you subnet and ip, with rssi only given in the form of the signal graphic that is about useless when trying to trouble shot signal strength on a wifi network and what might be affecting it.

    1. Re:WiFi by tylersoze · · Score: 5, Informative

      The WiFi API is private that's why those types of apps were rejected. Believe me I know, we had a game based on finding WiFi hotspots we wanted to port from the DS, but didn't because we knew it wouldn't be approved for use of private API's.

      Private API rejections are one of the rejections that actually makes sense. In those cases, you need to argue for Apple to make the particular API public rather than for them accept apps that use private API's that the company has no obligation to maintain compatibility for, so could change at any time, breaking your application.

    2. Re:WiFi by Dynedain · · Score: 3, Interesting

      Wasn't private API calls from Office to Windows a big part of what got into trouble w/ anti-trust regulations?

      --
      I'm out of my mind right now, but feel free to leave a message.....
  3. The Rejection List... Long. by Petersko · · Score: 4, Insightful

    After reading the pdf "App Store Review Guidelines" I'm of two minds.

    First, damn that's a long list of rejection reasons.

    Second, the subset of that list that is neither reasonable nor obvious is very short. There are only a couple that I would say are stupid, and they revolve around censorship (i.e. adult themes).

    In the end, would I try to write an app that violated any of those rules? Probably not. One could argue that I might want to... and that's true. But if I want to do that, there's an Android market just over thataway. It's a walled garden, but there's a door right there.

  4. Coincidental? by Revotron · · Score: 4, Insightful

    I just recently got full and official Flash support on my Motorola Droid with Android 2.2. It seems oddly coincidental to me that as soon as Android has solid Flash support, Apple decides it's time to open the floodgates and be best buddies with Adobe.

    What the fuck? Sure, it's natural that Apple would do that because they want to stay competitive with the Android segment of the market, but Apple was supposed to be the leader and "innovator", not the follower.

    1. Re:Coincidental? by _xeno_ · · Score: 3, Insightful

      I'm pretty sure this is coincidental. I'm fairly sure that Apple still wants Adobe to, well, fuck off, but that they hit too many apps as collateral damage with their policies that were designed to prevent Flash-based apps from being ported to the iPhone.

      So they've relaxed the rules a bit, which happens to allow auto-ported Flash apps. But Flash still isn't supported in Mobile Safari and there's no sign that this will change.

      Plus, this means that they've reopened the door for auto-ported apps from Android, so maybe this is a shot at Android, but not in the way you think.

      Bottom line is that the flood gates are still firmly closed, they've just opened a sluice gate which allows some Flash to trickle through.

      --
      You are in a maze of twisty little relative jumps, all alike.
    2. Re:Coincidental? by Skuld-Chan · · Score: 3, Interesting

      Read the marketplace comments for Flash - there's plenty of praise for it. While its not perfect - it does work, and it allows you to see a full website where there were holes before.

      On my nexus one - battery life actually got better with 2.2 and Flash installed so I don't think its really a resource hog any more than any other app.

  5. How about the entry fee? by Sabalon · · Score: 3, Insightful

    I guess you still have to pay $99/yr for appstore developer ability, or $299/yr for corporate development.

    But what about people that just want to do the coding for themselves or fun? I don't want to distribute my app. Why can't I register one device that I can load my code onto for free without paying either of these?

    I have a Mac, iPhone and XCode. Why can't I compile my code and move it onto my device without paying (or jailbreaking).

    Seems that would be a nice way to get some more developers in.

    1. Re:How about the entry fee? by TrancePhreak · · Score: 3, Insightful

      Apple doesn't allow that because then you could distribute your code to everyone and get around the app store.

      --

      -]Phreak Out[-
  6. context by RockGrumbler · · Score: 5, Funny

    GOOD NEWS EVERYONE! Flash can now port applications to the iphone!

  7. Re:bad news... by AndrewNeo · · Score: 3, Funny

    Why would Flash take more battery than a normal app? Is there a suck_battery_life() function somewhere in the API nobody else is using but Adobe?

  8. Re:Praise? by geminidomino · · Score: 3, Funny

    .. kinda like going to a redneck town, shooting a guys dog, stealing his truck, and fucking his wife. It's a good way to get killed. I guess there are other combinations there that'd work just about as well. fucking his dog, stealing his wife, shooting his truck?

    And the worst part is when he writes a crappy country song about it, your family won't even get a cut!

  9. Nothing bad about this by rsborg · · Score: 3, Interesting
    Apple must feel secure enough in it's ecosystem or have felt enough pressure from regulators to make the change, it does seem uncharacteristic of the typical fortress-like mentality bred by previous incursions.

    I think it will be good for everyone involved that the rules are clearer and more app creation tools exist, as long as the approval process is both stringent and non-abusive.

    Also glad that Flash applets are not allowed... those are 90% advertisements, and for those useful non-ad content, I'm happy using my desktop to view them.

    --
    Make sure everyone's vote counts: Verified Voting
    1. Re:Nothing bad about this by CharlyFoxtrot · · Score: 5, Insightful

      Choice is good, not bad.

      If I needed Flash I wouldn't have bought an iPhone. Choice made.

      --
      If all else fails, immortality can always be assured by spectacular error.
  10. Re:Praise? by imthesponge · · Score: 3, Insightful

    Of course that's not true about the book burning.

  11. Pragmatism. by Mongoose+Disciple · · Score: 4, Insightful

    It's possible to both hate Flash and realize that a lot of things you want still require it.

    (And, possibly, that there isn't a better alternative technology in some cases. I said some cases, HTML5-is-the-answer-to-all-things-video partisans.)

  12. Re:Flash is not restricted in Safari by Cyberax · · Score: 5, Informative

    "Which feature of Flash is impossible to re-implement?"

    1) High-quality fast vector graphics with morphing and keyframe animation. Nothing in HTML5 is even close (sorry, Canvas is just a toy).

    2) Video overlays and compositing.

    3) Audio (nope, HTML5 doesn't have enough support).

    4) Language with optional typing and fast VM. JS is not yet there.

    "Heck, they've even ported Quake to HTML5 [techcrunch.com]. That is quite a bit more advanced program than most Flash apps."

    Nope, they haven't. They ported it to WebGL which is NOT a part of HTML5 draft standard.

  13. Re:Adobe's PR worked by cgenman · · Score: 4, Insightful

    Flash is a hammer that frequently gets used to nail in screws. But sometimes you actually need a hammer.

  14. Re:bad news... by _xeno_ · · Score: 4, Informative

    Apparently. Firefox CPU utilization without Lexulous (a non-animated Flash-based Facebook game - shut up, my Mom likes to play it with us) is about 8%-10%. (This is with Twitter and Facebook open which presumably are doing AJAX polling in the background.)

    Throw open Lexulous, and I discover that I'm losing again (bah), and the CPU usage shoots up to 90% as long as that tab is open. With a Flash app that is literally sitting there doing nothing. No animation, no AJAX polling, just showing a Scrabble board.

    So, joke or not, yes, it would appear that somewhere Flash has found the equivalent of suck_battery_life() and has a rather liberal usage policy for it.

    Disclaimer: the computer I'm trying this on is an old Mac Pro G5, so I'd hope modern computers wouldn't be quite as bad, but still, that's pretty horrible.

    --
    You are in a maze of twisty little relative jumps, all alike.
  15. Re:Apple's way or the Highway (ok fine, or your wa by shutdown+-p+now · · Score: 3, Funny

    Well, you have to admit that it takes a visionary to make a product that's functionally inferior to everything else on the market, and yet outsell everyone by such a large margin. And then roll out new versions with all those missing features, and sell it to all those poor schmucks who had already bought the original phone again and again!

  16. Re:Eerie by BlueStraggler · · Score: 5, Insightful

    What's eerie is that Apple does this with every single thing they have ever launched since time immemorial, and slashgeeks still love to think that Apple is evil, prone to making huge gaffes, and then quietly making good once they realize their colossal blunder. The "no wireless, less space than a nomad, lame" mindset is so effing retarded it's now an Internet meme, and we *still* don't get that the joke is on us. Not Taco. Us.

    This is what Apple does: (1) strip every half-baked feature/freedom out of a new product until it is boiled down to its most basic essence. (2) Release it. (3) Start adding the features/freedoms back in one at a time once they are fully baked. (4) Profit! (Notice the lack of a ...? step.) They do this. Every. Single. Time. iPod storage. iTunes on Windows. Virtually everything in OS X. Webkit. Macbooks and minis. iTunes DRM. iPhone cut and paste. iPhone devkits. iOS multitasking. Every single time the geekosphere gnashes its teeth and bemoans that Apple is pushing bullshit that is missing X, Y, and Z. And then Apple does X, Y, and Z, and the geekosphere congratulates itself for doing Apple's product development for them.

    If we believed our own propaganda (and it is apparent that many of us do), Apple is the world's most incompetent company that barely survives thanks to nerd rage steering them back on track on a more or less continuous basis. But Occam's Razor suggests that a more likely explanation is merely that Apple polishes the consumer experience first, and the nerd experience second. I guess that angers us.