25 Years of Super Mario Bros.
harrymcc writes "On September 13th 1985, Nintendo released Super Mario Bros. for the Famicom (NES) in Japan. It went on to become the best-selling video game of all time, a title it only recently lost. Over at Technologizer, Benj Edwards is celebrating the anniversary with a look at some of the weirdest variations, spinoffs, and tributes the game has inspired over the years, from edibles to art projects."
The Guardian's games blog adds a bunch of Mario-related trivia, and CVG attempts to explain the history of Mario games. Nintendo is capitalizing on the anniversary by announcing an upcoming collection of classic Mario games (Japanese site, English explanation) that have been ported to the Wii.
If we're including pack-in games (which Wii Sports is in North America, but not in Japan), then wouldn't Solitaire be the best selling game of all time? It was "sold" with hundreds of millions of copies of Windows.
Reviewing just the first hour of video games.
...games released this year will be based on the same characters, plot devices and game mechanics as that title a quarter century ago. It's all summed up in Nintendo's motto: Why create when you can copy?
And yet I would rather play 100 games that feature Mario unnecessarily than yet another greyish-brown FPS where the protagonist is some sort of grizzled space marine. Say what you will about Nintendo and Mario games, but by and large they are fun.