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Microsoft Rumored To Buy Second Life

Jamie noticed a rumor making the rounds: Microsoft buying Second Life. Nobody is confirming or denying anything, much less announcing anything sounding like a price. Or a reason why this makes any sense to anyone.

223 comments

  1. Why the hell was this posted? by Anonymous Coward · · Score: 5, Insightful

    No confirmation, no denials, no explanation, no reason to believe it at all... ...and this is news?

    1. Re:Why the hell was this posted? by cosm · · Score: 4, Funny

      ...and this is news?

      for nerds dammit. NERDS. Respect our authoritah.

      --
      'We are trying to prove ourselves wrong as quickly as possible, because only in that way can we find progress.' RPF
    2. Re:Why the hell was this posted? by Anonymous Coward · · Score: 0, Troll

      You are right. It's not news - it's Fox news. *ducks*

    3. Re:Why the hell was this posted? by Anonymous Coward · · Score: 0

      No confirmation, no denials, no explanation, no reason to believe it at all... ...and this is news?

      It's Second Life. The articles about it were never news or of any relevance to anything much but you have to have them.

    4. Re:Why the hell was this posted? by Jeremiah+Cornelius · · Score: 1

      Wait. Microsoft wants to buy Second Life?

      Don't they need to get a first life, first?

      --
      "Flyin' in just a sweet place,
      Never been known to fail..."
    5. Re:Why the hell was this posted? by RLiegh · · Score: 1

      Five years ago, maybe. Now? Not so much.

    6. Re:Why the hell was this posted? by MichaelSmith · · Score: 1

      In five years time I expect to see a story about Microsoft buying minecraft.

    7. Re:Why the hell was this posted? by Anonymous Coward · · Score: 0

      They had a first life but it was killed by a flying chair.

    8. Re:Why the hell was this posted? by insufflate10mg · · Score: 1

      I recently bought that game after its creator/owner was featured in a recent Slashdot article. One of the most fun games I've ever played, period, and my friends and I even played together (everyone took a computer and did multiplayer survival mode). So fun to work together to create simple but beautiful structures. Felt like the possibilities would never run out. .

    9. Re:Why the hell was this posted? by Jurily · · Score: 1

      No confirmation, no denials, no explanation, no reason to believe it at all... ...and this is news?

      Well, I didn't hear it before, so I guess it qualifies...

    10. Re:Why the hell was this posted? by QuantumBeep · · Score: 5, Insightful

      Easy! Just get rid of the entitlement complex, roll the mouse wheel one more notch, and the article you aren't interested in will disappear from your screen.

    11. Re:Why the hell was this posted? by Anonymous Coward · · Score: 0

      Not news, Fox News-like, though.

    12. Re:Why the hell was this posted? by syousef · · Score: 0, Redundant

      ...and this is news?

      for nerds dammit. NERDS. Respect our authoritah.

      A true nerd would know it's AUTHORITIE as in neck tie. What is this authoritah you speak of? Hand in your geek card immediately!

      --
      These posts express my own personal views, not those of my employer
    13. Re:Why the hell was this posted? by Lord_of_the_nerf · · Score: 1

      Because it's like when your grandpa buys a VCR because he wants to keep up with the times.

      It's outdated, he's boring, but let's humour him ok?

    14. Re:Why the hell was this posted? by Saberwind · · Score: 1

      You must be new here.

    15. Re:Why the hell was this posted? by rtb61 · · Score: 1

      Have you heard the story about the door. Don;t like the story don't read it, gees and certainly don't comment. Slashdot is more about the comments and the links sometimes in those comments, the story is about tweaking imaginations of nerds and setting off a round of those comments.

      Rule of thumb every internet property is worth buying, subject to the price. Would second life fit M$ well no but it certainly fits MSN which M$ owns.

      So MSN could do good stuff with 2nd life especially if it had a direct link from the front page but it all depends on the price. MSN is already losing money and that Bing name nonsense rather than MSN Search does even more damage, so spending more is difficult. Basically the wrong people are managing MSN ie. the M$ board and they lack the imagination and creativity to move in forward and generate a profit.

      --
      Chaos - everything, everywhere, everywhen
    16. Re:Why the hell was this posted? by lennier1 · · Score: 1

      What surprised me more is that Second Life is even still around after all those years.

    17. Re:Why the hell was this posted? by Anonymous Coward · · Score: 0

      You use those newfangled mouses?

    18. Re:Why the hell was this posted? by groslyunderpaid · · Score: 1

      A true nerd would know it's AUTHORITIE

      AUTHORITAH (links to definition)
      AUTHORITIE (links to please try again)

      Not saying urban dictionary is the authority on all things authoritah, just saying...

    19. Re:Why the hell was this posted? by Tolkien · · Score: 1

      He was being funny, you're misspelling, respect our authority. :P

    20. Re:Why the hell was this posted? by CarpetShark · · Score: 1

      roll the mouse wheel one more notch, and the article you aren't interested in will disappear from your screen.

      This algorithm appears to be buggy.

    21. Re:Why the hell was this posted? by Abstrackt · · Score: 1

      Easy! Just get rid of the entitlement complex, roll the mouse wheel one more notch, and the article you aren't interested in will disappear from your screen.

      He's a witch! Burn him!

      --
      They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
    22. Re:Why the hell was this posted? by Anonymous Coward · · Score: 0

      The problem is not someone "doesn't like" the article, the problem is that it's not news in any way, shape, or form. Postings such as this only serve to dilute relevant content, thereby lowering the standards of the website as whole.

      I'm not going to jump on my soapbox and decry the corruption of today and promote the "glorious past", but I will remind you that there is a very real slippery slope issue.

      Dilution of content and/or standards may seem harmless at first. The core demographic will ignore it, and the fringe either doesn't care or has no opinion. The problem arises when the dilution reaches a certain "minimal critical mass". Over the lifetime of any website, there is a constant turnover of the core audience as new people come to the site and decide to stay while old ones lose interest and stop coming.

      The "minimal critical mass" I mentioned earlier is the point at which there is sufficient dilution that the incoming demographic has a measurably different (some would say "lower") expectations than the current core demographic. As the incoming demographic begins to contribute in that first frenzy of "new user" enthusiasm, the dilution of content generally intensifies due to the aforementioned difference in expectations.

      This of course means that it is very likely that the next "generation" of new users will, on average, have an even greater variance in expectations when compared to the original core demographic. At this point, the increasingly changing focus of the site results in the original core demographic becoming increasingly dissatisfied and leaving.

      From there the cycle repeats endlessly. There are many examples of this sort of thing happening -- one of the most obvious examples would be 4chan.

      For some people this might not seem like a bad thing - it is in the nature of social constructs to grow over time. But what about those displaced users of the "original" users? Where then do they go?

      The only way to prevent this pattern is to zealously excise material which does not "fit in". The Something Awful forums are an excellent example of this -- making posts which do not meet certain minimum standards inevitably results in temporary or permanent bannings (which cost $10 to undo).

      tl;dr if you don't mind this "article" you are part of the problem.

    23. Re:Why the hell was this posted? by inKubus · · Score: 1

      It already had a first life, and it was called Bob. The new product, Microsoft Bob 3D will feature a 3D environment that looks a lot like your house that you can "do" things in. It'll be amazing. It'll change computers forever.

      --
      Cool! Amazing Toys.
    24. Re:Why the hell was this posted? by Anonymous Coward · · Score: 0

      ... brought to you by the buyer of myspace.com?

    25. Re:Why the hell was this posted? by GrumpySteen · · Score: 1

      Twitter is almost like a valid news source. And the rumor was retweeted 29 times! How could it not be true?

      And justinbieber is 27.4 times as popular as JESUS, too.

      It's amazing how much you can learn about the world from Twitter.

  2. Obviously by deep9x · · Score: 5, Funny

    They need it to compete with the runaway critical and commercial success of Playstation Home.

    1. Re:Obviously by Anonymous Coward · · Score: 0

      No, Steve Ballmer is a secret furry.

    2. Re:Obviously by JWSmythe · · Score: 1

      Oh dude, that's just too freaky. I can handle just about any other fetish, but those damned flurries are too freaky for me.

         

      --
      Serious? Seriousness is well above my pay grade.
    3. Re:Obviously by Issarlk · · Score: 3, Informative

      It's a good time to script a throwing chair animation for Second Life then.

  3. Wait a minute... by aquila.solo · · Score: 4, Funny

    Wouldn't that imply they had a first?

    1. Re:Wait a minute... by DarkKnightRadick · · Score: 1

      Well their first isn't held in such high regard, so it's not wonder they need a second one. ;)

      --
      "There is a way that seems right to a man, but its end is the way of death." Proverbs 16:25 (NKJV)
    2. Re:Wait a minute... by endymion.nz · · Score: 1

      Oh wow, a linux basher bases his sense of worth and value around monetary wealth.

      --
      mediocrity rules, man
    3. Re:Wait a minute... by endymion.nz · · Score: 3, Insightful

      I'm sorry that money is your defining metric for value. You should reorient yourself and focus on ideas and people, because the level of cognitive dissonance required for your moral structure has clearly impaired your ability to avoid logical fallacies.

      --
      mediocrity rules, man
    4. Re:Wait a minute... by internettoughguy · · Score: 2, Insightful

      yeah, doesn't he know that linux users base their sense of worth and value around how much cock they can suck?

      Can you think of a better metric?

    5. Re:Wait a minute... by Anonymous Coward · · Score: 0

      Quality of life? Happiness? Take your pick.

    6. Re:Wait a minute... by EnsilZah · · Score: 1

      I believe Second Life is much like that old joke of "I'm working on my second million, gave up on the first".

  4. IP by Nerdfest · · Score: 3, Insightful

    The only reason I can think of is they want to pick up any patents they own and sue people. Perhaps I'm bitter ... it seems that's the only reason companies get bought these days.

    1. Re:IP by AnonymousClown · · Score: 1, Interesting
      MS? Naaaaahhh.

      MS is a mature company in a mature business supplying software in a commoditized industry. Their growth days are long gone. They do have a lot of cash that have to use and one way for a mature company to grow is to purchase other companies.

      TO contrast strategies: Apple is innovating and creating new markets whereas MS is going to buy into markets.

      Now, if you saw some entity like Crane, Poole, and Schmidt, LLC. buy into the company, then I'd be concerned about patent trolling.

      --
      RIP America

      July 4, 1776 - September 11, 2001

    2. Re:IP by darguskelen · · Score: 3, Insightful

      I'm looking at this two ways: What could MS use SL technology for? and As bad as SL is, can MS POSSIBLY make it worse? Their track record says "YES" but SL's quality says "OH GOD NO, GEOCITIES EXPLODED INTO 3D!"

    3. Re:IP by Locutus · · Score: 1

      Microsoft usually buys companies to end the potential competition and in some cases tries to make Windows version of them and they fail. A recent example is Danger. As for Second Life, I can see them trying to spin it into a form of 3D social media thing where they can tie it to Microsoft controlled API's with something like Sliverlight. Otherwise, I don't see another reason for it and the patent troll stuff will only make them look worst than they already do. Their brand is already quite tired and tarnished. IMO

      LoB

      --
      "Anyone who stands out in the middle of a road looks like roadkill to me." --Linus
    4. Re:IP by thunderclap · · Score: 1

      Anything other than what it is now will kill it. I was there 3 years. there is about 150 people who pay for 95% of its operating costs to the tune of $2400 a year for server fees plus all the conversion into US money. Linden Lab is actually in the black. they make their money in server renting and money exchange. If the company is sold those people WILL leave and Microsoft will get useless tech and a empty landscape (even emptyier than before) They should buy Blue mars anyway. there more up their speed.

    5. Re:IP by Sarten-X · · Score: 1

      Two words: Clippy World

      --
      You do not have a moral or legal right to do absolutely anything you want.
    6. Re:IP by aztracker1 · · Score: 1

      Well, they're using a lot of MS tech very well... Their backend is .Net based IIRC, not sure if they're using the DLR though. It seems that whenever someone creates a popular app using MS tech they're often bought out. Groovr and Visio were both apps using the MS COM based scripting engine, and both bought out. Not aware of any apps more popular that used it.

      --
      Michael J. Ryan - tracker1.info
    7. Re:IP by Locutus · · Score: 1

      that sounds too logical. Microsoft has not made any profits off stuff which they could not directly leverage their Windows desktop monopoly. So, odds are very high to destruction of anything they purchase which can not be forced onto peoples desktop.

      One exception though was SoftImage. They were strictly a UNIX based software product so when Microsoft purchased them and forced them to produce a Windows version the engineers refused to let the UNIX version get 2nd fiddle status. Customers who used UNIX loved it and eventually Microsoft got enough workstation business to sell SoftImage and their UNIX versions are still top notch. sorry, long story.

      LoB

      --
      "Anyone who stands out in the middle of a road looks like roadkill to me." --Linus
    8. Re:IP by trapnest · · Score: 1

      The SL grid uses linux and mono.

    9. Re:IP by Grishnakh · · Score: 1

      One exception though was SoftImage. They were strictly a UNIX based software product so when Microsoft purchased them and forced them to produce a Windows version the engineers refused to let the UNIX version get 2nd fiddle status. Customers who used UNIX loved it and eventually Microsoft got enough workstation business to sell SoftImage and their UNIX versions are still top notch. sorry, long story.

      Are you talking about Autodesk SoftImage animation software? According to Wikipedia, that's owned by Autodesk, not Microsoft. Your story makes a lot more sense this way; there's no way in hell Microsoft would allow one of their divisions to keep making a UNIX version of their product (and if they did, to keep it something other than 2nd fiddle, as you put it). Autodesk, while mostly a Microsoft shop, isn't MS, and isn't irrationally stuck on the idea of pushing Windows everywhere, no matter what the cost, and no matter how much customers complain, the way MS is.

    10. Re:IP by Anonymous Coward · · Score: 0

      Maybe they're thinking of integrating with the 360 a la the PS3 virtual world thing?

    11. Re:IP by Anonymous Coward · · Score: 0

      Awww, cheer up. Sometimes they're bought to fire American workers and sell the old brand with cheap Chinese products.

      Always look on the bright side of life!

      captcha: actors

    12. Re:IP by jandrese · · Score: 1

      It's .net based? Well that would explain why it's slow as balls.

      --

      I read the internet for the articles.
    13. Re:IP by Locutus · · Score: 1

      do more research, the answer is there. I stand by my original post.

      LoB

      --
      "Anyone who stands out in the middle of a road looks like roadkill to me." --Linus
    14. Re:IP by Anonymous Coward · · Score: 0

      As bad as SL is, can MS POSSIBLY make it worse? ... "OH GOD NO, GEOCITIES EXPLODED INTO 3D!"

      Aargh, my brain! Nooooo!

    15. Re:IP by Issarlk · · Score: 1

      SL is not the best choice for this. The dynamic nature of the world requires a powerful graphic card and lots of ram if you want to have something that looks good on screen.
      They could probably make it run easilly on a XBox 720 though.

    16. Re:IP by EnsilZah · · Score: 1

      Ooo ooo, I know!
      They need a new immersive interface for a new Zune tablet device!

    17. Re:IP by inKubus · · Score: 1

      3 Words: Microsoft Bob 3D.

      --
      Cool! Amazing Toys.
  5. reason for the acquisition by Speare · · Score: 4, Funny

    ... Or a reason why this makes any sense to anyone.

    • They have decided that the scripting language is far superior to Jav... er, C# and .NET. In fact, it's superior to anything Windows was written in.
    • Or, ... they got confused when they saw all of that embracing and extending going on in the virtual space of Second Life.
    --
    [ .sig file not found ]
    1. Re:reason for the acquisition by DarkKnightRadick · · Score: 1

      ... Or a reason why this makes any sense to anyone.

      • Or, ... they got confused when they saw all of that embracing and extending going on in the virtual space of Second Life.

      That's probably more like it. :p

      --
      "There is a way that seems right to a man, but its end is the way of death." Proverbs 16:25 (NKJV)
    2. Re:reason for the acquisition by The-Pheon · · Score: 1

      They have decided that the scripting language is far superior to Jav... er, C# and .NET.

      The Second Life scripting language compiles to run on the CLR. Second Life has embedded mono in their client.

    3. Re:reason for the acquisition by The-Pheon · · Score: 1

      From http://www.mono-project.com/Scripting_With_Mono

      The early results of switching showed that there was a 50 to 150 times performance increase in switching from LSL/interpreted to LSL/Mono.

    4. Re:reason for the acquisition by aztracker1 · · Score: 1

      Wish I had mod points here... LL s using MS based tech effectively, this tends to make them ripe for a buyout. See: Visio, Groove, etc...

      --
      Michael J. Ryan - tracker1.info
  6. Because... by Caerdwyn · · Score: 3, Funny

    ...because Bill Gates wants to make his Linden dollar purchases for "Gorean" equipment deductible?

    ...because Silverlight will be EXL-compatible?

    ...because Microsoft is replacing C# with LSL?

    ...because it's a talent grab in the customer service department?

    ...because IE10 will be based upon the Second Life Viewer?

    ...because Phillip Rosedale has a screenshot of Steve Ballmer's avatar in a slinky red dress that he will release if Microsoft doesn't pony up the cash?

    --
    Everybody gets what the majority deserves.
    1. Re:Because... by PaganRitual · · Score: 2, Funny

      ... because the mental image I always needed as of Steve Ballmer hot and sweaty in front of a crowd shouting "Penises! Penises! Penises! Penises! Penises!"

    2. Re:Because... by DannyO152 · · Score: 1

      Newscorp wanted too much for MySpace

    3. Re:Because... by inKubus · · Score: 1

      Thanks, that ruined my day.

      --
      Cool! Amazing Toys.
  7. Can anyone spare L$20? by Eternal+Vigilance · · Score: 3, Funny

    Maybe they're only buying it inside Second Life.

  8. Really, really, really... by garyisabusyguy · · Score: 1

    don't care

    Hell, I'm even surprised that second life is still up and running considering the collective ADD that 'net users demonstrate

    --
    Wherever You Go, There You Are
  9. See what happens! by negatonium · · Score: 3, Funny

    See this is what happens when you tell some guys with billions of dollars to "go get a life"..... I know it sounds like a crazy scheme but then they laughed at Microsoft Bob too... Uh, wait....

  10. Would they lock out Linux? by seeker_1us · · Score: 2, Interesting

    The code base for the viewer is GPL, but they have certain terms you must meet before the viewer can connect to the servers. Would MS change those terms to lock out Linux (or MacIntosh)?

    1. Re:Would they lock out Linux? by corbettw · · Score: 1, Insightful

      If they did, would anyone notice?

      --
      God invented whiskey so the Irish would not rule the world.
    2. Re:Would they lock out Linux? by Grishnakh · · Score: 1

      Knowing MS, probably. However, as the other responder said, would anyone notice? How many Linux users use SL?

    3. Re:Would they lock out Linux? by MacGyver2210 · · Score: 1

      God I hope so. I'm so tired of all you smart people with actual computer ambitions on there screwing up my digital toon-porn craziness. More flying dildos, less Linux and Mono discussions. Also, furries.

      --
      If the only way you can accept an assertion is by faith, then you are conceding that it can't be taken on its own merits
    4. Re:Would they lock out Linux? by CronoCloud · · Score: 1

      Not a lot, but I suspect there's a higher percentage of Linux users amongst the oldbies/scripters/builders/movers and shakers than amongst the "HOWLZ-ing" masses.

    5. Re:Would they lock out Linux? by advocate_one · · Score: 1

      oh pretty much guaranteed... they'd "upgrade" the server interface to require Silverlight to connect and then make sure it uses silverlight features that moolight doesn't have...

      --
      Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
  11. Microsoft virtual sex by kelarius · · Score: 2, Insightful

    Microsoft is purchasing this in anticipation of starting a virtual brothel in Xbox Live. Subscribers will be able to pay real money to participate in virtual (fake) sex acts with complete strangers.

    --
    Personally I'd rather have my idiots at home glued to the TV than out doing idiotic things
    1. Re:Microsoft virtual sex by Anonymous Coward · · Score: 1, Funny

      So Teabagging in Halo doesn't count anymore?

    2. Re:Microsoft virtual sex by vlm · · Score: 1

      Microsoft is purchasing this in anticipation of starting a virtual brothel in Xbox Live. Subscribers will be able to pay real money to participate in virtual (fake) sex acts with complete strangers.

      Sure that would be new? As an outsider, I though the xbox FPS scene was all about the teabagging. That and using weed inspired names. And acting like spoiled 10 year old boys, even if they're 40 yrs old and living in moms basement. Other than that, yeah.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    3. Re:Microsoft virtual sex by ceoyoyo · · Score: 1

      Sad thing is, that might even make the XBox profitable.

    4. Re:Microsoft virtual sex by CronoCloud · · Score: 1

      It's not that much different on the PS2/PS3, though I think there's a slightly higher percentage of non-assholes willing to tell the weed-inspired, teabagging, spoiled boys to shut up. Stull not enough to make the experience "good"

  12. When do they have the time for that? by WillAffleckUW · · Score: 1

    I mean, most of them never get to see the wife and kids ...

    --
    -- Tigger warning: This post may contain tiggers! --
  13. Why would MS do this? by Khyber · · Score: 3, Informative

    I'm betting Microsoft is seeing the money they can make from furries.

    I had an SL avatar, ran it into a furry hangout, oh look, a stripper pole. I get on it, leave to take care of something that needed urgent attention, come back and I've suddenly got the equivalent of $50USD.

    I didn't do a damned thing and made $50. Furries are unusually un-thrifty with their money, it seems.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    1. Re:Why would MS do this? by Anonymous Coward · · Score: 0

      what the heck is a furry ?

    2. Re:Why would MS do this? by Anonymous Coward · · Score: 0

      ...leave to take care of something that needed urgent attention...

      Not going to ask.

    3. Re:Why would MS do this? by Anonymous Coward · · Score: 1, Funny

      what the heck is a furry ?

      Well, they're basically angels of vengeance in Greek mythology. Came in after the gods, if I'm not mistaken, and by their collective title, they're mostly made of anger and...

      Oh, wait, two Rs. My mistake.

    4. Re:Why would MS do this? by trapnest · · Score: 0, Troll
    5. Re:Why would MS do this? by Anonymous Coward · · Score: 0

      cool story bro

    6. Re:Why would MS do this? by the_digitalmouse · · Score: 1, Interesting

      Furries are unusually un-thrifty with their money, it seems.

      oh it's not the Furries only (in fact they are a minority in SL still)... when a Linden dollar is just pennies to the US dollar, people throw away their cash at anything that looks novel or mildly interesting. or virtually sexy.

      years ago i started with a little mouse avatar, jumped on a pole in an empty sports bar (humans-only sign, no-less), went to make lunch and when i returned i had 500 Lindens. i was still clothed, and had 3 messages from badly tanned, waxy-looking brunettes who thought i looked 'cute'.

      and i only like the animal avatars because the human ones just suck badly. why would i want to be stuck in the same species as my real life, when i can be anything i want? (i'm mostly an android of some sort when i'm there)

      --
      http://about.me/jimm.pratt
    7. Re:Why would MS do this? by GameboyRMH · · Score: 1

      Hahahaha that's awesome! Heck I might be able to quit my day job if I become a virtual furry stripper! XD

      Don't look at me like that, sometimes at work I have to help promote bullshit medicine, help with an "email marketing campaign," or add social media crap to websites, so being a virtual furry stripper would be more honest and less humiliating...

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    8. Re:Why would MS do this? by the_digitalmouse · · Score: 1

      Hahahaha that's awesome! Heck I might be able to quit my day job if I become a virtual furry stripper! XD

      only if you think you can survive on a few dollars a day. at the latest exchange rate, 500 Linden dollars is less than $2.00 US.

      and it's not only just swinging around a pole letting an automated/scripted animation do all the work. some places actually require you to 'roleplay' (read: typing out long descriptive paragraphs of your sexy moves) in an effort to entertain the on-lookers into giving you more money. oh and don't forget the club you pole-dance in probably gets a cut of your 'earnings'.

      better off going into SL Real Estate- buying server land (called 'sims') and re-selling parcels of land. there are several people I know in SL who actually *do* making a real-world living this way.

      for me, SL represents two interests: a 3D chatroom, and a fairly decent 3D CAD/CAM/Animation/Physics engine for designing and developing all sorts of things.

      --
      http://about.me/jimm.pratt
  14. The rumor is all wrong... by thestudio_bob · · Score: 1

    No, no... the rumor is all wrong. MS is trying to buy "A Second Life".

    Unfortunately, didn't Gates & Ballmer sell their souls' to the Devil along time ago?

    --
    The real Sig captains the Northwestern. This one captains /.
  15. Big companies innovate by purchase by paulsnx2 · · Score: 1

    Microsoft was once a hugely internally competitive company, one that favored the absolute hot dog. The person that could write code and deliver code faster than anyone else (who cares if it can be understood as long as it was written with Hungarian Notation). Obviously some things have changed in the 15 or so years since I was there. Still, this environment is increasingly ineffective as software complexity goes up by leaps and bounds, and their ability to reward working in such a crappy, loner, dog eat dog fashion has passed away long ago.

    So Microsoft (like IBM, Oracle, and many others) buy innovation rather than do innovation.

    It doesn't really matter that Second Life doesn't blend with anything Microsoft has. It does matter that they do *something* innovative. They have been in a hugely dry spell for a long long time (technically speaking). Maybe it has been so dry that virtual worlds look promising to Microsoft management? Maybe they see injecting more power into virtual worlds with the increasing processing power of portable devices (smart phones, net books, etc. fused with LED projectors and virtual input technologies)?

  16. It's pretty obvious WHY they'd do this by RLiegh · · Score: 3, Insightful

    two words:
    Patent
    Portfolio

    They've been rumored to be active in one of the open-source secondlife clones for a while now, so it's not a matter of wanting the access. Secondlife has been thoroughly, totally mismanaged for years so it's not the expertise (besides, didn't they just lay off most of their employees?).

    There's only one, single thing that they would gain from this purchase; and it's so obvious that I'm literally shocked no one has mentioned it yet.

    They want the patent portfolio, so that they can shut down any competing open source clones and prevent anyone else from operating in that space.

    1. Re:It's pretty obvious WHY they'd do this by Geminii · · Score: 1

      Secondlife has been thoroughly, totally mismanaged for years so

      ...it's a natural fit?

  17. microsoft bob chat by DrYak · · Score: 1

    or to organise virtual chat lobbies on MSN live, whose quality and relevance could even reach Microsoft Bob levels.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:microsoft bob chat by Nadaka · · Score: 4, Funny

      Except that clippy will be replaced with a swarm of flying didoes.

    2. Re:microsoft bob chat by sharkey · · Score: 1

      ...a swarm of flying didoes.

      Am I the only one that read that as "flying dildos"?

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    3. Re:microsoft bob chat by mwbeatty · · Score: 2, Funny

      ...a swarm of flying didoes.

      Am I the only one that read that as "flying dildos"?

      I assumed it was a typo. Esp. since I have no idea what flying didoes are.

    4. Re:microsoft bob chat by nacturation · · Score: 1

      ...a swarm of flying didoes.

      Am I the only one that read that as "flying dildos"?

      And right you are: http://www.youtube.com/watch?v=0lkER8R9Hx8

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    5. Re:microsoft bob chat by Barny · · Score: 2, Funny

      Or what's a stationary one for that matter.

      Or do they burrow?

      --
      ...
      /me sighs
    6. Re:microsoft bob chat by mirix · · Score: 1

      Oddly I read it as "flying diodes".

      Maybe I should put the soldering iron down for a while and go outside.

      --
      Sent from my PDP-11
    7. Re:microsoft bob chat by CronoCloud · · Score: 1

      won't that image die? Geebus it's been years and that's what geeks think when they hear SL.

      Funny thing is, if the event organizers had been more on the ball and competent, the griefer would have never been able to set off the penises in the first place. And even if he had, he wouldn't have lasted as long as he did, it would have been Eject+Ban so fast his head would swim.

    8. Re:microsoft bob chat by tehcyder · · Score: 1

      ...a swarm of flying didoes.

      Am I the only one that read that as "flying dildos"?

      *whoosh*

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    9. Re:microsoft bob chat by Coren22 · · Score: 1

      Was that video really made by someone pointing a camera at their screen? Kept hearing keyboard noises.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    10. Re:microsoft bob chat by ldephil · · Score: 2, Funny

      Guess they didn't catch them all yet.

    11. Re:microsoft bob chat by GameboyRMH · · Score: 1

      I had to look back three times to catch the spelling error.

      Flying dildos are a time-honored SL tradition.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    12. Re:microsoft bob chat by GameboyRMH · · Score: 1

      You aren't even safe IRL anymore!

      http://www.youtube.com/watch?v=74vfDkRMJ88#t=0m20s

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    13. Re:microsoft bob chat by GameboyRMH · · Score: 1

      Yes we must all forget about the flying dildos. SL offers many other things, like furries (optionally wearing giant dildos), non-airworthy scalable ejaculating and urinating dildos you can strap on and walk into the virtual Toyota dealership with, virtual sex shops with sex animations for sale...just forget about the flying dildo attacks already, jeez!

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    14. Re:microsoft bob chat by CronoCloud · · Score: 1

      No, those sounds are standard SL sounds, that clicky clicky is what you hear when people text chat..unless they turn it off. The polaroid sounds are people taking screenshots.

  18. Forced OS upgrades again? by vlm · · Score: 0, Troll

    I recall ye olden days when second life was first released, it was the first software I was aware of that required something "more than W98". I believe it required W2K or higher, in an era when "all" games etc worked just fine on W98. So I didn't bother using SL for a few years.

    Possibly the idea is to hack up SL until it wont work on anything except vista or something post-vista... Otherwise why would anyone upgrade their OS, other than the usual monopoly market manipulations...

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    1. Re:Forced OS upgrades again? by GameboyRMH · · Score: 1

      Troll? This is exactly what Microsoft did with DX10+ in case you all forgot! There were even hacks to put DX10+ on XP, proving that it was possible to run the games that "required Vista or higher" on older OSes.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
  19. 15-20 Million PS3 Home Users by Anonymous Coward · · Score: 4, Insightful

    Home has turned out to be a massive success for Sony. Microsoft has to do something because right now their online service is getting laughed at by gamers:

    * Forced 50 dollar a year online fees
    * Laggy P2P based networking for games
    * Tiny online game sizes because of the horrible P2P networking tech
    * Their creepy ripoff of Nintendo's Mii avatars

    Compared to Sony's:

    * Free online gaming for every single player
    * Standard dedicated servers for all major games just like in PC gaming
    * Gigantic player counts for online games thanks to the dedicated servers
    * The massive Home online service

    Home is absolutely packed with people at all hours of the day with almost every person spending money constantly on Home items for their characters and personal spaces. The amount of money Sony is making off of the Home service is huge when you add up just low estimates for what people are buying every month.

    Sony has been working on Home since the early PS2 days. Combined with their long history of experience in MMORPG tech and development it is going to be basically impossible for Microsoft to take Second Life and turn it into anything that can compete with Home.

    1. Re:15-20 Million PS3 Home Users by bhcompy · · Score: 1

      Home was not obviously successful to anyone, it was actually kind of a flop, but Sony has stuck with it and they continue to make it better. Now, it's a fairly good matchmaker and it does provide something extra that is significant and free. I'm still waiting for homes where you display your trophies on the wall, though. That said, it does make good money for Sony given the numbers

    2. Re:15-20 Million PS3 Home Users by GeckoAddict · · Score: 1

      MS has 25 million live subscribers. @ $50 each, that's $1.25bil. Plus, they have likely sold more than 600mil worth of downloads (citation), so call it 1.85 $bil/yr.

      Sony has announced that they will also be adding a $50 subscription fee, so that benefit is gone. So MS might be losing small market share, but 'getting laughed at by gamers' might be a bit of an exaggeration.

    3. Re:15-20 Million PS3 Home Users by Anonymous Coward · · Score: 0

      LOL, no.

      Sony had gamers begging for invites for a year before the service went live. People with Home invites were treated with jealousy and envy. The day Home went live the servers were absolutely packed with people. The servers have been packed with people non-stop every day since at all hours of the day.

      Sony started racking in huge amounts of cash from in Home sales right from the very first month with just a tiny number of items for sale. The amount they must be making now with so many millions of people constantly on and massive amounts of new content flooding in every week must be gigantic.

      "it was actually kind of a flop"

      So, yeah, nice try at some revisionist history. The only people who try to claim that are angry and jealous fans of competing consoles.

    4. Re:15-20 Million PS3 Home Users by Anonymous Coward · · Score: 0

      "MS has 25 million live subscribers. @ $50 each, that's $1.25bil."

      Looks for that 1.25 billion in Microsoft's very own quarterly reports...bzzzttt! Fail.

      "Sony has announced that they will also be adding a $50 subscription fee,"

      Yawn. A stupid lie.

      You're a fucking moron even by Xbot standards.

    5. Re:15-20 Million PS3 Home Users by Gadget_Guy · · Score: 2, Informative

      MS has 25 million live subscribers. @ $50 each, that's $1.25bil.

      I'm no expert in Xbox Live, but your cited article doesn't match your figures. It says that only half the 25 million users paid the $50 Gold subscription:

      Microsoft says about half the service's 25 million users paid an annual fee to play games online like "Call of Duty: Modern Warfare 2" in the year ended June 30. That would be about $600 million.

      So rather than $1.85 billion dollars of sales that you estimate, it is more like $1.2 billion that your article estimates. Still nothing to be laughed at. I can only assume that the grandparent poster meant to say was that the Xbox Live service was laughed at by Playstation gamers. Which they would, I suppose.

    6. Re:15-20 Million PS3 Home Users by thunderclap · · Score: 1

      Thanks for quoting reasons not to buy them. I honestly don't think they are for sale. I think they were, and then the founder returned and took back over the company. He won't sell it because its his vision.

    7. Re:15-20 Million PS3 Home Users by Anonymous Coward · · Score: 1, Interesting

      I remember those days. When they had just announced it, and everybody was talking about it.

      Mostly to make fun of it.

      Then it was released for real, and... Haven't heard a single word of it since. If it was a success, it was the quietest success I've ever seen.

    8. Re:15-20 Million PS3 Home Users by RingBus · · Score: 2, Insightful

      Home did generate massive amounts of hatred from Xbox owners in the gaming media as expected. That is the only possible way you could make the absurd claim that Home has been anything but a massive success. But outside of angry fans of other consoles with nothing to compare to Home, the services has been absolutely flooded with gamers from day one.

      The service was so successful right from the very first month Sony was absolutely giddy reporting the number of users and amount of money they were making from online sales.

    9. Re:15-20 Million PS3 Home Users by Anonymous Coward · · Score: 0

      Sony has announced that they will also be adding a $50 subscription fee

      Citation, please. Otherwise, you're completely full of shit. PSN Plus is NOT the same.

    10. Re:15-20 Million PS3 Home Users by CronoCloud · · Score: 1

      Please. I use SL and have a PS3, and while Home has improved and is actually "fun" now, it's no SL. Sure it looks nicer and is smoother, but it's not the sandbox that SL is.

      For example, just today I made up some signs for an event, that will teleport people to other locations where other sub-events are being held. I'm no scripter or builder but even I can slap a few prims together to make something useful. You can't do that in Home, you can only consume. While I like consuming in SL...there's more to do than just that.

    11. Re:15-20 Million PS3 Home Users by Anonymous Coward · · Score: 0

      Home was not obviously successful to anyone, it was actually kind of a flop, but Sony has stuck with it and they continue to make it better.

      What do you mean it "was actually kind of a flop"?
      It "was initially released as beta software" and "is still a beta release"
      It was free, and still is free.

      It's almost a textbook "free MMO" development. It is even beta in the classical sense, initially full of placeholder content, not the "every MMO ships incomplete" sense.

    12. Re:15-20 Million PS3 Home Users by timeOday · · Score: 1

      I hope Sony doesn't start charging for online - I'm seriously considering dumping my XBox 360 just because of XBox Live fees. I play online so infrequently the flat rate is a horrible deal for me, easily more than $1 / hour, but I'd still like to be able to play online once in a while.

    13. Re:15-20 Million PS3 Home Users by bhcompy · · Score: 1

      I am a PS3 owner, not an Xbox360 owner. Home was very hyped, and it fell short of that hype off the bat. The servers were indeed packed upon release, and there are plenty of people in it now, but it is not what it could be and the reviews given by industry professionals support that. The original talk of having a fully customized home space with places to put your trophies and such have never been realized, and that is what hurts it for me. While they constantly improve it, it has yet to live up to its potential, thus I consider it a bit of a flop, especially when it was so barebones at the beginning after a ton of hype.

    14. Re:15-20 Million PS3 Home Users by Anonymous Coward · · Score: 0

      I gotta wonder if you're a shill. I tried home when it came out, and it was nigh-worthless. Second Life was actually much better. I uninstalled it with the impression of a terribly ugly Tony Hawk game, without the game, where stickpeople gambol around in designer polygons and try to convince themselves that their shelf of trophies is interesting to other people.

      Now you're saying that Home became the end-all consumer bear trap when I wasn't looking? What the hell? I am so flabbergasted by that premise that I won't even open a tab to confirm or deny it.

    15. Re:15-20 Million PS3 Home Users by Anonymous Coward · · Score: 0

      Cross game chat. /discussion

  20. Its a Sick Joke by RobertLTux · · Score: 2, Insightful

    From what ive heard on the SecondLife Beta group this is laughable at best

    Why would MicroSoft want to buy a company that
    1 has massive LINUX installs (the SL grid farms)
    2 is running about 3 minutes from being sued into a crater 85% of the time
    3 has nothing that a company like MS needs or wants (the L$Mega types most likely HATE microsoft)

    Now the whole Mesh beta thing is lots more interesting

    --
    Any person using FTFY or editing my postings agrees to a US$50.00 charge
    1. Re:Its a Sick Joke by RLiegh · · Score: 1

      Why? so they can use the patents that they'd buy to force the open source projects to shut down, and then migrate the servers and clients away from Linux and onto Windows.

    2. Re:Its a Sick Joke by SteeldrivingJon · · Score: 1

      Maybe they think they can turn it into a Minecraft clone.

      Why would they do that? I dunno. I desperate grab for relevance?

      I doubt the rumor is true.

      --
      September 2011: Looking for Cocoa/iOS work in Boston area Cocoa Programmer Quincy, MA
    3. Re:Its a Sick Joke by trapnest · · Score: 1

      It hasn't been "MicroSoft" since the 80s.

    4. Re:Its a Sick Joke by Anonymous Coward · · Score: 0

      and then migrate the servers and clients away from Linux and onto Windows.

      That could work, if they wanted to quadruple the number of servers.

    5. Re:Its a Sick Joke by Anonymous Coward · · Score: 0

      The fact that both the viewer and server are written in C# might have something to do with it.

    6. Re:Its a Sick Joke by RLiegh · · Score: 1

      >That could work, if they wanted to quadruple the number of servers.

      I'm not sure what you're basing that on. I know that opensim runs on .Net, rumor has it that it runs better. I'm not sure what language the secondlife servers are written in, but I strongly suspect they're written in .Net too (otherwise, why would OpenSim have chosen that language to write it in?).

    7. Re:Its a Sick Joke by Anonymous Coward · · Score: 0

      That would actually be a good thing. It would give us one sim per server, rather than four sims per server, preventing one busy sim from slowing down the other three on the same server.

    8. Re:Its a Sick Joke by Issarlk · · Score: 1

      The secondlife servers runs on linux and so would need to use Mono. I don't think Mono was mature when Secondlife was created so chances are it's not written in .Net.
      It's much more likelly to be written in C or C++.

  21. AndNothingOfValueWasGained by Anonymous Coward · · Score: 0

    For either company.

  22. Ad Naseum by ryan.onsrc · · Score: 1

    And shall the recursive jokes ensue ...

    1. Re:Ad Naseum by darthdavid · · Score: 1

      And shall the recursive jokes ensue...

    2. Re:Ad Naseum by WhitetailKitten · · Score: 1

      And shall the re

      Error: Buffer full.

    3. Re:Ad Naseum by darthdavid · · Score: 1

      *insert malicious code to be run via Buffer Overflow*

    4. Re:Ad Naseum by WhitetailKitten · · Score: 1

      Hey, that's my brain, you insensitive clo');DROP TABLE Users *;--

  23. Probably not such a bad idea by EoN604 · · Score: 2, Interesting

    It's probably not such a bad idea really. Microsoft are seen as boring, stagnant, and not making any particularly exciting moves in terms of new ideas & new products. Second Life is terrible these days, boring, clunky, ugly and crap, but the fundamental idea is pretty incredible - if Microsoft could take what's there and build upon it/somethow breath some life into it, I reckon it could have some serious potential, a second life if you will. It'll be spare change for MS, so not such a bad gamble IMO.

    1. Re:Probably not such a bad idea by Attila+Dimedici · · Score: 1

      Yes, I can almost see how MS could use the SL environment to expand some of their exisitng offerings in a way that would move those offerings from "boring, who cares" to "hey, that's sort of cool". If they were to write a client for SL for the Xbox it could have real potential. I'm not sure if MS would make it work, but I can sort of see how they might see a business opportunity. I don't play SL, but I have several friends who do. I have always thought SL was one of those things that has great potential if somebody can figure out what that potential is.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
  24. Kinect thing by airfoobar · · Score: 1

    They'll probably integrate it with that annoying new Xbox gadget. The virtual whores in SL will be thrilled!

    1. Re:Kinect thing by Anonymous Coward · · Score: 0

      (Insert joke about a vibrating thing with a dome on the end with a reference to pushing the right buttons here)

  25. Failure by Anonymous Coward · · Score: 0

    Failure is entering a market and then not turning a profit from it
    Massive failure is repeatedly attempting and then cancelling your own entry into a market
    Microsoft is doing the massive failure, then giving up and buying a product that's currently failing

  26. Ads from the BSA. by Anonymous Coward · · Score: 0

    Off topic, but has anyone else started getting ads from the BSA on Slashdot?

    I finally bothered to click the disable advertising checkbox because of it.

  27. Fits right in with their product strategy by carcosa30 · · Score: 1

    After all, they've been showering people with software-penises since the late 1980s.

    --
    Intolerance for ambiguity is the mark of the authoritarian personality.
  28. IBM dives into Second Life by theblondebrunette · · Score: 1

    It seems IBM is a big player/user in Second Life. They even have a corporate client for Second Life.

    http://ibm.com/developerworks/opensource/library/os-social-secondlife/index.html

    From this link:

    Meetig, collaborating, and brainstorming in a virtual world

    Global Innovation Outlook at IBM dives into Second Life
    "Our USC participants were impressed by the interactive nature of the GIO Conference. The tools and approach inspired us to re-examine how we use our own Second Life environment," Jerry Whitfield, associate director, Marshall School of Business, said.
    Virtual worlds are good for many things. They are great places to escape from reality for a while, wear outrageous clothes, or meet a complete stranger from around the world. But as IBM's Global Innovation Outlook (GIO) team (see Resources) found out last month, virtual worlds are also a great place to host a very real-world, business-oriented roundtable discussion. ....

    There are a bunch of developerWorks articles about Second Life, like: www.ibm.com/developerworks/linux/library/l-second-life-1.html - Second Life client, Part 1: Hacking Second Life..

    1. Re:IBM dives into Second Life by CronoCloud · · Score: 1

      Just a bit to the east and southeast of the Victorian Steampunk community of Caledon, you'll find some IBM regions, they've got their own private grid as well.

  29. One word.... by SuperKendall · · Score: 4, Insightful

    Why would MicroSoft want to buy a company that
    1 has massive LINUX installs (the SL grid farms)
    2 is running about 3 minutes from being sued into a crater 85% of the time
    3 has nothing that a company like MS needs or wants (the L$Mega types most likely HATE microsoft)

    Hotmail.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  30. Bad secondary by SuperKendall · · Score: 3, Funny

    they got confused when they saw all of that embracing and extending going on in the virtual space of Second Life.

    That was cruel, when you said that the Furries first came to mind, and then shortly after than visuals of the embracing and extending you mentioned...

    Thanks a lot.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  31. In other news by Anonymous Coward · · Score: 0

    Facebook is rumored to buy NASA, and IBM rumored to buy Sweden..

  32. In Second Life Windows won't suck. by Anonymous Coward · · Score: 1, Insightful

    Microsoft can't fix Windows for real, so maybe they'll try in SL.

  33. Who can say? by interval1066 · · Score: 4, Insightful

    I can see a great new UI paradigm that couples Surface with 2nd Life, maybe. Maybe Microsoft (finally) has a new trick up their sleeve. Or they are simply illustrating yet again how cutting edge they are ten years ago. I dunno...

    --
    Python: 'And then suddenly you have a language which says "we're all stuck with whatever the whiniest coder wants".'
    1. Re:Who can say? by brillow · · Score: 1

      Maybe they will do it to just freak everyone out?

  34. Doesn't Really Make Sense For Microsoft by RingBus · · Score: 4, Insightful

    Home is massive. The amount of work Sony has put into it over the years is enormous. A full MMORPG style gaming engine. Media streaming tech and servers. Integration with games and the PS3 system software. Huge amounts of tools and processes for adding content from Sony themselves and vast numbers of third parties.

    Microsoft would have to spend years coming up with anything remotely similar. I have a hard time imagining they are really going to try to come up with a copy of Sony's Home. There is burning anger from the humiliation the huge success Sony has had with Home both from the gigantic userbase and enormous support from third party gaming companies.

    But everything at Microsoft points to them no longer really trying to compete with Sony and the PS3 and instead have given up and turned to trying to turn the old Xbox 360 hardware into a Wii type device. They have been closing down internal studios and other internal Xbox related teams for the past two years. They now only have about 3 first party studios. Suddenly ramping up the resources and personnel to try to create an answer to Sony's enormous Home online world just doesn't make sense. Whatever they come up with is going to be so late and rushed that it is going to just look like junk in comparison.

    1. Re:Doesn't Really Make Sense For Microsoft by qoa · · Score: 0, Troll

      Too bad it's a complete bore to use, and has massive load times for a whole lot of nothing. It might be a "success" fiscally but wow is it bad.

      --
      Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats.
    2. Re:Doesn't Really Make Sense For Microsoft by zippthorne · · Score: 1

      instead have given up and turned to trying to turn the old Xbox 360 hardware into a Wii type device. They have been closing down internal studios and other internal Xbox related teams for the past two years.

      How would that make it anything like a WIi?

      --
      Can you be Even More Awesome?!
    3. Re:Doesn't Really Make Sense For Microsoft by Anonymous Coward · · Score: 0

      You say Home is massive a profitable, but last I heard it was totally underwhelming and unpopular. Are you familiar with any dollar figures attached to this?

    4. Re:Doesn't Really Make Sense For Microsoft by Ash-Fox · · Score: 1

      Home is massive.

      Are you joking? It's tiny in comparison to Second life, it's not even 1% the size.

      Media streaming tech and servers.

      How is that meant to be impressive? Media streaming technology has existed for years, xbox has had it for years for their video services. Meanwhile, Home shows how great it is with streaming when it can't even load an area live on the spot, it has to download an entire area first unlike other virtual world platforms like Second life.

      Or am I supposed to be impressed by the fact they have just two episodes of something from adult swim on repeat for months on end with trailers all the time?

      Microsoft would have to spend years coming up with anything remotely similar.

      Speaking of which, Second life has media streaming support built in, you just select an object's face and feed it a URL, be it a video link, streaming server or even a webpage. In comparison, PS3 home needs a lot work, it can't even handle dynamic updates to an area like Second life, everything has to be prerendered, prefetched and prebuilt.

      This is Slashdot... Don't you check the sources? The source was Tizzers Foxchase's twitter account, a known griefer from the banned Woodbury University / Wrong Hands group on Second life. Microsoft aren't buying Second life.

      --
      Change is certain; progress is not obligatory.
  35. Stop the presses! by Anonymous Coward · · Score: 0

    Wait a minute, Microsoft does something that doesn't make sense? Where should I even start??? Hey I'm still waiting for them to try to buy AOL. They must have a whole division for tired brands they've bought.

  36. But by hoytak · · Score: 4, Funny

    everyone knows that Microsoft doesn't like its current life and wants a new one. Unfortunately, second life only allows actual people to play, so for Microsoft to be able to play as a corporation, they would have to buy it first and change the rules. Isn't that obvious?

    --
    Does having a witty signature really indicate normality?
    1. Re:But by SQLGuru · · Score: 1

      But didn't you hear? Corporations are seeking personal privacy. Next thing you know, they ask for second rights (bad pun intended).

    2. Re:But by davester666 · · Score: 3, Funny

      Yup. In the 'new' second life, Microsoft Windows Tablet Edition is successful. And there is no anti-trust law.

      --
      Sleep your way to a whiter smile...date a dentist!
  37. Microsoft's Aim: OpenSim, .NET, Windows Server by kripkenstein · · Score: 1

    I'm looking at this two ways: What could MS use SL technology for?

    It's more of, "how can Microsoft push its agendas better by buying SL?" Here is how.

    Currently the SL main grid runs on Linux servers, with Mono powering the scripting engine. However, there is an open source reverse-engineered replacement server for the official SL servers, called OpenSim. OpenSim is written in C#, and has gotten some support and interest from Microsoft. You can currently only use the official servers in the SL main grid, while people outside tinker with OpenSim.

    Microsoft can buy SL, scrap all those Linux servers and the official SL server code, and switch it all to OpenSim on .NET on Windows Server. This would be somewhat like switching Hotmail to Windows (which did not go at all smoothly...). The overall goal would be to kill off the existing SL server code, and position OpenSim as the 'Apache of virtual worlds'. And that Apache happens to run much better on .NET/WIndows Server than Mono/Linux (simply because Mono's performance is much poorer than .NET - the OpenSim developers complain about this). For this reason it was not the best decision to write OpenSim in C#.

    So, if virtual worlds take off and become a huge market, Windows Server will be in a position to gain. Will that actually happen? Who knows. But it's worth a few million $ to Microsoft, they made that in the time it took me to write this comment.

  38. Since being featured on CSI: New York, by Anonymous Coward · · Score: 0

    Second Life has jumped the shark.

  39. Second life still exists? by SETIGuy · · Score: 1

    And people still use it?

    1. Re:Second life still exists? by TRRosen · · Score: 1

      Awww you beat me to it. Seriously, no one has cared about second life in years.

    2. Re:Second life still exists? by $0.02 · · Score: 1

      I played Second Life in my previous life.Now I moved to Third.

      --
      If enithin kan gow rong it whil. (Murfey)
    3. Re:Second life still exists? by CronoCloud · · Score: 2, Interesting

      Yep, concurrency is about 10x what it was back in 2006. It's not super-huge, but it does have a core of dedicated users, and a small number of new people joining every day.

    4. Re:Second life still exists? by Cro+Magnon · · Score: 1

      Meh! I'm still busy with FirstLife.

      --
      Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  40. Microsoft is like the sports team... by phillymjs · · Score: 1

    ...that gets all the big names-- but only when they're embarrassingly past their prime.

    It may only be a rumor, but I wouldn't be surprised at all if it turned out to be true.

  41. Theres something going full circle here.. by Anonymous Coward · · Score: 0

    ..oh. its a flying penis.

    MS buying Second Life is actually so fucking wacky an idea, it can only come to pass.

    For sure, theres money in them there virtuals. For someone. Eventually.

  42. In other rumors ... by Anonymous Coward · · Score: 0

    Other rumor sites say that Microsoft only became interested in SecondLife after talks fell through to buy Lives #2 through #9 from M.O.M.C.A.T. Industries. Sources claim that M.O.M.C.A.T. wanted the deal-breaking price of 999 cans of tuna.

  43. I know why by spleen_blender · · Score: 2, Interesting

    XBox.


    XBox Live avatar world, like a virtual world with social networking built in. Sidestep gains from any other social network by making it unique (virtual environment) and exclusive (XBox Live).

    1. Re:I know why by PseudonymousBraveguy · · Score: 1

      Why would you need second life for that? The main feature of second life is the user created content, something you definately don't want on XBox Life. The rest is just a fancy 3D chat, and those are not exactly innovative or hard to implement.

    2. Re:I know why by Anonymous Coward · · Score: 0

      bingo

  44. Re:CmdrTaco rumored to NOT be a cock-smoker by QuantumBeep · · Score: 0, Offtopic

    But why doesn't he at least respond to the allegations? Did Rob Malda smoke a cock in 1990 or did he not?

  45. In other news... by rwyoder · · Score: 2, Insightful

    Second Life still exists???

    1. Re:In other news... by Lord_of_the_nerf · · Score: 1

      That was one real-estate crash I really enjoyed watching.

  46. Stock by phorm · · Score: 1

    Or a sad attempt to pump up the stock of Linden Labs. I haven't been able to find a listing/history, can anyone else confirm whether it jumped?

    1. Re:Stock by CronoCloud · · Score: 1

      Linden Lab is privately held, and has no stock to pump.

    2. Re:Stock by phorm · · Score: 1

      ...which thus explains why I couldn't find it. Thanks for the info.

  47. SL Pranks by phorm · · Score: 3, Funny

    It's a reference to pranks like this on SL:

    http://www.youtube.com/watch?v=Uv6tr3SvmIY

    or more particularly, this:

    http://www.youtube.com/watch?v=RedLyae4b2s

  48. The Office by mschoolbus · · Score: 1

    Second Life is not a game. It is a multi-user, virtual environment. It doesn't have points, or scores, it doesn't have winners or losers. -- Dwight

    Oh it has losers... -- Jim

    1. Re:The Office by CronoCloud · · Score: 1

      And the only way Jim could know that is if he was in SL, which he was. It's a bit of an in-joke, see Jim sees his avatar as one of SL's "popular people" while Dwight has dedicated himself to duplicating the drudgery of his farm and doesn't do things like hang out in clubs/socialize or even dress his avatar well. And if you check the rezdates of Jim's and Dwight's avatars, you'll see another little in-joke...Jim was in SL before Dwight.

  49. Re:Aww...Poor Liddle Fanboy. Still Butthurt Over H by geminidomino · · Score: 1

    Not to mention missing out on the privilege of playing with people like you.

    How DOES he live with himself?

  50. MS Life would suck so hard core by Anonymous Coward · · Score: 0

    As an avid Second Life loser I don't think MS could bring anything good to SL. Their best inovation consists of something like Clippy, everything else they buy and fuck up but by weight of market share saddle most of us with their substandard offerings (except Word and Excel which are the best in class still.)

    Apple would be a much better fit, or even Google. Both of those places get it.

    - "Horatio Easterwood"

  51. Microsoft's Answer to Playstation Home by Anonymous Coward · · Score: 0

    If you're looking for a reason, that's a pretty good one.

    Integrating Second Life into Xbox Live makes all kinds of sense if MS wants to compete in the 'virtual space' marketplace.

  52. Fanbois are out tonight by huckamania · · Score: 1

    I doubt there is any burning anger over at MS directed towards Sony. They should be happy that they are in second and that they have a yearly revenue stream from millions of people. XBox is an investment that they would love to duplicate with their other consumer devices. XBox also keeps the company in the news.

    I think maybe you are a troll or your post was very acute sarcasm. Sony just released their Wii copycat controllers. At least MS has an innovative motion control scheme.

    What is funny is that both companies, and Nintendo as well, can make money and provide great products. Sony is seeding BluRay, so it is hard to argue with their strategy. MS is in a surprising second in console sales, close to the top in game sales and undoubtably number one in subscription revenues.

    I'm looking forward to the PC version of kinnect as I do not own an XBox.

    1. Re:Fanbois are out tonight by CronoCloud · · Score: 2, Informative

      The eyetoy/eye predates the Wii, and Sony was working on that wand controller in the PS2 days, they even had prototypes. Didn't release it because the tech wasn't quite there yet. IIRC the limitation was the original eyetoy's resolution and the PS2 wasn't quite powerful enough to do what they wanted with it AND put out pretty graphics while processing the video.

  53. So-called journalism by Anonymous Coward · · Score: 0

    The original source of this rumor is the Twitter account of an individual permanently banned from Second Life for, among other things, stalking another player to his real-life home and threatening him. (At least, that's how I understand it.) The only thing that gives it a shred of credibility is that Linden Lab won't come out and deny it.

    1. Re:So-called journalism by GameboyRMH · · Score: 1

      Interesting if true (seems plausible by today's journalism standards).

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
  54. Well... by Anonymous Coward · · Score: 0

    > Except that Clippy will be replaced with a swarm of flying dildos.

    It's not much of an improvement, but it's a start...

  55. More Games by Abdul+Jakul · · Score: 1

    I was wondering why microsoft has stopped developing their own games and instead went into franchising game sales. I think it would be better that they start with creating their operating systems bug free. I got my laptop that came with their OS and you get only the repair/restore disk. eventually I screwed my whole system up after several restores and I have to use Linux on it. What a waste! Then I have to find another site to help me with laptop hard drive replacement. What a pain and what a waste!!

  56. DISREGARD THAT by Anonymous Coward · · Score: 0

    I RIDE FLYING COCKS!

    -"Horatio Easterwood"

    Filter error: Don't use so many caps. It's like ANSHE CHUNG BUKKAKE.

  57. Re:Bitter Xbot Fanboy Tears. Love It! by WhitetailKitten · · Score: 1

    Hi, I think you're confused. This is Slashdot. GameFAQs is way over that way. Maybe along the way you can learn some maturity, or at least get over your obsession with the Xbox 360 and homosexuality.

    While you're at it, please put your balls in a vise, clamp it tight, and then do a few spins. The 21st century doesn't need you breeding.

  58. The one thing I learned from Second Life by RichiH · · Score: 1

    The one thing I learned from the news coverage about Second Life:

    The plural of "dildo".

  59. rename... by Anonymous Coward · · Score: 0

    Let me guess... they are gonna rename it to Second Live ?

  60. My guess... by Syberz · · Score: 2, Interesting

    Assuming that this indeed is true, my guess is that they want the technology to develop their own MMO or use Linden's expertise for their cloud based offerings.

    Buying the tech and expertise is cheaper than developping your own after all.

    --
    ~Syberz
  61. Re:Bitter Xbot Fanboy Tears. Love It! by FuckingNickName · · Score: 1

    The 21st century doesn't need you breeding.

    This applies to everyone.

  62. Competition for Ralph. by Anonymous Coward · · Score: 0

    "M$, pls go."

    "No."

  63. semi-april-fools day? by transonic_shock · · Score: 1

    Or it might be a semi-april fools joke...you know we are six month out and six month in from fools day :)

  64. As long as no-one else wastes their money.... by squash_me_quickly · · Score: 1

    ....the only good that could come out of this is a scenario where microsoft buys "Second Death" and then, after wasting lots of time and money, scraps the whole thing. I really just hope that the Danish government/towns/councils etc. don't waste money on the crap, like they did the first time.

  65. Second Life Doesn't Really Exist by stewbacca · · Score: 2, Funny

    I'm in the tech industry, I play video games, I have a PS3, four Macs and three PCs, I'm 40 and have teenaged children...I'm no recluse, yet I've NEVER seen Second Life except in an episode of The Office. I've also never seen The Sims. I'm beginning to think there's some sort of ratings conspiracy to hype up products that don't really exist.

    1. Re:Second Life Doesn't Really Exist by Anonymous Coward · · Score: 0

      I wish I could make these things not exist in my reality too!

    2. Re:Second Life Doesn't Really Exist by neminem · · Score: 1

      Things like the Star Wars prequels, you mean?

      (I also haven't ever seen Second Life, but I do know somebody who works for Linden. Though I suppose he could be in on the conspiracy, too.)

  66. Unfounded rumor by massive troll by Anonymous Coward · · Score: 0

    The word on the street is this is a rumor off of a tweet, from one of the big massive trolls that was banned from Second life a while back. The site doing the reporting put stock in someone who has been foaming at the mouth for ages.

    Basic journalism says "Find me a credible source, not just some jackass with an axe to grind."

  67. Caprica? by Anonymous Coward · · Score: 0

    Maybe M$ just want to stick to the plot of Caprica?

    1. Re:Caprica? by Ash-Fox · · Score: 1

      My friend who owns "Caprica" on Second life would likely rent a plot to them if they asked.

      --
      Change is certain; progress is not obligatory.
  68. I've been writing about SL for 7 years... by wjamesau · · Score: 1