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NVIDIA's New Flagship GeForce GTX 580 Tested

MojoKid writes "Even before NVIDIA's GF100 GPU-based GeForce GTX 480 officially arrived, there were a myriad of reports claiming the cards would be hot, loud, and consume a lot of power. Of course, NVIDIA knew that well before the first card ever hit store shelves, so the company got to work on a revision of the GPU and card itself that would attempt to address these concerns. Today the company has launched the GeForce GTX 580 and as its name suggests, it's a next-gen product, but the GF110 GPU powering the card is largely unchanged from the GF100 in terms of its features. However, refinements have been made to the design and manufacturing of the chip, along with its cooling solution and PCB. In short, the GeForce GTX 580 turned out to be the fastest, single-GPU on the market currently. It can put up in-game benchmark scores between 30% and 50% faster than AMD's current flagship single-GPU, the Radeon HD 5870. Take synthetic tests like Unigine into account and the GTX 580 can be up to twice as fast."

149 comments

  1. Good write ups, good card by Vigile · · Score: 4, Informative
    1. Re:Good write ups, good card by Pojut · · Score: 1

      Always been a big fan of [H]ard|OCP...they definitely have some of the best forums in the enthusiast scene.

    2. Re:Good write ups, good card by MojoKid · · Score: 1

      Agreed!

    3. Re:Good write ups, good card by Moryath · · Score: 2, Interesting

      The problem is, how much does it cost? Radeon 5770s can be had for $120 at Newegg after rebate, so why the hell would I need to waste $500 on this card? I could hook up a pair of 5770's for much less and get similar performance.

      And what the hell games on the PC is it actually supposed to be required to play?

      The AMD cards do just fine from the last gen, when they were beating NVidia cards. And I'm willing to bet that the "next gen" AMD card will see similar performance increases as well when it hits by next month.

    4. Re:Good write ups, good card by afidel · · Score: 2, Funny

      The 5770 will also cost you significantly less in electricity and cooling during the warm months =)

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    5. Re:Good write ups, good card by vistapwns · · Score: 2, Insightful

      Depends on if you want 30 fps or 60 fps, and if you want high levels of AA and AF or none, and if you want high resolution or medium resolution. I'm getting a gtx 580 to replace my gtx 480, which I play to sell, because of lower noise and improved performance. I find 30 fps to be choppy, in fast paced FPS games, so I tend to go for 60, along with all the options cranked up.

      --
      "...I think the Microsoft hatred is a disease." - Linus Torvalds
    6. Re:Good write ups, good card by Vigile · · Score: 1

      "just fine" differs from person to person. No, GTX 580s aren't required to play PC games and most of the time the lower cost GTX 460/HD 6850s are fine. But sometimes more power is just better.

    7. Re:Good write ups, good card by Anonymous Coward · · Score: 0

      "just fine" differs from person to person. No, GTX 580s aren't required to play PC games and most of the time the lower cost GTX 460/HD 6850s are fine. But sometimes more power is just better

      Agreed. But sadly, that's (mostly) not true for the PC gaming/enthusiast market. I know of no applications besides CAD/CAM that can take advantage of a card like this, and that has been true for a few years now. Software is lagging further and further behind the capabilities of the hardware.

      We really need new software development paradigms. Not just language/tool support, but runtime support is severely lacking. By now, we should have had a plethora of different applications running on such a card: audio encoding, compression, encryption, gaming AI. I know about CUDA, but why aren't we seeing such applications? Are they held back because of lacking OS support? Lacking driver support? Lacking deployment infrastructure? Lacking developer initiative? Is the GPU architecture (disparate memory) unsuitable? Or is CUDA just woefully inadequate to express parallel problems, seeing as it's based on (one of) the most primitive of imperative languages?

      Disappointed minds want to know...

    8. Re:Good write ups, good card by AltairDusk · · Score: 1

      Why get two 5770's when Newegg has the 5870 for just under $270 right now?

    9. Re:Good write ups, good card by Moryath · · Score: 1

      Precisely the point I was making.

      Even Crysis - which at one point was the "go-to" benchmark game - performs very well on a single 5770.

      There are "games" which are basically tech demos meant to stress cards, and that's the category into which Crysis falls. For everyone else, the existing games are either a console port (in which case they are tuned for 5 year old hardware anyways) or are tuned down enough to run on 5 year old hardware (sometimes even those crapass Intel-onboard video solutions that come from manufacturers like Dell) in order to widen their possible-sales market wide enough to break even.

    10. Re:Good write ups, good card by Moryath · · Score: 1

      I can buy two 5770's, AND have $50 in my pocket, for the price of one 5870...

    11. Re:Good write ups, good card by robthebloke · · Score: 1

      .... although during the cold winter months, there's nothing better than roasting marshmallows on a quadro!

    12. Re:Good write ups, good card by makomk · · Score: 1

      Alternatively, you could get two Radeon 6870s for slightly less - that's got some really nice Crossfire scaling results in reviews. Sadly this review doesn't include them, but they seem to pull ahead a fair amount. Also, ATI's new top end GPU is due out in a couple of weeks (which is probably why no-one's offering any kind of 6870x2 card).

    13. Re:Good write ups, good card by robthebloke · · Score: 2, Interesting

      By now, we should have had a plethora of different applications running on such a card: audio encoding, compression, encryption, gaming AI. I know about CUDA, but why aren't we seeing such applications?

      Flash, web based video, Power DVD, and various others at the consumer end of the spectrum (where accuracy is not important). When I first bought an ION based netbook (about 12 months ago), half the websites on the net could not play video on it without dropping a hideous number of frames. Since I've owned it, there has been a gradual stream of updates to various libs/SDK/apps (flash video was the most obvious!) that have made my netbook usable (by utilising the ION GPU).

      Are they held back because of lacking OS support? Lacking driver support? Lacking deployment infrastructure? Lacking developer initiative? Is the GPU architecture (disparate memory) unsuitable? Or is CUDA just woefully inadequate to express parallel problems, seeing as it's based on (one of) the most primitive of imperative languages?

      Disappointed minds want to know...

      It's much simpler than that - it's all about available dev time. For any given app, any new feature has to work on all available systems (and by that I mean, it has an Intel GPU). This means you have to target your code to run on the CPU first. Later, if you have time (or performance is sucky enough to warrant the development effort) you can add in a GPU codepath in places where it makes sense. Sadly, most users don't tend to notice the difference between an app using 30% of the CPU, or one using 5%. As a result, GPU codepaths tend to get dropped down the priority list somewhat.

      Writing code for the GPU is not fun (well, it is fun in the hobby project sense, but not so much for a paid job). You have to target your code for GL2.1 Intel, GL2.1 ATI, GL2.1 NVidia, GL3.3 ATI, GL3.3 Nvidia, GL4.0 ATI, GL4.0 Nvidia. At best you've just added an extra week to your QA process. At worst it's batted back and forth between QA and the dev team for a month or more. The bean counting senior management do a quick cost/benefit analysis, and almost always find that the added development time cannot be justified.

      Finally..... There were a few features lacking from GPU's (until very recently) that tended to prevent them from being used in any serious environments. (The lack of double precision or ECC memory support spring to mind). That is slowly changing, but until the costs for development on the GPU start to fall, I doubt you'll see too many apps moving to the GPU.....

    14. Re:Good write ups, good card by robthebloke · · Score: 2, Interesting

      p.s. As for CAD/CAM software. They actually don't push the GPU as much as you might expect. They tend to use the simplest single pass shading available, so don't actually need too many GPU cores. What's more important for those apps is lots and lots of fast DDR5 ram....

    15. Re:Good write ups, good card by tyrione · · Score: 1

      The 5770 will also cost you significantly less in electricity and cooling during the warm months =)

      Yeah, I'm sure it's really competing against that 95% efficient multi-stage Gas Furnace you should have in your house, but don't for energy costs or the still electric base board running in your house, not to mention the electric range, on and on.

    16. Re:Good write ups, good card by robthebloke · · Score: 1

      ..... although that $50 will leave your pocket instantly when you nee to buy a new SLI capable PSU.

    17. Re:Good write ups, good card by afidel · · Score: 2, Informative

      According to this graph the difference at idle is almost 90W, or a difference of $180 over 2 years if you leave your PC on 24x7. And I was talking about during the summer, where the added BTU's are paid for in power draw and then again in AC draw.

      P.S. My furnace is 93%/16 SEER and my house is only 1200sq ft so in percentage terms it can be a large cost.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    18. Re:Good write ups, good card by UnknownSoldier · · Score: 1

      So you can't plan ahead when you buy your mobo and PSU to get something that supports SLI ??

      I bought a 5770 this year, and will pick up another 5770 either in Dec, or next year.

      It isn't rocket science to predict what parts you are going to upgrade over the 2-5 year life cycle of your rig man.

    19. Re:Good write ups, good card by 644bd346996 · · Score: 1

      Only if you bought a shit PSU to begin with. A quick google search has turned up a Tom's Hardware test showing a system with 2 5770s running Furmark and drawing 324W from the wall. Any 400W PSU that can actually deliver 400W would be sufficient for such a system. Unless you think it is common or reasonable to buy an SLI-capable motherboard and a power supply that doesn't have two PCIe power connectors.

    20. Re:Good write ups, good card by Anonymous Coward · · Score: 0

      Wow, you are clueless. You can't just say "well it only uses 324W so I just need a 400W power supply". You need to look at your amps too. The 5770 requires 40 amps on the 12V rail. Want a second card? That's another 40 amps you'll be needing.

      Many power supplies, regardless of whether they are 400W, 500W, 600W, 700W or 1000W, do not provide this. You will need to buy a power supply that can specifically deliver this kind of power.

    21. Re:Good write ups, good card by ultranova · · Score: 1

      By now, we should have had a plethora of different applications running on such a card: audio encoding, compression, encryption, gaming AI. I know about CUDA, but why aren't we seeing such applications? Are they held back because of lacking OS support? Lacking driver support? Lacking deployment infrastructure? Lacking developer initiative? Is the GPU architecture (disparate memory) unsuitable?

      Well, for me having the application utilize the GPU is a big minus, since the cooling fan will spin up and make noise. On the other hand, my CPU is pretty much completely quiet due to a combination of a large heatsink and a large, low-RPM fan which replaced the pathetic thing Intel had packaged with the CPU. But GPU coolers can't be replaced as easily, due to a lack of standard form-factor.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    22. Re:Good write ups, good card by cynyr · · Score: 1

      how about rendering a video of your assembly in action? or the "photo realistic" options in proE/solidworks?

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    23. Re:Good write ups, good card by cynyr · · Score: 1

      You are correct, but a lot of the cheep PSUs are the ones with the beefed up 5V rail to make the PSU look bigger.

      If the 5770 needs 40A@12V, thats 480W at full load on it's own.... in which case either the reviewer with the power meter messed up, or you are full of shit.... Are you reallying saying that a pair of 5770's at full load(furmark) will suck down 960 Watts? SPCR's (www.silentpcreview.com) review of the 5850 shows it using 132Watts(after correcting for PSU power loss when measuring at the wall), so I'm going with you are full of shit. The 5770 is rated for a max power draw of 108Watts, or right around 10 amps. For 40 amps at 12V you would also need wiring in the neighborhood of 10-14 gauge, or 0.1" to 0.06" in diameter, not including the insulation, which would mean you would need to "derate" your wire some as well. Good luck with that 8 gauge wire in your case.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    24. Re:Good write ups, good card by Nicolay77 · · Score: 1

      That's not a problem at all.

      Some people are willing to pay top money for top performance. Extreme 2500x1600 something resolutions require this kind of cards.

      I think you should use one of those performance/price charts, where the 6750 or something similar has the top score in value, as I in fact do.

      Also, I only play in a 1080p TV, so I don't really need more performance than a 6770 provides.

      We are in a very different market segment than the guys who buy a GF 580.

      --
      We are Turing O-Machines. The Oracle is out there.
  2. Competition is good. by QuantumBeep · · Score: 4, Insightful

    I am very glad to see the performance crown handed back and forth.

    Now if only this was happening in the CPU market...

    1. Re:Competition is good. by aliquis · · Score: 1

      Maybe in the ARM vs Atom championships?

      No Alpha, no high-end PPC :/ (Power and weird Sun/Fujitsu chips still there. And yeah, I do understand that you mean AMD64 compatible processors. Maybe one day.)

    2. Re:Competition is good. by TheEyes · · Score: 1

      Maybe in the ARM vs Atom championships?

      When it comes to Atom, AMD is making a bid with their upcoming Ontario lineup for netbook/nettop dominance.

    3. Re:Competition is good. by Anonymous Coward · · Score: 0

      Back and forth? nVidia has always been on top. Plus their drivers, while not perfect, are a hell of a lot better than anything from ATI.

    4. Re:Competition is good. by Anonymous Coward · · Score: 0

      Do you know anything about ARM vs Atom performance?

      I've got the impression ARM is rather equal at much lower energy requirements. Is there a place for Atom and equivalents at all?

    5. Re:Competition is good. by QuantumBeep · · Score: 2, Informative

      I'm gonna feed this troll.

      What about Radeon 9700, 9800, x800, 4800, 5800 before Fermi, and 6850 before GF110?

      Also, ATI cards play games and do it well. I don't know what driver issues you're talking about.

    6. Re:Competition is good. by robthebloke · · Score: 1

      You can go back further than that...... The original 32Mb ATI Rage fury was the first consumer card that supported full 32bit 3D acceleration (and could handle high end graphics apps such as maya). An amazing card in it's time...

    7. Re:Competition is good. by Anonymous Coward · · Score: 0

      Funny! Explain why I get daily nVidia kernel errors from my video card. No version of drivers have helped (195.62 through 258.96). I switched all my systems to ATi/AMD to get away from nVidia XP/Vista blue-screens. The only system I have left with nVidia is my Dell e6500 with a Quadro.
      nVidia drivers were so bad the only solutions used to be a fresh install of the OS to get a stable system.
      Google "Nvlddmkm.Sys"
      Never had an ATi/AMD driver crash my systems.
      nVidia had the biggest chunk of driver crashes for Vista: http://www.engadget.com/2008/03/27/nvidia-drivers-responsible-for-nearly-30-of-vista-crashes-in-20/

    8. Re:Competition is good. by ultranova · · Score: 1

      Now if only this was happening in the CPU market...

      It is, the period of oscillation is simply a lot longer.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    9. Re:Competition is good. by QuantumBeep · · Score: 1

      You are doing something wrong. nVidia cards don't just do that.

    10. Re:Competition is good. by cynyr · · Score: 1

      ARM CPUs cannot run windows 7(full not embeded) and cannot run silverlight so no media center box for netflix...

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    11. Re:Competition is good. by cynyr · · Score: 1

      try the 260.xx drivers that are out?
      258.xx are old now.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
  3. CPU, GPU... by TheBilgeRat · · Score: 1

    At what point are Nvidia and AMD going to supplant the need for an Intel or AMD cpu? This (graphics) processor in a card is blazingly fast.

    1. Re:CPU, GPU... by Anonymous Coward · · Score: 0

      This (graphics) processor in a card is blazingly fast.

      never?
      Speed alone does not a good general purpose CPU make. (as you yourself note..)

    2. Re:CPU, GPU... by Anonymous Coward · · Score: 0

      It's blazingly fast at highly parallel workloads, yes, but not at the kind of scalar branchy code that the Intel CPU is blazingly fast at.

      Different beasts for different purposes.

    3. Re:CPU, GPU... by fuzzyfuzzyfungus · · Score: 4, Informative

      In an absolute, architectural sense, essentially never. A screamingly fast vector processor isn't going to do much for all your x86 code, and never mind all the little housekeeping chores that the CPU does(most of the modern ones include the system RAM controller(s), do a lot of peripheral wrangling, may be the root of the PCIe bus, and so forth).

      In a "designing your next gaming build" sense, they largely already have. Unless you are a money-is-no-object-e-penis-must-get-longer type gamer, you can generally get better bang for your buck by going with a cheaper CPU and spending the savings on a nicer graphics card. It depends on the game, and there are situations where a truly epic(2x or 3x of the top of the line GPU ganged together with SLI or crossfire) graphics system will be CPU bound without the best CPU available; but Joe Gamer is, most of the time, better off with a third tier CPU and a second tier GPU, or a 2nd tier CPU and a 1st tier GPU.

      In smaller systems(where board footprint really counts) or in cheap systems(where package costs and board size really count) the integration of CPU and GPU into a single package proceed apace, with AMD rolling low-end ATI tech into certain of their newer parts, and Intel trying to make their GMA stuff suck less. The only real wild card is Nvidia: Unlike Intel or AMD, they have no x86 cores to speak of, on the other hand, their GPU-computing initiatives are arguably the most advanced, in terms of tool and driver maturity. The question is, will they eventually produce an Nvidia equivalent to AMD and Intel's CPU/GPU combo packages(perhaps by buying VIA, who has adequate-but-deeply-unexciting x86 assets; but utter shit GPUs), or will they persist purely as a maker of high end gaming GPUs and GPU-based compute cards?

      Unless the heriditary line of the "PC" as we know it is wholly extinguished, there will always be an x86 CPU floating around somewhere in the block diagram(and, in other types of systems, likely an ARM CPU); but it is already the case that, for many applications, the CPU has gotten fast enough to hit diminishing returns for many applications, and the GPU(or just the embedded h.264 decoder) is where the action is.

    4. Re:CPU, GPU... by Idbar · · Score: 1

      Isn't NVidia already releasing CPU/GPU hybrids with ARM processors on their Tegra line?

    5. Re:CPU, GPU... by fuzzyfuzzyfungus · · Score: 2, Informative

      They are definitely releasing Tegra-branded ARM SoCs that include their own GPU tech as one of the functional blocks. If that is what you mean by "hybrid", then yes.

      To the best of my knowledge, though, neither Nvidia, with their ARM SoCs, nor Intel with their on-package GMAs, nor AMD with their upcoming on-die ATI tech are creating what you might call a full "hybrid"(ie. a CPU whose instruction set also includes GPU-esque instructions, like MMX or SSE on steroids). At present, they are all just more heavily integrating, for economic and latency reasons, a discrete "CPU" block and a discrete "GPU" block.

    6. Re:CPU, GPU... by QuantumBeep · · Score: 1

      They are falling down on the execution; the additional cost of Ion 2 over GMA seems to push netbooks and nettops into the low-end desktop PC price range.

    7. Re:CPU, GPU... by fuzzyfuzzyfungus · · Score: 3, Interesting

      I don't think that they have much choice about "Ion 2" pretty much sucking.

      With the prior generation of atoms, the usual pairing was Atom + fairly antiquated Intel chipset with GMA950 and a fairly high TDP. For just a little extra, you could pair the Atom with Nvidia's chipset instead, which had as good or better TDP and much better integrated graphics. Intel wasn't happy; but the end result was good.

      With the newer generation, Intel brought most of the chipset functions onboard, and played hardball with licensing, so that "Ion 2" ended up consisting of, in essence, Nvidia's lowest-end discrete GPU added on to the system via the few PCIe lanes available. Unlike Ion, which was a genuine improvement in basically all respects other than OSS linux support, Ion2 meant higher TDP, more board space, and higher BOM.

      Intel bears much of the blame for it; but Ion 2 is largely a dog, particularly when compared to the "CULV" options, which will get you a real(albeit low end) Core2 or i3 processor and a similar low end GPU for not much more than the Atom...

  4. here is a problem I have with these cards by Osgeld · · Score: 1

    Its not really driving down the cost of the old cards as much as they used to, how much does this thing cost, and why does a 8800GTX still cost tween 200$ and 400$ and its not uncommon to see GTX280's for nearly 500 bucks

    yes I know they have cheaper cards, I have a GTS250 but still

    1. Re:here is a problem I have with these cards by spire3661 · · Score: 1

      i think the 8800 GTX is anomaloy in pricing due to lack of finding replacement parts now, and how very poopular it was in SLI rigs. IT keeps value as a replacement part.

      --
      Good-bye
    2. Re:here is a problem I have with these cards by QuantumBeep · · Score: 1

      8800GTX is not "worth" $200 of gaming performance. It's worth maybe $65 on a few select cases where power consumption isn't a concern.

      It costs that much because they're a niche item.

  5. Purely out of curiosity... by fuzzyfuzzyfungus · · Score: 2, Interesting

    This GTX580 is a 3 billion transistor chip(not counting the RAM on the same card, just the GPU die itself). Does anybody know what year the number of transistors on the entire planet reached the number on this die?

    1. Re:Purely out of curiosity... by Lieutenant_Dan · · Score: 3, Funny

      August 29th, 1997. At that point we lost all communication with Skynet.

      --
      Wearing pants should always be optional.
    2. Re:Purely out of curiosity... by Anonymous Coward · · Score: 1, Insightful

      That's only 7462 Intel 286 processors. A very low number. So somewhere between 1954 and 1982.

    3. Re:Purely out of curiosity... by Anonymous Coward · · Score: 0

      I wonder how long it will be before we'll be able to say "There are as many transistors on a GPU (or CPU, as the case may be) as there are people on the planet". One year? Two?

    4. Re:Purely out of curiosity... by interkin3tic · · Score: 1

      I don't know, but I do know that we can be sure that transistors are not people. Hard drives though are another story. CAVIAR GREEN IS PEOPLE!!!

    5. Re:Purely out of curiosity... by sexconker · · Score: 4, Funny

      August 29th, 1997. At that point we lost all communication with Skynet.

      And Michael Jackson turned 39.
      Coincidence? You decide.

    6. Re:Purely out of curiosity... by fuzzyfuzzyfungus · · Score: 2, Informative

      Yeah, I'd assume that it is somewhere around the time that integrated circuits hit the street. 3 billion discretes, especially with what transistors used to cost, seems a touch unlikely; but it cannot have been long after the integrated stuff became available.

    7. Re:Purely out of curiosity... by Anonymous Coward · · Score: 1, Informative

      Well, the chips of the late 1970s ranged from about 4000 in the 6502 (used in the Apple II, and a variant in the original Nintendo) to tens of thousands for the 8086 (IBM PC) and 68000 (Mac).

      So if we only count transistors in CPUs, we hit 3 billion before the millionth of that kind of computer was sold.

      However, integrated circuits weren't the first uses of transistors. They replaced vacuum tubes in radios back in the 1950s. Not many transistors in each device, but LOTS of devices sold. Radios, TVs, touchtone phones... surely we hit the billionth transistor sometime in the 1960s.

      As for today, wiki's entry on transistors says we're currently making 60 million per person on earth per year.

  6. Get 'em while they're hot by leptechie · · Score: 1

    I'm more mystified by the form factors of these things with every new release - I really miss being able to actually see the PCB on my new hardware. At what point is it going to be more expedient for me to simply place my GPU in its' own little box outside the case to expedite cooling, perhaps a dedicated power supply, of course lots of fans... A Graphics Appliance if you will.

    1. Re:Get 'em while they're hot by spire3661 · · Score: 1

      Nvidia already has those for high end professional rendering. http://store.nvidia.com/store/nvidia/en_US/pd/productID.49538800

      --
      Good-bye
    2. Re:Get 'em while they're hot by fuzzyfuzzyfungus · · Score: 2, Interesting

      With a 244 watt TDP, I suspect that they need every inch of the front of the card, and are constrained only by PCIe form-factor concerns from using more of the back, just to keep the thing from burning out without a fan that sounds like a legion of the damned every time you boot the thing. The entire front of the card is a combination of heatsink(and not your extruded aluminum jobby, a phase-change vapor chamber unit) and a shroud to direct air flow.

      If you want to see the board, back off a few price/performance tiers, and you'll get a 90% bare PCB with a dinky little slug of aluminum or copper on the main chip.

  7. 49.4 GigaTexels/sec Fillrate... by digitaldc · · Score: 1

    ...ought to be enough for anybody.

    --
    He who knows best knows how little he knows. - Thomas Jefferson
    1. Re:49.4 GigaTexels/sec Fillrate... by Anonymous Coward · · Score: 0

      why does that remind me of Bill Gates...

    2. Re:49.4 GigaTexels/sec Fillrate... by Joce640k · · Score: 1

      I dunno, why does it remind you of Bill Gates? It's not like he ever said that or anything...

      --
      No sig today...
    3. Re:49.4 GigaTexels/sec Fillrate... by aliquis · · Score: 1

      Compare that to the DS ;)

  8. Next gen? by Issarlk · · Score: 2, Interesting

    So, this card is about as fast, and consumes about the same power as a 480, but it's "next gen" anyway ?

    That looks like a 480 with the 4 replaced by a 5. Hardly a revolution.
    Just watercool the 480, it's how it's supposed to be used.

    1. Re:Next gen? by Issarlk · · Score: 2, Informative

      To those rating me as troll:

      From TFA:
      Unigine Heaven Benchmark v2.0: 18% better
      580: 879
      480: 742

      Quake war: 14% better
      580: 176 FPS
      480: 154 FPS

      Farcry2: 14% better
      580: 109 FPS
      480: 95 FPS

      Alien vs Predator: 16% better
      580: 43 FPS
      480: 37 FPS

      ...

      Power consumption: 96% of that of the 480
      580: 377
      480: 392

      Woot, 15% increase in performance for same consumption ! Clearly the 580 is "as its name suggests, it's a next-gen product".
      If you mean same-gen as the 480, right. If you mean next-gen compared to the 480, clearly not.

    2. Re:Next gen? by Smauler · · Score: 1

      Mods.... wtf? This is a valid point - this card is _not_ next generation, all it does is _exactly_ the same as the 480, only a little bit faster. It is in essence an overclocked 480 with better cooling and power characteristics. It's basically what the 480 should have been.

      Parent is not a troll, as GP is not - replying to yourself always works wonders though.

    3. Re:Next gen? by hairyfeet · · Score: 1

      Not to mention this looks like the "fun" we had with Nvidia awhile back with different names for the same chip which made it SO much fun to figure out which were the better cards. Between that BS and bumpgate on the NV side, and the Intel OEM bribery and compiler rigging on the Intel side, this lifelong Intel+Nvidia man went AMD. The bang for the buck on both the CPU and GPU side is just crazy, and it is a hell of a lot easier to tell the mainstream from the low end from the high performance with AMD. The x6xx are the mainstream, the X5xx are the low mid, the x3xx and x2xx are the budget, and the x7xx and x8xx are the high end. And of course the bigger first number equals newer series, like 4xxx to 5xxx to 6xxx. Easy Peasy, not to mention the AMD chips don't heat the hell out of my apt or sound like a Hoover upright like the NV chips did.

      It is really a shame, but IMHO ever since NV started courting the GP/GPU market their consumer chips have really gone downhill. Sure they crank decent numbers but they suck more juice than a P4 and heat the place up like a P4 as well. Pretty much the only ones I've been selling NV to lately is the "got to have the biggest ePeen LOL!" types, and even those are starting to look at AMD crossfire simply because of the insane heat and power being used by NV. Nobody enjoys having their game room feel like a sauna.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    4. Re:Next gen? by cynyr · · Score: 1

      All go 100% AMD when they get the newest GPU working same day, with drivers that play nice with WINE on linux, and never look back. Until then I'm "stuck" with nvidia. Which is a same because for the same size and power draw the 5770 is better than the gts450. When doing SFF computers physical dimensions are an issue.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    5. Re:Next gen? by hairyfeet · · Score: 1

      If you are on Linux you really need to be a generation behind. Not only does that save you an assload of money (hell I'm still running an HD4650 on Windows 7 and all the new games play REAL nice) but the FOSS drivers are catching up pretty quick and should be damned good for the last gen. As for the current gen I figure with AMD giving all the docs and specs you probably got about another year and a half before the devs get up to speed. But trying the latest drivers in the repo on Ubuntu 10.04 everything is nice and smooth at least on my 4xxx.

      So if you really want to support FOSS go AMD, as they are the ONLY real GPUs that give full specs. And by going a gen behind you can not only enjoy your Linux but save cash as well. Besides it isn't like you are playing the latest ePeen games on Linux anyway, right? Oh but if you do want to game on Linux check out this list for an easy way to add some games to your collection. Enjoy!

      --
      ACs don't waste your time replying, your posts are never seen by me.
    6. Re:Next gen? by cynyr · · Score: 1

      the 5770 is "one gen back" the gts450 isn't (not that the FOSS drivers for nvidia work well enough yet*). I'll give you the gts450 isn't but it works with nvidia drivers, and none for the FOSS drivers support using the gpu to do video decodes.

      * Doubly so on 64bit gentoo, as I have to wait for them to be packaged, no not an ebuild, I can only build 64 bit libs on gentoo for some dumb reason...

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
  9. About 6 days from never by Sycraft-fu · · Score: 1

    What may happen, what AMD would like to see happen, is for GPU functions to become a part of the CPU, that GPUs go away because CPUs can do it. However that'll be because CPUs have GPU like logic in addition to their own. GPUs are great and blazingly fast... But only at some things. I've written up the list before and don't feel like doing it again but more or less you find that some things run great on a GPU, others run for shit. More or less it has to be floating point, massively parallel, and have very little branching. Some things meet that criteria, others don't.

    CPUs are CPUs because they are good at everything. They can do any task well. GPUs are specialized processors, they do only certain tasks, but do them much better. You can go a step further to ASICs, Application Specific Integrated Circuits. They do one and only one thing, but are amazing at it. ASICs are how a tiny, cheap, 5 watt switch can forward 16gb/sec of traffic. Try having a computer do that and you'd need a beefy system to process all of it but a tiny ASIC on the switch can handle it. However it does nothing but switch packets, it is completely inflexible in its design.

    1. Re:About 6 days from never by Rockoon · · Score: 2, Insightful

      What may happen, what AMD would like to see happen, is for GPU functions to become a part of the CPU, that GPUs go away because CPUs can do it. However that'll be because CPUs have GPU like logic in addition to their own.

      The problem, as Intel found out with Larrabee, is that a cache that works well for CPU tasks does not work well for GPU tasks, and vise-versa. For a GPU the bandwidth is everything, while for a CPU its the latency that matters most.

      Our CPU's L1 caches are 32K/64K in size because smaller caches have significantly smaller latencies than larger ones. Its quite obvious that a 64K cache is way too small for a GPU, which could literally process 64K of data in only a few of its clock cycles.

      Intel never could solve the problem. Larrabee could either be a GPU with poor CPU-capabilities, or a multi-core CPU with poor GPU-capabilities.

      Maybe in the future... not with todays memory types.

      --
      "His name was James Damore."
    2. Re:About 6 days from never by David+Greene · · Score: 1

      The problem, as Intel found out with Larrabee, is that a cache that works well for CPU tasks does not work well for GPU tasks, and vise-versa. For a GPU the bandwidth is everything, while for a CPU its the latency that matters most.

      That's often application-dependent, but generally you are correct. One obvious solution is to implement specialized caches used by different instructions. Just as we have instruction caches and data caches, it's not hard to imagine scalar caches and vector/streaming caches. We certainly have enough transistors.

      This is not a new idea. People have been talking about paired temporal/non-temporal caches for years.

      --

    3. Re:About 6 days from never by robthebloke · · Score: 1

      I assume you know larrabee has been reborn as knights ferry and knights corner...... ? I for one am looking forward to getting my hands on the final hardware. For my purposes (film FX), it's exactly what we've been screaming out for, for over a decade...

  10. Synthetic Benchmarks - by Fibe-Piper · · Score: 3, Interesting

    Does anyone assume that the synthetic benchmarks achieved by either AMD or NVIDIA are representative of anything more than these companies' efforts to tweak their driver sets against the pre-existing criteria for getting a "good score"?

    Both companies I believe have been accused over the years of doing just that and pointing the finger at the other as taking part in shennaniganism"

    --
    I went to battle M.C. Escher, but drew a blank.
    1. Re:Synthetic Benchmarks - by Bios_Hakr · · Score: 1

      >>Does anyone assume that the synthetic benchmarks achieved by either AMD or NVIDIA are representative of anything more than these companies' efforts to tweak their driver sets against the pre-existing criteria for getting a "good score"?

      In short, no.

      However, we have sites like HardOCP and AnandTech that run the cards through a variety of games and give the results. You can look at the results and decide if your current card is better or worse than the new card.

      If you are trying to decide between a brand-new NVIDIA and a brand new ATI, well, they will both be pretty damn good. And if one gets a few FPS more, well, most people probably won't care.

      But if you are deciding to purchase an upgrade, the new card will almost certainly be better than what you have now. Then it becomes a cost/benefit analysis. And that's a personal decision.

      --
      I'd rather you do it wrong, than for me to have to do it at all.
    2. Re:Synthetic Benchmarks - by ifrag · · Score: 1

      I thought this was why software like 3DMark Vantage have simulations which are basically equivalent to the rendering performed in actual games. There's 2 full runs of very detailed 3D scenes which actually must be done by the card, there's no way to sneak around actually rendering them. User is presented with the rendering on screen in real-time while doing the benchmark.

      Also, the large gauntlet of actual game benchmarks helps give weight to any synthetics actually meaning something. I haven't seen a video card review any time recently that didn't include at least 4 or so actual game tests with it. Nobody is really going to believe a review that doesn't include at least an assortment of those.

      --
      Fear is the mind killer.
    3. Re:Synthetic Benchmarks - by QuantumBeep · · Score: 1

      Remember the FX5900 and 3DMark03?

      That's why we don't trust synthetics.

    4. Re:Synthetic Benchmarks - by Anonymous Coward · · Score: 0

      Not only that, they do it at the expense of older games, removing render modes, instructions, etc that break older games so they can get a 1-2fps increase in 3D Mark. What a bunch of jaggoffs.

    5. Re:Synthetic Benchmarks - by Anonymous Coward · · Score: 0

      You still can't trust that. Nvidia and ATI specifically target those benchmarks and cut corners to give themselves better performance.

  11. Awww come on... by sudden.zero · · Score: 0, Flamebait

    everyone knows if it's an NVIDIA it's gotta be good....wink..wink.

  12. anti-overclocking technology by 0111+1110 · · Score: 1

    I hope someone can figure out how to bypass the anti-overclocking tech. Otherwise, AMD is going to have an easier ride this round. Why are all manufacturers so damn evil? What's wrong with a little overclocking to boost speeds? When I'm spending this much money on a video card the least they could do is allow me to boost my speeds a little. They've also made water cooling the card pointless with their new current limiter. It's so easy to hate Nvidia. I'll buy from whichever company has the fastest card (without totally unreasonable pricing), but Nvidia's behavior is just so low. If anything they should be making it easier to overclock as the motherboard manufacturers do. An easy to adjust voltage control would be a much better feature than a current limiter. It would even give you the ability to undervolt to run quiet and cool.

    --
    Quite an experience to live in fear, isn't it? That's what it is to be a slave.
    1. Re:anti-overclocking technology by Tr3vin · · Score: 1

      There is a difference between motherboards and GPUs/CPUs. The motherboards use overclocking as a feature that you pay extra for. GPUs and CPUs sell based on their clock, so the idea of an end user overclocking their chip is frightening to the manufacturer. They want you to pay extra, just like you did for the motherboard, for the overclocked chip. An easy to overclock chip isn't an enticing business move. It is far better to sell small gains for a large price.

    2. Re:anti-overclocking technology by QuantumBeep · · Score: 1

      With a few huge exceptions, like the old 9500 to 9800 mod, overclocking and modding graphics cards has been relatively unrewarding, to the point that I doubt it's much of a market concern.

      I bet they neutered overclocking in the 580 so that we wouldn't have card reviewers telling us about melted video cards.

    3. Re:anti-overclocking technology by drinkypoo · · Score: 1

      There is a difference between motherboards and GPUs/CPUs. The motherboards use overclocking as a feature that you pay extra for. GPUs and CPUs sell based on their clock, so the idea of an end user overclocking their chip is frightening to the manufacturer.

      You must be new. Back in the olden days of the PC, the "Turbo" feature was a switch that when turned off made your computer slower. Today the popularity of overclocking has become a selling point. Amusingly, I used to overclock my GPUs, now they run hot enough to where I can tell there's no headroom. The manufacturers are already pushing them to the point where they're thermally throttling, whereas the last time that happened with CPUs on a regular basis it was the P4 and the whole world declared that it was bullshit. And verily, people kick out CPUs with plenty of headroom in them now so that they don't overheat in the real world where there's dust. GPUs are wound up tight right now though...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:anti-overclocking technology by cynyr · · Score: 1

      could you even cool a OC'ed gtx580 considering the stock card is a 250W monster....

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
  13. SLI/Crossifre isn't always valid by Sycraft-fu · · Score: 2, Insightful

    For one, there are a lot of motherboards that don't support it. Even new, reasonably high end boards. I have an Intel P35 board with a Core 2 Quad at home, but it has only 1 16x slot. At work, a Dell Precision T1500 with an i7, again only 1 16x slot. Crossfire/SLI cannot be done in these cases. You have to buy a single, heavier hitting, card if you want performance.

    Also you need to do a bit more research if you think multi-card solutions work well all the time. They can, but they also can have some serious problems. Some games work great, others can't use a second card at all. There is something to be said for the simplicity of a single card that does what you need.

    In terms of needing the speed? Well depends on what you have and your tastes. You certainly don't need it to play any game, all games are playable on less. However you might need it if you desire extremely high resolutions and high frame rates. If you have a 30" monitor and want to drive it at its native, beyond HD rez (2560x1600) you need some heavy hitting hardware to take care of that, particularly if you'd like the game to run nice and smooth, more around 60fps than around 30. You then need still more if you'd like to crank up anti-aliasing and so on.

    Now that clearly isn't for everyone, but that's fine. There is no reason not to have a high end as well as a mid range. You should hate on people who want more performance than you do. In fact, you should thank them. Know why the 5770 is so cheap? Because the 5870 is not. That high end card financed the development of the new tech, it recouped a lot of the R&D costs, making an economical midrange card a reality.

    This is why nobody seems to be able to break in and compete with nVidia and ATi in graphics. They target midrange or lower end, because development costs on high end stuff is so much. However nVidia and ATi have extremely solid mid and low range lineups, because they can take the tech on their high end cards, and scale it down.

    1. Re:SLI/Crossifre isn't always valid by Anonymous Coward · · Score: 0

      Also you need to do a bit more research if you think multi-card solutions work well all the time. They can, but they also can have some serious problems. Some games work great, others can't use a second card at all.

      Citation needed.

      I'm the owner of a a i7-930 with two AMD 5870s. AFAIK Crossfire mode is a driver setting, not an in-game setting. However, you do have me curious if I was duped by the salesman when I designed this particular build...

    2. Re:SLI/Crossifre isn't always valid by Slime-dogg · · Score: 2, Interesting

      If you have a 30" monitor and want to drive it at its native, beyond HD rez (2560x1600) you need some heavy hitting hardware to take care of that, particularly if you'd like the game to run nice and smooth, more around 60fps than around 30. You then need still more if you'd like to crank up anti-aliasing and so on.

      Isn't the point of AA to make things look better at lower resolutions? Running at resolutions beyond the HD rez, even on large screens, eliminate any sort of need for FSAA. At that point, you just don't get jaggies that need to be smoothed.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    3. Re:SLI/Crossifre isn't always valid by Guppy · · Score: 2, Informative

      Running at resolutions beyond the HD rez, even on large screens, eliminate any sort of need for FSAA. At that point, you just don't get jaggies that need to be smoothed.

      You still get pixel-shimmer though, which FSAA greatly reduces.

    4. Re:SLI/Crossifre isn't always valid by kalirion · · Score: 1

      Running at resolutions beyond the HD rez, even on large screens, eliminate any sort of need for FSAA. At that point, you just don't get jaggies that need to be smoothed.

      You most definitely have jaggies without AA, even at high resolutions. It's especially noticeable on "thin" objects like grass/foliage, power lines, etc. The more fine detail in the scene, the more jaggies.

    5. Re:SLI/Crossifre isn't always valid by Anonymous Coward · · Score: 0

      doubtful

    6. Re:SLI/Crossifre isn't always valid by QuantumBeep · · Score: 1

      Unless you have six monitors, you were probably duped. A single 5870 is a goddamned powerhouse.

    7. Re:SLI/Crossifre isn't always valid by Barny · · Score: 1

      As someone who has gamed at 1920x1200 for many years, I can say that FSAA is not really needed at that end of the market.

      --
      ...
      /me sighs
    8. Re:SLI/Crossifre isn't always valid by cynyr · · Score: 1

      You missed tessalation that both OpenGL and DX11 offer... Go run the newest Ungine benchmark and watch your card cry....

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
  14. That's Crazy by MogNuts · · Score: 1, Troll

    Am I the only one not dumbfounded by how incredible these things are? And how much progress has been made with graphics cards and PC Gaming. You can get a graphics solution running Crysis at max settings at almost 60 fps for only $300 (GTX 460 SLI). With that, you can run every other game at max settings, 1900x1200, at like 100 FPS. I don't ever remember PC gaming giving this much bang-for-your-buck or making this much available.

    I'm not knocking consoles, they have their places. But it just hurts to play any game at the low resolution of a console and its low graphics settings. And I find myself thinking Steam is even easier plug-and-play than the consoles are. And all the new advanced graphics features are in the new cards. I can't imagine the consoles ever catching up. And it wouldn't be economical for the console makers to do so. I think the future of gaming really may lie in the PC.

    Just my opinion. Please, no flamewars here. I have both a PC and a 360 and I appreciate them both in different ways. I'm just floored at how far PC gaming have come in only 3 years.

    P.S. I know the responses are coming, so I'll just put a disclaimer that I have my computer hooked up to my HDTV in my living room and yes I run most recent and current games at max or high graphics settings on an ancient 8800 GTS 512 with a Core 2 Duo and 2GB RAM.

    1. Re:That's Crazy by whiteboy86 · · Score: 1

      how much progress has been made with graphics cards

      Yep, these are now about 10x as power hungry as they use to be..

    2. Re:That's Crazy by PitaBred · · Score: 1

      Just remember to factor in your power usage prices. If you game a lot, it might be more economical to buy more of a card upfront and it'll use less power overall.

    3. Re:That's Crazy by MogNuts · · Score: 1

      LOL. Believe it or not though, that's another think I'm amazed about. The idle power consumption on these new cards is insanely low too. Check out HardOCP or Tom's Hardware. Pretty crazy.

    4. Re:That's Crazy by MogNuts · · Score: 1

      An interesting tidbit you might find helpful:

      It looks like if you want awesome framerates and the lowest power draw even under full load, the GTX 460 in SLI is the winner. It even is the quietest in SLI configuration. Can't remember where I found the testings, but it compared it to all the other cards for power and noise in both single and SLI.

    5. Re:That's Crazy by MogNuts · · Score: 1

      Why is this modded down and as a troll? I was simply stating how in awe I am at the pace and what's offered today.

      Think back. Think of how far we've progressed since the "badass" 9800 GX2, which was only what, 2 years ago? Or even before that.

  15. Yeah but... by blind+biker · · Score: 1

    Is it powerful enough to run Civilization V?

    --
    "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    1. Re:Yeah but... by Massacrifice · · Score: 1

      Is it powerful enough to run Civilization V?

      Only if you run a Beowolf cluster of them.

      --
      -- Home is where you eat your heart out.
    2. Re:Yeah but... by Krneki · · Score: 1

      It is, if you don't use workers.

      --
      Love many, trust a few, do harm to none.
    3. Re:Yeah but... by matfud · · Score: 1

      only Civ 4

    4. Re:Yeah but... by blind+biker · · Score: 1

      Maybe I should convince the AI to not use workers, either. Luckily the diplomacy system is so advanced....

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    5. Re:Yeah but... by Krneki · · Score: 1

      I feel your pain. The patch will solve this, it must, it has to, .....

      --
      Love many, trust a few, do harm to none.
  16. Terrible Summary by Godai · · Score: 2, Interesting

    The /. summary ends with:

    It can put up in-game benchmark scores between 30% and 50% faster than AMD's current flagship single-GPU, the Radeon HD 5870.

    But if you read the original article, the one flaw in the (otherwise good) nVidia card is that is still loses to the 5970 which is -- according to the article -- 'about a year old'. So why is that other article mentioned in the summary talking about the 5870 as if its the flagship? Clearly the 5970 is. Or am I missing something?

    --
    Wood Shavings!
    - Godai
    1. Re:Terrible Summary by Delarth799 · · Score: 1

      If you see the little part there where it mentions flagship SINGLE-GPU. The part SINGLE is the key word, meaning 1. The 5970 has TWO GPUs on the card.

    2. Re:Terrible Summary by imaginieus · · Score: 1

      The 5970 has two gpu's built into one card. It would be more comparable to two nVidia cards running in SLI than a single GPU card.

    3. Re:Terrible Summary by blankinthefill · · Score: 2, Informative

      It can put up in-game benchmark scores between 30% and 50% faster than AMD's current flagship single-GPU, the Radeon HD 5870.

      The 5970 is a dual GPU solution. TBH, it's no surprise that it's faster than a single GPU solution that is a year newer. I would expect the last gen card in a dual GPU setup (this, or SLI/Crossfire) to outperform the latest next gen card, especially when the new card is really just an iteration of the architecture used in the last gen. Nothing really surprising about it at all. And I bet you if you get two of the GTX 580's in SLI, they'll stomp the 5970. That's a bit more of an apples to apples comparison (although not 100%, since there are specific bottlenecks that tend to keep 2 GPU's on a card from performing as well as two discrete GPUs in SLI).

    4. Re:Terrible Summary by webmistressrachel · · Score: 1

      The Radeon 5870 is a single-GPU card, as is the Geforce GTX 580. The 5970 is a dual-GPU card, and so can't be fairly compared to the NVidia board.

      The article compares ATi's fastest single GPU card (their "flagship") to NVidia's fastest single GPU card, and finds NVidia's to be faster.

      --
      This tagline was transcoded to result in at least one smirk. If you experience failure to smirk, please consult your Gen
    5. Re:Terrible Summary by Anonymous Coward · · Score: 0

      No, what's comparable to the 5970 is another single card solution of the same size. What primarily matters to the customer is the one card performance/size/heat/cost. What matters to the financials of each company is the performance / silicon area, primarily. It matters practically to *no one* that the 5970 is a MCM instead of a SCM with larger silicon area per die, other than how it impacts the above criteria.

      It's true that 2x 5970 might not scale as well as 2x GTX 580 because the 5970 is already technically at 2x, but that shows up in benchmarks.

    6. Re:Terrible Summary by Godai · · Score: 1

      Thanks all, I get it now. I didn't see mention of the distinction between the 5970 & the 5870 (which is fair, its a 580 review, not an ATI review). Though I was skimming, so its possible they point that out early & I just missed it.

      Though why is the dual-CPU chip using less power than the single GPU nVidia card? Is there some subtle interplay between dual GPU processors I'm not aware of that makes them use less power, or is the nVidia 580 just a hog?

      --
      Wood Shavings!
      - Godai
    7. Re:Terrible Summary by kevloral · · Score: 1

      Common users just don't care if the graphics card they are about to buy has one GPU, a couple of them or a hundred. They care about performance, cost and possibly energy comsumption. Therefore, comparing a Radeon 5970 to a GTX 580 seems completely justified to me given that the MSRP is nearly the same for both of them. On the other hand, comparing a GTX 580 ($500) to a Radeon 5870 ($300) does seem a bit misleading to me.

    8. Re:Terrible Summary by Anonymous Coward · · Score: 0

      The 5970 has two GPU cores, so it's not in the same class as the single-core 580.

    9. Re:Terrible Summary by Anonymous Coward · · Score: 0

      Mod parent up Which do you prefer for parallel tasks? A faster and more energy efficient dual-CPU system or a slower and power hungry single-CPU of the same size?

    10. Re:Terrible Summary by makomk · · Score: 1

      I would expect the last gen card in a dual GPU setup (this, or SLI/Crossfire) to outperform the latest next gen card, especially when the new card is really just an iteration of the architecture used in the last gen.

      Why? Bear in mind that it's not like there's any new features in the "next gen" 580 over the previous generation - the only improvement is peformance. Having about the same performance as a card that's been in the market for a year at a similar power consumption and price tag isn't exactly great progress.

      And I bet you if you get two of the GTX 580's in SLI, they'll stomp the 5970.

      I'd hope so, given that each of those two cards individually costs the same price as the 5970 and uses nearly as much power. For a dual-580 setup, we're talking $1,000 just for the cards alone, not including the cost of the computer required to run them. (Remember - you'd need a power supply rated non far short of 1KW and an expensive premium motherboard. Unlike AMD's Crossfire, SLI only runs on approved boards.) Sure, there's probably nothing that'd beat it - but who has the money for that kind of setup?

  17. Fast open source drivers coming.. by xiando · · Score: 2, Interesting

    ..never as long as Nvidia refuses to release even a hint of documentation and insists that GNU/Linux users accept their Binary Blob World Order. I don't really care if this new card is faster than the fastest AMD card, atleast I can (ab)use those for something. I still have a Nvidia PCI (not PCIe) card on some shelf which does NOT work with the Binary Blob under GNU/Linux, nor does it work with nouveau joke of a free driver.

    1. Re:Fast open source drivers coming.. by Hatta · · Score: 1

      So how good is the AMD open source driver? How much luck have you had running 3d games under Wine with it?

      --
      Give me Classic Slashdot or give me death!
    2. Re:Fast open source drivers coming.. by Anonymous Coward · · Score: 0

      I'm curious, is this an "I don't trust the code unless I can read it?" or an "ALL CODE SHOULD BE FREE BECAUSE ALL THINGS BELONG TO THE PEOPLE" argument?

      I can understand one, but the other is grounds for dismissal.

      I have all sorts of nvidia cards laying around and they all "work" with the free drivers enough to run desktop environments. Unless you are trying to do 3d/gaming, but then you'd happily install the nvidia driver which works easily.

    3. Re:Fast open source drivers coming.. by Shark · · Score: 1

      I think what scares them most is that an open source driver would not intentionally cripple OpenGL rendering. The three to four times markup on Quadro cards is nasty business if you ask me. I'm fine with a card being more expensive because it offers you testing and support on professional apps, but comparing a Quadro 3700 with a 8800GT does not shine a very good light on nVidia.

      Mind you, I suspect AMD is equally bad, I just never looked at that market in detail.

      --
      Mind the frickin' laser...
    4. Re:Fast open source drivers coming.. by Anonymous Coward · · Score: 0

      So how good is the AMD open source driver? How much luck have you had running 3d games under Wine with it?

      The r600c driver on an R4980 gives me steady 60 fps in Warsow. Maybe it's being capped by Vsync, which I didn't bother to look into. I don't know about Wine / other.

    5. Re:Fast open source drivers coming.. by Machtyn · · Score: 1

      Heck, I just loaded Ubuntu for the first time on my gaming computer after a hard drive crash. (I've been threatening to do this for a long time.) While my experience has been mostly positive, Canonical has done a very good job of making the install process of software and drivers easy, I'm still mystified why I can't turn on all the nice graphics features of my OpenGL games... yes, they're running through Wine. Perhaps, I haven't hit the correct sites that contain the info I need. At this point, I'm not sure whether to blame the card/driver, the game designer (for making it Windows only), or Wine's inability to pass the full capability of hardware to the application at hand.

    6. Re:Fast open source drivers coming.. by xiando · · Score: 1

      So how good is the AMD open source driver? How much luck have you had running 3d games under Wine with it?

      Both the AMD r600c and the new r600g free software drivers are slow and phoronix benchmark story is that their evil binary blob is faster than both of those. Still, there is a very big difference between AMD and Nvidia; AMD worker-drones regularly work on the driver and the OpenGL support through MESA and they are making documentation available as fast as they can write it. As for Wine: I do not have the license for any 3d games or other Windows software for that matter, so I haven't tried running anything at all under Wine. If you know any good free software Windows games then I could download and try them. I do know you can play the Linux version of World of Padman using the free AMD drivers, and it's quite fun.

    7. Re:Fast open source drivers coming.. by Anonymous Coward · · Score: 0

      Nobody cares about open source drivers, faggot. You aren't smart enough to do anything with the sourcecode even if you had it.

    8. Re:Fast open source drivers coming.. by fritsd · · Score: 1

      The Linux graphics drivers are in a state of extremely heavy development at the moment, you can follow the fun here, here and here. The main Phoronix website also has a lot of articles.

      --
      To be, or not to be: isn't that quite logical, Slashdot Beta?
    9. Re:Fast open source drivers coming.. by tuppe666 · · Score: 1
      If you are on an open source -read secure, rapidly evolving platform you do...at least for low level things like drivers. Nvidia is a good example its delayed distributions, had security bugs for years, and isn't playing nice with all the new graphics API's and is saying the same for possible future plans Wayward.

      That said they make awfully good cards and drivers...I am surprised the original poster has had trouble, and until recently you had to make sacrifices with either your morals or your 3D performance. The same is not true today as you can have both with Intel/AMD depending on your performance and needs.

      The original poster may have a love for his own sex, but clearly is smart enough to understand why open source has POTENTIAL advantages, and in this instance immediate advantages, even if he never has to see the source code himself.

    10. Re:Fast open source drivers coming.. by Anonymous Coward · · Score: 0

      So, how does the AMD video cards work? Oh wait, they don't. I have spend $100s on ATI video cards because of promises of OSS drivers. All bullshit. Never again... I will not even buy the future AMD processors with graphics embedded in them unless AMD provides Linux same drivers that Windows has. If they don't, why would I want to buy something that I can't use???

      nVidia all the way for me. Stuff that just works.

  18. So go read some non-synthetic ones by Sycraft-fu · · Score: 2, Informative

    HardOCP is famous for their real gameplay ratings. They go and actually play through the game while testing performance. They then find the highest settings that the reviewer finds playable. Now while there is some subjectivity to it they do back it up with FPS numbers, and it is the same reviewer trying everything out. So it gives real, in game, actually playing, results. I find it maps nicely to what actually happens when I get a card and play games.

    http://hardocp.com/article/2010/11/09/nvidia_geforce_gtx_580_video_card_review

    1. Re:So go read some non-synthetic ones by Fibe-Piper · · Score: 1

      My point was not meant to imply that it is impossible to quantify the performance of graphics cards - rather that breathless statements like the following:

      "Take synthetic tests like Uningine into account and the GTX580 can be up to twice as fast."

      ...need to be taken with a HUGE grain of salt

      --
      I went to battle M.C. Escher, but drew a blank.
    2. Re:So go read some non-synthetic ones by Smauler · · Score: 1

      The quote you provided _gives_ that grain of salt, by explicitly saying that those tests are synthetic, rather than real-world. I don't see the problem here...

    3. Re:So go read some non-synthetic ones by Fibe-Piper · · Score: 1

      The obvious problem is that the word synthetic is not followed by an asterisk, as if these results are as valid as any other.

      Instead it is nefariously followed by a claim of doubling the competition's top benchmarks. Nefariously I say!!!

      --
      I went to battle M.C. Escher, but drew a blank.
  19. NVidia GTX N+110 Scarp your roomheater edtition! by Seth+Kriticos · · Score: 1

    The fastest single GPU consumer card available. TDP 244W! You can safely scrap your room heater now!

  20. Re:NVidia GTX N+110 Scarp your roomheater edtition by maestroX · · Score: 1

    nvidia's previous flagship GTX480 uses more power at high loads and idle, competitor's ATi range 5xxx use more juice in idle, so it's definitely an improvement in all areas except price.

  21. As its name suggests? by highfidelitychris · · Score: 1

    The name only suggests to me that they need a naming convention instead of just mashing the keyboard each release.

  22. Summary inaccurate by Khyber · · Score: 1

    Looks like HardOCP hasn't been testing AMD's most recent flagship product, the Radeon HD 6xxx series, which a single card alone eats a 480GTX for breakfast.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    1. Re:Summary inaccurate by Narishma · · Score: 1

      That's because the 5870 is more powerful than the 6xxx cards they've released so far.

      --
      Mada mada dane.
    2. Re:Summary inaccurate by Khyber · · Score: 1

      Because of AMD changing the numbering scheme, again.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  23. 244W TDP? Urgh! by gweihir · · Score: 1

    I am not in the market for a room heater! The HD68x0 ATIs take pretty much half that, at half the performance and a quarter of the price.

    Again a showy card from Nvidia that basically only supports the ego of their lying boss and is otherwise a waste of money.

    --
    Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    1. Re:244W TDP? Urgh! by Dr.+Spork · · Score: 1

      Agreed, and it's a bad sign for NVidia's design that though they tried to conserve power, two of the top AMD GPUs use less power than a single one of these chips. Somehow, I feel like there's a lot of headroom left for AMD to crank up the clock on the 6xxx design they have now. They have a huge performance per watt lead, as well as a performance per dollar lead. That's in GPUs, at least.

  24. Not until the pixels are invisible by Sycraft-fu · · Score: 1

    On a 30" monitor you have ~100 pixels per inch. At normal viewing distance that means they are a bit smaller than an most monitors, but still plenty visible. They are not as small as on many laptops, and not down to the level you need for them to completely vanish. That is probably in the realm of 300PPI or so. You might be able to get away with 200PPI, but then just leaning in might be enough that they aren't truly blended anymore.

    So until the display is that high rez, AA is useful. We've got a long way to go to that point.

    Also it still would probably be useful. As the other poster noted, you get a case of "pixel pop" with AA off. When you have a hard transition, a hard edge you notice it. In motion it can be seen as shimmer, even with small pixels. AA solves that quite nicely. Now perhaps with really small pixels this wouldn't be a problem, I don't know, I'd have to test, but they might have to be even smaller than you'd normally need.

  25. And something people seem to forget by Sycraft-fu · · Score: 1

    Is that multi-GPU solutions are NOT the same as single GPU solutions just faster. In some cases, multi-GPU works great, you get nearly a doubling in speed. In other cases, it works ok you get more speed than single, though not double. In still other cases, it doesn't work at all, only one GPU is used. In yet other cases, shit goes really wrong and games won't work right unless you shut down a GPU. It depends on the game in question, the drivers you are using, and which company's GPUs you have. nVidia tends to be better, their SLI generally works better than ATi's Crossfire. However it still have problems in some cases.

    Fast single GPU solutions are of interest because they work well. When you go multi-GPU, problems arise. In some cases, that's just fine, in particular if you are already using fast GPUs and only by going multiple can you go faster. However other people don't want the trouble. They'll pay extra for a single GPU that works.

  26. So then what you are really saying by Sycraft-fu · · Score: 1

    Is you think nVidia's driver team should have to write good open source drivers all by themselves, since clearly the OSS community isn't nearly as good at graphics drivers as they pretended. I mean I remember the rhetoric: Just release the documentation, we've got legions of people who will crank out a driver that is better than any of the closed ones in a hurry. Ya well we see how that went. Here it is over a year later and you say it still can't stand up to ATi's closed driver, which is not nearly as good an nVidia's closed driver.

    The problem I think is twofold:

    1) The OSS heads didn't appreciate how damn complex a graphics driver is. You have people who'd written SCSI drivers or something and said "Well that isn't that hard." They forget that a binary SCSI driver is around 20k or something, you are dealing with a simple device. The main ATi Windows driver is 7.6MB and that is just the central driver, never mind all the support files it needs to work right. It is a major job, and the hardware changes fast.

    2) The licensed stuff that the binary drivers have isn't for nothing. The companies license various technologies, parts of code, etc for a reason. None of those can go in the OSS drivers. They don't license it just for fun, there are reasons, and if that functionality has to be redone from scratch, well there you go.

    So really I can't fault nVidia at all. They provide an extremely good binary driver. It is fast and have great feature support. They do not want to do the work to try and make an OSS driver that is as good (if it is even possible without the proprietary parts) for what is quite a small market. Also, the OSS community has quite well demonstrated with ATi that while they might have the will to help, they lack the ability to do so effectively. "Just give us the docs," was very clearly not enough.

    1. Re:So then what you are really saying by Kjella · · Score: 1

      1) The OSS heads didn't appreciate how damn complex a graphics driver is. You have people who'd written SCSI drivers or something and said "Well that isn't that hard." They forget that a binary SCSI driver is around 20k or something, you are dealing with a simple device. The main ATi Windows driver is 7.6MB and that is just the central driver, never mind all the support files it needs to work right. It is a major job, and the hardware changes fast.

      The biggest and foremost reason Linux support has been slow is that the graphics stack was very poor. Before AMDs announcement the only open source player was Intel who honestly nobody used for more than getting a picture. Since neither nVidia or AMD gave out any detail on their hardware and instead rolled their own closed source drivers, the open mesa stack basically still worked on a model from the 90s. If it had only been to drop AMD support into a modern 3D stack, we'd be much further than we are. Pretty much every aspect like 3D (classic -> gallium3d), memory management (classic -> KMS), modesetting (classic -> KMS), rendering interface (dri -> dri2), 2D acceleration (??? -> EXA) has changed.

      Even though AMD is making certain things open source, they are walking on eggshells with regards to other things, particularly giving away business information and DRM. Many of the things that have been given in code drops have been "code first", things that are only documented afterwards and often in very terse ways you couldn't write the code from. That also effectively bars a lot of code sharing between the drivers. Sitting on the outside it's been pretty tough to understand what is going on, and for the same reason many things happen in unpublished branches that are still waiting for AMD IP review. It's very much an one-way street because it's not the real "master" branch with the work in progress, it's more like wrapped up releases.

      That said, there is a lot that could be done on mesa itself. Anyone who could get full OpenGL 3/4 compatibility in the open source drivers would be a hero.

      --
      Live today, because you never know what tomorrow brings
  27. Released? by Barny · · Score: 1

    So its been released now? Why then can I not purchase one?

    Stupid distortion of the English Language :/

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    ...
    /me sighs