Hidden Debug Mode Found In AMD Processors
An anonymous reader writes "A hidden (and hardware password protected, by means of required special values in processor registers) debug mode has been found in AMD processors, and documented by a reverse engineer called Czernobyl on the RCE Forums community today. It enables powerful hardware debugging features long longed for by reverse engineers, such as hardware data-aware conditional breakpoints, and direct hardware 'page guard'-style breakpoints. And the best part is, it's sitting right there in your processor already, just read the details and off you go with the debugging ninja powers!"
One of my pals at NVIDIA was talking about this in a generic sense. Evidently, all of the big design houses have reverse engineering departments where they scrape down to the silicon and get things running. They never make any public info, but it's crazy what kind of logic blocks they find on silicon.
These exist on "all processors" as ways to test the processors and increase yield cheaply. The moment that the engineering samples go out, competitors get their hands on them, and it's only days or weeks before they figure out what's really going on. Kind of cat-and-mouse.
Apparently the debugging process doesn't help to combat the effects of a thorough slashdotting.
I wondered the same thing - if these debug features are useful to developers debugging their own software, why not market this as a feature? The only thing that occurred to me, is that, maybe there is some sort of security problem with this debug functionality? Does anyone know - could these debug features be used to do something like break Operating System security models, leading to privilege escalation issues, or for other nefarious purposes?
Since TFA is down by now, and I can't get the exact details... does this mean that any program running and setting the right bits in the right registers can get "processor root" access to everything the processor does, irrespective of any security constraint the OS may place on that process? Oh dear
Experiments and other stuff
Hidden for a reason? Do they not want Nvidia to see this?
He who knows best knows how little he knows. - Thomas Jefferson
I'm actually surprised to find out that everyone's surprised. I've been hacking routers and now work for a telco surrounded by disassembled set-top boxes, and both have serial and JTAG interfaces abundant. Many require soldering, so in that respect it's "hidden" from customers. Maybe: - It's often more expensive to engineer these things out of the test systems to ready for production - and just maybe it's still actually useful especially as you peer deeper into the GHz to get more performance from an existing design.
I can think of many reasons why it might be hidden. For example, it may be hidden because the cost of supporting it would outweigh the benefits of admitting the "feature" is there. I don't just mean in terms of documenting it and releasing that info for developers, I mean in termins of testing it for security reasons. Plus, let us say that a theoretical bug is found that creates a hole someone can exploit - is it patchable? It's a whole can of worms AMD may be right to avoid opening.
+1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
Based solely on the Google cache of the forum post describing this (linked above), there's no need to go into hysterics. For hardware and systems geeks, this is very cool. It's an extension of the existing x86 debug registers (DR0-7) that allows you to set a debug watchpoint that only fires when specific data is loaded in.
There are a lot of researchers and tool builders that would love to have this because it would allow them to take a watchpoint fault whenever they only when they have a specific value from a specific location. For instance, let's say that every so often you get a null pointer exception at a specific address. However, if you current go into gdb and set 'watch 0x{address}', you're going to take a breakpoint every single time that pointer is accessed.. Wouldn't it be great to do something like 'watch 0x{address} NULL' and only stop your debugger whenever 0 gets written into that address?
That's what the forum posts imply, at least. "Guys, I've reversed this in part... breakpoints defined in DR0 can be made to fire only on data match (under optional mask), plus masking of any or all of 12 low address bits ! Works also for I/O break points, provided CR4_DE is set, of course !"
I would wager that this is not a large security concern. Access to DR7 is restricted to ring 0, and therefore enabling debug breakpoints must be done by the operating system. While extremely interesting (I wish I could read more!), Czernobyl appears to be describing a modification to debug breakpoints that are already enabled.