FPS Games That Need a Remake
kube00 writes "With the release and successful sales of Goldeneye 007 on the Wii, this opens the doors for other 90s FPS game remakes. Games like Jedi Knight, Red Rampage and Tribes could all use remakes and would look great with next-generation graphics. Nothing would be more satisfying than a remake of Jedi Knight that lets gamers slice Jar Jar to bits in multiplayer."
Tribes is kinda sorta being remade - it's not really a Tribe remake so much as the clumsy, bastard offspring of Tribes and Planetside with some antlions mixed in for kicks. The in-game footage I've seen has none of Tribes' grace, though apparently there are some Tribes devs on the team so it might not turn out to be completely bad.
They're calling it Firefall, and I am prepared to be disappoint.
Not quite a remake, but a prequel is being made.
Hopefully it lives up to the original. The second one perhaps fell just short, but it did have high standards to meet.
That's assuming they can get these remakes right. That being said, I'd love to see a good remake of Battlefield 1942 for PC. Seriously don't change anything. Just bring the graphics up to modern standards.
From what I've read, they've removed the best parts of the game and turned it in to a mediocre Modern Warfare clone (and given that Modern Warfare is, itself, pretty mediocre, that's saying something).
No bots(!!!), no weapon pickups (so you can't have a proximity mine match unless everyone picks the "class" that has them, for example) and horrible framerate issues when there are explosions in multiplayer.
That's what I've read. Can anyone who has it verify that this is accurate? If so, let's hope that's not the kind of "re-make" we're in store for with other older FPS games--re-makes that gut the original of what made it great.
As for my own FPS re-make wish list:
Deus Ex
System Shock 1 and 2
The Gunman Chronicles
Dark Forces
Thief (all of them, even 3 could use a re-make)
Give Homeworld the modern graphics it deserves.
was added to Unreal Tournament. :)
http://resurrection.bungie.org/images.html
Aleph One does exist to make sure the game can run on todays Mac, Windows and Linux (and other OS) - but a pro remake beyond MS xbox limits would be nice
Domestic spying is now "Benign Information Gathering"
You could make it work with a controller AND a motion detector (Kinect, Move, etc) so that you can use the controller for weapons/maps, and body movements for ship control.
Browsing at +1 - no ACs, I ignore their posts. So refreshing!
Yeah, I know; not an FPS. Still, Oni needs a remake. With less dull colors though, please, 'cause everytime I played that game, it felt like an episode of Derrick vs color TV.
"The body may heal, but the mind is not always so resilient." -- Deus Ex: Human Revolution
Hexen was a lot of fun. I'd love to see it updated
Wing Commander 1 & 2 basically revolutionized PC graphics expectations, story, game engine, etc. Give it some love.
Strictly speaking yes. But it was a sequel that was heavily influenced by both Dark Forces and Jedi Knight in both level design and story, importing elements from both to the point of nearly 'remaking' them both. That's why it started you out without a lightsaber so you could do DF-style Imperial base runs and mine crawls, and then gave you a lightsaber later. Story-wise, it had the Valley of the Jedi mythos and a renegade Jedi mixed with a Dark Trooper-style Imperial mass production project. It really did capture the spirit of both games. Even the textures were beautifully evocative of both earlier games.
If Lucasfilm were to remake both Dark Forces and Jedi Knight, it would probably be a 'reimagining' rather than a literal polygon-for-polygon remake, and I don't know how they'd do that better than what Raven already did.
There are of course fan attempts at reimaginings/remakes of Dark Forces and Jedi Knight on the Jedi Academy engine, but at least the Dark Forces one is very different from the original and really doesn't capture the fun of it for me.
You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
Exactly - I'd LOVE to see some games (such as the Baldur's Gate series) remade using modern graphics engines like in Dragon Age but with everything else kept the same. Another game I'd love to see remade with modern graphics is TIE Fighter.
"The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
How about Strife? A very early (and largely successful) FPS-RPG. Was based on I think like the Doom2 or Hexen engine.
TODO: Something witty here...
Word is that it was a licensing issue. Same with 006.
100% agreed. They could repackage the exact same story, missions, everything (throw in some voice overs with Malcom McDowell, Mark Hamill, and John Rhys-Davies to maintain consistency with Wings 3, 4, and 5, which would also be released with remastered footage on a Blu-Ray disc so I could play the whole thing without swapping discs) and I'd pre-order right now and be there opening day to pay full retail for all 5 of them. Also, if possible, I'd love to see a Mac port, I hate dual booting though I totally would for Wing Commander.
Even better though would be if they decided to finish off the Nephilim triolgy introduced in Prophecy, I still want to know what the frack happens to Blair after being captured.
Amazing that you mention lba, I've been playing it again over the last couple of nights and been totally engrossed in it!
You have it exactly. Put new models and textures into Tie Fighter and I'd buy it all over again.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
This. Oh god, 1000x this...
How about Combat Flight Sims? Seems like pretty slim pickings lately. Mostly more Arcade style than proper Sims like Falcon. And what about Formula 1, is GP4 still the best that can be done?
Spencer Ogden
Descent was a victim of its own success. I think for a small time after Descent I & II, the market for 6DOF shooters got crowded. I remember playing Forsaken (which was a pretty colorful Descent clone with awesome graphics for its time), and at least 2 or 3 other game demos that came on my PC Gamer CDs that had similar gameplay. Then Descent III came out, which, despite being a pretty decent game, flopped. Descent IV was then canceled, and its engine ended up being used in Red Faction. The Freespace spinoffs (space sims seem to have similarly disappeared lately) were pretty successful in their own right, but they're not what I'd consider as groundbreaking. Unfortunately, Interplay eventually went broke, and that was the end of Descent.
Like the Fallout series, I was hoping someone would be willing to buy the IP from Interplay and release a new title. I would definitely love to see a new Descent with current-gen graphics, but other than that, it's hard to improve upon the original.
Sigs are for losers
Update graphics, physics, gameplay, add 16 person LAN & Internet play, add more spells, monsters, increase map size, add map editor, add zero G roll support with custom spells, and mod support. I still have my four DOS discs for LAN play.
Well the thing about XvT is there's plenty missions with Xwing vs Tie and Balance of Power to keep you busy - AND there's a map editor which allows you to create your own missions (albeit this was not packaged in the game, it was a seperate download).
Essentially the ONLY thing they need to update is the Graphics Engine and the Network code - and that game would be an instant hit. If they wanted to, have an expansion pack with the new episodes crafts and missions.
I have sent a letter and email to this effect to Lucasarts before - but got no response. They don't seem to want to revisit their old titles - or when they do it's actually worse than before because they altered the main mechanics. For example, they mention Jedi Knight. I enjoyed that Series from the original Dark Forces all the way through the Jedi Academy. Though the story in JA was a bit weak compared to its predecessors it's gameplay was basically a more balanced and exciting version of Jedi Outcast. However that whole series has been put aside since Force Unleashed was in development. Rebellion was replaced by Empire at War. It kind of sickens me - as both of these games had great potential if they had just kept the existing mechanics and added onto it.
...and you'lll never see it. Why? Because the 'rights' to depict Star Wars space combat are now exclusive to the MMO's under the franchise. Thank Sony for that...
I said this up above as well, but you're not facing a lack of interest so much as a divestment of the rights. Per Lucasfilm, if you want to play a space combat multiplayer, you need to buy the MMO. It's been this way since SWG's expansion pack.
Which is a tragedy - because I have tried that and its no where near as good as the old space combat lucasarts titles, even the single player ones like Rogue Squadron.
Given that Lucasfilm and Lucasarts are all pretty much under the same roof - it wouldn't be hard to change that fact if they wanted to launch a new game. The reason they didn't was that they wanted people to subscribe to SWG.
Problem is - SWG has started to bomb. Almost everyone I know who plays it is of the opinion that it was way better before "it changed". Now its apparently trivial to get almost everything, so you can experience a wider variety of the game but it takes almost no effort.
I thought this was why they commissioned Bioware for a new MMO - SWG is dying, slowly but surely. I think they want to kill that beast and start over fresh, but don't want to offend the people still playing it.
I imagine once this new game is out - if the SWG numbers drop significantly enough we'll see something happen with that regard.