Wireless GeForce Graphics Card Announced
arcticstoat writes "PC gamers who are sick of being constantly distracted by whirring fans could now have a helping hand from a new wireless graphics card. Galaxy sub-brand KFA2 has announced a graphics card with no display outputs. Instead, the KFA2 GTX 460 WHDI uses a wireless link to send the display output from your PC to your screen, whether that's a conventional monitor or the HD TV in your lounge. You just need to attach the bundled receiver to the back of your chosen screen and you're done. With a wireless keyboard and mouse, you could place your PC at the other end of the room, letting you crank up those fans without having to listen to the whirring next to you."
I don't see anything about encryption. Are you supposed to broadcast your donkey porn to the neighbor in the open?
Gamingmuseum.com: Give your 3D accelerator a rest.
If noise is your only reason for doing this, just get a decent pair of in-ear or fully enclosed headphones.
which is totally what she said
No more liquid nitrogen i my room!
So the summary talks about annoying fan noise and how this card is the answer, but with the wireless keyboard and mouse that it suggests I could just put my PC at the other end of the room, wired to my TV or monitor, without an expensive and display-lag-inducing wireless graphics card. Don't get me wrong, the card probably has some benefits, but reducing the annoyance of GPU cooling fans is a bit of a stretch.
You can advertise in this sig from as little as £99.99 a month!
What happens when EVERYONE gets one of these? A full speed 5ghz 802.11n link is already difficult to achieve in crowded/built up areas.
Input lags of over 50ms, here we go!
If display can be detached from computers, then forget about tablets, notebooks, or even smartphones. You have "the box" somewhere in your house and from any place you can have alternate input and output devices to work with it, you want a tablet? something to work in a desk? Using your tv set? All can have the same computer behind, and you could use the best interface for what you need to do.
If that becomes portable or wearable, same could go for mobile computing, and you could interact with the IO device you have with you, be smartglasses, something of the size of a phone or a tablet, or even some kind of sixth sense technology
This baby is not for gamers or engineers. It's for marketing and sales. Remote screens at trade shows and in a show rooms pumping out messages while all the ugly boxes are tucked away in a room elsewhere. No un-slightly wires to trip over or to run. Funky little kiosks that float in the open air. That kind of thing.
If you were a REAL hacker type you'd get one of those USB nerf turret thingies, and a Kinect, and write a program to scan for your cat's heat signature and blast it every time it comes nearby. (or maybe a $10 spygear motion alarm would be cheaper, but nearly as cool)
Do not meddle in the affairs of sysadmins, for they are subtle, and quick to anger.
...but I don't know any real gamers (at least on PC) that use wireless keyboards or mice. They're all good and well for playing facebook games but I wouldn't want to be using wireless peripherals in an online game of Call of Duty or anything that requires split second reactions.
The first thing that came to mind was potential use with a laptop. You could switch from built-in video to this for 3D gaming and use your HDTV for the picture (being that 1080p is as large as almost all laptops ever get anyways).
Done correctly, you could manage to have a $400 budget laptop for normal use and when you want to play games, sit it on your coffee table, sync it up, and presto. No need to spend $1300 on an Alienware or similar rig.
This solution bundles the graphics adaptor with the sending of screens.
Yes, that's wrong. But its wrong because it sends too much data. The WORST amount of data is the screen itself. However, the graphics card itself takes information and generates that screen. For example, texture mapping. Why send all that texture data? Instead, send it once!
The idea would be to send higher level graphics commands via wireless, and then generate the actual screens at the device. An external, wireless graphics card. Now, this model fits the older "obsolete" OpenGL better than the newer OpenGL, which may be its downside.
But, the model should be similar to the "X" protocol (on which OpenGL rides). Commands at this (transport) level to be sent to the device. The software vendor optimizes to this level, and the card vendor implements, either using local transport, network transport or wireless transport.
This fits well into the Unix GUI approach -- maybe someone wants to carry this further into a Windows(tm) DX10/11 analysis?
Just another "Cubible(sic) Joe" 2 17 3061
...I see it not sucking.
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