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Xbox Live Labels Autistic Boy "Cheater"

Jellis55 writes "Jennifer Zdenek, the mother of an 11-year-old boy who lives with autism, is outraged at Microsoft Xbox Live for labeling her son a 'cheater' and taking away everything he's earned online. She says her son, Julias Jackson, is so good at playing X-Box games, Xbox LIVE thought he cheated. She says her son got online last week to play Xbox LIVE and saw that he was labeled a cheater and had zero achievements. Microsoft continues to ignore her requests to take 'cheater' off of his account."

92 of 613 comments (clear)

  1. what if... by Anonymous Coward · · Score: 2, Interesting

    he just cheated?

    1. Re:what if... by twistedsymphony · · Score: 3, Informative

      Except if you understand how the cheat detection works you'd know that it's mostly automated... GameSaves can't be transferred between accounts, not unless you move them to your PC and modify them. There are a group of people know as "GameSavers" who will share saves that are near completion, then people download them on their PC and modify them to look like it was there own account that the save belongs to. then put the save on their console and then earn nearly all the achievements for only a few seconds of play.

      MS can detect if these have been used by running a check sum on the save game to determine that it's been modified. Similarly people cheat by modifying their console to play pirated games, and the the game code itself can be modified to give people large amounts of health, extra powerful weapons or see/shoot through walls, etc. They can detect this in the same way they can detect gamesavers.

      It's my understanding that they don't just going around checking everyone's file but rather check if the account has been reported by another user, or they usually check top players of new games (IE: people leading the Halo leaderboards a month after release)

      I have no idea if there are additional manual checks in place but detecting this stuff is pretty cut and dry with very little room for false positives.

    2. Re:what if... by iainl · · Score: 2

      It's worse than that, I've seen gamesavers award themselves achievements for doing well in online ranked modes, when fairly obviously the game's own ranking servers know they haven't. Not only that, but the Live system flags them as achieved while the machine was offline. Oops.

      Another occasional mistake is awarding yourself achievements that aren't technically possible to get - completing DLC before it is made available, for instance, or ones that are known to be glitched.

      --
      "I Know You Are But What Am I?"
  2. lol by Anonymous Coward · · Score: 5, Insightful

    Maybe he actually cheated... LOL. Naturally, the mother is biased in favor of her son.

    1. Re:lol by EasyTarget · · Score: 4, Insightful

      Slashdotted...... but I gotta wonder at a site called 'gamingtruth'; who's truth exactly?

      --
      "Oops, I always forget the purpose of competition is to divide people into winners and losers." - Hobbes
    2. Re:lol by michelcolman · · Score: 5, Interesting

      Wait a minute... Microsoft says the boy cheated, mother objects, everyone is outraged, Microsoft sends a Twitter message "he did cheat, we checked", and everyone says "O, that's OK then, carry on". I must be in a parallel universe.

    3. Re:lol by outsider007 · · Score: 2

      That mom needs to tiger up.

      --
      If you mod me down the terrorists will have won
    4. Re:lol by WrongSizeGlass · · Score: 4, Insightful

      Microsoft sends a Twitter message "he did cheat, we checked", and everyone says "O, that's OK then, carry on". I must be in a parallel universe.

      I'm afraid we're all living in a parallel universe where 'tweets' pass for what's supposed to be actual press releases. There's no proving who actually did it, no problem denying or retracting it, and no accountability. I'd like to petition all major dictionaries to add 'see plausible deniability' to any entries for Twitter or 'tweets'.

    5. Re:lol by Anonymous Coward · · Score: 2, Insightful

      And neither do 11 year old children?

      Come on, this isn't news. This is between the child, his mom, and Microsoft. It's not like they're stealing a bag of money from the kid. If she challenged it and they weren't sure they'd life it because that's easier than arguing and has basically no downside.

      If the news attention has done anything it's sully her case because now it provides an actual motivation for Microsoft to stick to its guns (while also providing a motivation for it to keel over and give the kid a boatload of free shit).

    6. Re:lol by Turn-X+Alphonse · · Score: 4, Insightful

      The twitter comment seems legit, it's logical and makes more sense than "My son is so good he got labeled a cheat" when we know there are achievement farmers who are miles ahead of this kid and didn't get labeled cheaters. Slashdot may have Microsoft, but it's users are generally able to accept basic logic over someone saying "Well I'm a parent, so I know...".

      --
      I like muppets.
    7. Re:lol by PopeRatzo · · Score: 3, Insightful

      I must be in a parallel universe.

      You mean a parallel universe where rules mean something?

      --
      You are welcome on my lawn.
    8. Re:lol by Dunbal · · Score: 2

      Of course a good lawyer would claim that the EULA does not apply to someone mentally handicapped to the point of not being able to understand a EULA. In that case a good judge would take his xbox away, ending the problem.

      --
      Seven puppies were harmed during the making of this post.
    9. Re:lol by Anonymous Coward · · Score: 3, Informative

      I'm afraid we're all living in a parallel universe where 'tweets' pass for what's supposed to be actual press releases.

      WTF? What makes you think Microsoft is supposed to make a press release because some 11 year old kid is accused of cheating on xbox live? Should the local TV station have cut into the State of the Union speech with breaking news about this kid, too?

    10. Re:lol by The+MAZZTer · · Score: 4, Informative

      It's understandable Microsoft doesn't want to be specific on how they know he cheated, since other cheaters may be able to figure out how to remain undetected from such information.

    11. Re:lol by michelcolman · · Score: 2

      They could say "look, he killed this many enemies in this many seconds, while only a maximum of this many can appear" or something along those lines. But if you are accused of wrongfully accusing someone of cheating, "he did cheat, we checked" doesn't quite cut it.

    12. Re:lol by michelcolman · · Score: 4, Insightful

      Well, a local TV station did bring this as news, and it's on slashdot, and it will be in lots of other places very soon, so yes, this might warrant slightly more info than a Twitter message.

    13. Re:lol by HangingChad · · Score: 2

      >they're not complete idiots

      Not sure I'd want to defend that assertion.

      --
      That's our life, the big wheel of shit. - The Fat Man, Blue Tango Salvage
    14. Re:lol by wisty · · Score: 2

      Microsoft has had their best people check on it.

      Shouldn't their best people be fixing bugs in Windows, cureing cancer, inventing a Windows phone that people will want to use, or something?

    15. Re:lol by delinear · · Score: 2

      Usually I'd argue that a EULA isn't worth the paper its printed on/screen real estate it's displayed on/whatever. On a service like this, the "EULA" is actually more like a contractual term of using the service. You pay them to use the service and agree to the terms, they provide the service and also have some responsibility under the terms. Technically, if you're not capable of agreeing such a contract (either through age or disability) someone would have to stand on your behalf and agree to said terms.

    16. Re:lol by I8TheWorm · · Score: 2

      That's a good point about PR. Microsoft has been handling bad PR for decades now, and probably understands how to deal with it better than any other tech company. At the time of "antennagate" (which to me wasn't as big a deal as it was made out to be) I suggested to some colleagues Apple should have brought in Microsoft PR to handle it. Apple kind of cheesed it. Microsoft would likely have taken a different approach.

      11 year old kid with a disability earns public sympathy instantly. His mother is inclined to take his word for it because that's what they do.

      The reality of it all though is that nobody has enough details to pass judgment. But this is /., where everyone is an instant expert and knows exactly where blame lies.

      --
      Saying Android is a family of phones is akin to saying Linux is a family of PCs.
    17. Re:lol by Duradin · · Score: 2

      Mom intuition (momtuition?) has proven highly educated and trained doctors wrong tens of times (out of how many billion cases, hard to know, CNN doesn't seem to hype those stories) so obviously moms can never be wrong.

    18. Re:lol by Belial6 · · Score: 2

      Do they actually put the words "Cheater" in a publicly visible place? If so, I really have to wonder about judgment of whoever signed off on that. I seems like a series of liable lawsuit just waiting to happen.

    19. Re:lol by Samantha+Wright · · Score: 2
      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    20. Re:lol by ClickOnThis · · Score: 3, Insightful

      It's understandable Microsoft doesn't want to be specific on how they know he cheated, since other cheaters may be able to figure out how to remain undetected from such information.

      They don't have to explain how he cheated. They just have to explain how they know he cheated. For example, his performance on a game might have been statistically anomalous. In which case, one must beware of the Prosecutor's Fallacy.

      --
      If it weren't for deadlines, nothing would be late.
  3. Statistical Model Fail by caspy7 · · Score: 2

    Statistical Model, you failed my Outlier.
    What do you have to say for yourself?

    1. Re:Statistical Model Fail by Adambomb · · Score: 2

      It's beyond the whiskers! that doesn't count!

      --
      Ice Cream has no bones.
  4. Doesn't the law help? by mrthoughtful · · Score: 2

    IANAL, (and IANAUSC) but the Americans with Disabilities Act of 1990 may offer some sort of legal redress, if the mother (or son) are convinced that it is his disability which is affecting his game play.

    --
    This comment was written with the intention to opt out of advertising.
    1. Re:Doesn't the law help? by ikkonoishi · · Score: 5, Interesting

      If you find that a legless man is hiding items in his wheelchair you can still kick him out of your store.

    2. Re:Doesn't the law help? by tinkerghost · · Score: 2

      According to the article I read, it's visible to everyone on the network.

    3. Re:Doesn't the law help? by cbope · · Score: 3, Insightful

      I'm not sure you can consider Xbox Live "open to the public". After all, it's not available to non-Xbox owners, and if I'm not mistaken, you pay to play (subscription). How is this public again? Sounds pretty private to me. Just because it uses the interwebs to deliver the private content, does not make the content public.

      I don't know, it sounds like he cheated. Whether or not the kid has a disability is really irrelevant. The ADA provides protection for the disabled so that they have EQUAL access to public services and businesses open to the public. It does not mean you give them special treatment... you give them EQUAL treatment. The point is to *not* discriminate against anyone with a disability. That also means that just because you have a disability, you are not entitled to special treatment above a person who may not have a disability, which is exactly what some posters are calling for here. If the kid cheated, then he violated the TOS and got what he deserved.

      Naturally, this will get spun the wrong way by the media as the media is so good at doing, MS will have a PR nightmare on their hands, and the kid will get the cheater label dropped and his points restored.

    4. Re:Doesn't the law help? by kevinkite · · Score: 2

      No, that is not the case. It is visible to the "cheater" only. Everyone will see the change in achievement points, but only the account holder will see that their group has changed from 'Pro' or 'Underground' or whatever they selected to 'Cheater'

    5. Re:Doesn't the law help? by anyGould · · Score: 3, Insightful

      Here's the timeline as I see it

      1. Little Timmy's account gets tagged for Cheating.
      2. Mom becomes aware of this (either because Timmy complains that he lost all his achievements, or because Mom noticed that his account has CHEATER all over it).
      3. Timmy claims complete and total innocence (note: he may or may not be innocent, but show me a kid who's not going to claim it anyway at this point.)
      4. Mom gets cranky, makes a stink to Microsoft (and then to the media at large, playing the "Poor Disabled Kid" attention card. *
      5. Microsoft replies back to the Mom (whether because of the regular-channel appeal or the media attention, we'll never know) with proof of the cheats.

      At this point, one of three things are happening right now:

      1. Mom and Timmy are arguing with Microsoft about whether it is or isn't really cheating (because of his condition).
      2. Mom is currently tearing a strip off Timmy for not only cheating, but lying about it (and making them look like fools)
      3. Mom (and/or Timmy) is currently tearing a strip off Timmy's friends for installing hacks (with or without Timmy's knowledge)

      I figure, if it's the first, we'll hear about it again in a few days. Otherwise, they're going to quietly hide and hope the media attention goes away.

      * I'm still trying to find a scenario where it actually matters that the kid is autistic (other than a means to get the media attention, or as some sort of "you have to let my son cheat - he's disabled" BS. But maybe I'm just extra-cynical this morning.

    6. Re:Doesn't the law help? by stuboogie · · Score: 2

      WOW! You obviously do not use XBox Live.

      "Pay to play? no. pay to play OTHERS, but a silver account is free, you have to pay $70.00 a year for gold..."
      Yes, you must pay to play online. There is no single player gaming experience through XBox Live. The silver membership is basically limited to a friends list and messaging, but no games.
      Where does ANYONE pay $70.00 for a 12 month gold membership?!?!? Microsoft doesn't even charge that much. You can usually get one for under $50 through Amazon and sometimes under $40 at some sites.

      "It's a way to extort money out of xbox owners, most dont pay it."
      I find the value that XBox Live adds to my online multiplayer experience to be WELL WORTH the price of a happy meal each month. Seriously, "most dont pay it"???? There are an average of around 350k to 400k players on Black Ops every weeknight. That doubles on the weekend and that is just one game!!!!

      In summary, you are clearly anti-Microsoft and just want to spew ignorant hypocritical drivel. Well Done on the Insightful mod!

  5. Microsoft ignores her requests... by Myrmi · · Score: 3, Informative

    ...to take cheater off his account simply because there is evidence of cheating. From @Stepto 's Twitter feed:

    We confirmed there were cheated achievements and gave the parent the details. This wasnt a "he played too good" situation at all. https://twitter.com/stepto/status/30451173655838720

    --
    "I think everyone is an agnostic but just doesn't know" - Frazz
    1. Re:Microsoft ignores her requests... by reub2000 · · Score: 3, Insightful

      So we're just supposed to believe the person who banned him without any details. Is twitter now a reliable source?

    2. Re:Microsoft ignores her requests... by Eraesr · · Score: 2, Insightful

      Yeah, so if the kid's moral compass is stuck at "cheating in videogames is a-ok in my book" then there's no hope for him in the rest of his gaming life ey?
      I know Microsoft is evil, the devil, the anti-christ, etcetera etcetera, but in this case, I'm willing to believe that they are right. The kid's a cheater. End of story.

    3. Re:Microsoft ignores her requests... by agentgonzo · · Score: 2

      It is if the twittererer (sorry, don't know this modern lingo - the guy who is twittering) is the head of MS's XBox Live policy and enforcement: http://en.wikipedia.org/wiki/Stephen_Toulouse

    4. Re:Microsoft ignores her requests... by Vectormatic · · Score: 2

      as opposed to just believing the person claiming "no honestly i didnt do anything wrong"?

      --
      People, what a bunch of bastards
    5. Re:Microsoft ignores her requests... by reub2000 · · Score: 2

      Yeah, it was clear that policy and enforcement thinks he is a cheater. Otherwise they wouldn't have labeled him a cheater. That tweet adds no new details.

    6. Re:Microsoft ignores her requests... by lostmongoose · · Score: 5, Insightful

      So we're just supposed to believe the person who banned him without any details. Is twitter now a reliable source?

      He sent the details to the parents. Those are the only people he has to convince. Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

    7. Re:Microsoft ignores her requests... by ikkonoishi · · Score: 2

      They can't add details. Thats private information. The information was given to the mother, and she didn't share it.

    8. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 4, Insightful

      Your logic doesn't hold water. The kid has an obvious motivation to lie -- he doesn't want to admit to mom he cheated but still wants his achievements back. Mom on the other hand wouldn't want to admit that his child could be a bad apple -- everyone has heard a parent say "my son would _never_ do something like that"...

    9. Re:Microsoft ignores her requests... by JoelKatz · · Score: 2

      Umm, no. It was not clear that Microsoft's policy and enforcement ever considered the possibility that the boy was an unusually good player that made it appear that he had cheated. Now, it's clear that the head of P&E personally analyzed this case, specifically checking for the possibility that the boy may have had unusual skills and put his reputation behind the conclusions that the boy definitely cheated.

      This makes the mother's original claim totally implausible. She said Microsoft made a particular type of error that they may never have considered it was possible to make, Microsoft investigated and concluded they did not make that specific type of error. Microsoft says they provided evidence to the mother.

      The ball is now in the mother's court. Until and unless she claims Microsoft's evidence doesn't satisfy her or that she has some way to know her son didn't cheat, Microsoft's case is much stronger than hers.

    10. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 2, Insightful

      Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

      Then he is a fool and should be fired immediately. Whiny mouth breathers on /. that are paying XBox live customers such as myself damn sure better be on his list of people that he has to convince or impress!

    11. Re:Microsoft ignores her requests... by realityimpaired · · Score: 2

      Yes, functioning italics would be absolutely wonderful....

    12. Re:Microsoft ignores her requests... by MrAngryForNoReason · · Score: 2

      But this YET AGAIN raises the issue that you have been given a case that can be a cheat or non-cheat and you have no evidence to sway you either way.

      Except they almost certainly do have evidence. These cases aren't based on "Well they got those achievements more quickly than we think is normal" they are based on evidence like people gaining all of the achievements for a game at exactly the same time. Or getting online only achievements while they aren't online. That is what is tracked by Microsoft's anti-cheater monitoring.

      Even if being autistic makes this kid amazing at video games he still can't earn achievements while not actually playing the game, or earn online achievements while he isn't online!

      Microsoft's anti-cheating team have handled this in the same way as any other case. Which is exactly as they should do. There aren't any mitigating factors.

    13. Re:Microsoft ignores her requests... by lostmongoose · · Score: 3, Insightful

      He sent the details to the parents. Those are the only people he has to convince. Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

      And arrogant asses like yourself who don't understand than an action like this impacts confidence in Microsoft's service but get modded up anyway by moderators with sand in their vagina over "whiny mouth breathers" (I have allergies, you insensible clod!) are not on the list of people who have anything useful to say.

      Butthurt much? Let me try this one more time, I'll even go slow for you to understand. They. sent. the. details. to. the. parents. These. are. the. only. people. that. matter. Was that slow enough for you? This has nothing to do with *any* of us. You can claim you have an imaginary right to know, because of some half baked claim that it hurts confidence in the service but 40million+ people seem to disagree and go right on using it because they expect cheaters to be dealt with. The parents went screaming and crying to the media because they're douchebags who think the world owes their kid something because he has a problem and the media latch onto shit like this because it gets ratings and outrages people who can't sit for two seconds and think for themselves. If this were a normal Live member who claimed MS did this to him cause he's good at games, people would tell them to stfu and not cheat next time. tl;dr version: It's none of our business what evidence MS has and supplied the parents with.

    14. Re:Microsoft ignores her requests... by Zenaku · · Score: 2

      You must be in the UK. In US courts, truth is considered an absolute defense against claims of libel or slander.

      --
      If fate makes you a motorcycle, you become a motorcycle.
    15. Re:Microsoft ignores her requests... by goose-incarnated · · Score: 2

      Again you put in a catch that if somebody makes 10 gains one week, and 400 gains the next that there is a cheat.

      And your assumption is that that is the evidence MS has? I figure they may have evidence of the form "Hey, the checksum in his game doesn't match any legitimate copies - it was modified!".

      --
      I'm a minority race. Save your vitriol for white people.
    16. Re:Microsoft ignores her requests... by Obyron · · Score: 4, Insightful

      Yes, his undeniable skill at video gaming and the sheer force of his savantism reached out to his Xbox's hard drive and altered checksums in such a way that his account would be flagged as having cheated. You think Microsoft's anti-cheat enforcement is entirely qualitative? They were able to ban one of my consoles for having modified firmware even though I never took it on Live, downloaded DLC, &c. You think they can't spot someone artificially inflating their Gamerscore?

      Take a second, breathe deeply, be intellectually honest with yourself, and apply Occam's Razor. What's more likely: that Microsoft is engaging in an unfair and oppressive campaign against gaming savants (never mind that that's not how autism actually works) at the highest levels of their company, or that an 11 year old cheated at a video game? I find it actually more offensive that everyone's first reaction to this story is that the kid is being oppressed for having autism, which must clearly make him an unstoppable video game ninja, and that we should all be so lucky as to be autistic too.

      --
      --Obyron
    17. Re:Microsoft ignores her requests... by The+Moof · · Score: 4, Insightful

      Whiny mouth breathers on /. that are paying XBox live customers such as myself damn sure better be on his list of people that he has to convince or impress!

      As a paying Xbox Live customer myself, I sure as hell don't want my private information publicly distributed if I'm the subject of an investigation. If I did want it public, I'll be the one distributing the info, not MS. I'm actually really surprised to see people here up in arms that MS isn't distributing the details. If they did, everyone would be up in arms about the "obvious privacy violation."

    18. Re:Microsoft ignores her requests... by kevinNCSU · · Score: 2

      Your entire premise is based on the faulty assumption that Microsoft decided he cheated by observing his gameplay traits/skill either directly or with automation. They claim he cheated ACHIEVEMENTS. This usually means someone tinkered with their xbox to give themselves a bunch of achievements illicitly and is easily detectable by Microsoft by analyzing the CODE that is running when the achievements are given and not the player's gameplay. Heck you could even just look at the timestamps probably. Probably didn't get 40 achievements from 10 different games in 30 seconds. That sort of thing where there is no gray area involving outlier skill because the assessment of cheating has absolutely nothing to do with skill or ability.

  6. I don't get it. by Jaysyn · · Score: 4, Interesting

    Can someone explain to me how it's even possible to "cheat" in Microsoft's little walled playground? I thought that was the whole point of a closed console network.

    --
    There is a war going on for your mind.
  7. Re:To the prior responders... by Sockatume · · Score: 4, Insightful

    Since about 2008 MS has had measures in place to establish whether an achievement unlock happened during gameplay, and they consequently delete the relevant achievements and apply the "Cheater" flag. I don't think anyone, autistic, dyslexic, or neurotic, is good enough at Xbox to unlock achievements without actually playing.

    --
    No kidding!!! What do you say at this point?
  8. XBL cheating? by fuzzyfuzzyfungus · · Score: 2

    Given the relatively closed state of the Xbox360(some known exploits for rather old firmwares; but not much available for the newest ones and aggressive banning of detected modified units from XBL by Microsoft) and the Xbox Live service, what are the avenues of cheating that would motivate them to use what are presumably statistical outlier detection models?

    Are there individual game glitches that are considered to be "cheating" if used? Are there third-party controllers that have some equivalent of the good old "turbo" button(and some game that fails to control max fire rates, now that actual computing power is available)? Is there, in fact, a reasonable population of hacked xboxes running modified binaries that allow any of the classic PC gaming cheaters' tricks(see-through walls, etc.)? Do the requirements of low latency over domestic connections mean that some or most games leave themselves open to packet modification tricks?

    Has somebody gone to the trouble of building a machine vision +input emulation system capable of delivering mathematically optimal play for certain games?

    I know Microsoft bans modded hardware, and I know unmodded hardware won't execute unblessed binaries or talk to unblessed peripherals(unless, possibly, the correctly emulate the behavior of blessed ones), so why is "cheater" a distinct category from "banned"?

    1. Re:XBL cheating? by Sockatume · · Score: 2

      what are the avenues of cheating that would motivate them to use what are presumably statistical outlier detection models?

      You assume wrong: the "cheater" flag is for specific technical cheats that they can detect. My understanding is that the go-to cheat for boosting one's gamerscore is to copy someone else's savegame with the achievements unlocked. If it's anything like the original Xbox, the savegame is signed with the console's unique ID, so it's trivial to figure out whether someone's saved game was their own work, or just duplication.

      --
      No kidding!!! What do you say at this point?
    2. Re:XBL cheating? by Xest · · Score: 5, Informative

      In this sort of case, the issue is largely the use of modified save game files. You can use standard USB storage to save games nowadays, so it shouldn't be suprising that there are tools out there to write modified saved game files which put you right at the point you get the achievements to them.

      It's actually been around a while, there were adapters that let you write modified save game files direct to the hard drives of XBox 360s too.

      I suspect Microsoft does some kind of signing per-console or per-player or something on files when they're written to storage, and if the user loads a save file not signed to a console they've used or their account then it's flagged up to Microsoft.

      So they're not necessarily using any kind of heuristics based detection as this mother would seem to suggest, it's likely just that as they said, he actually cheated, and mummy decided to make a fuss out of it without knowing the full story.

      I decided to investigate a little and found his gamertag (ZOMBIE KILL67). Looking up his stats on bungie.net for Halo 3/ODST:

      http://www.bungie.net/Stats/Halo3/Default.aspx?player=ZOMBIE+KILL67&sg=0

      Ranked K/D Ratio: 0.84 over 1,014 games? Not that good after all then, in fact, if he can't even break even and gets killed more than he kills, that means he's worse than most other players, and that if he got banned for being too good, so would more than half of Microsoft's other subscribers.

      So it really sounds more like mummy can't cope with the idea that her son is actually fairly crap, being below average, and that he likely is in fact a cheater. A case of parent/child flaw blindness I would say.

  9. Or was it a hole in a badly designed game? by Dr.+Tom · · Score: 5, Interesting

    I once played an online game where you could set the robotic factories to building robotic factories, and then after a while switch them over to building ships. In one turn you could produce a huge fleet out of nowhere. When I did this, the game designers were convinced I had cheated because "there's no other way you could get that many ships." They didn't understand their own game, or how exponential growth works. Explaining this didn't help, I was banned.
    P.S. So in the next round I helped my friends actually cheat by hacking the game's database and producing written spy reports of enemy movements. Ha.

    1. Re:Or was it a hole in a badly designed game? by Anonymous Coward · · Score: 2, Informative

      Am sorry, but exploiting a bug is not "cheating." Bugs are part of the game engine.

    2. Re:Or was it a hole in a badly designed game? by Methuseus · · Score: 2

      Except:

      Did the OP know it was a bug when he exploited it? Did he think that's how it was supposed to work?

      I don't know about you, but I would have done the same thing. It's about using the tools of the game to the best effect. If that's not how the designers meant you to play the game, they should give you a figurative slap on the wrist and tell you not to do it again, and give you some concession for finding the bug.

      --
      Two things are infinite: the universe and human stupidity, though I'm not yet sure about the universe. - A Einstein
    3. Re:Or was it a hole in a badly designed game? by xnpu · · Score: 3, Insightful

      How are you supposed to distinguish a bug from an in-game trick? Many games are loaded with shortcuts and secrets.

  10. Re:Gamer points are lame. by Sockatume · · Score: 2

    It's a score. You earn points and your score goes up. You can compare your score to your friends. Or you can ignore it. Pretty much the same way games worked in the 1980s, but applied at a platform level rather than a game one.

    --
    No kidding!!! What do you say at this point?
  11. Common accusation case by kangsterizer · · Score: 4, Insightful

    While we may debate if he really cheated or not,, really has true autism or not and so on, I think there's something else that is worth discussing.

    Online games are played by millions nowadays and want it or not, this shapes the society a little bit in it's own ways.

    In my experience, anyone losing to the superior minded in any game involving strategy (they almost all do, including FPS and "dumb" RPGs) will eventually call it cheating. I think everyone has experienced that. Eventually, if enough people get pissed and do not understand how it is possible to lose so bad to a legitimate player, they will label him cheater.
    Admins and game masters are no different - usually they also play the game. They will find any so-called proof to dismiss the person and have it banned for breaking the rules, even if no rule was broken.
    Examples:
    - it's statistically impossible to have 60% accuracy, it's a proof of cheating
    - it's statistically impossible to win 1v10, it's obvious cheating
    - he's going too much damage
    - he can't click that fast
    and so on - mostly based on lose "stats" and no real reference

    Sadly (well - this is human), people also tend to play such games so many hours a day that such reactions are seen also in their day to day offline life.

  12. Re:Two words: Libel suit! by Richard_at_work · · Score: 2

    Only if the cheater label was made public by Microsoft - was it? If it's a private label applied to just the views the account holder can see, then there is no case to be made. I'm not sure how MS applies the label.

  13. Once again parent is out of the loop by cvtan · · Score: 2

    1) The importance of this game in the kid's life has gotten totally out of control. "This is all he does." Creepy. 2) Kid thinks game achievements actually mean something; they don't. 3) Mother probably does not understand mechanisms for cheating. 4) Response from XBL was poor though.

    --
    Sorry, but gray text on gray background is making my eyes bleed.
  14. As if Microsoft really knew. by Lose · · Score: 2

    I doubt Microsoft was really aware they were banning an autistic child from their service at the time. Quite honestly, I'd imagine if you take that factor out of the equation this sort of thing happens all the time.

    Unless, of course, the kid had "AUTISTIC" marked on his account.

  15. Warner Bros by xnpu · · Score: 3, Informative

    Reminds me how a Warner Bros exec once visited the Netherlands, noticed cartoons were subtitled and demanded they be dubbed instead. Dutch kids can't possibly be that proficient at reading! They are dubbed every since.

    Dumbass. Before dutch channels started to broadcast cartoons we depended on the British Sky Channel. No subtitles, no dubbing. Not a kid complained. Ever. And we all enjoyed it just as much.

  16. Re:I hope they sue by mwvdlee · · Score: 2

    I hope they sue and crush that crook! The feds couldn't fix him but be sure some angry mothers of disabled children will decimate him!
    I can't WAITTTT to see that!
    I say that as an antisocial mensa member with Asperger's that went undiagnosed into his late 20s.

    After that rant, I can't imagine why it took over 20 years.
    Well, apart from the smart thing; who should crush who and why?

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  17. Re:Also red-haired? by Kiraxa · · Score: 4, Insightful

    No you're not an "aspie" if you're going to call yourself anything its an Autistic Psychopath. Yes thats its proper name. And being an antisocial narcissist who can pay attention to detail doesn't make you special. And its completely "fixable." giving it a special label and saying LOL MENTAL DEFECT IT MAKES ME SPECIAL just pisses off the people who work with people who have real autism and see you cocks diluting the term and drawing negative attention with your narcissism.

    --
    http://phelannguyen.blogspot.com/
  18. A better question by TheQuantumShift · · Score: 5, Insightful

    For the reporter to ask: "What's your autistic 11 year old doing spending all his time playing Mature rated games that revolve around killing people?"

    --

    Shift happens. Fire it up.
    1. Re:A better question by LateArthurDent · · Score: 3, Insightful

      For the reporter to ask: "What's your autistic 11 year old doing spending all his time playing Mature rated games that revolve around killing people?"

      Why would this be anybody's business other than the parents? The ratings are meant to be a guideline to inform the parents of the type of content the game has, nothing more. They make the decision of whether or not to allow the child to play the game.

      I was raised in an environment sans censorship of any kind. The only side-effect involved some sleepless nights as a seven year-old after having watched horror movies. I learned not to see horror movies again for a while after (but wasn't prohibited from doing so). I don't have a problem with parents who do decide to shield their children from certain things, but the decision is theirs, not yours.

    2. Re:A better question by kangsterizer · · Score: 3, Insightful

      For the reporter to ask: "What's your autistic 11 year old doing spending all his time playing Mature rated games that revolve around killing people?"

      I was playing Wolf 3D at 11, killing nazis and dogs, you insensitive clod.

  19. Speaking of Prejudice... by CrazyDuke · · Score: 5, Insightful

    Who says autistic children can't cheat? Where is the evidence that supports that assumption?

    --
    Any sufficiently advanced influence is indistinguishable from control.
  20. Re:I hope they sue by Lumpy · · Score: 2

    "antisocial Mensa member"

    Yup, that's why I never joined. Every single person at the Mensa meeting I went to were weird as hell. and being a Mensa member does not do anything at all for your career so why should I pay dues to a club that has zero value?

    From my experience of being sucked into it by a friend for 1 year, Mensa has zero value for members other than nerd bragging rights. And a weak one at that.

    --
    Do not look at laser with remaining good eye.
  21. and it's another day for you and me in paradise. by eyenot · · Score: 2, Funny

    I thought all video game addicts were mildly to severely autistic anyway? Isn't that what most of the American population is breeding to be these days, "functioning autistic"? All the autistic people I've ever met catch huge fat checks for being alive with autism. They're even allowed to have kids with other autistics. Those kids are born into the grand estate of autism, autism awareness, and quotes around the word "functioning". They get to play videos games and eat ice cream balls all god damn day long. The American Dreams, so, what else could their parents possibly in a million years want for them?

    If the kid is screaming and breaking shit too much to handle since he lost his high falootin' shooter's awards and trophies for cutting peoples' balls off, she should sit the kid down and put it to him like this: they kicked Dustin Hoffman's "Raymond" character out of the casino in "Rain Man", they can kick you out of XBOX. Not everybody loves Raymond, and not everybody loves you. See the dichotomy? See the similar pattern? Good pattern, good pattern-solving little kid. Just hit the reset button and try again, it'll be like going back in time.

    --
    "Stratigraphically the origin of agriculture and thermonuclear destruction will appear essentially simultaneous" -- Lee
  22. Re:and it's another day for you and me in paradise by Sockatume · · Score: 2

    I suggest you go away and read up on what autism actually is. Posts like yours do no more to help understanding of the condition, than the very people you rail against for self-diagnosing as autistic.

    --
    No kidding!!! What do you say at this point?
  23. Here is how cheating is discovered by Anti+Cheat · · Score: 5, Interesting

    The modern way that cheating is detected is basically simple and yes it is accurate.
    Microsoft has access to the internals of the game code while you play. Here are a few examples of how MS knows if someone cheated.
    All the below are a few examples are checked while the person is playing online.
    1) Look for the actual cheat code in the game memory.
    2) Look for the specific altered values of game code that represent what the cheats modify.
    3) Look for the jump point in the game memory, that the cheat code uses to hide the cheat outside of game memory.
    4) Look to see if a specific file has been altered from what is expected and/or is impossible to have that value(s)
    5) look at the supporting system files the game uses for specific alterations from standard.

    The methods used are accurate in detecting cheaters. I've simplified the full explanation of some and left others out. I've just listed common methods that a lot of people are aware of already. My point here is if these or similar are the methods MS used, then the kid is a cheat.

    It's been my experience that parents just don't want to believe their little Johnnie or Mary is a cheat. Some will once you explain how they were caught but almost as often the parent stays in denial. Denial won't change MS's view or decision however.

    This woman's threat that she will cancel her child's account is a good thing. The first and obvious is that it will remove one more cheater from the on-line game community. It will teach her child a lesson. By the parent canceling the child learns a lesson that cheating has ramifications beyond what MS did to the account. Now the child will learn that just losing achievements was a more just punishment after all and by lying to his mom jut made things worse. Now he can't play online.

    In my opinion MS should have permanently banned this kid from whatever game he got caught cheating in. MS should offer one redemption and that is to buy the game a second time and he can play again unless he is caught once again cheating. If the person does it again then make the ban permanent with no further second chances.

    It's been my experience that showing the cheater that there are significant consequences to their actions, does work. Some are just a little slower on the uptake than others but after a couple of bans they get the message. My experience is based on what I do and it's represented by my /. alias.

    1. Re:Here is how cheating is discovered by delinear · · Score: 2

      While I totally agree GP is going way over the top, I disagree with your summary that cheats only affect people who invest way too much time and thought in games. Some of us have very little time to invest in games and that's precisely why we want to play in cheat-free environments. If I spend five minutes of my precious hour of gaming time stuck on the match-making screen, the last thing I want is to get into the game, find out someone's cheating and spoiling the whole thing and be forced to leave and try again.

  24. Experiences of counter-cheating in online gaming by RogueyWon · · Score: 5, Interesting

    I have no idea what goes on behind the scenes at Microsoft and how they detect and handle cases of cheating. However, for quite a few years during my postgrad days and early years of employment, I was involved on the admin-side of the (PC) online gaming scene, and spent a lot of time dealing with cheaters. I have a few thoughts based on that:

    A ban for just "being too good" is highly improbable, assuming that MS have even mildly competent people working on this. Back when I was running a (major, UK-based) Counter-Strike league, the kindest description of my own level of play would have been "slightly better than average". There were players in the league who could have beaten me with their eyes closed. My admin team contained people who had a range of ability levels, but none of them were top-tier players.

    Adminning top-division games was therefore something that had to be taken very seriously. Accusations of cheating were always rife in CS, though in my experience the actual level of cheating, outside of a relatively small proportion of badly adminned public servers, was never as high as it was commonly perceived to be. Making sure that average players were able to tell whether a top level player was cheating or was just plain good was, therefore, one of the main challenges for an admin team and one that was taken very seriously indeed.

    We had a number of principles in place regarding accusations of cheating (or independent admin suspicions when no accusation had been made). These were:

    1) Any flags raised by the Valve Anti-Cheat were treated as reliable. If VAC says a player is cheating, they are kicked from the match and the league immediately. They can appeal, but would need to show very convincing evidence that there had been a false-positive (nobody ever managed this, all we ever got was "OMG my brother installed cheats").

    2) Knowing that Valve Anti-Cheat was, at the time, fairly easily defeated, admins were expected to know the signs of cheating and to watch for these. We had a library of video clips that all new admins were expected to study, some of which showed players who were using wallhacks or aimbots, others which showed clips that were just of very good players pulling off shots that looked suspicious, but which were recorded at LANs and verified as legitimate.

    3) If an admin suspected that a player in a game he was refereeing was cheating, he did not stop the match or kick players. No bans were given at this stage.

    4) Admins recorded all matches as a matter of policy (both for anti-cheating and because players liked to download the replays later). The admin of the "dodgy" match flagged a concern in private to the senior admins.

    5) 3 other admins, including at least 1 of the senior admins (usually me) scrutinised the demo from the alleged cheater's point of view. There were reliable signs of cheating (as opposed to good or lucky play) that could consistently be spotted. One classic, though by no means the only sign, was an instant-flick moment of the crosshair to an enemy, completely out of line with that player's usual mouse-sensitivity.

    6) If 2 of the 3 other admins (with one of the two being the senior admin) agreed that there was cheating, then the player was banned from the league and the results of games they had played in were overturned (subject to appeal). If there was no consensus, then the original admin who raised the concern was thanked for their diligence (there was no harm in privately flagging suspicious activity - I always encouraged it) and no further action was taken.

    In around 75% of cases, all 3 reviewers would agree that there had been no cheating. In around 95% of cases, 2 of the 3 agreed that there had been no cheating. We averaged around 3 player bans per season, of which 2 were usually as a result of "technical" (ie. VAC) detections. I am confident that none of the "admin" detections that were confirmed were false-positives.

    My point is that this is the degree of scrutiny we applied to what was, for most of its

  25. Ideally by Moraelin · · Score: 4, Insightful

    1. Ideally you wouldn't do it like that at all, but have enough data transmitted and processed by the server to actually know WTH happened there.

    E.g., if you have an MMO and do any money or item transfers in an atomic transaction on the server, then you just eliminated duping. And if you keep a log of who bought or transferred what, and suddenly an item appears that doesn't have such records, then you know some cheat was involved.

    2. If someone did go with such statistical methods, they have the added disadvantage that

    A) they don't account for flukes. As you probably know, having, say, 55% accuracy only means 55% in the very long run. Getting even 10 or 20 hits in a row is improbable but not impossible. When you have a million players shooting millions of rounds each, and more deaths per minute than at Kursk, one in a million odds will actually happen very often. You'll have several deaths a day which are the 20'th hit without a miss in a row.

    B) being "that good" is actually a relative thing.

    Someone who thinks they're that good against random newbies in random matches, may be completely pwned when they stumble on a major clan's server. I had exactly that nasty surprise myself in UT. You'd think I'd manage at least one frag there, but it was like skeet shooting with me being the clay pigeon ;)

    Conversely, someone who isn't even playing that good may stumble upon a bunch of complete noobs, and rake up a ridiculous score by simple virtue that accuracy against stationary targets is really that much better. I've had that kind of experience too.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  26. Re:Experiences of counter-cheating in online gamin by LordLimecat · · Score: 2

    One classic, though by no means the only sign, was an instant-flick moment of the crosshair to an enemy, completely out of line with that player's usual mouse-sensitivity.

    Are you aware that most good bots, at least these days, can be tuned to whatever sensitivity you desire in order to evade detection?

    I play tremulous occasionally, and one of the difficulties of an OS game with no built in anti-cheat is that you never know whos cheating. Is that guy cheating, or is he really able to take people out at close range with a sniper rifle (mass driver)? Is he cheating, or is he consistently taking out top level aliens with the weakest gun due to never missing a bullet?

    You can spectate the guy (view game from his PoV), but you never know if he is turning the aimbot on and off, or tweaking its settings, or if he is really that good. You can accuse him of cheating, but the problem is its not wrong to be so good that you can flick your mouse onto someones head; its only cheating if you have a bot do it for you, and there is no rock solid way to detect that by observation.

  27. There are PLENTY of ways to cheat on XBL. by odin84gk · · Score: 4, Informative

    The Xbox 360 allows you to copy a game to the HDD, significantly reducing loading times. In addition, the Xbox 360 has been hacked for a while using a JTAG to run unsigned code. Once someone hacks the game, a player can download the hack by using the xbox Media Center, a USB drive to transfer the files, or just by joining a game with someone that has the mod. (Modern Warfare, I'm looking at you!)

    You can also do a combination of bridging host and running unsigned code to give you all kinds of control. (Bridging host = forcing XBL to give you host). For example, one hack was able to return all players in a game lobby to level 1. (Modern Warfare 2, players would lose all of the weapons and perks that they unlocked.) There were also "10th Prestige" lobbies that would automatically boost you to the max level, unlocking all of the weapons and perks in the game.

    All of your typical Counter-Strike style cheats can be applied to XBL. Some studios have done a significantly better job at banning cheaters than others. For example, Bungie has done a great job filtering out the cheaters, but Infinity Ward was absolutely horrible at it. (A lot of cheating) Microsoft has done a decent job, but certainly not enough.

    Yes, there are also "bugs", but exploiting a bug in the game won't result in a ban.

    In the end, there are a LOT of ways to cheat. XBL is not pristine, but it does have some controls to ban Cheaters.

  28. Re:Experiences of counter-cheating in online gamin by Crayon+Kid · · Score: 5, Interesting

    Adding to the GP and P posts: I also play online FPS games, I am an admin with reasonable experience, and, most importantly, [b]I've had the chance to see autistic kids gameplay[/b].

    And here's the thing: before I found out a player was autistic, their manner of play raised all kinds of warning flags for me. There were spurts of uncanny abilities, they wouldn't talk to anybody, they were focusing obsessively on a limited sets of actions (run this exact route, attack at these exact points), they displayed anti-social behavior (attacking their own team) for no apparent reason. My first reaction? What a cheater/asshole combo!

    Has anybody considered how their repetitive/compulsive nature alone may cause autists to deviate from the player norm? Not to mention that about 1 in 10 autists show outstanding abilities ("idiot savant" kind) and about 9 in 10 exhibit enhanced sensory perceptions.

    So I find it strange that most highly-moderated comments so far have completely ignored the fact the kid is autistic and how it may have affected his gameplay. My own experience tells me that unless Microsoft knows for sure he used an actual bug or exploit, I'd take that "cheater" verdict with a BIG grain of salt. I'm fairly confident that an autistic person can trip both automated and human cheater detection. They were designed for regular people.

    --
    i ate crayons when i was a kid and now i have two braincells and the blue ones taste nicer
  29. Re:the challenges of autistic gamers by RogueyWon · · Score: 3, Informative

    You're making a number of assumptions here that I don't think can be supported. First, we know nothing about the reason for the ban. Nobody's said. There's a tweet from MS saying that the kid's mother has been informed of the reasons for the decision. In fact, there's evidence that MS do have a review/appeal process; there have been cases of false-positives in the past, which have been over-turned. However, where such false positives occur, they tend to affect a large number of people and become news in their own right.

    Second, you are assuming that MS is using some kind of stats tracking for its anti-cheat. I do have experience with anti-cheat and I can tell you now that for skill-based games, relying on stats tracking for any kind of anti-cheat, let alone one that is allowed to institute bans, is absolutely ludicrous. Nobody with any brains is doing this. MS are not doing this. What happens if you end up with a top-end gamer who jumps online for a quick match and gets put into a game with a bunch of newbies?

    There are a few instances where you can use stats-based automatic tracking. In strategy games, it is possible to calculate the maximum possible level of resource acquisition. If somebody is exceeding this, they're cheating. But that is absolutely not the same as looking at the kills/deaths ratio in an fps. Clever games these days have a matchmaking system which looks at a spectacular kills/deaths ratio and doesn't say "this person is cheating" but rather "I will match this person against people with similar ratios in future".

    I'm also surprised that you are willing to grant this kid elite powers of gaming supremacy, but not the ability to hack around with his console.

    As you say, public server adminning does tend to throw up a higher number of issues than tournament adminning. However, it is still generally 100% possible to have a review and appeals mechanism, particularly for admin-detected cheating. If your customers are paying £40/year to play on your servers, you are going to have a review mechanism at the very least. Of course, my experience is that the majority of the time, the people who get hit by anti-cheat measures are indeed cheating (not true in every instance, but it does generally hold up). As most people who get a ban will appeal, this means that most appeals get rejected. Which in turn gives the impression that there isn't an appeals mechanism.

  30. Re:MS did not show the prooff by LO0G · · Score: 4, Informative

    According to stepto (XBox director of enforcement) he did provide proof to the mother. He has no obligation to provide that proof to anyone else.

  31. not eveybody by Custard+Horse · · Score: 2

    If everybody was at risk of being banned for mad skill useage, I would be the last person to receive a ban as I am utterly hopeless.

    On Modern Warfare 2 I absolutely have to unload a whole clip at my opponent's feet before trying to inflict any significant damage.

    When a knife is called for I am more likely to offer my opponent a packet of sweets that try to stick a knife through their stinking custom painted war face.

    If mad skill useage was banned, it would only be a matter of time before I was King of the World. Shortly before killing myself with a cooked pineapple.

  32. Re:Experiences of counter-cheating in online gamin by BobMcD · · Score: 4, Interesting

    Sweet. I should have replied to you instead. Yes, this.

    My own son is becoming a gamer, and those patterns you're seeing are exactly, precisely why he plays games at all. He gets in the zone running the same loops over, and over, and over, and over again until he has them nailed down. That precision was honed by countless hours of repetition. (Variety is NOT his thing.) So in that specific skillset, he's going to eventually demonstrate a level of absolute mastery. Popping in another game would put him back to square one, but in his own element, he could really be described as superhuman in his ability.

  33. Re:Experiences of counter-cheating in online gamin by Attila+Dimedici · · Score: 2

    Why do you think that an autistic child cannot be savvy enough to cheat? There is a large range of autism, some people with autism are capable of functioning independently in society. We do not know what level of autism this child has. It is even possible that this child would not technically be considered autistic but is merely suffering Asperger's syndorme and the article simplified it to "autistic".

    --
    The truth is that all men having power ought to be mistrusted. James Madison
  34. Don't be naive by ub3r+n3u7r4l1st · · Score: 2

    I give you one of my experience.

    There is this game called Power Soccer ( www.PowerChallenge.com) where I used to play. At one point I was having a 100+ win streak and consistently defeating opponents that are 40 levels above ( max level 99) and some clan has decided my existence has endangered their clan domination so they made up some fake screenshot, fake proof and so on trying to get me banned.

    The "straw that broke the camels back" moment comes when someone mis-represented as me posted game hacks on myg0t. The admin used that as a proof and banned my account, tons of people protest and left the game as a protest, many of them stopped their subscription to the game.

  35. I have worked with autistic kids by doginthewoods · · Score: 2

    and it is very possible he is indeed "too good". Autistic kids can be blinding geniuses at complex tasks that require conceptual thinking. First off, I doubt seriously the kid could manage the procedure to "cheat" since it involved downloading and installing. Their minds race all the time, and they would find this very frustrating to do.. But, they are all stellar at seeing concepts and patterns, and they can focus 100% on what they are doing, for hours at a time, and block out everything else. For example, I played a gig at a "Home for mentally "disabled" kids". A boy there, about 10 or so, was fascinated by the Hammond B3 we had. He sat on the edge of the stage, swaying back and forth for an hour while we played, lost in his own little world. We took a break, and the boy could barely manage a conversation, but he got across to me that he loved the last song we played, and wanted to play the organ.. With the OK of the B3 player, I let the kid get up and play. And he played back EXACTLY what our keys played played in that song, INCLUDING his solo. No mistakes, just as if somebody had recorded it. Perfect. Jaw dropping. And in an "aww" moment, the kid hugged our keys player, then he retreated into his own little world on the edge of the stage. The point is this: an autistic child can catch onto a game much faster then we normals can - they see patterns we don't, and they can exactly duplicate patterns they just did. like walking from their room to outside, in exactly the same footsteps. I will guess about they boy's success at gaming- the boy made mistakes at first, but saw some of the patterns in the game. He duped the patterns up to the point of the mistake, then figured out how the "enemy" behaved, since the "enemy" has a behavior pattern that the kid saw, and figured out how the game operated well enough to exploit anomalies we do not see. MS owes this kid an apology, and of they were smart, they'd watch him play the game. they might just learn something from an autistic kid. I did.

    --
    Republican leadership = Idiocracy
  36. The mindset. by yoshi_mon · · Score: 2

    Years ago when I played RoN a lot I was a above average player. Good enough to be in some of the better clans and thus had recognition in the community but I still was not in the top tier of players. I had a few specific strengths that even allowed me at times to compensate in team games on a higher level than I would have been 1v1 but that is an aside.

    In a RTS like RoN a part of the game was matching up 1v1 with people in rated games. And I did so often and as such played a pretty full spectrum of players in such a way. RoN while having its flaws was kept pretty balanced and most of the games that were played rated 1v1 were random civs and random land maps to boot keeping all the players on their toes. (I always would fight to play full random maps and thus force people to fight on the sea as well but anywhoo.)

    In playing those games I would every now and then allow myself to be fodder for one of the high end players. One game in particular comes to mind. I had drawn a, this is in the context of 1v1, random strong civ and he had drawn one of the weaker ones. The map was pretty for both of us so overall I had the advantage.

    He came at me early and strong. Microing his units well and forced me on the defensive while my early raids suffered because I had to spend my attention to his raiding. He leveled faster and boomed better than me. In short he outplayed me rather well and while I put up a good fight he won.

    When playing such games I remember thinking at times, how the hell are they doing that!? And had I not known a lot about the game and the state of what type of cheating was possiable in RoN (very little to none) I think it might have been human nature to assume that my opponent was cheating. When in reality I was just getting outplayed by orders of magnitude.

    And here is the kicker. RoN like many RTS games allowed you to record every game you played so you could go back and watch your opponent to see exactly what they did. When I would watch the records of the games I played vs the higher level players I could understand what they were doing but was simply unable to replicate it myself. They were better players than me and that was ok. But even I will admit that at times when I would be playing and see myself getting out played to a degree beyond what I even expected I would wonder if there was some sort of cheating involved.

    --

    Really, I know what I'm doing...Ohhhh, look at the shiny buttons!