Russian Media Link Moscow Bombing With Modern Warfare 2 Scene
An anonymous reader tips news that following the airport bombing in Moscow earlier this week, the Russia media is linking the attack to a scene from Call of Duty: Modern Warfare 2 in which a number of civilians were gunned down inside an airport.
"Call of Duty: Modern Warfare 2 has become a shocking reality ... with so many people seemingly downloading, playing or watching this game, you have to consider whether or not anybody actually thought this game could so closely resemble reality,' said a Russia Today news presenter in the report. It also included comments from US terrorism expert Walid Phares, who said it was possible that computer games might influence the strategies employed by terrorists. Phares, who is director of Future Terrorism Project at the Foundation for Defense of Democracies, said: 'The issue is we need to know if terrorists or extremists are using these videos or DVDs or games to basically apply the model.' 'I think those who have been radicalized already – that is supposed in this case jihadists, Al-Qaeda or other kind – they look at the games and say these games will serve them to train.'"
As we discussed when the game came out, Activision edited out the controversial scene from the Russian version. Violent video games have been taking a similar beating in the US after the shooting in Arizona earlier this month.
The Russian media must clearly be correct. Nobody ever attacked an airport before.
This is a strong contender for "lowest point in the history of journalism about video games". At the very least, it's tied with the whole MS Flight Sim and 9/11 "controversy". It's hard to see it as anything but an insult to those who died or were injured in the incident.
Any security barrier creates a clot of people which becomes a target.
You can protect the planes for the most part, but people are tougher.
She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
For the record, in Modern Warfare 2, the terrorists are a group of people who gun down people in the middle of an airport with automatic guns. In real life, this guy blew himself up outside the terminal.
Obviously, very similar.
The ______ Agenda
Games have never been the problem. The number of shootings, bombings etc in a country doesn't grow proportionally to the number of people exposed to violent video games. They grow based on the culture of the country in which they occur in. The US has a particularly high number (overall and per capita), but countries with similar living conditions have almost none.
Russia has always had a problem with terrorists and various ethnic groups. Anyone blaming a game for something like this is desperately grasping for straws and hits.
\x72\x6D\x20\x2D\x72\x66
Why is it always "video games", or "guns", or "lack of gun control", or "he was beaten as a kid", or some other crap. I got news for these "scientists" - none of these things *cause* the action. The cause has more to do with governments doing stuff people don't like, and doing enough of it that some minority of people need to show their displeasure in the extreme. Or people just snapping for whatever reason. How many times does it have to be re-learned that correlation does not equal causation. Bad things like this happen because there are warped minds (compared to the average mind) out there. It is so much easier to blame someone or something only peripherally related than it is to actually "fix" the root causes. This is security theater in a different dress.
"Russian airport bombed. Looks so much like MW2"
That's exactly what he sent a few hours after it happened.
"Hey we have no imagination but the people that do, clearly must be responsible for everything bad we did not imagine !!!"
So:
The attack wasn't really a suicide bomber, it was 5 gunmen?
One of the gunmen was actually an american?
The atack was carried out to the music of Hans Zimmer?
Just like MW2, alright...
Blaming video games for this type of violence is like blaming spoons for making Rosie O'Donnell fat.
. . . they're admitting incompetence? If the game truly influenced this action, then shouldn't they have taken precautions?
Since they didn't, isn't it their fault then?
Your hair look like poop, Bob! - Wanker.
Yea...that is exactly what this is...a very pitiable attempt to find someone to blame... I mean how on earth can a video game be held responsible for being the inspiration to extremists...Extremists do what they do an the sole blame lies with themselves...
Its SUPPOSED to be "Protean". So, dont scoff. [if u didnt get what that was about then this wasnt meant for you]
They mention that it's used both as inspiration and as a training sim for terrorists. How does that work? I mean, the No Russian level is very linear and controlled. It's all on rails. Further, you don't have to kill people to beat the level. You can opt not to fire your gun at all.
I seem to remember a quote from a Russian official something along the lines that one of the reasons for the attack, or at least something that facilitated it, was lapses in security at the airport. Add in the grievances in Chechnya and similar conflict zones and, well, there's your "reason". How MW2 figures in all this, except for some oblique tenuous simlarities, is beyond me. MW2 responsible for attacks at Russian airport? That is bonkers. If people have issues over violent games then they should be honest and say that, not make tenuous connections with pretty disturbing real world events.
For those that missed the bombing in Moscow, you can catch it here to enjoy:
http://www.youtube.com/watch?v=8NMnnMRWJ-0
The game would be the one responsible in the event that everyone who played it had an uncontrollable urge to acquire heavy machine guns and attack the nearest airport. This is clearly not the case.
It might generate terrorists.
For goodness sake, the word "copy cat" would not even exist ..... everywhere you look its happening!
Just because its a game and the game is about violence its bad. WTF?
Humans are copy machines, it is a well known fact (evolution works that way).
to code or not to code, that is the question.
In Soviet Russia, Modern Warfare 2 links Russian media with Moscow bombing!
I'm shocked no one has utilized Google Street View in such a way as to form a game environment out of it.
Grab yer guns and prepare for red dawn! The Russians are coming! Ramirez, take out that aircraft carrier with your grenade!
In my humble opinion, people working on projects called "Future Terrorism Project" at research institutes with names like "the Foundation for Defense of Democracies" should just shut up. I mean, really, shut up!
An NPC, someone who stands in line at airports, complaining loudly about how expensive it is these days to fly anywhere out of Moscow?
WARNING: Smartphones have side effects--most of them undocumented.
Charles Whitman, in 1966, shot and killed 16 people on the University of Texas at Austin campus. (http://en.wikipedia.org/wiki/Charles_Whitman) Again, in 1966. I can only speculate -- did people back then blame pinball machines for the violence? Or did they just realize that when someone takes it in their mind to kill someone, they're going to go kill them, and they don't need a video game as their model?
for my high consumption of 'shrooms.
ive been playing violent video games for years. i not once have considered my self suddenly skilled at anything other than witty comebacks at 12 year olds for all the "training" i've done in games.
Bryan
When is the media going to stop blaming video games for every single little thing that goes wrong in our world? Look, I hate MW2 and other FPS games filled with stupid 5 year olds and cheating autistic kids as much as the next guy, but this is just freaking stupid.
What do I know, I'm just an idiot, right?
And, when the planes hit the twin towers, I had just finished reading a Tom Clancy novel where a 747 crashed into a special session of Congress... let's ban Tom, too.
"Russian airport bombed. Looks so much like MW2"
Hm, he could have said "Russian airport bombed. Looks so much like WW2", which could lead to the banning of all kinds of popular video games.
*Still* negative function...
That nobody watches old movies and sees Black Sunday (1977).
The more I get to know people the more I like my dogs.
to shoot at pop-up targets while travelling down linear corridors. It trains you, in fact, that airports and other locations are nothing more than one long purely linear corridor.
It trains you to never look behind you. It trains you to never worry about being outflanked, or doing any flanking yourself.
It trains you that 'enemies' will continually pour in from the same spawn points unless you advance beyond them while under heavy fire.
It is practically an 'anti-reality simulator.'
Because nobody in the history of terrorism had ever thought of bringing a bomb to an airpo- oh wait.
http://pqasb.pqarchiver.com/latimes/access/603120512.html?dids=603120512:603120512&FMT=ABS&FMTS=ABS:AI&type=historic&date=May+20%2C+1974&author=&pub=Los+Angeles+Times&desc=London+Airport+Bomb+Hurts+2%2C+Panics+Tourists&pqatl=google
Yes it's all Activision's fault, because the US military would never do something so stupid as to release a realistic virtual reality military training game for free to the entire world....
http://www.goarmy.com/downloads/games.html
I think it's obvious that real world violence is the primary cause of violent media. These violent acts shouldn't be allowed to happen in a world where impressionable young writers and producers might be influenced to produce violent fiction.
Every time I see MW2 mentioned in a video game article I think of Mech Warrior 2.
"You know Myra, some people might think you're cute. But me, I think you're one very large baked potato."