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Last.Fm Founder Criticizes Apple Over Music Subscription Fees

An anonymous reader writes "Apparently not one to mince words, Last.fm founder Richard Jones lambasted Apple for their recently announced App Store subscription rules. 'Apple just ****ed over online music subs for the iPhone,' Jones wrote in IRC earlier this week. Taking things further, Jones angrily theorized that by effectively preventing subscription services like Rhapsody and Spotify from thriving on iTunes, Apple is paving the way for its own music subscription service where it will, surprise surprise, face little to no competition." Jones argues that music service subscriptions don't operate at margins "anywhere near 30%," and that the dramatic loss in revenue will be tough to survive. Another article suggests that Apple's fee structure will highlight the publishing industry's broken business model. Some analysts expect it to raise antitrust concerns, though the wave of Android tablets hitting the market may stifle that sentiment.

25 of 218 comments (clear)

  1. Funny... by dwightk · · Score: 5, Insightful

    that's what artists say subscription services are doing to the music industry

    http://www.informationisbeautiful.net/2010/how-much-do-music-artists-earn-online/

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    Like anyone can even know that
    1. Re:Funny... by gnasher719 · · Score: 3, Informative

      At half a cent per stream (and 1.5m plays a month) they would make 75k a month A MONTH. That would be 900k a year. There really arn't that many artists that I think should receive 900k a year. The ones who do deserve that, will have no issues getting the 1.5 million plays a month.

      Go straight to your school and ask for your money back.

      1 play = half a cent
      2 plays = one cent
      200 plays = 1 dollar
      1000 plays = 5 dollar
      10,000 plays = 50 dollar
      100,000 plays = 500 dollar
      1 million plays = 5,000 dollar
      1.5 million plays = 7,500 dollar

    2. Re:Funny... by uniquename72 · · Score: 3, Insightful

      Using your cost model, if an artist received 20,000 plays in a year, he made $200. He can't even pay rent for a month on that.

      The song is already written; he can go get a real job. Or write more songs. Or tour and make a living off that, like hundreds (thousands?) of bands do. Or write a book about his band experiences, or the sad state of copyright, or a vampire who glitters in sunlight. Or make a reality show.

      Why should writing and releasing a single 3-minute song mean living wage for a year?

    3. Re:Funny... by Xonstantine · · Score: 3, Insightful

      Why should writing and releasing a single 3-minute song mean living wage for a year?

      Exactly.

      And lets say that same song was legally purchased and downloaded 20,000 times in a year for 99 cents each download, which is a demonstration of even more real commercial success than 20,000 plays. Even $20,000 isn't a living wage, assuming that the artists were getting 100% of that (and they won't be, of course). So the reality is, if your piece of shit band is only getting 20,000 plays a year, your band simply isn't commercially viable and you need to find a day job. No one owes you a "living wage" for producing a product no one else wants.

    4. Re:Funny... by Graff · · Score: 2

      that's what artists say subscription services are doing to the music industry

      http://www.informationisbeautiful.net/2010/how-much-do-music-artists-earn-online/

      That link really misrepresents the state of the industry.

      First of all, most artists who create their own CDs don't make anywhere near $8 per CD. Having a CD produced varies greatly but the less you produce the more it costs per CD. Many artists go for short runs when they are starting out but they still have to shell out a couple of hundred bucks for 100 CDs. There are also the studio, production, and marketing costs which may or may not be present depending on the individual artist and the desired quality of the final product.

      Now, if they sell a good chunk of those CDs they'll make decent money but many of them struggle to sell even a couple of dozen when they are starting out and they often sell them at far less than $9.99 because their goal is getting their music heard, not making money. So saying they make $8 on a $9.99 sale just does not reflect reality.

      Secondly, they put single track sales on the same chart as whole album sales. This is comparing apples to oranges. In order to convert the two you'd have to at least multiply the track price by the average tracks per album. On iTunes, at least, the assumption is that there will be at least 10 tracks per album - if you look at the chart this means that the track download approximately matches the album download.

      Lastly, the figures for album download and track download represent what might be a typical deal for an artist with a major label but the fact is there are a lot of independent labels out there that are little more than a group of artists who formed a label for the purpose of selling songs in marketplaces like iTunes. These independent labels take little, if anything from the artist so the artist ends up making close to 30% from a sale.

      This means that on a $9.99 album the artist would make close to $3. If you look on the chart that would place selling an album through iTunes well above the $1.00 they would get from selling a retail album CD (high end royalty deal). At those rates they would have to sell approximately 390 albums a month through iTunes in order to make minimum wage, far better than most of the other methods in the article.

      Basically that article follows the old saying, "There are lies, damn lies, and statistics." Yes, streaming music does make an artist less per unit than other sales and, yes, if you do everything yourself you can get a larger cut. What it ignores are the gains you get from taking a smaller cut but joining a larger distribution model that gets your music out there and listened to.

  2. Re:Oh Jonesy by VGPowerlord · · Score: 5, Informative

    Jones argues that music service subscriptions don't operate at margins "anywhere near 30%," and that the dramatic loss in revenue will be tough to survive.

    Then price your products accordingly. People are willing to pay for iPads because of the convenience - they will pay for iSubscriptions for exactly the same reason.

    According to new stories I've read from other sites on the same subject, Apple forbids them from charging more to iOS users than they do through their own web storefront.

    --
    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  3. Re:What competition is by betterunixthanunix · · Score: 3, Insightful

    Does Last.FM make computers? No. Does Apple make computers? Yes. Do some of Apple's computer products feature restriction systems that allow Apple to prevent Last.FM from competing for the users of those devices? You bet.

    --
    Palm trees and 8
  4. Easy Fix by alvinrod · · Score: 2, Interesting

    Here's the easy fix. Ditch your app and make a web-based app. Apple has no control over that and it will port more easily to other platforms such as Android, Web OS, WP7, MeeGo, etc. If you're doing it right, you can even make it easy for your users to make a shortcut to your web-app that shows up as though it were an app.

    If that's too much work, don't offer subscriptions through the iOS app. Make a free version that throws in commercials every so often. 30% of $0.00 is $0.00.

    I think these companies want to complain because 30% cuts into their profits, but I don't know how many will leave because the iOS user base is still worthwhile even at 70%.

    As for the anti-competitiveness of it all, is it really a problem? After all, Apple has been losing market share to Android so who really cares if they want to make themselves a much less attractive platform. On the other hand, I can't buy e-books from Apple and have them work on my Kindle so as far as I'm concerned it's not a good argument for Amazon. If nothing else, hopefully these spats will help drive DRM-free ebooks.

    1. Re:Easy Fix by CheerfulMacFanboy · · Score: 2

      Here's the easy fix. Ditch your app and make a web-based app.

      Yeah, do what Apple said you should do when they introduced the iPhone, which was said to be really dumb at the time.

      --
      Fandroids hate facts.
    2. Re:Easy Fix by jpmorgan · · Score: 3, Informative

      No, just no. If your profit margin is less than 30%, a 30% cut to per subscriber revenue means you're losing money on every customer, before any fixed costs. You can't just "make that up in volume".

      If you loose $0.50 on every customer, and you have 1 million customers, you just lost $500,000. If you try to make that up in volume and sign up another 9 million customers, you're now losing $5 million.

    3. Re:Easy Fix by BassMan449 · · Score: 2

      Safari's had the ability to play music in the background for a while. It could do it before any other apps could. The only problem is I think it has to be a stream that quicktime understands as that's the only possible player Safari will support. I know that's how the game audio for the MLB app worked. You clicked a link in the app and it would switch to Safari for the audio. Then you could exit Safari and it would keep playing.

    4. Re:Easy Fix by Anubis+IV · · Score: 3, Informative

      Actually, they've both been gaining market share. Android has outgrown iOS in the smartphone market (but not in general), but most of that growth for both of them is at the cost of Nokia and others.

    5. Re:Easy Fix by Qwavel · · Score: 2

      "Here's the easy fix. Ditch your app and make a web-based app. "

      Doesn't work. These services require DRM. Apple happens to have blocked the only good way of doing DRM in the browser. I believe that Google is attempting to do Javascript pseudo-DRM to get around this, but I doubt it will be very effective.

      Lots of people are saying this is a non-issue and demonstrating it with their easy way to get around Apple's restrictions, but I suspect that Apple already thought of all these easy work-arounds. Apple is building the walls of their garden very carefully.

  5. What Apple is Doing is Terrible by MogNuts · · Score: 4, Insightful

    I hate that people are already saying "well don't buy it" or "don't use it." Here is the reality of what happens in the REAL world:

    a) Company pulls out of the market
    b) Company raises their prices, in some form or another, to cover the cost. Consumer loses. Consumer pays more.

    The winner? Ding ding! Answer B. That's what happens. So thanks to Apple, instead of paying, what $3 that Last.fm charges, they'll charge more. It could be $5. Or they could raise it to the competitors like Zune which is $10. I wouldn't bat an eye to pay for $3 for music a month. For $10, I might shop around first and potentially they might lose a sale.

    And here is an even bigger problem. That cost will be raised for everyone else too. So you got an Android phone because you don't support Apple being an evil company? Too bad. It's $10/mo for Last.fm no matter what.

    And wait, it gets worse! It raises the traditional pricing level for that product. It seems everyone is either in the $3/mo tier, $10. But at least you have a choice. But when Last.fm charges $10 because they can't make it at 3 with Apple's blatantly rip-off policies, now the norm will be $10. Thanks Apple! Now you have no choice--everyone pays $120 per year instead of being able to choose one that's $36 per year.

    But alas, I'll get flamed and modded down to hell for this. I really think they enjoy the useful things at reasonable prices being ruined and they like to say "thank you sire, may I have another?"

    1. Re:What Apple is Doing is Terrible by im_thatoneguy · · Score: 2

      In defense of Zune's $10 vs LastFM's $3 Zune gives you 10 free DRM free MP3s per month and you can listen to the music offline.

    2. Re:What Apple is Doing is Terrible by dwightk · · Score: 2

      if last.fm is making it on $3, they can raise their price to $4 and more than cover the 30%.

      I missed the part where you showed why they would jump to $10

      they'll charge more. It could be $5. Or they could raise it to the competitors like Zune which is $10 ... It seems everyone is either in the $3/mo tier, $10

      It seems to be somewhere in there, but I don't think you fully explored that thought.

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      Like anyone can even know that
  6. Re:Cy me a River by pyalot · · Score: 5, Insightful

    Actually, the big 4 (Sony BMG, EMI, Warner and Universal who account for something like 99% of the content on the big subscription services) together only make about 5 million songs available. Together they have a back-catalogue of about 200 million songs, most of which you'll never see again in any shape and form because they deem the cost of media transfer and meta-data editing to high in relation to how many they'll sell of each.

  7. Re:Oh Jonesy by DdJ · · Score: 4, Informative

    People were doing that. The thing is, if you've already got development and distribution and promotion and all that stuff handled otherwise, factoring in 30% for essentially nothing but payment processing is pretty much unprecedented.

    Something like 2% or 3% is closer to normal. Given the tie-in to an existing and popular gift card ecosystem (iTunes cards) and the near universal participation in the system by iOS users, maybe even 5% would have been reasonable. But 30%, for just payment processing? Even as an avid iPhone/iPad/MacOS user myself... too much, too much.

    (Unless you're allowed to charge more to make up for it. That'd be better.)

  8. Re:Cy me a River by dotwhynot · · Score: 2

    No one cares Jones. Subscriptions are a waste of money!

    I used to think this. Then Spotify came along. It changed everything, and represent to me the new model for music everybody is asking for.

    Not only the streaming promise of having access to unlimited music, but so elegantly, user friendly, fast and easy implemented. Plus sharing with friends, social playlists and offline syncing to mobile devices. One day I suddenly relalized I even preferred using it to play tracks I already had on the harddisk. So damn convenient is it.

    When you have friends over, you have most any music anybody would like to play. I know I don't "own" it, but the amount of Spotify music I've played already, it would have cost me a fortune to own it. And I would have thought of the per-track cost every time, instead of just adding any music I and friends feel like playing. The small sub fee is a damn good deal for enjoying this, even if I don't own it.

    And for me, discovery of new music have increased as well. And since most people I know take for granted that everybody has Spotify, you can easily share direct links to tracks and playlists.

    Reading over this sounds like a hallelujah sales pitch, but I'll stand by it god damnit, Spotify have change how I buy and consume music for me and very many people I know.

  9. Predatory Business Practice? by l0ungeb0y · · Score: 3, Insightful

    Charging 30% of the price of the app you developed with XCode and Objective-C both of which were developed by Next then Apple and which is then sold and promoted by the iTunes Music Store is one thing.

    Charging 30% of all the money you make offering subscriber content seems exorbitant and could be argued as being a predatory business practice. Personally, I believe many others will see it this way and we will see this matter in court before too long.

    In the end however, I think Apple's alienation of low-margin subscriber services such as Last.fm, Rhapsody and others will only make the Android platform stronger.

  10. ION: Users Criticise LastFM Over Featureslack (TM) by Barryke · · Score: 2

    In other news: Users Criticise LastFM Over Featureslack (TM).

    They have been dropping feature after feature. I payed to use those features thus i unsubscribed.

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    Hivemind harvest in progress..
  11. The problems are.... by gstrickler · · Score: 5, Informative
    There are several flaws with Apple's new subscription model. According to Apple's =press release:

    “Our philosophy is simple—when Apple brings a new subscriber to the app, Apple earns a 30 percent share; when the publisher brings an existing or new subscriber to the app, the publisher keeps 100 percent and Apple earns nothing,”

    In theory, I agree, and so would most publishers. However, Apple's model doesn't operate that way:

    1. Not all purchases made through an application are new subscribers, it may be an existing subscriber who is renewing. As the policy is written, Apple would still take 30%
    2. Apple handles renewals, including automatic renewals for all subscriptions purchased via Apple. This means that Apple actually making the subscriber a customer of Apple, not a subscriber of the content provider. That's true even if it's an existing subscriber who renews via Apple. That is not how existing subscription models work, if you sell a new subscription, you get an one time commission, and all the renewals are handled by the publisher with no additional commission paid.
    3. The publisher is prohibited from providing a link to their own online subscription signup/renewal from within an application they wrote, and the MUST provide a link with all the same subscription options within the app. All those must go through Apple, even if it's for an existing subscriber.
    4. Even though the customer owns the iOS device, the publisher wrote the application, creates the subscriptions, and delivers the content, they are prohibited from making it convenient for customers to deal (or continue to deal) directly with the publisher from within the publisher's own application. In most cases, Apple isn't even hosting the content or providing the bandwidth for delivery. In short, the only way Apple might be involved is that they made (and sold) the iOS device, and is in accepting a payment (and only because of a policy that prohibits the publisher from making it easy for the customer and publisher to do business directly with the publisher). That's not worth 30% by any measure.

    The policy as written is completely inconsistent with nearly all existing subscription business models, makes it easy for Apple to "steal" existing subscribers and take 30% of the subscription fees, and makes it more difficult for existing subscribers to subscribe or renew with directly with the publisher. It's completely inconsistent with the stated intent and philosophy. If not corrected, it will dramatically reduce the available of non-iOS specific content services such as Netflix, Pandora, Last.FM, and Rhapsody on the iOS platform. Fix it now Apple.

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    make imaginary.friends COUNT=100 VISIBLE=false
    1. Re:The problems are.... by gstrickler · · Score: 2

      Somehow the link to Apple's press release didn't make it into my post.

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      make imaginary.friends COUNT=100 VISIBLE=false
  12. Re:Oh Jonesy by node+3 · · Score: 3, Interesting

    Jones argues that music service subscriptions don't operate at margins "anywhere near 30%," and that the dramatic loss in revenue will be tough to survive.

    Then price your products accordingly. People are willing to pay for iPads because of the convenience - they will pay for iSubscriptions for exactly the same reason.

    According to new stories I've read from other sites on the same subject, Apple forbids them from charging more to iOS users than they do through their own web storefront.

    All they have to do is have a separate iOS streaming subscription.

    $X for streaming to PCs and Android
    $X*1.3 for streaming to PCs, Android and iOS

    What they *can't* do is offer the same purchase as an in app purchase outside of the app for less than inside. So they can't offer the iOS streaming package for less on their website than they do within their app.

    In other words, this is a non-issue.

  13. Re:Not a monopoly. by vux984 · · Score: 4, Insightful

    each paycheck you get $1000. you can keep that (ie not put your app on the iDevices)

    or instead each paycheck will be $700. but you will get three times as many paychecks.

    I was generally with you up until this, because it misses the issue. They aren't taking 30% of the PROFIT. They are taking 30% of the REVENUE.

    Each subscriber they take has a cost associated with it. Suppose for each sale that generates you a cheque for 1000 you had expenses of 800, and profit of 200. That much more closely models the situation here.

    Apple taking 30% of revenue, means you get a cheque for 700. But your expenses are still 800. So now you are in the hole. Getting 3x as many customers just puts you 3 times deeper into the hole.

    If apple was taking 30% of the profit, they could swallow it. But very few markets can really afford a 30% swipe at their REVENUE.

    Here's a final comparison:

    Apple itself in Q4 had 20B$ in revenue, and $4B in profits. If someone took 30% of Apple's revenue, it would have gone from 4 billion in profits to a 3 BILLION DOLLAR LOSS last quarter. Its shares would be tanking in that sea of red ink.

    That's what siphoning 30% off revenue does to a company.