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Blender 2.57 Released — and It's Easy To Use!

An anonymous reader writes "Past Blender releases, as capable as they were, had learning curves somewhere between straight up and down and 90 degrees. The release of Blender 2.57 changes all that. No longer are simple features 'non discoverable.' It has more or less a completely redesigned user interface that is clean, sensible and newbie friendly (hey, I'm using it!). It has a handy tab interface for Actions/Properties such as Render, Scene, World and Object etc. Plus, it's fast and CPU friendly. I'm running the official Blender standalone binary on Fedora 14, with 2GB RAM , Radeon X1300 (free drivers) and a cheap CPU Intel duel e2200. No more more slow GUI, no more 100% unexplained CPU, just great stuff. Kudos to all who made this possible."

4 of 221 comments (clear)

  1. You're A Newbie by dylan_- · · Score: 5, Insightful

    Perhaps it really is now "easy to use". I doubt it. Many moons ago I downloaded Blender to give it a shot. I installed it, messed about for a while and was totally lost. Nothing made sense in it; I could barely figure out what I was supposed to be looking at or how to draw the simplest object. I gave up cursing the UI as completely impossible and arcane.

    Some time later I decided to try it again. This time I didn't even try to figure it out, I just read the Complete Newbie tutorial and did exactly what it told me to do. All of a sudden Blender made sense and seemed quick and easy to use.

    So, my recommendation is not to treat Blender like other packages, where you can figure it out by clicking around for a few minutes. You're a newbie. Do the tutorial. It will definitely save you a lot of annoyance.

    --
    Igor Presnyakov stole my hat
  2. Not just a gui by alcarinque · · Score: 5, Informative

    It was not only a re-design of the gui, that's just a sub product. They have redone all the underlying api to improve animation capabilities and facilitate extensions and adding of new features. Check the release log http://www.blender.org/development/release-logs/blender-257/

  3. Anonymous newbies posting release announcements? by ari_j · · Score: 5, Interesting

    What's with the recent phenomenon of anonymous supposed newbies posting release announcements for software, claiming it's easy to use and posting all sorts of information about how well it runs on their systems? Why doesn't someone with some real knowledge post the release announcement? Should I personally be announcing the 2012 General Motors line-up?

  4. What a rubbish Meta Article Post. by Qbertino · · Score: 5, Informative

    1st of all: Blenders UI has been OpenGL accelerated from day one. It has allways been one of the fastest GUIs in existance. Way faster and more responsive than any other 3D Tool UI anyway. The GP is talking bullshit on this one.

    2nd: Blender has never been particularly difficult to use for any 3D Kit with a simular set of features. In fact, it's UI design (non-overlapping, customizable, document/task based configuration, etc.) has served as a benchmark for quite a few recent creative tool UIs in the industry (Modo 3D, latest CS releases by Adobe, etc.)

    3rd: The UI has been updated, yes. But it's more an evolution than a complete redo, from a user standpoint anyway imho. Simply because Blenders UI has allready been pretty good for quite some time now. ... Allthough the arcitecture actually is a complete redo. Python driven, new Icons and new panels. However "OMG I'M USING IT! IT FINALLY WORKS!" is way overboard, exaggerated nonsense. Blender has been a kick-ass pro-level 3D Tool for approx. 7 years now. And yes, that also goes for its usability. Anybody not familiar with other professional 3D Toolkits and the learning whoes associated with this field, please stay out of this on this issue. Thanks.

    4th: There is no mention of the new tools and features, which are actually worth mentioning. F.E. a particle system that rivals that of Lightwave (the industry leader in this field) with particle path editing and other goodies, Smoke and Volumetrics rendering, NLA with an extra new NLA UI, etc. This has Blender closing in on competing programms even further and will shake up the industry once again. ... Can't wait till they finally get full Renderman compatibility. That will kick some serious shit. ... Anyway, Kudos to the Blender team for this great release.

    As for the GP: Mostly Rubbish or stuff that no one wants to hear. "OMG I'm running Blender on XYZ with 2 Gigs of RAM. UNBELIEVALBE!" ... Idiot.

    --
    We suffer more in our imagination than in reality. - Seneca