YouTube Now Transcoding All New Uploads To WebM
theweatherelectric writes "According to the YouTube blog, YouTube is now transcoding all new uploads to WebM, whereas previously the focus was on 720p and 1080p video. Google's James Zern writes, 'Transcoding all new video uploads into WebM is an important first step, and we're also working to transcode our entire video catalog to WebM. Given the massive size of our catalog — nearly 6 years of video is uploaded to YouTube every day — this is quite the undertaking. So far we've already transcoded videos that make up 99% of views on the site or nearly 30% of all videos into WebM. We're focusing first on the most viewed videos on the site, and we've made great progress here through our cloud-based video processing infrastructure that maximizes the efficiency of processing and transcoding without stopping. It works like this: at busy upload times, our processing power is dedicated to new uploads, and at less busy times, our cloud will automatically switch some of our processing to encode older videos into WebM. As we continue to transcode the remaining inventory, we'll keep you posted on our progress.'"
Go WebM!
When are we going to get YouTube in 3d?
No doubt at the lowest possible bit-rate giving even worse video quality than they already do.
"It works like this: at busy upload times, our processing power is dedicated to new uploads, and at less busy times, our cloud will automatically switch some of our processing to encode older videos into WebM."
OMG! Quick, someone implement this ground breaking technique into EVERYTHING!
Dear Slashdot, what point in the past do you formally recognize 'yourself' as having become redundant / post-shark jumper?
Anon
When you have critical mass, use it. Microsoft and others can bitch about their patent encumbered format 'til they are blue in the face, but Google knows when it comes to video on the web, Youtube is the first thing people think of and the first place they look.
If no other move makes a difference in this html5 format war, this move is the blitzkrieg that will pretty much end it quickly and definitely.
is "Friday" converted yet?
"Geeks" have the problem of not knowing how to market things properly. Let's take two examples everyone knows: OGG/Vorbis. What's the penetration of this open and free format out in the music player industry? Zero. Another example: Theora. Penetration? Zero.
Vote troll all you want, but these are facts - as much facts as the reality that current WebM encoders do a worse job in terms of video quality than x264 does for H.264. End-users' experience doesn't matter, I take it.
Not for a long time, but still, Seamonkey stable still does not support WebM, it is in upcoming 2.1 as I understand. Seamonkey does not represent a large portion of clients, of course.
I have nothing to lose but my bindings.
Until computers/phones have hardware to decode it this will just result in shorter battery life for everyone.
Nice troll.
I have nothing to lose but my bindings.
Help! Help! Someone is trying to give me something for free!
Fine. Now that we have secured our ability to post and view unprovocative videos of kittens and whatnot, how about solving the problem of free speech on the internet?
Youtube can and do limit speech by removing videos and suspending users. We need a free speech tube! This probably means that it can't be financed by ads. (Or at least not financed by any old ad. Maybe there are companies who's CEO:s and boards are hard-core free-speechists who would finance such a site.) Remember, free speech is not the same thing as good speech. The ultimate litmus test for a free speech video site would be whether someone could post a video denying the holocaust and promoting Nazism.
Of course, any free speech video site would have to remove illegal content such as incitement and defamation.
It's been established that WebM's only real advantage is in being supposedly patent-free, with H.264 still offering significantly more room for higher quality at lower bitrates.
But YouTube doesn't care about efficiency, really. They care about speed and compatibility, which significantly reduces their options. I wonder how x264 fairs compression-wise against YouTube's WebM encoder when tuned to run at the same speed. I'd guess probably still better, but I haven't seen anyone do this sort of test.
Based on their graphs, a 3min video takes them about 1min 45sec to finish encoding -- about 85fps. Unfortunately they don't list what resolution that's in, or what encoders/settings they use.
Are they transcoding from the original upload materia going back to 2005, or are they transcoding from 240p .flv in many cases?
WebMediocrity?
WebMonopoly?
h.264 hardware support is in my TiVo, my point-and-shoot camera, my dedicated video camera, my Apple products, my Android phone ... the list goes on. WebM is useless to me. It locks me back to a software codec. It requires a transcode. If YouTube doesn't work for me, I'll just stop using it. No great loss. Plenty of websites out there will stream video for me, use h.264, not require Flash, and even not decimate my soundtrack. I've already pulled out of Google Calendar and reduced GMail to just bills/online shopping/online signups with mandatory email addresses, looks like I'll be pulling out of YouTube, too.
I noticed this week that YouTube videos will now make my old laptop overheat and shut down. I can't get through a 4 minute video anymore. I took it apart, cleaned the fans/heat sinks, made sure the fans still ran, and tried a few different video sites, but YouTube seems to be the only one with a problem.
Is this a freak coincidence (or not so freak, it is a 4 year old laptop and my test was far from scientific), or is WebM more processor intensive to decode than the old encoding?
This sentence no verb.
From TFA ... let's translate.
one of our key aims is to deliver great content to you wherever you are - regardless of device, browser or other technical specification
So let's take a step backwards here from the ubiquitous, standards-backed h.264 to something that currently exists only from us and only in battery-sucking Flash format.
Its openness allows anyone to improve the format and its integrations, resulting in a better experience for you in the long-term.
It will be no time at all before people "improve" the codec by adding things to it that won't work on your particular player or device.
"What is WebM?
WebM is an open, royalty-free, media file format designed for the web.
WebM defines the file container structure, video and audio formats. WebM files consist of video streams compressed with the VP8 video codec and audio streams compressed with the Vorbis audio codec. The WebM file structure is based on the Matroska container."
One thing I've been thinking ever since I joined YouTube HTML5 preview, is: do they know how much easier it is to download their videos when playing them back in HTML5? I know that one can also extract Flash video in one way or another, but with HTML5, at least on my setup - Firefox 4 on Ubuntu 9.10 - all it takes is choosing "Save Video" in context-menu. Voila - you can now have whatever you like on YouTube for your own private viewing.
The definite advantage to this, is that one can skip the page parsings and renderings, and instead simply use say mplayer to launch and watch or listen to your favs. Let's face it - the cloud or web 2.0 applications are too slow, at least for me there is noticeable delay. mplayer handles webm videos in much better way than even Firefox 4, not to mention the monstrocity that is Adobe Flash. I simply download anything I watch more than 5 times in a month to the local storage.
cloud-based video processing infrastructure that maximizes the efficiency of processing and transcoding without stopping. It works like this: at busy upload times, our processing power is dedicated to new uploads, and at less busy times, our cloud will automatically switch some of our processing to encode older videos
Finally, a clear and concise explanation of "the cloud". Its batch processing just like JCL on MVS/360. And to think people thought it was something new...
"Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
"Apple will follow suit eventually, they might resist for a while but with Android's rising market share and Google controlling Youtube, they're caught between a rock and a hard place and I'm sure they know it."
Or...
Watch this space for iTube?
My turnips listen for the soft cry of your love
I just got this crazy idea for dealing with this problem:
When people make unauthorized copies of non-free material, prosecute them for doing that.
I know this goes against the legal mainstream (viz. find out what they used to do that and ban it); I'm just thinking out loud.
My turnips listen for the soft cry of your love
The only question I have is does it affect me in any way? I'm using Fedora 14 with FF3. It would be very nice to ditch the flash plugin, which I'm only using for Youtube and other video content.
http://www.mueller-public.de - My site http://www.anr-institute.com/ - Advanced Natural Research Institute
The MPEG LA announced their call for VP8 video patents and then they spent a month looking for them. It's now over a month since their patent search ended, so do they have any patents relevant to VP8 or not? I guess not:
http://www.mpegla.com/main/pid/vp8/default.aspx
Grandpa can always re-upload his videos (for free!) if he's not satisfied by the quality of the (free!) transcoding.
You aren't using a (free!) web service without keeping a local copy, now are you?
"According to the YouTube blog, YouTube is now transcoding all new uploads to WebM, whereas previously the focus was on 720p and 1080p video.
WebM is a file format. 720p and 1080p are resolutions. They are not mutually exclusive. This is like saying "Ford are now making black cars, whereas previously the focus was on cars with round wheels."
I hope they use libvorbis instead of ffvorbis for the vorbis audio otherwise it will be a big messup.
Indeed. But, for it to work, there's also another needed step :
Step "1 1/2" : Widespread hardware availability.
It's already on the way.
WebM is basically H264 with the patented bit swapped out, so just like lots of prior knowledge could be leveraged to code a WebM codec, lots of prior hardware blocks in dedicated decoders could be leveraged to make WebM hardware support.
Also, lots of modern embed platforms feature much more than just a RISC CPU core : vector units, DSPs, and Compute-capable graphic cores are the norm.
Thus, one can already find on the web proof-of-concept code for WebM (and for Theora, for that matters).
Though I don't know yet how much actual usage in end user product it has seen as of yet. (Probably, Android will provide some vector- / DSP- / OpenCL- accelerated support on compatible platforms, soonish)
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
F#$@ useragent sniffing.
About damn time!!
x264's results consistently bests WebM at same (and sometimes even lower) bitrate.
The consensus among previous articles linked from Slashdot stories, as I understand it, is that VP8 is roughly comparable to AVC's baseline profile. When you compare the VP8 encoder to x264 set to baseline profile, what do you get?
They are out of date
By how long? And how much are you willing to pay the testers to update their comparison?
They use poor source material
They transcode from one lossy source to another
As I understand it, all consumer and prosumer camcorders use a lossy codec. So what freely available non-lossy source do you recommend using to evaluate codecs? Big Buck Bunny alone isn't enough, as CGI movies don't exercise the portion that deals with real-world camera noise, real-world detail, and the lossy encoding artifacts inherent in home-movie source material.
They use still shots of moving video to prove a pre-conceived notion that one is "better" than the other.
I assume that in a lot of cases, they can't make the actual encoded video available due to copyright restrictions. Again, what test cases do you recommend?
I just want to know one thing. :/
Have they stopped the RIDICULOUS policy of when switching a video to full screen, it re-buffers the whole damned thing again?
As an Aussie with mid speed internet links, it's just wasteful in both my time and bandwidth. Not all videos stream faster than you can watch
Yes, I've posted on their forums no response.
Comment removed based on user account deletion
Ogg Vorbis absolutely dominates in the gaming market. Nearly every computer game being sold these days uses ogg -- not mp3 -- for their embedded music and sound effects. Puts a bit of a damper on your anti-freedom campaign, now doesn't it?
For those of you who haven't tried it, don't give up. Right clicking won't let you down.
The only issues some people might have are the video and audio artifacts introduced. Neither seems to exactly match the original video.
Actually, to be patent independent does NOT "require significant differences in their implementation". They just need to avoid or invalidate the patent claims, which are often really narrow. For more information, see Andrew Tridgell on Patent Defence. Which is why the statement that "VP8 is similar to H264" can be both true and a non-problem.
- David A. Wheeler (see my Secure Programming HOWTO)
"YouTube is now transcoding all new uploads to WebM, whereas previously the focus was on 720p and 1080p video."
WebM is a codec. 720p and 1080p are measures of resolution.
A WebM video could be 720p, 1080p, or any other size.
A 720p or 1080p video could be encoded in WebM, or any other codec that exists.
Errrm, +1. Now, to get Moz to use hw acceleration for webm and to get a webm-enabled crystalhd card for my linu netbook!
--
Given enough personal experience, all stereotypes are shallow.
whereas previously the focus was on 720p and 1080p video.
More specifically, it was on H.264 720p and 1080p video.
At any point, someone not part of the group could pipe up and sue h264 for patent infringement
There are about thirty H.264 licensors and one thousand H.264 licensees, who, collectively, manufacture essentially 100% of the hardware and software used in the chain of high definition television production and distribution from the studio camera to the motion picture theater and home television set.
The licensors include global industrial powers like Mitsubishi, Philips, Samsung and Toshiba.
Even the smallest players here would be considered giants in R&D.
Each and every one dangerous adversaries in court - with virtually unlimited funds to defend their position.
H.265/HEVC should be ready in about a year or two.
Scales well from the smartphone to the 4Kx2K projection screen. Half the bitrate of H.264/WebM for the same perceived video quality.
Some meaningful improvements in color reproduction, sound, etc. Content protection when desired.
The geek is like the general who fights the last war when the new war has already begun.
If you re-encode this will blow the quality and compression ratio with this type of codec. Which pixel size ratio / frame rates? Hmmmm...
The purpose of existence is to make money.
Thanks - I've been using html5 on Chrome, hadn't known FF4 supported it yet.
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
In the last few days, I've found that increasing numbers of videos will work ok at 240, maybe or maybe not at 360, and fail at 480. The failure mode is that the image is a big blob of green, maybe with a few red pixels around the edges.
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
6 years worth every day? That doesn't make sense.