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CryTek For Free: CryEngine 3 SDK and Editor

Samfer writes with this excerpt from Operation Reality Gaming: "[...] sometime this summer, likely around August, we will see the appearance online of both a Crysis 2 editor and a CryEngine 3 SDK (software development kit). This not only means that people will be able to make full blown new levels for Crysis 2 but that the CryEngine 3 will also be made publicly available for the development of non-commercial projects to the community at large. To quote, 'This will be a complete version of our engine, including C++ code access, our content exporters (including our LiveCreate real-time pipeline), shader code, game sample code from Crysis 2, script samples, new improved Flowgraph and a whole host of great asset examples, which will allow teams to build complete games from scratch for PC.'"

10 of 121 comments (clear)

  1. Bravo by Nihn · · Score: 4, Insightful

    Giving the engine for free is a massive swing to what I believe is the future of gaming. Gamers are too far gone now to be "enchanted" by games and want to know how it all works, and how they can change it to suit them better. Fallout 3 is the first game I came across that was fully supported by the community with mods, skins, and improved game play with patches to fix bugs. Having 12 people working on a game and patches is weak compared to having hundreds of intelligent and willing contributors all working for a common goal. Let the players have the keys to the car, you will be amazed at the way we can drive.

    1. Re:Bravo by Nihn · · Score: 2

      i know its business but compared to the attitude sony has twords customers its nice to see a company who knows what people want, they are are going to profit from it by giving customers control of their own entertainment.

  2. Re:Its not opensource nor will it run Linux by Anonymous Coward · · Score: 5, Funny

    When I'm promised goatse, I demand to see goatse.

    Half the fun of clicking blindly on Slashdot links is knowing that goatse could pop up at any time. When all I get is a broken image, it's like the sacred oath between troll and victim has been broken.

  3. Still does not come close to licensing UT3-engine by anomnomnomymous · · Score: 4, Interesting

    I've seen this described as Crytek taking on the likes of the UT3-engine, though I find there's one very important difference:
    The UT3 engine can currently also be used to sell commercial games: Up to the first 50k of sales, it's completely free for developers. After that, Epic will take 25% of the earnings.
    The cool things is that this 50k only works for the share that people get -after- the app stores get their cut. Have a look at their site to see their licensing agreement.

    Not related to Epic in any way; Just a happy 'customer', and hopefully a published indie developer in the near future.

    --
    When you shoot a mime, do you use a silencer?
  4. Re:Engine market gone? by SuperDre · · Score: 2, Interesting

    I'm sorry but Ogre3D or any opensource engine doesn't come even CLOSE to UnrealEngine3 or Cryengine... But it also all depends on the license the freeversion of CryEngine will ship with, if it's just as interesting as the UDK it might be VERY interesting, only CryEngine doesn't run on Mobiles, whereas UDK does...

  5. Re:non-commercial by LighterShadeOfBlack · · Score: 4, Funny

    So not GPL nor APL nor BSD. Not interested.

    The gaming world at large is devastated by this news.

    --
    Spelling mistakes, grammatical errors, and stupid comments are intentional.
  6. Re:Engine market gone? by ivucica · · Score: 2

    I'm sorry but Ogre3D or any opensource engine doesn't come even CLOSE to UnrealEngine3 or Cryengine

    Crappy stuff can be made with any of those. So can good stuff. I'm talking about erosion of market because major stuff is available in all engines for free. Open source engines are mostly missing fancy editors, since they work primarily with rendering.

    Since you are obviously knowledgeable with all three systems, when you work with them, what major thing is missing from Ogre3D? What major thing do you think Unreal Engine 3 and CryEngine include that cannot easily be done with Ogre3D? Feel free to be subjective, if you need to be.

    Can you also say a few words on flexibility of UE3 and CE when developing a new idea?

    But it also all depends on the license the freeversion of CryEngine will ship with, if it's just as interesting as the UDK it might be VERY interesting, only CryEngine doesn't run on Mobiles, whereas UDK does...

    For most stuff on mobile, you don't need a 3D engine. In fact, 3D games I have played on mobile are all far less compelling than 2D, but fancy, stuff I have seen. What game do you find compelling that uses 3D on mobile, and that its design depends on 3D and could not be done with 2D?

  7. Re:Yeah yeah right... by am+2k · · Score: 2

    No, the engine is shipped as a DLL, and you are free to call its methods. Still, you can go a looong way with just that. Only stuff like adding new data types to flownodes or adding new editors to Sandbox won't be possible.

  8. Re:Engine market gone? by am+2k · · Score: 3, Informative

    You need very good artists (3D modelling, animation) to get anything out of CryEngine, except stomach ulcer for the programmers due to the complete undocumentedness of the code.

    Regular characters in Crysis2 have 20+ animations running at the same time (breathing, walking, look IK, foot IK, etc), all blended with each other. That's not going to fly for an amateur project where the artist is happy to get a half-assed walk cycle going. For those, Ogre3D is much better with its full source available and very nice documentation, and much easier access due to not having every trick in the book and then some implemented.

  9. Re:Engine market gone? by am+2k · · Score: 2

    Open source engines are mostly missing fancy editors, since they work primarily with rendering.

    No, Ogre3D is a rendering engine, while CryEngine is a game engine that happens to have an industry-leading rendering engine implemented. You can easily add a fancy game engine with very much the same capabities of CryEngine3 (except for the rendering stuff) on top of Ogre3D. In fact, there's a rather good business opportunity there.